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stupidfathobbit

sovlegion

Sep 5th, 2019
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  1. #Sovereign Filter by StupidFatHobbit updated 6/9/19 ♦ Legion League ♦ 3.7.1 - GENERAL VERSION
  2. #Update Notes: Legion League Update I - Fix for Unannounced GGG Change
  3. #defaultcolors:
  4. #uniqueitem rgb(175,96,37)
  5. #rareitem rgb(255,255,119)
  6. #magicitem rgb(136,136,255)
  7. #whiteitem rgb(200,200,200)
  8. #gemitem rgb(27,162,155)
  9. #currencyitem rgb(170,158,130)
  10. #questitem rgb(74,230,58)
  11. #defaultfontsize: 32 (18-45)
  12.  
  13. #New Color Guide:
  14. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  15. #Ranged items are lime green, melee are dark red, and caster sky blue for racing/levelling purposes
  16.  
  17. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  18. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  19. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  20. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  21. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  22. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  23.  
  24. #General is reccommended for start of leagues and racing. Strict is for endgame mapping and when you're no longer doing chaos recipe. Uberstrict is meant for going extremely quickly and only picking up the bare minimums.
  25. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  26.  
  27. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  28. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  29. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  30. #Special thanks to GucciPradas, Yovu, BiggestE, RaizQT, RichJMoney, and any others I may have forgotten for helping test the filter and provide valuable feedback.
  31.  
  32. #######################################################################################################
  33. #notes for me / random info / stuff you probably shouldn't be reading
  34. #docks/lake levels: 29/34, 51/55, 64/67
  35. #oriath: lake 34, harvest 40, church 45, bridge 60
  36. #-------------------------
  37. #SOUND 2.0
  38. #1 - clashgong - levelling 4L's, 5L
  39. #2 - stone drop - mid tier currency / div card
  40. #3 - sour stone drop - currency / div card
  41. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  42. #5 - rising metal - high value unique
  43. #6 - sharper rising metal? - top tier currency / div card / unique
  44. #7 - ALIENS - unique jewel, unique map
  45. #8 - dadadadada - red tier map
  46. #9 - quieter #8 - all other maps
  47. #ORIATH SOUNDS
  48. #10 - hard metal drop - high tier special items
  49. #11 - soft metal drop - mid tier special items
  50. #12 - crystal drop - quality gems
  51. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  52. #14 - metal echo - levelling flasks
  53. #15 - rapid metal echo - max tier maps
  54. #16 - muffled drop - shaped/elder items
  55.  
  56.  
  57. #############################################################################################
  58. ############################## --- Table of Contents --- ####################################
  59. #############################################################################################
  60. #Note: Ctrl+F a section i.e. "Section 5" to jump to that area
  61. #Options and Customization Blocks:
  62. #Section 0 - Racing Options & Overrides
  63. #Section 1 - Chance Items, Priority Highlight, Link Options
  64. #High Priority Blocks:
  65. #Section 2 - League & Zone Specific
  66. #Section 3 - Maps
  67. #Section 4 - Currency
  68. #Section 5 - Jewels
  69. #Section 6 - Shaper/Elder
  70. #Section 7 - Sockets
  71. #Section 8 - Uniques
  72. #Section 9 - Divination Cards
  73. #Basetype Highlighting Blocks:
  74. #Section 10 - Basetypes & Crafting
  75. #Section 11 - Rare Highlighting
  76. #Section 12 - Miscellaneous
  77. #Levelling Blocks:
  78. #Section 13 - Global Levelling
  79. #Section 14 - Caster Weapons
  80. #Section 15 - Melee Weapons
  81. #Section 16 - Ranged Weapons
  82. #Section 17 - Armour
  83. #Section 18 - Flasks
  84. #Other Blocks:
  85. #Section 19 - Gems
  86. #Section 20 - Safety Nets & Catch-Alls
  87. #Section 21 - Animate Weapon
  88. #Section 22 - Global Hide
  89.  
  90. #INSTRUCTIONS FOR SETTING UP A RACE FILTER
  91. #Step 1 - Remove the #'s in front of the lines in the Race Overrides Block (Section 0A)
  92. #Step 2 - Set your preferred archetype link colors (melee, caster, bow) in Section 1
  93. #Step 3 - [OPTIONAL] Delete the archetype blocks that you don't need. Example: If you're setting up a caster filter, delete Sections 15 and 16.
  94. #Step 4 - Save As a different filter
  95.  
  96. ##################################################
  97. ########## Section 0A - Race Overrides ###########
  98. ##################################################
  99. #Show
  100. # BaseType "Orb of Transmutation" "Orb of Alteration" "Chromatic Orb" "Jeweller's Orb" "Orb of Regret"
  101. # Class Currency
  102. # SetTextColor 0 0 0
  103. # SetBackgroundColor 0 200 0
  104. # SetBorderColor 0 0 0
  105. # SetFontSize 45
  106. # PlayAlertSound 3 50
  107. # MinimapIcon 2 Blue Circle
  108. #Show
  109. # BaseType "Blacksmith's Whetstone" "Orb of Augmentation"
  110. # Class Currency
  111. # SetTextColor 0 0 0
  112. # SetBackgroundColor 0 200 0
  113. # SetBorderColor 0 0 0
  114. # SetFontSize 45
  115. # MinimapIcon 2 Blue Circle
  116. #Show
  117. # BaseType "Orb of Alchemy" "Chaos Orb" "Vaal Orb" "Orb of Chance"
  118. # Class Currency
  119. # SetTextColor 0 0 0
  120. # SetBackgroundColor 0 225 225
  121. # SetBorderColor 0 0 0
  122. # PlayAlertSound 2 100
  123. # SetFontSize 45
  124. # MinimapIcon 2 Green Circle
  125. #Show
  126. # BaseType "Scroll of Wisdom"
  127. # SetFontSize 45
  128. #Show
  129. # BaseType "Portal Scroll"
  130. # SetFontSize 45
  131. # SetTextColor 100 150 200
  132. #Show
  133. # BaseType "Essence"
  134. # Class Currency
  135. # SetBorderColor 0 0 0
  136. # SetTextColor 0 250 250
  137. # SetBackgroundColor 0 75 75
  138. # SetFontSize 45
  139. # MinimapIcon 2 Green Circle
  140. #Show
  141. # Class "Gem"
  142. # BaseType "Chance to Bleed" "Double Strike" "Viper Strike" "Heavy Strike" "Burning Arrow" "Onslaught" "Pierce" "Ground Slam" "Shrapnel Shot" "Lesser Poison Support" "Fireball"
  143. # SetFontSize 40
  144. #Show
  145. # Class Map
  146. # MapTier >= 6
  147. # SetTextColor 0 150 250
  148. # SetBackgroundColor 255 221 153
  149. # SetBorderColor 0 150 250
  150. # PlayAlertSound 8 200
  151. # SetFontSize 40
  152. # MinimapIcon 1 Green Hexagon
  153. #Show
  154. # Class Map
  155. # SetTextColor 0 0 0
  156. # SetBackgroundColor 255 221 153
  157. # SetBorderColor 0 0 0
  158. # PlayAlertSound 9 200
  159. # SetFontSize 40
  160. # MinimapIcon 1 Blue Hexagon
  161. #Show
  162. # Class "Ring" "Amulet" "Belt" "Wand" "Dagger" "Sceptre" "Shield"
  163. # Rarity Rare
  164. # ItemLevel >= 68
  165. # SetTextColor 0 0 0
  166. # SetBackgroundColor 225 225 110
  167. # SetBorderColor 0 0 0
  168. # SetFontSize 40
  169. #Hide
  170. # BaseType "The Union" "The Gambler" "Jack in the Box" "Anarchy's Price" "Thunderous Skies" "The Doppelganger" "The Betrayal" "The Battle Born" "Birth of the Three" "Mitts" "Hubris" "Grave Knowledge" "Call to the First Ones" "Doedre's Madness" "Light and Truth" "Lucky Connections" "Prosperity" "Rats" "Rain of Chaos" "Rebirth"
  171. # Class "Divination Card"
  172. # SetTextColor 0 0 0
  173. # SetBorderColor 0 0 0
  174. # SetBackgroundColor 110 160 210
  175. # SetFontSize 36
  176. #Hide
  177. # BaseType "Silver Coin"
  178. # Class Currency
  179. # DisableDropSound
  180. #Hide
  181. # BaseType "Splinter"
  182. # SetTextColor 50 175 250
  183. # SetBackgroundColor 0 0 75
  184. # SetFontSize 40
  185.  
  186. ##################################################
  187. ########## Section 0B - SSF Overrides ############
  188. ##################################################
  189. #Show
  190. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Orb of Chance"
  191. # Class Currency
  192. # SetTextColor 0 0 0
  193. # SetBackgroundColor 0 200 0
  194. # SetBorderColor 0 0 0
  195. # SetFontSize 45
  196. # PlayAlertSound 3 100
  197. # MinimapIcon 2 Green Circle
  198. #Show
  199. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Blacksmith's Whetstone"
  200. # Class Currency
  201. # SetBackgroundColor 170 158 130
  202. # SetTextColor 0 0 0
  203. # SetBorderColor 0 0 0
  204. # SetFontSize 40
  205. #Show
  206. # BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Alchemy Shard" "Jeweller's Orb"
  207. # Class Currency
  208. # SetFontSize 40
  209. #Show
  210. # BaseType "Portal Scroll"
  211. # SetFontSize 40
  212. # SetTextColor 100 150 200
  213. #Show
  214. # BaseType "Scroll of Wisdom"
  215. # SetFontSize 40
  216. #Show
  217. # BaseType "Bone Spirit Shield"
  218. # Rarity Normal Magic Rare
  219. # SetFontSize 34
  220. # SetBackgroundColor 200 200 200
  221. # SetTextColor 0 0 0
  222. # SetBorderColor 255 0 0
  223. # ItemLevel <= 67
  224.  
  225. ##################################################################
  226. ###### Section 1 - Chance, Priority Highlight, Link Options ######
  227. ##################################################################
  228. #Set your preferred chance basetype(s) here.
  229. Show
  230. BaseType "Glorious Plate"
  231. Rarity Normal
  232. ShaperItem False
  233. ElderItem False
  234. Corrupted False
  235. FracturedItem False
  236. Sockets < 6
  237. # SetBorderColor 255 100 0
  238. SetBorderColor 200 80 0
  239. ItemLevel >= 33
  240. SetFontSize 36
  241.  
  242. #Priority Highlight Blocks
  243. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  244. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  245. #Show
  246. # BaseType "Rubber Ducky"
  247. # SetTextColor 0 0 0
  248. # SetBorderColor 0 0 0
  249. # SetBackgroundColor 255 255 255
  250. # Rarity Normal Magic Rare
  251. # ShaperItem False
  252. # ElderItem False
  253. # Corrupted False
  254. # FracturedItem False
  255. # Veiled False
  256. # Sockets < 6
  257. # PlayAlertSound 1 150
  258. # ItemLevel >= 1
  259. #Show
  260. # BaseType "Crude Bow"
  261. # SetTextColor 0 0 0
  262. # SetBorderColor 255 0 0
  263. # SetBackgroundColor 255 255 255
  264. # Rarity Normal Magic Rare
  265. # ShaperItem False
  266. # ElderItem False
  267. # Corrupted False
  268. # FracturedItem False
  269. # Veiled False
  270. # Sockets < 6
  271. # ItemLevel >= 50
  272. # PlayAlertSound 1 150
  273.  
  274. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  275. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  276.  
  277. #Set preferred 4L colors in the SocketGroup lines in the next block and enable the sound. Note that multiple color groups can be entered, i.e. RRG RGG. If no colors are entered then the lines will apply to all 2L/3L/4L that drop. (maybe just default to race meta stuff only?)
  278. #note: melee RRRG, caster BBBG BBBB, ranged GGRR GGGR GGRB
  279. Show
  280. Class "Gloves" "Helm" "Boots" "Body Armour"
  281. ItemLevel <= 67
  282. LinkedSockets = 4
  283. Sockets < 6
  284. Rarity Normal Magic Rare
  285. SocketGroup RRRG GGGB GGBB GGGR GGRR GGRB
  286. SetBorderColor 0 250 250
  287. SetBackgroundColor 0 65 65
  288. SetFontSize 45
  289. PlayAlertSound 1 100
  290. MinimapIcon 2 Red Triangle
  291.  
  292. #Set your preferred 3L colors in these next blocks and enable the sound. Don't forget to set your secondary link colors as well, especially in the block that extends to kitava (47)
  293. #note: melee RGG RRG, caster BBG BGG BBB, ranged GGG GGR
  294. Show
  295. Class "Gloves" "Helm" "Boots" "Body Armour"
  296. ItemLevel <= 35
  297. LinkedSockets = 3
  298. Rarity Normal Magic Rare
  299. SocketGroup GGG GGR BBG BGG RRG
  300. SetBorderColor 0 200 0
  301. SetBackgroundColor 0 35 0
  302. SetFontSize 45
  303. PlayAlertSound 1 100
  304. MinimapIcon 1 Blue Triangle
  305. Show
  306. Class "Gloves" "Helm"
  307. ItemLevel <= 47
  308. LinkedSockets = 3
  309. Rarity Normal Magic Rare
  310. SocketGroup GGG GGR BBG BGG RRG
  311. SetBorderColor 0 200 0
  312. SetBackgroundColor 0 35 0
  313. SetFontSize 45
  314.  
  315. #2L colors go here
  316. #note: melee RG RR, caster BB BG GG, ranger GG RG
  317. Show
  318. Class "Gloves" "Helm" "Boots"
  319. ItemLevel <= 25
  320. LinkedSockets = 2
  321. Rarity Normal Magic Rare
  322. SocketGroup BB RG GG RR BG
  323. SetBorderColor 75 75 250
  324. SetBackgroundColor 0 0 75
  325. SetFontSize 45
  326.  
  327. #Archetype-specific blocks
  328. #Caster Links
  329. Show
  330. Class "Wand" "Sceptre"
  331. ItemLevel <= 25
  332. LinkedSockets = 3
  333. SocketGroup BBB BBG BGG
  334. SetBorderColor 150 200 250
  335. SetBackgroundColor 40 50 60
  336. SetFontSize 45
  337. PlayAlertSound 1 100
  338. MinimapIcon 2 Blue Triangle
  339. #offhand weapon links for shield charge
  340. Show
  341. Class "Sceptre" "Shield" "Gloves" "Helm"
  342. SocketGroup RRG
  343. LinkedSockets >= 3
  344. SetBorderColor 100 0 0
  345. SetBackgroundColor 40 0 0
  346. SetFontSize 38
  347. ItemLevel <= 47
  348.  
  349. #Safety Blocks (Don't need to modify these for normal use)
  350. Show
  351. Class "Gloves" "Helm" "Boots" "Body Armour"
  352. ItemLevel <= 67
  353. LinkedSockets = 4
  354. Sockets < 6
  355. Rarity Normal Magic Rare
  356. SetBorderColor 0 250 250
  357. SetBackgroundColor 0 65 65
  358. SetFontSize 36
  359. MinimapIcon 2 Green Triangle
  360. Show
  361. Class "Gloves" "Helm" "Boots"
  362. ItemLevel <= 15
  363. LinkedSockets = 3
  364. Rarity Magic Rare
  365. SetBorderColor 0 200 0
  366. SetBackgroundColor 0 35 0
  367. SetFontSize 45
  368. Show
  369. Class "Gloves" "Helm" "Boots"
  370. ItemLevel <= 25
  371. LinkedSockets = 3
  372. Rarity Normal Magic Rare
  373. SetBorderColor 0 200 0
  374. SetBackgroundColor 0 35 0
  375. SetFontSize 40
  376. Show
  377. Class "Gloves" "Helm"
  378. ItemLevel <= 47
  379. LinkedSockets = 3
  380. Rarity Normal Magic Rare
  381. SetBorderColor 0 200 0
  382. SetBackgroundColor 0 35 0
  383. SetFontSize 34
  384.  
  385. ##################################################
  386. ####### Section 2 - League & Zone Specific #######
  387. ##################################################
  388. #Note:(White Text/Border, Solid Color Backgrounds)
  389. #Talisman - Maroon
  390. Show
  391. BaseType "Talisman"
  392. Class Amulet
  393. Rarity Unique
  394. SetBackgroundColor 100 0 0
  395. SetBorderColor 225 100 0
  396. SetTextColor 225 100 0
  397. SetFontSize 45
  398. PlayAlertSound 4 100
  399. MinimapIcon 1 Yellow Star
  400. PlayEffect Yellow
  401. Show
  402. BaseType "Spinefuse Talisman" "Fangjaw Talisman" "Wereclaw Talisman" "Horned Talisman" "Rotfeather Talisman"
  403. Class Amulet
  404. SetBackgroundColor 150 0 0
  405. SetBorderColor 250 250 250
  406. SetFontSize 45
  407. Show
  408. BaseType "Talisman"
  409. Class Amulet
  410. SetBackgroundColor 100 0 0
  411. SetBorderColor 200 200 200
  412. #Perandus - Orange
  413. Show
  414. BaseType "Perandus Coin"
  415. StackSize >= 10
  416. Class Currency
  417. SetTextColor 200 200 200
  418. SetBorderColor 200 200 200
  419. SetBackgroundColor 200 75 0
  420. SetFontSize 45
  421. PlayEffect Yellow Temp
  422. Show
  423. BaseType "Perandus Coin"
  424. Class Currency
  425. StackSize >= 5
  426. SetTextColor 200 200 200
  427. SetBorderColor 200 200 200
  428. SetBackgroundColor 175 65 0
  429. SetFontSize 42
  430. PlayEffect Brown Temp
  431. Show
  432. BaseType "Perandus Coin"
  433. Class Currency
  434. StackSize >= 2
  435. SetTextColor 200 200 200
  436. SetBorderColor 200 200 200
  437. SetBackgroundColor 150 50 0
  438. SetFontSize 40
  439. Show
  440. BaseType "Perandus Coin"
  441. Class Currency
  442. SetTextColor 200 200 200
  443. SetBorderColor 200 200 200
  444. SetBackgroundColor 125 40 0
  445. SetFontSize 38
  446. #Prophecy - Purple
  447. #top tier (over 1 ex)
  448. Show
  449. Prophecy "The Queen's Sacrifice" "Fated Connections" "Trash to Treasure" "The King's Path" "Lost in the Pages"
  450. Class Currency
  451. SetTextColor 150 0 225
  452. SetBorderColor 0 0 0
  453. SetBackgroundColor 250 250 250
  454. SetFontSize 45
  455. PlayAlertSound 6 200
  456. MinimapIcon 0 White Triangle
  457. PlayEffect White
  458. #high tier (3c to 1 ex), also includes sustain prophecies
  459. Show
  460. Prophecy "Wind and Thunder" "The Jeweller's Touch" "Darktongue's Shriek" "Monstrous Treasure" "Cleanser of Sins" "Flesh of the Beast" "Vaal Winds" "Twice Enchanted" "The Lost Undying" "Graceful Flames" "The Apex Predator" "The Queen's Vaults" "Servant's Heart" "Dishonourable Death" "Fire from the Sky" "Ice from Above" "The Undead Storm" "Crushing Squall" "Lightning Falls" "Plague of Rats" "Plague of Frogs" "The Cursed Choir" "The Hungering Swarm" "Brothers of Necromancy" "Undead Brutes" "Soil, Worms and Blood" "Hidden Reinforcements" "The Trembling Earth" "The Scout" "The Plaguemaw V" "Deadly Rivalry V" "The Unbreathing Queen V" "Unbearable Whispers V" "Thaumaturgical History IV" "The Warmongers IV"
  461. Class Currency
  462. SetTextColor 250 250 250
  463. SetBorderColor 250 250 250
  464. SetBackgroundColor 150 0 150
  465. SetFontSize 45
  466. PlayAlertSound 3 150
  467. MinimapIcon 1 Blue Triangle
  468. PlayEffect Blue
  469. #bottom tier (1c or less)
  470. Show
  471. Prophecy "Storm on the Horizon" "Vital Transformation" "The Prison Key" "The Petrified" "The Eagle's Cry" "Heavy Blows" "Gilded Within" "Ending the Torment" "Against the Tide" "A Call into the Void" "The Prison Guard" "The Corrupt" "Golden Touch" "A Whispered Prayer" "Hidden Vaal Pathways" "A Valuable Combination" "Roth's Legacy" "From Death Springs Life" "Resistant to Change" "Hunter's Lesson" "Storm on the Reef" "The God of Misfortune" "The Invader" "Forceful Exorcism" "The Sword King's Passion" "Baptism by Death" "The Walking Mountain" "The Alchemist" "The Nest" "The Mysterious Gift" "Possessed Foe" "Risen Blood" "The Sharpened Blade" "The Singular Spirit" "Touched by the Wind" "Crimson Hues" "The Watcher's Watcher" "A Regal Death" "Pleasure and Pain" "Winter's Mournful Melodies" "The Storm Spire" "Lasting Impressions" "The Ward's Ward" "The Singular Spirit" "The Fall of an Empire" "Agony at Dusk" "Trapped in the Tower" "The Stockkeeper" "The Soulless Beast" "The Snuffed Flame" "The Sinner's Stone" "The Nightmare Awakens" "The Mentor" "The Malevolent Witch" "The Lost Maps" "The Lady in Black" "The Karui Rebellion" "The Hardened Armour" "The Flow of Energy" "The Flayed Man" "The Dreaded Rhoa" "The Bishop's Legacy" "Smothering Tendrils" "Power Magnified" "Notched Flesh" "Nemesis of Greed" "Mouth of Horrors" "Kalandra's Craft" "Heart of the Fire" "Fire, Wood and Stone" "Fire and Ice" "Fire and Brimstone" "Fear's Wide Reach" "Faith Exhumed" "Erased from Memory" "End of the Light" "Dying Cry" "Dark Instincts" "Dance of Steel" "Cold Greed" "Cold Blooded Fury" "Burning Dread" "Blood of the Betrayed" "Blinding Light" "Battle Hardened" "Ancient Doom" "Abnormal Effulgence" "A Rift in Time" "A Firm Foothold" "Severed Limbs" "Strong as a Bull" "The Brutal Enforcer" "Blood in the Eyes" "A Prodigious Hand" "Defiled in the Sceptre" "Holding the Bridge" "The Child of Lunaris" "The Forgotten Garrison" "Unnatural Energy" "Visions of the Drowned" "Weeping Death" "The Fortune Teller's Collection" "The Forgotten Soldiers" "The Bloody Flowers Redux" "The Vanguard" "Living Fires" "In the Grasp of Corruption" "Pools of Wealth" "Path of Betrayal" "Vaal Invasion" "The Plaguemaw I" "The Plaguemaw II" "The Plaguemaw III" "Deadly Rivalry I" "Deadly Rivalry II" "Deadly Rivalry III" "The Unbreathing Queen I" "The Unbreathing Queen II" "The Unbreathing Queen III" "Unbearable Whispers I" "Unbearable Whispers II" "Unbearable Whispers III" "Thaumaturgical History I" "The Warmongers I" "Thaumaturgical History II" "The Warmongers II"
  472. BaseType "Prophecy"
  473. Class Currency
  474. SetTextColor 200 200 200
  475. SetBorderColor 200 200 200
  476. SetBackgroundColor 75 0 125
  477. SetFontSize 40
  478. PlayAlertSound 3 150
  479. #all the rest / mid tier (2-3c)
  480. Show
  481. BaseType "Prophecy"
  482. Class Currency
  483. SetTextColor 250 250 250
  484. SetBorderColor 250 250 250
  485. SetBackgroundColor 100 0 150
  486. SetFontSize 45
  487. PlayAlertSound 3 150
  488. MinimapIcon 1 Blue Triangle
  489. PlayEffect Blue
  490. Show
  491. BaseType "Silver Coin"
  492. Class Currency
  493. SetTextColor 200 200 200
  494. SetBorderColor 200 200 200
  495. SetBackgroundColor 75 0 125
  496. SetFontSize 42
  497. Show
  498. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  499. SetBackgroundColor 60 40 0
