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- -- Objects
- local LoginGUI = Instance.new("ScreenGui")
- local LoginFrame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local User = Instance.new("TextBox")
- local Pass = Instance.new("TextBox")
- local Submit = Instance.new("TextButton")
- local ScriptFrame = Instance.new("Frame")
- local TextLabel_2 = Instance.new("TextLabel")
- local TextLabel_3 = Instance.new("TextLabel")
- local PrisonGUI = Instance.new("TextButton")
- local AnimationGUI = Instance.new("TextButton")
- local Fly = Instance.new("TextButton")
- local Exit = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- -- Properties
- LoginGUI.Name = "Login GUI"
- LoginGUI.Parent = game.CoreGui
- LoginFrame.Name = "Login Frame"
- LoginFrame.Parent = LoginGUI
- LoginFrame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- LoginFrame.Position = UDim2.new(-1.11758709e-08, 0, 0.145118743, 0)
- LoginFrame.Size = UDim2.new(0, 246, 0, 304)
- TextLabel.Parent = LoginFrame
- TextLabel.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- TextLabel.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 3
- TextLabel.Size = UDim2.new(0, 246, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Clockz Workz 1.0"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- User.Name = "User"
- User.Parent = LoginFrame
- User.BackgroundColor3 = Color3.new(1, 1, 1)
- User.BackgroundTransparency = 1
- User.Position = UDim2.new(0.0934959352, 0, 0.319078952, 0)
- User.Size = UDim2.new(0, 200, 0, 50)
- User.Font = Enum.Font.SourceSans
- User.Text = "Username"
- User.TextColor3 = Color3.new(0.960784, 0.960784, 0.960784)
- User.TextScaled = true
- User.TextSize = 14
- User.TextWrapped = true
- Pass.Name = "Pass"
- Pass.Parent = LoginFrame
- Pass.BackgroundColor3 = Color3.new(1, 1, 1)
- Pass.BackgroundTransparency = 1
- Pass.Position = UDim2.new(0.0934959352, 0, 0.588815808, 0)
- Pass.Size = UDim2.new(0, 200, 0, 50)
- Pass.Font = Enum.Font.SourceSans
- Pass.Text = "Password"
- Pass.TextColor3 = Color3.new(1, 1, 1)
- Pass.TextScaled = true
- Pass.TextSize = 14
- Pass.TextWrapped = true
- Submit.Name = "Submit"
- Submit.Parent = LoginFrame
- Submit.BackgroundColor3 = Color3.new(1, 1, 1)
- Submit.BackgroundTransparency = 1
- Submit.Position = UDim2.new(0.0934959352, 0, 0.802631617, 0)
- Submit.Size = UDim2.new(0, 200, 0, 50)
- Submit.Font = Enum.Font.SourceSans
- Submit.Text = "Submit"
- Submit.TextColor3 = Color3.new(1, 1, 1)
- Submit.TextScaled = true
- Submit.TextSize = 14
- Submit.TextWrapped = true
- Submit.MouseButton1Down:connect(function()
- if User.Text == "Mark" and Pass.Text == "Pass" then
- LoginFrame.Visible = false
- Open.Visible = true
- end
- end)
- ScriptFrame.Name = "Script Frame"
- ScriptFrame.Parent = LoginGUI
- ScriptFrame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- ScriptFrame.Position = UDim2.new(0.5, 0, 0.145118728, 0)
- ScriptFrame.Size = UDim2.new(0, 273, 0, 304)
- ScriptFrame.Visible = false
- ScriptFrame.Active = true
- ScriptFrame.Draggable = true
- TextLabel_2.Parent = ScriptFrame
- TextLabel_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- TextLabel_2.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BorderSizePixel = 3
- TextLabel_2.Size = UDim2.new(0, 273, 0, 50)
- TextLabel_2.Font = Enum.Font.SourceSans
- TextLabel_2.Text = "Clockz Workz 1.0"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 14
- TextLabel_2.TextWrapped = true
- TextLabel_3.Parent = ScriptFrame
- TextLabel_3.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- TextLabel_3.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BorderSizePixel = 3
- TextLabel_3.Position = UDim2.new(0, 0, 0.835526288, 0)
- TextLabel_3.Size = UDim2.new(0, 273, 0, 50)
- TextLabel_3.Font = Enum.Font.SourceSans
- TextLabel_3.Text = "Made By: Itzmarkzz Gaming"
- TextLabel_3.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_3.TextScaled = true
- TextLabel_3.TextSize = 14
- TextLabel_3.TextWrapped = true
- PrisonGUI.Name = "Prison GUI"
- PrisonGUI.Parent = ScriptFrame
- PrisonGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- PrisonGUI.Position = UDim2.new(0.131868139, 0, 0.210526317, 0)
- PrisonGUI.Size = UDim2.new(0, 200, 0, 50)
- PrisonGUI.Font = Enum.Font.SourceSans
- PrisonGUI.Text = "Prsion life GUI"
- PrisonGUI.TextColor3 = Color3.new(0, 0, 0)
- PrisonGUI.TextSize = 14
- PrisonGUI.MouseButton1Down:connect(function()
- -- Objects
- local PrisonLife = Instance.new("ScreenGui")
- local Topbar = Instance.new("TextLabel")
- local MainFrame = Instance.new("Frame")
- local Frame4 = Instance.new("Frame")
- local ESP = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local SuperPunch = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- local Noclip = Instance.new("TextButton")
- local TextLabel_3 = Instance.new("TextLabel")
- local LA = Instance.new("TextButton")
- local TextLabel_4 = Instance.new("TextLabel")
- local KillAura = Instance.new("TextButton")
- local TextLabel_5 = Instance.new("TextLabel")
- local ClickTp = Instance.new("TextButton")
- local TextLabel_6 = Instance.new("TextLabel")
- local BPT = Instance.new("TextButton")
- local TextLabel_7 = Instance.new("TextLabel")
- local ArrestAura = Instance.new("TextButton")
- local TextLabel_8 = Instance.new("TextLabel")
- local Frame2 = Instance.new("Frame")
- local Tp1 = Instance.new("TextButton")
- local Tp5 = Instance.new("TextButton")
- local Tp10 = Instance.new("TextButton")
- local Tp9 = Instance.new("TextButton")
- local Tp6 = Instance.new("TextButton")
- local Tp2 = Instance.new("TextButton")
- local Tp3 = Instance.new("TextButton")
- local Tp4 = Instance.new("TextButton")
- local Tp8 = Instance.new("TextButton")
- local Players = Instance.new("ScrollingFrame")
- local Player = Instance.new("TextButton")
- local Frame3 = Instance.new("Frame")
- local M9 = Instance.new("TextButton")
- local Ak47 = Instance.new("TextButton")
- local Shotgun = Instance.new("TextButton")
- local M4A1 = Instance.new("TextButton")
- local Knife = Instance.new("TextButton")
- local Mirror = Instance.new("TextButton")
- local Frame1 = Instance.new("ScrollingFrame")
- local BT = Instance.new("TextButton")
- local God = Instance.new("TextButton")
- local LOCK = Instance.new("TextButton")
- local QuickEscape = Instance.new("TextButton")
- local RemDoors = Instance.new("TextButton")
- local TPArrest = Instance.new("TextButton")
- local TpCar = Instance.new("TextButton")
- local Value = Instance.new("TextBox")
- local WS = Instance.new("TextButton")
- local melee = Instance.new("TextButton")
- local PlayerNameBox = Instance.new("TextBox")
- local ArrestPlr = Instance.new("TextButton")
- local KillAll = Instance.new("TextButton")
- local HeadTp = Instance.new("TextButton")
- local KillPlr = Instance.new("TextButton")
- local TeamC1 = Instance.new("TextButton")
- local TeamC2 = Instance.new("TextButton")
- local TeamC3 = Instance.new("TextButton")
- local Blackout = Instance.new("Frame")
- local SettingsTab = Instance.new("Frame")
- local Hotkeys = Instance.new("ScrollingFrame")
- local Hotkey1 = Instance.new("Frame")
- local HotkeyLabel = Instance.new("TextLabel")
- local Hotkey = Instance.new("TextBox")
- local Menu = Instance.new("Frame")
- local Functions = Instance.new("TextButton")
- local MenuB = Instance.new("TextButton")
- local Guns = Instance.new("TextButton")
- local Togglables = Instance.new("TextButton")
- local Teleports = Instance.new("TextButton")
- local Settings = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- local LoginScreen = Instance.new("Frame")
- local LoginButton = Instance.new("TextButton")
- local LoginDesc = Instance.new("TextLabel")
- local LoginTitle = Instance.new("TextLabel")
- -- Properties
- PrisonLife.Name = "PrisonLife"
- PrisonLife.Parent = game.Players.LocalPlayer.PlayerGui
- PrisonLife.ResetOnSpawn = false
- Topbar.Name = "Topbar"
- Topbar.Parent = PrisonLife
- Topbar.Active = true
- Topbar.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- Topbar.Draggable = true
- Topbar.Position = UDim2.new(0, 800, 0, 200)
- Topbar.Size = UDim2.new(0, 500, 0, 25)
- Topbar.Visible = false
- Topbar.Font = Enum.Font.SourceSans
- Topbar.Text = "Prisoners GUI by Noobdudeispro2 @V3RM"
- Topbar.TextColor3 = Color3.new(1, 1, 1)
- Topbar.TextScaled = true
- Topbar.TextSize = 14
- Topbar.TextWrapped = true
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = Topbar
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainFrame.BackgroundTransparency = 1
- MainFrame.BorderColor3 = Color3.new(0.223529, 0.34902, 0.439216)
- MainFrame.BorderSizePixel = 0
- MainFrame.Position = UDim2.new(0, 0, 0, 25)
- MainFrame.Size = UDim2.new(0, 500, 0, 300)
- SettingsTab.Name = "SettingsTab"
- SettingsTab.Parent = MainFrame
- SettingsTab.BackgroundColor3 = Color3.new(1, 1, 1)
- SettingsTab.BorderSizePixel = 0
- SettingsTab.Selectable = true
- SettingsTab.Size = UDim2.new(0, 500, 0, 300)
- Frame4.Name = "Frame4"
- Frame4.Parent = MainFrame
- Frame4.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame4.BorderColor3 = Color3.new(0.223529, 0.34902, 0.439216)
- Frame4.BorderSizePixel = 0
- Frame4.Size = UDim2.new(0, 500, 0, 300)
- ESP.Name = "ESP"
- ESP.Parent = Frame4
- ESP.BackgroundColor3 = Color3.new(1, 1, 1)
- ESP.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- ESP.BorderSizePixel = 5
- ESP.Position = UDim2.new(0, 170, 0, 40)
- ESP.Size = UDim2.new(0, 25, 0, 25)
- ESP.Font = Enum.Font.SourceSans
- ESP.Text = ""
- ESP.TextSize = 14
- TextLabel.Parent = ESP
