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- ARMOR_DE:
- Enabled: true
- Type: DAMAGE_MODIFIER
- Triggers:
- - DAMAGED
- ExecutionPoint: PRE
- Display: 'Generic Armor'
- DamageFormula: 'd'
- BaseValue: 0
- Tooltips:
- Additive: '+<value> Generic Armor'
- Multiply: '+<value> Generic Armor'
- Compound: 'x<value> Generic Armor'
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