  500. SetTextColor 250 225 150
  501. SetBorderColor 165 0 250
  502. SetFontSize 42
  503. MinimapIcon 2 Brown Hexagon
  504. PlayEffect Brown Temp
  505. #Essence - Raised Colors (Green, Teal, Red)
  506. Show
  507. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  508. Class Currency
  509. SetTextColor 250 0 125
  510. SetBackgroundColor 80 0 40
  511. SetBorderColor 250 250 250
  512. SetFontSize 45
  513. PlayAlertSound 10 250
  514. MinimapIcon 0 Red Circle
  515. PlayEffect Red
  516. Show
  517. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  518. Class Currency
  519. SetTextColor 250 0 125
  520. SetBackgroundColor 80 0 40
  521. SetBorderColor 0 0 0
  522. SetFontSize 45
  523. PlayAlertSound 2 200
  524. MinimapIcon 1 Red Circle
  525. PlayEffect Red Temp
  526. Show
  527. BaseType "Screaming Essence"
  528. Class Currency
  529. SetBorderColor 0 0 0
  530. SetTextColor 0 250 250
  531. SetBackgroundColor 0 75 75
  532. SetFontSize 40
  533. PlayAlertSound 3 200
  534. MinimapIcon 1 Green Circle
  535. PlayEffect Green Temp
  536. Show
  537. BaseType "Wailing Essence"
  538. Class Currency
  539. SetBorderColor 0 0 0
  540. # SetTextColor 0 250 0
  541. SetTextColor 0 250 175
  542. SetBackgroundColor 0 75 50
  543. # SetBackgroundColor 0 75 0
  544. SetFontSize 38
  545. Show
  546. BaseType "Essence"
  547. Class Currency
  548. SetBorderColor 0 0 0
  549. SetTextColor 0 250 0
  550. SetBackgroundColor 0 75 0
  551. SetFontSize 34
  552. #Breach - Bright text on darker background, colored by breach type
  553. Show
  554. BaseType "Blessing of Chayula" "Chayula's Breachstone"
  555. SetBorderColor 250 250 250
  556. SetTextColor 200 100 250
  557. SetBackgroundColor 40 0 80
  558. SetFontSize 45
  559. PlayAlertSound 6 200
  560. MinimapIcon 0 Red Triangle
  561. PlayEffect Red
  562. Show
  563. BaseType "Splinter of Chayula"
  564. SetBorderColor 0 0 0
  565. SetTextColor 200 100 250
  566. SetBackgroundColor 40 0 80
  567. SetFontSize 45
  568. MinimapIcon 2 Red Triangle
  569. PlayEffect Blue Temp
  570. Show
  571. BaseType "Blessing of Esh" "Esh's Breachstone"
  572. SetBorderColor 250 250 250
  573. SetTextColor 175 225 250
  574. SetBackgroundColor 40 40 80
  575. SetFontSize 45
  576. PlayAlertSound 2 200
  577. MinimapIcon 0 Blue Triangle
  578. PlayEffect Blue
  579. Show
  580. BaseType "Splinter of Esh"
  581. # SetTextColor 150 200 250
  582. SetTextColor 175 225 250
  583. SetBackgroundColor 40 40 80
  584. SetFontSize 40
  585. MinimapIcon 2 Blue Triangle
  586. Show
  587. BaseType "Blessing of Xoph" "Xoph's Breachstone"
  588. SetBorderColor 250 250 250
  589. SetTextColor 225 0 0
  590. SetBackgroundColor 40 0 0
  591. SetFontSize 45
  592. PlayAlertSound 2 200
  593. MinimapIcon 0 Red Triangle
  594. PlayEffect Red
  595. Show
  596. BaseType "Splinter of Xoph"
  597. SetTextColor 225 0 0
  598. SetBackgroundColor 40 0 0
  599. SetFontSize 40
  600. MinimapIcon 2 Red Triangle
  601. Show
  602. BaseType "Blessing of Uul-Netol" "Uul-Netol's Breachstone"
  603. SetBorderColor 250 250 250
  604. SetTextColor 225 225 225
  605. SetBackgroundColor 40 40 40
  606. SetFontSize 45
  607. PlayAlertSound 2 200
  608. MinimapIcon 0 Blue Triangle
  609. PlayEffect Blue
  610. Show
  611. BaseType "Splinter of Uul-Netol"
  612. SetTextColor 225 225 225
  613. SetBackgroundColor 40 40 40
  614. SetFontSize 40
  615. MinimapIcon 2 Blue Triangle
  616. Show
  617. BaseType "Blessing of Tul" "Tul's Breachstone"
  618. SetBorderColor 250 250 250
  619. SetTextColor 50 175 250
  620. SetBackgroundColor 0 0 75
  621. SetFontSize 45
  622. PlayAlertSound 2 200
  623. MinimapIcon 0 Blue Triangle
  624. PlayEffect Blue
  625. Show
  626. BaseType "Splinter of Tul"
  627. # SetTextColor 0 150 250
  628. SetTextColor 50 175 250
  629. SetBackgroundColor 0 0 75
  630. SetFontSize 40
  631. MinimapIcon 2 Blue Triangle
  632. #Legacy - Lime
  633. Show
  634. Class Leaguestone
  635. SetBackgroundColor 150 250 50
  636. SetBorderColor 0 0 0
  637. SetTextColor 0 0 0
  638. PlayAlertSound 3 100
  639. SetFontSize 40
  640. MinimapIcon 2 Green Triangle
  641. PlayEffect Green Temp
  642. #Labyrinth - Green
  643. Show
  644. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  645. SetTextColor 250 250 250
  646. SetBorderColor 250 250 250
  647. SetBackgroundColor 0 80 0
  648. SetFontSize 45
  649. MinimapIcon 0 Green Triangle
  650. PlayEffect Green
  651. Show
  652. BaseType "Offering to the Goddess"
  653. SetTextColor 250 250 250
  654. SetBorderColor 250 250 250
  655. SetBackgroundColor 0 80 0
  656. SetFontSize 45
  657. MinimapIcon 0 Green Triangle
  658. PlayEffect Green
  659. #enchanted items
  660. Show
  661. AnyEnchantment True
  662. SetBorderColor 200 200 200
  663. SetBackgroundColor 0 60 0
  664. SetFontSize 45
  665. PlayAlertSound 16 200
  666. MinimapIcon 1 Green Triangle
  667. PlayEffect Green
  668. #Pantheon - Raised Light Blue
  669. Show
  670. BaseType "Divine Vessel"
  671. SetBackgroundColor 50 75 100
  672. SetBorderColor 250 250 250
  673. SetTextColor 150 200 250
  674. SetFontSize 45
  675. PlayAlertSound 4 100
  676. MinimapIcon 1 Blue Triangle
  677. PlayEffect Blue Temp
  678. Show
  679. Class "Pantheon Soul"
  680. SetBackgroundColor 50 75 100
  681. SetBorderColor 250 250 250
  682. SetTextColor 150 200 250
  683. SetFontSize 45
  684. PlayAlertSound 4 100
  685. MinimapIcon 1 Blue Triangle
  686. PlayEffect Blue Temp
  687. #Harbinger (Harbinger Currency moved to #4 - Currency Section)
  688. Show
  689. Class "Piece"
  690. SetBackgroundColor 100 50 0
  691. SetBorderColor 250 250 250
  692. SetTextColor 250 150 0
  693. SetFontSize 45
  694. PlayAlertSound 4 100
  695. MinimapIcon 0 Yellow Star
  696. PlayEffect Yellow
  697. #Abyss
  698. Show
  699. BaseType "Stygian Vise"
  700. Rarity Unique
  701. SetTextColor 0 0 0
  702. SetBackgroundColor 225 100 0
  703. SetBorderColor 255 255 255
  704. SetFontSize 42
  705. PlayAlertSound 5 150
  706. Show
  707. BaseType "Stygian Vise"
  708. ItemLevel >= 86
  709. SetBackgroundColor 65 0 65
  710. SetBorderColor 250 200 150
  711. SetFontSize 45
  712. PlayAlertSound 16 200
  713. MinimapIcon 1 Blue Diamond
  714. PlayEffect Blue
  715. Show
  716. BaseType "Stygian Vise"
  717. ItemLevel >= 85
  718. SetBackgroundColor 65 0 65
  719. SetBorderColor 200 150 0
  720. SetFontSize 40
  721. PlayAlertSound 16 200
  722. MinimapIcon 2 Blue Diamond
  723. PlayEffect Blue Temp
  724. Show
  725. BaseType "Stygian Vise"
  726. ItemLevel >= 84
  727. SetBackgroundColor 65 0 65
  728. SetBorderColor 150 100 0
  729. SetFontSize 40
  730. PlayAlertSound 16 200
  731. MinimapIcon 2 Blue Diamond
  732. PlayEffect Blue Temp
  733. Show
  734. BaseType "Stygian Vise"
  735. Rarity Rare
  736. SetBorderColor 225 0 225
  737. SetBackgroundColor 65 0 65
  738. SetFontSize 38
  739. # PlayAlertSound 16 200
  740. Show
  741. BaseType "Stygian Vise"
  742. Rarity Magic
  743. SetBorderColor 225 0 225
  744. SetBackgroundColor 65 0 65
  745. SetFontSize 38
  746. # PlayAlertSound 16 200
  747. Show
  748. BaseType "Stygian Vise"
  749. SetBorderColor 225 0 225
  750. SetBackgroundColor 65 0 65
  751. SetFontSize 38
  752. # PlayAlertSound 16 200
  753. #Bestiary - "Dirty" Green
  754. Show
  755. BaseType "Thaumaturgical Net" "Necromancy Net"
  756. SetTextColor 250 250 250
  757. SetBorderColor 250 250 250
  758. SetBackgroundColor 125 175 0
  759. SetFontSize 40
  760. PlayAlertSound 11 100
  761. MinimapIcon 1 Green Triangle
  762. PlayEffect Green Temp
  763. Show
  764. BaseType "Strong Steel Net"
  765. # SetTextColor 125 200 40
  766. SetTextColor 125 225 0
  767. # SetBorderColor 75 150 0
  768. SetFontSize 40
  769. DisableDropSound
  770. Show
  771. BaseType "Simple Steel Net" "Reinforced Steel Net"
  772. SetTextColor 100 200 0
  773. SetFontSize 36
  774. DisableDropSound
  775. Show
  776. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  777. SetTextColor 75 175 0
  778. SetFontSize 36
  779. DisableDropSound
  780. Show
  781. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  782. SetTextColor 50 150 0
  783. SetFontSize 34
  784. DisableDropSound
  785. Show
  786. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  787. SetTextColor 0 0 0
  788. SetBackgroundColor 175 200 0
  789. SetBorderColor 0 0 0
  790. PlayAlertSound 2 150
  791. SetFontSize 45
  792. Show
  793. HasExplicitMod "Farrul" "Craiceann" "Saqawal" "Fenumus"
  794. SetTextColor 175 250 0
  795. SetFontSize 45
  796. MinimapIcon 1 Green Diamond
  797. PlayEffect Green
  798. #Incursion - Dark Red
  799. Show
  800. BaseType "Vial of Awakening" "Vial of the Ghost" "Vial of Sacrifice"
  801. SetBackgroundColor 250 250 250
  802. SetBorderColor 0 0 0
  803. SetTextColor 200 0 0
  804. SetFontSize 45
  805. PlayAlertSound 6 250
  806. MinimapIcon 0 Red Diamond
  807. PlayEffect White
  808. Show
  809. BaseType "Vial of Dominance" "Vial of Summoning" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of Transcendence"
  810. SetBackgroundColor 200 0 0
  811. SetBorderColor 0 0 0
  812. SetTextColor 0 0 0
  813. SetFontSize 45
  814. PlayAlertSound 11 200
  815. MinimapIcon 0 Red Triangle
  816. PlayEffect Red
  817. Show
  818. BaseType "Stone of Passage" "Flashpowder Keg"
  819. SetBackgroundColor 100 0 0
  820. SetBorderColor 225 225 225
  821. SetTextColor 225 225 225
  822. SetBorderColor 225 225 225
  823. SetFontSize 45
  824. PlayAlertSound 11 200
  825. MinimapIcon 1 Red Triangle
  826. Show
  827. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  828. SetTextColor 225 0 0
  829. SetFontSize 45
  830. MinimapIcon 1 Red Diamond
  831. PlayEffect Red
  832. Show
  833. Quality >= 26
  834. Rarity Normal Magic Rare
  835. ShaperItem False
  836. ElderItem False
  837. LinkedSockets <= 6
  838. DropLevel >= 60
  839. SetBorderColor 250 250 250
  840. SetFontSize 45
  841. Show
  842. Quality >= 21
  843. Rarity Normal Magic Rare
  844. ShaperItem False
  845. ElderItem False
  846. LinkedSockets <= 6
  847. DropLevel >= 60
  848. SetBorderColor 200 200 200
  849. SetFontSize 40
  850. #Delve - "fiery glow in the dark" theme corresponding with new light beams, brown -> yellow -> red -> white
  851. Show
  852. BaseType "Prime Alchemical Resonator" "Prime Chaotic Resonator"
  853. Class Currency
  854. SetBorderColor 0 0 0
  855. SetTextColor 250 0 250
  856. SetBackgroundColor 80 0 80
  857. SetFontSize 45
  858. PlayAlertSound 10 250
  859. MinimapIcon 0 Red Circle
  860. PlayEffect Red
  861. Show
  862. BaseType "Powerful Chaotic Resonator"
  863. Class Currency
  864. SetBorderColor 0 0 0
  865. SetTextColor 0 250 250
  866. SetBackgroundColor 0 80 80
  867. SetFontSize 45
  868. PlayAlertSound 11 200
  869. MinimapIcon 1 Green Circle
  870. PlayEffect Blue
  871. Show
  872. BaseType "Potent Chaotic Resonator"
  873. Class Currency
  874. SetBorderColor 0 0 0
  875. SetTextColor 0 220 220
  876. SetBackgroundColor 0 65 65
  877. SetFontSize 45
  878. PlayAlertSound 11 150
  879. MinimapIcon 1 Green Circle
  880. PlayEffect Blue
  881. Show
  882. BaseType "Primitive Chaotic Resonator"
  883. Class Currency
  884. SetBorderColor 0 0 0
  885. SetTextColor 0 190 190
  886. SetBackgroundColor 0 50 50
  887. SetFontSize 45
  888. PlayAlertSound 11 100
  889. MinimapIcon 1 Green Circle
  890. PlayEffect Blue
  891. Show
  892. BaseType "Powerful Alchemical Resonator"
  893. Class Currency
  894. SetBorderColor 0 0 0
  895. SetTextColor 0 250 0
  896. SetBackgroundColor 0 80 0
  897. SetFontSize 45
  898. PlayAlertSound 11 100
  899. MinimapIcon 2 Green Circle
  900. Show
  901. BaseType "Potent Alchemical Resonator"
  902. Class Currency
  903. SetBorderColor 0 0 0
  904. SetTextColor 0 220 0
  905. SetBackgroundColor 0 65 0
  906. SetFontSize 45
  907. PlayAlertSound 11 100
  908. MinimapIcon 2 Green Circle
  909. Show
  910. BaseType "Primitive Alchemical Resonator"
  911. Class Currency
  912. SetBorderColor 0 0 0
  913. SetTextColor 0 190 0
  914. SetBackgroundColor 0 50 0
  915. SetFontSize 45
  916. PlayAlertSound 11 100
  917. MinimapIcon 2 Green Circle
  918. #white (around exalt value or higher)
  919. Show
  920. BaseType "Fractured Fossil" "Faceted Fossil" "Glyphic Fossil" "Hollow Fossil" "Bloodstained Fossil"
  921. Class Currency
  922. SetTextColor 250 250 250
  923. SetBackgroundColor 125 125 125
  924. SetBorderColor 0 0 0
  925. PlayAlertSound 6 200
  926. SetFontSize 45
  927. MinimapIcon 0 White Circle
  928. PlayEffect White
  929. #pink (7c+'ish)
  930. Show
  931. BaseType "Sanctified Fossil" "Tangled Fossil" "Dense Fossil"
  932. Class Currency
  933. SetBorderColor 0 0 0
  934. SetTextColor 250 0 250
  935. SetBackgroundColor 80 0 80
  936. SetFontSize 45
  937. PlayAlertSound 10 250
  938. MinimapIcon 0 Red Circle
  939. PlayEffect Red
  940. #red
  941. Show
  942. BaseType "Pristine Fossil" "Enchanted Fossil" "Shuddering Fossil" "Gilded Fossil" "Metallic Fossil" "Perfect Fossil"
  943. Class Currency
  944. SetTextColor 250 0 0
  945. SetBackgroundColor 80 0 0
  946. SetBorderColor 0 0 0
  947. SetFontSize 45
  948. PlayAlertSound 11 200
  949. MinimapIcon 1 Red Circle
  950. PlayEffect Red
  951. #orange
  952. Show
  953. BaseType "Bound Fossil" "Prismatic Fossil" "Encrusted Fossil" "Aetheric Fossil"
  954. Class Currency
  955. SetTextColor 250 150 0
  956. SetBackgroundColor 100 50 0
  957. SetBorderColor 0 0 0
  958. SetFontSize 45
  959. PlayAlertSound 11 200
  960. MinimapIcon 1 Yellow Circle
  961. PlayEffect Yellow
  962. #dulled orange catchall
  963. Show
  964. BaseType "Fossil"
  965. Class Currency
  966. SetTextColor 225 75 0
  967. SetBackgroundColor 80 40 0
  968. SetBorderColor 0 0 0
  969. SetFontSize 45
  970. PlayAlertSound 11 200
  971. MinimapIcon 2 Brown Circle
  972. PlayEffect Brown
  973. Show
  974. HasExplicitMod "of Weaponcraft" "of Spellcraft" "of Crafting"
  975. SetTextColor 150 50 250
  976. SetFontSize 40
  977. Show
  978. HasExplicitMod "Subterranean" "of the Underground"
  979. SetTextColor 150 250 250
  980. SetFontSize 45
  981. PlayEffect Blue
  982. MinimapIcon 1 Blue Diamond
  983. Show
  984. BaseType "Reliquary Key"
  985. SetTextColor 0 200 0
  986. SetBackgroundColor 250 250 250
  987. SetBorderColor 0 0 0
  988. SetFontSize 45
  989. PlayAlertSound 6 250
  990. MinimapIcon 0 White Diamond
  991. PlayEffect Green
  992. #Betrayal - Orange
  993. Show
  994. Rarity Unique
  995. HasExplicitMod "Veil"
  996. SetTextColor 0 0 0
  997. SetBorderColor 255 255 119
  998. SetBackgroundColor 225 100 0
  999. SetFontSize 40
  1000. PlayAlertSound 4 100
  1001. MinimapIcon 1 Yellow Star
  1002. PlayEffect Yellow
  1003. Show
  1004. HasExplicitMod "Veil"
  1005. SetBorderColor 250 150 0
  1006. SetBackgroundColor 60 30 0
  1007. SetTextColor 255 255 119
  1008. SetFontSize 45
  1009. PlayAlertSound 16 200
  1010. PlayEffect Yellow
  1011. MinimapIcon 1 Yellow Diamond
  1012. #scarabs
  1013. Show
  1014. BaseType "Gilded"
  1015. Class Map Fragment
  1016. SetTextColor 250 0 0
  1017. SetBackgroundColor 80 0 0
  1018. SetBorderColor 250 250 250
  1019. SetFontSize 45
  1020. PlayAlertSound 11 200
  1021. MinimapIcon 1 Red Circle
  1022. PlayEffect Red
  1023. Show
  1024. BaseType "Polished"
  1025. Class Map Fragment
  1026. SetTextColor 250 150 0
  1027. SetBackgroundColor 100 50 0
  1028. SetBorderColor 225 225 225
  1029. SetFontSize 45
  1030. PlayAlertSound 11 200
  1031. MinimapIcon 1 Yellow Circle
  1032. PlayEffect Yellow
  1033. Show
  1034. BaseType "Rusted"
  1035. Class Map Fragment
  1036. SetTextColor 225 75 0
  1037. SetBackgroundColor 80 40 0
  1038. SetBorderColor 200 200 200
  1039. SetFontSize 45
  1040. PlayAlertSound 11 200
  1041. MinimapIcon 2 Brown Circle
  1042. PlayEffect Brown
  1043. #Synthesis - Blue & Gold
  1044. Show
  1045. SynthesisedItem True
  1046. Rarity Unique
  1047. SetTextColor 0 0 0
  1048. SetBorderColor 255 255 119
  1049. SetBackgroundColor 225 100 0
  1050. SetFontSize 42
  1051. PlayAlertSound 4 100
  1052. MinimapIcon 1 Blue Star
  1053. PlayEffect Blue
  1054. Show
  1055. FracturedItem True
  1056. Rarity Unique
  1057. SetTextColor 0 0 0
  1058. SetBorderColor 0 175 255
  1059. SetBackgroundColor 225 100 0
  1060. SetFontSize 42
  1061. PlayAlertSound 4 100
  1062. MinimapIcon 1 Blue Star
  1063. PlayEffect Blue
  1064. Show
  1065. SynthesisedItem True
  1066. SetBackgroundColor 0 0 90
  1067. SetBorderColor 225 190 70
  1068. SetFontSize 45
  1069. PlayAlertSound 16 200
  1070. MinimapIcon 1 Blue Triangle
  1071. PlayEffect Blue
  1072. Show
  1073. FracturedItem True
  1074. ItemLevel >= 86
  1075. SetBackgroundColor 0 0 90
  1076. SetBorderColor 250 200 150
  1077. SetFontSize 45
  1078. PlayAlertSound 16 200
  1079. MinimapIcon 1 Blue Triangle
  1080. PlayEffect Blue
  1081. Show
  1082. FracturedItem True
  1083. BaseType "Vaal Regalia" "Hubris Circlet" "Sorcerer Boots" "Sorcerer Gloves" "Titanium Spirit Shield"
  1084. SetBackgroundColor 0 0 90
  1085. SetBorderColor 0 250 250
  1086. SetFontSize 45
  1087. PlayAlertSound 16 200
  1088. MinimapIcon 1 Blue Triangle
  1089. PlayEffect Blue
  1090. Show
  1091. FracturedItem True
  1092. ItemLevel >= 84
  1093. SetBackgroundColor 0 0 90
  1094. SetBorderColor 150 100 0
  1095. SetFontSize 45
  1096. PlayAlertSound 16 200
  1097. MinimapIcon 1 Blue Triangle
  1098. PlayEffect Blue Temp
  1099. Show
  1100. FracturedItem True
  1101. Class "Boots" "Body Armour" "Gloves" "Jewel" "Abyss Jewel" "Amulet" "Shield" "Wand" "Sceptre" "Staves" "Bow"
  1102. SetBackgroundColor 0 0 90
  1103. SetBorderColor 0 175 255
  1104. SetFontSize 45
  1105. PlayAlertSound 16 200
  1106. MinimapIcon 2 Blue Triangle
  1107. PlayEffect Blue Temp
  1108. Show
  1109. FracturedItem True
  1110. SetBackgroundColor 0 0 90
  1111. SetBorderColor 0 175 255
  1112. SetFontSize 40
  1113. MinimapIcon 2 Blue Triangle
  1114. #Legion
  1115. #incubators
  1116. Show
  1117. BaseType "Geomancer's Incubator" "Ornate Incubator" "Time-Lost Incubator" "Cartographer's Incubator"
  1118. Class Incubator
  1119. SetBackgroundColor 125 250 0
  1120. SetBorderColor 0 0 0
  1121. SetTextColor 0 0 0
  1122. SetFontSize 45
  1123. PlayEffect Green
  1124. MinimapIcon 0 Green Circle
  1125. Show
  1126. Class Incubator
  1127. SetBackgroundColor 0 150 100
  1128. SetBorderColor 0 0 0
  1129. SetTextColor 0 0 0
  1130. SetFontSize 40
  1131. PlayEffect Green Temp
  1132. MinimapIcon 1 Green Circle
  1133. #splinters/emblems
  1134. Show
  1135. BaseType "Timeless Vaal Emblem"
  1136. SetBorderColor 250 250 250
  1137. SetTextColor 225 0 0
  1138. SetBackgroundColor 40 0 0
  1139. SetFontSize 45
  1140. PlayEffect Red
  1141. PlayAlertSound 2 200
  1142. MinimapIcon 0 Red Triangle
  1143. Show
  1144. BaseType "Timeless Vaal Splinter"
  1145. SetTextColor 225 0 0
  1146. SetBackgroundColor 40 0 0
  1147. SetFontSize 40
  1148. MinimapIcon 2 Red Triangle
  1149. Show
  1150. BaseType "Timeless Karui Emblem"
  1151. SetTextColor 225 125 0
  1152. SetBackgroundColor 60 20 0
  1153. SetBorderColor 250 250 250
  1154. SetFontSize 45
  1155. PlayEffect Brown
  1156. PlayAlertSound 2 200
  1157. MinimapIcon 0 Brown Triangle
  1158. Show
  1159. BaseType "Timeless Karui Splinter"
  1160. SetTextColor 225 125 0
  1161. SetBackgroundColor 60 20 0
  1162. SetBorderColor 0 0 0
  1163. SetFontSize 40
  1164. MinimapIcon 2 Brown Triangle
  1165. Show
  1166. BaseType "Timeless Templar Emblem"
  1167. SetBorderColor 250 250 250
  1168. SetTextColor 0 225 0
  1169. SetBackgroundColor 0 40 0
  1170. SetFontSize 45
  1171. PlayEffect Green
  1172. PlayAlertSound 2 200
  1173. MinimapIcon 0 Green Triangle
  1174. Show
  1175. BaseType "Timeless Templar Splinter"
  1176. SetBorderColor 0 0 0
  1177. SetTextColor 0 225 0
  1178. SetBackgroundColor 0 40 0
  1179. SetFontSize 40
  1180. MinimapIcon 2 Green Triangle
  1181. Show
  1182. BaseType "Timeless Maraketh Emblem"
  1183. SetBorderColor 250 250 250
  1184. SetTextColor 225 225 0
  1185. SetBackgroundColor 40 40 0
  1186. SetFontSize 45
  1187. PlayEffect Yellow
  1188. PlayAlertSound 2 200
  1189. MinimapIcon 0 Yellow Triangle
  1190. Show
  1191. BaseType "Timeless Maraketh Splinter"
  1192. SetBorderColor 0 0 0
  1193. SetTextColor 225 225 0
  1194. SetBackgroundColor 40 40 0
  1195. SetFontSize 40
  1196. MinimapIcon 2 Yellow Triangle
  1197. Show
  1198. BaseType "Timeless Eternal Emblem"
  1199. SetBorderColor 250 250 250
  1200. SetTextColor 225 225 225
  1201. SetBackgroundColor 40 40 40
  1202. SetFontSize 45
  1203. PlayAlertSound 2 200
  1204. MinimapIcon 0 White Triangle
  1205. PlayEffect White
  1206. Show
  1207. BaseType "Timeless Eternal Empire Splinter"
  1208. SetTextColor 225 225 225
  1209. SetBackgroundColor 40 40 40
  1210. SetFontSize 40
  1211. MinimapIcon 2 White Triangle
  1212.  
