DogeLiker

a NOOB gun

Dec 31st, 2018
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  1. ------------------------
  2. --noob gun--
  3. ----------------------------------------------------------------
  4. --By CKbackup (Sugarie Saffron) --
  5. --Edit by the great oof goodguyaiden --
  6. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  7. --Discord: Sugarie Saffron#4705 --
  8. ----------------------------------------------------------------
  9.  
  10. wait(1/60)
  11.  
  12. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  13. local Player,game,owner = owner,game
  14. local RealPlayer = Player
  15. do
  16. print("FE Compatibility code by Mokiros")
  17. local rp = RealPlayer
  18. script.Parent = rp.Character
  19.  
  20. --RemoteEvent for communicating
  21. local Event = Instance.new("RemoteEvent")
  22. Event.Name = "UserInput_Event"
  23.  
  24. --Fake event to make stuff like Mouse.KeyDown work
  25. local function fakeEvent()
  26. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  27. t.connect = t.Connect
  28. return t
  29. end
  30.  
  31. --Creating fake input objects with fake variables
  32. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  33. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  34. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  35. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  36. end}
  37. --Merged 2 functions into one by checking amount of arguments
  38. CAS.UnbindAction = CAS.BindAction
  39.  
  40. --This function will trigger the events that have been :Connect()'ed
  41. local function te(self,ev,...)
  42. local t = m[ev]
  43. if t and t._fakeEvent then
  44. for _,f in pairs(t.Functions) do
  45. f(...)
  46. end
  47. end
  48. end
  49. m.TrigEvent = te
  50. UIS.TrigEvent = te
  51.  
  52. Event.OnServerEvent:Connect(function(plr,io)
  53. if plr~=rp then return end
  54. m.Target = io.Target
  55. m.Hit = io.Hit
  56. if not io.isMouse then
  57. local b = io.UserInputState == Enum.UserInputState.Begin
  58. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  59. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  60. end
  61. for _,t in pairs(CAS.Actions) do
  62. for _,k in pairs(t.Keys) do
  63. if k==io.KeyCode then
  64. t.Function(t.Name,io.UserInputState,io)
  65. end
  66. end
  67. end
  68. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  69. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  70. end
  71. end)
  72. Event.Parent = NLS([==[
  73. local Player = game:GetService("Players").LocalPlayer
  74. local Event = script:WaitForChild("UserInput_Event")
  75.  
  76. local Mouse = Player:GetMouse()
  77. local UIS = game:GetService("UserInputService")
  78. local input = function(io,a)
  79. if a then return end
  80. --Since InputObject is a client-side instance, we create and pass table instead
  81. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  82. end
  83. UIS.InputBegan:Connect(input)
  84. UIS.InputEnded:Connect(input)
  85.  
  86. local h,t
  87. --Give the server mouse data 30 times every second, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. while wait(1/30) do
  90. if h~=Mouse.Hit or t~=Mouse.Target then
  91. h,t=Mouse.Hit,Mouse.Target
  92. Event:FireServer({isMouse=true,Target=t,Hit=h})
  93. end
  94. end]==],Player.Character)
  95.  
  96. ----Sandboxed game object that allows the usage of client-side methods and services
  97. --Real game object
  98. local _rg = game
  99.  
  100. --Metatable for fake service
  101. local fsmt = {
  102. __index = function(self,k)
  103. local s = rawget(self,"_RealService")
  104. if s then return s[k] end
  105. end,
  106. __newindex = function(self,k,v)
  107. local s = rawget(self,"_RealService")
  108. if s then s[k]=v end
  109. end,
  110. __call = function(self,...)
  111. local s = rawget(self,"_RealService")
  112. if s then return s(...) end
  113. end
  114. }
  115. local function FakeService(t,RealService)
  116. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  117. return setmetatable(t,fsmt)
  118. end
  119.  
  120. --Fake game object
  121. local g = {
  122. GetService = function(self,s)
  123. return self[s]
  124. end,
  125. Players = FakeService({
  126. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  127. },"Players"),
  128. UserInputService = FakeService(UIS,"UserInputService"),
  129. ContextActionService = FakeService(CAS,"ContextActionService"),
  130. }
  131. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  132. g.service = g.GetService
  133.  
  134. g.RunService = FakeService({
  135. RenderStepped = _rg:GetService("RunService").Heartbeat,
  136. BindToRenderStep = function(self,name,_,fun)
  137. self._btrs[name] = self.Heartbeat:Connect(fun)
  138. end,
  139. UnbindFromRenderStep = function(self,name)
  140. self._btrs[name]:Disconnect()
  141. end,
  142. },"RunService")
  143.  
  144. setmetatable(g,{
  145. __index=function(self,s)
  146. return _rg:GetService(s) or typeof(_rg[s])=="function"
  147. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  148. end,
  149. __newindex = fsmt.__newindex,
  150. __call = fsmt.__call
  151. })
  152. --Changing owner to fake player object to support owner:GetMouse()
  153. game,owner = g,g.Players.LocalPlayer
  154. end
  155.  
  156. Effects = { }
  157. Player=game:GetService("Players").LocalPlayer
  158. Character=Player.Character
  159. PlayerGui=Player.PlayerGui
  160. Backpack=Player.Backpack
  161. Torso=Character.Torso
  162. Head=Character.Head
  163. Humanoid=Character.Humanoid
  164. m=Instance.new('Model',Character)
  165. LeftArm=Character["Left Arm"]
  166. LeftLeg=Character["Left Leg"]
  167. RightArm=Character["Right Arm"]
  168. RightLeg=Character["Right Leg"]
  169. LS=Torso["Left Shoulder"]
  170. LH=Torso["Left Hip"]
  171. RS=Torso["Right Shoulder"]
  172. RH=Torso["Right Hip"]
  173. local Player = game:service'Players'.localPlayer
  174. local chara = Player.Character
  175. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  176. local Mouse = Player:GetMouse()
  177. local LeftArm = chara["Left Arm"]
  178. local RightArm = chara["Right Arm"]
  179. local LeftLeg = chara["Left Leg"]
  180. local RightLeg = chara["Right Leg"]
  181. local Head = chara.Head
  182. local Torso = chara.Torso
  183. local Camera = workspace.CurrentCamera
  184. local RootPart = chara.HumanoidRootPart
  185. local RootJoint = RootPart.RootJoint
  186. local attack = false
  187. local Anim = 'Idle'
  188. local attacktype = 1
  189. local delays = false
  190. local play = true
  191. local targetted = nil
  192. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  193. local velocity = RootPart.Velocity.y
  194. local sine = 0
  195. local change = 1
  196. local doe = 0
  197. local Create = LoadLibrary("RbxUtility").Create
  198. local debby = game:GetService("Debris")
  199. Humanoid.WalkSpeed = 16
  200.  
