splinterverse

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Oct 2nd, 2016
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  1. <?xml version="1.0"?>
  2. <CARD_V2 ExportVersion="1">
  3.     <FILENAME text="YAWGMOTHS_AGENDA_CW_23054" />
  4.     <CARDNAME text="YAWGMOTHS_AGENDA" />
  5.     <TITLE>
  6.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Yawgmoth’s Agenda]]></LOCALISED_TEXT>
  7.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Programme de Yaugzebul]]></LOCALISED_TEXT>
  8.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Yawgmoth’s Agenda]]></LOCALISED_TEXT>
  9.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Yawgmoths Langzeitpläne]]></LOCALISED_TEXT>
  10.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Yawgmoth’s Agenda]]></LOCALISED_TEXT>
  11.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Yawgmoth’s Agenda]]></LOCALISED_TEXT>
  12.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Yawgmoth’s Agenda]]></LOCALISED_TEXT>
  13.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Yawgmoth’s Agenda]]></LOCALISED_TEXT>
  14.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Yawgmoth’s Agenda]]></LOCALISED_TEXT>
  15.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Yawgmoth’s Agenda]]></LOCALISED_TEXT>
  16.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Yawgmoth’s Agenda]]></LOCALISED_TEXT>
  17.     </TITLE>
  18.     <MULTIVERSEID value="23054" />
  19.     <ARTID value="YAWGMOTHS_AGENDA" />
  20.     <ARTIST name="Arnie Swekel" />
  21.     <CASTING_COST cost="{3}{B}{B}" />
  22.     <TYPE metaname="Enchantment" />
  23.     <EXPANSION value="IN" />
  24.     <RARITY metaname="R" />
  25.     <STATIC_ABILITY>
  26.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[You can’t cast more than one spell each turn.]]></LOCALISED_TEXT>
  27.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Vous ne pouvez pas jouer plus d’un sort par tour.]]></LOCALISED_TEXT>
  28.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[You can’t cast more than one spell each turn.]]></LOCALISED_TEXT>
  29.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Du kannst nicht mehr als einen Zauberspruch pro Zug spielen.]]></LOCALISED_TEXT>
  30.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[You can’t cast more than one spell each turn.]]></LOCALISED_TEXT>
  31.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[You can’t cast more than one spell each turn.]]></LOCALISED_TEXT>
  32.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[You can’t cast more than one spell each turn.]]></LOCALISED_TEXT>
  33.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[You can’t cast more than one spell each turn.]]></LOCALISED_TEXT>
  34.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[You can’t cast more than one spell each turn.]]></LOCALISED_TEXT>
  35.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[You can’t cast more than one spell each turn.]]></LOCALISED_TEXT>
  36.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[You can’t cast more than one spell each turn.]]></LOCALISED_TEXT>
  37.         <CONTINUOUS_ACTION layer="8">
  38.             local player = EffectController()
  39.             local interrogation = MTG():ClearInterrogationQuery()
  40.             interrogation:SetPlayer( player )
  41.             local spellsCast = interrogation:Count( INTERROGATE_SPELLS_CAST, INTERROGATE_THIS_TURN )
  42.             if spellsCast &gt;= 1 then
  43.                 player:GetCurrentCharacteristics():Bool_Set( PLAYER_CHARACTERISTIC_CANT_CAST_SPELLS , 1 )
  44.             end
  45.         </CONTINUOUS_ACTION>
  46.     </STATIC_ABILITY>
  47.     <STATIC_ABILITY linked_ability_group="1">
  48.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[You may play cards from your graveyard.]]></LOCALISED_TEXT>
  49.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Vous pouvez jouer des cartes de votre cimetière comme si elles étaient dans votre main.]]></LOCALISED_TEXT>
  50.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[You may play cards from your graveyard.]]></LOCALISED_TEXT>
  51.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Du kannst Karten aus Deinem Friedhof spielen, als ob sie in Deiner Hand wären.]]></LOCALISED_TEXT>
  52.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[You may play cards from your graveyard.]]></LOCALISED_TEXT>
  53.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[You may play cards from your graveyard.]]></LOCALISED_TEXT>
  54.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[You may play cards from your graveyard.]]></LOCALISED_TEXT>
  55.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[You may play cards from your graveyard.]]></LOCALISED_TEXT>
  56.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[You may play cards from your graveyard.]]></LOCALISED_TEXT>
  57.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[You may play cards from your graveyard.]]></LOCALISED_TEXT>
