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- ===================================================
- |Things To Do In San Andreas: Overall Improvements|
- ===================================================
- |Version 1.6|
- =============
- This readme/changelog is only about TTIDSA: Overall Improvements and those changes, see 'TTDISAVol1FixedReadme.txt' to see all the changes of the older versions.
- =============================================================================================================================
- CONTENT
- =============================================================================================================================
- 1. INSTALATION INSTRUCTIONS
- 2. CREDITS
- 3. CHANGELOG
- =============================================================================================================================
- 1. INSTALATION INSTRUCTIONS
- =============================================================================================================================
- (See my forum post for the links to these files)
- DOWNGRADING TO v1.0:
- -v1.0 DVD --> no action needed
- -v1.0 DVD + v1.01 patch --> reinstall without the patch
- -v2.0 DVD / Steam / RGL --> use the downgrader by George Costanza
- CRACKED EXECUTABLE (DO THIS AFTER THE PREVIOUS STEP):
- -Download the 'v1.0 [US] HOODLUM No-CD Fixed EXE'
- REQUIRED MODS:
- -Cleo 4 + Silent's ASI Loader
- -Modloader
- REQUIRED PROGRAMS:
- -IMGFactory (or any other IMG Editor)
- -WinRar (or any other file archiver)
- RECOMMENDED:
- -SilentPatch (Basically a requirement, fixes a COUNTLESS amount of bugs)
- -WidescreenFix (For those who use modern monitors)
- -SkyGFX (PS2 graphics)
- -GInput (Correct controller support)
- -
- 1. Open the downloaded file with WinRar (or any other file archiver)
- 2. Once opened, open the '1. Mod' folder and drag and drop 'TTDISA OV' into your modloader directory.
- 3. Modloader doesn't load cutscene files so you have to install them manually (Not installing these will break certain cutscenes and missions):
- (If you are too lazy to do this yourself, you can download an already edited cuts.img from my forum post)
- -Copy cuts.img from 'GTA San Andreas\anim' and paste it in 'GTA San Andreas\modloader\TTDISA OV\anim'
- -Open IMGFactory
- -In IMGFactory, open the new cuts.img (In GTA San Andreas\modloader\TTDISA OV\anim)
- -Then import all the files from the '2. Cutscene Files' folder
- -When it asks you to import or replace, press replace (It may notify you about an Unknown Version, but you can just press 'close' on that pop-up)
- -Then press 'Rebuild'
- 4. You can also drag and drop the 'TTDISA EXTRA' folders from the mods in '3. Optional' if you want those features.
- 5. Set TTDISA OV to a high priority in your modloader.ini file (If you're using an extra feature, set TTDISA EXTRA higher than TTDISA OV), for example:
- [Profiles.Default.Priority]
- ttdisa extra = 97
- ttdisa ov = 96
- 6. Use gta_sa.exe (not gta-sa.exe) to start. Also, you need to set this exe's campatibility mode to 'Windows 7' and enable 'Administrator Mode' (If possible).
