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Vzurxy

Untitled

Apr 10th, 2020
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Lua 4.50 KB | None | 0 0
  1. -- obama god script
  2.  
  3. Name = "boomboomsha"
  4.  
  5. local Player = game:GetService("Players")[Name]
  6. local Character = Player.Character
  7.  
  8. for i,v in pairs(Character:GetChildren()) do
  9. if v:IsA("Humanoid") then
  10. Humanoid = v
  11. end
  12. end
  13.  
  14. Instance.new("ForceField", Character).Visible = false
  15. Instance.new("ForceField", Humanoid).Visible = false
  16.  
  17. for i,v in pairs(Character:GetChildren()) do
  18. if v:IsA("Part") and v.Name == "HumanoidRootPart" then
  19. Root = v
  20. end
  21. end
  22.  
  23. for i,v in pairs(Character:GetChildren()) do
  24. if v.Name == "UpperTorso" or v.Name == "Torso" then
  25. UpperTorso = v
  26. end
  27. end
  28.  
  29. for i,v in pairs(Character:GetChildren()) do
  30. if v.Name == "Head" then
  31. Head = v
  32. end
  33. end
  34.  
  35. Head:GetPropertyChangedSignal("Name"):Connect(function()
  36. Head.Name = "Head"
  37. end)
  38.  
  39. Head:GetPropertyChangedSignal("Size"):Connect(function()
  40. Head.Size = Vector3.new(2, 1, 1)
  41. end)
  42.  
  43. Humanoid.Name = math.random(1, 9999999)
  44. Humanoid.MaxHealth = math.huge * math.huge
  45. Humanoid.Health = math.huge * math.huge
  46.  
  47. Humanoid:GetPropertyChangedSignal("Health"):Connect(function()
  48. Humanoid.MaxHealth = math.huge * math.huge
  49. Humanoid.Health = math.huge * math.huge
  50. end)
  51.  
  52. function gethurt()
  53. Character:MakeJoints()
  54. end
  55.  
  56. Humanoid.HealthChanged:Connect(gethurt)
  57.  
  58. for k,a in pairs(Character:GetDescendants()) do
  59. if a:IsA("Part") or a:IsA("MeshPart") or a:IsA("BasePart") then
  60. a.Locked = true
  61. end
  62. end
  63.  
  64. UpperTorso:GetPropertyChangedSignal("Size"):Connect(function()
  65. UpperTorso.Size = Vector3.new(2, 1.6, 1)
  66. end)
  67.  
  68. UpperTorso:GetPropertyChangedSignal("Name"):Connect(function()
  69. UpperTorso.Name = "UpperTorso"
  70. end)
  71.  
  72. Humanoid:GetPropertyChangedSignal("Name"):Connect(function()
  73. Humanoid.Name = "Humanoid"
  74. end)
  75.  
  76. Humanoid:GetPropertyChangedSignal("PlatformStand"):Connect(function()
  77. Humanoid.PlatformStand = false
  78. end)
  79.  
  80. Character.DescendantAdded:Connect(function(obj)
  81. spawn(function()
  82. if obj:IsA("BodyVelocity") then
  83. obj:Destroy()
  84. end
  85. end)
  86. end)
  87.  
  88. Character.DescendantAdded:Connect(function(objs)
  89. spawn(function()
  90. if objs:IsA("BodyForce") then
  91. objs.Force = Vector3.new(0, 0, 0)
  92. objs:Destroy()
  93. end
  94. end)
  95. end)
  96.  
  97. fakehum = Instance.new("BoolValue", Character)
  98. fakehum.Name = "Humanoid"
  99.  
  100. fakehead = Instance.new("BoolValue", Character)
  101. fakehead.Name = "Head"
  102.  
  103. faketorso = Instance.new("BoolValue", Character)
  104. faketorso.Name = "UpperTorso"
  105.  
  106. game:GetService("RunService").Stepped:Connect(function()
  107. Character:MakeJoints()
  108. end)
  109.  
  110. Player.CharacterAdded:Connect(function()
  111. wait(1/60)
  112. for i,v in pairs(Character:GetChildren()) do
  113. if v:IsA("Humanoid") then
  114. Humanoid = v
  115. end
  116. end
  117.  
  118. Instance.new("ForceField", Character).Visible = false
  119. Instance.new("ForceField", Humanoid).Visible = false
  120.  
  121. for i,v in pairs(Character:GetChildren()) do
  122. if v:IsA("Part") and v.Name == "HumanoidRootPart" then
  123. Root = v
  124. end
  125. end
  126.  
  127. for i,v in pairs(Character:GetChildren()) do
  128. if v.Name == "UpperTorso" then
  129. UpperTorso = v
  130. end
  131. end
  132.  
  133. for i,v in pairs(Character:GetChildren()) do
  134. if v.Name == "Head" then
  135. Head = v
  136. end
  137. end
  138.  
  139. Head:GetPropertyChangedSignal("Name"):Connect(function()
  140. Head.Name = "Head"
  141. end)
  142.  
  143. Humanoid.Name = math.random(1, 9999999)
  144. Humanoid.MaxHealth = math.huge * math.huge
  145. Humanoid.Health = math.huge * math.huge
  146.  
  147. Humanoid:GetPropertyChangedSignal("Health"):Connect(function()
  148. Humanoid.MaxHealth = math.huge * math.huge
  149. Humanoid.Health = math.huge * math.huge
  150. end)
  151.  
  152. function gethurt()
  153. Character:MakeJoints()
  154. end
  155.  
  156. Humanoid.HealthChanged:Connect(gethurt)
  157.  
  158. for k,a in pairs(Character:GetDescendants()) do
  159. if a:IsA("Part") or a:IsA("MeshPart") or a:IsA("BasePart") then
  160. a.Locked = true
  161. end
  162. end
  163.  
  164. UpperTorso:GetPropertyChangedSignal("Name"):Connect(function()
  165. UpperTorso.Name = "leet"
  166. end)
  167.  
  168. Humanoid:GetPropertyChangedSignal("Name"):Connect(function()
  169.     Humanoid.Name = "net marble"
  170. end)
  171.  
  172. Humanoid:GetPropertyChangedSignal("PlatformStand"):Connect(function()
  173. Humanoid.PlatformStand = false
  174. end)
  175.  
  176. Character.DescendantAdded:Connect(function(obj)
  177. spawn(function()
  178. if obj:IsA("BodyVelocity") then
  179. obj:Destroy()
  180. end
  181. end)
  182. end)
  183.  
  184. Character.DescendantAdded:Connect(function(objs)
  185. spawn(function()
  186. if objs:IsA("BodyForce") then
  187. objs.Force = Vector3.new(0, 0, 0)
  188. objs:Destroy()
  189. end
  190. end)
  191. end)
  192.  
  193. fakehum = Instance.new("BoolValue", Character)
  194. fakehum.Name = "Humanoid"
  195.  
  196. fakehead = Instance.new("BoolValue", Character)
  197. fakehead.Name = "Head"
  198.  
  199. faketorso = Instance.new("BoolValue", Character)
  200. faketorso.Name = "UpperTorso"
  201.  
  202. warn("Loaded!")
  203.  
  204. game:GetService("RunService").Stepped:Connect(function()
  205. Character:MakeJoints()
  206. end)
  207. end)
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