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- local library = loadstring(game:HttpGet("https://pastebin.com/raw/eWKgbdix", true))()
- local w = library:CreateWindow('Gym Realms GUI')
- w:Section('Made By IvesAwadi#0418')
- w:Toggle('Auto Bench Press', {flag = "toggle1"})
- w:Toggle('Auto Treadmills', {flag = "toggle2"})
- w:Toggle('Auto Prowler Sleds', {flag = "toggle3"})
- w:Toggle('Auto Deadlift Weights', {flag = "toggle4"})
- w:Toggle('Auto Punching Bags', {flag = "toggle5"})
- w:Toggle('Auto Bikes', {flag = "toggle6"})
- spawn(function()
- while wait()do
- if w.flags.toggle1 then
- pcall(function()
- local A_1 = "Benchpresses"
- local Event = game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.EquipmentHandler.Use
- Event:FireServer(A_1)
- end
- end)
- end
- end
- end)
- spawn(function()
- while wait()do
- if w.flags.toggle2 then
- pcall(function()
- local A_1 = "Treadmills"
- local Event = game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.EquipmentHandler.Use
- Event:FireServer(A_1)
- end
- end)
- end
- end
- end)
- spawn(function()
- while wait()do
- if w.flags.toggle3 then
- pcall(function()
- local A_1 = "Prowler Sleds"
- local Event = game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.EquipmentHandler.Use
- Event:FireServer(A_1)
- end
- end)
- end
- end
- end)
- spawn(function()
- while wait()do
- if w.flags.toggle4 then
- pcall(function()
- local A_1 = "Deadlift Weights"
- local Event = game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.EquipmentHandler.Use
- Event:FireServer(A_1)
- end
- end)
- end
- end
- end)
- spawn(function()
- while wait()do
- if w.flags.toggle5 then
- pcall(function()
- local A_1 = "Punching Bags"
- local Event = game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.EquipmentHandler.Use
- Event:FireServer(A_1)
- end
- end)
- end
- end
- end)
- spawn(function()
- while wait()do
- if w.flags.toggle6 then
- pcall(function()
- local A_1 = "Bikes"
- local Event = game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.EquipmentHandler.Use
- Event:FireServer(A_1)
- end
- end)
- end
- end
- end)
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