- THIS MOD IS (OBVIOUSLY) NOT COMPATIBLE WITH SAMP AND ANY TOTAL CONVERSION, OR AT LEAST ANY MOD THAT CHANGES THE MAIN.SCM
- =============================================================================================================================
- 2. CREDITS
- =============================================================================================================================
- TTDISA Creators:
- DeeZire - The original creator of TTDISA (Volume 1)
- Crspy - Fixed Volume 1; Making Volume 2
- Contributors to TTDISA OV:
- Roloco - Edited Borgnine; Broadway paintjob
- Lil Slim C - Fixed Angel model
- TheNewSamuel2206 - Updated start-up screen
- an65001 - Fixed/Changed vehicle sounds for bikes, boats, vans and TTDISA vehicles
- justin50 - Enhanced loading screen textures
- suparmarkeogai996 - Suggestions
- Other:
- Fastman92 - Limit Adjuster
- Junior_Djjr - Transfender Bike Fix
- Spartan_122 - Hotknife Paintjobs
- Eny - Manhunt Masks
- Peppsy - San Andreas Cap texture
- Jur1zz - Vehicle variety
- =============================================================================================================================
- 3. CHANGELOG
- =============================================================================================================================
- |MISSION CHANGES|
- =================
- Several Missions:
- -Guppy now has a unique character skin
- -Added more gang/cop/ped variety to countless missions
- Big Smoke:
- -Added the famous beta drive to the cemetery in 'Big Smoke' - ported from volume 2 but with some changes:
- Added the 'Drive to the Cemetery' objective text
- The perenial now has Smoke's numberplate
- Radio station is set to Bounce FM
- The messages about radio stations and view point now occur in this mission, and not in 'Ryder'
- Several other minor changes to Smoke and the car
- Completing this mission and failing Sweet & Kendl will rename the savegame to 'Big Smoke' (Completing both will rename it to 'Sweet & Kendl')
- Ryder's and Sweet's cars are now disabled along with the BMX in Ganton
- Sweet & Kendl:
- -Restored sets of dialogue when CJ goes too far ahead of the homies
- -The Ballas now use Tec-9's (For better difficulity control)
- Ryder:
- -The barbers marker now appears when it tells you to enter
- -Removed unnecessary camera reset during info about energy (DeeZire forgot to remove this when removing the stuck camera angle)
- Tagging up Turf:
- -Removed a very out of place quote from Sweet in the intro when entering the car
- Drive-Thru:
- -The Freeroam Ballas are now friendly to the Ballas in the Voodoo
- Nines and AK's:
- -Emmet now has a pistol instead of a deagle in the cutscene, to match the sound (and logic)
- Drive-By:
- -Smoke now wears his artwork outfit
- OG Loc:
- -Freddy now has a unique skin
- Just Business:
- -Smoke's car will now spawn at his house after completing the mission
- Impounded:
- -Your car now doesn't spawn inside/on other impounded cars anymore (so it doesn't explode)
- -Cesar can not be pulled out of the car anymore (to prevent certain glitches)
- -Cesar's car will now spawn at his house after completing the mission
- Management Issues:
- -Unique Skin for Alan
- -Fixed bodyguard and Alan's walkingstyle
- Doberman (Sweet):
- -Renamed the mission back to Doberman
- -Little Weasel has a Unique Skin
- Doberman (C.R.A.S.H.):
- -Renamed to 'Doberman [BETA]'
- -Fixed bug which made the player freeze sometimes
- Los Sepulcros:
- -Removed respect requirement to start the mission: if you start the mission with insufficient respect, an otherwise inaccessable part of the mission will unlock. I made some minor changes to this part:
- The homies are now at the hangout under the bridge (Only if you started the mission with insufficient respect - to match what Sweet says)
- The ballas you have to kill to gain respect now use talking animations instead of awkwardly standing still with one of them doing the mourn animation for some reason
- The radio station now isn't randomly set to CSR after killing the ballas for respect but instead when entering Sweet's car
- Sweet's car door is now closed so you now can't enter the car, which you aren't supposed to do
- AWOL/Avenging/Guardian Angel:
- -AWOL Angel is now required to unlock Reuniting The Families (so it's now part of the full storyline)
- -The Angel missions can now be played three times (AWOL/Avenging/Guardian), completing one of the angel missions + another specific storyline mission will unlock a special phonecall, and then the next angel mission
- -The phone calls that unlock the angel missions are now in a specific order, instead of a random order corresponding to the mission you played to unlock it.