  201. Character["Body Colors"].HeadColor = BrickColor.new("New Yeller")
  202. Character["Body Colors"].TorsoColor = BrickColor.new("Really blue")
  203. Character["Body Colors"].LeftArmColor = BrickColor.new("New Yeller")
  204. Character["Body Colors"].RightArmColor = BrickColor.new("New Yeller")
  205. Character["Body Colors"].LeftLegColor = BrickColor.new("Lime green")
  206. Character["Body Colors"].RightLegColor = BrickColor.new("Lime green")
  207.  
  208.  
  209. Humanoid.Animator.Parent = nil
  210. chara.Animate.Parent = nil
  211.  
  212. local newMotor = function(part0, part1, c0, c1)
  213. local w = Create('Motor'){
  214. Parent = part0,
  215. Part0 = part0,
  216. Part1 = part1,
  217. C0 = c0,
  218. C1 = c1,
  219. }
  220. return w
  221. end
  222.  
  223. function clerp(a, b, t)
  224. return a:lerp(b, t)
  225. end
  226.  
  227. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  228. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  229.  
  230. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  231. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  232. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  233. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  234. RootJoint.C1 = CFrame.new(0, 0, 0)
  235. RootJoint.C0 = CFrame.new(0, 0, 0)
  236. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  237. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  238.  
  239. local rarmc1 = RW.C1
  240. local larmc1 = LW.C1
  241. local rlegc1 = RH.C1
  242. local llegc1 = LH.C1
  243.  
  244. local resetc1 = false
  245.  
  246. function PlayAnimationFromTable(table, speed, bool)
  247. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  248. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  249. RW.C0 = clerp(RW.C0, table[3], speed)
  250. LW.C0 = clerp(LW.C0, table[4], speed)
  251. RH.C0 = clerp(RH.C0, table[5], speed)
  252. LH.C0 = clerp(LH.C0, table[6], speed)
  253. if bool == true then
  254. if resetc1 == false then
  255. resetc1 = true
  256. RootJoint.C1 = RootJoint.C1
  257. Torso.Neck.C1 = Torso.Neck.C1
  258. RW.C1 = rarmc1
  259. LW.C1 = larmc1
  260. RH.C1 = rlegc1
  261. LH.C1 = llegc1
  262. end
  263. end
  264. end
  265.  
  266. ArtificialHB = Instance.new("BindableEvent", script)
  267. ArtificialHB.Name = "Heartbeat"
  268. script:WaitForChild("Heartbeat")
  269. frame = 0.03333333333333
  270. tf = 0
  271. allowframeloss = false
  272. tossremainder = false
  273. lastframe = tick()
  274. script.Heartbeat:Fire()
  275. game:GetService("RunService").Heartbeat:connect(function(s, p)
  276. tf = tf + s
  277. if tf >= frame then
  278. if allowframeloss then
  279. script.Heartbeat:Fire()
  280. lastframe = tick()
  281. else
  282. for i = 1, math.floor(tf / frame) do
  283. script.Heartbeat:Fire()
  284. end
  285. lastframe = tick()
  286. end
  287. if tossremainder then
  288. tf = 0
  289. else
  290. tf = tf - frame * math.floor(tf / frame)
  291. end
  292. end
  293. end)
  294. function swait(num)
  295. if num == 0 or num == nil then
  296. ArtificialHB.Event:wait()
  297. else
  298. for i = 0, num do
  299. ArtificialHB.Event:wait()
  300. end
  301. end
  302. end
  303.  
  304. function RemoveOutlines(part)
  305. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  306. end
  307.  
  308. function so(id,par,pit,vol)
  309. local sou = Instance.new("Sound", par or workspace)
  310. if par == chara then
  311. sou.Parent = chara.Torso
  312. end
  313. sou.Volume = vol
  314. sou.Pitch = pit or 1
  315. sou.SoundId = "rbxassetid://" .. id
  316. sou.PlayOnRemove = true
  317. sou:Destroy()
  318. end
  319.  