  1213. ##################################################
  1214. ############### Section 3 - Maps #################
  1215. ##################################################
  1216. #Other Endgame
  1217. Show
  1218. BaseType "Fragment"
  1219. Class "Map Fragments"
  1220. # SetBackgroundColor 255 221 153
  1221. # SetBorderColor 125 80 40
  1222. # SetTextColor 125 80 40
  1223. SetBackgroundColor 60 40 0
  1224. SetTextColor 250 225 150
  1225. SetBorderColor 250 250 250
  1226. SetFontSize 45
  1227. MinimapIcon 2 Brown Hexagon
  1228. PlayEffect Brown Temp
  1229. Show
  1230. BaseType "Mortal"
  1231. Class "Map Fragments"
  1232. # SetBackgroundColor 255 221 153
  1233. # SetBorderColor 125 80 40
  1234. # SetTextColor 125 80 40
  1235. SetBackgroundColor 60 40 0
  1236. SetTextColor 250 225 150
  1237. SetBorderColor 250 250 250
  1238. SetFontSize 42
  1239. MinimapIcon 2 Brown Hexagon
  1240. Show
  1241. Class "Map Fragments"
  1242. # SetBackgroundColor 255 221 153
  1243. # SetBorderColor 125 80 40
  1244. # SetTextColor 125 80 40
  1245. SetBackgroundColor 60 40 0
  1246. SetTextColor 250 225 150
  1247. SetBorderColor 0 0 0
  1248. SetFontSize 40
  1249. MinimapIcon 2 Brown Hexagon
  1250. Show
  1251. BaseType "Maze Map" "Harbinger Map" "Museum Map" "Chateau Map"
  1252. Class Map
  1253. Rarity Unique
  1254. SetBorderColor 0 0 0
  1255. SetTextColor 250 125 0
  1256. SetBackgroundColor 250 250 250
  1257. SetFontSize 45
  1258. PlayAlertSound 6 250
  1259. MinimapIcon 0 White Hexagon
  1260. PlayEffect White
  1261. Show
  1262. Class Map
  1263. Rarity Unique
  1264. SetBackgroundColor 225 100 0
  1265. SetBorderColor 255 221 153
  1266. SetTextColor 0 0 0
  1267. PlayAlertSound 7 200
  1268. SetFontSize 40
  1269. MinimapIcon 1 Yellow Hexagon
  1270. PlayEffect Yellow
  1271. #guardian and elder maps (pink)
  1272. Show
  1273. Class Map
  1274. ElderMap True
  1275. SetTextColor 240 0 240
  1276. SetBorderColor 0 250 250
  1277. SetBackgroundColor 255 221 153
  1278. PlayAlertSound 15 200
  1279. SetFontSize 45
  1280. MinimapIcon 0 Red Hexagon
  1281. PlayEffect Red
  1282. Show
  1283. Class Map
  1284. MapTier >= 16
  1285. SetTextColor 240 0 240
  1286. SetBorderColor 255 0 255
  1287. SetBackgroundColor 255 221 153
  1288. PlayAlertSound 15 200
  1289. SetFontSize 45
  1290. MinimapIcon 0 Red Hexagon
  1291. PlayEffect Red
  1292. #top tier (red)
  1293. Show
  1294. Class Map
  1295. ShapedMap True
  1296. MapTier >= 11
  1297. SetTextColor 240 0 0
  1298. SetBorderColor 0 200 200
  1299. SetBackgroundColor 255 221 153
  1300. SetFontSize 42
  1301. PlayAlertSound 8 150
  1302. MinimapIcon 1 Red Hexagon
  1303. PlayEffect Yellow
  1304. Show
  1305. Class Map
  1306. MapTier >= 11
  1307. SetTextColor 240 0 0
  1308. SetBackgroundColor 255 221 153
  1309. SetBorderColor 255 0 0
  1310. SetFontSize 42
  1311. PlayAlertSound 8 150
  1312. MinimapIcon 2 Red Hexagon
  1313. PlayEffect Yellow
  1314. #non-top tier shaped maps (teal)
  1315. Show
  1316. Class Map
  1317. ShapedMap True
  1318. SetTextColor 0 200 200
  1319. SetBackgroundColor 255 221 153
  1320. SetBorderColor 0 200 200
  1321. SetFontSize 40
  1322. PlayAlertSound 9 150
  1323. MinimapIcon 2 Green Hexagon
  1324. #exception for vaal maps
  1325. Show
  1326. Class Map
  1327. HasExplicitMod "Vaal" "Zana's"
  1328. SetTextColor 175 0 0
  1329. SetBackgroundColor 255 221 153
  1330. SetBorderColor 175 0 0
  1331. SetFontSize 40
  1332. MinimapIcon 2 Red Hexagon
  1333. #exception for burial/volcano dropping at low levels - disabled in 3.5
  1334. #Show
  1335. # Class Map
  1336. # BaseType "Volcano" "Burial Chambers"
  1337. # ItemLevel <= 73
  1338. # SetTextColor 0 180 180
  1339. # SetBackgroundColor 255 221 153
  1340. # SetBorderColor 0 150 150
  1341. # SetFontSize 40
  1342. # PlayAlertSound 9 150
  1343. # MinimapIcon 2 Green Hexagon
  1344. #mid tier (3 blue and 2 purple)
  1345. Show
  1346. Class Map
  1347. MapTier >= 9
  1348. SetTextColor 150 0 255
  1349. SetBackgroundColor 255 221 153
  1350. SetBorderColor 150 0 255
  1351. SetFontSize 40
  1352. PlayAlertSound 9 150
  1353. MinimapIcon 2 Blue Hexagon
  1354. Show
  1355. Class Map
  1356. MapTier >= 6
  1357. ItemLevel <= 79
  1358. SetTextColor 0 150 250
  1359. SetBackgroundColor 255 221 153
  1360. SetBorderColor 0 150 250
  1361. PlayAlertSound 9 125
  1362. SetFontSize 38
  1363. MinimapIcon 2 Blue Hexagon
  1364. Show
  1365. Class Map
  1366. MapTier >= 6
  1367. SetTextColor 0 150 250
  1368. SetBackgroundColor 255 221 153
  1369. SetBorderColor 0 150 250
  1370. PlayAlertSound 9 125
  1371. SetFontSize 38
  1372. MinimapIcon 2 Blue Hexagon
  1373. #bottom tier (3 black and 2 green)
  1374. Show
  1375. Class Map
  1376. MapTier >= 4
  1377. ItemLevel <= 77
  1378. SetTextColor 0 175 0
  1379. SetBackgroundColor 255 221 153
  1380. SetBorderColor 0 175 0
  1381. PlayAlertSound 9 100
  1382. SetFontSize 38
  1383. MinimapIcon 2 Blue Hexagon
  1384. Show
  1385. Class Map
  1386. MapTier >= 4
  1387. SetTextColor 0 175 0
  1388. SetBackgroundColor 255 221 153
  1389. SetBorderColor 0 175 0
  1390. SetFontSize 36
  1391. Show
  1392. Class Map
  1393. ItemLevel <= 74
  1394. SetTextColor 0 0 0
  1395. SetBackgroundColor 255 221 153
  1396. SetBorderColor 0 0 0
  1397. PlayAlertSound 9 100
  1398. SetFontSize 38
  1399. MinimapIcon 2 Blue Hexagon
  1400. Show
  1401. Class Map
  1402. SetTextColor 0 0 0
  1403. SetBackgroundColor 255 221 153
  1404. SetBorderColor 0 0 0
  1405. SetFontSize 36
  1406.  
  1407. ##################################################
  1408. ############# Section 4 - Currency ###############
  1409. ##################################################
  1410. Show
  1411. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint"
  1412. SetBorderColor 0 0 0
  1413. SetBackgroundColor 250 250 250
  1414. SetTextColor 250 0 0
  1415. SetFontSize 45
  1416. PlayAlertSound 6 250
  1417. MinimapIcon 0 White Diamond
  1418. PlayEffect White
  1419. Show
  1420. BaseType "Exalted Orb"
  1421. SetBackgroundColor 250 0 125
  1422. SetTextColor 0 0 0
  1423. SetBorderColor 0 0 0
  1424. PlayAlertSound 6 250
  1425. SetFontSize 45
  1426. MinimapIcon 0 Red Circle
  1427. PlayEffect Red
  1428. Show
  1429. BaseType "Divine Orb" "Orb of Annulment" "Harbinger's Orb" "Ancient Orb"
  1430. SetTextColor 0 0 0
  1431. SetBackgroundColor 240 0 200
  1432. SetBorderColor 0 0 0
  1433. PlayAlertSound 10 250
  1434. SetFontSize 45
  1435. MinimapIcon 1 Red Circle
  1436. PlayEffect Red
  1437. Show
  1438. BaseType "Cartographer's Sextant" "Orb of Horizons" "Exalted Shard"
  1439. SetTextColor 0 0 0
  1440. SetBackgroundColor 200 0 250
  1441. SetBorderColor 0 0 0
  1442. PlayAlertSound 2 150
  1443. SetFontSize 45
  1444. MinimapIcon 1 Brown Circle
  1445. PlayEffect Blue
  1446. Show
  1447. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Regret" "Orb of Scouring" "Stacked Deck"
  1448. SetTextColor 0 0 0
  1449. SetBackgroundColor 0 200 200
  1450. SetBorderColor 0 0 0
  1451. PlayAlertSound 3 125
  1452. SetFontSize 45
  1453. MinimapIcon 1 Green Circle
  1454. Show
  1455. BaseType "Orb of Binding" "Engineer's Orb"
  1456. SetBackgroundColor 0 225 125
  1457. SetBorderColor 0 0 0
  1458. SetTextColor 0 0 0
  1459. PlayAlertSound 3 100
  1460. SetFontSize 45
  1461. MinimapIcon 2 Green Circle
  1462. PlayEffect Green Temp
  1463. Show
  1464. BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Cartographer's Chisel"
  1465. SetTextColor 0 0 0
  1466. SetBackgroundColor 0 175 0
  1467. SetBorderColor 0 0 0
  1468. SetFontSize 45
  1469. PlayAlertSound 3 100
  1470. MinimapIcon 2 Green Circle
  1471. #Shards
  1472. Show
  1473. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard" "Horizon Shard"
  1474. SetTextColor 0 0 0
  1475. SetBackgroundColor 0 150 250
  1476. SetBorderColor 0 0 0
  1477. PlayAlertSound 3 125
  1478. SetFontSize 45
  1479. MinimapIcon 2 Blue Circle
  1480. PlayEffect Blue Temp
  1481. Show
  1482. BaseType "Chaos Shard" "Regal Shard"
  1483. SetBorderColor 0 200 200
  1484. SetFontSize 40
  1485. Show
  1486. BaseType "Binding Shard" "Engineer's Shard"
  1487. SetBorderColor 170 158 130
  1488. SetFontSize 40
  1489. #Minor Currency, Scrolls, Etc
  1490. Show
  1491. BaseType "Cartographer's Seal" "Unshaping Orb"
  1492. SetTextColor 0 0 0
  1493. SetBackgroundColor 150 0 250
  1494. SetBorderColor 0 0 0
  1495. PlayAlertSound 3 125
  1496. SetFontSize 45
  1497. Show
  1498. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  1499. SetBackgroundColor 170 158 130
  1500. SetTextColor 0 0 0
  1501. SetBorderColor 0 0 0
  1502. SetFontSize 45
  1503. Show
  1504. BaseType "Portal Scroll"
  1505. SetFontSize 40
  1506. SetTextColor 100 150 200
  1507. Show
  1508. BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Blacksmith's Whetstone"
  1509. SetFontSize 45
  1510. Show
  1511. BaseType "Scroll of Wisdom"
  1512. SetFontSize 38
  1513.  
  1514. ##################################################
  1515. ############## Section 5 - Jewels ################
  1516. ##################################################
  1517. Show
  1518. BaseType "Prismatic Jewel"
  1519. Rarity Unique
  1520. SetBorderColor 0 0 0
  1521. SetTextColor 250 125 0
  1522. SetBackgroundColor 250 250 250
  1523. SetFontSize 45
  1524. PlayAlertSound 6 250
  1525. MinimapIcon 0 Brown Diamond
  1526. PlayEffect White
  1527. Show
  1528. BaseType "Searching Eye Jewel"
  1529. Class "Abyss Jewel"
  1530. ItemLevel >= 82
  1531. SetBackgroundColor 250 125 150
  1532. SetBorderColor 250 250 250
  1533. SetTextColor 0 0 0
  1534. SetFontSize 45
  1535. PlayAlertSound 13 250
  1536. MinimapIcon 1 Brown Triangle
  1537. PlayEffect Brown
  1538. Show
  1539. Class "Abyss Jewel"
  1540. ItemLevel >= 82
  1541. Rarity Rare
  1542. SetBackgroundColor 250 225 100
  1543. SetTextColor 0 0 0
  1544. SetBorderColor 250 250 250
  1545. SetFontSize 42
  1546. PlayAlertSound 12 200
  1547. MinimapIcon 2 Brown Triangle
  1548. PlayEffect Brown
  1549. Show
  1550. Class "Abyss Jewel"
  1551. ItemLevel >= 82
  1552. Rarity Magic
  1553. SetBackgroundColor 150 125 250
  1554. SetTextColor 0 0 0
  1555. SetBorderColor 250 250 250
  1556. SetFontSize 42
  1557. PlayAlertSound 12 200
  1558. MinimapIcon 2 Brown Triangle
  1559. PlayEffect Brown
  1560. Show
  1561. Class "Abyss Jewel"
  1562. ItemLevel >= 82
  1563. SetBackgroundColor 150 125 225
  1564. SetTextColor 0 0 0
  1565. SetBorderColor 250 250 250
  1566. SetFontSize 42
  1567. PlayAlertSound 12 200
  1568. MinimapIcon 2 Brown Triangle
  1569. PlayEffect Brown
  1570. Show
  1571. Class "Abyss Jewel"
  1572. Rarity Rare
  1573. # SetBackgroundColor 225 175 125
  1574. # SetBackgroundColor 250 200 100
  1575. # SetBackgroundColor 250 150 100
  1576. # SetBackgroundColor 250 200 0
  1577. SetBackgroundColor 250 225 100
  1578. # SetBackgroundColor 250 200 100
  1579. SetTextColor 0 0 0
  1580. SetBorderColor 0 0 0
  1581. SetFontSize 40
  1582. # PlayAlertSound 12 200
  1583. Show
  1584. Class "Abyss Jewel"
  1585. Rarity Magic
  1586. SetBackgroundColor 150 125 250
  1587. SetTextColor 0 0 0
  1588. SetBorderColor 0 0 0
  1589. SetFontSize 38
  1590. # PlayAlertSound 12 200
  1591. Show
  1592. Class "Abyss Jewel"
  1593. SetBackgroundColor 150 125 225
  1594. SetTextColor 0 0 0
  1595. SetBorderColor 0 0 0
  1596. # PlayAlertSound 12 200
  1597. Show
  1598. Class Jewel
  1599. Rarity Unique
  1600. SetTextColor 0 0 0
  1601. SetBackgroundColor 250 150 0
  1602. SetBorderColor 0 0 0
  1603. SetFontSize 40
  1604. PlayAlertSound 7 150
  1605. MinimapIcon 2 Red Star
  1606. PlayEffect Brown
  1607. Show
  1608. Class Jewel
  1609. Rarity Rare
  1610. SetTextColor 0 0 0
  1611. SetBackgroundColor 225 225 110
  1612. SetBorderColor 0 0 0
  1613. SetFontSize 40
  1614. Show
  1615. Class Jewel
  1616. Rarity Magic
  1617. SetBackgroundColor 135 135 254
  1618. SetTextColor 0 0 0
  1619. SetBorderColor 0 0 0
  1620. SetFontSize 38
  1621. Show
  1622. Class Jewel
  1623. SetBackgroundColor 135 135 254
  1624. SetTextColor 0 0 0
  1625. SetBorderColor 0 0 0
  1626.  
