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- -- Misc
- function SendChatMessage(t, C)
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = t,
- Color = C
- })
- end
- RentedClass = {"SHROOM", "VALKYRIE", "DUELIST", "DEMON", "GHOST", "ROCKETEER", "BEAST", "CHRONO", "REAPER", "FAIRY"}
- function FindAntiC()
- local AntiC = game.Players.LocalPlayer.PlayerGui.Antitools
- end
- local success, message = pcall(FindAntiC)
- if success then
- SendChatMessage("Anti cheat found! GUI Will work.", Color3.new(0, 255, 0))
- else
- SendChatMessage("Anti cheat not found! Please fix if possible.(check dev. console for error.)", Color3.new(255, 0, 0))
- error(message)
- end
- function FindCDVal()
- local CD = game.Workspace.Cooldown
- end
- success, message = pcall(FindCDVal)
- if success then SendChatMessage("Cooldown value found! No cooldown button will work.", Color3.new(0, 255, 0))
- else SendChatMessage("Cooldown value not found! Please refind and restate in variables. (check dev. console for error.)", Color3.new(255, 0, 0))
- error(message)
- end
- -- Objects
- local SC = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
- local Main = Instance.new("Frame", SC)
- local AntiC = Instance.new("TextButton", Main)
- local CloneT = Instance.new("TextButton", Main)
- local GodMode = Instance.new("TextButton", Main)
- local GiveCritical = Instance.new("TextButton", Main)
- local FixCrit = Instance.new("TextButton", Main)
- local ClassNamee = Instance.new("TextBox", Main)
- local SetGPClass = Instance.new("TextButton", Main)
- local CS = Instance.new("TextLabel", Main)
- local Shutdown = Instance.new("TextButton", Main)
- local Cooldowns = Instance.new("TextButton", Main)
- SC.Name = "CS Cheats"
- Main.Name = "Main"
- ClassNamee.Name = "ClassName"
- -- End objects, start properties
- Main.BackgroundColor3 = Color3.new(255, 85, 127)
- Main.BorderColor3 = Color3.new(85, 170, 255)
- Main.Active = true
- Main.Draggable = true
- Main.Size = UDim2.new(0, 201, 0, 500)
- Main.Position = UDim2.new(0, 59, 0, 300)
- AntiC.BackgroundColor3 = Color3.new(85, 170, 255)
- AntiC.BorderColor3 = Color3.new(255, 85, 127)
- AntiC.Size = UDim2.new(0, 200, 0, 50)
- AntiC.Position = UDim2.new(0, 0, 0, 0)
- AntiC.Text = "Bypass Anti-Cheat"
- CloneT.BackgroundColor3 = Color3.new(85, 0, 255)
- CloneT.BorderColor3 = Color3.new(85, 170, 0)
- CloneT.Size = UDim2.new(0, 200, 0, 50)
- CloneT.Position = UDim2.new(0, 0, 0, 50)
- CloneT.Text = "Clone Tools"
- GodMode.BackgroundColor3 = Color3.new(170, 170, 255)
- GodMode.BorderColor3 = Color3.new(255, 255, 255)
- GodMode.Position = UDim2.new(0, 0, 0, 100)
- GodMode.Size = UDim2.new(0, 200, 0, 50)
- GodMode.Text = "God Mode"
- GiveCritical.BackgroundColor3 = Color3.new(0, 170, 127)
- GiveCritical.BorderColor3 = Color3.new(255, 170, 255)
- GiveCritical.Position = UDim2.new(0, 0, 0, 150)
- GiveCritical.Size = UDim2.new(0, 200, 0, 50)
- GiveCritical.Text = "Give Critical"
- FixCrit.BackgroundColor3 = Color3.new(85, 255, 255)
- FixCrit.BorderColor3 = Color3.new(27, 42, 53)
- FixCrit.Size = UDim2.new(0, 200, 0, 50)
- FixCrit.Position = UDim2.new(0, 0, 0, 200)
- FixCrit.Text = "Fix Critical"
- ClassNamee.BackgroundColor3 = Color3.new(85, 255, 127)
- ClassNamee.BorderColor3 = Color3.new(255, 255, 127)
- ClassNamee.Size = UDim2.new(0, 200, 0, 50)
- ClassNamee.Position = UDim2.new(0, 0, 0, 250)