  320. --This is just for builds--
  321. New = function(Object, Parent, Name, Data)
  322. local Object = Instance.new(Object)
  323. for Index, Value in pairs(Data or {}) do
  324. Object[Index] = Value
  325. end
  326. Object.Parent = Parent
  327. Object.Name = Name
  328. return Object
  329. end
  330. LuvGun = New("Model",chara,"LuvGun",{})
  331. Handle = New("Part",LuvGun,"Handaru",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199999809, 1.10000002, 0.50000006),CFrame = CFrame.new(-55.7999725, 3.16094255, -23.6752853, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  332. HWeld = New("ManualWeld",Handle,"HWeld",{Part0 = Handle,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),C1 = CFrame.new(-0.164215088, -1.07379532, 0.339058399, -1, 0, 0, 0, 0, -1, -0, -1, -0),})
  333. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.25, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  334. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  335. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.56618547, 1.17111206, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  336. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.0499992, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  337. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  338. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.60091519, 1.36807442, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  339. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999994278, 0.600000024, 0.600000024),CFrame = CFrame.new(-55.7999611, 2.34997582, -22.4000015, 0, 0, -1, 1.00000012, 0, 0, 0, -1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  340. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  341. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(1.14440918e-05, -0.577195883, 1.39673233, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  342. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.700000048, 0.199999988),CFrame = CFrame.new(-55.6999779, 4.59997463, -23.2499962, 1, 0, 0, 0, 0, -1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  343. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  344. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0.0999946594, 1.49102044, 0.168943405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  345. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.100000001, 0.800000012),CFrame = CFrame.new(-55.849968, 4.39997292, -20.2000103, 0, -1, 0, 0, 0, -1.00000012, 1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  346. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  347. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0),C1 = CFrame.new(-0.0499954224, 1.82368135, 3.20732307, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  348. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.100000001, 0.199999988),CFrame = CFrame.new(-55.7999725, 4.59997463, -23.5499954, 1, 0, 0, 0, 0, -1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  349. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  350. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, 1.43892598, -0.126499176, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  351. ShotPt = New("Part",LuvGun,"ShotPt",{Transparency = 1,Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999983624, 0.100000001, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.84997725, -19.3500118, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  352. Weld = New("ManualWeld",ShotPt,"Weld",{Part0 = ShotPt,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.42964172, 4.13991356, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  353. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399998486, 0.400000006, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.89997602, -22.4000187, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  354. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1, 1.20000005),MeshType = Enum.MeshType.Cylinder,})
  355. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.149993896, 0.949253559, 1.12756157, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  356. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.599999428, 0.800000072, 0.600000024),CFrame = CFrame.new(-55.7999611, 2.79997706, -22.4000034, -1, 0, 0, 0, 1.00000012, 0, 0, 0, -1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  357. Mesh = New("CylinderMesh",Part,"Mesh",{})
  358. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.14440918e-05, -0.134031534, 1.31858826, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  359. Part = New("Part",LuvGun,"Part",{Transparency = 1,Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.600000024, 0.5, 0.600000024),CFrame = CFrame.new(-55.7999611, 2.79997706, -22.4000034, -1, 0, 0, 0, 1.00000012, 0, 0, 0, -1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  360. Mesh = New("CylinderMesh",Part,"Mesh",{})
  361. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "rbxassetid://1383009392",})
  362. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "rbxassetid://1383009392",})
  363. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.14440918e-05, -0.134031534, 1.31858826, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  364. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.100000001, 0.800000012),CFrame = CFrame.new(-55.7499695, 4.39997292, -20.2000103, 0, 1, 0, 0, 0, -1.00000012, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  365. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  366. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 1, 0, 0, 0, -1, 0),C1 = CFrame.new(0.0500030518, 1.82368135, 3.20732307, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  367. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.700000048, 0.199999988),CFrame = CFrame.new(-55.899971, 4.59997463, -23.2499962, 1, 0, 0, 0, 0, -1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  368. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  369. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(-0.0999984741, 1.49102044, 0.168943405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  370. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199999422, 0.400000006, 0.600000024),CFrame = CFrame.new(-55.7999611, 3.39997506, -22.4000015, 0, 0, -1, 1.00000012, 0, 0, 0, -1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  371. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  372. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(1.14440918e-05, 0.456851482, 1.21440125, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  373. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 1.70000017),CFrame = CFrame.new(-55.649971, 3.84997725, -24.8499966, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  374. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(0.150001526, 0.474580526, -1.27651405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  375. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.8999989, 0.400000006, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.89997602, -22.0499992, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  376. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  377. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.01003361, 1.47226334, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  378. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.90000045, 0.100000001, 0.0999998972),CFrame = CFrame.new(-55.5999718, 3.44997501, -21.1500034, 0, 1, 0, 0, 0, 1.00000012, 1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  379. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  380. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0),C1 = CFrame.new(0.200000763, 0.723151445, 2.43672752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  381. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.84997725, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  382. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  383. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(-0.149993896, 0.318296194, -2.16284752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  384. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.100000001, 1.89999998),CFrame = CFrame.new(-55.7999687, 3.44997501, -21.1500034, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  385. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 0.723151445, 2.43672752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  386. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.499999911, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.54997826, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  387. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(-0.149993896, 0.022854805, -2.11075401, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  388. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999994278, 0.600000024, 0.600000024),CFrame = CFrame.new(-55.7999611, 3.24997807, -22.4000015, 0, 0, -1, 1.00000012, 0, 0, 0, -1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  389. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  390. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(1.14440918e-05, 0.309133291, 1.240448, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  391. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.24997902, -25.7500019, 0, 0, -1, 0, -1.00000012, -0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  392. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  393. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, -0, -0),C1 = CFrame.new(-0.149993896, -0.272586584, -2.0586586, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  394. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("CNew Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.649971, 3.24997902, -25.7500019, 0, 0, -1, 0, -1.00000012, -0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  395. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  396. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, -0, -0),C1 = CFrame.new(0.150001526, -0.272586584, -2.0586586, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  397. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399998367, 0.300000012, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.84997725, -19.6000099, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  398. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.20000005, 1),MeshType = Enum.MeshType.Cylinder,})
