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- Settings:
- Prefix: '&a&l(!) ' #The prefix in the msgs
- InvName: '&8&lENCHANTER' #The name of the /CE inventory
- Enchantment-Book-Item: '340'
- Enchantment-Book-Glowing: true #Toggle on or off if the book will have an enchanted look.
- GUISize: 45 #The size of the GUI, Must be a factor of 9
- Clouds: True #Enable and Disable the Clouds for the Wings Enchantment
- EnchantmentBookLore:
- - ''
- - '%Description%'
- - ''
- - '&a* &aSuccess Rate &f%Success_Rate%%'
- - '&c* &cDestroy Rate &f%Destroy_Rate%%'
- - ''
- - '&fDrag n Drop onto item to enchant.'
- LostBook:
- Item: '340'
- Name: '%Category%'
- Lore:
- - '&7&nRight click&7 to receive a random book.'
- Scrambler:
- Item: '371' #The item it will be.
- Glowing: true #If it has the glowing effect.
- Name: '&a&nEnchantment Scrambler' #The name of the item.
- Lore: #The lore of the item.
- - '&7This fantastic item will re-roll both'
- - '&7the &asuccess&7 and &cdestroy'
- - '&7rates of your book.'
- - ''
- - '&7&oPlace on enchantment book to use.'
- GUI: #Options for the GUI.
- Name: '&8Rolling the &eScrambler' #Name of the GUI.
- Toggle: true #If the GUI will show. Warning>> This may cause lag if a lot of players are using it all the time.
- Pointer: #The pointer in the middle of the GUI.
- Item: '76' #The item the pointer is.
- Name: '&c&lPointer' #The name of the pointer.
- Lore: #The lore on the pointer.
- - '&7What ever percents the item lands on'
- - '&7will be the new percents on your book.'
- InGUI: false #If you can buy it in the GUI.
- Slot: 1 #The slot the item will be in.
- GUIName: '&e&lThe Grand Scrambler' #Name of the item in the GUI.
- GUILore: #The lore of the item in the GUI.
- - '&7The &e&lThe Grand Scrambler &7will allow'
- - '&7you to re-roll the destroy and success rates.'
- - '&7Drag and drop it on an enchantment book'
- - '&7to get a new destroy and success rate.'
- - ''
- - '&eCost: &e&l$1000'
- GKitz: #GKitz gui option.
- InGUI: false #If you can open the gkitz gui from the main /ce gui.
- Slot: 1 #The slot it will be in.
- Item: '311' #The item it is.
- Glowing: true #If the item has a glowing effect.
- Name: '&c&lGKitz' #The name of the item.
- Lore: #The lore of the item.
- - '&b>>&7&nClick to open&b<<'
- ProtectionCrystal:
- InGUI: False #If its in the GUI.
- Slot: 1 #Slot it is in
- Item: '388' #Item it is
- Glowing: True #If it is echanted
- Protected: '&6&lPROTECTED'
- Chance: #The option to allow the protection to fail.
- Toggle: false #Toggle if the protection has a chance of failing.
- Success-Chance: 75 #The chance that the protection will work.
- Name: '&6&l&nProtection Crystal' #Name of the item
- Lore: #Lore of the item
- - '&7A rare crystal that is said to'
- - '&7protect items from getting lost'
- - '&7while the owners away in the after life.'
- - ''
- - '&6&l* &7Drag and drop on to a item.'
- GUIName: '&6&l&nProtection Crystal'
- GUILore:
- - '&7A rare crystal that is said to'
- - '&7protect items from getting lost'
- - '&7while the owners away in the after life.'
- - ''
- - '&eCost&7: &6$&a1000'
- BlackSmith: #Options for the Black Smith
- InGUI: False #In the GUI.
- Slot: 24 #Slot it is in.
- Item: '145' #Item that shows in the GUI
- Glowing: true #Is it enchanted
- Name: '&8&lBlack Smith' #Name of the Item in the GUI
- Lore: #Lore on the item.