  58.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[You may play cards from your graveyard.]]></LOCALISED_TEXT>
  59.         <CONTINUOUS_ACTION layer="8">
  60.             local filter = ClearFilter()
  61.             filter:SetZone( ZONE_GRAVEYARD, EffectController() )
  62.             local numCards = filter:EvaluateObjects()
  63.             for i=0,(numCards-1) do
  64.                 local card = filter:GetNthEvaluatedObject(i)
  65.                 if card ~= nil then
  66.                     local characteristics = card:GetCurrentCharacteristics()
  67.                     characteristics:GrantAbility(0)
  68.                 end
  69.             end
  70.         </CONTINUOUS_ACTION>
  71.     </STATIC_ABILITY>
  72.     <UTILITY_ABILITY resource_id="0" qualifier="Normal_Cast" active_zone="ZONE_GRAVEYARD">
  73.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Play Card.]]></LOCALISED_TEXT>
  74.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Jouer une carte.]]></LOCALISED_TEXT>
  75.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Jugar carta.]]></LOCALISED_TEXT>
  76.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Karte spielen.]]></LOCALISED_TEXT>
  77.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Gioca carta.]]></LOCALISED_TEXT>
  78.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[カードをプレイ。]]></LOCALISED_TEXT>
  79.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[카드 사용.]]></LOCALISED_TEXT>
  80.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Разыграть карту.]]></LOCALISED_TEXT>
  81.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Jogar Card.]]></LOCALISED_TEXT>
  82.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[使用此牌。]]></LOCALISED_TEXT>
  83.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[使用此牌。]]></LOCALISED_TEXT>
  84.     </UTILITY_ABILITY>
  85.     <TRIGGERED_ABILITY replacement_effect="1" linked_ability_group="1">
  86.         <TRIGGER value="SPELL_PLAYED" simple_qualifier="objectyoucontrol">
  87.             return TriggerObject():GetErstwhileZone() == ZONE_GRAVEYARD and TriggerObject():GetErstwhileZoneController() == EffectController()
  88.         </TRIGGER>
  89.         <RESOLUTION_TIME_ACTION>
  90.             LinkedDC():Set_Int(0, 1)
  91.         </RESOLUTION_TIME_ACTION>
  92.     </TRIGGERED_ABILITY>
  93.     <TRIGGERED_ABILITY replacement_effect="1" linked_ability_group="1">
  94.         <TRIGGER value="BEGINNING_OF_TURN" />
  95.         <RESOLUTION_TIME_ACTION>
  96.             LinkedDC():Set_Int(0, 0)
  97.         </RESOLUTION_TIME_ACTION>
  98.     </TRIGGERED_ABILITY>
  99.     <TRIGGERED_ABILITY>
  100.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[If a card would be put into your graveyard from anywhere, exile it instead.]]></LOCALISED_TEXT>
  101.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Si une carte devait être mise dans votre cimetière d’où qu’elle vienne, retirez-la de la partie à la place.]]></LOCALISED_TEXT>
  102.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[If a card would be put into your graveyard from anywhere, exile it instead.]]></LOCALISED_TEXT>
  103.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Wenn eine Karte auf Deinen Friedhof gelegt würde, entferne sie stattdessen ganz aus dem Spiel.]]></LOCALISED_TEXT>
  104.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[If a card would be put into your graveyard from anywhere, exile it instead.]]></LOCALISED_TEXT>
  105.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[If a card would be put into your graveyard from anywhere, exile it instead.]]></LOCALISED_TEXT>
  106.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[If a card would be put into your graveyard from anywhere, exile it instead.]]></LOCALISED_TEXT>
  107.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[If a card would be put into your graveyard from anywhere, exile it instead.]]></LOCALISED_TEXT>
  108.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[If a card would be put into your graveyard from anywhere, exile it instead.]]></LOCALISED_TEXT>
  109.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[If a card would be put into your graveyard from anywhere, exile it instead.]]></LOCALISED_TEXT>
  110.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[If a card would be put into your graveyard from anywhere, exile it instead.]]></LOCALISED_TEXT>
  111.         <TRIGGER value="ZONECHANGE_CONSIDERED" to_zone="ZONE_GRAVEYARD" from_zone="ZONE_BATTLEFIELD" pre_trigger="1">
  112.             if TriggerObject():GetOwner() == EffectController() then
  113.                 MTG():OverrideEvent()
  114.                 TriggerObject():Exile()
  115.                 return true
  116.             end
  117.             return false   
  118.         </TRIGGER>     
  119.     </TRIGGERED_ABILITY>
  120.     <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
  121.     <EDITORS><![CDATA[Splinterverse]]></EDITORS>
  122.     <DATE><![CDATA[28-09-16]]></DATE>
  123. </CARD_V2>
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