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- -- Instances:
- local UI = Instance.new("ScreenGui")
- local RIPBOOGA = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local InfChestBut = Instance.new("TextButton")
- local CraftBut = Instance.new("TextButton")
- local GodHutBut = Instance.new("TextButton")
- local SpeedBut = Instance.new("TextButton")
- local InfJumpBut = Instance.new("TextButton")
- local PanicBut = Instance.new("TextButton")
- local AmountText = Instance.new("TextBox")
- local GodHutText = Instance.new("TextBox")
- local InfChestText = Instance.new("TextBox")
- local Exit = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- local EF = Instance.new("Frame")
- local InfChestTrail = Instance.new("TextButton")
- local KillPlayer = Instance.new("TextButton")
- local PlayerName = Instance.new("TextBox")
- --Properties:
- UI.Name = "UI"
- UI.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- RIPBOOGA.Name = "RIPBOOGA"
- RIPBOOGA.Parent = UI
- RIPBOOGA.BackgroundColor3 = Color3.new(1, 1, 1)
- RIPBOOGA.BorderColor3 = Color3.new(0.392157, 0.392157, 1)
- RIPBOOGA.BorderSizePixel = 10
- RIPBOOGA.Position = UDim2.new(0.347031951, 0, 0.139442235, 0)
- RIPBOOGA.Size = UDim2.new(0, 400, 0, 369)
- Title.Name = "Title"
- Title.Parent = RIPBOOGA
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BorderColor3 = Color3.new(0.392157, 0.392157, 1)
- Title.BorderSizePixel = 5
- Title.Size = UDim2.new(0, 400, 0, 50)
- Title.Font = Enum.Font.SourceSansLight
- Title.Text = "RIP Booga"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextScaled = true
- Title.TextSize = 14
- Title.TextWrapped = true
- Title.TextXAlignment = Enum.TextXAlignment.Left
- InfChestBut.Name = "InfChestBut"
- InfChestBut.Parent = RIPBOOGA
- InfChestBut.BackgroundColor3 = Color3.new(1, 1, 1)
- InfChestBut.BorderColor3 = Color3.new(0.392157, 0.392157, 1)
- InfChestBut.BorderSizePixel = 5
- InfChestBut.Position = UDim2.new(0, 25, 0, 75)
- InfChestBut.Size = UDim2.new(0, 150, 0, 50)
- InfChestBut.Font = Enum.Font.SourceSans
- InfChestBut.Text = "Infinity Chest"
- InfChestBut.TextColor3 = Color3.new(0, 0, 0)
- InfChestBut.TextScaled = true
- InfChestBut.TextSize = 14
- InfChestBut.TextWrapped = true
- CraftBut.Name = "CraftBut"
- CraftBut.Parent = RIPBOOGA
- CraftBut.BackgroundColor3 = Color3.new(1, 1, 1)
- CraftBut.BorderColor3 = Color3.new(0.392157, 0.392157, 1)
- CraftBut.BorderSizePixel = 5
- CraftBut.Position = UDim2.new(0, 225, 0, 75)
- CraftBut.Size = UDim2.new(0, 150, 0, 50)
- CraftBut.Font = Enum.Font.SourceSans
- CraftBut.Text = "Craft"
- CraftBut.TextColor3 = Color3.new(0, 0, 0)
- CraftBut.TextScaled = true
- CraftBut.TextSize = 14
- CraftBut.TextWrapped = true
- GodHutBut.Name = "GodHutBut"
- GodHutBut.Parent = RIPBOOGA
- GodHutBut.BackgroundColor3 = Color3.new(1, 1, 1)
- GodHutBut.BorderColor3 = Color3.new(0.392157, 0.392157, 1)
- GodHutBut.BorderSizePixel = 5
- GodHutBut.Position = UDim2.new(0, 25, 0, 194)
- GodHutBut.Size = UDim2.new(0, 150, 0, 50)
- GodHutBut.Font = Enum.Font.SourceSans
- GodHutBut.Text = "God Hut"
- GodHutBut.TextColor3 = Color3.new(0, 0, 0)
- GodHutBut.TextScaled = true
- GodHutBut.TextSize = 14
- GodHutBut.TextWrapped = true
- SpeedBut.Name = "SpeedBut"
- SpeedBut.Parent = RIPBOOGA
- SpeedBut.BackgroundColor3 = Color3.new(1, 1, 1)
- SpeedBut.BorderColor3 = Color3.new(0.392157, 0.392157, 1)
- SpeedBut.BorderSizePixel = 5
- SpeedBut.Position = UDim2.new(0, 225, 0, 156)
- SpeedBut.Size = UDim2.new(0, 150, 0, 50)
- SpeedBut.Font = Enum.Font.SourceSans
- SpeedBut.Text = "Speed"
- SpeedBut.TextColor3 = Color3.new(0, 0, 0)
- SpeedBut.TextScaled = true
- SpeedBut.TextSize = 14