- - '&7Click here to open the Tinkerer menu!'
- GUIName: '&8&lBlack Smith' #Name of the Black Smith's GUI
- Results:
- None: '&c&lNo Results' #Name of the item when there are no results in the Black Smith
- Not-Found-Lore:
- - '&7No results could be found.'
- - '&7Please put in two books of'
- - '&7the same enchantment and level.'
- - '&7Or put in two items to combined'
- - '&7the enchantments on them.'
- Found: '&e&lCost&8: &a&l%Cost% XP' #The lore at the bottom of the item
- Transaction: #Options for the pricing
- Currency: XP_Level
- Costs: #Cost options
- Power-Up: 8 #When a enchantment levels up 1 on an item
- Add-Enchantment: 4 #When it adds an enchantment to the item from another item
- Book-Upgrade: 8 #Leveling up a books power
- Tinker: #Settings for Info item in the GUI
- InGUI: True #Toggle whether it is in the /CE GUI or not
- Slot: 33 #Slot it is in
- Item: '154' #Item it is
- Glowing: True #Whether it glows like its enchanted
- Name: '&c&lTinkerer' #Name of the Item
- Lore: #Lore of the item
- - '&7Click here to open the Tinkerer!'
- Dust: #Settings for the Magical Dust
- MysteryDust:
- Item: '289' #Item mystery dust is
- Name: '&e&lMystery Dust &7(Right Click)' #Name of the dust
- Lore: #Use %Percent% to set the percent
- - ''
- - '&7Chance (&f%Percent%%&7) to reveive either'
- - '&aAngel Dust &7or &cFixing Dust&7.'
- Firework:
- Toggle: False #Toggle if the firework happens on open.
- Colors: 'Black, Gray, Lime' #The colors the firework will be.
- Dust-Toggle:
- Success: True #Toggle whether you can get success dust from Mystery Dust.
- Destroy: True #Toggle whether you can get destroy dust from Mystery Dust.
- Failed: True #Toggle whether you can get failed dust from Mystery Dust.
- PercentRange: #Range the mystery rate will be.
- Max: 30 #Max percent
- #Min will always be 1.
- SuccessDust:
- InGUI: True #If you can buy it in the /CE Gui
- GUIName: '&e&lMagical Angel Dust' #Name of the item in the GUI
- GUILore: #Lore in the GUI.
- - '&7This dust allows you to bring'
- - '&7up your &aSuccess Rate&7!'
- - ''
- - '&6&l* &e&lCOST &a5 XP LVL'
- Slot: 30 #Slot number it is in
- Item: '353' #Item the dust is
- Name: '&aMagical Angel Dust' #Name of the dust
- Lore: #Lore for the dust
- - '&a+%Percent%% Success Rate'
- - '&7Apply to an &eEnchantment Book &7to'
- - '&7Increase the &aSuccess Rate &7by &e%Percent%%&7.'
- PercentRange: #Range the success rate will be.
- Max: 30 #Max percent
- Min: 2 #Minimum percent
- DestroyDust:
- InGUI: True #If you can buy it in the /CE Gui
- GUIName: '&e&lMagical Fixing Dust' #Name of the item in the GUI
- GUILore: #Lore in the GUI.
- - '&7This dust allows you to bring'
- - '&7down your &cDestroy Rate&7!'
- - ''
- - '&6&l* &e&lCOST &a5 XP LVL'
- Slot: 31 #Slot number it is in
- Item: '353' #Item the dust is
- Name: '&eMagical Fixing Dust' #Name of the dust
- Lore: #Lore for the dust
- - '&c-%Percent%% Destroy Rate'
- - '&7Apply to an &eEnchantment Book &7to'
- - '&7Decrease the &cDestroy Rate &7by &e%Percent%%&7.'
- PercentRange: #Range the destroy rate will be.