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0, 35, 0, 0)
- TextLabel.Size = UDim2.new(0, 110, 0, 25)
- TextLabel.Font = Enum.Font.SourceSansBold
- TextLabel.Text = "Player ESP"
- TextLabel.TextScaled = true
- TextLabel.TextSize = 50
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- SuperPunch.Name = "Super Punch"
- SuperPunch.Parent = Frame4
- SuperPunch.BackgroundColor3 = Color3.new(1, 1, 1)
- SuperPunch.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- SuperPunch.BorderSizePixel = 5
- SuperPunch.Position = UDim2.new(0, 10, 0, 240)
- SuperPunch.Size = UDim2.new(0, 25, 0, 25)
- SuperPunch.Font = Enum.Font.SourceSans
- SuperPunch.Text = ""
- SuperPunch.TextSize = 14
- SuperPunch.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_2.Parent = SuperPunch
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Position = UDim2.new(0, 35, 0, 0)
- TextLabel_2.Size = UDim2.new(0, 110, 0, 25)
- TextLabel_2.Font = Enum.Font.SourceSansBold
- TextLabel_2.Text = "Super Punch"
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 50
- TextLabel_2.TextWrapped = true
- Noclip.Name = "Noclip"
- Noclip.Parent = Frame4
- Noclip.BackgroundColor3 = Color3.new(1, 1, 1)
- Noclip.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Noclip.BorderSizePixel = 5
- Noclip.Position = UDim2.new(0, 10, 0, 80)
- Noclip.Size = UDim2.new(0, 25, 0, 25)
- Noclip.Font = Enum.Font.SourceSans
- Noclip.Text = ""
- Noclip.TextSize = 14
- TextLabel_3.Parent = Noclip
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BorderSizePixel = 0
- TextLabel_3.Position = UDim2.new(0, 35, 0, 0)
- TextLabel_3.Size = UDim2.new(0, 75, 0, 25)
- TextLabel_3.Font = Enum.Font.SourceSansBold
- TextLabel_3.Text = "Noclip"
- TextLabel_3.TextScaled = true
- TextLabel_3.TextSize = 50
- TextLabel_3.TextWrapped = true
- TextLabel_3.TextXAlignment = Enum.TextXAlignment.Left
- LA.Name = "Airwalk"
- LA.Parent = Frame4
- LA.BackgroundColor3 = Color3.new(1, 1, 1)
- LA.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- LA.BorderSizePixel = 5
- LA.Position = UDim2.new(0, 10, 0, 120)
- LA.Size = UDim2.new(0, 25, 0, 25)
- LA.Font = Enum.Font.SourceSans
- LA.Text = ""
- LA.TextSize = 14
- TextLabel_4.Parent = LA
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.BorderSizePixel = 0
- TextLabel_4.Position = UDim2.new(0, 35, 0, 0)
- TextLabel_4.Size = UDim2.new(0, 110, 0, 25)
- TextLabel_4.Font = Enum.Font.SourceSansBold
- TextLabel_4.Text = "Air Walk"
- TextLabel_4.TextScaled = true
- TextLabel_4.TextSize = 50
- TextLabel_4.TextWrapped = true
- TextLabel_4.TextXAlignment = Enum.TextXAlignment.Left
- KillAura.Name = "KillAura"
- KillAura.Parent = Frame4
- KillAura.BackgroundColor3 = Color3.new(1, 1, 1)
- KillAura.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- KillAura.BorderSizePixel = 5
- KillAura.Position = UDim2.new(0, 10, 0, 200)
- KillAura.Size = UDim2.new(0, 25, 0, 25)
- KillAura.Font = Enum.Font.SourceSans
- KillAura.Text = ""
- KillAura.TextSize = 14
- TextLabel_5.Parent = KillAura
- TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_5.BorderSizePixel = 0
- TextLabel_5.Position = UDim2.new(0, 35, 0, 0)
- TextLabel_5.Size = UDim2.new(0, 100, 0, 25)
- TextLabel_5.Font = Enum.Font.SourceSansBold
- TextLabel_5.Text = "Kill Aura"
- TextLabel_5.TextScaled = true
- TextLabel_5.TextSize = 50
- TextLabel_5.TextWrapped = true
- TextLabel_5.TextXAlignment = Enum.TextXAlignment.Left
- ClickTp.Name = "Click Tp"
- ClickTp.Parent = Frame4
- ClickTp.BackgroundColor3 = Color3.new(1, 1, 1)
- ClickTp.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- ClickTp.BorderSizePixel = 5
- ClickTp.Position = UDim2.new(0, 10, 0, 40)
- ClickTp.Size = UDim2.new(0, 25, 0, 25)
- ClickTp.Font = Enum.Font.SourceSans
- ClickTp.Text = ""
- ClickTp.TextSize = 14
- TextLabel_6.Parent = ClickTp
- TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_6.BorderSizePixel = 0
- TextLabel_6.Position = UDim2.new(0, 35, 0, 0)
- TextLabel_6.Size = UDim2.new(0, 75, 0, 25)
- TextLabel_6.Font = Enum.Font.SourceSansBold
- TextLabel_6.Text = "ClickTp"
- TextLabel_6.TextScaled = true
- TextLabel_6.TextSize = 50
- TextLabel_6.TextWrapped = true
- TextLabel_6.TextXAlignment = Enum.TextXAlignment.Left
- BPT.Name = "Taser Bypass"
- BPT.Parent = Frame4
- BPT.BackgroundColor3 = Color3.new(1, 1, 1)
- BPT.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- BPT.BorderSizePixel = 5
- BPT.Position = UDim2.new(0, 170, 0, 80)
- BPT.Size = UDim2.new(0, 25, 0, 25)
- BPT.Font = Enum.Font.SourceSans
- BPT.Text = ""
- BPT.TextSize = 14
- TextLabel_7.Parent = BPT
- TextLabel_7.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_7.BorderSizePixel = 0
- TextLabel_7.Position = UDim2.new(0, 35, 0, 0)
- TextLabel_7.Size = UDim2.new(0, 100, 0, 25)
- TextLabel_7.Font = Enum.Font.SourceSansBold
- TextLabel_7.Text = "Taser Bypass"
- TextLabel_7.TextScaled = true
- TextLabel_7.TextSize = 50
- TextLabel_7.TextWrapped = true
- TextLabel_7.TextXAlignment = Enum.TextXAlignment.Left
- ArrestAura.Name = "Arrest Aura"
- ArrestAura.Parent = Frame4
- ArrestAura.BackgroundColor3 = Color3.new(1, 1, 1)
- ArrestAura.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- ArrestAura.BorderSizePixel = 5
- ArrestAura.Position = UDim2.new(0, 10, 0, 160)
- ArrestAura.Size = UDim2.new(0, 25, 0, 25)
- ArrestAura.Font = Enum.Font.SourceSans
- ArrestAura.Text = ""
- ArrestAura.TextSize = 14
- TextLabel_8.Parent = ArrestAura
- TextLabel_8.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_8.BorderSizePixel = 0
- TextLabel_8.Position = UDim2.new(0, 35, 0, 0)
- TextLabel_8.Size = UDim2.new(0, 100, 0, 25)
- TextLabel_8.Font = Enum.Font.SourceSansBold
- TextLabel_8.Text = "Arrest Aura"
- TextLabel_8.TextScaled = true
- TextLabel_8.TextSize = 50
- TextLabel_8.TextWrapped = true
- TextLabel_8.TextXAlignment = Enum.TextXAlignment.Left
- Frame2.Name = "Frame2"
- Frame2.Parent = MainFrame
- Frame2.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame2.BorderColor3 = Color3.new(0.223529, 0.34902, 0.439216)
- Frame2.BorderSizePixel = 0
- Frame2.Size = UDim2.new(0, 500, 0, 300)
- Frame2.Visible = false
- Tp1.Name = "Tp1"
- Tp1.Parent = Frame2
- Tp1.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp1.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp1.BorderSizePixel = 4
- Tp1.Position = UDim2.new(0, 180, 0, 140)
- Tp1.Size = UDim2.new(0, 150, 0, 35)
- Tp1.Font = Enum.Font.SourceSans
- Tp1.Text = "Quick Escape"
- Tp1.TextScaled = true
- Tp1.TextSize = 14
- Tp1.TextWrapped = true
- Tp5.Name = "Tp5"
- Tp5.Parent = Frame2
- Tp5.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp5.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp5.BorderSizePixel = 4
- Tp5.Position = UDim2.new(0, 180, 0, 90)
- Tp5.Size = UDim2.new(0, 150, 0, 35)
- Tp5.Font = Enum.Font.SourceSans
- Tp5.Text = "Guards Room"
- Tp5.TextScaled = true
- Tp5.TextSize = 14
- Tp5.TextWrapped = true
- Tp10.Name = "Tp10"
- Tp10.Parent = Frame2
- Tp10.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp10.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp10.BorderSizePixel = 4
- Tp10.Position = UDim2.new(0, 180, 0, 190)
- Tp10.Size = UDim2.new(0, 150, 0, 35)
- Tp10.Font = Enum.Font.SourceSans
- Tp10.Text = "Cells"
- Tp10.TextScaled = true
- Tp10.TextSize = 14
- Tp10.TextWrapped = true
- Tp9.Name = "Tp9"
- Tp9.Parent = Frame2
- Tp9.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp9.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp9.BorderSizePixel = 4
- Tp9.Position = UDim2.new(0, 180, 0, 40)
- Tp9.Size = UDim2.new(0, 150, 0, 35)
- Tp9.Font = Enum.Font.SourceSans
- Tp9.Text = "Teleport To Player"
- Tp9.TextScaled = true
- Tp9.TextSize = 14
- Tp9.TextWrapped = true
- Tp6.Name = "Tp6"
- Tp6.Parent = Frame2
- Tp6.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp6.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp6.BorderSizePixel = 4
- Tp6.Position = UDim2.new(0, 10, 0, 190)
- Tp6.Size = UDim2.new(0, 150, 0, 35)
- Tp6.Font = Enum.Font.SourceSans
- Tp6.Text = "Cafeteria"
- Tp6.TextScaled = true
- Tp6.TextSize = 14
- Tp6.TextWrapped = true
- Tp2.Name = "Tp2"
- Tp2.Parent = Frame2
- Tp2.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp2.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp2.BorderSizePixel = 4
- Tp2.Position = UDim2.new(0, 10, 0, 90)
- Tp2.Size = UDim2.new(0, 150, 0, 35)
- Tp2.Font = Enum.Font.SourceSans
- Tp2.Text = "Country Yard"
- Tp2.TextScaled = true
- Tp2.TextSize = 14
- Tp2.TextWrapped = true
- Tp3.Name = "Tp3"
- Tp3.Parent = Frame2
- Tp3.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp3.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp3.BorderSizePixel = 4
- Tp3.Position = UDim2.new(0, 180, 0, 240)
- Tp3.Size = UDim2.new(0, 150, 0, 35)
- Tp3.Font = Enum.Font.SourceSans
- Tp3.Text = "Criminal Base"
- Tp3.TextScaled = true
- Tp3.TextSize = 14
- Tp3.TextWrapped = true
- Tp4.Name = "Tp4"
- Tp4.Parent = Frame2
- Tp4.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp4.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp4.BorderSizePixel = 4
- Tp4.Position = UDim2.new(0, 10, 0, 140)
- Tp4.Size = UDim2.new(0, 150, 0, 35)
- Tp4.Font = Enum.Font.SourceSans
- Tp4.Text = "Camping Tower"
- Tp4.TextScaled = true
- Tp4.TextSize = 14
- Tp4.TextWrapped = true
- Tp8.Name = "Tp8"
- Tp8.Parent = Frame2
- Tp8.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp8.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp8.BorderSizePixel = 4
- Tp8.Position = UDim2.new(0, 10, 0, 240)
- Tp8.Size = UDim2.new(0, 150, 0, 35)