  1627. ##################################################
  1628. ########## Section 6 - Shaper/Elder ##############
  1629. ##################################################
  1630. Show
  1631. Rarity Unique
  1632. ElderItem True
  1633. SetTextColor 0 0 0
  1634. SetBackgroundColor 225 100 0
  1635. SetBorderColor 250 250 250
  1636. SetFontSize 42
  1637. PlayAlertSound 5 150
  1638. MinimapIcon 0 Yellow Star
  1639. PlayEffect Yellow
  1640. Show
  1641. Rarity Unique
  1642. ShaperItem True
  1643. SetTextColor 0 0 0
  1644. SetBackgroundColor 225 100 0
  1645. SetBorderColor 250 250 250
  1646. SetFontSize 42
  1647. PlayAlertSound 5 150
  1648. MinimapIcon 0 Yellow Star
  1649. PlayEffect Yellow
  1650. Show
  1651. ShaperItem True
  1652. LinkedSockets = 6
  1653. SetBackgroundColor 250 250 250
  1654. SetBorderColor 0 0 0
  1655. SetTextColor 0 200 200
  1656. SetFontSize 45
  1657. PlayAlertSound 6 200
  1658. MinimapIcon 0 Green Star
  1659. PlayEffect Green
  1660. Show
  1661. ElderItem True
  1662. LinkedSockets = 6
  1663. SetBackgroundColor 250 250 250
  1664. SetBorderColor 0 0 0
  1665. SetTextColor 0 200 200
  1666. SetFontSize 45
  1667. PlayAlertSound 6 200
  1668. MinimapIcon 0 Green Star
  1669. PlayEffect Green
  1670. #max value (white background, raspberry text) - very rare and/or high demand bases, max tier sound
  1671. Show
  1672. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1673. ShaperItem True
  1674. SetBackgroundColor 250 250 250
  1675. SetTextColor 250 0 125
  1676. SetBorderColor 0 0 0
  1677. SetFontSize 45
  1678. PlayAlertSound 6 250
  1679. MinimapIcon 0 Brown Diamond
  1680. PlayEffect White
  1681. Show
  1682. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1683. ElderItem True
  1684. SetBackgroundColor 250 250 250
  1685. SetTextColor 250 0 125
  1686. SetBorderColor 0 0 0
  1687. SetFontSize 45
  1688. PlayAlertSound 6 250
  1689. MinimapIcon 0 Blue Diamond
  1690. PlayEffect White
  1691. Show
  1692. Class Amulet
  1693. ShaperItem True
  1694. ItemLevel >= 85
  1695. SetBackgroundColor 250 250 250
  1696. SetTextColor 250 0 125
  1697. SetBorderColor 0 0 0
  1698. SetFontSize 45
  1699. PlayAlertSound 6 250
  1700. MinimapIcon 0 Brown Diamond
  1701. PlayEffect White
  1702. Show
  1703. Class Amulet
  1704. ElderItem True
  1705. ItemLevel >= 85
  1706. SetBackgroundColor 250 250 250
  1707. SetTextColor 250 0 125
  1708. SetBorderColor 0 0 0
  1709. SetFontSize 45
  1710. PlayAlertSound 6 250
  1711. MinimapIcon 0 Brown Diamond
  1712. PlayEffect White
  1713. Show
  1714. BaseType "Leather Belt"
  1715. ElderItem True
  1716. ItemLevel >= 75
  1717. SetBackgroundColor 250 250 250
  1718. SetTextColor 250 0 125
  1719. SetBorderColor 0 0 0
  1720. SetFontSize 45
  1721. PlayAlertSound 6 250
  1722. MinimapIcon 0 Blue Diamond
  1723. PlayEffect White
  1724. Show
  1725. BaseType "Void Sceptre" "Crystal Sceptre" "Sambar Sceptre"
  1726. ShaperItem True
  1727. ItemLevel >= 80
  1728. SetBackgroundColor 250 250 250
  1729. SetTextColor 250 0 125
  1730. SetBorderColor 0 0 0
  1731. SetFontSize 45
  1732. PlayAlertSound 6 250
  1733. MinimapIcon 0 Brown Diamond
  1734. PlayEffect White
  1735. #Top bases that are consistently worth somewhere around 100c give or take - white background, brown text
  1736. Show
  1737. BaseType "Astral Plate"
  1738. ElderItem True
  1739. ItemLevel >= 81
  1740. SetBackgroundColor 250 250 250
  1741. SetTextColor 150 100 0
  1742. SetBorderColor 0 0 0
  1743. SetFontSize 45
  1744. PlayAlertSound 6 250
  1745. MinimapIcon 1 Blue Diamond
  1746. PlayEffect White
  1747. Show
  1748. Class Quiver
  1749. ShaperItem True
  1750. ItemLevel >= 80
  1751. SetBackgroundColor 250 250 250
  1752. SetTextColor 150 100 0
  1753. SetFontSize 45
  1754. PlayAlertSound 16 250
  1755. MinimapIcon 1 Brown Diamond
  1756. PlayEffect White
  1757. Show
  1758. BaseType "Royal Bow" "Highborn Bow" "Imperial Bow"
  1759. ShaperItem True
  1760. ItemLevel >= 83
  1761. SetBackgroundColor 250 250 250
  1762. SetTextColor 150 100 0
  1763. SetFontSize 45
  1764. PlayAlertSound 16 250
  1765. MinimapIcon 1 Brown Diamond
  1766. PlayEffect White
  1767. Show
  1768. BaseType "Short Bow" "Grove Bow" "Thicket Bow"
  1769. ElderItem True
  1770. ItemLevel >= 82
  1771. SetBackgroundColor 250 250 250
  1772. SetTextColor 150 100 0
  1773. SetFontSize 45
  1774. PlayAlertSound 16 250
  1775. MinimapIcon 1 Blue Diamond
  1776. PlayEffect White
  1777. Show
  1778. BaseType "Titanium Spirit Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  1779. ShaperItem True
  1780. ItemLevel >= 80
  1781. SetBackgroundColor 250 250 250
  1782. SetTextColor 150 100 0
  1783. SetFontSize 45
  1784. PlayAlertSound 16 250
  1785. MinimapIcon 1 Brown Diamond
  1786. PlayEffect White
  1787. Show
  1788. BaseType "Titanium Spirit Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  1789. ElderItem True
  1790. ItemLevel >= 80
  1791. SetBackgroundColor 250 250 250
  1792. SetTextColor 150 100 0
  1793. SetFontSize 45
  1794. PlayAlertSound 16 250
  1795. MinimapIcon 2 Blue Diamond
  1796. PlayEffect Brown
  1797. #84+ Top Bases - white background, brown text
  1798. Show
  1799. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1800. ShaperItem True
  1801. ItemLevel >= 84
  1802. SetBackgroundColor 250 250 250
  1803. SetTextColor 150 100 0
  1804. SetBorderColor 0 0 0
  1805. SetFontSize 45
  1806. PlayAlertSound 6 200
  1807. MinimapIcon 2 Brown Diamond
  1808. PlayEffect Brown
  1809. Show
  1810. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1811. ElderItem True
  1812. ItemLevel >= 84
  1813. SetBackgroundColor 250 250 250
  1814. SetTextColor 150 100 0
  1815. SetBorderColor 0 0 0
  1816. SetFontSize 45
  1817. PlayAlertSound 6 200
  1818. MinimapIcon 2 Blue Diamond
  1819. PlayEffect Brown
  1820. #Other high value bases - dark red background, brighter pinkish border, always sounded
  1821. Show
  1822. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1823. ShaperItem True
  1824. ItemLevel >= 80
  1825. SetBackgroundColor 50 0 25
  1826. SetBorderColor 250 0 250
  1827. SetFontSize 45
  1828. PlayAlertSound 16 250
  1829. ItemLevel >= 80
  1830. MinimapIcon 2 Brown Triangle
  1831. PlayEffect Brown Temp
  1832. Show
  1833. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1834. ElderItem True
  1835. ItemLevel >= 80
  1836. SetBackgroundColor 25 25 50
  1837. SetBorderColor 225 225 250
  1838. SetFontSize 45
  1839. PlayAlertSound 16 250
  1840. ItemLevel >= 80
  1841. MinimapIcon 2 Blue Triangle
  1842. PlayEffect Brown Temp
  1843. Show
  1844. Class Sceptre
  1845. ShaperItem True
  1846. ItemLevel >= 80
  1847. SetBackgroundColor 50 0 25
  1848. SetBorderColor 250 0 250
  1849. SetFontSize 45
  1850. PlayAlertSound 16 250
  1851. ItemLevel >= 80
  1852. MinimapIcon 2 Brown Triangle
  1853. Show
  1854. BaseType "Imbued Wand"
  1855. ShaperItem True
  1856. ItemLevel >= 85
  1857. SetBackgroundColor 50 0 25
  1858. SetBorderColor 250 0 250
  1859. SetFontSize 45
  1860. PlayAlertSound 16 250
  1861. ItemLevel >= 80
  1862. MinimapIcon 2 Brown Triangle
  1863. #wagglefoils
  1864. Show
  1865. BaseType "Harpy Rapier" "Apex Rapier" "Thorn Rapier"
  1866. ShaperItem True
  1867. SetBackgroundColor 50 0 25
  1868. SetBorderColor 250 0 250
  1869. SetFontSize 45
  1870. PlayAlertSound 16 250
  1871. ItemLevel >= 80
  1872. MinimapIcon 2 Brown Triangle
  1873. Show
  1874. BaseType "Foil" "Rapier"
  1875. Class "One Hand Sword"
  1876. ShaperItem True
  1877. SetBackgroundColor 50 0 25
  1878. SetBorderColor 250 0 250
  1879. SetFontSize 45
  1880. PlayAlertSound 16 250
  1881. ItemLevel >= 80
  1882. MinimapIcon 2 Brown Triangle
  1883. Show
  1884. BaseType "Rusted Spike" "Pecoraro"
  1885. Class "One Hand Sword"
  1886. ShaperItem True
  1887. SetBackgroundColor 50 0 25
  1888. SetBorderColor 250 0 250
  1889. SetFontSize 45
  1890. PlayAlertSound 16 250
  1891. ItemLevel >= 80
  1892. MinimapIcon 2 Brown Triangle
  1893. #All other catchalls - dark red backgrounds. tan borders on 84+, normal dark red borders on everything else
  1894. Show
  1895. ShaperItem True
  1896. Sockets = 6
  1897. SetBackgroundColor 0 200 200
  1898. SetBorderColor 250 0 125
  1899. SetTextColor 0 0 0
  1900. SetFontSize 40
  1901. PlayAlertSound 16 200
  1902. MinimapIcon 2 Green Triangle
  1903. Show
  1904. ElderItem True
  1905. Sockets = 6
  1906. SetBackgroundColor 0 200 200
  1907. SetBorderColor 250 0 125
  1908. SetTextColor 0 0 0
  1909. SetFontSize 40
  1910. PlayAlertSound 16 200
  1911. MinimapIcon 2 Green Triangle
  1912. Show
  1913. ShaperItem True
  1914. ItemLevel >= 84
  1915. SetBackgroundColor 50 0 25
  1916. SetBorderColor 250 175 0
  1917. SetFontSize 45
  1918. PlayAlertSound 16 200
  1919. MinimapIcon 2 Brown Triangle
  1920. Show
  1921. ElderItem True
  1922. ItemLevel >= 84
  1923. SetBackgroundColor 25 25 50
  1924. SetBorderColor 250 175 0
  1925. SetFontSize 45
  1926. PlayAlertSound 16 200
  1927. MinimapIcon 2 Blue Triangle
  1928. Show
  1929. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1930. ShaperItem True
  1931. ItemLevel >= 75
  1932. SetBackgroundColor 50 0 25
  1933. SetBorderColor 250 0 250
  1934. SetFontSize 45
  1935. PlayAlertSound 16 250
  1936. MinimapIcon 2 Brown Triangle
  1937. Show
  1938. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1939. ElderItem True
  1940. ItemLevel >= 75
  1941. SetBackgroundColor 25 25 50
  1942. SetBorderColor 225 225 250
  1943. SetFontSize 45
  1944. PlayAlertSound 16 250
  1945. MinimapIcon 2 Blue Triangle
  1946. Show
  1947. Class Sceptre
  1948. ShaperItem True
  1949. ItemLevel >= 75
  1950. SetBackgroundColor 50 0 25
  1951. SetBorderColor 250 0 250
  1952. SetFontSize 45
  1953. PlayAlertSound 16 250
  1954. MinimapIcon 2 Brown Triangle
  1955. Show
  1956. Class Ring Amulet
  1957. ShaperItem True
  1958. ItemLevel >= 75
  1959. SetBackgroundColor 50 0 25
  1960. SetBorderColor 250 0 250
  1961. SetFontSize 45
  1962. PlayAlertSound 16 250
  1963. MinimapIcon 2 Brown Triangle
  1964. Show
  1965. Class Ring Amulet
  1966. ElderItem True
  1967. ItemLevel >= 75
  1968. SetBackgroundColor 25 25 50
  1969. SetBorderColor 225 225 250
  1970. SetFontSize 45
  1971. PlayAlertSound 16 250
  1972. MinimapIcon 2 Blue Triangle
  1973. Show
  1974. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  1975. ShaperItem True
  1976. ItemLevel >= 75
  1977. SetBackgroundColor 50 0 25
  1978. SetBorderColor 0 250 250
  1979. SetFontSize 45
  1980. PlayAlertSound 16 200
  1981. MinimapIcon 2 Brown Triangle
  1982. Show
  1983. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  1984. ElderItem True
  1985. ItemLevel >= 75
  1986. SetBackgroundColor 25 25 50
  1987. SetBorderColor 0 250 250
  1988. SetFontSize 45
  1989. PlayAlertSound 16 200
  1990. MinimapIcon 2 Blue Triangle
  1991. Show
  1992. ShaperItem True
  1993. ItemLevel >= 75
  1994. SetBackgroundColor 50 0 25
  1995. SetBorderColor 200 0 100
  1996. SetFontSize 40
  1997. DropLevel >= 60
  1998. PlayAlertSound 16 200
  1999. MinimapIcon 2 Brown Triangle
  2000. Show
  2001. ElderItem True
  2002. ItemLevel >= 75
  2003. SetBackgroundColor 25 25 50
  2004. SetBorderColor 150 150 200
  2005. SetFontSize 40
  2006. DropLevel >= 60
  2007. PlayAlertSound 16 200
  2008. MinimapIcon 2 Blue Triangle
  2009. Show
  2010. ShaperItem True
  2011. SetBackgroundColor 50 0 25
  2012. SetBorderColor 200 0 100
  2013. SetFontSize 40
  2014. Show
  2015. ElderItem True
  2016. SetBackgroundColor 25 25 50
  2017. SetBorderColor 150 150 200
  2018. SetFontSize 40
  2019.  
  2020. ##################################################
  2021. ############# Section 7 - Sockets ################
  2022. ##################################################
  2023. #tabula exception so it doesn't show with white bg and top sound
  2024. Show
  2025. LinkedSockets = 6
  2026. Rarity Unique
  2027. BaseType "Simple Robe"
  2028. SetTextColor 0 0 0
  2029. SetBackgroundColor 190 0 240
  2030. SetBorderColor 250 250 250
  2031. PlayAlertSound 10 250
  2032. SetFontSize 45
  2033. MinimapIcon 0 Green Star
  2034. PlayEffect Green
  2035. Show
  2036. LinkedSockets = 6
  2037. Rarity Unique
  2038. SetBorderColor 0 0 0
  2039. SetTextColor 250 125 0
  2040. SetBackgroundColor 250 250 250
  2041. PlayAlertSound 6 250
  2042. SetFontSize 45
  2043. MinimapIcon 0 Green Star
  2044. PlayEffect Green
  2045. Show
  2046. LinkedSockets = 6
  2047. Class "Body Armour"
  2048. DropLevel >= 50
  2049. Corrupted False
  2050. SetTextColor 0 200 200
  2051. SetBackgroundColor 250 250 250
  2052. SetBorderColor 0 0 0
  2053. PlayAlertSound 6 250
  2054. SetFontSize 45
  2055. MinimapIcon 0 Green Star
  2056. PlayEffect Green
  2057. Show
  2058. LinkedSockets = 6
  2059. Class "Bow"
  2060. ItemLevel >= 64
  2061. Corrupted False
  2062. SetTextColor 0 200 200
  2063. SetBackgroundColor 250 250 250
  2064. SetBorderColor 0 0 0
  2065. PlayAlertSound 6 250
  2066. SetFontSize 45
  2067. MinimapIcon 0 Green Star
  2068. PlayEffect Green
  2069. Show
  2070. LinkedSockets = 6
  2071. SetTextColor 0 0 0
  2072. SetBackgroundColor 190 0 240
  2073. SetBorderColor 250 250 250
  2074. PlayAlertSound 10 250
  2075. SetFontSize 45
  2076. MinimapIcon 1 Green Star
  2077. PlayEffect Green
  2078. Show
  2079. LinkedSockets >= 5
  2080. Rarity Unique
  2081. SetBackgroundColor 0 255 255
  2082. SetBorderColor 255 255 255
  2083. SetTextColor 225 100 0
  2084. PlayAlertSound 5 150
  2085. SetFontSize 45
  2086. MinimapIcon 0 Blue Star
  2087. PlayEffect Blue
  2088. Show
  2089. Sockets = 6
  2090. Rarity Unique
  2091. SetBackgroundColor 0 150 150
  2092. SetTextColor 225 100 0
  2093. SetBorderColor 225 100 0
  2094. PlayAlertSound 5 150
  2095. SetFontSize 45
  2096. MinimapIcon 0 Green Star
  2097. PlayEffect Green
  2098. Show
  2099. LinkedSockets >= 5
  2100. BaseType "Astral Plate" "Vaal Regalia"
  2101. ItemLevel >= 84
  2102. SetBorderColor 255 255 255
  2103. SetBackgroundColor 0 255 255
  2104. SetTextColor 150 100 0
  2105. PlayAlertSound 1 200
  2106. SetFontSize 45
  2107. MinimapIcon 1 Blue Star
  2108. PlayEffect Blue
  2109. Show
  2110. Sockets = 6
  2111. BaseType "Astral Plate" "Vaal Regalia"
  2112. ItemLevel >= 84
  2113. SetBorderColor 255 255 255
  2114. SetBackgroundColor 0 255 255
  2115. SetTextColor 150 100 0
  2116. PlayAlertSound 3 80
  2117. SetFontSize 45
  2118. MinimapIcon 1 Green Circle
  2119. Show
  2120. Rarity Normal Magic Rare
  2121. Class "Body Armour"
  2122. DropLevel >= 60
  2123. Sockets = 5
  2124. LinkedSockets = 5
  2125. SetBorderColor 0 250 250
  2126. SetBackgroundColor 0 150 150
  2127. PlayAlertSound 1 100
  2128. SetFontSize 45
  2129. Show
  2130. Rarity Normal Magic Rare
  2131. Class "Staves"
  2132. ItemLevel >= 55
  2133. Sockets = 5
  2134. LinkedSockets = 5
  2135. SetBorderColor 0 250 250
  2136. SetBackgroundColor 0 150 150
  2137. PlayAlertSound 1 100
  2138. SetFontSize 45
  2139. Show
  2140. Rarity Normal Magic Rare
  2141. Sockets = 5
  2142. LinkedSockets = 5
  2143. SetBorderColor 0 250 250
  2144. SetBackgroundColor 0 150 150
  2145. PlayAlertSound 1 100
  2146. SetFontSize 45
  2147. Show
  2148. Sockets = 6
  2149. SetTextColor 0 0 0
  2150. SetBackgroundColor 0 200 200
  2151. SetBorderColor 0 0 0
  2152. SetFontSize 38
  2153. PlayAlertSound 3 65
  2154. SetFontSize 45
  2155. MinimapIcon 1 Green Circle
  2156.  
  2157. ##################################################
  2158. ############## Section 8 - Uniques ###############
  2159. ##################################################
  2160. #Exceptions for Guardian drops (Shaper/Elder drops covered by ShapedItem and ElderItem in Section 6 now). Also handles Dying Sun b/c flasks can't be influenced
  2161. #disabled b/c I'm fucking tired of seeing big highlight sapphire ring uniques in elder maps
  2162. #Show
  2163. # BaseType "Terror Claw" "Sapphire Ring" "Gladiator Plate" "Citrine Amulet" "Meatgrinder" "Midnight Blade" "Harbinger Bow" "Lion Pelt" "Ruby Flask"
  2164. # Rarity Unique
  2165. # ItemLevel >= 85
  2166. # SetTextColor 0 0 0
  2167. # SetBackgroundColor 225 100 0
  2168. # SetBorderColor 255 255 255
  2169. # SetFontSize 42
  2170. # PlayAlertSound 5 150
  2171. # MinimapIcon 0 White Star
  2172. # PlayEffect White
  2173. #Prophecy valuable uniques
  2174. Show
  2175. BaseType "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves"
  2176. Rarity Unique
  2177. SetTextColor 0 0 0
  2178. SetBackgroundColor 225 100 0
  2179. SetBorderColor 255 255 255
  2180. SetFontSize 42
  2181. PlayAlertSound 5 150
  2182. MinimapIcon 0 White Star
  2183. PlayEffect White
  2184. #Maximum Tier - Only uniques with VERY high (~150c+) value and no shared basetypes.