- -Completely changed the money rewards: the money will now be rewarded after completion, one kill equals $50
- -Fixed mistake by DeeZire where after completion, the maximum wanted level is set to 6 (even though the maximum is supposed to be 4 in LS)
- -Added a mini-cutscene where CJ walks towards the mission location, just like every other mission in the game
- -It now has a unique radar icon (It now shows an E instead of CJ)
- -The ballas now use uzi's, mp5's and ak's (instead of mp5's, ak's and shotguns)
- -Decreased ped and traffic density (the standard amount caused a lot of issues)
- -The timer will now always keep running
- -Completing the mission will now correctly rename the savegame
- -Emmet's angel will now spawn after completing the mission with the paintjob corresponding to the one used in the mission
- The Green Sabre:
- -A mission passed screen now appears upon completion (like the remaster)
- Body Harvest:
- -Vagos now control El Corona after this mission instead of a missable phone call by Catalina
- Gone Courting:
- -During Catalina's conversation about "feeding her step-sister nothing but stale bread", instead of the normal "Where did that come from?" Carl now has a chance of saying "Wh- What is you talking about?"
- Against All Odds:
- -Fixed bug by DeeZire, attempting to skip the first cutscene will now not result in the cutscene being bugged anymore
- Are you going to San Fierro?:
- -If you have previously started the mission and failed, you no longer have to pay another $25,000 to re-start (DeeZire originally planned this for his unreleased patch)
- Wear Flowers in Your Hair:
- -Restored the RC Raider which was partially removed by DeeZire
- 555 WE TIP:
- -You now have to drive into the garage to plant the weed in the car (This is a recreation of a beta objective seen in the strategy guide)
- T-Bone Mendez:
- -The Bikers will now dislike CJ after completion
- Ran Fa Li:
- -Changed Manana to a Sabre (like in the strategy guide), it now also sports a Sabre Turbo paintjob
- Ice Cold Killa:
- -Bogman and Bettina now appear in the club when Jizzy escapes after the cutscene
- -Jizzy's car will now spawn at the club after completing the mission
- Pier 69:
- -The Triads now drive a Sultan instead of a Banshee
- -You will now get Ryder's hat after completing this mission
- -Fixed mistake by R* where the marker above Ryder won't reappear after going back for Cesar
- -increased Ryder's health (alongside other things) to make his fight harder
- Toreno's Last Flight:
- -Fixed mistake by R* where the rocket launcher and ak pickups don't despawn after completion
- Test Drive:
- -Fixed bug where Cesar's elegy doesn't despawn in the garage after completion
- The Truth is Out There:
- -You now don't get a 5 star wanted level after completing anymore (This was also planned to be changed by DeeZire)
- -The Truth's camper will now spawn at the airstrip after completion
- You've Had Your Chips/Intensive Care/The Meat Business:
- -The Sindaccos now have unique skins
- Intensive Care/Freefall/Saint Mark's Bistro:
- -The Forellis now have unique skins
- The Meat Business:
- -Added Johnny's corpse on the ground after the cutscene
- Fish in A Barrel:
- -Fixed bug where the new asset pickup by Crspy at the casino doesn't show up (An asset of $15,000)
- -To match the new change: added a new 'ASSET AQUIRED' cutscene
- Misappropriation:
- -Added FBI vehicle variety to now also feature the fbi truck and car
- -The new FBI Car will now spawn in the parking garage after completion
- Breaking The Bank at Caligula's:
- -After completion, the casino asset correctly generates up to $50,000
- A Home in the Hills:
- -Fixed mouth movement of CJ and the triad to correspond to DeeZire's changes
- -Big Poppa has a Unique Model
- Cut Throat Business:
- -OG Loc now wears his beta outfit (DeeZire originally planned to add beta OG Loc somewhere in the game for his patch, but it was never released)
- Beat Down on B Dup:
- -Removed territory requirement to drive Big Bear to the hospital.