- Max: 10 #Max percent
- Min: 2 #Minimum percent
- Info: #Settings for Info item in the GUI
- InGUI: True #Toggle whether it is in the /CE GUI or not
- Slot: 34 #Slot it is in
- Item: '340' #Item it is
- Glowing: True #Whether it glows like its enchanted
- Name: '&e&lEnchantment Info' #Name of the Item
- Lore: #Lore of the item
- - '&7Click here to learn how custom enchants'
- - '&7work and to learn what other things in'
- - '&7the menu are and what they do!'
- BlackScroll: #Settings for the Black Scrolls
- Item: '351' #The item the Black Scroll can be
- Name: '&f&lBlack Scroll' #The name of the Black Scroll
- InGUI: False #Toggle being able to buy in the /CE Gui. Cost is controlled in the SignOptions section
- GUIName: '&e&lThe Black Scroll'
- Slot: 31 #Slot you can buy the scroll at
- Item-Lore: #The lore that will be on the black scroll.
- - '&7Removes a random enchantment'
- - '&7from an item and converts it'
- - '&7to a high success rate book.'
- - ''
- - '&f&oPlace scroll on item to extract.'
- Chance-Toggle: false #Toggle on and off if the black scrolls have a chance of failing.
- Chance: 75 #The chance that the black scroll will work.
- Lore: #Lore of the item in the GUI
- - '&7This scroll &cremoves &7a random'
- - '&7enchantment from your item and'
- - '&7turns it into a book!'
- - ''
- - '&e&lCost&8: &a&l20 XP LVL'
- SuccessChance: #Controls what the success chance will be when they get the book from the Black Scroll
- Max: 75 #The Max percent
- Min: 35 #The Minimum percent
- DestroyChance: #Controls what the destroy chance will be when they get the book from the Black Scroll
- Max: 25 #The Max percent
- Min: 5 #The Minimum percent
- WhiteScroll:
- Item: '339' #The item the white scroll is.
- Name: '&f&lWhite Scroll' #The name of the white scrolls.
- InGUI: False #Toggle being able to buy in the /CE Gui. Cost is controlled in the SignOptions section
- GUIName: '&e&lThe White Scroll'
- Slot: 30 #Slot you can buy the scroll at
- Item-Lore: #The lore that will be on the white scroll.
- - '&7Prevents an item from being destroyed'
- - '&7due to a failed enchantment book.'
- - '&7Adds a &b&lPROTECTED &7lore.'
- - ''
- - '&f&oPlace scroll on item to apply.'
- Lore: #Lore of the scroll in the GUI
- - '&7This scroll &aprotectes &7your item'
- - '&7from the &cdestroy rate &7of a book!'
- - '&7You have to reapply this scroll for'
- - '&7each enchant book you apply.'
- - ''
- - '&e&lCost&8: &a&l45 XP LVL'
- ProtectedName: '&b&lPROTECTED' #The lore that is added to protect an item.
- TransmogScroll:
- Item: '339' #The item the scroll is.
- Name: '&e&lTransmog Scroll' #The name of the scroll.
- Item-Lore: #The lore that will be on the scroll.
- - '&7Organizes enchants by &e&nrarity&7 on item'
- - '&7and adds the &blore count &7to the name.'
- - ''
- - '&e&oPlace scroll on item to apply.'
- InGUI: false #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section
- GUIName: '&dTransmog Scroll'
- Glowing: false #If the item is glowing.
- Slot: 30 #Slot you can buy the scroll at
- Lore: #Lore of the scroll in the GUI
- - '&eCost: &a&l$50'
- - '&7This scroll allows you to organize'
- - '&7your enchantments and tell you how many'
- - '&7enchantments you currently have on the item.'
- Amount-of-Enchantments: ' &7[&6&n%Amount%&7]' #The suffix that will be added at the end of the item's name.
- Amount-Toggle: true #If the amount is added to the suffix of the item's name.
- Count-Vanilla-Enchantments: false #If it counts the vanilla enchantments in the amount.
- EnchantmentOptions: #Options for enchanted books.
