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- Spoilers (bosses and legacy items) at the bottom.
- ==================== GENERAL CHANGES ====================
- * Cierzo is now accessible if destoyed. To access it, you have to use the beach entrance to Cierzo storage.
- * The area is now overrun by Kazite bandits (new enemy) and the Vendavel Warlords
- * Soroborean Caravanners now sell Poutine, this food cannot be cooked
- * Equipment can now be repaired at any blacksmith, fee is 50 silver (flat rate)
- * Unarmed melee attack: Deals 10 physical damage
- * Enmerkar Forest foggy season: gets colder, not as cold as Cherso winter
- * Broken Harpoon / Mining Pick can't be used for gathering anymore.
- * Weapon Stashes now drop less trap materials (chance is the same, but quantity lowered)
- * Tamara no longer sells Radiant Wolf Sword. The chances for other items to appear have increased accordingly.
- ** Still acquirable from Holy Mission quest line.
- * Crafting Tripwire Traps now grants 2 traps instead of 5
- * Quivers can now only hold 15 arrows
- ==================== STAT / EFFECT CHANGES ====================
- --------------- Skills ---------------
- All Melee Imbues (Infuse / Varnish / Rag / Mace Infusion):
- - The bonus damage now overrides to the element of the imbue.
- For example, Infuse Frost previously gave 25% bonus base damage, and 10 flat frost damage.
- Now, it will add 25% of the weapon's base damage AS frost damage, and then 10 flat frost damage on top.
- Poison imbue unchanged.
- Shield Charge:
- - No longer inflicts Confusion
- - No longer deals 17 base physical damage
- - + Damage multiplier: 1.0x
- - + Impact multiplier: 1.0x
- - + Weapon damage: True (shield)
- - + Confers Shield effects
- Gong Strike:
- - No longer deals base elemental damage
- - + Weapon damage: True (shield)
- * Damage override: depending on imbue, damage overrides to that element
- * Damage / Impact multipliers depending on imbue (multiplies shield damage stats):
- - Spiritual Varnish: 2.6 dmg / 1.6 impact
- - Dark Varnish: 2.2 / 1.4
- - Poison (either): 2.0 / 1.2
- - Lightning (either): 2.3 / 1.9
- - Divine Light: 2.9 / 1.3
- - Frost (any): 2.2 / 1.6
- - Fire (any): 2.2 / 1.4
- - Wind: 0.0 / 99.0 (no damage, guaranteed knockdown)
- Chakram Pierce:
- - Damage multiplier: x1.0 up from x0.85
- Blood Bullet:
- + Cooldown: 30 seconds
- Leyline Connection
- - Mana regen rate increased to 0.34 from 0.15
- --------------- Effect changes ---------------
- Elemental Immunity
- - duration down to 15 secs from 60 secs
- Bleeding:
- - effect lowered to 35% HP over 120 seconds (from 86.25% HP)
- Extreme Bleeding:
- - effect lowered to 50% HP over 120 seconds (from guaranteed kill in less than max duration)
- --------------- Weapons ---------------
- Gold-Lich Claymore:
- - Base price increased to 1000 from 500
- - Inflicts Doomed
- Sunfall Axe:
- - Base price down from 2000 to 1000 (sell price now 300)
- - Physical damage increased to 20
- - Fire damage lowered to 20
- Skycrown Mace:
- - Physical damage increased to 23.5
- - Frost damage lowered to 23.5
- Starchild Claymore:
- - Physical damage increased to 25.5
- - Lightning damage lowered to 25.5
- Tuanosaur Greataxe:
- - Base price down from 550 to 90 (sell price now 27)
- - Impact damage down from 50 to 45
- Worldedge Greataxe:
- - Physical damage increased to 24.5
- - Decay damage lowered to 24.5
- Wolf Greathammer:
- - Weight down to 7 from 8
- - Physical damage increased from 37 to 40
