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  1.  
  2. ** Executing...
  3. ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
  4. ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_ultimatetf.vmf"
  5.  
  6. Valve Software - vbsp.exe (Mar 6 2018)
  7. 8 threads
  8. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
  9. Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_ultimatetf.vmf
  10. Patching WVT material: maps/koth_ultimatetf/dev/dev_blendmeasure2_wvt_patch
  11. Patching WVT material: maps/koth_ultimatetf/dev/dev_blendmeasure_wvt_patch
  12. fixing up env_cubemap materials on brush sides...
  13. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  14. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  15. Processing areas...done (0)
  16. Building Faces...done (0)
  17. FixTjuncs...
  18. PruneNodes...
  19. WriteBSP...
  20. done (0)
  21. writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_ultimatetf.prt...Building visibility clusters...
  22. done (0)
  23. *** Error: Skybox vtf files for skybox/sky_upward weren't compiled with the same size texture and/or same flags!
  24. Can't load skybox file skybox/sky_upward to build the default cubemap!
  25. *** Error: Skybox vtf files for skybox/sky_upward weren't compiled with the same size texture and/or same flags!
  26. Can't load skybox file skybox/sky_upward to build the default cubemap!
  27. Finding displacement neighbors...
  28. Finding lightmap sample positions...
  29. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  30. Building Physics collision data...
  31. done (0) (46646 bytes)
  32. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  33. Compacting texture/material tables...
  34. Reduced 177 texinfos to 138
  35. Reduced 12 texdatas to 10 (319 bytes to 276)
  36. Writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_ultimatetf.bsp
  37. Wrote ZIP buffer, estimated size 958, actual size 744
  38. 0 seconds elapsed
  39.  
  40. ** Executing...
  41. ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
  42. ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_ultimatetf"
  43.  
  44. Valve Software - vvis.exe (Mar 6 2018)
  45. 8 threads
  46. reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_ultimatetf.bsp
  47. reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_ultimatetf.prt
  48. 398 portalclusters
  49. 1313 numportals
  50. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
  51. PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (33)
  52. Optimized: 193 visible clusters (0.18%)
  53. Total clusters visible: 107413
  54. Average clusters visible: 269
  55. Building PAS...
  56. Average clusters audible: 398
  57. visdatasize:43121 compressed from 44576
  58. writing c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_ultimatetf.bsp
  59. 33 seconds elapsed
  60.  
  61. ** Executing...
  62. ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
  63. ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_ultimatetf"
  64.  
  65. Valve Software - vrad.exe SSE (Mar 6 2018)
  66.  
  67. Valve Radiosity Simulator
  68. 8 threads
  69. [Reading texlights from 'lights.rad']
  70. unknown light specifier type - lights
  71.  
  72. [56 texlights parsed from 'lights.rad']
  73.  
  74. Loading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_ultimatetf.bsp
  75. Setting up ray-trace acceleration structure... Done (0.08 seconds)
  76. 989 faces
  77. 592828 square feet [85367336.00 square inches]
  78. 0 Displacements
  79. 0 Square Feet [0.00 Square Inches]
  80. 989 patches before subdivision
  81. 16685 patches after subdivision
  82. sun extent from map=0.000000
  83. 2 direct lights
  84. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
  85. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (1)
  86. transfers 692908, max 366
  87. transfer lists: 5.3 megs
  88. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  89. Bounce #1 added RGB(12010, 13018, 11451)
  90. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  91. Bounce #2 added RGB(1401, 1556, 1315)
  92. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  93. Bounce #3 added RGB(234, 260, 222)
  94. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  95. Bounce #4 added RGB(46, 51, 44)
  96. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  97. Bounce #5 added RGB(11, 12, 10)
  98. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  99. Bounce #6 added RGB(3, 3, 3)
  100. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  101. Bounce #7 added RGB(1, 1, 1)
  102. Build Patch/Sample Hash Table(s).....Done<0.0036 sec>
  103. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
  104. FinalLightFace Done
  105. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  106. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (1)
  107. Writing leaf ambient...done
  108. Ready to Finish
  109.  
