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Trickysticks

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Jun 29th, 2014
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  1. let Cut = GetCurrentScriptDirectory~"sprites\Cut.png";
  2. let imageFile = GetCurrentScriptDirectory~"sprites\sakuya.png";
  3. let imageFile2 = GetCurrentScriptDirectory~"sprites\fan.png";
  4. let background = GetCurrentScriptDirectory~"sprites\background.png";
  5. let f = true;
  6. let poof = GetCurrentScriptDirectory~"sfx\poof.wav";
  7. let timestop = GetCurrentScriptDirectory~"sfx\timestop.wav";
  8. let phase = GetCurrentScriptDirectory~"sfx\phase.wav";
  9. let shadowstep = GetCurrentScriptDirectory~"sfx\shadowstep.wav";
  10. let variation = 1;
  11. let survival = false;
  12. let lastspell = false;
  13. let one = 1;
  14. let last = false;
  15. let drift = false;
  16. let variable = 1;
  17. let futo = GetCurrentScriptDirectory~"sprites\futo.png";
  18. let frame = -60;
  19. let shooting = false;
  20. let frame2 = -60;
  21. let familiarspawn = GetCurrentScriptDirectory~"sfx\Shadow.wav";
  22. let die = GetCurrentScriptDirectory~"sfx\se_enep01.wav";
  23. let dream = GetCurrentScriptDirectory~"sfx\dream.wav";
  24. let frame3 = -60;
  25. let slash = GetCurrentScriptDirectory~"sfx\slash.wav";
  26. let border = GetCurrentScriptDirectory~"sfx\border.wav";
  27. let orb = GetCurrentScriptDirectory~"sfx\orb.wav";
  28. let shot3 = GetCurrentScriptDirectory~"sfx\shot3.wav";
  29. let shot4 = GetCurrentScriptDirectory~"sfx\shot4.wav";
  30. let shot2 = GetCurrentScriptDirectory~"sfx\shot2.wav";
  31. let shot = GetCurrentScriptDirectory~"sfx\shot.wav";
  32. let charge = GetCurrentScriptDirectory~"sfx\Charge.wav";
  33. let charge2 = GetCurrentScriptDirectory~"sfx\Charge2.wav";
  34. let wtf = GetCurrentScriptDirectory~"sfx\kira00.wav";
  35. let b = 0;
  36. let timer = GetTimer;
  37. let alpha = 255;
  38. let timer2 = 0;
  39. let time1 = GetCurrentScriptDirectory~"sfx\time1.wav";
  40. let time2 = GetCurrentScriptDirectory~"sfx\time2.wav";
  41. let teleport = GetCurrentScriptDirectory~"sfx\teleport.wav";
  42. let caution = GetCurrentScriptDirectory~"sfx\caution.wav";
  43. let acc1 = 0;
  44. let ping = GetCurrentScriptDirectory~"sfx\ping.wav";
  45. let acc2 = 0;
  46. let acc3 = 0;
  47. let acc5 = 0;
  48. let TimeStopped = false;
  49. let ang = 0;
  50. let anim1 = 0;
  51. let yy = 0;
  52. let YuyukoSensu_SizeX = 0;
  53. let YuyukoSensu_SizeY = 1/20;
  54. let c = 0;
  55. let angle = 0;
  56. let anim2 = 0;
  57. let anim3 = 0;
  58. let radius = 0;
  59. let angle = 0;
  60. let decidedangle = rand(0, 360);
  61. let CBG1 = GetCurrentScriptDirectory~"sprites\CBG1.png";
  62. let CBG2 = GetCurrentScriptDirectory~"sprites\CBG2.png";
  63. let ang = 0;
  64. let shot3 = GetCurrentScriptDirectory~"sfx\shot3.wav";
  65. let objbullets = [];
  66. let objgrowers = [];
  67. let variation = 0;
  68. let imglifebar = GetCurrentScriptDirectory~"lifebar_thWW.png";
  69. let familiarspawn = GetCurrentScriptDirectory~"sfx\Shadow.wav";
  70. let bgm = GetCurrentScriptDirectory~"mu\bgm.mp3";
  71. let SP = GetCurrentScriptDirectory~"sprites\futo.png";
  72. let laser = GetCurrentScriptDirectory~"sfx\laser.wav";
  73. let MC = GetCurrentScriptDirectory~"sprites\NMC.png";
  74. #include_function ".\lib\SHOT_REPLACE\shot_replace.dnh"
  75. #include_function ".\cutin.dnh"
  76. #include_function ".\DATA\lib_anime_Sakuya.dnh"
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