- MaxAmountOfEnchantmentsToggle: True #Turn on an off the Max amount of enchantments
- IncludeVanillaEnchantments: False #Count Vanilla enchantments also?
- Right-Click-Book-Description: True #Toggles wether when you right click the enchantment book if it messages the player the description or not.
- UnSafe-Enchantments: true #Having this set to true will allow players to use enchantments levels above the max level.
- Armor-Upgrade: #Having this enabled will allow players to try and add a higher level of an enchantment onto an item with a lower level of the enchantment.
- Toggle: true #Toggle on or off the ability to upgrade the enchantments.
- Enchantment-Break: true #If the book's destroy rate happens the item doesn't break but instead the current lower version of the enchantment is destroyed. If false then the item will be destroyed instead.
- MaxRageLevel: 4 #The max amount rage can stack when fighting.
- Wings: #Options for the Wings Enchantment.
- Enemy-Toggle: true #This toggles on and off the wings enchantment when an enemy is # away from the player.
- Distance: 25 #How far away the enemy has to be to toggle off the enchantment.
- Regions: #All world guard regions the Wings enchantment can work in.
- - 'SafeZone'
- Costs: #This is where you set the cost of stuff in the shop GUI. https://github.com/kicjow/Crazy-Enchantments/wiki/Currency-Types
- Scrambler: #The item that is being bought.
- Cost: 800 #How much the item will cost.
- Currency: XP_Level #The currency that will be taken when bought.
- ProtectionCrystal:
- Cost: 50
- Currency: Vault
- TransmogScroll:
- Cost: 200
- Currency: Vault
- BlackScroll:
- Cost: 1000
- Currency: Vault
- WhiteScroll:
- Cost: 2000
- Currency: Vault
- SuccessDust:
- Cost: 5
- Currency: XP_Level
- DestroyDust:
- Cost: 5
- Currency: XP_Level
- SignOptions: #Options for the Signs.
- ScramblerStyle:
- Line1: '&b&lCrazy Enchant'
- Line2: '&b&lShop:'
- Line3: '&e&lScrambler'
- Line4: '&c&lCost: &a&l$800'
- Buy-Message: '&7You have just bought a &e&lThe Grand Scrambler&7.' #Message when buying an item.
- ProtectionCrystalStyle:
- Line1: '&8[&4&lCE&8]'
- Line2: '&lShop'
- Line3: '&eProtection Crystal'
- Line4: '&a&l120 XP'
- Buy-Message: '&7You have just bought a &eProtection Crystal&7.' #Message when buying an item.
- SuccessDustStyle:
- Line1: '&8[&4&lCE&8]'
- Line2: '&lShop'
- Line3: '&eMagical Angel Dust'
- Line4: '&a&l5 XP'
- Buy-Message: '&7You have just bought a &eMagical Angel Dust&7.'
- DestroyDustStyle:
- Line1: '&8[&4&lCE&8]'
- Line2: '&lShop'
- Line3: '&eMagical Fixing Dust'
- Line4: '&a&l5 XP'
- Buy-Message: '&7You have just bought a &eMagical Fixing Dust&7.'
- CategoryShopStyle: #What the sign will look like. The price will be determined by the category you pick
- Line1: '&8[&4&lCE&8]' #Line 1 of the sign
- Line2: '&lShop' #Line 2 of the sign
- Line3: '&e%Category%' #Line 3 of the sign
- Line4: '&a&l%Cost% XP' #Line 4 of the sign
- Buy-Message: '&7You have just bought a &eCustom Enchantment Book&7.'
- BlackScrollStyle:
- Line1: '&8[&4&lCE&8]'
- Line2: '&lShop'
- Line3: '&eBlack Scrolls'
- Line4: '&a&l20 XP'
- Buy-Message: '&7You have just bought a &eBlack Scroll&7.'
- WhiteScrollStyle:
- Line1: '&8[&4&lCE&8]'
- Line2: '&lShop'
- Line3: '&eWhite Scrolls'
- Line4: '&a&l30 XP'
- Buy-Message: '&7You have just bought a &eWhite Scroll&7.'
