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- HOTFIX - v1.0.58929 - 17/06/2020
- Today we have released a hotfix for Phoenix Point to addresses the following issues introduced with the Danforth update:
- Fixed an issue where the Base Recruits timer would reset after completing any mission
- Fixed an issue where vehicles and enemies would lose ammo when loading a save in Tactical
- Fixed an issue where vehicles’ ammo wasn’t getting reloaded when reaching the Geoscape
- Fixed an issue where loading “The Alchemist” mission lead to an instant defeat
- “The Catacombs of Despair” mission will now cause a little less despair by getting its difficulty lowered
- Fixed an issue where the game didn’t award any XP for evacuating your soldiers from a Citadel
- Fixed an issue where Tritons would sometimes spawn without weapons
- Fixed an issue where enemies would spawn inside walls in the “The Man Who Would Be Pirate King” mission
- Fixed an issue where enemies in Scavenging Rescue Vehicle missions would attack the vehicle before it was recovered
- Fixed an issue where Scavenger enemies would join the Phoenix Forces if they evacuated due to an injury or lack of weapons
- Made several corrections to the localized texts added in Danforth
- Fixed an issue with the Sanctifier acid handgun shooting through walls
- Fixed an issue with the Jormungandr cannon applying more stacks of acid than intended
- Fixed an issue where Pandorans appeared very rarely in Scavenging sites
- Fixed an issue where the HP of vehicles and Mutogs was displayed incorrectly in the Manufacturing screen
- Added several missing backer names
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