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SkyrimUpscaler.log

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Dec 11th, 2022
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  1. [info] Loaded plugin
  2. [info] Installed upscaler hooks
  3. [info] mFactory == null : false
  4. [info] Calling original D3D11CreateDeviceAndSwapChain
  5. [info] hk_IDXGIFactory_CreateSwapChain created original SwapChain : 1920 x 1080 Format: 28
  6. [info] Cpp Message:Log has initialized
  7. [info] Setup DirectX11 graphic device successfully!
  8. [info] NVSDK_NGX_D3D11_Init = 0x00000001, info: NVSDK_NGX_Result_Success
  9. [info] NVSDK_NGX_D3D11_GetCapabilityParameters = 0x00000001, info: NVSDK_NGX_Result_Success
  10. [info] NVIDIA DLSS Minimum driver version was reported as : 445.0
  11. [info] Create D3D11 Texture2D Success : 0x00000000
  12. [info] m_RecommendedSettingsMap[0].OptimalRenderSizeX = 960
  13. [info] m_RecommendedSettingsMap[0].OptimalRenderSizeY = 540
  14. [info] id = 0 NGX_D3D11_CREATE_DLSS_EXT = 0x00000001, info: NVSDK_NGX_Result_Success
  15. [info] NVSDK_NGX_Parameter_DLSSMode = 1
  16. [info] Detouring virtual function tables
  17. [info] DLSS Feature id=0 gets released!
  18. [info] Create D3D11 Texture2D Success : 0x00000000
  19. [info] m_RecommendedSettingsMap[0].OptimalRenderSizeX = 960
  20. [info] m_RecommendedSettingsMap[0].OptimalRenderSizeY = 540
  21. [info] id = 0 NGX_D3D11_CREATE_DLSS_EXT = 0x00000001, info: NVSDK_NGX_Result_Success
  22. [info] NVSDK_NGX_Parameter_DLSSMode = 1
  23. [info] Motion Vertor Found : 960 x 540
  24. [info] Depth Buffer Found : 960 x 540
  25. [info] Registered class MenuOpenCloseEventHandler
  26. [info] MIP LOD Bias changed from 0 to -2, recreating samplers
  27. [info] Input listener registered
  28. [info] Forcing DynamicResolution on.
  29.  
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