- GUICustomization: #This allows you to customize unclickable items into you GUI.
- # Line 1
- - 'Slot:1, Item:160:15, Name:&r , Lore:&r'
- - 'Slot:2, Item:160:15, Name:&r , Lore:&r'
- - 'Slot:3, Item:160:15, Name:&r , Lore:&r'
- - 'Slot:4, Item:160:15, Name:&r , Lore:&r'
- - 'Slot:5, Item:160:15, Name:&r , Lore:&r'
- - 'Slot:6, Item:160:15, Name:&r , Lore:&r'
- - 'Slot:7, Item:160:15, Name:&r , Lore:&r'
- - 'Slot:8, Item:160:15, Name:&r , Lore:&r'
- - 'Slot:9, Item:160:15, Name:&r , Lore:&r'
- # Line 2
- - 'Slot:10, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:12, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:14, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:16, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:18, Item:160:7, Name:&r , Lore:&r'
- # Line 3
- - 'Slot:19, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:20, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:21, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:22, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:23, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:24, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:25, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:26, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:27, Item:160:7, Name:&r , Lore:&r'
- # Line 4
- - 'Slot:28, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:29, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:32, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:33, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:34, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:35, Item:160:7, Name:&r , Lore:&r'
- - 'Slot:36, Item:160:7, Name:&r , Lore:&r'
- # Line 5
- - 'Slot:37, Item:160:15, Name:&r , Lore:&r'
- - 'Slot:38, Item:160:15, Name:&r , Lore:&r'
- - 'Slot:39, Item:160:15, Name:&r , Lore:&r'
- - 'Slot:40, Item:160:15, Name:&r , Lore:&r'
- - 'Slot:41, Item:160:15, Name:&r , Lore:&r'
- - 'Slot:42, Item:160:15, Name:&r , Lore:&r'
- - 'Slot:43, Item:160:15, Name:&r , Lore:&r'
- - 'Slot:44, Item:160:15, Name:&r , Lore:&r'
- - 'Slot:45, Item:160:15, Name:&r , Lore:&r'
- Categories: #You can make as many different categories as you want
- T1: #Name of the category
- Name: '&a&lCommon Enchant Book' #Name in the GUI
- Slot: 11 #The Slot number the item will be in
- InGUI: False #Toggle if its in the GUI or not.
- Lore: #The lore of the Item
- - '&7Click to buy a &aCommon Enchant Book&7!'
- - ''
- - '&6* &eCost&8: &a&l30 XP LVL'
- Item: '160:5' #The id for the item
- Currency: XP_Level #The currency you wish to use.
- Cost: 30 #How much the Books cost
- LostBook: #Controls the Lost Book shop for this tier
- InGUI: True #If it shows in the /CE Gui
- Slot: 11 #Slot it will be in
- Item: '160:5' #The item that is showen in the GUI
- Glowing: True #Is it enchanted
- Name: '&a&lCommon Enchant Book &7(&aTier 1&7)' #Name of the item
- Lore: #Lore on the item
- - '&7Click to buy a &aCommon Enchant Book&7!'
- - ''
- - '&6&l* &e&lCOST &a30 XP LVL'
- Currency: XP_Level
- Cost: 30
- FireworkToggle: True #Toggle on and off if when opening a lost book a firework effect happens
- FireworkColors: 'White, Green' #The colors of the firework
- EnchOptions: #Enchantment Options
- SuccessPercent: #The range for the success rate that the enchantment will have
- Max: 100 #The max success rate
- Min: 70 #The min success rate
- DestroyPercent: #The range for the destroy rate that the enchantment will have
- Max: 30 #The max destroy rate
- Min: 20 #The min destroy rate
- MaxLvlToggle: True #Turn on and off Max Level cap
- LvlRange: #The range of lvls that can be found in the Category.