- Werlig Spear:
- - Physical damage increased to 22
- - Lightning damage lowered to 22
- - Durabilty increased from 350 to 450
- Dreamer Halberd:
- - Physical damage increased to 22.5
- - Ethereal damage lowered to 22.5
- Gold-Lich Spear:
- - Base price increased to 1000 from 500
- - Physical damage lowered to 27.95
- - Lightning damage increased to 15.05
- - Impact reduced from 36 to 24
- Horror Bow:
- - Physical damage increased to 35
- - Decay damage removed
- - Now inflicts Poisoned and not Extreme Poison
- --------------- New Shield Stats ------------------
- Round Shield:
- - Durability increased to 130 from 75
- - +15 Physical damage
- - +36 Impact damage
- Zhorn’s Demon Shield:
- - Base price increased to 2000 (now sells for 600)
- - Durability increased to 235 from 150
- - Impact resistance increased to 20 from 17
- - + 48 Physical damage
- - + 60 Impact damage
- Tower Shield:
- - Durability increased to 175 from 100
- - Impact resistanced lowered to 16 from 18
- - + 14 Physical damage
- - + 56 Impact damage
- Wolf Shield:
- - Durability increased to 220 from 125
- - Impact resistance increased to 18 from 17
- - + 35 Physical damage
- - + 54 Impact damage
- - Inflicts Crippled on Shield Charge
- Fang Shield:
- - Durability increased to 175 from 100
- - + 18 Physical damage
- - + 37 Impact damage
- - Inflicts Bleeding on Shield Charge
- Old Legion Shield:
- - Durability increased to 175 from 100
- - + 23 Physical damage
- - + 43 Impact damage
- - Inflicts Bleeding on Shield Charge
- Plank Shield:
- - Base price increased to 16 from 0 (now sells for 5)
- - Durability increased to 85 from 50
- - + 9 Physical damage
- - + 25 Impact damage
- Marble Shield:
- - Durability increased to 260 from 150
- - Impact resistance reduced to 17 from 18
- - + 32 Physical damage
- - + 51 Impact damage
- - Inflicts Confusion on shield charge
- Inner Marble Shield:
- - Durability increased to 300 from 175
- - Impact resistance reduced to 18 from 19
- - + 36 Physical damage
- - + 56 Impact damage
- - Inflicts Confusion on Shield Charge
- Gold-Lich Shield:
- - Durability increased to 300 from 175
- - Impact resistance increased to 18 from 17
- - + 17.5 Physical, 17.5 Lightning Damage
- - + 51 Impact damage
- Dragon Shield:
- - Base price lowered to 100 from 200
- - Durability increased to 175 from 100
- - + 13.8 Physical, 9.2 Fire Damage
- - + 43 Impact damage
- - Inflicts Burning on Shield Charge
- Crimson Shield:
- - Durability increased to 260 from 150
- - Impact resistance increased to 19 from 17
- - + 39 Physical damage
- - + 58 Impact damage
- Steel Shield:
- - Durability increased to 220 from 125
- - + 25 Physical damage
- - + 46 Impact damage
- Mushroom Shield:
- - Durability increased to 85 from 50
- - +8.4 Physical, 5.6 Decay Damage
- - + 33 Impact damage
- - Inflicts Poisoned on Shield Charge
- Horror Shield:
- - Weight increased to 6 from 5
- - Durability increased to 250 from 200
- - + 10.2 Physical, 23.8 Decay Damage
- - + 56 Impact damage
- Palladium Shield:
- - Durability increased to 300 from 175
- - Impact Resistance increased to 18 from 17
- - + 25.6 Physical, 6.4 Lightning Damage
- - + 56 Impact Damage
- Fabulous Palladium Shield:
- - Durability increased to 300 from 175
- - + 32 Physical damage
- - + 51 Impact damage
- - Inflicts Elemental Vulnerability on Shield Charge
- Ornate Bone Shield:
- - Weight increased to 6 from 5
- - Durability increased to 220 from 125
- - + 19.2 Physical, 12.8 Ethereal Damage
- - + 51 Impact Damage