  2185. Show
  2186. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Riveted Gloves" "Prophecy Wand" "Rawhide Boots" "Savant's Robe"
  2187. Rarity Unique
  2188. SetBorderColor 0 0 0
  2189. SetTextColor 250 125 0
  2190. SetBackgroundColor 250 250 250
  2191. SetFontSize 45
  2192. PlayAlertSound 6 250
  2193. MinimapIcon 0 White Star
  2194. PlayEffect White
  2195. #High Tier - Basetypes with guaranteed valuable uniques. Should be worth ~10c minimum. Guaranteed high value league specific uniques like The Anticipation (Ezomyte Tower Shield) also belong here
  2196. Show
  2197. BaseType "Citrine Amulet" "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Titan Greaves" "Champion Kite Shield" "Topaz Flask" "Ruby Flask" "Bismuth Flask" "Void Axe" "Cutlass" "Crystal Belt" "Highborn Staff" "Murder Boots" "Callous Mask" "Cardinal Round Shield" "Stygian Vise" "Siege Axe" "Full Wyrmscale" "Ezomyte Tower Shield" "Jingling Spirit Shield" "Rawhide Tower Shield" "Blood Sceptre" "Full Dragonscale" "Vaal Rapier" "Ornate Quiver" "Embroidered Gloves" "Jewelled Foil" "Serpentscale Gauntlets"
  2198. Rarity Unique
  2199. SetTextColor 0 0 0
  2200. SetBackgroundColor 225 100 0
  2201. SetBorderColor 255 255 255
  2202. SetFontSize 42
  2203. PlayAlertSound 5 150
  2204. MinimapIcon 0 Yellow Star
  2205. PlayEffect Yellow
  2206. #Upper Multiple Basetypes / Variable Value Tier - multiple uniques where at least one drops in main game and has 10c or higher value - all others should in regular variable value tier. Teal border. note: judgement staff is weird in here but putting it in the regular tier seems wrong
  2207. Show
  2208. BaseType "Gold Amulet" "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand" "Judgement Staff" "Goathide Boots" "Gavel" "Sorcerer Boots" "Fiend Dagger" "Ezomyte Staff" "Stealth Boots" "Sage Wand" "Sulphur Flask"
  2209. Rarity Unique
  2210. SetTextColor 0 0 0
  2211. SetBorderColor 0 250 250
  2212. SetBackgroundColor 225 100 0
  2213. SetFontSize 40
  2214. PlayAlertSound 4 100
  2215. MinimapIcon 1 Yellow Star
  2216. PlayEffect Yellow Temp
  2217. #Small Value Tier - Basetypes with guaranteed low but consistent value uniques. stuff that is usually 10c or less and should always sell for at least 2c unless absolute bottom roll. If average is <2c it should be in bottom tier catchall. Goldrim should be the highest thing in this tier, anything more should be High Tier
  2218. Show
  2219. Rarity Unique
  2220. BaseType "Leather Cap" "Iron Gauntlets" "Driftwood Wand" "Wool Shoes" "Nightmare Bascinet" "Saintly Chainmail" "Nubuck Boots" "Close Helmet" "Silk Slippers" "Tornado Wand" "Imperial Staff" "Marble Amulet" "Abyssal Axe" "War Sword" "Vanguard Belt" "Archon Kite Shield" "Coiled Staff" "Astral Plate" "Spine Bow" "Opal Sceptre" "Silver Flask" "Assassin's Garb" "Ezomyte Burgonet" "Broadhead Arrow Quiver" "Karui Sceptre" "Silken Hood" "Corsair Sword" "Vaal Regalia" "Sinner Tricorne" "Strapped Mitts" "Sorcerer Gloves" "Midnight Blade" "Wool Gloves" "Blue Pearl Amulet" "Varnished Coat" "Ancient Greaves" "Ancient Gauntlets" "Titanium Spirit Shield" "Ruby Flask" "Pinnacle Tower Shield" "Branded Kite Shield" "Nubuck Gloves" "Colossal Tower Shield" "Festival Mask" "Elegant Ringmail" "Hubris Circlet" "Large Hybrid Flask" "Triumphant Lamellar" "Crusader Chainmail" "Gladius" "Sharktooth Arrow Quiver" "Destroyer Regalia" "Goathide Gloves" "Amethyst Flask" "Zodiac Leather" "Vaal Gauntlets" "Iron Sceptre" "Exquisite Leather" "Corrugated Buckler" "Penetrating Arrow Quiver" "Necromancer Silks" "Steelwood Bow" "Short Bow" "Vaal Sceptre" "Granite Flask" "Stibnite Flask" "Deicide Mask" "Demon Dagger" "Destiny Leather" "Slink Boots"
  2221. SetTextColor 0 0 0
  2222. SetBorderColor 0 0 0
  2223. SetBackgroundColor 225 100 0
  2224. SetFontSize 38
  2225. PlayAlertSound 4 100
  2226. MinimapIcon 1 Yellow Star
  2227. PlayEffect Brown
  2228. #Loreweave / Unique Ring Block - handles ALL rings now, given as they're all must-pick-up regardless if trade or ssf
  2229. Show
  2230. Class Ring
  2231. Rarity Unique
  2232. ItemLevel >= 85
  2233. SetTextColor 0 0 0
  2234. SetBorderColor 250 0 0
  2235. SetBackgroundColor 225 100 0
  2236. SetFontSize 40
  2237. PlayAlertSound 4 100
  2238. MinimapIcon 1 Yellow Star
  2239. PlayEffect Brown
  2240. Show
  2241. Class Ring
  2242. Rarity Unique
  2243. SetTextColor 0 0 0
  2244. SetBorderColor 0 0 0
  2245. SetBackgroundColor 225 100 0
  2246. SetFontSize 40
  2247. PlayAlertSound 4 100
  2248. MinimapIcon 1 Yellow Star
  2249. PlayEffect Brown
  2250. #Multiple Basetypes / Variable Value Tier - Basetypes with both valuable and worthless uniques but where the valuable unique is 10c or less.
  2251. Show
  2252. BaseType "Steelscale Gauntlets" "Spike-Point Arrow Quiver" "Prophet Crown" "Steelscale Gauntlets" "War Hammer" "Imperial Claw" "Eternal Sword" "Heavy Belt" "Paua Amulet" "Coral Amulet" "Crystal Sceptre"
  2253. Rarity Unique
  2254. SetTextColor 0 0 0
  2255. SetBorderColor 0 0 0
  2256. SetBackgroundColor 225 100 0
  2257. SetFontSize 38
  2258. PlayAlertSound 4 100
  2259. MinimapIcon 2 Yellow Star
  2260. PlayEffect Brown Temp
  2261. #Legion League Prediction Tier (will be migrated to other tiers once values are known, includes all new/changed uniques in Legion)
  2262. Show
  2263. BaseType "Titanium Spirit Shield" "Judgement Staff" "Vaal Blade" "Karui Chopper" "War Hammer" "Karui Maul" "Silk Gloves" "Assassin Bow" "Timeworn Claw" "Holy Chainmail" "Sulphur Flask" "Imperial Skean" "Soldier Helmet" "Bronzescale Boots" "Deerskin Gloves" "Clasped Mitts" "Steel Circlet" "Tyrant's Sekhem" "Coral Amulet" "Iron Circlet"
  2264. Rarity Unique
  2265. SetTextColor 0 0 0
  2266. SetBorderColor 0 0 0
  2267. SetBackgroundColor 225 100 0
  2268. SetFontSize 38
  2269. PlayAlertSound 4 100
  2270. MinimapIcon 2 Yellow Star
  2271. PlayEffect Brown Temp
  2272. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  2273. #Breach specific uniques in first block (so the other blocks can be easily deleted if desired)
  2274. Show
  2275. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Blinder" "Thorium Spirit Shield" "Spiraled Wand" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield" "Vaal Axe" "Coronal Leather" "Royal Burgonet"
  2276. Rarity Unique
  2277. SetTextColor 75 75 75
  2278. SetBorderColor 100 100 100
  2279. SetBackgroundColor 225 100 0
  2280. SetFontSize 38
  2281. PlayAlertSound 4 100
  2282. MinimapIcon 2 Brown Star
  2283. PlayEffect Brown Temp
  2284. #Low value league specific uniques (highlighting but no sound on these basetypes)
  2285. Show
  2286. BaseType "Bronzescale Gauntlets" "Great Mallet" "Turquoise Amulet" "Shadow Sceptre"
  2287. Rarity Unique
  2288. SetTextColor 75 75 75
  2289. SetBorderColor 100 100 100
  2290. SetBackgroundColor 225 100 0
  2291. SetFontSize 36
  2292. #All other league-specific uniques
  2293. Show
  2294. BaseType "Vaal Blade" "Rustic Sash" "Agate Amulet" "Leather Belt" "Praetor Crown" "Bronzescale Gauntlets" "Sanctified Life Flask" "Sanctified Mana Flask" "Grand Mana Flask" "Ambush Mitts" "Crusader Helmet" "Shackled Boots"
  2295. Rarity Unique
  2296. SetTextColor 75 75 75
  2297. SetBorderColor 100 100 100
  2298. SetBackgroundColor 225 100 0
  2299. SetFontSize 38
  2300. PlayAlertSound 4 100
  2301. MinimapIcon 2 Brown Star
  2302. PlayEffect Brown Temp
  2303. Show
  2304. BaseType "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Legion Gloves" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots"
  2305. Rarity Unique
  2306. SetTextColor 75 75 75
  2307. SetBorderColor 100 100 100
  2308. SetBackgroundColor 225 100 0
  2309. SetFontSize 38
  2310. PlayAlertSound 4 100
  2311. MinimapIcon 2 Brown Star
  2312. PlayEffect Brown Temp
  2313. #Maelstrom staves are fun (Taryn's)
  2314. Show
  2315. BaseType Staff
  2316. Rarity Unique
  2317. DropLevel = 64
  2318. SetTextColor 0 0 0
  2319. SetBorderColor 0 0 0
  2320. SetBackgroundColor 225 100 0
  2321. SetFontSize 38
  2322. PlayAlertSound 4 100
  2323. MinimapIcon 2 Yellow Star
  2324. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that). Disabled in Strict+
  2325. Show
  2326. Rarity Unique
  2327. ItemLevel <= 67
  2328. BaseType "Driftwood Wand" "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Crystal Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword" "Auric Mace" "Polished Spiked Shield"
  2329. SetTextColor 0 0 0
  2330. SetBorderColor 0 0 0
  2331. SetBackgroundColor 225 100 0
  2332. SetFontSize 38
  2333. PlayAlertSound 4 80
  2334. MinimapIcon 2 Yellow Star
  2335. #Bottom Tier Uniques: Fated-capable uniques have a purple border, no sound, darker background (this section is fairly rough/old and a lot of the lines are caught by previous blocks)
  2336. Show
  2337. Rarity Unique
  2338. BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Iron Ring" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer" "Coral Ring"
  2339. SetTextColor 0 0 0
  2340. SetBorderColor 0 0 0
  2341. SetBorderColor 150 0 250
  2342. SetBackgroundColor 200 75 0
  2343. SetFontSize 36
  2344. #Bottom Tier Uniques: All other low value, mostly shit uniques. no sound, darker background
  2345. Show
  2346. Rarity Unique
  2347. SetTextColor 0 0 0
  2348. SetBorderColor 0 0 0
  2349. SetBackgroundColor 200 75 0
  2350. SetFontSize 36
  2351. # PlayAlertSound 4 100 #SSF Players - Enable this line to sound ALL uniques for alch shards
  2352.  
  2353. ##################################################
  2354. ######### Section 9 - Divination Cards ###########
  2355. ##################################################
  2356. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  2357. #Note: All div cards make sounds by default. There are 3 categories.
  2358. #stupid fucking exception for The Wolf's Shadow bottom tier highlighting otherwise it gets caught by The Wolf highlighting. note: no way around this, if the block is moved down then an excpetion is needed for Death vs Beauty through Death instead. GGG pls stop using partial names of one card in another
  2359. Show
  2360. BaseType "The Wolf's Shadow"
  2361. Class "Divination Card"
  2362. SetTextColor 0 0 0
  2363. SetBorderColor 0 0 0
  2364. SetBackgroundColor 110 160 210
  2365. SetFontSize 36
  2366. #another fucking exception block for The Master Artisan GGG PLS STOP DOING THIS >:-/
  2367. Show
  2368. BaseType "The Master Artisan"
  2369. Class "Divination Card"
  2370. SetTextColor 0 0 0
  2371. SetBorderColor 0 0 0
  2372. SetBackgroundColor 150 200 250
  2373. PlayAlertSound 3 125
  2374. SetFontSize 40
  2375. MinimapIcon 2 Blue Square
  2376. PlayEffect Blue Temp
  2377. #Maximum Tier: Extreme Value only (always hundreds of chaos). White background. Really just HH and mirror cards.
  2378. Show
  2379. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Immortal Resolve"
  2380. SetBorderColor 0 0 0
  2381. SetTextColor 240 0 240
  2382. SetBackgroundColor 250 250 250
  2383. SetFontSize 45
  2384. PlayAlertSound 6 250
  2385. MinimapIcon 0 White Square
  2386. PlayEffect White
  2387. #Top Tier: VERY high and consistent value (15c+), very few cards should be in this tier. Fuschia background and max tier sound. Cutoff to lavender tier is whatever Abandoned Wealth is worth that league.
  2388. Show
  2389. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "Hunter's Reward" "The Formless Sea" "The Immortal" "Mawr Blaid" "The Celestial Justicar" "The Brittle Emperor" "Wealth and Power" "The Hunger" "The Polymath" "Abandoned Wealth" "The World Eater" "The Iron Bard" "The Undisputed" "Perfection" "The Master" "The Samurai's Eye" "The Celestial Stone" "The Wolven King's Bite" "The Wind" "The Endless Darkness" "Beauty Through Death" "The Spark and the Flame" "The Enlightened" "The Mayor" "The Queen" "Boon of the First Ones" "The Dragon's Heart" "The Sacrifice" "The Nurse" "The Mad King" "Seven Years Bad Luck" "The Life Thief" "The Risk" "The Ethereal" "Alluring Bounty" "Dark Dreams"
  2390. Class "Divination Card"
  2391. SetTextColor 0 0 0
  2392. SetBorderColor 0 0 0
  2393. SetBackgroundColor 250 100 200
  2394. PlayAlertSound 6 200
  2395. SetFontSize 45
  2396. MinimapIcon 0 Red Square
  2397. PlayEffect Red
  2398. #High Tier: 3c or higher per card. Lavender background, mid tier sound.
  2399. Show
  2400. BaseType "The Devastator" "The Artist" "The Saint's Treasure" "The Dapper Prodigy" "The Void" "The Sephirot" "The Warlord" "The Vast" "The Throne" "The Aesthete" "The Wolf" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Cursed King" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "Last Hope" "The Harvester" "The Dark Mage" "Bowyer's Dream" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Standoff" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Professor" "The Jeweller's Boon" "The Darkest Dream" "The Hale Heart" "The Beast" "The Innocent" "The Price of Protection" "The Cacophony" "The Wilted Rose" "Merciless Armament" "Rebirth" "Left to Fate" "The Thaumaturgist" "Dab of Ink" "The Journey" "The Landing" "The Messenger" "Monochrome" "The Seeker" "Alone in the Darkness" "The Porcupine" "The Soul" "The Last One Standing" "Buried Treasure" "Burning Blood" "Demigod's Wager" "Imperial Legacy" "Pride of the First Ones" "The Primordial"
  2401. Class "Divination Card"
  2402. SetTextColor 0 0 0
  2403. SetBorderColor 0 0 0
  2404. SetBackgroundColor 200 150 250
  2405. PlayAlertSound 2 125
  2406. SetFontSize 45
  2407. MinimapIcon 1 Blue Square
  2408. PlayEffect Blue
  2409. #Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos.
  2410. Show
  2411. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Wolf's Shadow" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Lunaris Priestess" "The Conduit" "The Fox" "The Realm" "The Betrayal" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch" "Ruthless Ceinture" "The Siren" "Death" "Call to the First Ones" "The Hermit" "The Puzzle" "The Fathomless Depths" "Audacity" "Doedre's Madness" "Rain Tempter" "Anarchy's Price" "The Watcher" "The Coming Storm" "Dark Temptation" "Blazing Fire"
  2412. Class "Divination Card"
  2413. SetTextColor 0 0 0
  2414. SetBorderColor 0 0 0
  2415. # SetBackgroundColor 150 200 250
  2416. # SetBackgroundColor 125 175 225
  2417. SetBackgroundColor 110 160 210
  2418. SetFontSize 36
  2419. #Beyond trash tier: Actually hidden, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  2420. Hide
  2421. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade"
  2422. Class "Divination Card"
  2423. SetTextColor 0 0 0
  2424. SetBorderColor 0 0 0
  2425. # SetBackgroundColor 150 200 250
  2426. # SetBackgroundColor 125 175 225
  2427. SetBackgroundColor 110 160 210
  2428. #All the rest - Default/Basic Tier: light blue color and sound, usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  2429. Show
  2430. Class "Divination Card"
  2431. SetTextColor 0 0 0
  2432. SetBorderColor 0 0 0
  2433. SetBackgroundColor 150 200 250
  2434. PlayAlertSound 3 125
  2435. SetFontSize 40
  2436. MinimapIcon 2 Blue Square
  2437. PlayEffect Blue Temp
  2438.  
  2439. ##################################################
  2440. ####### Section 10 - Basetypes & Crafting ########
  2441. ##################################################
  2442. #Brown backgrounds on the super valuable basetypes, always redundant with lower blocks (usually ES, some jewelery). Updated according to league demand
  2443. #High Priority Top Tier Craft - Brown Background, White Border - stuff that's always selling (usually only meta relevant i84+ helms for lab enchants)
  2444. Show
  2445. BaseType "Hubris Circlet"
  2446. ItemLevel >= 86
  2447. SetBorderColor 250 200 150
  2448. SetBackgroundColor 0 30 0
  2449. SetFontSize 42
  2450. Show
  2451. BaseType "Hubris Circlet"
  2452. ItemLevel >= 84
  2453. SetBorderColor 150 100 0
  2454. SetBackgroundColor 0 30 0
  2455. SetFontSize 40
  2456.  
  2457. #i86 Priority - Bases with consistently high (10c+) value even later into the league (tldr: shields) note: removed lacquered for now, need to check Synth econ to see if it should stay or not
  2458. Show
  2459. BaseType "Titanium Spirit Shield" "Ezomyte Tower Shield"
  2460. ItemLevel >= 86
  2461. SetBorderColor 250 250 250
  2462. SetFontSize 45
  2463. PlayEffect White Temp
  2464. MinimapIcon 2 White Triangle
  2465.  
  2466. #Ultra Rare Top Ilvl Base Highlighting (White BG / Brown Text)
  2467. Show
  2468. BaseType "Bone Helmet"
  2469. ItemLevel >= 86
  2470. SetBackgroundColor 250 250 250
  2471. SetTextColor 150 100 0
  2472. SetBorderColor 0 0 0
  2473. SetFontSize 45
  2474. PlayAlertSound 6 200
  2475. MinimapIcon 1 Brown Diamond
  2476. PlayEffect White
  2477.  
  2478. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  2479. Show
  2480. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  2481. SetTextColor 200 0 250
  2482. SetFontSize 40
  2483. MinimapIcon 1 Red Diamond
  2484. PlayEffect Red
  2485.  
  2486. #ID'd craft with good mods
  2487. Show
  2488. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  2489. HasExplicitMod "Tyrannical" "Merciless"
  2490. SetTextColor 150 50 250
  2491. SetFontSize 36
  2492. Show
  2493. BaseType "Jewelled Foil" "Spiraled Foil"
  2494. HasExplicitMod "Electrocuting"
  2495. SetTextColor 150 50 250
  2496. SetFontSize 36
  2497. Show
  2498. BaseType "Void Sceptre" "Opal Sceptre" "Sambar Sceptre" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield"
  2499. HasExplicitMod "Glyphic" "Runic" "Heartstopping" "Gelid" "Tul's" "Cryomancer's" "Esh's" "Ionising" "Xoph's" "Pyroclastic"
  2500. SetTextColor 150 50 250
  2501. SetFontSize 36
  2502. Show
  2503. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  2504. HasExplicitMod "of Unmaking" "of Ruin"
  2505. SetTextColor 150 50 250
  2506. SetFontSize 36
  2507. Show
  2508. BaseType "Vaal Regalia"
  2509. HasExplicitMod "Resplendent"
  2510. SetTextColor 150 50 250
  2511. SetFontSize 36
  2512. Show
  2513. BaseType "Titanium Spirit Shield"
  2514. HasExplicitMod "Incandescent"
  2515. SetTextColor 150 50 250
  2516. SetFontSize 36
  2517. Show
  2518. BaseType "Astral Plate"
  2519. HasExplicitMod "Rapturous" "Prime"
  2520. SetTextColor 150 50 250
  2521. SetFontSize 36
  2522. Show
  2523. BaseType "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield"
  2524. HasExplicitMod "Vigorous"
  2525. SetTextColor 150 50 250
  2526. SetFontSize 36
  2527. Show
  2528. BaseType "Leather Belt" "Heavy Belt"
  2529. HasExplicitMod "Fecund" "Overpowering" "Devastating"
  2530. SetTextColor 150 50 250
  2531. SetFontSize 36
  2532. Show
  2533. BaseType "Coral Ring" "Two-Stone Ring" "Sapphire Ring" "Ruby Ring" "Topaz Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Agate Amulet" "Citrine Amulet" "Turquoise Amulet" "Onyx Amulet" "Unset Ring"
  2534. HasExplicitMod "Virile" "Rotund" "Athlete's" "Overpowering" "Devastating"
  2535. SetTextColor 150 50 250
  2536. SetFontSize 36
  2537. Show
  2538. Class Jewel
  2539. HasExplicitMod "Vivid"
  2540. SetBorderColor 250 175 0
  2541. SetTextColor 150 50 250
  2542. SetFontSize 36
  2543. Show
  2544. BaseType "Breach Ring"
  2545. HasExplicitMod "of Exile" "of Bameth"
  2546. SetTextColor 150 50 250
  2547. SetBorderColor 75 150 255
  2548. SetBackgroundColor 0 50 100
  2549. SetFontSize 36
  2550. Show
  2551. BaseType "Unset Ring"
  2552. HasExplicitMod "Flawless"
  2553. SetTextColor 150 50 250
  2554. SetBorderColor 75 150 255
  2555. SetBackgroundColor 0 50 100
  2556. SetFontSize 36
  2557. Show
  2558. BaseType "Quicksilver Flask" "Basalt Flask" "Jade Flask" "Diamond Flask" "Quartz Flask"
  2559. HasExplicitMod "Chemist's"
  2560. Corrupted False
  2561. SetTextColor 200 150 250
  2562. SetFontSize 36
  2563. #disabled for now until I decide what to do with this
  2564. #Show
  2565. # Class "Gloves" "Boots" "Helm"
  2566. # HasExplicitMod "Athlete's" "Fecund"
  2567. # SetTextColor 150 50 250
  2568. # SetFontSize 36
  2569. #Show
  2570. # Class "Boots"
  2571. # HasExplicitMod "Hellion's" "Cheetah's"
  2572. # SetTextColor 150 50 250
  2573. # SetFontSize 36
  2574.  
  2575. #i86 Highlight Blocks
  2576. #Rare i86 Jewellery - Bright Tan Border, brown background
  2577. Show
  2578. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet" "Moonstone Ring"
  2579. Rarity Rare
  2580. ItemLevel >= 86
  2581. SetBorderColor 175 75 255
  2582. SetBackgroundColor 50 0 100
  2583. SetBorderColor 250 200 175
  2584. SetFontSize 42
  2585. Show
  2586. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2587. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2588. Height = 1
  2589. Rarity Rare
  2590. ItemLevel >= 86
  2591. SetBorderColor 75 150 255
  2592. SetBackgroundColor 0 50 100
  2593. SetBorderColor 250 200 175
  2594. SetFontSize 40
  2595. DisableDropSound
  2596. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2597. Show
  2598. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2599. Rarity Rare
  2600. ItemLevel >= 86
  2601. SetBorderColor 250 200 150
  2602. SetFontSize 40
  2603. Show
  2604. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2605. Rarity Rare
  2606. ItemLevel >= 86
  2607. SetBorderColor 250 200 150
  2608. SetFontSize 40
  2609. #All the rest - Bright Tan Border, large font
  2610. Show
  2611. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2612. ItemLevel >= 86
  2613. SetBorderColor 250 200 150
  2614. SetFontSize 40
  2615. Show
  2616. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2617. ItemLevel >= 86
  2618. SetBorderColor 250 200 150
  2619. SetFontSize 40
  2620. Show
  2621. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2622. ItemLevel >= 86
  2623. SetBorderColor 250 200 150
  2624. SetFontSize 40
  2625. Show
  2626. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2627. ItemLevel >= 86
  2628. SetBorderColor 250 200 150
  2629. SetFontSize 40
  2630. Show
  2631. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2632. ItemLevel >= 86
  2633. SetBorderColor 250 200 150
  2634. SetFontSize 40
  2635. Show
  2636. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2637. ItemLevel >= 86
  2638. SetBorderColor 250 200 150
  2639. SetFontSize 40
  2640. #awkward items (maelstrom staff, sai)
  2641. Show
  2642. BaseType Staff
  2643. DropLevel = 64
  2644. ItemLevel >= 86
  2645. SetBorderColor 250 200 150
  2646. SetFontSize 40
  2647. Show
  2648. BaseType "Sai"
  2649. Class Dagger
  2650. ItemLevel >= 86
  2651. SetBorderColor 250 200 150
  2652. SetFontSize 40
  2653.  
