Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- function SetUnsetAccessory(accessory)
- ESX.TriggerServerCallback('esx_accessories:get', function(hasAccessory, accessorySkin)
- local _accessory = string.lower(accessory)
- if hasAccessory then
- TriggerEvent('skinchanger:getSkin', function(skin)
- local mAccessory = -1
- local mColor = 0
- if _accessory == 'ears' then
- elseif _accessory == "glasses" then
- mAccessory = 0
- startAnimAction("clothingspecs", "try_glasses_positive_a")
- Citizen.Wait(1000)
- ClearPedTasks(plyPed)
- elseif _accessory == 'helmet' then
- startAnimAction("missfbi4", "takeoff_mask")
- Citizen.Wait(1000)
- ClearPedTasks(plyPed)
- elseif _accessory == "mask" then
- mAccessory = 0
- startAnimAction("missfbi4", "takeoff_mask")
- Citizen.Wait(850)
- ClearPedTasks(plyPed)
- end
- if skin[_accessory .. '_1'] == mAccessory then
- mAccessory = accessorySkin[_accessory .. '_1']
- mColor = accessorySkin[_accessory .. '_2']
- end
- local accessorySkin = {}
- accessorySkin[_accessory .. '_1'] = mAccessory
- accessorySkin[_accessory .. '_2'] = mColor
- TriggerEvent('skinchanger:loadClothes', skin, accessorySkin)
- end)
- else
- if _accessory == 'ears' then
- ESX.ShowNotification(_U('accessories_no_ears'))
- elseif _accessory == 'glasses' then
- ESX.ShowNotification(_U('accessories_no_glasses'))
- elseif _accessory == 'helmet' then
- ESX.ShowNotification(_U('accessories_no_helmet'))
- elseif _accessory == 'mask' then
- ESX.ShowNotification(_U('accessories_no_mask'))
- end
- end
- end, accessory)
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement