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- Human Vigilante 3
- Strength 14
- Dexterity 18
- Constitution 10
- Intelligence 14
- Wisdom 8
- Charisma 15
- BAB +2
- HP 8 + (4.5) x 2 + 3 constitution = 20 hp
- (+1/+3/+3) +1/+7/+2(+2 vs fear/emotion)
- AC 10 + 4 dexterity + 3 armor
- Class Abilities
- Vigilante Specialization (Stalker)
- Hidden Strike 2d8/4
- Dual Identity
- > Vigilante: Valentine, CE
- > Social: ???, LG
- Seamless Guise
- [1st] Social Talent (Renown)
- [2nd] Combat Talent (Lethal Grace)
- [3rd] Social Talent (Social Grace: Heal)
- Thwart Pursuit
- Skills (6 + 2 intelligence + 1 human + 1 favored) x 2 = 20
- 3 Acrobatics [3 + 3 class + 4 dexterity]
- 3 Bluff [3 + 3 class + 2 charisma]
- 3 Craft (Alchemy) [3 + 3 class + 2 intelligence]
- 3 Disable Device [3 + 3 class + 4 dexterity + 1 insight]
- 3 Heal [3 + 2 intelligence + 1 Precise Healer + 4 social grace] [+2 Healer's Kit] [+3 Surgeon's Tools] = +12, +15 Treat Deadly
- 3 Intimidate [3 + 3 class + 2 charisma + 1 Enduring Stoicism]
- 3 Knowledge [planes] [3 + 3 class + 2 intelligence + 1 Fiend Blood]
- 3 Profession [nurse] [3 + 3 class + 2 intelligence]
- 3 Perception (3 + 3 class - 1 wisdom)
- 3 Stealth [3 + 3 class + 4 dexterity]
- Languages: Common, Abyssal, Infernal
- Feats (2)
- [Human] Possessed Hand
- [1st] Healer's Hands
- [2nd Combat Talent] Weapon Finesse
- [3rd] Two-Weapon Fighting
- Traits (3)
- Precise Healer
- Enduring Stoicism
- Fiend Blood
- Paranoid
- Inventory
- +1 Dagger
- Healer's Kit
- Surgeon's Tools
- Thieves's Tools
- Attack Array
- 2d8/4 Hidden Strike
- +1 Dagger [3 bab + 4 dexterity + 1 Possessed Hand + 1 magic] = +9 [1d4 + 2 strength + 1 lethal grace + 1 magic + 1 hand] 1d4+5
- Two-Weapon Attack +7/+7, 1d4+4 damage
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