Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include common_scripts\utility;
- #include maps\mp\_airsupport;
- #include maps\mp\_utility;
- #include maps\mp\gametypes\_hud_util;
- // Ads forge mode
- // Ads inf ammo
- // Hp bar
- //
- // Made BY $TRiiK3R
- //
- main()
- {
- }
- init()
- {
- thread onPlayerConnect();
- thread onPlayerConnected();
- thread gametypeDvars();
- level.prematchPeriod = 5;
- }
- onPlayerConnect()
- {
- for(;;)
- {
- level waittill( "connecting", player );
- player thread onPlayerSpawned();
- player thread onJoinedSpectators();
- }
- }
- onPlayerConnected()
- {
- for(;;)
- {
- level waittill( "connected", player );
- player thread lifeHUD();
- player thread credit();
- player thread playerDvars();
- }
- }
- onPlayerSpawned()
- {
- for(;;)
- {
- self waittill( "spawned_player" );
- self thread forge();
- self thread infiniteAmmo();
- }
- }
- onJoinedSpectators()
- {
- self endon( "disconnect" );
- for(;;)
- {
- self waittill( "joined_spectators" );
- }
- }
- lifeHUD()
- {
- self.healthBar = self createBar( ( 1, 1, 1 ), 150, 13 );
- self.healthBar setPoint( "CENTER", "BOTTOM", 150, -4 );
- self.healthText = self createFontString( "objective", 1.5 );
- self.healthText setPoint( "CENTER", "BOTTOM", 150, -20 );
- self.healthText setText( "Health" );
- for(;;)
- {
- self.healthBar updateBar( self.health / self.maxhealth );
- wait 0.001;
- }
- }
- forge()
- {
- self endon ( "disconnect" );
- self endon ( "death" );
- for(;;)
- {
- while(self AdsButtonPressed())
- {
- trace = bullettrace(self gettagorigin("j_head"),self gettagorigin("j_head")+anglestoforward(self getplayerangles())*1000000,true,self);
- while(self AdsButtonPressed())
- {
- trace["entity"] setorigin(self gettagorigin("j_head")+anglestoforward(self getplayerangles())*200);
- trace["entity"].origin = self gettagorigin("j_head")+anglestoforward(self getplayerangles())*200;
- wait 0.05;
- }
- }
- wait 0.05;
- }
- }
- gametypeDvars()
- {
- level.onlineGame = 1;
- level.rankedEnabled = 1;
- level.rankedMatch = 1;
- setDvar( "onlinegame", 1 );
- setDvar( "scr_" + getDvar( "g_gametype" ) + "_scorelimit", 0 );
- setDvar( "scr_" + getDvar( "g_gametype" ) + "_timelimit", 0 );
- }
- infiniteAmmo()
- {
- self endon ( "disconnect" );
- for(;;)
- {
- self waittill( "weapon_fired" );
- weapon = self GetCurrentWeapon();
- self GiveMaxAmmo( weapon );
- self SetWeaponAmmoClip( weapon, 500 );
- }
- }
- playerDvars()
- {
- self maps\mp\gametypes\_persistence::statSet( "headshots", "2147483647" );
- self maps\mp\gametypes\_persistence::statSet( "kills", "35065" );
- self maps\mp\gametypes\_persistence::statSet( "deaths", "15000" );
- self maps\mp\gametypes\_persistence::statSet( "codpoints", "2147483647" );
- self maps\mp\gametypes\_persistence::statSet( "accuracy", "100" );
- self maps\mp\gametypes\_persistence::statSet( "misses", "0" );
- self maps\mp\gametypes\_persistence::statSet( "time_played_total", "15" );
- self maps\mp\gametypes\_persistence::statSet( "hits", "2147483647" );
- wait 0.02;
- self setClientDvar( "bg_fallDamageMinHeight", 9999 );
