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- #include <amxmodx>
- #include <fakemeta>
- #tryinclude <biohazard>
- #if !defined _biohazard_included
- #assert Biohazard functions file required!
- #endif
- #define pev_flare pev_iuser4
- #define flare_id 1337
- #define is_ent_flare(%1) (pev(%1, pev_flare) == flare_id) ? 1 : 0
- new const g_flare_model[] = "models/w_flare.mdl"
- new cvar_smokeflare, cvar_smokeflare_dur
- public plugin_init()
- {
- register_plugin("smoke flare", "0.1", "mini_midget/cheap_suit")
- is_biomod_active() ? plugin_init2() : pause("ad")
- }
- public plugin_precache()
- precache_model(g_flare_model)
- public plugin_init2()
- {
- register_forward(FM_SetModel, "fwd_setmodel")
- register_forward(FM_Think, "fwd_think")
- cvar_smokeflare = register_cvar("bh_flare_enable", "1")
- cvar_smokeflare_dur = register_cvar("bh_flare_duration", "999.9")
- }
- public fwd_setmodel(ent, const model[])
- {
- if(!pev_valid(ent) || !equal(model[9], "smokegrenade.mdl"))
- return FMRES_IGNORED
- static classname[32]; pev(ent, pev_classname, classname, 31)
- if(equal(classname, "grenade") && get_pcvar_num(cvar_smokeflare))
- {
- engfunc(EngFunc_SetModel, ent, g_flare_model)
- set_pev(ent, pev_effects, EF_BRIGHTLIGHT)
- set_pev(ent, pev_flare, flare_id)
- set_pev(ent, pev_nextthink, get_gametime() + get_pcvar_float(cvar_smokeflare_dur))
- fm_set_rendering(ent, kRenderFxGlowShell, 150, 150, 250, kRenderNormal, 16)
- return FMRES_SUPERCEDE
- }
- return FMRES_IGNORED
- }
- public fwd_think(ent) if(pev_valid(ent) && is_ent_flare(ent))
- engfunc(EngFunc_RemoveEntity, ent)
- stock fm_set_rendering(entity, fx = kRenderFxNone, r = 255, g = 255, b = 255, render = kRenderNormal, amount = 16)
- {
- static Float:color[3]; color[2] = float(b), color[0] = float(r), color[1] = float(g)
- set_pev(entity, pev_renderfx, fx)
- set_pev(entity, pev_rendercolor, color)
- set_pev(entity, pev_rendermode, render)
- set_pev(entity, pev_renderamt, float(amount))
- return 1
- }
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