- - Inflicts Haunted on Shield Charge
- Tsar Shield:
- - Weight increased to 10 from 8
- - + 41 Physical Damage
- - + 66 Impact Damage
- --------------- Off-Hand Changes ---------------
- Light-Mender's Lexicon:
- - Mana use modifier lowered to -5% from -15%
- - + Damage bonus: 5% Ethereal, 5% Lightning
- Zhorn’s Glowstone Dagger:
- - Physical damage lowered to 20.1
- - Lightning damage increased to 9.9
- Chakram:
- - Durability increased to 350
- - Physical damage increased to 30 from 28
- Ornate Chakram:
- - Durability increased to 350
- - Physical damage increased to 40 from 37
- Kazite Chakram:
- - Durability increased to 350
- - Physical damage increased to 34 from 31
- Frozen Chakram:
- - Durability increased to 500
- Mysterious Chakram:
- - Durability increased to 250
- - Physical damage increased to 16 from 15.5
- - Fire damage increased to 16 from 15.5
- Thorn Chakram:
- - Durability increased to 300
- - Physical damage increased to 37 from 33
- Chimera Pistol:
- - Durability lowered to 200
- Obsidian Pistol:
- - Physical damage increased to 60.35
- - Fire damage lowered to 24.65
- --------------- Armor Changes ---------------
- Pearlbird Mask:
- - Movement speed bonus reduced to 15% from 20%
- Light Mender’s Backpack:
- - + Damage bonus: 10% Lightning
- - Mana cost reduction removed
- Jade-Lich Robes:
- - Durability increased to 260
- - Damage bonus increased to 15% Decay, 10% Fire
- Jade-Lich Helmet:
- - Durability increased to 425
- - Protection removed
- - Damage bonuses increased to 10% Decay
- - Mana use modifier down to -25 from -30
- Jade-Lich Boots:
- - Durability increased to 260
- White Priest Robes:
- - Durability increased to 260
- White Prist Mitre:
- - Durability increased to 320
- - Damage bonuses lowered by half - now 10% Decay, Frost and Fire
- White Priest Boots:
- - Durability increased to 260
- White Priest Hood:
- - Durability increased to 260
- Tenebrous Armor:
- - Durability increased to 260
- - Damage bonus increased to 10% Ethereal, 5% Decay
- Tenebrous Helm:
- - Durability increased to 260
- - Damage bonus increased to 5% Ethereal, 10% Decay
- Tenebrous Boots:
- - Durability increased to 260
- - Damage bonus increased to 10% Decay, Ethereal bonus removed
- Gold-Lich Armor:
- - Durability increased to 260
- Gold-Lich Mask:
- - Base price increased to 450 (now sells for 135)
- - Durability increased to 510
- - Mana use modifier lowered to -25% from -30%
- Gold-Lich Boots:
- - Base price increased to 200 (now sells for 60)
- - Durability increased to 260
- - +10% Fire damage resistance added
- Pearlescent Mail:
- - Durability increased to 440
- - Physical resistance down to 25
- - Impact resistance down to 16
- Elite Desert Tunic:
- - Durability increased to 290
- Elite Desert Veil:
- - Durability increased to 290
- - Mana use modifier down to +5% from +15%
- Master Trader Garb:
- - Physical resistance lowered to 13
- - Impact resistance lowered to 7
- Master Trader Hat:
- - Physical resistance lowered to 7
- - Impact resistance lowered to 4
- Master Trade Boots:
- - Physical resistance lowered to 7
- - Impact resistance lowered to 6
- Pathfinder Set:
- - Durability increased to 375
- Wide Hats:
- - Durability increased to 230
- Elite Plate Set:
- - Durability increased to 430
- Wolf Plate Set:
- - Durability increased to 460
- Zagis' Set:
- - Durability increased to 560
- Candle Plate Set:
- - Durability increaseds to 530
- Palladium Set:
- - Durability increased to 490
- Kintsugi Set:
- - Durability increased to 400
- Crimson Plate Set:
- - Durability increased to 530
- Kazite Armor:
- - Physical resistance increased to 21
- - Movement penalty removed
- Kazite Masks:
- - Physical resistance increased to 12
- - Movement penalty removed
- Kazite Boots:
- - Physical resistance increased to 12
- - Movement penalty removed
- Runic Armor:
- - Damage bonus lowered to 10% Ethereal 10% Lightning
- Runic Set:
- - Durability increased to 375
- Elite Hood:
- - Durability down to 290
- Arcane Robe:
- - Base price increased to 200 from 175 (now sells for 60)
- --------------- Enemies ---------------
- Light Mender (Gold Lich):
- - Skill cooldowns lowered
- - AI tweaked (seems more aggressive, less easy to cheese)
- Tuanosaur skill cooldowns lowered, possibly other misc enemy changes
- ======================= SPOILERS ==========================
- ==================== Boss Arenas ====================
- * 12 new Boss Fight Arenas were added, containing 17 total new enemies.
- * To enter an arena you must find the hidden entrances around the world.
- * You must have completed a main story-line in order to enter any boss arena.
- Blister Burrow: Troglodyte Queen with 6 Elite Troglodytes (2 Mana, 2 Armored, 2 Grenadier)
- - Where you pick up the Mushroom Shield
- - 2 Raw Jewel Meat
- Voltaic Hatchery: Elite Mantis Shrimp
- - Enter the big golden glowing orb.
- - 5 Gold-Lich Mechanisms
- Conflux Mountain: Brand Squire
- - Enter where you pull the Strange Rusted Sword out of the rock on the top of the mountain.
- - Requires Brand
- Giants' Village #1: 3 Elite Ash Giants
- - Enter the smoking statue down the path to your right after entering.
- - 6 Miasmapod
- Giants' Village #2: Elite Ash Giant Priest
- - Enter the glowing white statue down the path on your left after entering.
- - 10 Firefly Powder
- Ziggurat Passage: Elite Alpha Tuanosaur
- - In the locked room with the Ornate Chest, requires you to pull all levers in the dungeon to access. It's up the southern stairs from the bricked watery area, there are 2 Burning Men in the room. Interact with the Cabinet with a green Burning Man statue in it.
- - 10 Obsidian Shard
- Burning Tree: Elite Burning Man and 2 Elite Obsidian Elementals
- - Enter the large Burning Tree itself. You have to face a certain part of the tree, otherwise it will just show the Wood gathering prompt
- - Requires Sunfall Axe
- Cabal of Wind Temple: Elite Immaculate
- - Enter the Bird statue with a lightning spear embedded in it
- - Requires Poisoned or Extreme Poisoned status effect
- Blue Chamber (Berg): Liches
- - Berg city chamber, right in the middle of the circle down the stairs
- - Must have defeated both Liches (Spire and Ziggurat)
- - ONLY APPEARS BETWEEN 00:00 AND 00:05 (midnight, for a few seconds)
- Electric Lab: 3 Elite Crescent Sharks.
- - Enter the large power coil pillars guarded by Forge Golems
- - Requires 5 Power Coil
- Parched Shipwrecks: Elite Beast Golem
- - Enter the doors on the Parched Shipwreck deck (nothern boat, eastern door)
- - Requires Giant Iron Key
- Heroes' Palace (Levant): Ascendant Queen Calixa (or Calixa's Living Thought? Corruption?)
- - Enter Queen Calixa's chair in Levant city chambers
- - Requires all 7 boons active on the player (Rage, Disc, Warm, Cool, Mist, Possessed, Blessed)
- ==================== Boss Gear ====================
- The relics are received from the loot after finishing an Arena. Manually craft 4 relics together to receive a weapon or some armor.
