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Jun 24th, 2020
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  1. HOTFIX - v1.0.58929 - 17/06/2020
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  3. Today we have released a hotfix for Phoenix Point to addresses the following issues introduced with the Danforth update:
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  5. Fixed an issue where the Base Recruits timer would reset after completing any mission
  6. Fixed an issue where vehicles and enemies would lose ammo when loading a save in Tactical
  7. Fixed an issue where vehicles’ ammo wasn’t getting reloaded when reaching the Geoscape
  8. Fixed an issue where loading “The Alchemist” mission lead to an instant defeat
  9. “The Catacombs of Despair” mission will now cause a little less despair by getting its difficulty lowered
  10. Fixed an issue where the game didn’t award any XP for evacuating your soldiers from a Citadel
  11. Fixed an issue where Tritons would sometimes spawn without weapons
  12. Fixed an issue where enemies would spawn inside walls in the “The Man Who Would Be Pirate King” mission
  13. Fixed an issue where enemies in Scavenging Rescue Vehicle missions would attack the vehicle before it was recovered
  14. Fixed an issue where Scavenger enemies would join the Phoenix Forces if they evacuated due to an injury or lack of weapons
  15. Made several corrections to the localized texts added in Danforth
  16. Fixed an issue with the Sanctifier acid handgun shooting through walls
  17. Fixed an issue with the Jormungandr cannon applying more stacks of acid than intended
  18. Fixed an issue where Pandorans appeared very rarely in Scavenging sites
  19. Fixed an issue where the HP of vehicles and Mutogs was displayed incorrectly in the Manufacturing screen
  20. Added several missing backer names
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