  2654. #i85 Highlight Blocks
  2655. #Rare Top level Jewellery - Bright brown border, brown background
  2656. Show
  2657. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet" "Moonstone Ring"
  2658. Rarity Rare
  2659. ItemLevel >= 85
  2660. SetBorderColor 175 75 255
  2661. SetBackgroundColor 50 0 100
  2662. SetBorderColor 250 175 0
  2663. SetFontSize 40
  2664. Show
  2665. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2666. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2667. Height = 1
  2668. Rarity Rare
  2669. ItemLevel >= 85
  2670. SetBorderColor 75 150 255
  2671. SetBackgroundColor 0 50 100
  2672. SetBorderColor 250 175 0
  2673. SetFontSize 38
  2674. DisableDropSound
  2675. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2676. Show
  2677. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2678. Rarity Rare
  2679. ItemLevel >= 85
  2680. SetBorderColor 200 150 0
  2681. SetFontSize 38
  2682. Show
  2683. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2684. Rarity Rare
  2685. ItemLevel >= 85
  2686. SetBorderColor 200 150 0
  2687. SetFontSize 36
  2688. #All the rest - Bright Brown Border, slightly larger font
  2689. Show
  2690. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2691. ItemLevel >= 85
  2692. SetBorderColor 200 150 0
  2693. SetFontSize 36
  2694. Show
  2695. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2696. ItemLevel >= 85
  2697. SetBorderColor 200 150 0
  2698. SetFontSize 36
  2699. Show
  2700. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2701. ItemLevel >= 85
  2702. SetBorderColor 200 150 0
  2703. SetFontSize 36
  2704. Show
  2705. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2706. ItemLevel >= 85
  2707. SetBorderColor 200 150 0
  2708. SetFontSize 36
  2709. Show
  2710. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2711. ItemLevel >= 85
  2712. SetBorderColor 200 150 0
  2713. SetFontSize 36
  2714. Show
  2715. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2716. ItemLevel >= 85
  2717. SetBorderColor 200 150 0
  2718. SetFontSize 36
  2719. #awkward items (maelstrom staff, sai)
  2720. Show
  2721. BaseType Staff
  2722. DropLevel = 64
  2723. ItemLevel >= 85
  2724. SetBorderColor 200 150 0
  2725. SetFontSize 36
  2726. Show
  2727. BaseType "Sai"
  2728. Class Dagger
  2729. ItemLevel >= 85
  2730. SetBorderColor 200 150 0
  2731. SetFontSize 36
  2732.  
  2733. #i84 Highlight Blocks
  2734. #Rare Top level Jewellery - Bright brown border, brown background
  2735. Show
  2736. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet" "Moonstone Ring"
  2737. Rarity Rare
  2738. ItemLevel >= 84
  2739. SetBorderColor 175 75 255
  2740. SetBackgroundColor 50 0 100
  2741. SetBorderColor 200 135 0
  2742. SetFontSize 38
  2743. Show
  2744. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2745. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2746. Height = 1
  2747. Rarity Rare
  2748. ItemLevel >= 84
  2749. SetBorderColor 75 150 255
  2750. SetBackgroundColor 0 50 100
  2751. SetBorderColor 200 135 0
  2752. SetFontSize 36
  2753. DisableDropSound
  2754. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2755. Show
  2756. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2757. Rarity Rare
  2758. ItemLevel >= 84
  2759. SetBorderColor 150 100 0
  2760. SetFontSize 36
  2761. Show
  2762. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2763. Rarity Rare
  2764. ItemLevel >= 84
  2765. SetBorderColor 150 100 0
  2766. #All the rest - Dim Brown Border
  2767. Show
  2768. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2769. ItemLevel >= 84
  2770. SetBorderColor 150 100 0
  2771. Show
  2772. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2773. ItemLevel >= 84
  2774. SetBorderColor 150 100 0
  2775. Show
  2776. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2777. ItemLevel >= 84
  2778. SetBorderColor 150 100 0
  2779. Show
  2780. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2781. ItemLevel >= 84
  2782. SetBorderColor 150 100 0
  2783. Show
  2784. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2785. ItemLevel >= 84
  2786. SetBorderColor 150 100 0
  2787. Show
  2788. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2789. ItemLevel >= 84
  2790. SetBorderColor 150 100 0
  2791. #awkward items (maelstrom staff, sai)
  2792. Show
  2793. BaseType Staff
  2794. DropLevel = 64
  2795. ItemLevel >= 84
  2796. SetBorderColor 150 100 0
  2797. Show
  2798. BaseType "Sai"
  2799. Class Dagger
  2800. ItemLevel >= 84
  2801. SetBorderColor 150 100 0
  2802.  
  2803. #Scarce Atlas jewellery bases in top tier despite not 84+ because they're worth a fucking shitload, also code priority issues with putting them any lower
  2804. Show
  2805. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet"
  2806. ItemLevel >= 86
  2807. SetBackgroundColor 75 0 75
  2808. SetBorderColor 250 200 150
  2809. SetTextColor 0 255 255
  2810. SetFontSize 45
  2811. PlayAlertSound 13 250
  2812. MinimapIcon 0 Blue Diamond
  2813. PlayEffect Blue
  2814. Show
  2815. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet"
  2816. ItemLevel >= 85
  2817. SetBackgroundColor 75 0 75
  2818. SetBorderColor 200 150 0
  2819. SetTextColor 0 255 255
  2820. SetFontSize 45
  2821. PlayAlertSound 13 250
  2822. MinimapIcon 1 Blue Diamond
  2823. PlayEffect Blue
  2824. Show
  2825. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet"
  2826. ItemLevel >= 84
  2827. SetBackgroundColor 75 0 75
  2828. SetBorderColor 150 100 0
  2829. SetTextColor 0 255 255
  2830. SetFontSize 45
  2831. PlayAlertSound 13 250
  2832. MinimapIcon 1 Blue Diamond
  2833. PlayEffect Blue
  2834. Show
  2835. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet"
  2836. SetBackgroundColor 75 0 75
  2837. SetBorderColor 225 0 225
  2838. SetTextColor 0 255 255
  2839. SetFontSize 40
  2840. PlayAlertSound 13 250
  2841. MinimapIcon 2 Blue Diamond
  2842. PlayEffect Blue
  2843. Show
  2844. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2845. ItemLevel >= 84
  2846. SetBorderColor 200 0 200
  2847. SetBackgroundColor 75 0 75
  2848. SetFontSize 40
  2849. PlayAlertSound 13 250
  2850. MinimapIcon 2 Blue Diamond
  2851. PlayEffect Blue
  2852. Show
  2853. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2854. ItemLevel >= 86
  2855. SetBorderColor 250 200 150
  2856. SetBackgroundColor 75 0 75
  2857. SetFontSize 40
  2858. PlayAlertSound 13 250
  2859. MinimapIcon 2 Blue Diamond
  2860. PlayEffect Blue
  2861. Show
  2862. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2863. ItemLevel >= 85
  2864. SetBorderColor 200 150 0
  2865. SetBackgroundColor 75 0 75
  2866. SetFontSize 40
  2867. PlayAlertSound 13 250
  2868. MinimapIcon 2 Blue Diamond
  2869. PlayEffect Blue
  2870. Show
  2871. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2872. ItemLevel >= 84
  2873. SetBorderColor 150 100 0
  2874. SetBackgroundColor 75 0 75
  2875. SetFontSize 40
  2876. PlayAlertSound 13 250
  2877. MinimapIcon 2 Blue Diamond
  2878. PlayEffect Blue
  2879.  
  2880. ##################################################
  2881. ######## Section 11 - Rare Highlighting ##########
  2882. ##################################################
  2883. #fuschia borders rare atlas bases
  2884. Show
  2885. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2886. Rarity Rare
  2887. SetBorderColor 200 0 200
  2888. SetFontSize 38
  2889. #violet borders top rares
  2890. Show
  2891. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  2892. Rarity Rare
  2893. SetBorderColor 150 0 255
  2894. SetFontSize 36
  2895. Show
  2896. BaseType "Astral Plate" "Vaal Regalia" "Titanium Spirit Shield"
  2897. Rarity Rare
  2898. SetBorderColor 150 0 255
  2899. SetFontSize 34
  2900. #blue borders 2nd tier rares
  2901. Show
  2902. BaseType "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Ezomyte Tower Shield"
  2903. Rarity Rare
  2904. SetBorderColor 75 150 255
  2905. SetFontSize 36
  2906. Show
  2907. BaseType "Assassin's Garb"
  2908. Rarity Rare
  2909. SetBorderColor 75 150 255
  2910. #light blue borders on caster weapons
  2911. #note: removed border from eclipse staff due to zero demand
  2912. Show
  2913. BaseType "Copper Kris" "Golden Kris" "Platinum Kris" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Sambar Sceptre" "Opal Sceptre" "Void Sceptre"
  2914. Rarity Rare
  2915. SetBorderColor 150 200 250
  2916. SetFontSize 36
  2917. Show
  2918. BaseType "Profane Wand" "Opal Wand"
  2919. Rarity Rare
  2920. SetBorderColor 150 200 250
  2921. SetFontSize 34
  2922. #lime green on ranged weapons
  2923. Show
  2924. BaseType "Harbinger Bow" "Penetrating Arrow Quiver" "Imperial Bow"
  2925. Rarity Rare
  2926. # SetBorderColor 150 250 50
  2927. SetBorderColor 125 200 40
  2928. SetFontSize 34
  2929. #maroon on melee weapons
  2930. Show
  2931. BaseType "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet"
  2932. Rarity Rare
  2933. SetBorderColor 128 0 0
  2934. SetFontSize 34
  2935. Show
  2936. BaseType "Imperial Skean" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Spiraled Foil" "Behemoth Mace"
  2937. Rarity Rare
  2938. SetBorderColor 128 0 0
  2939. Show
  2940. BaseType "Vaal Axe" "Coronal Maul" "Exquisite Blade"
  2941. Rarity Rare
  2942. SetBorderColor 128 0 0
  2943. SetFontSize 34
  2944. #Second-Tier 2x2 highlighting
  2945. #blue border exceptions (only applies in strict version)
  2946. Show
  2947. BaseType "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  2948. Rarity Rare
  2949. Height = 2
  2950. Width = 2
  2951. SetBorderColor 75 150 255
  2952. SetFontSize 36
  2953. #Expanded 2nd tier gloves, boots, shields due to meta demand
  2954. Show
  2955. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets" "Shagreen Gloves"
  2956. Rarity Rare
  2957. Height = 2
  2958. Width = 2
  2959. SetBorderColor 75 150 255
  2960. SetFontSize 36
  2961. Show
  2962. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  2963. Rarity Rare
  2964. Height = 2
  2965. Width = 2
  2966. SetBorderColor 75 150 255
  2967. SetFontSize 36
  2968. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  2969. #new: blue borders on all droplevel 60+ boots
  2970. Show
  2971. Class "Boots"
  2972. Rarity Rare
  2973. DropLevel >= 60
  2974. SetBorderColor 75 150 255
  2975. SetFontSize 36
  2976.  
  2977. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  2978. #bigger font sizes and purple highlighting at low levels - next 3 blocks in General Filter Only
  2979. Show
  2980. ItemLevel <= 25
  2981. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Rustic Sash" "Iron Ring"
  2982. Rarity Rare
  2983. SetBorderColor 175 75 255
  2984. SetBackgroundColor 50 0 100
  2985. SetFontSize 45
  2986. Show
  2987. ItemLevel <= 47
  2988. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Prismatic Ring"
  2989. Rarity Rare
  2990. SetBorderColor 175 75 255
  2991. SetBackgroundColor 50 0 100
  2992. SetFontSize 45
  2993. Show
  2994. ItemLevel <= 47
  2995. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2996. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2997. Height = 1
  2998. Rarity Rare
  2999. SetBorderColor 75 150 255
  3000. SetBackgroundColor 0 50 100
  3001. SetFontSize 40
  3002. #t1 bases - purple
  3003. Show
  3004. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet"
  3005. Rarity Rare
  3006. SetBorderColor 175 75 255
  3007. SetBackgroundColor 50 0 100
  3008. SetFontSize 38
  3009. #t2 bases - blue
  3010. Show
  3011. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  3012. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  3013. Height = 1
  3014. Rarity Rare
  3015. SetBorderColor 75 150 255
  3016. SetBackgroundColor 0 50 100
  3017. SetFontSize 36
  3018. Show
  3019. BaseType "Breach Ring"
  3020. SetBorderColor 75 150 255
  3021. SetBackgroundColor 0 50 100
  3022. SetFontSize 34
  3023. DisableDropSound
  3024.  
  3025. ##################################################
  3026. ########## Section 12 - Miscellaneous ############
  3027. ##################################################
  3028. #Common Atlas bases (magic included due to rarity here)
  3029. Show
  3030. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  3031. Rarity Normal Magic
  3032. SetBorderColor 200 0 200
  3033. Show
  3034. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  3035. Rarity Normal Magic
  3036. SetBorderColor 200 0 200
  3037.  
  3038. #Oddball items & items that should never normally drop
  3039. Show
  3040. Class "Quest Items"
  3041. SetTextColor 0 250 0
  3042. SetBorderColor 0 250 0
  3043. SetFontSize 45
  3044. MinimapIcon 0 Green Triangle
  3045. PlayEffect Green
  3046. Show
  3047. Class "Amulet" "Ring"
  3048. Identified True
  3049. Corrupted True
  3050. SetBorderColor 175 0 0
  3051. Show
  3052. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  3053. SetFontSize 42
  3054. SetBackgroundColor 100 66 0
  3055. SetBorderColor 0 255 255
  3056. Show
  3057. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  3058. SetFontSize 42
  3059. SetBackgroundColor 100 66 0
  3060. SetBorderColor 0 255 255
  3061.  
  3062. #Lavender border around 75+ jewellery
  3063. Show
  3064. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  3065. ItemLevel >= 75
  3066. Rarity Normal
  3067. SetBorderColor 150 120 255
  3068. Show
  3069. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  3070. ItemLevel >= 72
  3071. Rarity Normal
  3072.  
  3073. #3CL - Ridiculously specific spot b/c of code prioritization
  3074. #racechromes (small chromes w/big font size at lower levels)
  3075. Show
  3076. ItemLevel <= 45
  3077. Sockets >= 3
  3078. SocketGroup RGB
  3079. Width = 2
  3080. Height = 2
  3081. SetBorderColor 150 150 150
  3082. SetBackgroundColor 40 40 40
  3083. SetFontSize 40
  3084. Show
  3085. ItemLevel <= 45
  3086. Sockets >= 3
  3087. SocketGroup RGB
  3088. Width = 1
  3089. Height = 3
  3090. SetBorderColor 150 150 150
  3091. SetBackgroundColor 40 40 40
  3092. SetFontSize 40
  3093. #smallchromes (always show)
  3094. Show
  3095. Sockets >= 3
  3096. SocketGroup RGB
  3097. Width = 2
  3098. Height = 2
  3099. SetBorderColor 150 150 150
  3100. SetBackgroundColor 40 40 40
  3101. Show
  3102. Sockets >= 3
  3103. SocketGroup RGB
  3104. Width = 1
  3105. Height = 3
  3106. SetBorderColor 150 150 150
  3107. SetBackgroundColor 40 40 40
  3108. #midchromes (show until red tier maps)
  3109. Show
  3110. Sockets >= 3
  3111. ItemLevel <= 77
  3112. SocketGroup RGB
  3113. Width = 2
  3114. Height = 3
  3115. SetBorderColor 150 150 150
  3116. SetBackgroundColor 40 40 40
  3117. #bigchromes (4x2's, very low level only)
  3118. Show
  3119. Sockets >= 3
  3120. ItemLevel <= 47
  3121. SocketGroup RGB
  3122. SetBorderColor 150 150 150
  3123. SetBackgroundColor 40 40 40
  3124.  
  3125. ##################################################
  3126. ######### Section 13 - Global Levelling ##########
  3127. ##################################################
  3128. #High priority items that affect all archetypes
  3129. #mervail
  3130. Show
  3131. BaseType "Sapphire Ring"
  3132. ItemLevel <= 14
  3133. SetBorderColor 150 120 255
  3134. SetBackgroundColor 50 40 80
  3135. SetFontSize 45
  3136. PlayAlertSound 13 150
  3137. MinimapIcon 2 Blue Triangle
  3138. #fidelitas
  3139. Show
  3140. BaseType "Topaz Ring"
  3141. ItemLevel <= 18
  3142. SetBorderColor 150 120 255
  3143. SetBackgroundColor 50 40 80
  3144. SetFontSize 45
  3145. PlayAlertSound 13 150
  3146. MinimapIcon 2 Blue Triangle
  3147. #act 3 resist ring shuffle
  3148. Show
  3149. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  3150. Rarity Magic Rare
  3151. ItemLevel >= 20
  3152. ItemLevel <= 35
  3153. SetBorderColor 150 120 255
  3154. SetBackgroundColor 50 40 80
  3155. SetFontSize 45
  3156. PlayAlertSound 13 100
  3157. MinimapIcon 2 Blue Triangle
  3158. Show
  3159. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  3160. ItemLevel >= 20
  3161. ItemLevel <= 35
  3162. SetBorderColor 150 120 255
  3163. SetBackgroundColor 50 40 80
  3164. SetFontSize 45
  3165. Show
  3166. ItemLevel <= 35
  3167. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  3168. SetBorderColor 150 120 255
  3169. SetFontSize 45
  3170. Show
  3171. ItemLevel <= 47
  3172. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  3173. SetBorderColor 150 120 255
  3174. SetFontSize 40
  3175. Show
  3176. ItemLevel <= 67
  3177. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  3178. Rarity Magic
  3179. SetBorderColor 150 120 255
  3180. SetFontSize 40
  3181. Show
  3182. ItemLevel <= 15
  3183. BaseType "Leather Belt" "Coral Ring"
  3184. Rarity Magic
  3185. SetBorderColor 255 204 102
  3186. SetFontSize 45
  3187. Show
  3188. ItemLevel <= 35
  3189. BaseType "Leather Belt" "Coral Ring"
  3190. SetBorderColor 255 204 102
  3191. SetFontSize 45
  3192. Show
  3193. ItemLevel <= 47
  3194. BaseType "Leather Belt" "Coral Ring"
  3195. SetBorderColor 255 204 102
  3196. SetFontSize 40
  3197. Show
  3198. ItemLevel <= 15
  3199. BaseType "Rustic Sash"
  3200. SetBorderColor 200 80 0
  3201. SetFontSize 45
  3202. Show
  3203. ItemLevel <= 47
  3204. BaseType "Rustic Sash"
  3205. Rarity Magic
  3206. SetBorderColor 250 100 0
  3207. SetFontSize 45
  3208. Show
  3209. ItemLevel <= 47
  3210. BaseType "Rustic Sash"
  3211. SetBorderColor 200 80 0
  3212. SetFontSize 40
  3213. Show
  3214. ItemLevel <= 15
  3215. BaseType "Iron Ring"
  3216. SetBorderColor 200 80 0
  3217. SetFontSize 45
  3218. Show
  3219. ItemLevel <= 25
  3220. BaseType "Iron Ring"
  3221. SetBorderColor 200 80 0
  3222. SetFontSize 40
  3223. Show
  3224. ItemLevel <= 15
  3225. BaseType "Heavy Belt"
  3226. SetBorderColor 200 0 200
  3227. SetFontSize 45
  3228. Show
  3229. ItemLevel <= 25
  3230. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  3231. SetBorderColor 200 0 200
  3232. SetBackgroundColor 35 0 35
  3233. SetFontSize 45
  3234. Show
  3235. ItemLevel <= 35
  3236. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  3237. SetBorderColor 200 0 200
  3238. SetFontSize 40
  3239. Show
  3240. ItemLevel <= 15
  3241. BaseType "Amber Amulet"
  3242. SetBorderColor 200 0 200
  3243. SetBackgroundColor 35 0 35
  3244. SetFontSize 45
  3245. PlayAlertSound 16 150
  3246. Show
  3247. ItemLevel <= 15
  3248. BaseType "Jade Amulet" "Lapis Amulet"
  3249. SetBorderColor 200 0 200
  3250. SetBackgroundColor 35 0 35
  3251. SetFontSize 45
  3252. Show
  3253. ItemLevel <= 25
  3254. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet" "Heavy Belt"
  3255. SetBorderColor 200 0 200
  3256. SetFontSize 38
  3257. Show
  3258. ItemLevel <= 69
  3259. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  3260. Rarity Normal Magic
  3261. Show
  3262. ItemLevel <= 69
  3263. BaseType "Rustic Sash"
  3264. Rarity Normal Magic
  3265. Show
  3266. ItemLevel <= 47
  3267. BaseType "Heavy Belt" "Iron Ring"
  3268. Show
  3269. Class "Ring" "Amulet" "Belt"
  3270. ItemLevel <= 15
  3271. Rarity Magic
  3272. SetFontSize 45
  3273. Show
  3274. BaseType "Coral Amulet" "Paua Amulet" "Chain Belt"
  3275. ItemLevel <= 11
  3276. SetFontSize 42
  3277.  
  3278. #tan border on magic and rare levelling boots
  3279. Show
  3280. HasExplicitMod "Runner's" "Sprinter's"
  3281. ItemLevel <= 25
  3282. SetTextColor 250 0 125
  3283. SetBorderColor 255 204 102
  3284. SetFontSize 45
  3285. Show
  3286. Class "Boots"
  3287. ItemLevel <= 25
  3288. Rarity Magic Rare
  3289. SetBorderColor 255 204 102
  3290. SetFontSize 45
  3291. Show
  3292. Class "Boots"
  3293. ItemLevel < 47
  3294. Rarity Magic
  3295. SetBorderColor 255 204 102
  3296. SetFontSize 40
  3297. Show
  3298. Class "Boots"
  3299. Rarity Rare
  3300. ItemLevel < 67
  3301. SetBorderColor 255 204 102
  3302. SetFontSize 40
  3303.  