- Each Arena can drop 3 or 4 different relics, and they respawn after 7 days.
- * Maelstorm Blade: Pearlbird's Courage + Elatt's Relic + Calixa's Relic + Vendavel's Hospitality
- - 1H Sword, 400 Durability, 39 Phys damage, 1.0 Speed, 30 Impact, inflicts Confusion
- * Thermal Claymore: Pearlbird's Courage + Haunted memory + Leyline Figment + Vendavel's Hospitality
- - 2H Sword, 475 Durability, 53 Phys damage, 1.0 Speed, 50 Impact, inflicts Pain, 15% Frost and Fire damage bonus
- * Pain In the Axe: Elatt's Relic + Scourge's Tears + Calixa's Relic + Vendavel's Hospitality
- - 1H Axe, 425 Durability, 45 Phys damage, 1.0 Speed, 32 Impact, inflicts Pain
- * Kelvin's Greataxe: Gep's generosity + Elatt's Relic + Scourge's Tears + Leyline Figment
- - 2H Axe, 450 Durability, 29 Phys damage, 29 Frost damage, 1.0 Speed, 45 Impact, inflicts Slow Down
- * Mace of Seasons: Gep's generosity + Pearlbird's Courage + Elatt's Relic + Leyline Figment
- - 1H Mace, 475 Durability, 50 Phys damage, 1.0 Speed, 45 Impact, inflicts Elemental Vulnerability
- * Challenger Greathammer: Gep's generosity + Pearlbird's Courage + Haunted Memory + Calixa's Relic
- - 2H Mace, 600 Durability, 65 Phys damage, 1.0 Speed, 65 Impact, inflicts Rage and Discipline
- * Griigmerk kÄramerk: Gep's generosity + Scourge's tears + Haunted memory + Calixa's relic
- - Spear, 200 Durability, 51 Phys damage, 9 Ethereal damage, 1.1 Speed, 35 Impact
- * Ghost Repear: Scourge's Tears + Haunted Memory + Leyline Figment + Vendavel's Hospitality
- - Polearm, 450 Durability, 24 Phys damage, 24 Decay damage, 1.0 Speed, 50 Impact, inflicts Haunted, -15% mana costs
- Armor:
- * Squire Attire: Pearlbird's Courage + Elatt's Relic + Calixa's Relic + Haunted Memory
- - 18 phys res, 15 ethereal res, 12 impact res, 470 durability
- - +5% move speed, -15% stamina penalty
- * Squire Boots: Gep's generosity + Elatt's Relic + Haunted Memory + Leyline Figment
- - 9 phys res, 15 frost/fire res, 12 impact res, 470 durability
- - +5% move speed, -15% stamina penalty
- * Squire Headband: Gep's generosity + Elatt's Relic + Scourge's Tears + Haunted Memory
- - 13 phys res, 15 decay/light res, 11 impact res, 470 durability
- - +5% move speed, -15% stamina penalty
- * Pilgrim Armor: Pearlbird's Courage + Scourge's tears + Leyline Figment + Vendavel's Hospitality
- - 30 phys res, 2 protection, 18 impact res, 410 durability
- - -4% move speed, +7% stamina penalty, 10 pouch bonus, 10 cold/heat resist
- * Pilgrim Boots: Elatt's Relic + Haunted Memory + Calixa's Relic + Vendavel's Hospitality
- - 17 phys res, 1 protection, 11 impact res, 410 durability
- - -2% move speed, +4% stamina penalty, 5 pouch bonus, 8 cold/heat resist
- * Pilgrim Helmet: Gep's generosity + Pearlbird's Courage + Elatt's Relic + Haunted Memory
- - 17 phys res, 2 protection, 11 impact res, 410 durability
- - -2% move speed, +4% stamina penalty, 5 pouch bonus, 8 cold/heat resist, +15% mana costs
- * Shock Armor: Pearlbird's Courage + Scourge's tears + Calixa's Relic + Vendavel's Hospitality
- - 21 phys res, 30 light res, 1 protection, 25 impact res, 500 durability
- - +5% stamina penalty
- * Shock Boots: Gep's generosity + Calixa's Relic + Leyline Figment + Vendavel's Hospitality
- - 12 phys res, 30 light res, 1 protection, 15 impact res, 500 durability
- - +2% stamina penalty
- * Shock Helmet: Gep's generosity + Scourge's tears + Leyline Figment + Vendavel's Hospitality
- - 14 phys res, 30 light res, 1 protection, 15 impact res, 500 durability
- - +4% stamina penalty, +15% mana costs
- ==================== Legacy Items ====================
- Place an item in a legacy chest, then create a new character and select the ancestor. You should see the item from the chest shown when you select the ancestor.