  399. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.38622999, 3.893713, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  400. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.299998373, 0.300000012, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.84997702, -19.9500103, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  401. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  402. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.3254528, 3.5490303, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  403. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.499999911, 0.100000001),CFrame = CFrame.new(-55.649971, 3.54997826, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  404. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(0.150001526, 0.022854805, -2.11075401, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  405. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.399999976, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.39394569, -22.9842033, 1, 0, 0, 0, 0.939692855, 0.342019945, 0, -0.342019945, 0.939692855),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  406. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),C1 = CFrame.new(3.81469727e-06, 0.349468231, 0.64012146, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  407. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999983624, 0.300000012, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.84997654, -19.4500065, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  408. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  409. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.41227698, 4.04143715, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  410. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.5, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.24997902, -23.2000008, -1, 0, 0, 0, 0, 1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  411. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(3.81469727e-06, 0.170215845, 0.452602386, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  412. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999797, 0.399999917, 3.89999962),CFrame = CFrame.new(-55.7999687, 3.69997907, -22.0500031, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  413. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 0.81307435, 1.50698853, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  414. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199999809, 0.0999999121, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.24997902, -25.7500019, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  415. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, -0.272586584, -2.0586586, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  416. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.649971, 3.84997725, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  417. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  418. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(0.150001526, 0.318296194, -2.16284752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  419. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199998379, 0.200000018, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.59997559, -20.0000114, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  420. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  421. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.07056713, 3.54320145, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  422. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 1.70000017),CFrame = CFrame.new(-55.9499702, 3.84997702, -24.8499966, 1, 0, 0, 0, 1, -3.7252903e-07, 0, 3.7252903e-07, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  423. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(-0.149997711, 0.474580288, -1.27651405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  424. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.5, 0.300000012, 1.89999998),CFrame = CFrame.new(-55.7999687, 3.64997578, -21.1500034, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  425. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 0.920113564, 2.40199661, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  426. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.5, 0.20000115),CFrame = CFrame.new(-55.7999687, 4.16505194, -21.5144958, 1, 0, 0, 0, 0.939692855, 0.342019945, 0, -0.342019945, 0.939692855),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  427. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),C1 = CFrame.new(3.81469727e-06, 1.36407137, 1.95359993, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  428. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 2.10000134),CFrame = CFrame.new(-55.7999687, 4.39997292, -22.5499954, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  429. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.41561127, 0.893039703, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  430. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.300000012, 0.20000115),CFrame = CFrame.new(-55.7999649, 4.14997578, -23.5, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  431. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(7.62939453e-06, 1.00444555, 0.00087928772, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  432. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -21.6500015, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  433. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  434. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.67037416, 1.76199532, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  435. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -21.8499985, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  436. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  437. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.63564491, 1.56503677, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  438. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.4499969, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  439. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  440. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.53145647, 0.974153519, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  441. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.49997282, -22.6499939, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  442. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  443. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.49672723, 0.777194977, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  444. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.8499947, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  445. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  446. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.46199775, 0.58023262, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  447. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.90000045, 0.100000001, 0.0999998972),CFrame = CFrame.new(-55.9999657, 3.44997501, -21.1500034, 0, -1, 0, 0, 0, 1.00000012, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  448. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  449. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 1, 0),C1 = CFrame.new(-0.199993134, 0.723151445, 2.43672752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  450. ---------------------------
  451.  
  452. function rayCast(Position, Direction, Range, Ignore)
  453. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  454. end
  455.  
  456. function FindNearestTorso(Position, Distance, SinglePlayer)
  457. if SinglePlayer then
  458. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  459. end
  460. local List = {}
  461. for i, v in pairs(workspace:GetDescendants()) do
  462. if v:IsA("Model") then
  463. if v:findFirstChild("Head") then
  464. if v ~= chara then
  465. if (v.Head.Position - Position).magnitude <= Distance then
  466. table.insert(List, v)
  467. end
  468. end
  469. end
  470. end
  471. end
  472. return List
  473. end
  474.  
  475. EffectModel = Create("Model"){
  476. Parent = chara,
  477. Name = "Effects",
  478. }
  479.  
  480. --Effect Functions--
  481. Effects = {
  482.  
  483. Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor)
  484. local p = Instance.new("Part",EffectModel)
  485. p.BrickColor = BrickColor.new(colour)
  486. p.Size = partsize
  487. p.Anchored = true
  488. p.CanCollide = false
  489. p.Material = matr
  490. p.CFrame = cf
  491. if inverse == true then
  492. p.Transparency = 1
  493. else
  494. p.Transparency = 0
  495. end
  496. local m = Instance.new("BlockMesh",p)
  497. m.Scale = meshstart
  498. coroutine.wrap(function()
  499. for i=0,1,factor do
  500. swait()
  501. if inverse == true then
  502. p.Transparency = 1-i
  503. else
  504. p.Transparency = i
  505. end
  506. m.Scale = m.Scale + meshadd
  507. if spin == true then
  508. p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  509. end
  510. end
  511. p:Destroy()
  512. end)()
  513. return p
  514. end,
  515.  
  516. Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  517. local p = Instance.new("Part",EffectModel)
  518. p.BrickColor = BrickColor.new(colour)
  519. p.Size = partsize
  520. p.Anchored = true
  521. p.CanCollide = false
  522. p.Material = matr
  523. p.CFrame = cf
  524. if inverse == true then
  525. p.Transparency = 1
  526. else
  527. p.Transparency = 0
  528. end
  529. local m = Instance.new("SpecialMesh",p)
  530. m.MeshType = "Sphere"
  531. m.Scale = meshstart
  532. coroutine.wrap(function()
  533. for i=0,1,factor do
  534. swait()
  535. if inverse == true then
  536. p.Transparency = 1-i
  537. else
  538. p.Transparency = i
  539. end
  540. m.Scale = m.Scale + meshadd
  541. end
  542. p:Destroy()
  543. end)()
  544. return p
  545. end,
  546.  
  547. Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  548. local p = Instance.new("Part",EffectModel)
  549. p.BrickColor = BrickColor.new(colour)
  550. p.Size = partsize
  551. p.Anchored = true
  552. p.CanCollide = false
  553. p.Material = matr
  554. p.CFrame = cf
  555. if inverse == true then
  556. p.Transparency = 1
  557. else
  558. p.Transparency = 0
  559. end
  560. local m = Instance.new("CylinderMesh",p)
  561. m.Scale = meshstart
  562. coroutine.wrap(function()
  563. for i=0,1,factor do
  564. swait()
  565. if inverse == true then
  566. p.Transparency = 1-i
  567. else
  568. p.Transparency = i
  569. end
  570. m.Scale = m.Scale + meshadd
  571. end
  572. p:Destroy()
  573. end)()
  574. return p
  575. end,
  576.  