- Tp8.Font = Enum.Font.SourceSans
- Tp8.Text = "Secret room"
- Tp8.TextScaled = true
- Tp8.TextSize = 14
- Tp8.TextWrapped = true
- Players.Name = "Players"
- Players.Parent = Frame2
- Players.BackgroundColor3 = Color3.new(1, 1, 1)
- Players.Position = UDim2.new(0, 350, 0, 0)
- Players.Size = UDim2.new(0, 150, 0, 290)
- Player.Name = "Player"
- Player.Parent = Frame2
- Player.BackgroundColor3 = Color3.new(1, 1, 1)
- Player.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Player.BorderSizePixel = 4
- Player.Position = UDim2.new(0, 10, 0, 40)
- Player.Size = UDim2.new(0, 150, 0, 35)
- Player.Font = Enum.Font.SourceSans
- Player.Text = "Player"
- Player.TextScaled = true
- Player.TextSize = 14
- Player.TextWrapped = true
- Frame3.Name = "Frame3"
- Frame3.Parent = MainFrame
- Frame3.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame3.BorderColor3 = Color3.new(0.223529, 0.34902, 0.439216)
- Frame3.BorderSizePixel = 0
- Frame3.Size = UDim2.new(0, 500, 0, 300)
- Frame3.Visible = false
- M9.Name = "M9"
- M9.Parent = Frame3
- M9.BackgroundColor3 = Color3.new(1, 1, 1)
- M9.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- M9.BorderSizePixel = 4
- M9.Position = UDim2.new(0, 10, 0, 40)
- M9.Size = UDim2.new(0, 200, 0, 70)
- M9.Font = Enum.Font.SourceSans
- M9.Text = "Tp M9"
- M9.TextScaled = true
- M9.TextSize = 14
- M9.TextWrapped = true
- Ak47.Name = "Ak47"
- Ak47.Parent = Frame3
- Ak47.BackgroundColor3 = Color3.new(1, 1, 1)
- Ak47.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Ak47.BorderSizePixel = 4
- Ak47.Position = UDim2.new(0, 10, 0, 200)
- Ak47.Size = UDim2.new(0, 200, 0, 70)
- Ak47.Font = Enum.Font.SourceSans
- Ak47.Text = "Give Ak-47"
- Ak47.TextScaled = true
- Ak47.TextSize = 14
- Ak47.TextWrapped = true
- Shotgun.Name = "Shotgun"
- Shotgun.Parent = Frame3
- Shotgun.BackgroundColor3 = Color3.new(1, 1, 1)
- Shotgun.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Shotgun.BorderSizePixel = 4
- Shotgun.Position = UDim2.new(0, 10, 0, 120)
- Shotgun.Size = UDim2.new(0, 200, 0, 70)
- Shotgun.Font = Enum.Font.SourceSans
- Shotgun.Text = "Give Remington"
- Shotgun.TextScaled = true
- Shotgun.TextSize = 14
- Shotgun.TextWrapped = true
- M4A1.Name = "M4A1"
- M4A1.Parent = Frame3
- M4A1.BackgroundColor3 = Color3.new(1, 1, 1)
- M4A1.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- M4A1.BorderSizePixel = 4
- M4A1.Position = UDim2.new(0, 290, 0, 40)
- M4A1.Size = UDim2.new(0, 200, 0, 70)
- M4A1.Font = Enum.Font.SourceSans
- M4A1.Text = "Give M4A1"
- M4A1.TextScaled = true
- M4A1.TextSize = 14
- M4A1.TextWrapped = true
- Knife.Name = "Knife"
- Knife.Parent = Frame3
- Knife.BackgroundColor3 = Color3.new(1, 1, 1)
- Knife.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Knife.BorderSizePixel = 4
- Knife.Position = UDim2.new(0, 290, 0, 120)
- Knife.Size = UDim2.new(0, 200, 0, 70)
- Knife.Font = Enum.Font.SourceSans
- Knife.Text = "Give All Guns"
- Knife.TextScaled = true
- Knife.TextSize = 14
- Knife.TextWrapped = true
- Mirror.Name = "Mirror"
- Mirror.BackgroundColor3 = Color3.new(1, 1, 1)
- Mirror.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Mirror.BorderSizePixel = 4
- Mirror.Position = UDim2.new(0, 290, 0, 200)
- Mirror.Size = UDim2.new(0, 200, 0, 70)
- Mirror.Font = Enum.Font.SourceSans
- Mirror.Text = "Give All Melee Weapons"
- Mirror.TextScaled = true
- Mirror.TextSize = 14
- Mirror.TextWrapped = true
- Frame1.Name = "Frame1"
- Frame1.Parent = MainFrame
- Frame1.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame1.BorderColor3 = Color3.new(0.219608, 0.34902, 0.439216)
- Frame1.BorderSizePixel = 0
- Frame1.Selectable = false
- Frame1.Size = UDim2.new(0, 500, 0, 300)
- Frame1.Visible = false
- Frame1.CanvasSize = UDim2.new(0, 0, 1, 40)
- Frame1.ScrollBarThickness = 0
- BT.Name = "BT"
- BT.Parent = Frame1
- BT.BackgroundColor3 = Color3.new(1, 1, 1)
- BT.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- BT.BorderSizePixel = 4
- BT.Position = UDim2.new(0, 180, 0, 140)
- BT.Size = UDim2.new(0, 150, 0, 35)
- BT.Font = Enum.Font.SourceSans
- BT.Text = "Btools"
- BT.TextScaled = true
- BT.TextSize = 14
- BT.TextWrapped = true
- God.Name = "God"
- God.Parent = Frame1
- God.BackgroundColor3 = Color3.new(1, 1, 1)
- God.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- God.BorderSizePixel = 4
- God.Position = UDim2.new(0, 10, 0, 90)
- God.Size = UDim2.new(0, 150, 0, 35)
- God.Font = Enum.Font.SourceSans
- God.Text = "God Mode"
- God.TextScaled = true
- God.TextSize = 14
- God.TextWrapped = true
- LOCK.Name = "LOCK"
- LOCK.Parent = Frame1
- LOCK.BackgroundColor3 = Color3.new(1, 1, 1)
- LOCK.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- LOCK.BorderSizePixel = 4
- LOCK.Position = UDim2.new(0, 10, 0, 40)
- LOCK.Size = UDim2.new(0, 150, 0, 35)
- LOCK.Font = Enum.Font.SourceSans
- LOCK.Text = "Respawn(only when using godmode)"
- LOCK.TextScaled = true
- LOCK.TextSize = 14
- LOCK.TextWrapped = true
- QuickEscape.Name = "QuickEscape"
- QuickEscape.Parent = Frame1
- QuickEscape.BackgroundColor3 = Color3.new(1, 1, 1)
- QuickEscape.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- QuickEscape.BorderSizePixel = 4
- QuickEscape.Position = UDim2.new(0, 10, 0, 140)
- QuickEscape.Size = UDim2.new(0, 150, 0, 35)
- QuickEscape.Font = Enum.Font.SourceSans
- QuickEscape.Text = "Quick Escape"
- QuickEscape.TextScaled = true
- QuickEscape.TextSize = 14
- QuickEscape.TextWrapped = true
- RemDoors.Name = "RemDoors"
- RemDoors.Parent = Frame1
- RemDoors.BackgroundColor3 = Color3.new(1, 1, 1)
- RemDoors.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- RemDoors.BorderSizePixel = 4
- RemDoors.Position = UDim2.new(0, 180, 0, 90)
- RemDoors.Size = UDim2.new(0, 150, 0, 35)
- RemDoors.Font = Enum.Font.SourceSans
- RemDoors.Text = "Remove Doors"
- RemDoors.TextScaled = true
- RemDoors.TextSize = 14
- RemDoors.TextWrapped = true
- TPArrest.Name = "TPArrest"
- TPArrest.Parent = Frame1
- TPArrest.BackgroundColor3 = Color3.new(1, 1, 1)
- TPArrest.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- TPArrest.BorderSizePixel = 4
- TPArrest.Position = UDim2.new(0, 180, 0, 190)
- TPArrest.Size = UDim2.new(0, 150, 0, 35)
- TPArrest.Font = Enum.Font.SourceSans
- TPArrest.Text = "Auto Arrest Current Criminals"
- TPArrest.TextScaled = true
- TPArrest.TextSize = 14
- TPArrest.TextWrapped = true
- TpCar.Name = "TpCar"
- TpCar.Parent = Frame1
- TpCar.BackgroundColor3 = Color3.new(1, 1, 1)
- TpCar.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- TpCar.BorderSizePixel = 4
- TpCar.Position = UDim2.new(0, 10, 0, 190)
- TpCar.Size = UDim2.new(0, 150, 0, 35)
- TpCar.Font = Enum.Font.SourceSans
- TpCar.Text = "Change Jumppower"
- TpCar.TextScaled = true
- TpCar.TextSize = 14
- TpCar.TextWrapped = true
- Value.Name = "Value"
- Value.Parent = Frame1
- Value.BackgroundColor3 = Color3.new(1, 1, 1)
- Value.BorderColor3 = Color3.new(0, 0, 0)
- Value.BorderSizePixel = 4
- Value.Position = UDim2.new(0, 180, 0, 240)
- Value.Size = UDim2.new(0, 150, 0, 35)
- Value.Font = Enum.Font.SourceSans
- Value.Text = "Walkspeed/Jumppower"
- Value.TextScaled = true
- Value.TextSize = 14
- Value.TextWrapped = true
- WS.Name = "WS"
- WS.Parent = Frame1
- WS.BackgroundColor3 = Color3.new(1, 1, 1)
- WS.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- WS.BorderSizePixel = 4
- WS.Position = UDim2.new(0, 10, 0, 240)
- WS.Size = UDim2.new(0, 150, 0, 35)
- WS.Font = Enum.Font.SourceSans
- WS.Text = "Change Walkspeed"
- WS.TextScaled = true
- WS.TextSize = 14
- WS.TextWrapped = true
- melee.Name = "melee"
- melee.Parent = Frame1
- melee.BackgroundColor3 = Color3.new(1, 1, 1)
- melee.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- melee.BorderSizePixel = 4
- melee.Position = UDim2.new(0, 180, 0, 40)
- melee.Size = UDim2.new(0, 150, 0, 35)
- melee.Font = Enum.Font.SourceSans
- melee.Text = "Get All Weapons On Ground"
- melee.TextScaled = true
- melee.TextSize = 14
- melee.TextWrapped = true
- PlayerNameBox.Name = "PlayerNameBox"
- PlayerNameBox.Parent = Frame1
- PlayerNameBox.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayerNameBox.BorderColor3 = Color3.new(0, 0, 0)
- PlayerNameBox.BorderSizePixel = 4
- PlayerNameBox.Position = UDim2.new(0, 345, 0, 40)
- PlayerNameBox.Size = UDim2.new(0, 150, 0, 35)
- PlayerNameBox.Font = Enum.Font.SourceSans
- PlayerNameBox.Text = "Player"
- PlayerNameBox.TextColor3 = Color3.new(0, 0, 0)
- PlayerNameBox.TextScaled = true
- PlayerNameBox.TextSize = 14
- PlayerNameBox.TextWrapped = true
- ArrestPlr.Name = "ArrestPlr"
- ArrestPlr.Parent = Frame1
- ArrestPlr.BackgroundColor3 = Color3.new(1, 1, 1)
- ArrestPlr.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- ArrestPlr.BorderSizePixel = 4
- ArrestPlr.Position = UDim2.new(0, 345, 0, 90)
- ArrestPlr.Size = UDim2.new(0, 150, 0, 35)
- ArrestPlr.Font = Enum.Font.SourceSans
- ArrestPlr.Text = "Arrest Player"
- ArrestPlr.TextScaled = true
- ArrestPlr.TextSize = 14
- ArrestPlr.TextWrapped = true
- KillAll.Name = "KillAll"
- KillAll.Parent = Frame1
- KillAll.BackgroundColor3 = Color3.new(1, 1, 1)
- KillAll.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- KillAll.BorderSizePixel = 4
- KillAll.Position = UDim2.new(0, 345, 0, 140)
- KillAll.Size = UDim2.new(0, 150, 0, 35)
- KillAll.Font = Enum.Font.SourceSans
- KillAll.Text = "Kill All"
- KillAll.TextScaled = true
- KillAll.TextSize = 14
- KillAll.TextWrapped = true
- HeadTp.Name = "HeadTp"
- HeadTp.Parent = Frame1
- HeadTp.BackgroundColor3 = Color3.new(1, 1, 1)
