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- let Cut = GetCurrentScriptDirectory~"sprites\Cut.png";
- let imageFile = GetCurrentScriptDirectory~"sprites\sakuya.png";
- let imageFile2 = GetCurrentScriptDirectory~"sprites\fan.png";
- let background = GetCurrentScriptDirectory~"sprites\background.png";
- let f = true;
- let poof = GetCurrentScriptDirectory~"sfx\poof.wav";
- let timestop = GetCurrentScriptDirectory~"sfx\timestop.wav";
- let phase = GetCurrentScriptDirectory~"sfx\phase.wav";
- let shadowstep = GetCurrentScriptDirectory~"sfx\shadowstep.wav";
- let variation = 1;
- let survival = false;
- let lastspell = false;
- let one = 1;
- let last = false;
- let drift = false;
- let variable = 1;
- let futo = GetCurrentScriptDirectory~"sprites\futo.png";
- let frame = -60;
- let shooting = false;
- let frame2 = -60;
- let familiarspawn = GetCurrentScriptDirectory~"sfx\Shadow.wav";
- let die = GetCurrentScriptDirectory~"sfx\se_enep01.wav";
- let dream = GetCurrentScriptDirectory~"sfx\dream.wav";
- let frame3 = -60;
- let slash = GetCurrentScriptDirectory~"sfx\slash.wav";
- let border = GetCurrentScriptDirectory~"sfx\border.wav";
- let orb = GetCurrentScriptDirectory~"sfx\orb.wav";
- let shot3 = GetCurrentScriptDirectory~"sfx\shot3.wav";
- let shot4 = GetCurrentScriptDirectory~"sfx\shot4.wav";
- let shot2 = GetCurrentScriptDirectory~"sfx\shot2.wav";
- let shot = GetCurrentScriptDirectory~"sfx\shot.wav";
- let charge = GetCurrentScriptDirectory~"sfx\Charge.wav";
- let charge2 = GetCurrentScriptDirectory~"sfx\Charge2.wav";
- let wtf = GetCurrentScriptDirectory~"sfx\kira00.wav";
- let b = 0;
- let timer = GetTimer;
- let alpha = 255;
- let timer2 = 0;
- let time1 = GetCurrentScriptDirectory~"sfx\time1.wav";
- let time2 = GetCurrentScriptDirectory~"sfx\time2.wav";
- let teleport = GetCurrentScriptDirectory~"sfx\teleport.wav";
- let caution = GetCurrentScriptDirectory~"sfx\caution.wav";
- let acc1 = 0;
- let ping = GetCurrentScriptDirectory~"sfx\ping.wav";
- let acc2 = 0;
- let acc3 = 0;
- let acc5 = 0;
- let TimeStopped = false;
- let ang = 0;
- let anim1 = 0;
- let yy = 0;
- let YuyukoSensu_SizeX = 0;
- let YuyukoSensu_SizeY = 1/20;
- let c = 0;
- let angle = 0;
- let anim2 = 0;
- let anim3 = 0;
- let radius = 0;
- let angle = 0;
- let decidedangle = rand(0, 360);
- let CBG1 = GetCurrentScriptDirectory~"sprites\CBG1.png";
- let CBG2 = GetCurrentScriptDirectory~"sprites\CBG2.png";
- let ang = 0;
- let shot3 = GetCurrentScriptDirectory~"sfx\shot3.wav";
- let objbullets = [];
- let objgrowers = [];
- let variation = 0;
- let imglifebar = GetCurrentScriptDirectory~"lifebar_thWW.png";
- let familiarspawn = GetCurrentScriptDirectory~"sfx\Shadow.wav";
- let bgm = GetCurrentScriptDirectory~"mu\bgm.mp3";
- let SP = GetCurrentScriptDirectory~"sprites\futo.png";
- let laser = GetCurrentScriptDirectory~"sfx\laser.wav";
- let MC = GetCurrentScriptDirectory~"sprites\NMC.png";
- #include_function ".\lib\SHOT_REPLACE\shot_replace.dnh"
- #include_function ".\cutin.dnh"
- #include_function ".\DATA\lib_anime_Sakuya.dnh"
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