- Grove 4 Life:
- -Replaced fam4 model with Kendl in the cutscene (According to the strategy guide, she was supposed to be in the beta cutscene)
- -Now correctly starts in front of Sweet's House instead of the Johnson House
- Los Desperados:
- -Cesar now has his beta outfit
- -Removed very out of place quotes when leaving Cesar behind
- End of The Line (1):
- -Both Slut and Dope now appear as crack addicts
- -When entering Smoke's floor a previously unused text string is shown, "Floor 4: Smoke's Suite"
- End of the Line (2):
- -Tenpenny uses Combat Shotgun (Like in Cutscene)
- -Smoke drops Combat Shotgun (Like in Cutscene)
- End of the Line (3):
- -After completing End of The Line, a SWAT Tank will now spawn in Los Flores
- -Removed the police car from the finale cutscene
- Firefighter:
- -The firestations are now marked on the map (like in vigilante)
- Vigilante:
- -You are now able to play the Vigilante side-mission in the new FBI Car
- -You can now play a removed version of vigilante called 'Vice Squad' which is playable in a Cheetah
- Hotring 8-Track:
- -Re-added the MonsterA reward
- -All 3 hotring cars are now used again (Were removed by DeeZire)
- -Instead of only hotrina spawning after completion, either the hotring, hotrina or hotrinb will now spawn randomly (similair to the bike school)
- Bloodring:
- -You now need 20% driving skill to start a bloodbowl tournament (just like 8-track)
- Bloodring Derby:
- -The Bloodring Banger A will now spawn after completing just the Bloodring Derby (Just like in the original game)
- Bloodring Race:
- -The new Bloodring Banger is now used in this mission by DeeZire
- -The new Bloodring Banger B will now spawn after completion
- Hotring 8-Track/Bloodring Derby/Bloodring Race/Kickstart/Dirt Track:
- -The race tournaments now rename the savegame correctly (DeeZire removed some for some reason while others didn't do this in the first place)
- Rampages:
- -You will now get the Monkey Mask from Manhunt after completing all levels of the Pershing Square and Bike rampage
- -You will now get the Smiley Mask from Manhunt after completing all levels of the Sentinel, Helicopter and Buffalo rampage
- Caddy Daddy:
- -You will now get the Visor after completing this mission
- Car Salesman:
- -Added a mini-cutscene where CJ walks towards the mission location, just like every other mission in the game
- Slash TV:
- -Added a mini-cutscene where CJ walks towards the mission location, just like every other mission in the game
- -The enemies are now Manhunt Hunters
- -Slash TV can now also be played with the Monkey or Smiley mask
- -Slash TV can now be played on any day (between 18.00 and 05.00) instead of only on Friday, which wasn't possible because those two times are two different days (It is now like LCS)
- Territory Side-Mission:
- -You will now get the GSF Bandana and shirt after reaching 100% territory control
- =================
- |100% COMPLETION|
- =================
- -Re-added the Hydra and Tank 100% rewards alongside the new shirt and sabre rewards (They were removed by DeeZire)
- -Impounded, Doberman, Roadside Assistance, Tanked Up, The Truth is Out There and the Hotring Race now correctly count towards 100% completion
- -All the new side-missions by DeeZire are now required for 100% completion:
- Pizza Boy
- Trash Dash in all 3 cities
- Cherry Popper
- Car Salesman
- Slash TV
- Caddy Daddy
- Cone Crazy
- Karmageddon
- Rush
- Crush
- Stunt Boat Challenge
- =======================
- |OTHER SCRIPT FEATURES|
- =======================
- -Added Crspy's Helicopter pilot system from Volume 2 (police helicopters are now controlled by special pilots. If they die, the heli crashes)
- -Removed Coach/Bus fare bonus (which deleted all people who got in the vehicle)
- -Added a TTDISA compatible version of the DisaRadioChange setting from MixSets (So turn off the one in MixSets otherwise 'Cesar Vialpando' will crash!)
- -The help messages about being wasted and busted now don't take away player control anymore (it is now like Vice City)
- -Helena now has a Sadler instead of a Bandito (Also during the two-timing event)
- ========
- |CHEATS|
- ========
- -Recreated 4 of the 10 hidden mobile exclusive cheats:
- BIEUHQY - Weapon Cheat 4 (Minigun, Dildo 2 & Therminal Goggles - putting in the cheat again will give you Nightvision Goggles)
- AFJKBNRP / THEGAMBLER - Gives you 100% gambling skill
- YACKMWS - Skips time by 4 hours
- XBOXHELPER - Sets Tattoo Budget to 6968, Times Busted to 49 & People You've Wasted to 3999 (This exists to test the Xbox achievements, but PC doesn't have these)
- -Added a new cheat (MAKEMESWIFT) which spawns a Bloodring Banger B
- -Added option to enable/disable Hot Coffee (type 'COFFEE' as a cheat - this doesn't increase the 'Times Cheated' stat!)