- ClassNamee.Text = "Input classname in all caps. Not all classes are supported. (look at table of rentedclasses in script @ line 2)"
- SetGPClass.BackgroundColor3 = Color3.new(255, 0, 0)
- SetGPClass.BorderColor3 = Color3.new(85, 255, 255)
- SetGPClass.Size = UDim2.new(0, 200, 0, 50)
- SetGPClass.Position = UDim2.new(0, 0, 0, 300)
- SetGPClass.Text = "Set Class"
- CS.BackgroundColor3 = Color3.new(255, 85, 127)
- CS.BorderColor3 = Color3.new(85, 170, 255)
- CS.Size = UDim2.new(0, 200, 0, 50)
- CS.Position = UDim2.new(0, 0, 0, 450)
- CS.TextScaled = true
- CS.Font = Enum.Font.Arcade
- CS.Text = "Critical Strike Cheats"
- Shutdown.BackgroundColor3 = Color3.new(255, 170, 127)
- Shutdown.BorderColor3 = Color3.new(255, 255, 127)
- Shutdown.Size = UDim2.new(0, 200, 0, 50)
- Shutdown.Position = UDim2.new(0, 0, 0, 350)
- Shutdown.Text = "Shutdown Server"
- Cooldowns.BackgroundColor3 = Color3.new(0, 255, 0)
- Cooldowns.BorderColor3 = Color3.new(255, 255, 127)
- Cooldowns.Size = UDim2.new(0, 200, 0, 50)
- Cooldowns.Position = UDim2.new(0, 0, 0, 400)
- Cooldowns.Text = "Checking Status..."
- --End properties, begin scripts
- local CDV = game.Workspace.Cooldown
- if CDV.Value == false then
- Cooldowns.Text = "No Cooldowns : OFF"
- else
- Cooldowns.Text = "No Cooldowns : ON (everyone has it!)"
- end
- AntiC.MouseButton1Click:connect(function()
- local AntiS = game.Players.LocalPlayer.PlayerGui:FindFirstChild("Antitools")
- if AntiS then
- AntiS:Destroy()
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "[GUI]: ANTICHEAT DISABLED",
- Color = Color3.new(255, 0, 0)
- })
- else
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "[GUI]: ANTICHEAT ALREADY DISABLED!",
- Color = Color3.new(0, 255, 0)
- })
- end
- end)
- CloneT.MouseButton1Click:connect(function()
- local p = game.Players.LocalPlayer
- for i, v in pairs(p.Backpack:GetChildren()) do
- local tc = v:Clone()
- tc.Parent = p.Backpack
- end
- end)
- GodMode.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge
- game.Players.LocalPlayer.Character.Humanoid.Health = math.huge
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "[GUI]: GOD MODE ACTIVATED",
- Color = Color3.new(255, 255, 0)
- })
- end)
- GiveCritical.MouseButton1Click:connect(function()
- local p = game.Players.LocalPlayer
- local c = p.Character.Critical
- c.Value = 100
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "[GUI]: GAVE CRITICAL!",
- Color = Color3.new(0, 0, 255)
- })
- end)
- FixCrit.MouseButton1Click:connect(function()
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "[GUI]: Fixing critical status...",
- Color = Color3.new(75, 0, 130)
- })
- wait(2.5)
- game.Players.LocalPlayer.Character.CritEnable.Value = true
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "[GUI]: Done!",
- Color = Color3.new(0, 255, 0)
- })
- end)
- SetGPClass.MouseButton1Click:connect(function()
- for _, v in ipairs(RentedClass) do
- if string.sub(ClassNamee.Text, 1) == v then
- game.Players.LocalPlayer.RentedClass.Value = string.sub(ClassNamee.Text, 1)
- end
- end
- end)
- Shutdown.MouseButton1Click:connect(function()
- game.Workspace.BanScript:Destroy()
- end)
- Cooldowns.MouseButton1Click:connect(function()
- if CDV.Value == false then
- CDV.Value = true
- Cooldowns.Text = "No Cooldowns : ON (everyone has it!)"
- else Cooldowns.Text = "No Cooldowns : OFF"
- CDV.Value = false
- end
- end)
- --END SCRIPT
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