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- #
- # _______ _ _ _____ ______ __ __ _____ _____
- # |__ __| | | | __ \| ____| \ \ / /\ | __ \ / ____|
- # | | | | | | |__) | |__ \ \ /\ / / \ | |__) | (___
- # | | | | | | _ /| __| \ \/ \/ / /\ \ | _ / \___ \
- # | | | |__| | | \ \| | \ /\ / ____ \| | \ \ ____) |
- # |_| \____/|_| \_\_| \/ \/_/ \_\_| \_\_____/
- #
- #
- # Welcome to the Turf Wars' main configuration file.
- # You'll be able here to customize features of Turf Wars.
- #
- # You want something? Or you don't understand anything? Or else?
- #
- # Go on the Spigot page, and in discussion, just ask, I will add
- # if possible, or help you if it's about help needed. :)
- #
- # Should Turf Wars take the whole server?
- # This will make players auto-join the game on joining server.
- # This will take the WHOLE server for it.
- Bungee-Mode:
- enabled: false
- # Do you want a restart system? This will restart the server after a given number of game.
- restart-system:
- enabled: false
- # After how many games the server should it restart?
- max-games: 3
- # Do you want to send players to a server before restarting?
- send-to-server:
- enabled: false
- # This will take for each player a random server in the following list.
- servers:
- - server1
- - server2
- - server3
- # GoBackToHubItem is an item given while waiting for game to start or while being spectator
- # that can send player that clicks on a random server in list or on a defined server.
- go-back-to-hub-item:
- # Do you want to enable the Go Back To Hub Item?
- enabled: false
- # Item ID. (http://minecraft-ids.grahamedgecombe.com)
- id: 166
- # Item Data.
- data: 0
- # Item Display Name.
- display-name: "&c&lGo Back To Hub"
- # This will take for each player a random server in the following list.
- hubs:
- - "hub-1"
- - "hub-2"
- - "hub-3"
- motd:
- enabled: true
- Game:
- # Countdown in lobby.
- lobby-countdown: 30
- min-players: 2
- max-players: 8
- lines-per-kill:
- value-at-start: 1
- value-added-per-phase: 1
- phases:
- # Players can only build, can't attack. infiltrators can't go on enemy turf.
- build-time: 20
- # Players can build AND attack.
- combat-time: 90
- Rewards:
- Kill:
- enabled: true
- reward-value: 5
- Win:
- enabled: true
- reward-value: 40
- Participation:
- enabled: true
- reward-value: 10
- # For types, look at http://kiwike.se/wiki/index.php/Item_Names and take Bukkit Name.
- building-blocks:
- max-building-height: 5
- red:
- type: WOOL
- data: 14
- blue:
- type: WOOL
- data: 3
- force-balance-on-start:
- enabled: false
- # Time between arrows is in second. You can put decimal numbers.
- kits:
- marksman:
- time-between-each-arrow: 2.0
- max-arrows: 2
- infiltrator:
- paid: true
- price: 2000
- time-between-each-arrow: 8.0
- max-arrows: 1
- shredder:
- paid: true
- price: 4000
- time-between-each-arrow: 4.0
- max-arrows: 2
- ninja:
- requires-achievements: true
- paid: false
- price: 4000
- time-between-each-arrow: 2.0
- max-arrows: 1
- # Being invincible (and invisible) after death for a given time.
- invincibility:
- enabled: true
- # Time in ticks, 1 second = 20 ticks.
- time-in-ticks: 60
- # Do you want a maximum time in game?
- max-game-time:
- enabled: false
- # Time in seconds
- time: 300
- Storage:
- # This is what Turf Wars will use to stock data.
- # Systems available:
- # - mysql
- # - file
- system: file
- # This is what Turf Wars will use for money.
- # Systems available:
- # - mysql
- # - file
- # - vault (requires an eco plugin with it)
- money-system: file
- # If using MySQL, please fill these infos:
- mysql:
- username: username
- password: password
- port: 3306
- host: localhost
- database: TurfWars
- Spectator-Item:
- id: 345
- data: 0
- name: "&b&lSpectator Menu"
- Spectator-Menu:
- name: "&lSpectator Menu"
- head:
- name: "&f&l{player}"
- blue: "&fTeam: &b&lBlue"
- red: "&fTeam: &c&lRed"
- Achievements:
- beginner:
- reward: 100
- expert:
- reward: 500
- pro:
- reward: 1000
- noob:
- reward: 100
- serialkiller:
- reward: 1000
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