  110. Object names Objects/Maxobjs Memory / Maxmem Fullness
  111. ------------ --------------- --------------- --------
  112. models 2/1024 96/49152 ( 0.2%)
  113. brushes 105/8192 1260/98304 ( 1.3%)
  114. brushsides 829/65536 6632/524288 ( 1.3%)
  115. planes 692/65536 13840/1310720 ( 1.1%)
  116. vertexes 1467/65536 17604/786432 ( 2.2%)
  117. nodes 776/65536 24832/2097152 ( 1.2%)
  118. texinfos 138/12288 9936/884736 ( 1.1%)
  119. texdata 10/2048 320/65536 ( 0.5%)
  120. dispinfos 0/0 0/0 ( 0.0%)
  121. disp_verts 0/0 0/0 ( 0.0%)
  122. disp_tris 0/0 0/0 ( 0.0%)
  123. disp_lmsamples 0/0 0/0 ( 0.0%)
  124. faces 989/65536 55384/3670016 ( 1.5%)
  125. hdr faces 0/65536 0/3670016 ( 0.0%)
  126. origfaces 490/65536 27440/3670016 ( 0.7%)
  127. leaves 779/65536 24928/2097152 ( 1.2%)
  128. leaffaces 1118/65536 2236/131072 ( 1.7%)
  129. leafbrushes 500/65536 1000/131072 ( 0.8%)
  130. areas 2/256 16/2048 ( 0.8%)
  131. surfedges 6672/512000 26688/2048000 ( 1.3%)
  132. edges 3616/256000 14464/1024000 ( 1.4%)
  133. LDR worldlights 2/8192 176/720896 ( 0.0%)
  134. HDR worldlights 0/8192 0/720896 ( 0.0%)
  135. leafwaterdata 0/32768 0/393216 ( 0.0%)
  136. waterstrips 50/32768 500/327680 ( 0.2%)
  137. waterverts 0/65536 0/786432 ( 0.0%)
  138. waterindices 828/65536 1656/131072 ( 1.3%)
  139. cubemapsamples 0/1024 0/16384 ( 0.0%)
  140. overlays 0/512 0/180224 ( 0.0%)
  141. LDR lightdata [variable] 370060/0 ( 0.0%)
  142. HDR lightdata [variable] 0/0 ( 0.0%)
  143. visdata [variable] 43121/16777216 ( 0.3%)
  144. entdata [variable] 3583/393216 ( 0.9%)
  145. LDR ambient table 779/65536 3116/262144 ( 1.2%)
  146. HDR ambient table 779/65536 3116/262144 ( 1.2%)
  147. LDR leaf ambient 3784/65536 105952/1835008 ( 5.8%)
  148. HDR leaf ambient 779/65536 21812/1835008 ( 1.2%)
  149. occluders 0/0 0/0 ( 0.0%)
  150. occluder polygons 0/0 0/0 ( 0.0%)
  151. occluder vert ind 0/0 0/0 ( 0.0%)
  152. detail props [variable] 1/12 ( 8.3%)
  153. static props [variable] 1/770 ( 0.1%)
  154. pakfile [variable] 744/0 ( 0.0%)
  155. physics [variable] 46646/4194304 ( 1.1%)
  156. physics terrain [variable] 2/1048576 ( 0.0%)
  157.  
  158. Level flags = 0
  159.  
  160. Total triangle count: 2630
  161. Writing c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_ultimatetf.bsp
  162. 3 seconds elapsed
  163.  
  164. ** Executing...
  165. ** Command: Copy File
  166. ** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_ultimatetf.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\koth_ultimatetf.bsp"
  167.  
  168.  
  169. ** Executing...
  170. ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2.exe"
  171. ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" -novid +map "koth_ultimatetf" -steam
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