- When collecting from the chest on the new character it will transmute into the items below.
- --------------- Weapons ---------------
- * Butcher's Cleaver - Butcher's Amethyst
- * Cerulean Sabre - Steel Sabre
- * Savage Sword - Fang Sword
- * Gold Machete - Machete
- * Savage Axe - Fang Axe
- * Gold Hatchet - Hatchet
- * Savage Club - Fang Club
- * Gold Club - Primitive Club
- * Sinner Claymore - Prayer Claymore
- * Savage Greatsword - Fang Greatsword
- * Savage Greataxe - Fang Greataxe
- * Gold Greataxe - Felling Greataxe
- * Savage Greatclub - Fang Greatclub
- * Gold Mining Pick - Mining Pick
- * Gold Guisarme - Worn Guisarme
- * Savage Trident - Fang Trident
- * Gold Quarterstaff - Quarterstaff
- * Gold Pitchfork - Pitchfork
- * Withering Trident - Troglodyte Trident
- * Withering Pole Mace - Troglodyte Pole Mace
- * Gold Harpoon - Fishing Harpoon
- * Sanguine Cleaver - Cleaver Halberd
- * Savage Halberd - Fang Halberd
- * Spore Halberd - Mushroom Halberd
- * Crystal Staff - Troglodyte Staff
- * Ivory Master's Staff - Master's Staff
- * Gold Bow - Bow
- * Gold Shield - Plank Shield
- * Savage Shield - Fang Shield
- * Spore Shield - Mushroom Shield
- --------------- Armor ---------------
- * Black Pearlbird Mask - Pearlbird Mask
- * Jewel Bird Mask - Black Pearlbird Mask
- * Red Wide Hat - Black Wide Hat
- * White Wide Hat - Blue Wide Hat
- * Green Copal Armor - Copal Armor
- * Green Copal Helmet - Copal Helmet
- * Green Copal Boots - Copal Boots
- * Master Desert Tunic - Elite Desert Tunic
- * Master Desert Veil - Elite Desert Veil
- * Master Desert Boots - Desert Boots
- * Black Fur Armor - Fur Armor
- * Black Fur Helmet - Fur Helmet
- * Black Fur Boots - Fur Boots
- * White Arcane Robe - Arcane Robe
- * White Arcane Hood - Arcane Hood
- * Red Clansage Robe - Clansage Robe
- * Orichalcum Armor - Black Plate Armor
- * Orichalcum Helmet - Black Plate Helmet
- * Orichalcum Boots - Black Plate Boots
- * Master Kazite Armor - Kazite Armor
- * Master Kazite Oni Mask - Kazite Oni Mask
- * Master Kazite Boots - Kazite Boots
- * Master Kazite Cat Mask - Kazite Cat Mask
- * Master Kazite Mask - Kazite Mask
- * White Kintsugi Armor - Kintsugi Armor
- * White Kintsugi Helmet - Kintsugi Helmet
- * White Kintsugi Boots - Kintsugi Boots
- ** end patch notes **
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