- SpeedBut.TextWrapped = true
- InfJumpBut.Name = "InfJumpBut"
- InfJumpBut.Parent = RIPBOOGA
- InfJumpBut.BackgroundColor3 = Color3.new(1, 1, 1)
- InfJumpBut.BorderColor3 = Color3.new(0.392157, 0.392157, 1)
- InfJumpBut.BorderSizePixel = 5
- InfJumpBut.Position = UDim2.new(0, 225, 0, 237)
- InfJumpBut.Size = UDim2.new(0, 150, 0, 50)
- InfJumpBut.Font = Enum.Font.SourceSans
- InfJumpBut.Text = "Infinite Jump"
- InfJumpBut.TextColor3 = Color3.new(0, 0, 0)
- InfJumpBut.TextScaled = true
- InfJumpBut.TextSize = 14
- InfJumpBut.TextWrapped = true
- Exit.Name = "Exit"
- Exit.Parent = RIPBOOGA
- Exit.BackgroundColor3 = Color3.new(1, 1, 1)
- Exit.BorderColor3 = Color3.new(0.392157, 0.392157, 1)
- Exit.BorderSizePixel = 5
- Exit.Position = UDim2.new(0, 350, 0, 0)
- Exit.Size = UDim2.new(0, 50, 0, 50)
- Exit.Font = Enum.Font.SourceSans
- Exit.Text = "X"
- Exit.TextColor3 = Color3.new(0, 0, 0)
- Exit.TextScaled = true
- Exit.TextSize = 14
- Exit.TextWrapped = true
- PanicBut.Name = "PanicBut"
- PanicBut.Parent = RIPBOOGA
- PanicBut.BackgroundColor3 = Color3.new(1, 1, 1)
- PanicBut.BorderColor3 = Color3.new(0.392157, 0.392157, 1)
- PanicBut.BorderSizePixel = 5
- PanicBut.Position = UDim2.new(0, 25, 0, 319)
- PanicBut.Size = UDim2.new(0, 150, 0, 50)
- PanicBut.Font = Enum.Font.SourceSans
- PanicBut.Text = "Panic"
- PanicBut.TextColor3 = Color3.new(0, 0, 0)
- PanicBut.TextScaled = true
- PanicBut.TextSize = 14
- PanicBut.TextWrapped = true
- AmountText.Name = "AmountText"
- AmountText.Parent = RIPBOOGA
- AmountText.BackgroundColor3 = Color3.new(1, 1, 1)
- AmountText.BorderColor3 = Color3.new(0.392157, 0.392157, 1)
- AmountText.BorderSizePixel = 5
- AmountText.Position = UDim2.new(0.529999971, 0, 0.829268336, 0)
- AmountText.Size = UDim2.new(0, 175, 0, 50)
- AmountText.Font = Enum.Font.SourceSans
- AmountText.PlaceholderText = "[Insert Number]"
- AmountText.Text = ""
- AmountText.TextColor3 = Color3.new(0, 0, 0)
- AmountText.TextScaled = true
- AmountText.TextSize = 14
- AmountText.TextWrapped = true
- GodHutText.Name = "GodHutText"
- GodHutText.Parent = RIPBOOGA
- GodHutText.BackgroundColor3 = Color3.new(1, 1, 1)
- GodHutText.BorderColor3 = Color3.new(0.392157, 0.392157, 1)
- GodHutText.BorderSizePixel = 5
- GodHutText.Position = UDim2.new(0.31249997, 0, 0.677506804, 0)
- GodHutText.Size = UDim2.new(0, 50, 0, 50)
- GodHutText.Font = Enum.Font.SourceSans
- GodHutText.PlaceholderText = "[Key]"
- GodHutText.Text = ""
- GodHutText.TextColor3 = Color3.new(0, 0, 0)
- GodHutText.TextScaled = true
- GodHutText.TextSize = 14
- GodHutText.TextWrapped = true
- InfChestText.Name = "InfChestText"
- InfChestText.Parent = RIPBOOGA
- InfChestText.BackgroundColor3 = Color3.new(1, 1, 1)
- InfChestText.BorderColor3 = Color3.new(0.392157, 0.392157, 1)
- InfChestText.BorderSizePixel = 5
- InfChestText.Position = UDim2.new(0.31249997, 0, 0.355013549, 0)
- InfChestText.Size = UDim2.new(0, 50, 0, 50)
- InfChestText.Font = Enum.Font.SourceSans
- InfChestText.PlaceholderText = "[Key]"
- InfChestText.Text = ""
- InfChestText.TextColor3 = Color3.new(0, 0, 0)
- InfChestText.TextScaled = true
- InfChestText.TextSize = 14
- InfChestText.TextWrapped = true
- Open.Name = "Open"
- Open.Parent = UI
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.BorderSizePixel = 5
- Open.Position = UDim2.new(0, 0, 0.470119536, 0)
- Open.Size = UDim2.new(0, 150, 0, 50)
- Open.Visible = false
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextScaled = true
- Open.TextSize = 14
- Open.TextWrapped = true
- EF.Name = "EF"
- EF.Parent = RIPBOOGA
- EF.BackgroundColor3 = Color3.new(1, 1, 1)
- EF.BorderColor3 = Color3.new(0.392157, 0.392157, 1)