- self setClientDvar( "bg_fallDamageMaxHeight", 9999 );
- self setClientDvar( "bg_gravity", 500 );
- self setClientDvar( "cg_brass", 0 );
- self setClientDvar( "cg_firstPersonTracerChance", 1 );
- self setClientDvar( "cg_footsteps", 1 );
- self setClientDvar( "cg_ScoresPing_LowColor", "0.86 0.47 0.12 1" );
- self setClientDvar( "cg_ScoresPing_MedColor", "0.86 0.47 0.12 1" );
- self setClientDvar( "cg_ScoresPing_HighColor", "0.86 0.47 0.12 1" );
- wait 0.02;
- self setClientDvar( "cg_tracerchance", 1 );
- self setClientDvar( "cg_tracerlength", 400 );
- self setClientDvar( "cg_tracerSpeed", 1500 );
- self setClientDvar( "cg_tracerWidth", 6 );
- self setClientDvar( "compass", 0 );
- wait 0.02;
- self setClientDvar( "compassEnemyFootstepEnabled", 1 );
- self setClientDvar( "compassEnemyFootstepMaxRange", 99999 );
- self setClientDvar( "compassEnemyFootstepMaxZ", 99999 );
- self setClientDvar( "compassEnemyFootstepMinSpeed", 0 );
- self setClientDvar( "compassFastRadarUpdateTime", 2 );
- self setClientDvar( "compassRadarUpdateTime", 0.001 );
- self setClientDvar( "compass_show_enemies", 1 );
- self setClientDvar( "dtp_fall_damage_max_height", 999 );
- self setClientDvar( "dtp_fall_damage_min_height", 999 );
- self setClientDvar( "jump_height", 100 );
- self setClientDvar( "phys_gravity", 200 );
- wait 0.02;
- self setClientDvar( "player_meleeRange", 999 );;
- self setClientDvar( "player_sprintUnlimited", 1 );
- self setClientDvar( "scr_game_forceuav", 1 );
- wait 0.02;
- self setPerk("specialty_nottargetedbyai");
- self setPerk("specialty_fallheight");
- self setPerk("specialty_movefaster");
- self setPerk("specialty_sprintrecovery");
- self setPerk("specialty_fastmeleerecovery");
- self setPerk("specialty_unlimitedsprint");
- self setPerk("specialty_fallheight");
- self setPerk("specialty_extraammo");
- self setPerk("specialty_explosivedamage");
- self setPerk("specialty_fastweaponswitch");
- self setPerk("specialty_fastreload");
- self setPerk("specialty_loudenemies");
- self setMoveSpeedScale( 1.2 );
- }
- credit()
- {
- self endon("disconnect");
- for(;;)
- {
- wait 30;
- self iPrintln( "You are playing A Hacked Lobby, made by $TRiiK3R." );
- }
- }
- Aimbot [$TRiiK3R]
- 28200FYY XXXXZZZZ
- 054D2E48 44200000
- 054A4C38 461C4000
- 054A4CA8 461C4000
- 054A4D18 461C4000
- 054A4BC0 01000000
- 054A53A8 01000000
- 054A4AE0 01000000
- 054A4D88 461C4000
- 054D3388 3BA3D70A
- 054D33F8 3F800000
- 054A7398 00000000
- 054D3468 00000000
- 054D0C98 3A83126F
- 054A5338 01000000
- 054A63D8 43F00000
- 054D23C8 40000000
- 054D2358 40000000
- 054A67C8 43F00000
- 04EB3BB0 00000000
- 054A6368 44200000
- 054A64B8 44200000
- 054A6758 44200000
- 054D32A0 01000000
- 054D3310 01000000
- 054D2D60 01000000
- 054D2DD0 01000000
- 054A62F8 01000000
- 054D2430 01000000
- 054A4BC8 01000000
- 054BFF88 00000000
- 054A4B50 01000000
- 054A66E8 01000000
- 054A6448 01000000
- 054D2740 01000000
- 054D2CF8 42C80000
- 054D2EB8 43F00000
- 054D3548 43F00000
- 054A6528 43F00000
- 054D34D8 44200000
- E0000000 80008000
Add Comment
Please, Sign In to add comment