- HeadTp.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- HeadTp.BorderSizePixel = 4
- HeadTp.Position = UDim2.new(0, 345, 0, 190)
- HeadTp.Size = UDim2.new(0, 150, 0, 35)
- HeadTp.Font = Enum.Font.SourceSans
- HeadTp.Text = "Tp all heads"
- HeadTp.TextScaled = true
- HeadTp.TextSize = 14
- HeadTp.TextWrapped = true
- KillPlr.Name = "KillPlr"
- KillPlr.Parent = Frame1
- KillPlr.BackgroundColor3 = Color3.new(1, 1, 1)
- KillPlr.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- KillPlr.BorderSizePixel = 4
- KillPlr.Position = UDim2.new(0, 345, 0, 240)
- KillPlr.Size = UDim2.new(0, 150, 0, 35)
- KillPlr.Font = Enum.Font.SourceSans
- KillPlr.Text = "Kill Player"
- KillPlr.TextScaled = true
- KillPlr.TextSize = 14
- KillPlr.TextWrapped = true
- TeamC1.Name = "TeamC1"
- TeamC1.Parent = Frame1
- TeamC1.BackgroundColor3 = Color3.new(1, 1, 1)
- TeamC1.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- TeamC1.BorderSizePixel = 4
- TeamC1.Position = UDim2.new(0, 10, 0, 290)
- TeamC1.Size = UDim2.new(0, 150, 0, 35)
- TeamC1.Font = Enum.Font.SourceSans
- TeamC1.Text = "Change to Criminal"
- TeamC1.TextScaled = true
- TeamC1.TextSize = 14
- TeamC1.TextWrapped = true
- TeamC2.Name = "TeamC2"
- TeamC2.Parent = Frame1
- TeamC2.BackgroundColor3 = Color3.new(1, 1, 1)
- TeamC2.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- TeamC2.BorderSizePixel = 4
- TeamC2.Position = UDim2.new(0, 180, 0, 290)
- TeamC2.Size = UDim2.new(0, 150, 0, 35)
- TeamC2.Font = Enum.Font.SourceSans
- TeamC2.Text = "Change to Guard"
- TeamC2.TextScaled = true
- TeamC2.TextSize = 14
- TeamC2.TextWrapped = true
- TeamC3.Name = "TeamC3"
- TeamC3.Parent = Frame1
- TeamC3.BackgroundColor3 = Color3.new(1, 1, 1)
- TeamC3.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- TeamC3.BorderSizePixel = 4
- TeamC3.Position = UDim2.new(0, 345, 0, 290)
- TeamC3.Size = UDim2.new(0, 150, 0, 35)
- TeamC3.Font = Enum.Font.SourceSans
- TeamC3.Text = "Change to Prisoner"
- TeamC3.TextScaled = true
- TeamC3.TextSize = 14
- TeamC3.TextWrapped = true
- Blackout.Name = "Blackout"
- Blackout.Parent = MainFrame
- Blackout.BackgroundColor3 = Color3.new(0, 0, 0)
- Blackout.BackgroundTransparency = 1
- Blackout.BorderSizePixel = 0
- Blackout.Position = UDim2.new(0, 170, 0, 0)
- Blackout.Size = UDim2.new(0, 330, 0, 300)
- Hotkeys.Name = "Hotkeys"
- Hotkeys.Parent = SettingsTab
- Hotkeys.BackgroundColor3 = Color3.new(1, 1, 1)
- Hotkeys.Position = UDim2.new(0, 250, 0, 0)
- Hotkeys.Size = UDim2.new(0, 250, 0, 300)
- Hotkeys.ScrollBarThickness = 0
- Hotkey1.Name = "Hotkey1"
- Hotkey1.BackgroundColor3 = Color3.new(1, 1, 1)
- Hotkey1.BackgroundTransparency = 1
- Hotkey1.Size = UDim2.new(0, 250, 0, 50)
- HotkeyLabel.Name = "HotkeyLabel"
- HotkeyLabel.Parent = Hotkey1
- HotkeyLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- HotkeyLabel.BorderSizePixel = 0
- HotkeyLabel.Size = UDim2.new(0, 200, 0, 50)
- HotkeyLabel.Font = Enum.Font.SourceSans
- HotkeyLabel.Text = "Sample hotkey:"
- HotkeyLabel.TextScaled = true
- HotkeyLabel.TextSize = 14
- HotkeyLabel.TextWrapped = true
- Hotkey.Name = "Hotkey"
- Hotkey.Parent = Hotkey1
- Hotkey.BackgroundColor3 = Color3.new(1, 1, 1)
- Hotkey.Position = UDim2.new(0, 200, 0, 0)
- Hotkey.Size = UDim2.new(0, 50, 0, 50)
- Hotkey.Font = Enum.Font.SourceSans
- Hotkey.Text = ""
- Hotkey.TextScaled = true
- Hotkey.TextSize = 14
- Hotkey.TextWrapped = true
- Menu.Name = "Menu"
- Menu.Parent = MainFrame
- Menu.BackgroundColor3 = Color3.new(1, 1, 1)
- Menu.ClipsDescendants = true
- Menu.Selectable = true
- Menu.Size = UDim2.new(0, 170, 0, 30)
- Functions.Name = "Functions"
- Functions.Parent = Menu
- Functions.BackgroundColor3 = Color3.new(1, 1, 1)
- Functions.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Functions.BorderSizePixel = 0
- Functions.Position = UDim2.new(0, 0, 0, 30)
- Functions.Size = UDim2.new(0, 170, 0, 40)
- Functions.Font = Enum.Font.SciFi
- Functions.Text = "Functions"
- Functions.TextScaled = true
- Functions.TextSize = 14
- Functions.TextWrapped = true
- MenuB.Name = "MenuB"
- MenuB.Parent = Menu
- MenuB.BackgroundColor3 = Color3.new(1, 1, 1)
- MenuB.BorderColor3 = Color3.new(0.0862745, 0.164706, 0.345098)
- MenuB.Size = UDim2.new(0, 170, 0, 30)
- MenuB.Font = Enum.Font.SourceSans
- MenuB.Text = "Menu"
- MenuB.TextScaled = true
- MenuB.TextSize = 14
- MenuB.TextWrapped = true
- Guns.Name = "Guns"
- Guns.Parent = Menu
- Guns.BackgroundColor3 = Color3.new(1, 1, 1)
- Guns.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Guns.BorderSizePixel = 0
- Guns.Position = UDim2.new(0, 0, 0, 130)
- Guns.Size = UDim2.new(0, 170, 0, 40)
- Guns.Font = Enum.Font.SciFi
- Guns.Text = "Weapons"
- Guns.TextScaled = true
- Guns.TextSize = 14
- Guns.TextWrapped = true
- Togglables.Name = "Togglables"
- Togglables.Parent = Menu
- Togglables.BackgroundColor3 = Color3.new(1, 1, 1)
- Togglables.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Togglables.BorderSizePixel = 0
- Togglables.Position = UDim2.new(0, 0, 0, 180)
- Togglables.Size = UDim2.new(0, 170, 0, 40)
- Togglables.Font = Enum.Font.SciFi
- Togglables.Text = "Toggleables"
- Togglables.TextScaled = true
- Togglables.TextSize = 14
- Togglables.TextWrapped = true
- Teleports.Name = "Teleports"
- Teleports.Parent = Menu
- Teleports.BackgroundColor3 = Color3.new(1, 1, 1)
- Teleports.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Teleports.BorderSizePixel = 0
- Teleports.Position = UDim2.new(0, 0, 0, 80)
- Teleports.Size = UDim2.new(0, 170, 0, 40)
- Teleports.Font = Enum.Font.SciFi
- Teleports.Text = "Teleports"
- Teleports.TextScaled = true
- Teleports.TextSize = 14
- Teleports.TextWrapped = true
- Settings.Name = "Settings"
- Settings.Parent = Menu
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- Settings.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Settings.BorderSizePixel = 0
- Settings.Position = UDim2.new(0, 0, 0, 230)
- Settings.Size = UDim2.new(0, 170, 0, 40)
- Settings.Font = Enum.Font.SciFi
- Settings.Text = "Settings"
- Settings.TextScaled = true
- Settings.TextSize = 14
- Settings.TextWrapped = true
- Open.Name = "Open"
- Open.Parent = PrisonLife
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.BorderSizePixel = 4
- Open.Position = UDim2.new(0, 0, 0, 500)
- Open.Size = UDim2.new(0, 100, 0, 25)
- Open.Visible = false
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextScaled = true
- Open.TextSize = 14
- Open.TextWrapped = true
- LoginScreen.Name = "LoginScreen"
- LoginScreen.Active = true
- LoginScreen.BackgroundColor3 = Color3.new(1, 1, 1)
- LoginScreen.BorderSizePixel = 4
- LoginScreen.Draggable = true
- LoginScreen.Position = UDim2.new(0.5, -200, 0.5, -125)
- LoginScreen.Size = UDim2.new(0, 400, 0, 250)
- LoginButton.Name = "LoginButton"
- LoginButton.Parent = LoginScreen
- LoginButton.BackgroundColor3 = Color3.new(1, 1, 1)
- LoginButton.BorderSizePixel = 4
- LoginButton.Position = UDim2.new(0.5, -75, 0.5, -20)
- LoginButton.Size = UDim2.new(0, 150, 0, 40)
- LoginButton.Font = Enum.Font.SourceSans
- LoginButton.Text = "Login"
- LoginButton.TextScaled = true
- LoginButton.TextSize = 14
- LoginButton.TextWrapped = true
- LoginDesc.Name = "LoginDesc"
- LoginDesc.Parent = LoginScreen
- LoginDesc.BackgroundColor3 = Color3.new(1, 1, 1)
- LoginDesc.BackgroundTransparency = 1
- LoginDesc.Position = UDim2.new(0.5, -200, 1, -75)
- LoginDesc.Size = UDim2.new(0, 400, 0, 75)
- LoginDesc.Font = Enum.Font.SourceSans
- LoginDesc.Text = "Press login to start wrecking the game!"
- LoginDesc.TextScaled = true
- LoginDesc.TextSize = 14
- LoginDesc.TextWrapped = true
- LoginTitle.Name = "LoginTitle"
- LoginTitle.Parent = LoginScreen
- LoginTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- LoginTitle.BackgroundTransparency = 1
- LoginTitle.Size = UDim2.new(0, 400, 0, 75)
- LoginTitle.Font = Enum.Font.SourceSans
- LoginTitle.Text = "Prison wrecker V1"
- LoginTitle.TextScaled = true
- LoginTitle.TextSize = 14
- LoginTitle.TextWrapped = true
- LocalPlayer = game.Players.LocalPlayer
- Mouse = LocalPlayer:GetMouse()
- UserInputService = game:GetService('UserInputService')
- NoClipF = false
- ctpF = false
- ArrestF = false
- sprintF = false
- killAuraF = false
- BypassF = false
- ArrestAuraF = false
- ESPF = false
- SuperPunchF = false
- focus = false
- cooldown = 1
- timeDeb = false
- Tp1P = CFrame.new(283, 72, 2213)
- Tp2P = CFrame.new(778, 97, 2498)
- Tp3P = CFrame.new(944, 94, -2055)
- Tp4P = CFrame.new(821, 130, 2587)
- Tp5P = CFrame.new(821, 99, 2274)
- Tp6P = CFrame.new(874, 99, 2319)
- Tp8P = CFrame.new(681, 100, 2330)
- Tp9P = CFrame.new(914, 99, 2444)
- Noclip.MouseButton1Down:connect(function()
- if not game.Players.LocalPlayer.Character:FindFirstChild("ForceField") then
- print("im working")
- if NoClipF == false then
- NoClipF = true
- Noclip.BackgroundColor3 = Color3.new(0, 0, 0)
- repeat
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11);
- wait()
- until NoClipF == false
- else
- NoClipF = false
- Noclip.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end
- end)
- function SN(target)
- for i,v in pairs(game.Players:GetChildren())do
- if v.Name:lower():sub(1, #target) == target:lower() then
- return v.Name
- end
- end
- end
- function Notify(title, msg, button)
- local function callback(text)
- print(text)
- end
- local bindableFunction = Instance.new("BindableFunction")
- bindableFunction.OnInvoke = callback
- game.StarterGui:SetCore("SendNotification", {
- Title = title; -- Required. Has to be a string!
- Text = msg; -- Required. Has to be a string!