- -Activating the Hitman skills cheat will now display a unique "Cheat activated" message
- ==============
- |TEXT CHANGES|
- ==============
- -Removed the option to select other languages (Crspy re-enabled it - these other languages are not edited to feature the new TTDISA-exclusive text)
- -Changed some mission text to now specify certain characters/gangs (Example: Traitor to Little Weasel)
- -In Fender Ketchup, changed "Your" to "You're" (Seriously R*?)
- -In Catalyst, changed "Ryder's truck" to "Ryder's car"
- -The map legenda now correctly says 'Madd Dogg' instead of 'Madd Dog'
- ====================
- |PEDESTRIAN CHANGES|
- ====================
- -Extra Gang Members (Almost all gangs now have 5 members - all with unique voices)
- -Extra Cops (All cities now have 5 different officers, 2 bikers and 1 pilot + multiple army's and FBI - all with unique voices)
- -Added the police deputy
- -Added the two beta texans (WMYTX1-2)
- -Ballas1 now has a chain and a bracelet (like in the beta)
- -Fam1 now has a collar (like in the beta)
- -Added BFYPR1 (Las Santos Prostitute Group)
- -Added VHFYPRO (Las Venturas Prostitute Group)
- -Added BTMYBE (San Fierro)
- -Added HECK1 & HECK2 (LV/SF)
- -Added VBMOCD (Workers Group)
- -Added a cutscene variant of WMYMECH to the streets (WMYMECH2)
- -Re-added WBDYG2 (Previously removed by DeeZire)
- -Added BMYPIMP to Las Venturas
- -The Male lifeguard and jogger now spawn at the beach (Instead of only appearing at the gym)
- ==============
- |GANG CHANGES|
- ==============
- -Changed Russian Mafia & Bikers weapons:
- Russians: Colt, MP5, Shotgun -> Colt, UZI, Baseball Bat
- Bikers: Colt, Knife, Sawn-off -> Colt, Knife, N/A
- -Changed Russian Mafia cars to Washington, Admiral and Esperanto
- -Bikers now only drive Angels and Freeways
- -Bikers now only spawn in Angel Pine and Fort Carson instead of all of Tierro Robada (Just like the original TTDISA - Crspy's change caused immense lag)
- -Added Italian Mafia to Caligula's Casino
- -The Ballas, Vagos, Rifa and Russian Mafia are all now friendly to eachother
- -All pro-crack gangs are now friendly to dealers
- ==========
- |VEHICLES|
- ==========
- -Added new beta vehicles: Bloodring Banger B and the FBI Car
- -All vehicles removed by DeeZire are now entirely returned to the game
- -All the vehicles DeeZire replaced them with are now seperately added
- ==============
- |CAR TEXTURES|
- ==============
- -The Damaged Glendale now uses the correct Glendale textures (Instead of beta car textures)
- -Edited the dice texture in the Borgnine
- -Added new Uranus, Broadway, Tornado, Savanna, Hermes and Sabre paintjobs
- -The Hotknife now has a colorable texture, like most cars (It now spawns with multiple color variations)
- -The Hotknife now has a total of 3 paintjobs (The default purple flame look of the hotknife is now one of the paintjobs)
- -The Angel is now supports colors (instead of it's model always being white)
- -Added vehicle variety for the Cheetah, Infernus, Mr. Whoopee, Rancher, Lure-Rancher, Monster (all variants) & Yosemite
- ============
- |CAR SPAWNS|
- ============
- -Added Mr. Whoopee to the Park Folk car group
- -The unused freight boxcar now drives on the traintracks
- -Added new spawn locations for the Enforcer, FBI Rancher, Mr Whoopee, Trashmaster and News Maverick
