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- local alphaShift = 1/256
- local function onEnterFrame(event)
- local group = game.game.parent
- local bat = group.bat
- local foreground = group.foreground
- local isTouching = group.controls[1].isTouching
- local direction = isTouching and -1 or 1
- local alpha = foreground.alpha + direction * alphaShift
- foreground.alpha = math.min(math.max(0, alpha), 1)
- bat.gravityScale = direction
- end
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