- Max: 10
- Min: 1
- T2:
- Name: '&b&lEpic Enchant Book'
- Slot: 13
- InGUI: false
- Lore:
- - '&7Click to buy a &bEpic Enchant Book&7!'
- - ''
- - '&6* &eCost&8: &a&l40 XP LVL'
- Item: '160:3'
- Currency: XP_Level #The currency you wish to use.
- Cost: 40
- LostBook:
- InGUI: True
- Slot: 13
- Item: '160:3'
- Glowing: True
- Name: '&b&lEpic Enchant Book &7(&aTier 2&7)'
- Lore:
- - '&7Click to buy a &bEpic Enchant Book&7!'
- - ''
- - '&6&l* &e&lCOST &a40 XP LVL'
- Currency: XP_Level #The currency you wish to use.
- Cost: 40
- FireworkToggle: True
- FireworkColors: 'White, Blue'
- EnchOptions:
- SuccessPercent: #The range for the success rate that the enchantment will have
- Max: 100 #The max success rate
- Min: 80 #The min success rate
- DestroyPercent: #The range for the destroy rate that the enchantment will have
- Max: 20 #The max destroy rate
- Min: 10 #The min destroy rate
- MaxLvlToggle: True #Turn on and off Max Level cap
- LvlRange: #The range of lvls that can be found in the Category.
- Max: 10
- Min: 1
- T3:
- Name: '&6&lLegendary Enchant Book'
- Slot: 15
- InGUI: False
- Lore:
- - '&7Click to buy a &6Legendary Enchant Book&7!'
- - ''
- - '&6* &eCost&8: &a&l50 XP LVL'
- Item: '160:1'
- Currency: XP_Level #The currency you wish to use.
- Cost: 50
- LostBook:
- InGUI: True
- Slot: 15
- Item: '160:1'
- Glowing: True
- Name: '&6&lLegendary Enchant Book &7(&aTier 3&7)'
- Lore:
- - '&7Click to buy a &6Legendary Enchant Book&7!'
- - ''
- - '&6&l* &e&lCOST &a50 XP LVL'
- Currency: XP_Level #The currency you wish to use.
- Cost: 50
- FireworkToggle: True
- FireworkColors: 'White, Gold'
- EnchOptions:
- SuccessPercent: #The range for the success rate that the enchantment will have
- Max: 100 #The max success rate
- Min: 90 #The min success rate
- DestroyPercent: #The range for the destroy rate that the enchantment will have
- Max: 10 #The max destroy rate
- Min: 5 #The min destroy rate
- MaxLvlToggle: True #Turn on and off Max Level cap
- LvlRange: #The range of lvls that can be found in the Category.
- Max: 10
- Min: 1
- T4:
- Name: '&5&lRoyal Enchant Book'
- Slot: 17
- InGUI: False
- Lore:
- - '&7Click to buy a &5Royal Enchant Book&7!'
- - ''
- - '&6* &eCost&8: &a&l60 XP LVL'
- Item: '160:10'
- Currency: XP_Level #The currency you wish to use.
- Cost: 60
- LostBook:
- InGUI: True
- Slot: 17
- Item: '160:10'
- Glowing: True
- Name: '&5&lRoyal Enchant Book &7(&aTier 4&7)'
- Lore:
- - '&7Click to buy a &5Royal Enchant Book&7!'
- - ''
- - '&6&l* &e&lCOST &a60 XP LVL'
- Currency: XP_Level #The currency you wish to use.
- Cost: 60
- FireworkToggle: True
- FireworkColors: 'White, Purple'
- EnchOptions:
- SuccessPercent: #The range for the success rate that the enchantment will have
- Max: 100 #The max success rate
- Min: 95 #The min success rate
- DestroyPercent: #The range for the destroy rate that the enchantment will have
- Max: 5 #The max destroy rate
- Min: 1 #The min destroy rate
- MaxLvlToggle: True #Turn on and off Max Level cap
- LvlRange: #The range of lvls that can be found in the Category.
- Max: 10
- Min: 1
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