- -Replaced the Borgnine in Blueberry with a Boxville (Like in the original game - Also, The Borgnine is now excusively a taxi mission reward like intended)
- -Reverted all the glenshit/sadlshit to glendale/sadler spawn changes
- -Replaced the second car at Helena's farm (Sadler) with a Bandito (So the two cars are now swapped)
- -Added spawn locations for Jizzy's broadway, Smoke's glendale, Cesar's savanna, Emmet's angel and The Truth's mothership after specific missions
- ============
- |CAR SOUNDS|
- ============
- -PCJ-600: More accurate 3-cylinder bike engine sound
- -HPV-1000: More accurate 4-cylinder bike engine sound
- -NRG-500: More accurate 4-cylinder race bike engine sound
- -Benson: SUV-like sound
- -Bobcat: SUV-like sound
- -Burrito: Gas engine sound as opposed to diesel van engine
- -Boxville: Quieter van engine sound
- -Speeder: Supercharged engine sound
- -Squalo: Supercharged engine sound
- -Jetmax: Supercharged engine sound
- -Police Predator: Now correctly has a police dispatch instead of a standard radio
- -Rio: Now actually has sound
- -Angel: Freeway's v-twin sound + horn sound
- -Idaho: Joins the Remington, Hermes, etc. bank
- -Borgnine: Joins the Picador, Cabbie, etc. bank
- ===========
- |CAR NAMES|
- ===========
- -The glenshit is now called 'Damaged Glendale'
- -The sadlshit is now called 'Damaged Sadler'
- -The boxburg is now called the 'Burglary Boxville'
- -The Lure-Rancher is now called 'Rancher [Tinted]'
- =============
- |TRANSFENDER|
- =============
- -These cars are now moddable:
- Bloodbowl Banger A
- Bloodbowl Banger B (new vehicle)
- Hotring Racer
- Hotring Racer A
- Hotring Racer B
- Hotknife
- Lure-Rancher
- Sandking
- Sadler
- Sadlshit
- Glenshit
- -These cars now have secondary color options:
- Remington
- Feltzer
- Stretch
- Tornado
- Perennial
- Hotknife
- Hermes
- ==========
- |CLOTHING|
- ==========
- -Added San Andreas Cap (Ryder's Cap)
- -Added Monkey Mask
- -Added Smiley Mask
- -Added Visor
- -Added GSF Bandana and Shirt
- -Fixed The Leopard Cowboy's texture
- ===========
- |MAP ICONS|
- ===========
- -The map icons are now updated and improved to match the quality of the PS2
- -Fixed two binco icons being shown at the same place in San Fierro
- -The bomb and donut icons are now seperate and not replacements for unused icons (For better mod support)
- ===============
- |OTHER CHANGES|
- ===============
- -Reverted grenade animation change
- -Fixed Army Walking Style
- -Remapped limitadjuster info button from F5 to END
- -Replaced 9 loadscreens with custom ones from DeeZire's version (there now are 5 originals, 5 beta ones and 4 by DeeZire)
- -Enhanced loading screen textures
- -Removed HD hands for CJ in-game (Was added by Crspy)
- -The statues in the Atrium are now destroyable
- -The gym equipment now uses the correct texture
- -And a lot more things which are too minor to note
- ===================
- |OPTIONAL FEATURES|
- ===================
- HD Radar Blips (Edited version of 'Radar Icons HQ Remastered' - Originally made by -Quantum-):
- -Now also features hd icons for the bomb and donut shops
- -Edited several hd icons to now match the mobile icons (just like the low-defs)
- Outdated HUD (File from Crspy's Vol1 Fixed):
- -Some people's hud.txd is corrupted, if all your map blips are white squares, use this.
- --------------
- Things To Do In San Andreas: Overall Improvements by TheTurretTheo (2018/19)
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