  3304. ##################################################
  3305. ########## Section 14 - Caster Weapons ###########
  3306. ##################################################
  3307. Show
  3308. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  3309. ItemLevel <= 47
  3310. LinkedSockets = 3
  3311. SetBorderColor 150 200 250
  3312. SetBackgroundColor 40 50 60
  3313. SetFontSize 40
  3314. Show
  3315. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Crystal Wand"
  3316. ItemLevel <= 61
  3317. LinkedSockets = 3
  3318. SetBorderColor 150 200 250
  3319. SetBackgroundColor 40 50 60
  3320. SetFontSize 38
  3321. Show
  3322. BaseType "Opal Sceptre" "Void Sceptre" "Opal Wand"
  3323. ItemLevel <= 69
  3324. LinkedSockets = 3
  3325. SetBorderColor 150 200 250
  3326. SetBackgroundColor 40 50 60
  3327. SetFontSize 38
  3328. Show
  3329. Class "Wand" "Sceptre" "Dagger"
  3330. Rarity Magic Rare
  3331. ItemLevel <= 15
  3332. SetBorderColor 150 200 250
  3333. SetFontSize 45
  3334. Show
  3335. Class "Wand" "Sceptre"
  3336. Rarity Rare
  3337. ItemLevel <= 47
  3338. SetBorderColor 150 200 250
  3339. SetFontSize 40
  3340. Show
  3341. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  3342. ItemLevel <= 47
  3343. SetBorderColor 100 150 200
  3344. SetFontSize 40
  3345. Show
  3346. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Pagan Wand" "Crystal Wand"
  3347. ItemLevel <= 59
  3348. SetBorderColor 100 150 200
  3349. SetFontSize 38
  3350. Show
  3351. BaseType "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Heathen Wand" "Sambar Sceptre"
  3352. ItemLevel <= 72
  3353. SetBorderColor 100 150 200
  3354. Show
  3355. Class "Wand" "Sceptre"
  3356. ItemLevel <= 47
  3357. LinkedSockets = 3
  3358. SetBorderColor 150 200 250
  3359. Show
  3360. Class "Wand" "Sceptre"
  3361. Rarity Magic
  3362. ItemLevel <= 25
  3363. SetBorderColor 150 200 250
  3364. SetFontSize 40
  3365. Show
  3366. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  3367. SetBorderColor 100 150 200
  3368. ItemLevel <= 72
  3369. Show
  3370. Class "Wand" "Sceptre" "Dagger"
  3371. ItemLevel <= 15
  3372. #Extra shields as shield charge is not going away anytime soon it seems
  3373. Show
  3374. BaseType "Ceremonial Kite Shield" "Angelic Kite Shield" "Archon Kite Shield"
  3375. ItemLevel <= 72
  3376. SetBorderColor 150 100 0
  3377. SetFontSize 38
  3378. Show
  3379. BaseType "Copper Tower Shield" "Bone Spirit Shield"
  3380. ItemLevel <= 47
  3381. Show
  3382. BaseType "Bronze Tower Shield" "Ivory Spirit Shield"
  3383. ItemLevel <= 67
  3384. Show
  3385. BaseType "Ezomyte Tower Shield" "Fossilised Spirit Shield"
  3386. ItemLevel <= 72
  3387.  
  3388. ##################################################
  3389. ######## Section 15.1 - 2H Melee Weapons #########
  3390. ##################################################
  3391. #Shows both axes and maces as of 3.7, will be updated depending on meta. Faster bases favored.
  3392. Show
  3393. BaseType "Corroded Blade" "Driftwood Maul"
  3394. ItemLevel < 8
  3395. Show
  3396. BaseType "Stone Axe"
  3397. ItemLevel < 9
  3398. SetBorderColor 128 0 0
  3399. Show
  3400. BaseType "Longsword" "Tribal Maul"
  3401. ItemLevel < 12
  3402. Show
  3403. BaseType "Jade Chopper"
  3404. ItemLevel <= 15
  3405. SetBorderColor 128 0 0
  3406. Show
  3407. BaseType "Bastard Sword" "Mallet"
  3408. ItemLevel < 17
  3409. Show
  3410. BaseType "Woodsplitter"
  3411. ItemLevel < 18
  3412. SetBorderColor 128 0 0
  3413. Show
  3414. BaseType "Two-Handed Sword" "Sledgehammer"
  3415. ItemLevel < 22
  3416. Show
  3417. BaseType "Poleaxe"
  3418. ItemLevel <= 25
  3419. SetBorderColor 128 0 0
  3420. Show
  3421. BaseType "Etched Greatsword" "Jagged Maul"
  3422. ItemLevel < 27
  3423. Show
  3424. BaseType "Double Axe"
  3425. ItemLevel < 28
  3426. SetBorderColor 128 0 0
  3427. Show
  3428. BaseType "Gilded Axe" "Brass Maul"
  3429. ItemLevel <= 35
  3430. SetBorderColor 128 0 0
  3431. Show
  3432. BaseType "Shadow Axe" "Fright Maul"
  3433. ItemLevel < 37
  3434. SetBorderColor 128 0 0
  3435. Show
  3436. BaseType "Jasper Chopper" "Morning Star" "Totemic Maul"
  3437. ItemLevel < 41
  3438. SetBorderColor 128 0 0
  3439. Show
  3440. BaseType "Timber Axe" "Great Mallet"
  3441. ItemLevel < 45
  3442. SetBorderColor 128 0 0
  3443. Show
  3444. BaseType "Headsman Axe" "Steelhead"
  3445. ItemLevel < 49
  3446. SetBorderColor 128 0 0
  3447. Show
  3448. BaseType "Labrys" "Spiny Maul"
  3449. ItemLevel < 53
  3450. SetBorderColor 128 0 0
  3451. Show
  3452. BaseType "Noble Axe" "Dread Maul"
  3453. ItemLevel < 57
  3454. SetBorderColor 128 0 0
  3455. Show
  3456. BaseType "Abyssal Axe" "Solar Maul"
  3457. ItemLevel < 58
  3458. SetBorderColor 128 0 0
  3459. Show
  3460. BaseType "Karui Chopper" "Sundering Axe" "Ezomyte Axe" "Colossus Mallet"
  3461. ItemLevel < 63
  3462. SetBorderColor 128 0 0
  3463. Show
  3464. BaseType "Meatgrinder" "Piledriver"
  3465. ItemLevel <= 66
  3466. SetBorderColor 128 0 0
  3467. Show
  3468. BaseType "Vaal Axe" "Coronal Maul" "Fleshripper"
  3469. ItemLevel <= 72
  3470. SetBorderColor 128 0 0
  3471.  
  3472. ##################################################
  3473. ######## Section 15.2 - 1H Melee Weapons #########
  3474. ##################################################
  3475. #note: shows axes and maces as of 3.7, will be adjusted based on the meta. Faster bases favored.
  3476. Show
  3477. BaseType "Rusted Hatchet" "Driftwood Club"
  3478. ItemLevel <= 3
  3479. SetBorderColor 128 0 0
  3480. SetFontSize 45
  3481. Show
  3482. BaseType "Rusted Hatchet" "Driftwood Club" "Rusted Spike"
  3483. ItemLevel <= 5
  3484. SetBorderColor 128 0 0
  3485. SetFontSize 40
  3486. Show
  3487. BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  3488. ItemLevel <= 11
  3489. Rarity Magic Rare
  3490. SetBorderColor 128 0 0
  3491. SetFontSize 45
  3492. Show
  3493. BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  3494. ItemLevel <= 11
  3495. SetBorderColor 128 0 0
  3496. SetFontSize 40
  3497. Show
  3498. BaseType "Jade Hatchet"
  3499. ItemLevel <= 15
  3500. SetBorderColor 128 0 0
  3501. SetFontSize 45
  3502. Show
  3503. BaseType "Sabre" "Spiked Club"
  3504. ItemLevel <= 15
  3505. Rarity Magic Rare
  3506. SetBorderColor 128 0 0
  3507. SetFontSize 45
  3508. Show
  3509. BaseType "Sabre" "Spiked Club"
  3510. ItemLevel <= 15
  3511. SetBorderColor 128 0 0
  3512. SetFontSize 40
  3513. Show
  3514. BaseType "Boarding Axe"
  3515. ItemLevel <= 17
  3516. SetBorderColor 128 0 0
  3517. SetFontSize 45
  3518. Show
  3519. BaseType "Stone Hammer"
  3520. ItemLevel <= 20
  3521. SetBorderColor 128 0 0
  3522. SetFontSize 45
  3523. Show
  3524. BaseType "Cleaver" "War Hammer"
  3525. ItemLevel <= 25
  3526. SetBorderColor 128 0 0
  3527. SetFontSize 45
  3528. Show
  3529. BaseType "Broad Axe"
  3530. ItemLevel <= 27
  3531. SetBorderColor 128 0 0
  3532. SetFontSize 45
  3533. Show
  3534. BaseType "Arming Axe" "Bladed Mace"
  3535. ItemLevel <= 30
  3536. SetBorderColor 128 0 0
  3537. SetFontSize 40
  3538. Show
  3539. BaseType "Decorative Axe" "Ceremonial Mace"
  3540. ItemLevel < 33
  3541. SetBorderColor 128 0 0
  3542. SetFontSize 40
  3543. Show
  3544. BaseType "Spectral Axe" "Dream Mace"
  3545. ItemLevel < 36
  3546. SetBorderColor 128 0 0
  3547. SetFontSize 40
  3548. Show
  3549. BaseType "Jasper Axe" "Etched Hatchet" "Wyrm Mace" "Petrified Club"
  3550. ItemLevel <= 40
  3551. SetBorderColor 128 0 0
  3552. SetFontSize 40
  3553. Show
  3554. BaseType "Tomahawk" "Barbed Club"
  3555. ItemLevel < 42
  3556. SetBorderColor 128 0 0
  3557. SetFontSize 40
  3558. Show
  3559. BaseType "Wrist Chopper" "Rock Breaker"
  3560. ItemLevel <= 47
  3561. SetBorderColor 128 0 0
  3562. SetFontSize 40
  3563. Show
  3564. BaseType "War Axe" "Battle Hammer"
  3565. ItemLevel <= 48
  3566. SetBorderColor 128 0 0
  3567. SetFontSize 40
  3568. Show
  3569. BaseType "Chest Splitter" "Flanged Mace"
  3570. ItemLevel < 51
  3571. SetBorderColor 128 0 0
  3572. SetFontSize 38
  3573. Show
  3574. BaseType "Ceremonial Axe" "Ornate Mace" "Phantom Mace"
  3575. ItemLevel < 57
  3576. SetBorderColor 128 0 0
  3577. SetFontSize 38
  3578. Show
  3579. BaseType "Wraith Axe"
  3580. ItemLevel < 58
  3581. SetBorderColor 128 0 0
  3582. SetFontSize 38
  3583. Show
  3584. BaseType "Engraved Hatchet" "Karui Axe" "Dragon Mace" "Tenderizer"
  3585. ItemLevel < 60
  3586. SetBorderColor 128 0 0
  3587. SetFontSize 38
  3588. Show
  3589. BaseType "Vaal Hatchet" "Nightmare Mace" "Legion Hammer"
  3590. ItemLevel < 70
  3591. SetBorderColor 128 0 0
  3592. SetFontSize 38
  3593. Show
  3594. BaseType "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  3595. ItemLevel <= 72
  3596. SetBorderColor 128 0 0
  3597.  
  3598. ##################################################
  3599. ########## Section 16 - Ranged Weapons ###########
  3600. ##################################################
  3601. Show
  3602. BaseType "Quiver"
  3603. Rarity Magic Rare
  3604. SetBorderColor 125 200 40
  3605. ItemLevel <= 15
  3606. SetFontSize 45
  3607. Show
  3608. BaseType "Serrated Arrow Quiver"
  3609. ItemLevel <= 15
  3610. SetBorderColor 125 200 40
  3611. SetBackgroundColor 60 100 20
  3612. SetFontSize 45
  3613. # PlayAlertSound 16 150
  3614. Show
  3615. BaseType "Serrated Arrow Quiver"
  3616. ItemLevel <= 25
  3617. SetBorderColor 125 200 40
  3618. SetFontSize 45
  3619. Show
  3620. BaseType "Broadhead Arrow Quiver"
  3621. ItemLevel <= 30
  3622. SetBorderColor 125 200 40
  3623. SetBackgroundColor 60 100 20
  3624. SetFontSize 45
  3625. # PlayAlertSound 16 150
  3626. Show
  3627. BaseType "Broadhead Arrow Quiver" "Fire Arrow Quiver"
  3628. ItemLevel <= 47
  3629. SetBorderColor 125 200 40
  3630. SetFontSize 40
  3631. Show
  3632. BaseType "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver" "Penetrating Arrow Quiver" "Fire Arrow Quiver"
  3633. ItemLevel <= 67
  3634. SetBorderColor 125 200 40
  3635. Show
  3636. BaseType "Short Bow"
  3637. ItemLevel <= 11
  3638. SetBorderColor 125 200 40
  3639. SetFontSize 45
  3640. Show
  3641. BaseType "Long Bow"
  3642. ItemLevel <= 15
  3643. SetBorderColor 125 200 40
  3644. SetFontSize 45
  3645. Show
  3646. BaseType "Composite Bow"
  3647. ItemLevel <= 25
  3648. SetBorderColor 125 200 40
  3649. SetFontSize 45
  3650. Show
  3651. BaseType "Recurve Bow"
  3652. ItemLevel <= 25
  3653. SetBorderColor 125 200 40
  3654. SetFontSize 40
  3655. Show
  3656. BaseType "Bone Bow"
  3657. ItemLevel <= 30
  3658. SetBorderColor 125 200 40
  3659. SetFontSize 45
  3660. Show
  3661. BaseType "Royal Bow"
  3662. ItemLevel < 50
  3663. SetBorderColor 125 200 40
  3664. SetFontSize 40
  3665. Show
  3666. BaseType "Death Bow"
  3667. ItemLevel <= 40
  3668. SetBorderColor 125 200 40
  3669. SetFontSize 40
  3670. Show
  3671. BaseType "Grove Bow" "Reflex Bow"
  3672. ItemLevel <= 40
  3673. SetBorderColor 125 200 40
  3674. SetFontSize 40
  3675. Show
  3676. BaseType "Decurve Bow"
  3677. ItemLevel <= 47
  3678. SetBorderColor 125 200 40
  3679. SetFontSize 40
  3680. Show
  3681. BaseType "Compound Bow"
  3682. ItemLevel < 44
  3683. SetBorderColor 125 200 40
  3684. SetFontSize 40
  3685. Show
  3686. BaseType "Sniper Bow"
  3687. ItemLevel < 47
  3688. SetBorderColor 125 200 40
  3689. SetFontSize 40
  3690. Show
  3691. BaseType "Ivory Bow"
  3692. ItemLevel < 50
  3693. SetBorderColor 125 200 40
  3694. SetFontSize 38
  3695. Show
  3696. BaseType "Highborn Bow"
  3697. ItemLevel < 65
  3698. SetBorderColor 125 200 40
  3699. SetFontSize 38
  3700. Show
  3701. BaseType "Steelwood Bow"
  3702. ItemLevel < 60
  3703. SetBorderColor 125 200 40
  3704. SetFontSize 38
  3705. Show
  3706. BaseType "Citadel Bow"
  3707. ItemLevel <= 65
  3708. SetBorderColor 125 200 40
  3709. SetFontSize 40
  3710. Show
  3711. BaseType "Assassin Bow"
  3712. ItemLevel < 67
  3713. SetBorderColor 125 200 40
  3714. Show
  3715. BaseType "Spine Bow"
  3716. ItemLevel < 67
  3717. SetBorderColor 125 200 40
  3718. SetFontSize 38
  3719. Show
  3720. BaseType "Decimation Bow"
  3721. ItemLevel < 67
  3722. SetBorderColor 125 200 40
  3723. SetFontSize 38
  3724. Show
  3725. BaseType "Thicket Bow"
  3726. ItemLevel <= 72
  3727. SetBorderColor 125 200 40
  3728. Show
  3729. BaseType "Harbinger Bow" "Imperial Bow"
  3730. ItemLevel <= 72
  3731. SetBorderColor 125 200 40
  3732.  
  3733. ##################################################
  3734. ############## Section 17 - Armour ###############
  3735. ##################################################
  3736. #effectively ends at 68 maps, other sections take over.
  3737. Show
  3738. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  3739. ItemLevel <= 5
  3740. Rarity Magic Rare
  3741. SetFontSize 45
  3742. Show
  3743. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  3744. ItemLevel <= 3
  3745. SetFontSize 40
  3746. Show
  3747. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  3748. ItemLevel <= 11
  3749. Rarity Magic Rare
  3750. SetBorderColor 150 100 0
  3751. SetFontSize 45
  3752. Show
  3753. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots" "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  3754. ItemLevel <= 11
  3755. SetBorderColor 150 100 0
  3756. SetFontSize 45
  3757. Show
  3758. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  3759. Rarity Magic Rare
  3760. ItemLevel <= 15
  3761. SetBorderColor 150 100 0
  3762. SetFontSize 45
  3763. Show
  3764. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  3765. ItemLevel <= 15
  3766. SetFontSize 40
  3767. #BRUTUS RACES END HERE'ish
  3768. Show
  3769. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3770. ItemLevel <= 15
  3771. SetBorderColor 150 100 0
  3772. Rarity Magic Rare
  3773. SetFontSize 45
  3774. Show
  3775. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3776. ItemLevel <= 15
  3777. SetBorderColor 150 100 0
  3778. SetFontSize 40
  3779. Show
  3780. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3781. ItemLevel <= 18
  3782. SetFontSize 36
  3783. Show
  3784. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3785. ItemLevel <= 15
  3786. SetBorderColor 150 100 0
  3787. Rarity Magic Rare
  3788. SetFontSize 45
  3789. Show
  3790. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3791. ItemLevel <= 15
  3792. SetBorderColor 150 100 0
  3793. SetFontSize 40
  3794. Show
  3795. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3796. ItemLevel <= 18
  3797. SetFontSize 36
  3798. #MERVAIL RACES END HERE
  3799. Show
  3800. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  3801. ItemLevel <= 25
  3802. SetBorderColor 150 100 0
  3803. Rarity Magic Rare
  3804. SetFontSize 45
  3805. Show
  3806. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  3807. ItemLevel <= 25
  3808. SetBorderColor 150 100 0
  3809. SetFontSize 40
  3810. #VAAL RACES END HERE
  3811. Show
  3812. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  3813. ItemLevel <= 30
  3814. SetBorderColor 150 100 0
  3815. Rarity Rare
  3816. SetFontSize 40
  3817. Show
  3818. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  3819. ItemLevel <= 30
  3820. SetBorderColor 150 100 0
  3821. SetFontSize 38
  3822. #DOMINUS/IZARO RACES GENERALLY END HERE
  3823. #note - docks/lunaris normal 29
  3824. Show
  3825. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3826. ItemLevel <= 35
  3827. SetBorderColor 150 100 0
  3828. Rarity Rare
  3829. SetFontSize 40
  3830. Show
  3831. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3832. ItemLevel <= 35
  3833. SetBorderColor 150 100 0
  3834. SetFontSize 38
  3835. Show
  3836. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3837. ItemLevel <= 37
  3838. Show
  3839. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3840. ItemLevel <= 37
  3841. SetBorderColor 150 100 0
  3842. Rarity Rare
  3843. SetFontSize 40
  3844. Show
  3845. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3846. ItemLevel <= 37
  3847. SetBorderColor 150 100 0
  3848. SetFontSize 38
  3849. Show
  3850. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3851. ItemLevel <= 39
  3852. Show
  3853. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3854. ItemLevel <= 40
  3855. SetBorderColor 150 100 0
  3856. Rarity Rare
  3857. SetFontSize 40
  3858. Show
  3859. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3860. ItemLevel <= 40
  3861. SetBorderColor 150 100 0
  3862. SetFontSize 38
  3863. Show
  3864. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3865. ItemLevel <= 42
  3866. Show
  3867. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3868. ItemLevel <= 43
  3869. SetBorderColor 150 100 0
  3870. Rarity Rare
  3871. SetFontSize 40
  3872. Show
  3873. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3874. ItemLevel <= 43
  3875. SetBorderColor 150 100 0
  3876. SetFontSize 38
  3877. Show
  3878. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3879. ItemLevel <= 45
  3880. Show
  3881. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3882. ItemLevel <= 45
  3883. SetBorderColor 150 100 0
  3884. Rarity Rare
  3885. SetFontSize 40
  3886. Show
  3887. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3888. ItemLevel <= 45
  3889. SetBorderColor 150 100 0
  3890. SetFontSize 38
  3891. Show
  3892. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3893. ItemLevel <= 47
  3894. Show
  3895. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3896. ItemLevel <= 47
  3897. SetBorderColor 150 100 0
  3898. Rarity Rare
  3899. SetFontSize 40
  3900. Show
  3901. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3902. ItemLevel <= 47
  3903. SetBorderColor 150 100 0
  3904. SetFontSize 38
  3905. Show
  3906. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3907. ItemLevel <= 50
  3908. Show
  3909. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3910. ItemLevel <= 48
  3911. SetBorderColor 150 100 0
  3912. Rarity Rare
  3913. SetFontSize 40
  3914. Show
  3915. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3916. ItemLevel <= 48
  3917. SetBorderColor 150 100 0
  3918. SetFontSize 38
  3919. Show
  3920. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3921. ItemLevel <= 51
  3922. Show
  3923. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3924. ItemLevel <= 51
  3925. SetBorderColor 150 100 0
  3926. Rarity Rare
  3927. SetFontSize 40
  3928. Show
  3929. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3930. ItemLevel <= 51
  3931. SetBorderColor 150 100 0
  3932. SetFontSize 38
  3933. Show
  3934. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3935. ItemLevel <= 53
  3936. #note: font size increases stop shortly after kitava
  3937. Show
  3938. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  3939. ItemLevel <= 53
  3940. SetBorderColor 150 100 0
  3941. Show
  3942. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  3943. ItemLevel <= 56
  3944. Show
  3945. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  3946. ItemLevel <= 56
  3947. SetBorderColor 150 100 0
  3948. Show
  3949. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  3950. ItemLevel <= 59
  3951. Show
  3952. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  3953. ItemLevel <= 59
  3954. SetBorderColor 150 100 0
  3955. Show
  3956. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  3957. ItemLevel <= 62
  3958. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  3959. Show
  3960. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  3961. ItemLevel <= 62
  3962. SetBorderColor 150 100 0
  3963. Show
  3964. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  3965. ItemLevel <= 66
  3966. Show
  3967. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  3968. ItemLevel <= 70
  3969. SetBorderColor 150 100 0
  3970. Show
  3971. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  3972. ItemLevel <= 70
  3973. Show
  3974. BaseType "Vaal Regalia" "Astral Plate" "Assassin's Garb"
  3975. ItemLevel <= 72
  3976. SetBorderColor 150 100 0
  3977. Show
  3978. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  3979. ItemLevel <= 72
  3980. SetBorderColor 150 100 0
  3981. Show
  3982. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  3983. Rarity Normal
  3984. ItemLevel <= 72
  3985. SetBorderColor 150 100 0
  3986.  