- Icon = ""; -- Optional, defaults to "" (no icon)
- Duration = 15; -- Optional, defaults to 5 seconds
- Callback = bindableFunction; -- Optional, gets invoked with the text of the button the user pressed
- Button1 = button; -- Optional, makes a button appear with the given text that, when clicked, fires the Callback if it's given
- })
- print(string.byte(title, 1, #title), string.byte(msg, 1, #msg), string.byte(button, 1, #button))
- end
- ClickTp.MouseButton1Click:connect(function()
- if ctpF == false then
- ctpF = true
- ClickTp.BackgroundColor3 = Color3.new(0, 0, 0)
- else
- ctpF = false
- ClickTp.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end)
- LA.MouseButton1Click:connect(function()
- if ArrestF == false then
- ArrestF = true
- LA.BackgroundColor3 = Color3.new(0, 0, 0)
- repeat
- wait()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(10);
- until ArrestF == false
- else
- ArrestF = false
- LA.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end)
- BPT.MouseButton1Click:connect(function()
- if game.Players.LocalPlayer.Character:FindFirstChild("ClientInputHandler") then
- if game.Players.LocalPlayer.Character:FindFirstChild("ClientInputHandler").Disabled == true then
- game.Players.LocalPlayer.Character:FindFirstChild("ClientInputHandler").Disabled = false
- BypassF = false
- BPT.BackgroundColor3 = Color3.new(1, 1, 1)
- else
- game.Players.LocalPlayer.Character:FindFirstChild("ClientInputHandler").Disabled = true
- BPT.BackgroundColor3 = Color3.new(0,0,0)
- BypassF = true
- end
- else
- Notify("Error", "ClientInputHandler not found!", "Ok ;(")
- end
- end)
- KillAura.MouseButton1Click:connect(function()
- if killAuraF == false then
- killAuraF = true
- KillAura.BackgroundColor3 = Color3.new(0, 0, 0)
- repeat
- wait()
- for i, plr in pairs(game.Players:GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name and killAuraF == true then
- for i = 1,5 do
- game.ReplicatedStorage.meleeEvent:FireServer(plr)
- end
- end
- end
- until killAuraF == false
- else
- killAuraF = false
- KillAura.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end)
- TPArrest.MouseButton1Click:connect(function()
- if mousein == false then
- local Player = game.Players.LocalPlayer
- local cpos = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v.Name ~= Player.Name then
- local i = 10
- repeat
- wait()
- i = i-1
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- end
- end
- Player.Character.HumanoidRootPart.CFrame = cpos
- Notify("Success", "Arrested all of the n00bs", "Cool!")
- end
- end)
- QuickEscape.MouseButton1Click:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(283, 72, 2213)
- end
- end)
- TpCar.MouseButton1Click:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = tonumber(Value.Text)
- end
- end)
- BT.MouseButton1Click:connect(function()
- if mousein == false then
- local tool = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- tool.BinType = "Hammer"
- local tool = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- tool.BinType = "Clone"
- local tool = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- tool.BinType = "GameTool"
- end
- end)
- WS.MouseButton1Click:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(Value.Text)
- end
- end)
- LOCK.MouseButton1Click:connect(function()
- if mousein == false then
- local a1 = Instance.new("Model", workspace)
- local a2 = Instance.new("Part", a1)
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- game.Players.LocalPlayer.Character = a1
- a3.Health=0
- end
- end)
- melee.MouseButton1Click:connect(function()
- if mousein == false then
- local weapons = {"Crude Knife", "Sharpened stick", "Extendo mirror"}
- for i, v in pairs(game.ReplicatedStorage.Tools:GetChildren()) do
- for j, k in pairs(weapons) do
- if v.Name == k then
- v:Clone().Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- end
- end)
- RemDoors.MouseButton1Down:connect(function()
- game.Workspace.Doors:Destroy()
- end)
- God.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- end
- end)
- KillAll.MouseButton1Down:connect(function()
- if mousein == false then
- local Player = game.Players.LocalPlayer
- local prevCFrame = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- if not v.Character:FindFirstChild("ForceField") then
- local playerName = v.Name
- local PlayerToKill = game.Players:FindFirstChild(playerName)
- repeat
- if Player.Character.Humanoid.Sit == true then
- Player.Character.Humanoid.Sit = false
- end
- Player.Character.HumanoidRootPart.CFrame = PlayerToKill.Character.HumanoidRootPart.CFrame
- for h = 1,10 do
- game.ReplicatedStorage.meleeEvent:FireServer(PlayerToKill)
- end
- game:GetService("RunService").RenderStepped:wait()
- until PlayerToKill.Character.Humanoid.Health == 0 or v == nil
- Player.Character.HumanoidRootPart.CFrame = prevCFrame
- end
- end
- end
- end
- end)
- function createTag(Color, Tag)
- for i,v in pairs(game.Teams[Tag]:GetPlayers())do
- if v.Character then
- if not v.Character.Head:FindFirstChild("ESPTag") then
- local BBG = Instance.new("BillboardGui")
- BBG.Parent = v.Character.Head
- BBG.Adornee = v.Character.Head
- BBG.Name = "ESPTag"
- BBG.Size = UDim2.new(2, 0, 1, 0)
- BBG.StudsOffset = Vector3.new(-2.5, 6, 0)
- BBG.AlwaysOnTop = true
- local text = Instance.new("TextLabel", BBG)
- text.Text = Tag
- text.Size = UDim2.new(4, 0, 8, 0)
- text.Position = UDim2.new(0, 0, 0, 0)
- text.TextScaled = true
- text.TextColor3 = Color
- text.BackgroundTransparency = 1
- end
- end
- end
- end
- function removeTag()
- for i,v in pairs(game.Players:GetChildren())do
- if v.Character then
- if v.Character.Head:FindFirstChild("ESPTag") then
- v.Character.Head.ESPTag:Destroy()
- end
- end
- end
- end
- ESP.MouseButton1Down:connect(function()
- if mousein == false then
- if ESPF == false then
- ESPF = true
- ESP.BackgroundColor3 = Color3.new(0,0,0)
- repeat
- wait()
- createTag(Color3.new(255,0,0), "Criminals")
- createTag(Color3.new(0,0,255), "Guards")
- createTag(Color3.new(255,85,0), "Inmates")
- until ESPF == false
- removeTag()
- else
- ESP.BackgroundColor3 = Color3.new(1,1,1)
- ESPF = false
- end
- end
- end)
- SuperPunch.MouseButton1Down:connect(function()
- if SuperPunchF == false then
- SuperPunchF = true
- SuperPunch.BackgroundColor3 = Color3.new(0,0,0)
- else
- SuperPunch.BackgroundColor3 = Color3.new(1,1,1)
- SuperPunchF = false
- end
- end)
- mousein = false
- Menu.MouseLeave:connect(function()
- Menu:TweenSize(UDim2.new(0, 170, 0, 30), "Out", "Quad", 0.10)
- mousein = false
- wait()
- if mousein == false then
- Blackout.BackgroundTransparency = 0.7
- end
- wait()
- if mousein == false then
- Blackout.BackgroundTransparency = 1
- end
- end)
- Menu.MouseEnter:connect(function()
- Menu:TweenSize(UDim2.new(0, 170, 0, 300), "Out", "Quad", 0.10)
- mousein = true
- wait()
- if mousein == true then
- Blackout.BackgroundTransparency = 0.9
- end
- wait()
- if mousein == true then
- Blackout.BackgroundTransparency = 0.7
- end
- wait()
- if mousein == true then
- Blackout.BackgroundTransparency = 0.5
- end
- end)
- Functions.MouseButton1Down:connect(function()
- Frame1.Visible = true
- Frame2.Visible = false
- Frame3.Visible = false
- Frame4.Visible = false
- SettingsTab = false
- end)
- Teleports.MouseButton1Down:connect(function()
- Frame2.Visible = true
- Frame1.Visible = false
- Frame3.Visible = false
- Frame4.Visible = false
- SettingsTab = false
- end)
- Guns.MouseButton1Down:connect(function()
- Frame2.Visible = false
- Frame1.Visible = false
- Frame3.Visible = true
- Frame4.Visible = false
- SettingsTab = false
- end)
- Togglables.MouseButton1Down:connect(function()
- Frame2.Visible = false
- Frame1.Visible = false
- Frame3.Visible = false
- Frame4.Visible = true
- SettingsTab = false
- end)
- Settings.MouseButton1Down:connect(function()
- Frame2.Visible = false
- Frame1.Visible = false
- Frame3.Visible = false
- Frame4.Visible = false
- SettingsTab = true
- end)
- HeadTp.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- if v.Character then
- v.Character.Head.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,0,2)
- end
- end
- end
- end)
- ArrestAura.MouseButton1Click:connect(function()
- if ArrestAuraF == false then
- ArrestAuraF = true
- ArrestAura.BackgroundColor3 = Color3.new(0, 0, 0)
- repeat
- wait()
- for i = 1,10 do
- local arrestEvent = game.Workspace.Remote.arrest
- for _, plr in pairs (game:GetService('Players'):GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name then
- local obj = plr.Character.HumanoidRootPart
- local response =arrestEvent:InvokeServer(obj)
- end
- end
- end
- until ArrestAuraF == false
- else
- ArrestAuraF = false
- ArrestAura.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end)
- --[[wait()
- char = game.Players.LocalPlayer.CharacterAdded:wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.Touched:connect(function(part)
- if NoClipF == true then
- part.CanCollide = false
- wait(1)
- part.CanCollide = true
- end
- end)
- game.Players.LocalPlayer.Character.Humanoid.Died:connect(function()
- char = game.Players.LocalPlayer.CharacterAdded:wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.Touched:connect(function(part)
- if NoClipF == true then
- part.CanCollide = false
- wait(1)
- part.CanCollide = true
- end
- end)
- end)]]
- ------------------Hotkeys---------------------
- local Scooldown = false
- function punch()
- local mainRemotes = game.ReplicatedStorage
- local meleeRemote = mainRemotes['meleeEvent']
- local mouse = game.Players.LocalPlayer:GetMouse()
- local punching = false
- Scooldown = true
- local part = Instance.new("Part", game.Players.LocalPlayer.Character)
- part.Transparency = 1
- part.Size = Vector3.new(5, 2, 3)
- part.CanCollide = false
- local w1 = Instance.new("Weld", part)
- w1.Part0 = game.Players.LocalPlayer.Character.Torso
- w1.Part1 = part
- w1.C1 = CFrame.new(0,0,2)
- part.Touched:connect(function(hit)
- if game.Players:FindFirstChild(hit.Parent.Name) then
- local plr = game.Players:FindFirstChild(hit.Parent.Name)
- if plr.Name ~= game.Players.LocalPlayer.Name then
- part:Destroy()
- for i = 1,100 do
- meleeRemote:FireServer(plr)
- end
- end
- end
- end)
- wait(1)
- Scooldown = false
- part:Destroy()
- end
- Mouse.KeyDown:connect(function(key)
- if SuperPunchF == true then
- if Scooldown == false then
- if key:lower() == "f" then
- punch()
- end
- end
- end
- end)
- print("hi")
- hotkeypos = 0
- for i,v in pairs(Frame4:GetChildren())do
- local HotkeyFrame = Hotkey1:Clone()
- HotkeyFrame.Name = v.Name
- HotkeyFrame.Parent = Hotkeys
- HotkeyFrame.Position = UDim2.new(0,0,0, hotkeypos)
- HotkeyFrame.HotkeyLabel.Text = v.Name.." Hotkey:"
- hotkeypos = hotkeypos+50
- HotkeyFrame.Hotkey.FocusLost:connect(function(pressed)
- if pressed then
- Notify("Error", "The "..v.Name.." hotkey is invalid.", "Ok. ;(")
- end
- end)
- end