  577. Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor)
  578. local p = Instance.new("Part",EffectModel)
  579. p.BrickColor = BrickColor.new(colour)
  580. p.Size = Vector3.new()
  581. p.Anchored = true
  582. p.CanCollide = false
  583. p.CFrame = cf
  584. if inverse == true then
  585. p.Transparency = 1
  586. else
  587. p.Transparency = 0
  588. end
  589. local m = Instance.new("SpecialMesh",p)
  590. m.MeshId = "rbxassetid://20329976"
  591. m.Scale = meshstart
  592. coroutine.wrap(function()
  593. for i=0,1,factor do
  594. swait()
  595. if inverse == true then
  596. p.Transparency = 1-i
  597. else
  598. p.Transparency = i
  599. end
  600. m.Scale = m.Scale + meshadd
  601. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  602. end
  603. p:Destroy()
  604. end)()
  605. return p
  606. end,
  607.  
  608. Ring = function(cf,meshstart,meshadd,colour,inverse,factor)
  609. local p = Instance.new("Part",EffectModel)
  610. p.BrickColor = BrickColor.new(colour)
  611. p.Size = Vector3.new()
  612. p.Anchored = true
  613. p.CanCollide = false
  614. p.CFrame = cf
  615. if inverse == true then
  616. p.Transparency = 1
  617. else
  618. p.Transparency = 0
  619. end
  620. local m = Instance.new("SpecialMesh",p)
  621. m.MeshId = "rbxassetid://3270017"
  622. m.Scale = meshstart
  623. coroutine.wrap(function()
  624. for i=0,1,factor do
  625. swait()
  626. if inverse == true then
  627. p.Transparency = 1-i
  628. else
  629. p.Transparency = i
  630. end
  631. m.Scale = m.Scale + meshadd
  632. end
  633. p:Destroy()
  634. end)()
  635. return p
  636. end,
  637.  
  638. Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor)
  639. local p = Instance.new("Part",EffectModel)
  640. p.BrickColor = BrickColor.new(colour)
  641. p.Size = Vector3.new()
  642. p.Anchored = true
  643. p.CanCollide = false
  644. p.CFrame = cf
  645. if inverse == true then
  646. p.Transparency = 1
  647. else
  648. p.Transparency = 0
  649. end
  650. local m = Instance.new("SpecialMesh",p)
  651. m.MeshId = meshid
  652. m.TextureId = textid
  653. m.Scale = meshstart
  654. coroutine.wrap(function()
  655. for i=0,1,factor do
  656. swait()
  657. if inverse == true then
  658. p.Transparency = 1-i
  659. else
  660. p.Transparency = i
  661. end
  662. m.Scale = m.Scale + meshadd
  663. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  664. end
  665. p:Destroy()
  666. end)()
  667. return p
  668. end,
  669.  
  670. Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor)
  671. local p = Instance.new("Part",EffectModel)
  672. p.BrickColor = BrickColor.new(colour)
  673. p.Size = partsize
  674. p.Anchored = true
  675. p.CanCollide = false
  676. p.Material = matr
  677. p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  678. if inverse == true then
  679. p.Transparency = 1
  680. else
  681. p.Transparency = 0
  682. end
  683. local m = Instance.new("SpecialMesh",p)
  684. m.MeshType = "Sphere"
  685. m.Scale = meshstart
  686. coroutine.wrap(function()
  687. for i=0,1,factor do
  688. swait()
  689. if inverse == true then
  690. p.Transparency = 1-i
  691. else
  692. p.Transparency = i
  693. end
  694. m.Scale = m.Scale + meshadd
  695. p.CFrame = p.CFrame * CFrame.new(0,move,0)
  696. end
  697. p:Destroy()
  698. end)()
  699. return p
  700. end,
  701.  
  702. }
  703.  
  704. function GetDudesTorso(c)
  705. local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
  706. if torsy ~= nil then
  707. return torsy
  708. end
  709. end
  710.  
  711. function BodyVel(part,faws)
  712. local bodyvel = Instance.new("BodyVelocity",part)
  713. local pep = 10000000
  714. bodyvel.P = pep
  715. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  716. bodyvel.Velocity = faws
  717. debby:AddItem(bodyvel,.2)
  718. end
  719.  
  720. function Dmg(dude)
  721. if dude and dude ~= chara and dude.Name ~= "CKbackup" then
  722. if dude:FindFirstChild("TURAPPU") then return end
  723. local debounce = Instance.new("BoolValue",dude)
  724. debounce.Name = "TURAPPU"
  725. coroutine.wrap(function()
  726. local torsy = GetDudesTorso(dude)
  727. if torsy then
  728. local b = Instance.new("Part",dude)
  729. b.BrickColor = BrickColor.new("Pink")
  730. b.Size = Vector3.new(.1,.1,.1)
  731. b.CanCollide = false
  732. b.Transparency = 1
  733. b.Material = "Neon"
  734. b:BreakJoints()
  735. so(113952851,b,1,3)
  736. local bw = Instance.new("Weld",b)
  737. bw.Part0 = b
  738. bw.Part1 = torsy
  739. local bm = Instance.new("SpecialMesh",b)
  740. bm.MeshType = "Sphere"
  741. bm.Scale = Vector3.new()
  742. for i=0,1,.05 do
  743. swait()
  744. b.Transparency = 1-i
  745. bm.Scale = Vector3.new(65*i,65*i,65*i)
  746. end
  747. coroutine.wrap(function()
  748. swait(20)
  749. for i=0,1,.05 do
  750. swait()
  751. b.Transparency = i
  752. bm.Scale = Vector3.new(65+100*i,65+100*i,65+100*i)
  753. end
  754. b:Destroy()
  755. end)()
  756. end
  757. for i,v in pairs(dude:children()) do
  758. if v:IsA("Clothing") or v:IsA("BodyColors") or v:IsA("Accoutrement") then v:Destroy() end
  759. end
  760. local oucho = math.random(1,6)
  761. local sh = Instance.new("Shirt",dude)
  762. local pn = Instance.new("Pants",dude)
  763. if oucho == 1 then
  764. sh.ShirtTemplate = "rbxassetid://1062759980"
  765. elseif oucho == 2 then
  766. sh.ShirtTemplate = "rbxassetid://1169757647"
  767. pn.PantsTemplate = "rbxassetid://1062759980"
  768. elseif oucho == 3 then
  769. sh.ShirtTemplate = "rbxassetid://1169757647"
  770. pn.PantsTemplate = "rbxassetid://1062759980"