- EF.BorderSizePixel = 10
- EF.Draggable = true
- EF.Position = UDim2.new(1.02147818, 0, 0.00123085082, 0)
- EF.Size = UDim2.new(0, 250, 0, 369)
- InfChestTrail.Name = "InfChestTrail"
- InfChestTrail.Parent = RIPBOOGA
- InfChestTrail.BackgroundColor3 = Color3.new(1, 1, 1)
- InfChestTrail.BorderColor3 = Color3.new(0.392157, 0.392157, 1)
- InfChestTrail.BorderSizePixel = 5
- InfChestTrail.Position = UDim2.new(0, 459, 0, 50)
- InfChestTrail.Size = UDim2.new(0, 150, 0, 50)
- InfChestTrail.Font = Enum.Font.SourceSans
- InfChestTrail.Text = "Infinity Chest Trail"
- InfChestTrail.TextColor3 = Color3.new(0, 0, 0)
- InfChestTrail.TextScaled = true
- InfChestTrail.TextSize = 14
- InfChestTrail.TextWrapped = true
- KillPlayer.Name = "KillPlayer"
- KillPlayer.Parent = RIPBOOGA
- KillPlayer.BackgroundColor3 = Color3.new(1, 1, 1)
- KillPlayer.BorderColor3 = Color3.new(0.392157, 0.392157, 1)
- KillPlayer.BorderSizePixel = 5
- KillPlayer.Position = UDim2.new(0, 459, 0, 156)
- KillPlayer.Size = UDim2.new(0, 150, 0, 50)
- KillPlayer.Font = Enum.Font.SourceSans
- KillPlayer.Text = "Kill"
- KillPlayer.TextColor3 = Color3.new(0, 0, 0)
- KillPlayer.TextScaled = true
- KillPlayer.TextSize = 14
- KillPlayer.TextWrapped = true
- PlayerName.Name = "PlayerName"
- PlayerName.Parent = RIPBOOGA
- PlayerName.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayerName.BorderColor3 = Color3.new(0.392157, 0.392157, 1)
- PlayerName.BorderSizePixel = 5
- PlayerName.Position = UDim2.new(1.11500001, 0, 0.558265626, 0)
- PlayerName.Size = UDim2.new(0, 175, 0, 50)
- PlayerName.Font = Enum.Font.SourceSans
- PlayerName.PlaceholderText = "[Player Name]"
- PlayerName.Text = ""
- PlayerName.TextColor3 = Color3.new(0, 0, 0)
- PlayerName.TextScaled = true
- PlayerName.TextSize = 14
- PlayerName.TextWrapped = true
- -- Scripts:
- local player = game.Players.LocalPlayer
- local mouse = player:GetMouse()
- local infjumptog = false
- local canjump = false
- local speedtoggle = false
- local running = false
- local uis = game:GetService("UserInputService")
- local fOpen = true
- local trail = false
- local attacking = false
- local canattack = true
- RIPBOOGA.Draggable = true
- InfChestBut.MouseButton1Click:connect(function()
- local event = game:GetService("ReplicatedStorage"):FindFirstChild("Events").PlaceStructure
- local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart
- local hpos = hrp.Position + hrp.CFrame.lookVector * 15
- local x1 = hpos.X
- local y1 = hpos.Y - 2
- local z1 = hpos.Z
- local item = "Infinity Chest"
- local pos = CFrame.new(x1,y1,z1)
- local num = 0
- event:FireServer(item,pos,num)
- end)
- mouse.KeyDown:connect(function(key)
- if key == InfChestText.Text then
- local event = game:GetService("ReplicatedStorage"):FindFirstChild("Events").PlaceStructure
- local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart
- local hpos = hrp.Position + hrp.CFrame.lookVector * 15
- local x1 = hpos.X
- local y1 = hpos.Y - 2
- local z1 = hpos.Z
- local item = "Infinity Chest"
- local pos = CFrame.new(x1,y1,z1)
- local num = 0
- event:FireServer(item,pos,num)
- end
- end)
- GodHutBut.MouseButton1Click:connect(function()
- local event = game:GetService("ReplicatedStorage"):FindFirstChild("Events").PlaceStructure
- local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart
- local hpos = hrp.Position + hrp.CFrame.lookVector * 20
- local x1 = hpos.X
- local y1 = hpos.Y - 2
- local z1 = hpos.Z
- local item = "God Hut"
- local pos = CFrame.new(x1,y1,z1)
- local num = 0
- event:FireServer(item,pos,num)
- end)
- mouse.KeyDown:connect(function(key)
- if key == GodHutText.Text then