- UserInputService.InputBegan:connect(function(Input, Processed)
- if Input.UserInputType == Enum.UserInputType.Keyboard then
- print("1")
- if focus == false then
- print("2")
- if Hotkeys["Noclip"].Hotkey.Text ~= "" then
- if Input.KeyCode == Enum.KeyCode[Hotkeys["Noclip"].Hotkey.Text:upper()] then
- if not game.Players.LocalPlayer.Character:FindFirstChild("ForceField") then
- print("im working")
- if NoClipF == false then
- NoClipF = true
- Noclip.BackgroundColor3 = Color3.new(0, 0, 0)
- repeat
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11);
- wait()
- until NoClipF == false
- else
- NoClipF = false
- Noclip.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end
- end
- end
- if Hotkeys["Click Tp"].Hotkey.Text ~= "" then
- if Input.KeyCode == Enum.KeyCode[Hotkeys["Click Tp"].Hotkey.Text:upper()] then
- if ctpF == false then
- ctpF = true
- ClickTp.BackgroundColor3 = Color3.new(0, 0, 0)
- else
- ctpF = false
- ClickTp.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end
- end
- if Hotkeys["ESP"].Hotkey.Text ~= "" then
- if Input.KeyCode == Enum.KeyCode[Hotkeys["ESP"].Hotkey.Text:upper()] then
- if ESPF == false then
- ESPF = true
- ESP.BackgroundColor3 = Color3.new(0,0,0)
- repeat
- wait()
- createTag(Color3.new(255,0,0), "Criminals")
- createTag(Color3.new(0,0,255), "Guards")
- createTag(Color3.new(255,85,0), "Inmates")
- until ESPF == false
- removeTag()
- else
- ESP.BackgroundColor3 = Color3.new(1,1,1)
- ESPF = false
- end
- end
- end
- if Hotkeys["Airwalk"].Hotkey.Text ~= "" then
- if Input.KeyCode == Enum.KeyCode[Hotkeys["Airwalk"].Hotkey.Text:upper()] then
- if ArrestF == false then
- ArrestF = true
- LA.BackgroundColor3 = Color3.new(0, 0, 0)
- repeat
- wait()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(10);
- until ArrestF == false
- else
- ArrestF = false
- LA.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end
- end
- if Hotkeys["Arrest Aura"].Hotkey.Text ~= "" then
- if Input.KeyCode == Enum.KeyCode[Hotkeys["Arrest Aura"].Hotkey.Text:upper()] then
- if ArrestAuraF == false then
- ArrestAuraF = true
- ArrestAura.BackgroundColor3 = Color3.new(0, 0, 0)
- repeat
- wait()
- for i = 1,10 do
- local arrestEvent = game.Workspace.Remote.arrest
- for _, plr in pairs (game:GetService('Players'):GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name then
- local obj = plr.Character.HumanoidRootPart
- local response =arrestEvent:InvokeServer(obj)
- end
- end
- end
- until ArrestAuraF == false
- else
- ArrestAuraF = false
- ArrestAura.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end
- end
- if Hotkeys["KillAura"].Hotkey.Text ~= "" then
- if Input.KeyCode == Enum.KeyCode[Hotkeys["KillAura"].Hotkey.Text:upper()] then
- if killAuraF == false then
- killAuraF = true
- KillAura.BackgroundColor3 = Color3.new(0, 0, 0)
- repeat
- wait()
- for i, plr in pairs(game.Players:GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name and killAuraF == true then
- for i = 1,5 do
- game.ReplicatedStorage.meleeEvent:FireServer(plr)
- end
- end
- end
- until killAuraF == false
- else
- killAuraF = false
- KillAura.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end
- end
- if Hotkeys["Taser Bypass"].Hotkey.Text ~= "" then
- if Input.KeyCode == Enum.KeyCode[Hotkeys["Bypass Taser"].Hotkey.Text:upper()] then
- if game.Players.LocalPlayer.Character:FindFirstChild("ClientInputHandler") then
- if game.Players.LocalPlayer.Character:FindFirstChild("ClientInputHandler").Disabled == true then
- game.Players.LocalPlayer.Character:FindFirstChild("ClientInputHandler").Disabled = false
- BypassF = false
- BPT.BackgroundColor3 = Color3.new(0, 0, 0)
- else
- game.Players.LocalPlayer.Character:FindFirstChild("ClientInputHandler").Disabled = true
- BPT.BackgroundColor3 = MainFrame.BackgroundColor3
- BypassF = true
- end
- else
- Notify("Error", "ClientInputHandler not found!", "Ok ;(")
- end
- end
- end
- end
- if Hotkeys["Super Punch"].Hotkey.Text ~= nil then
- if Input.KeyCode == Enum.KeyCode[Hotkeys["Super Punch"].Hotkey.Text:upper()] then
- if SuperPunchF == true then
- SuperPunchF = false
- SuperPunch.BackgroundColor3 = Color3.new(1,1,1)
- else
- SuperPunch.BackgroundColor3 = Color3.new(0,0,0)
- SuperPunchF = true
- end
- end
- end
- end
- end)
- -------------------------------------------
- Tp1.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Tp1P
- end
- end)
- Tp2.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Tp2P
- end
- end)
- Tp3.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Tp3P
- end
- end)
- Tp4.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Tp4P
- end
- end)
- Tp5.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Tp5P
- end
- end)
- Tp6.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Tp6P
- end
- end)
- Tp8.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Tp8P
- end
- end)
- Tp9.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Player.Text].Character.HumanoidRootPart.CFrame
- end
- end)
- Tp10.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Tp9P
- end
- end)
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Died:connect(function()
- game.Players.LocalPlayer.Character:WaitForChild("ClientInputHandler").Disabled = BypassF
- end)
- end)
- Mouse.Button1Down:connect(function()
- if ctpF == true then
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Mouse.Hit.p)
- end
- end)
- open = false
- Open.MouseButton1Down:connect(function()
- if open == false then
- Topbar.Visible = true
- open = true
- Open.Text = "Close"
- else
- Topbar.Visible = false
- open = false
- Open.Text = "Open"
- end
- end)
- TeamC1.MouseButton1Down:connect(function()
- if mousein == false then
- local prevposition = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-975, 112, 2055)
- wait(0.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = prevposition
- end
- end)
- TeamC2.MouseButton1Down:connect(function()
- if mousein == false then
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- end
- end)
- TeamC3.MouseButton1Down:connect(function()
- if mousein == false then
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end
- end)
- ArrestPlr.MouseButton1Down:connect(function()
- if mousein == false then
- local target
- if SN(PlayerNameBox.Text) ~= nil then
- target = game.Players:FindFirstChild(SN(PlayerNameBox.Text))
- end
- if target ~= nil then
- local Player = game.Players.LocalPlayer
- local prevPos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v.Name:lower() == target.Name:lower() then
- local i = 5
- repeat
- wait()
- i = i-1
- if Player.Character.Humanoid.Sit == true then
- Player.Character.Humanoid.Sit = false
- end
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- Player.Character.HumanoidRootPart.CFrame = prevPos
- end
- end
- else
- Notify("Error", "Player isnt in game.", "Ok.")
- end
- end
- end)
- KillPlr.MouseButton1Down:connect(function()
- if mousein == false then
- local target
- if SN(PlayerNameBox.Text) ~= nil then
- target = game.Players:FindFirstChild(SN(PlayerNameBox.Text))
- end
- if target ~= nil then
- local Player = game.Players.LocalPlayer
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name == target.Name then
- if not v.Character:FindFirstChild("ForceField") then
- local PlayerToKill = game.Players:FindFirstChild(target.Name)
- local prevCFrame = Player.Character.HumanoidRootPart.CFrame
- repeat
- Player.Character.HumanoidRootPart.CFrame = PlayerToKill.Character.HumanoidRootPart.CFrame
- for h = 1,10 do
- game.ReplicatedStorage.meleeEvent:FireServer(PlayerToKill)
- end
- wait()
- until PlayerToKill.Character.Humanoid.Health == 0 or v == nil
- wait()
- Player.Character.HumanoidRootPart.CFrame = prevCFrame
- end
- end
- end
- else
- Notify("Error", "Player isnt in game.", "Ok.")
- end
- end
- end)
- local function getclass(t)
- for i,v in pairs(t:GetChildren()) do
- if v.ClassName == "TextBox" then
- v.Focused:connect(function()
- print("3")
- end)
- v.FocusLost:connect(function()
- focused = false
- end)
- end
- getclass(v)
- end
- end
- labelPos = 0
- function resetPlayerList()
- wait(1)
- Players:ClearAllChildren()
- labelPos = 0
- for i,v in pairs(game.Players:GetChildren())do
- if v.Name ~= game.Players.LocalPlayer.Name then
- local label = Instance.new("TextButton", Players)
- label.Text = v.Name
- label.Size = UDim2.new(0, 140, 0, 35)
- label.Position = UDim2.new(0, 0, 0, labelPos)
- label.TextScaled = true
- label.BackgroundColor3 = Color3.new(1,1,1)
- labelPos = labelPos+35
- Players.CanvasSize = UDim2.new(0, 0, 0, labelPos)
- label.MouseButton1Down:connect(function()
- Player.Text = label.Text
- end)
- end
- end
- end
- resetPlayerList()
- game.Players.PlayerAdded:connect(function()
- resetPlayerList()
- end)
- game.Players.PlayerRemoving:connect(function()
- wait(1)
- resetPlayerList()
- end)
- Ak47.MouseButton1Down:connect(function()
- if mousein == false then
- local Weapon = {"AK-47"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- end
- end)
- M4A1.MouseButton1Down:connect(function()
- if mousein == false then
- local Weapon = {"M4A1"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- end
- end)
- M9.MouseButton1Down:connect(function()
- if mousein == false then
- local Weapon = {"M9"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- end
- end)
- Shotgun.MouseButton1Down:connect(function()
- if mousein == false then
- local Weapon = {"Remington 870"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- end
- end)
- Knife.MouseButton1Down:connect(function()
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end)
- melee.MouseButton1Down:connect(function()
- if mousein == false then
- for i,v in pairs(workspace.Prison_ITEMS.single:GetChildren()) do
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- end)
- LoginButton.MouseButton1Down:connect(function()
- LoginScreen:Destroy()
- Notify("Loading...", "Be patient.", ">:(")
- wait(math.random(2,3))
- Open.Visible = true
- open = false
- for i = 1,10 do
- print("WRECK THE GAME!")
- end
- Notify("Loaded!", "You can start wrecking the game now!", "Cool!")
- end)
- getclass(PrisonLife)
- LoginScreen.Parent = PrisonLife
- Notify("Launcher Loaded!", "Press login to start wrecking the game!", "Cool!")
- end)
- AnimationGUI.Name = "Animation GUI"
- AnimationGUI.Parent = ScriptFrame
- AnimationGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- AnimationGUI.Position = UDim2.new(0.131868139, 0, 0.4375, 0)
- AnimationGUI.Size = UDim2.new(0, 200, 0, 50)
- AnimationGUI.Font = Enum.Font.SourceSans
- AnimationGUI.Text = "Animation GUI"
- AnimationGUI.TextColor3 = Color3.new(0, 0, 0)
- AnimationGUI.TextSize = 14
- AnimationGUI.MouseButton1Down:connect(function()
- -- Energize by illremember, fe animations
- -- DO NOT COPY AND CLAIM AS OWN, if you are using some of the script for your own, credit is highly appreciated!
- -- Thank you, and enjoy.