  771. elseif oucho == 4 then
  772. sh.ShirtTemplate = "rbxassetid://1169757647"
  773. pn.PantsTemplate = "rbxassetid://1062759980"
  774. elseif oucho == 5 then
  775. sh.ShirtTemplate = "rbxassetid://1169757647"
  776. elseif oucho == 6 then
  777. sh.ShirtTemplate = "rbxassetid://1169757647"
  778. end
  779. Instance.new("Decal",dude:FindFirstChild("Head")).Texture = "rbxassetid://10521899"
  780. coroutine.wrap(function()
  781. swait(40)
  782. local naeeym2 = Instance.new("BillboardGui",dude)
  783. naeeym2.Size = UDim2.new(0,100,0,40)
  784. naeeym2.StudsOffset = Vector3.new(0,3,0)
  785. naeeym2.Adornee = dude:FindFirstChild("Head")
  786. naeeym2.Name = "TalkingBillBoard"
  787. local tecks2 = Instance.new("TextLabel",naeeym2)
  788. tecks2.BackgroundTransparency = 1
  789. tecks2.BorderSizePixel = 0
  790. tecks2.Text = "NOOBIFIED OOF"
  791. tecks2.Font = "Cartoon"
  792. tecks2.TextSize = 24
  793. tecks2.TextStrokeTransparency = 0
  794. tecks2.TextColor3 = Color3.new(1,.6,.7)
  795. tecks2.TextStrokeColor3 = Color3.new(1,1,1)
  796. tecks2.Size = UDim2.new(1,0,0.5,0)
  797. swait(10)
  798. for i = 0,1,.05 do
  799. swait()
  800. tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0)
  801. tecks2.TextStrokeTransparency = i
  802. tecks2.TextTransparency = i
  803. end
  804. naeeym2:Destroy()
  805. end)()
  806. end)()
  807. end
  808. end
  809.  
  810. function MagnitudeDmg(par,magni)
  811. for _, c in pairs(workspace:GetDescendants()) do
  812. local hum = c:FindFirstChildOfClass("Humanoid")
  813. if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then
  814. local head = GetDudesTorso(c)
  815. if head ~= nil then
  816. local targ = head.Position - par.Position
  817. local mag = targ.magnitude
  818. if magni >= mag and c ~= chara then
  819. Dmg(c)
  820. end
  821. end
  822. end
  823. end
  824. end
  825.  
  826. local mus = Instance.new("Sound",Head)
  827. mus.Name = "mus"
  828. mus.SoundId = "rbxassetid://1061334189"
  829. mus.Looped = true
  830. mus.Volume = 1
  831. mus:Play()
  832.  
  833. zhold = false
  834. function shoot()
  835. attack = true
  836. for i=0,1,.3 do
  837. swait()
  838. PlayAnimationFromTable({
  839. CFrame.new(0, 0, 0, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  840. CFrame.new(0.0823832005, 1.55974865, -0.0981806219, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698),
  841. CFrame.new(1.02804303, 0.5, -0.52656126, 0.64278698, 0.766044974, 0, 0, 0, -1, -0.766044974, 0.64278698, 0),
  842. CFrame.new(-1.28728318, 0.203263342, -0.756378591, 0.875030518, -0.0895627737, 0.475710154, 0.480547935, 0.0424276218, -0.875941575, 0.0582684875, 0.995077074, 0.0801646709),
  843. CFrame.new(0.499997735, -1.99999893, -1.11758709e-06, 0.866025209, 0, -0.500000298, 0, 1, 0, 0.500000298, 0, 0.866025209),
  844. CFrame.new(-0.500001431, -1.99999893, -9.983778e-07, 0.766043782, 0, 0.64278847, 0, 1, 0, -0.64278847, 0, 0.766043782),
  845. }, .4, false)
  846. end
  847. Humanoid.WalkSpeed = 2
  848. local ref = Instance.new("Part",chara)
  849. ref.Size = Vector3.new(0,0,0)
  850. ref.Anchored = true
  851. ref.CanCollide = false
  852. ref.Transparency = 1
  853. repeat
  854. so(1145251796,ShotPt,math.random(95,105)/100,3)
  855. ref.CFrame = Mouse.Hit
  856. MagnitudeDmg(ref,2)
  857. Effects.Block(ShotPt.CFrame,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Neon","Pink",true,false,.1)
  858. Effects.Block(CFrame.new((ShotPt.Position + Mouse.Hit.p)/2,Mouse.Hit.p),Vector3.new(1,1,(ShotPt.Position - Mouse.Hit.p).magnitude),Vector3.new(.2,.2,1),Vector3.new(.1,.1,0),"Neon","Pink",false,false,.1)
  859. Effects.Block(Mouse.Hit,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Neon","Pink",true,false,.1)
  860. for i=0,1,.5 do
  861. swait()
  862. PlayAnimationFromTable({
  863. CFrame.new(2.25380063e-06, 0, 0.100001052, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  864. CFrame.new(0.0823859125, 1.55974913, -0.0981838703, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698),
  865. CFrame.new(1.25785875, 0.5, -0.333723217, 0.64278698, 0.766044974, 0, 0, 0, -1, -0.766044974, 0.64278698, 0),
  866. CFrame.new(-1.05747044, 0.203263938, -0.563540041, 0.875030518, -0.0895627737, 0.475710154, 0.480547935, 0.0424276218, -0.875941575, 0.0582684875, 0.995077074, 0.0801646709),
  867. CFrame.new(0.423390329, -1.99999893, -0.0642812699, 0.866025209, 0, -0.500000298, 0, 1, 0, 0.500000298, 0, 0.866025209),
  868. CFrame.new(-0.57660532, -1.99999893, -0.0642794371, 0.766043782, 0, 0.64278847, 0, 1, 0, -0.64278847, 0, 0.766043782),
  869. }, .4, false)
  870. end
  871. for i=0,1,.5 do
  872. swait()
  873. PlayAnimationFromTable({
  874. CFrame.new(0, 0, 0, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  875. CFrame.new(0.0823832005, 1.55974865, -0.0981806219, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698),
  876. CFrame.new(1.02804303, 0.5, -0.52656126, 0.64278698, 0.766044974, 0, 0, 0, -1, -0.766044974, 0.64278698, 0),
  877. CFrame.new(-1.28728318, 0.203263342, -0.756378591, 0.875030518, -0.0895627737, 0.475710154, 0.480547935, 0.0424276218, -0.875941575, 0.0582684875, 0.995077074, 0.0801646709),
  878. CFrame.new(0.499997735, -1.99999893, -1.11758709e-06, 0.866025209, 0, -0.500000298, 0, 1, 0, 0.500000298, 0, 0.866025209),
  879. CFrame.new(-0.500001431, -1.99999893, -9.983778e-07, 0.766043782, 0, 0.64278847, 0, 1, 0, -0.64278847, 0, 0.766043782),
  880. }, .4, false)
  881. end
  882. until zhold == false
  883. ref:Destroy()
  884. Humanoid.WalkSpeed = 16
  885. attack = false
  886. end
  887.  