- local event = game:GetService("ReplicatedStorage"):FindFirstChild("Events").PlaceStructure
- local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart
- local hpos = hrp.Position + hrp.CFrame.lookVector * 20
- local x1 = hpos.X
- local y1 = hpos.Y - 2
- local z1 = hpos.Z
- local item = "God Hut"
- local pos = CFrame.new(x1,y1,z1)
- local num = 0
- event:FireServer(item,pos,num)
- end
- end)
- CraftBut.MouseButton1Click:connect(function()
- local event = game.ReplicatedStorage.Events.CraftItem
- local item = AmountText.Text
- event:FireServer(item)
- end)
- InfJumpBut.MouseButton1Click:connect(function()
- if infjumptog == false then
- infjumptog = true
- player.Character.Humanoid.StateChanged:connect(function(old,new)
- if new == Enum.HumanoidStateType.Jumping or Enum.HumanoidStateType.Freefall then
- canjump = true
- uis.InputBegan:connect(function(key,gp)
- if key.KeyCode == Enum.KeyCode.Space then
- if canjump == true and infjumptog == true then
- local hrp = player.Character.HumanoidRootPart
- hrp.Velocity = Vector3.new(hrp.Velocity.X,50, hrp.Velocity.Z)
- end
- end
- end)
- end
- end)
- else
- infjumptog = false
- end
- end)
- SpeedBut.MouseButton1Click:connect(function()
- if speedtoggle == false then
- speedtoggle = true
- uis.InputEnded:connect(function(key,gp)
- if key.KeyCode == Enum.KeyCode.W then
- running = false
- end
- end)
- uis.InputBegan:connect(function(key,gp)
- if key.KeyCode == Enum.KeyCode.W then
- running = true and speedtoggle == true
- while running == true do
- wait(.1)
- local hrp = player.Character.HumanoidRootPart
- hrp.CFrame = hrp.CFrame * CFrame.new(0,0,-tonumber(AmountText.Text))
- end
- end
- end)
- else
- speedtoggle = false
- end
- end)
- PanicBut.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= player.Name then
- local event = game:GetService("ReplicatedStorage"):FindFirstChild("Events").PlaceStructure
- local pPos = v.Character.HumanoidRootPart.CFrame * CFrame.new(8,0,8)
- local item = "God Hut"
- local num = 0
- event:FireServer(item,pPos,num)
- end
- end
- end)
- Exit.MouseButton1Click:connect(function()
- if fOpen == true then
- fOpen = false
- Open.Visible = true
- RIPBOOGA.Visible = false
- end
- end)
- Open.MouseButton1Click:connect(function()
- if fOpen == false then
- fOpen = true
- Open.Visible = false
- RIPBOOGA.Visible = true
- end
- end)
- InfChestTrail.MouseButton1Click:connect(function()
- if trail == false then
- trail = true
- while trail == true do
- wait(0.5)
- local event = game:GetService("ReplicatedStorage"):FindFirstChild("Events").PlaceStructure
- local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart
- local hpos = hrp.Position + hrp.CFrame.lookVector * -15
- local x1 = hpos.X
- local y1 = hpos.Y - 2
- local z1 = hpos.Z
- local item = "Infinity Chest"
- local pos = CFrame.new(x1,y1,z1)
- local num = 0
- event:FireServer(item,pos,num)
- end
- else trail = false
- end
- end)
- KillPlayer.MouseButton1Click:connect(function()
- local plr = game.Players:FindFirstChild(PlayerName.Text)
- if plr then
- if canattack == true then
- canattack = false
- attacking = true
- plr.Character.Humanoid.Died:connect(function()
- attacking = false
- canattack = true
- end)
- player.Character.Humanoid.Died:connect(function()
- attacking = false
- canattack = true
- end)
- while attacking == true do
- wait(0.05)
- local event = game.ReplicatedStorage.Events.SwingTool
- player.Character.HumanoidRootPart.CFrame = plr.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,1)
- event:FireServer(tick(),{plr.Character.HumanoidRootPart})
- end
- else
- canattack = true
- attacking = false
- end
- else
- end
- end)
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