- -- Objects
- local Energize = Instance.new("ScreenGui") -- The actual GUI
- local SideFrame = Instance.new("Frame") -- Visible when GUI is closed
- local OpenGUI = Instance.new("TextButton") -- Part of SideFrame
- local SideFrameTitle = Instance.new("TextLabel") -- Part of SideFrame
- local MainFrame = Instance.new("Frame") -- All of the stuff on the main frame
- local GuiBottomFrame = Instance.new("Frame") -- Part of Active Frame
- local Credits = Instance.new("TextLabel") -- Credits to illremember, hello there
- local ScrollingFrame = Instance.new("ScrollingFrame") -- The scrolling frame of animations
- local CheckR = Instance.new("TextLabel") -- Check if R15 or R6
- local ScrollingFrameR15 = Instance.new("ScrollingFrame") -- The scrolling frame of R15 animations
- local CrazySlash = Instance.new("TextButton")--COMPLETE
- local Open = Instance.new("TextButton")--COMPLETE
- local R15Spinner = Instance.new("TextButton")--COMPLETE
- local ArmsOut = Instance.new("TextButton")--COMPLETE
- local FloatSlash = Instance.new("TextButton")--COMPLETE
- local WeirdZombie = Instance.new("TextButton")--COMPLETE
- local DownSlash = Instance.new("TextButton")--COMPLETE
- local Pull = Instance.new("TextButton")--COMPLETE
- local CircleArm = Instance.new("TextButton")--COMPLETE
- local Bend = Instance.new("TextButton")--COMPLETE
- local RotateSlash = Instance.new("TextButton")--COMPLETE
- local FlingArms = Instance.new("TextButton")--COMPLETE
- local FullSwing = Instance.new("TextButton")--COMPLETE
- local GlitchLevitate = Instance.new("TextButton")--COMPLETE
- local MoonDance = Instance.new("TextButton")--COMPLETE
- local FullPunch = Instance.new("TextButton")--COMPLETE
- local Crouch = Instance.new("TextButton")--COMPLETE
- local SpinDance = Instance.new("TextButton")--COMPLETE
- local FloorFaint = Instance.new("TextButton")--COMPLETE
- local JumpingJacks = Instance.new("TextButton")--COMPLETE
- local Spinner = Instance.new("TextButton")--COMPLETE
- local MegaInsane = Instance.new("TextButton")--COMPLETE
- local ArmDetach = Instance.new("TextButton")--COMPLETE
- local WeirdMove = Instance.new("TextButton")--COMPLETE
- local Faint = Instance.new("TextButton")--COMPLETE
- local CloneIllusion = Instance.new("TextButton")--COMPLETE
- local Levitate = Instance.new("TextButton")--COMPLETE
- local DinoWalk = Instance.new("TextButton")--COMPLETE
- local FloorCrawl = Instance.new("TextButton")--COMPLETE
- local SwordSlam = Instance.new("TextButton")--COMPLETE
- local LoopHead = Instance.new("TextButton")--COMPLETE
- local HeroJump = Instance.new("TextButton")--COMPLETE
- local Insane = Instance.new("TextButton")--COMPLETE
- local FloatingHead = Instance.new("TextButton")--COMPLETE
- local HeadThrow = Instance.new("TextButton")--COMPLETE
- local MovingDance = Instance.new("TextButton")--COMPLETE
- local SuperPunch = Instance.new("TextButton")--COMPLETE
- local ArmTurbine = Instance.new("TextButton")--COMPLETE
- local Dab = Instance.new("TextButton")--COMPLETE
- local FloatSit = Instance.new("TextButton")--COMPLETE
- local SuperFaint = Instance.new("TextButton")--COMPLETE
- local BarrelRoll = Instance.new("TextButton")--COMPLETE
- local Scared = Instance.new("TextButton")--COMPLETE
- local InsaneArms = Instance.new("TextButton")--COMPLETE
- local SwordSlice = Instance.new("TextButton")--COMPLETE
- local SpinDance2 = Instance.new("TextButton")--COMPLETE
- local BowDown = Instance.new("TextButton")--COMPLETE
- local LoopSlam = Instance.new("TextButton")--COMPLETE
- local GuiTopFrame = Instance.new("Frame") -- Top of the main frame
- local CloseGUI = Instance.new("TextButton") -- To close the GUI
- local Title = Instance.new("TextLabel") -- Actual title of GUI, Energize
- -- Properties
- Energize.Name = "Energize"
- Energize.Parent = game.Players.LocalPlayer.PlayerGui
- SideFrame.Name = "SideFrame"
- SideFrame.Parent = Energize
- SideFrame.Active = true
- SideFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- SideFrame.Draggable = true
- SideFrame.Position = UDim2.new(0, 376, 0, 125)
- SideFrame.Size = UDim2.new(0, 460, 0, 32)
- SideFrame.Visible = false
- OpenGUI.Name = "OpenGUI"
- OpenGUI.Parent = SideFrame
- OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenGUI.BackgroundTransparency = 1
- OpenGUI.Position = UDim2.new(0, 426, 0, 0)
- OpenGUI.Size = UDim2.new(0, 34, 0, 32)
- OpenGUI.Font = Enum.Font.SourceSans
- OpenGUI.FontSize = Enum.FontSize.Size48
- OpenGUI.Text = "X"
- OpenGUI.TextColor3 = Color3.new(0.333333, 0, 0)
- OpenGUI.TextSize = 40
- OpenGUI.TextWrapped = true
- SideFrameTitle.Name = "SideFrameTitle"
- SideFrameTitle.Parent = SideFrame
- SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- SideFrameTitle.BackgroundTransparency = 1
- SideFrameTitle.Position = UDim2.new(0, 170, 0, 0)
- SideFrameTitle.Size = UDim2.new(0, 119, 0, 31)
- SideFrameTitle.Font = Enum.Font.Arial
- SideFrameTitle.FontSize = Enum.FontSize.Size24
- SideFrameTitle.Text = "Energize"
- SideFrameTitle.TextSize = 21
- SideFrameTitle.TextStrokeColor3 = Color3.new(0.27451, 0.92549, 0.905882)
- SideFrameTitle.TextStrokeTransparency = 0.69999998807907
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = Energize
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainFrame.BackgroundTransparency = 1
- MainFrame.Draggable = true
- MainFrame.Position = UDim2.new(0, 376, 0, 125)
- MainFrame.Size = UDim2.new(0, 444, 0, 280)
- GuiBottomFrame.Name = "Gui BottomFrame"
- GuiBottomFrame.Parent = MainFrame
- GuiBottomFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- GuiBottomFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- GuiBottomFrame.Position = UDim2.new(0, 0, 0, 247)
- GuiBottomFrame.Size = UDim2.new(0, 460, 0, 32)
- Credits.Name = "Credits"
- Credits.Parent = GuiBottomFrame
- Credits.BackgroundColor3 = Color3.new(1, 1, 1)
- Credits.BackgroundTransparency = 1
- Credits.Size = UDim2.new(0, 460, 0, 32)
- Credits.FontSize = Enum.FontSize.Size14
- Credits.Text = "By illremember FE Animations Gui"
- Credits.TextColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- Credits.TextSize = 14
- Credits.TextStrokeColor3 = Color3.new(0.141176, 0.870588, 0.713726)
- Credits.TextStrokeTransparency = 0.69999998807907
- Credits.TextWrapped = true
- ScrollingFrame.Parent = MainFrame
- ScrollingFrame.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706)
- ScrollingFrame.Position = UDim2.new(0, 0, 0, 32)
- ScrollingFrame.Size = UDim2.new(0, 460, 0, 215)
- ScrollingFrame.ScrollBarThickness = 13
- FullSwing.Name = "FullSwing"
- FullSwing.Parent = ScrollingFrame
- FullSwing.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FullSwing.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FullSwing.Position = UDim2.new(0, 17, 0, 322)
- FullSwing.Size = UDim2.new(0, 119, 0, 34)
- FullSwing.Font = Enum.Font.Highway
- FullSwing.FontSize = Enum.FontSize.Size24
- FullSwing.Text = "Full Swing"
- FullSwing.TextSize = 20
- FullSwing.TextWrapped = true
- GlitchLevitate.Name = "GlitchLevitate"
- GlitchLevitate.Parent = ScrollingFrame
- GlitchLevitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- GlitchLevitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- GlitchLevitate.Position = UDim2.new(0, 319, 0, 322)
- GlitchLevitate.Size = UDim2.new(0, 119, 0, 34)
- GlitchLevitate.Font = Enum.Font.Highway
- GlitchLevitate.FontSize = Enum.FontSize.Size24
- GlitchLevitate.Text = "Glitch Levitate"
- GlitchLevitate.TextSize = 20
- GlitchLevitate.TextWrapped = true
- MoonDance.Name = "MoonDance"
- MoonDance.Parent = ScrollingFrame
- MoonDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- MoonDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- MoonDance.Position = UDim2.new(0, 319, 0, 280)
- MoonDance.Size = UDim2.new(0, 119, 0, 34)
- MoonDance.Font = Enum.Font.Highway
- MoonDance.FontSize = Enum.FontSize.Size24
- MoonDance.Text = "Moon Dance"
- MoonDance.TextSize = 20
- MoonDance.TextWrapped = true
- FullPunch.Name = "FullPunch"
- FullPunch.Parent = ScrollingFrame
- FullPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FullPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FullPunch.Position = UDim2.new(0, 17, 0, 280)
- FullPunch.Size = UDim2.new(0, 119, 0, 34)
- FullPunch.Font = Enum.Font.Highway
- FullPunch.FontSize = Enum.FontSize.Size24
- FullPunch.Text = "Full Punch"
- FullPunch.TextSize = 20
- FullPunch.TextWrapped = true
- Crouch.Name = "Crouch"
- Crouch.Parent = ScrollingFrame
- Crouch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Crouch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Crouch.Position = UDim2.new(0, 168, 0, 280)
- Crouch.Size = UDim2.new(0, 119, 0, 34)
- Crouch.Font = Enum.Font.Highway
- Crouch.FontSize = Enum.FontSize.Size24
- Crouch.Text = "Crouch"
- Crouch.TextSize = 20
- Crouch.TextWrapped = true
- SpinDance.Name = "SpinDance"
- SpinDance.Parent = ScrollingFrame
- SpinDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SpinDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SpinDance.Position = UDim2.new(0, 168, 0, 236)
- SpinDance.Size = UDim2.new(0, 119, 0, 34)
- SpinDance.Font = Enum.Font.Highway
- SpinDance.FontSize = Enum.FontSize.Size24
- SpinDance.Text = "Spin Dance"
- SpinDance.TextSize = 20
- SpinDance.TextWrapped = true
- FloorFaint.Name = "FloorFaint"
- FloorFaint.Parent = ScrollingFrame
- FloorFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FloorFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloorFaint.Position = UDim2.new(0, 17, 0, 236)
- FloorFaint.Size = UDim2.new(0, 119, 0, 34)
- FloorFaint.Font = Enum.Font.Highway
- FloorFaint.FontSize = Enum.FontSize.Size24
- FloorFaint.Text = "Floor Faint"
- FloorFaint.TextSize = 20
- FloorFaint.TextWrapped = true
- JumpingJacks.Name = "JumpingJacks"
- JumpingJacks.Parent = ScrollingFrame
- JumpingJacks.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- JumpingJacks.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- JumpingJacks.Position = UDim2.new(0, 319, 0, 236)
- JumpingJacks.Size = UDim2.new(0, 119, 0, 34)
- JumpingJacks.Font = Enum.Font.Highway
- JumpingJacks.FontSize = Enum.FontSize.Size24
- JumpingJacks.Text = "Jumping Jacks"
- JumpingJacks.TextSize = 20
- JumpingJacks.TextWrapped = true
- Spinner.Name = "Spinner"
- Spinner.Parent = ScrollingFrame
- Spinner.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Spinner.Position = UDim2.new(0, 17, 0, 192)
- Spinner.Size = UDim2.new(0, 119, 0, 34)
- Spinner.Font = Enum.Font.Highway
- Spinner.FontSize = Enum.FontSize.Size24
- Spinner.Text = "Spinner"
- Spinner.TextSize = 20
- Spinner.TextWrapped = true
- MegaInsane.Name = "MegaInsane"
- MegaInsane.Parent = ScrollingFrame
- MegaInsane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- MegaInsane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- MegaInsane.Position = UDim2.new(0, 168, 0, 192)
- MegaInsane.Size = UDim2.new(0, 119, 0, 34)
