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- class PlayBoard {
- private:
- vector<HitObject> hitObjects;
- HitsoundManager hitsounds;
- RectangleShape hitTimeLine;
- RectangleShape hitsoundWindow;
- Button closeHitsoundWindowButton;
- Text uiText;
- bool clickHold;
- int selectedHitObject;
- float songBPM;
- int songMS;
- float songOffset;
- int songDuration;
- float songMultiplier;
- int songSnapMultiplier;
- float MSBB;
- public:
- PlayBoard(Font *renderFont, Texture *buttonTexture) {
- hitsoundWindow.setFillColor(Color(0,0,0,200));
- uiText.setCharacterSize(12);
- uiText.setFont(*renderFont);
- closeHitsoundWindowButton(buttonTexture,renderFont,"Close");
- }
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