  888. function doge()
  889. attack = true
  890. Humanoid.WalkSpeed = 0
  891. so(536642316,Torso,1,1)
  892. local bodyvel = Instance.new("BodyVelocity",RootPart)
  893. local pep = 10000000
  894. bodyvel.P = pep
  895. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  896. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  897. for i=0,1,.2 do
  898. swait()
  899. PlayAnimationFromTable({
  900. CFrame.new(0, -0.413182259, -0.492409885, 1, 0, 0, 0, 0.173647001, 0.984807968, 0, -0.984807968, 0.173647001),
  901. CFrame.new(0, 1.39017391, 0.409808099, 1, 0, 0, 0, 0.499998748, -0.866026163, 0, 0.866026163, 0.499998748),
  902. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  903. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  904. CFrame.new(0.5, -2, -2.86102295e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  905. CFrame.new(-0.5, -2, -2.86102295e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  906. }, .4, false)
  907. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  908. end
  909. for i=0,1,.2 do
  910. swait()
  911. PlayAnimationFromTable({
  912. CFrame.new(0, -1.30470812, -0.622091293, 1, 0, 0, 0, -0.866025984, 0.499998987, 0, -0.499998987, -0.866025984),
  913. CFrame.new(0, 1.47984993, -0.230206192, 1, 0, 0, 0, 0.939693034, 0.34201926, 0, -0.34201926, 0.939693034),
  914. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  915. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  916. CFrame.new(0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  917. CFrame.new(-0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  918. }, .4, false)
  919. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  920. end
  921. for i=0,1,.2 do
  922. swait()
  923. PlayAnimationFromTable({
  924. CFrame.new(0, -2.22375727, 0.305265486, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),
  925. CFrame.new(0, 1.35128808, -0.383415997, 1, 0, 0, 0, 0.766043901, 0.642788529, 0, -0.64278847, 0.766043901),
  926. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  927. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  928. CFrame.new(0.5, -1.19999337, -0.599998593, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024),
  929. CFrame.new(-0.500003815, -1.35979521, -0.923200667, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388),
  930. }, .4, false)
  931. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  932. end
  933. bodyvel:Destroy()
  934. Humanoid.WalkSpeed = 16
  935. attack = false
  936. end
  937.  
  938. function bdoge()
  939. attack = true
  940. Humanoid.WalkSpeed = 0
  941. so(536642316,Torso,1,1)
  942. local bodyvel = Instance.new("BodyVelocity",RootPart)
  943. local pep = 10000000
  944. bodyvel.P = pep
  945. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  946. bodyvel.Velocity = RootPart.CFrame.lookVector*-50
  947. for i=0,1,.2 do
  948. swait()
  949. PlayAnimationFromTable({
  950. CFrame.new(0, -2.22375727, 0.305265486, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),
  951. CFrame.new(0, 1.35128808, -0.383415997, 1, 0, 0, 0, 0.766043901, 0.642788529, 0, -0.64278847, 0.766043901),
  952. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  953. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  954. CFrame.new(0.5, -1.19999337, -0.599998593, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024),
  955. CFrame.new(-0.500003815, -1.35979521, -0.923200667, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388),
  956. }, .4, false)
  957. bodyvel.Velocity = RootPart.CFrame.lookVector*-50
  958. end
  959. for i=0,1,.2 do
  960. swait()
  961. PlayAnimationFromTable({
  962. CFrame.new(0, -1.30470812, -0.622091293, 1, 0, 0, 0, -0.866025984, 0.499998987, 0, -0.499998987, -0.866025984),
  963. CFrame.new(0, 1.47984993, -0.230206192, 1, 0, 0, 0, 0.939693034, 0.34201926, 0, -0.34201926, 0.939693034),
  964. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  965. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  966. CFrame.new(0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  967. CFrame.new(-0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  968. }, .4, false)
  969. bodyvel.Velocity = RootPart.CFrame.lookVector*-50
  970. end
  971. bodyvel:Destroy()
  972. Humanoid.WalkSpeed = 16
  973. attack = false
  974. end
  975.  
  976. function adoge()
  977. attack = true
  978. Humanoid.WalkSpeed = 0
  979. so(536642316,Torso,1,1)
  980. Effects.Wave(RootPart.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(),Vector3.new(1,.1,1),"White",math.random(-10,10),false,.1)
  981. BodyVel(RootPart,RootPart.CFrame.lookVector*50)
  982. for i=0,1,.1 do
  983. swait()
  984. PlayAnimationFromTable({
  985. CFrame.new(0, -0.095761165, -0.251516223, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  986. CFrame.new(0, 1.43075883, 0.149916381, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  987. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  988. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  989. CFrame.new(0.5, -1.96527231, 0.196966231, 1, 0, 0, 0, 0.984807789, 0.173648685, 0, -0.173648715, 0.984807789),
  990. CFrame.new(-0.5, -1.43618584, -0.205210268, 1, 0, 0, 0, 0.939692438, 0.342020929, 0, -0.342020959, 0.939692438),
  991. }, .4, false)
  992. end
  993. Humanoid.WalkSpeed = 16
  994. attack = false
  995. end
  996.  