  3987. ##################################################
  3988. ############## Section 18 - Flasks ###############
  3989. ##################################################
  3990. #Levelling flasks w/sounds
  3991. Show
  3992. BaseType "Quicksilver Flask" "Silver Flask"
  3993. SetTextColor 250 0 125
  3994. ItemLevel <= 67
  3995. PlayAlertSound 14 200
  3996. SetFontSize 40
  3997. MinimapIcon 2 Red Triangle
  3998. Show
  3999. BaseType "Basalt Flask" "Diamond Flask" "Granite Flask" "Bismuth Flask" "Sulphur Flask"
  4000. ItemLevel <= 67
  4001. SetTextColor 200 150 250
  4002. PlayAlertSound 14 200
  4003. SetFontSize 36
  4004. MinimapIcon 2 Brown Triangle
  4005. #Top Quality Flask Highlighting
  4006. Show
  4007. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  4008. Quality = 20
  4009. SetTextColor 250 0 125
  4010. SetBorderColor 255 204 102
  4011. SetFontSize 34
  4012. Show
  4013. BaseType "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  4014. Quality >= 10
  4015. SetTextColor 200 150 250
  4016. SetBorderColor 255 204 102
  4017. SetFontSize 34
  4018. #Some specific early boss-targeted highlighting for race minmaxing
  4019. Show
  4020. BaseType "Medium Life Flask"
  4021. ItemLevel <= 8
  4022. SetBorderColor 250 0 0
  4023. SetFontSize 45
  4024. Show
  4025. BaseType "Medium Mana Flask"
  4026. ItemLevel <= 8
  4027. SetBorderColor 75 150 255
  4028. SetFontSize 45
  4029. Show
  4030. BaseType "Large Life Flask"
  4031. ItemLevel <= 15
  4032. SetBorderColor 250 0 0
  4033. SetFontSize 45
  4034. Show
  4035. BaseType "Large Mana Flask"
  4036. ItemLevel <= 20
  4037. SetBorderColor 75 150 255
  4038. SetFontSize 45
  4039. Show
  4040. BaseType "Greater Life Flask"
  4041. ItemLevel <= 25
  4042. SetBorderColor 250 0 0
  4043. SetFontSize 45
  4044. Show
  4045. BaseType "Grand Mana Flask"
  4046. ItemLevel <= 30
  4047. SetBorderColor 75 150 255
  4048. SetFontSize 45
  4049. Show
  4050. BaseType "Colossal Mana Flask"
  4051. ItemLevel <= 30
  4052. SetBorderColor 75 150 255
  4053. SetFontSize 40
  4054. Show
  4055. BaseType "Hallowed Life Flask" "Divine Life Flask"
  4056. ItemLevel <= 67
  4057. SetBorderColor 250 0 0
  4058. SetFontSize 40
  4059. #Rest of quality flask highlighting
  4060. Show
  4061. Class Flask
  4062. ItemLevel >= 78
  4063. Quality >= 10
  4064. SetBorderColor 100 100 100
  4065. Show
  4066. Class Flask
  4067. ItemLevel >= 43
  4068. ItemLevel <= 77
  4069. Quality >= 7
  4070. SetBorderColor 100 100 100
  4071. Show
  4072. ItemLevel <= 42
  4073. BaseType "Ruby Flask" "Sapphire Flask" "Topaz Flask"
  4074. SetTextColor 200 150 250
  4075. Show
  4076. BaseType "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  4077. ItemLevel <= 77
  4078. SetTextColor 200 150 250
  4079. Show
  4080. BaseType "Granite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Amethyst Flask" "Quicksilver Flask"
  4081. ItemLevel <= 77
  4082. Show
  4083. BaseType "Bismuth Flask" "Aquamarine Flask"
  4084. ItemLevel < 72
  4085. #Level-Based Flask Highlighting
  4086. Show
  4087. Class "Life Flasks"
  4088. DropLevel >= 0
  4089. ItemLevel <= 5
  4090. SetBorderColor 200 0 0
  4091. SetFontSize 38
  4092. Show
  4093. Class "Mana Flasks"
  4094. DropLevel >= 0
  4095. ItemLevel <= 5
  4096. SetBorderColor 75 150 255
  4097. SetFontSize 36
  4098. Show
  4099. Class "Life Flasks"
  4100. DropLevel >= 3
  4101. ItemLevel <= 12
  4102. SetBorderColor 200 0 0
  4103. SetFontSize 38
  4104. Show
  4105. Class "Mana Flasks"
  4106. DropLevel >= 3
  4107. ItemLevel <= 12
  4108. SetBorderColor 75 150 255
  4109. SetFontSize 36
  4110. Show
  4111. Class "Life Flasks"
  4112. DropLevel >= 6
  4113. ItemLevel <= 18
  4114. SetBorderColor 200 0 0
  4115. SetFontSize 38
  4116. Show
  4117. Class "Mana Flasks"
  4118. DropLevel >= 6
  4119. ItemLevel <= 18
  4120. SetBorderColor 75 150 255
  4121. SetFontSize 36
  4122. Show
  4123. Class "Life Flasks"
  4124. DropLevel >= 12
  4125. ItemLevel <= 24
  4126. SetBorderColor 200 0 0
  4127. SetFontSize 38
  4128. Show
  4129. Class "Mana Flasks"
  4130. DropLevel >= 12
  4131. ItemLevel <= 24
  4132. SetBorderColor 75 150 255
  4133. SetFontSize 36
  4134. Show
  4135. Class "Life Flasks"
  4136. DropLevel >= 18
  4137. ItemLevel <= 30
  4138. SetBorderColor 200 0 0
  4139. SetFontSize 38
  4140. Show
  4141. Class "Mana Flasks"
  4142. DropLevel >= 18
  4143. ItemLevel <= 30
  4144. SetBorderColor 75 150 255
  4145. SetFontSize 36
  4146. Show
  4147. Class "Life Flasks"
  4148. DropLevel >= 24
  4149. ItemLevel <= 36
  4150. SetBorderColor 200 0 0
  4151. SetFontSize 38
  4152. Show
  4153. Class "Mana Flasks"
  4154. DropLevel >= 24
  4155. ItemLevel <= 36
  4156. SetBorderColor 75 150 255
  4157. SetFontSize 36
  4158. Show
  4159. Class "Life Flasks"
  4160. DropLevel >= 30
  4161. ItemLevel <= 42
  4162. SetBorderColor 200 0 0
  4163. SetFontSize 38
  4164. Show
  4165. Class "Mana Flasks"
  4166. DropLevel >= 30
  4167. ItemLevel <= 42
  4168. SetBorderColor 75 150 255
  4169. SetFontSize 36
  4170. Show
  4171. Class "Life Flasks"
  4172. DropLevel >= 36
  4173. ItemLevel <= 50
  4174. Show
  4175. Class "Mana Flasks"
  4176. DropLevel >= 36
  4177. ItemLevel <= 50
  4178. Show
  4179. Class "Life Flasks" "Mana Flasks"
  4180. DropLevel >= 42
  4181. ItemLevel <= 66
  4182. Show
  4183. ItemLevel < 75
  4184. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  4185. Show
  4186. ItemLevel <= 77
  4187. Rarity Magic
  4188. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  4189. #racing vendor recipe safety net
  4190. Show
  4191. Class Flask
  4192. ItemLevel <= 11
  4193.  
  4194. ##################################################
  4195. ############### Section 19 - Gems ################
  4196. ##################################################
  4197. #top and rare gems
  4198. Show
  4199. BaseType "Item Quantity"
  4200. SetTextColor 27 162 155
  4201. SetBackgroundColor 250 250 250
  4202. SetBorderColor 0 0 0
  4203. SetFontSize 45
  4204. PlayAlertSound 6 250
  4205. MinimapIcon 0 Green Diamond
  4206. PlayEffect Green
  4207. Show
  4208. BaseType "Empower" "Enlighten" "Enhance"
  4209. Class Gem
  4210. GemLevel >= 2
  4211. SetBackgroundColor 250 250 250
  4212. SetBorderColor 0 0 0
  4213. SetFontSize 45
  4214. PlayAlertSound 6 250
  4215. MinimapIcon 0 Green Diamond
  4216. PlayEffect Green
  4217. Show
  4218. BaseType "Empower" "Enlighten" "Vaal Breach"
  4219. Class Gem
  4220. Quality >= 5
  4221. SetBackgroundColor 27 162 155
  4222. SetTextColor 250 250 250
  4223. SetBorderColor 250 250 250
  4224. SetFontSize 45
  4225. PlayAlertSound 12 250
  4226. MinimapIcon 1 Green Square
  4227. PlayEffect Green
  4228. Show
  4229. BaseType "Empower" "Enlighten" "Vaal Breach"
  4230. Class Gem
  4231. SetBackgroundColor 27 162 155
  4232. SetTextColor 250 250 250
  4233. SetBorderColor 0 0 0
  4234. SetFontSize 45
  4235. PlayAlertSound 12 250
  4236. MinimapIcon 1 Green Square
  4237. PlayEffect Green
  4238. Show
  4239. BaseType "Portal" "Enhance"
  4240. Quality >= 5
  4241. Class Gem
  4242. SetTextColor 75 255 250
  4243. SetBorderColor 255 204 102
  4244. SetFontSize 40
  4245. PlayAlertSound 12 250
  4246. MinimapIcon 2 Green Square
  4247. PlayEffect Green Temp
  4248. Show
  4249. BaseType "Portal" "Enhance"
  4250. Class Gem
  4251. SetTextColor 0 200 200
  4252. SetFontSize 40
  4253. PlayAlertSound 12 200
  4254. MinimapIcon 2 Green Square
  4255. Show
  4256. Class Gem
  4257. GemLevel >= 21
  4258. SetTextColor 27 162 155
  4259. SetBackgroundColor 250 250 250
  4260. SetBorderColor 0 0 0
  4261. SetFontSize 45
  4262. PlayAlertSound 6 200
  4263. MinimapIcon 1 Green Diamond
  4264. PlayEffect Green
  4265. #vaal gems
  4266. Show
  4267. Class Gem
  4268. Quality >= 20
  4269. GemLevel >= 20
  4270. BaseType "Vaal"
  4271. Corrupted True
  4272. SetTextColor 27 162 155
  4273. SetBackgroundColor 250 250 250
  4274. SetBorderColor 0 0 0
  4275. SetFontSize 45
  4276. PlayAlertSound 6 200
  4277. MinimapIcon 1 Green Diamond
  4278. PlayEffect Green
  4279. Show
  4280. Class Gem
  4281. Quality >= 14
  4282. GemLevel >= 19
  4283. BaseType "Vaal"
  4284. Corrupted True
  4285. SetTextColor 0 200 200
  4286. SetBorderColor 250 125 125
  4287. SetBackgroundColor 50 0 0
  4288. SetFontSize 42
  4289. PlayAlertSound 12 200
  4290. MinimapIcon 1 Green Square
  4291. Show
  4292. Class Gem
  4293. Quality >= 10
  4294. GemLevel >= 19
  4295. BaseType "Vaal"
  4296. Corrupted True
  4297. SetTextColor 0 200 200
  4298. SetBorderColor 200 100 100
  4299. SetBackgroundColor 50 0 0
  4300. SetFontSize 40
  4301. PlayAlertSound 12 200
  4302. MinimapIcon 2 Green Square
  4303. Show
  4304. Class Gem
  4305. Quality >= 14
  4306. BaseType "Vaal"
  4307. Corrupted True
  4308. SetBorderColor 250 125 125
  4309. SetBackgroundColor 50 0 0
  4310. SetFontSize 42
  4311. PlayAlertSound 12 200
  4312. MinimapIcon 1 Green Square
  4313. Show
  4314. Class Gem
  4315. GemLevel >= 20
  4316. BaseType "Vaal"
  4317. Corrupted True
  4318. SetTextColor 75 255 250
  4319. SetBackgroundColor 50 0 0
  4320. SetFontSize 42
  4321. PlayAlertSound 12 200
  4322. MinimapIcon 2 Green Square
  4323. Show
  4324. Class Gem
  4325. GemLevel >= 19
  4326. BaseType "Vaal"
  4327. Corrupted True
  4328. SetTextColor 0 200 200
  4329. SetBackgroundColor 50 0 0
  4330. SetFontSize 38
  4331. Show
  4332. Class Gem
  4333. Quality >= 7
  4334. BaseType "Vaal"
  4335. Corrupted True
  4336. SetBorderColor 200 100 100
  4337. SetBackgroundColor 50 0 0
  4338. SetFontSize 38
  4339. #nonvaal gem highlighting
  4340. Show
  4341. Class Gem
  4342. Quality >= 20
  4343. GemLevel >= 20
  4344. SetTextColor 75 255 250
  4345. SetBorderColor 250 250 250
  4346. SetFontSize 45
  4347. PlayAlertSound 12 200
  4348. MinimapIcon 1 Green Diamond
  4349. PlayEffect Green
  4350. Show
  4351. Class Gem
  4352. Quality >= 14
  4353. GemLevel >= 19
  4354. SetTextColor 0 200 200
  4355. SetBorderColor 255 204 102
  4356. SetFontSize 40
  4357. PlayAlertSound 12 200
  4358. MinimapIcon 2 Green Square
  4359. Show
  4360. Class Gem
  4361. Quality >= 10
  4362. GemLevel >= 19
  4363. SetTextColor 0 200 200
  4364. SetBorderColor 200 160 80
  4365. SetFontSize 40
  4366. PlayAlertSound 12 200
  4367. MinimapIcon 2 Green Square
  4368. Show
  4369. Class Gem
  4370. Quality >= 20
  4371. SetBorderColor 250 250 250
  4372. SetFontSize 42
  4373. PlayAlertSound 12 200
  4374. MinimapIcon 2 Green Square
  4375. Show
  4376. Class Gem
  4377. GemLevel >= 20
  4378. SetTextColor 75 255 250
  4379. SetFontSize 42
  4380. PlayAlertSound 12 200
  4381. MinimapIcon 2 Green Square
  4382. Show
  4383. Class Gem
  4384. Quality >= 14
  4385. SetBorderColor 255 204 102
  4386. SetFontSize 40
  4387. PlayAlertSound 12 200
  4388. MinimapIcon 2 Green Square
  4389. Show
  4390. Class Gem
  4391. GemLevel >= 19
  4392. SetTextColor 0 200 200
  4393. SetFontSize 36
  4394. Show
  4395. Class Gem
  4396. Quality >= 10
  4397. SetBorderColor 200 160 80
  4398. SetFontSize 38
  4399. Show
  4400. Class Gem
  4401. Quality >= 7
  4402. SetBorderColor 150 120 60
  4403. SetFontSize 36
  4404. #other miscellaneous gems
  4405. Show
  4406. Class Gem
  4407. BaseType "Vaal Haste" "Vaal Grace" "Vaal Discipline"
  4408. Corrupted True
  4409. SetBackgroundColor 50 0 0
  4410. SetFontSize 36
  4411. Class Gem
  4412. Show
  4413. Class Gem
  4414. BaseType "Vaal"
  4415. Corrupted True
  4416. SetBackgroundColor 50 0 0
  4417. Hide
  4418. Class Gem
  4419.  
  4420. ###################################################
  4421. ###### Section 20 - Safety Nets & Catch-Alls ######
  4422. ###################################################
  4423. #Race Worst Case Scenario Insurance
  4424. #rare/magic bigger at race level (border is currently same as chaos recipe one - maybe change it?)
  4425. Show
  4426. Class "Gloves" "Helm" "Boots"
  4427. Rarity Rare
  4428. ItemLevel <= 25
  4429. SetBorderColor 100 100 50
  4430. SetFontSize 45
  4431. Show
  4432. Class "Gloves" "Helm" "Boots"
  4433. Rarity Rare
  4434. ItemLevel <= 47
  4435. # SetBorderColor 150 150 75
  4436. SetBorderColor 100 100 50
  4437. SetFontSize 38
  4438. Show
  4439. Rarity Rare
  4440. ItemLevel <= 25
  4441. SetFontSize 45
  4442. Show
  4443. Rarity Rare
  4444. ItemLevel <= 47
  4445. SetFontSize 36
  4446. Show
  4447. ItemLevel <= 15
  4448. Rarity Magic
  4449. SetFontSize 42
  4450. Show
  4451. ItemLevel <= 25
  4452. Class Ring Amulet Belt
  4453. Rarity Magic
  4454. SetFontSize 45
  4455. Show
  4456. ItemLevel <= 25
  4457. Rarity Magic
  4458. SetFontSize 40
  4459. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races). These only engage if Class Selection is enabled and are otherwise redundant with worst case scenario filtering at the bottom of the filter.
  4460. Show
  4461. Rarity Normal
  4462. ItemLevel = 1
  4463. Sockets = 3
  4464. SetFontSize 45
  4465. Show
  4466. BaseType "Rusted Sword" "Crude Bow" "Glass Shank" "Driftwood Wand" "Driftwood Club" "Driftwood Sceptre"
  4467. Rarity Normal
  4468. ItemLevel = 1
  4469. SetFontSize 45
  4470. LinkedSockets = 2
  4471. Show
  4472. Class "Gloves" "Boots" "Helm"
  4473. ItemLevel <= 5
  4474. SetFontSize 40
  4475. Show
  4476. Class "Gloves" "Boots" "Helm"
  4477. ItemLevel <= 10
  4478. SetFontSize 36
  4479. Show
  4480. Class "Gloves" "Boots" "Helm"
  4481. ItemLevel <= 25
  4482. Show
  4483. ItemLevel <= 3
  4484. SetFontSize 36
  4485. Show
  4486. ItemLevel <= 5
  4487. Show
  4488. Class Shield
  4489. ItemLevel <= 11
  4490. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  4491. Show
  4492. Class "Gloves" "Helm" "Body Armour" "Boots"
  4493. ItemLevel <= 69
  4494. LinkedSockets = 4
  4495. Show
  4496. Class "Gloves" "Helm"
  4497. ItemLevel <= 59
  4498. LinkedSockets >= 3
  4499. #note: disabling to reduce clutter, really doesn't feel necessary
  4500. #Show
  4501. # Class "Gloves" "Helm"
  4502. # ItemLevel <= 33
  4503. # LinkedSockets >= 2
  4504. Show
  4505. Class "Gloves" "Helm"
  4506. ItemLevel <= 59
  4507. Sockets = 4
  4508. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later
  4509. Show
  4510. Class "Gloves" "Helm"
  4511. ItemLevel <= 25
  4512. Sockets >= 3
  4513. Show
  4514. Class "Body Armour"
  4515. LinkedSockets >= 3
  4516. ItemLevel <= 36
  4517. Show
  4518. Class "Gloves" "Helm" "Body Armour"
  4519. ItemLevel <= 35
  4520. Sockets >= 3
  4521. Show
  4522. Class "Gloves" "Helm" "Body Armour"
  4523. ItemLevel <= 70
  4524. Sockets >= 4
  4525.  
  4526. #Race Whetstone Recipe Toggle - On by default.
  4527. Show
  4528. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  4529. ItemLevel <= 46
  4530. Quality >= 10
  4531. SetBorderColor 100 100 100
  4532. Show
  4533. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  4534. ItemLevel <= 46
  4535. Quality > 7
  4536. Show
  4537. ItemLevel <= 35
  4538. Rarity Magic
  4539. Show
  4540. ItemLevel <= 47
  4541. Rarity Magic
  4542. Height <= 3
  4543. Width <= 2
  4544. Show
  4545. ItemLevel <= 66
  4546. Rarity Magic
  4547. Height 1
  4548. Width 1
  4549. Show
  4550. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4551. Height = 1
  4552. Rarity Magic
  4553. ItemLevel <= 66
  4554.  
  4555. Hide
  4556. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard"
  4557. Show
  4558. Class Currency
  4559. #Chisel recipe - off by default
  4560. Hide
  4561. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  4562. ItemLevel > 66
  4563. Rarity Normal
  4564. #chaos recipe assist: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 17 - Armour or it takes priority on rares)
  4565. Show
  4566. Class "Gloves" "Helm" "Boots"
  4567. Rarity Rare
  4568. SetBorderColor 150 150 75
  4569. #GENERAL+ EXTENSION - Enable this to hide just about every bad rare that's not needed for chaos recipe
  4570. #Hide
  4571. # Rarity Rare
  4572. # Class "Quiver" "Shield" "One Hand" "Dagger" "Claw" "Wand" "Sceptre"
  4573. #fading out of low droplevel rares at higher levels (doesn't apply to chaos recipe 2x2's)
  4574. Show
  4575. Rarity Rare
  4576. ItemLevel >= 68
  4577. DropLevel <= 60
  4578. SetTextColor 255 255 119 185
  4579. SetBackgroundColor 0 0 0 185
  4580. Show
  4581. Rarity Rare
  4582. #Show
  4583. # Class "Hideout Doodads" "Microtransactions"
  4584.  
  4585. ##################################################
  4586. ########## Section 21 - Animate Weapon ###########
  4587. ##################################################
  4588. #Note: Always disabled by default. When enabled, press alt and your selected weapon types will have a red background.
  4589. #Recommended enabling only the middle block for 1x3 weapons as they are the most efficient to pick up.
  4590. #Note: To enable these blocks, remove the #'s but do not change "Hide" to "Show" as you actually want these in the hide layer.
  4591. #Hide
  4592. # Class "Wands"
  4593. # Rarity Normal
  4594. # SetFontSize 32
  4595. # SetBorderColor 100 100 100
  4596. # SetBackgroundColor 50 0 0
  4597. #Hide
  4598. # Height >= 3
  4599. # Width = 1
  4600. # Rarity Normal
  4601. # SetFontSize 30
  4602. # SetBorderColor 100 100 100
  4603. # SetBackgroundColor 50 0 0
  4604. #Hide
  4605. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Bows"
  4606. # Rarity Normal
  4607. # SetFontSize 34
  4608. # SetBorderColor 100 100 100
  4609. # SetBackgroundColor 50 0 0
  4610.  
  4611. ##################################################
  4612. ########### Section 22 - Global Hide #############
  4613. ##################################################
  4614. #Global Hide Block
  4615. Hide
  4616. Rarity Normal Magic
  4617. SetFontSize 25
  4618. SetBackgroundColor 0 0 0 200
  4619. Hide
  4620. ##################################################
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