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ovagames

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Oct 31st, 2017
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  1. Update v1.2.2.1 Changelog:
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  4. • Fixes for the issues in the previous build, eg some switches not working in a late game area.
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  7. Update v1.2.1.4 Changelog:
  8. _________________________________________
  9.  
  10. • Fixed Nightmare King not appearing
  11. • Fixed issue where Nightmare King didn’t take damage correctly during stunned phase
  12. • Fixed reactivity issue on Monomon’s tank
  13. • Removed duplicate charm notch
  14. • Updated credits
  15. • Fixed issue where Grimmkin could be fought twice
  16. • Enemy placement adjustment in City of Tears
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  18. Update v1.2.1.3:
  19. • Fixed issue where Collector’s jars did not spawn enemies
  20. • Fixed potential soft-lock in late-game hidden area
  21. • Fixed issue where backtracking in a late-game hidden area could warp you to a completely different location
  22. • Fixed Russian display issue s
  23. • Fixed missing button icon
  24. • In certain scenes, charm effects will not display (eg. Glowing Womb, Defender’s Crest)
  25. • Watcher Knights can now be damaged by spells while rolled up (seems fairer, right?)
  26. • Fixed issues with Grimmchild targeting things incorrectly
  27. • Fixed issue where Glimmback could get stuck in place
  28. • Fixed a potential issue where players could be permanently locked out of Ancestral Mound after Crossroads become infected
  29. • Additional effects during Grimmkin battles
  30. • Fixed Flame Pin display issue on map
  31. • Sped up process for opening inventory
  32. • Effects changes
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