  997. function badoge()
  998. attack = true
  999. Humanoid.WalkSpeed = 0
  1000. so(536642316,Torso,1,1)
  1001. Effects.Wave(RootPart.CFrame*CFrame.Angles(math.rad(-90),0,0),Vector3.new(),Vector3.new(1,.1,1),"White",math.random(-10,10),false,.1)
  1002. BodyVel(RootPart,RootPart.CFrame.lookVector*-50)
  1003. for i=0,1,.1 do
  1004. swait()
  1005. PlayAnimationFromTable({
  1006. CFrame.new(0, -0.210508779, 0.312937856, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388),
  1007. CFrame.new(0, 1.4075644, -0.288293391, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388),
  1008. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  1009. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1010. CFrame.new(0.5, -1.9652698, 0.196958005, 1, 0, 0, 0, 0.984807789, 0.173648715, 0, -0.173648685, 0.984807789),
  1011. CFrame.new(-0.5, -1.43618536, -0.205215126, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1012. }, .4, false)
  1013. end
  1014. Humanoid.WalkSpeed = 16
  1015. attack = false
  1016. end
  1017.  
  1018. Mouse.Button1Down:connect(function()
  1019. if attack == false then
  1020. zhold = true
  1021. shoot()
  1022. end
  1023. end)
  1024.  
  1025. Mouse.Button1Up:connect(function()
  1026. zhold = false
  1027. end)
  1028.  
  1029. local sprintt = 0
  1030. Mouse.KeyDown:connect(function(k)
  1031. k = k:lower()
  1032. if k=='m' then
  1033. if mus.IsPlaying == true then
  1034. mus:Stop()
  1035. elseif mus.IsPaused == true then
  1036. mus:Play()
  1037. end
  1038. end
  1039. if attack == false then
  1040. if k == 'q' then
  1041. if Anim == "Fall" or Anim == "Jump" then
  1042. badoge()
  1043. else
  1044. bdoge()
  1045. end
  1046. elseif k == 'e' then
  1047. if Anim == "Fall" or Anim == "Jump" then
  1048. adoge()
  1049. else
  1050. doge()
  1051. end
  1052. end
  1053. end
  1054. end)
  1055.  
  1056. Mouse.KeyUp:connect(function(k)
  1057. k = k:lower()
  1058. if k == 'z' then
  1059. zhold = false
  1060. end
  1061. end)
  1062.  
  1063. coroutine.wrap(function()
  1064. while 1 do
  1065. swait()
  1066. if doe <= 360 then
  1067. doe = doe + 2
  1068. else
  1069. doe = 0
  1070. end
  1071. end
  1072. end)()
  1073. while true do
  1074. swait()
  1075. while true do
  1076. swait()
  1077. if Head:FindFirstChild("mus")==nil then
  1078. mus = Instance.new("Sound",Head)
  1079. mus.Name = "mus"
  1080. mus.SoundId = "rbxassetid://1061334189"
  1081. mus.Looped = true
  1082. mus.Volume = 1
  1083. mus:Play()
  1084. end
  1085. if sprintt >= 1 then
  1086. sprintt = sprintt - 1
  1087. end
  1088. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1089. velocity = RootPart.Velocity.y
  1090. sine = sine + change
  1091. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  1092. if RootPart.Velocity.y > 1 and hit == nil then
  1093. Anim = "Jump"
  1094. if attack == false then
  1095. PlayAnimationFromTable({
  1096. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1097. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  1098. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  1099. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  1100. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1101. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1102. }, .3, false)
  1103. end
  1104. elseif RootPart.Velocity.y < -1 and hit == nil then
  1105. Anim = "Fall"
  1106. if attack == false then
  1107. PlayAnimationFromTable({
  1108. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1109. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1110. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  1111. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  1112. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1113. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1114. }, .3, false)
  1115. end
  1116. elseif Torsovelocity < 1 and hit ~= nil then
  1117. Anim = "Idle"
  1118. if attack == false then
  1119. change = 1
  1120. PlayAnimationFromTable({
  1121. CFrame.new(-0.0769465268, -7.7815578e-08, -0.031559173, 0.939695537, 1.01607293e-06, 0.342021346, 7.9855522e-07, 1.00000191, 5.12654879e-07, -0.342019558, 2.16066837e-07, 0.939692855) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1122. CFrame.new(0.0615186803, 1.4999913, 0.0559706129, 0.939695537, 7.9855522e-07, -0.342019558, 1.01607293e-06, 1.00000191, 2.16066837e-07, 0.342021346, 5.12654879e-07, 0.939692855),
  1123. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  1124. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1125. CFrame.new(0.500003159, -2.00000715, -1.98185444e-06, 0.939692736, 0, -0.342019916, 0, 1, 0, 0.342019886, 0, 0.939692736) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1126. CFrame.new(-0.500018835, -2.0000062, 2.08616257e-07, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1127. }, .3, false)
  1128. end
  1129. elseif Torsovelocity > 2 and hit ~= nil then
  1130. Anim = "Walk"
  1131. if attack == false then
  1132. Humanoid.WalkSpeed = 16
  1133. PlayAnimationFromTable({
  1134. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0- .08 * math.cos((sine) / 2.5), 0) * CFrame.Angles(0, 0, 0),
  1135. CFrame.new(0, 1.48263013, -0.0984808952, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1136. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  1137. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1138. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0),
  1139. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0),
  1140. }, .3, false)
  1141. end
  1142. end
  1143. end
  1144. end
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