- MegaInsane.Font = Enum.Font.Highway
- MegaInsane.FontSize = Enum.FontSize.Size24
- MegaInsane.Text = "Mega Insane"
- MegaInsane.TextSize = 20
- MegaInsane.TextWrapped = true
- ArmDetach.Name = "ArmDetach"
- ArmDetach.Parent = ScrollingFrame
- ArmDetach.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- ArmDetach.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- ArmDetach.Position = UDim2.new(0, 319, 0, 192)
- ArmDetach.Size = UDim2.new(0, 119, 0, 34)
- ArmDetach.Font = Enum.Font.Highway
- ArmDetach.FontSize = Enum.FontSize.Size24
- ArmDetach.Text = "Arm Detach"
- ArmDetach.TextSize = 20
- ArmDetach.TextWrapped = true
- WeirdMove.Name = "WeirdMove"
- WeirdMove.Parent = ScrollingFrame
- WeirdMove.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- WeirdMove.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- WeirdMove.Position = UDim2.new(0, 168, 0, 148)
- WeirdMove.Size = UDim2.new(0, 119, 0, 34)
- WeirdMove.Font = Enum.Font.Highway
- WeirdMove.FontSize = Enum.FontSize.Size24
- WeirdMove.Text = "Weird Move"
- WeirdMove.TextSize = 20
- WeirdMove.TextWrapped = true
- Faint.Name = "Faint"
- Faint.Parent = ScrollingFrame
- Faint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Faint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Faint.Position = UDim2.new(0, 17, 0, 148)
- Faint.Size = UDim2.new(0, 119, 0, 34)
- Faint.Font = Enum.Font.Highway
- Faint.FontSize = Enum.FontSize.Size24
- Faint.Text = "Faint"
- Faint.TextSize = 20
- Faint.TextWrapped = true
- CloneIllusion.Name = "CloneIllusion"
- CloneIllusion.Parent = ScrollingFrame
- CloneIllusion.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- CloneIllusion.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- CloneIllusion.Position = UDim2.new(0, 319, 0, 148)
- CloneIllusion.Size = UDim2.new(0, 119, 0, 34)
- CloneIllusion.Font = Enum.Font.Highway
- CloneIllusion.FontSize = Enum.FontSize.Size24
- CloneIllusion.Text = "Clone Illusion"
- CloneIllusion.TextSize = 20
- CloneIllusion.TextWrapped = true
- Levitate.Name = "Levitate"
- Levitate.Parent = ScrollingFrame
- Levitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Levitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Levitate.Position = UDim2.new(0, 17, 0, 104)
- Levitate.Size = UDim2.new(0, 119, 0, 34)
- Levitate.Font = Enum.Font.Highway
- Levitate.FontSize = Enum.FontSize.Size24
- Levitate.Text = "Levitate"
- Levitate.TextSize = 20
- Levitate.TextWrapped = true
- DinoWalk.Name = "DinoWalk"
- DinoWalk.Parent = ScrollingFrame
- DinoWalk.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- DinoWalk.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- DinoWalk.Position = UDim2.new(0, 168, 0, 104)
- DinoWalk.Size = UDim2.new(0, 119, 0, 34)
- DinoWalk.Font = Enum.Font.Highway
- DinoWalk.FontSize = Enum.FontSize.Size24
- DinoWalk.Text = "Dino Walk"
- DinoWalk.TextSize = 20
- DinoWalk.TextWrapped = true
- FloorCrawl.Name = "FloorCrawl"
- FloorCrawl.Parent = ScrollingFrame
- FloorCrawl.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FloorCrawl.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloorCrawl.Position = UDim2.new(0, 319, 0, 104)
- FloorCrawl.Size = UDim2.new(0, 119, 0, 34)
- FloorCrawl.Font = Enum.Font.Highway
- FloorCrawl.FontSize = Enum.FontSize.Size24
- FloorCrawl.Text = "Floor Crawl"
- FloorCrawl.TextSize = 20
- FloorCrawl.TextWrapped = true
- SwordSlam.Name = "SwordSlam"
- SwordSlam.Parent = ScrollingFrame
- SwordSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SwordSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SwordSlam.Position = UDim2.new(0, 319, 0, 60)
- SwordSlam.Size = UDim2.new(0, 119, 0, 34)
- SwordSlam.Font = Enum.Font.Highway
- SwordSlam.FontSize = Enum.FontSize.Size24
- SwordSlam.Text = "Sword Slam"
- SwordSlam.TextSize = 20
- SwordSlam.TextWrapped = true
- LoopHead.Name = "LoopHead"
- LoopHead.Parent = ScrollingFrame
- LoopHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- LoopHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- LoopHead.Position = UDim2.new(0, 168, 0, 60)
- LoopHead.Size = UDim2.new(0, 119, 0, 34)
- LoopHead.Font = Enum.Font.Highway
- LoopHead.FontSize = Enum.FontSize.Size24
- LoopHead.Text = "Loop Head"
- LoopHead.TextSize = 20
- LoopHead.TextWrapped = true
- HeroJump.Name = "HeroJump"
- HeroJump.Parent = ScrollingFrame
- HeroJump.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- HeroJump.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- HeroJump.Position = UDim2.new(0, 17, 0, 60)
- HeroJump.Size = UDim2.new(0, 119, 0, 34)
- HeroJump.Font = Enum.Font.Highway
- HeroJump.FontSize = Enum.FontSize.Size24
- HeroJump.Text = "Hero Jump"
- HeroJump.TextSize = 20
- HeroJump.TextWrapped = true
- Insane.Name = "Insane"
- Insane.Parent = ScrollingFrame
- Insane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Insane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Insane.Position = UDim2.new(0, 319, 0, 16)
- Insane.Size = UDim2.new(0, 119, 0, 34)
- Insane.Font = Enum.Font.Highway
- Insane.FontSize = Enum.FontSize.Size24
- Insane.Text = "Insane"
- Insane.TextSize = 20
- Insane.TextWrapped = true
- FloatingHead.Name = "FloatingHead"
- FloatingHead.Parent = ScrollingFrame
- FloatingHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FloatingHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloatingHead.Position = UDim2.new(0, 168, 0, 16)
- FloatingHead.Size = UDim2.new(0, 119, 0, 34)
- FloatingHead.Font = Enum.Font.Highway
- FloatingHead.FontSize = Enum.FontSize.Size24
- FloatingHead.Text = "Floating Head"
- FloatingHead.TextSize = 20
- FloatingHead.TextWrapped = true
- HeadThrow.Name = "HeadThrow"
- HeadThrow.Parent = ScrollingFrame
- HeadThrow.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- HeadThrow.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- HeadThrow.Position = UDim2.new(0, 17, 0, 16)
- HeadThrow.Size = UDim2.new(0, 119, 0, 34)
- HeadThrow.Font = Enum.Font.Highway
- HeadThrow.FontSize = Enum.FontSize.Size24
- HeadThrow.Text = "Head Throw"
- HeadThrow.TextSize = 20
- HeadThrow.TextWrapped = true
- MovingDance.Name = "MovingDance"
- MovingDance.Parent = ScrollingFrame
- MovingDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- MovingDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- MovingDance.Position = UDim2.new(0, 168, 0, 324)
- MovingDance.Size = UDim2.new(0, 119, 0, 34)
- MovingDance.Font = Enum.Font.Highway
- MovingDance.FontSize = Enum.FontSize.Size24
- MovingDance.Text = "Moving Dance"
- MovingDance.TextSize = 20
- MovingDance.TextWrapped = true
- SuperPunch.Name = "SuperPunch"
- SuperPunch.Parent = ScrollingFrame
- SuperPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SuperPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SuperPunch.Position = UDim2.new(0, 168, 0, 366)
- SuperPunch.Size = UDim2.new(0, 119, 0, 34)
- SuperPunch.Font = Enum.Font.Highway
- SuperPunch.FontSize = Enum.FontSize.Size24
- SuperPunch.Text = "Super Punch"
- SuperPunch.TextSize = 20
- SuperPunch.TextWrapped = true
- ArmTurbine.Name = "ArmTurbine"
- ArmTurbine.Parent = ScrollingFrame
- ArmTurbine.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- ArmTurbine.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- ArmTurbine.Position = UDim2.new(0, 319, 0, 366)
- ArmTurbine.Size = UDim2.new(0, 119, 0, 34)
- ArmTurbine.Font = Enum.Font.Highway
- ArmTurbine.FontSize = Enum.FontSize.Size24
- ArmTurbine.Text = "Arm Turbine"
- ArmTurbine.TextSize = 20
- ArmTurbine.TextWrapped = true
- Dab.Name = "Dab"
- Dab.Parent = ScrollingFrame
- Dab.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Dab.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Dab.Position = UDim2.new(0, 17, 0, 366)
- Dab.Size = UDim2.new(0, 119, 0, 34)
- Dab.Font = Enum.Font.Highway
- Dab.FontSize = Enum.FontSize.Size24
- Dab.Text = "Dab"
- Dab.TextSize = 20
- Dab.TextWrapped = true
- FloatSit.Name = "FloatSit"
- FloatSit.Parent = ScrollingFrame
- FloatSit.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FloatSit.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloatSit.Position = UDim2.new(0, 168, 0, 410)
- FloatSit.Size = UDim2.new(0, 119, 0, 34)
- FloatSit.Font = Enum.Font.Highway
- FloatSit.FontSize = Enum.FontSize.Size24
- FloatSit.Text = "Float Sit"
- FloatSit.TextSize = 20
- FloatSit.TextWrapped = true
- SuperFaint.Name = "SuperFaint"
- SuperFaint.Parent = ScrollingFrame
- SuperFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SuperFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SuperFaint.Position = UDim2.new(0, 17, 0, 498)
- SuperFaint.Size = UDim2.new(0, 119, 0, 34)
- SuperFaint.Font = Enum.Font.Highway
- SuperFaint.FontSize = Enum.FontSize.Size24
- SuperFaint.Text = "Super Faint"
- SuperFaint.TextSize = 20
- SuperFaint.TextWrapped = true
- BarrelRoll.Name = "BarrelRoll"
- BarrelRoll.Parent = ScrollingFrame
- BarrelRoll.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- BarrelRoll.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- BarrelRoll.Position = UDim2.new(0, 319, 0, 410)
- BarrelRoll.Size = UDim2.new(0, 119, 0, 34)
- BarrelRoll.Font = Enum.Font.Highway
- BarrelRoll.FontSize = Enum.FontSize.Size24
- BarrelRoll.Text = "Barrel Roll"
- BarrelRoll.TextSize = 20
- BarrelRoll.TextWrapped = true
- Scared.Name = "Scared"
- Scared.Parent = ScrollingFrame
- Scared.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Scared.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Scared.Position = UDim2.new(0, 319, 0, 454)
- Scared.Size = UDim2.new(0, 119, 0, 34)
- Scared.Font = Enum.Font.Highway
- Scared.FontSize = Enum.FontSize.Size24
- Scared.Text = "Scared"
- Scared.TextSize = 20
- Scared.TextWrapped = true
- InsaneArms.Name = "InsaneArms"
- InsaneArms.Parent = ScrollingFrame
- InsaneArms.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- InsaneArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- InsaneArms.Position = UDim2.new(0, 17, 0, 454)
- InsaneArms.Size = UDim2.new(0, 119, 0, 34)
- InsaneArms.Font = Enum.Font.Highway
- InsaneArms.FontSize = Enum.FontSize.Size24
- InsaneArms.Text = "Insane Arms"
- InsaneArms.TextSize = 20
- InsaneArms.TextWrapped = true
- SwordSlice.Name = "SwordSlice"
- SwordSlice.Parent = ScrollingFrame
- SwordSlice.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SwordSlice.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SwordSlice.Position = UDim2.new(0, 168, 0, 454)
- SwordSlice.Size = UDim2.new(0, 119, 0, 34)
- SwordSlice.Font = Enum.Font.Highway
- SwordSlice.FontSize = Enum.FontSize.Size24
- SwordSlice.Text = "Sword Slice"
- SwordSlice.TextSize = 20
- SwordSlice.TextWrapped = true
- SpinDance2.Name = "SpinDance2"
- SpinDance2.Parent = ScrollingFrame
- SpinDance2.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SpinDance2.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SpinDance2.Position = UDim2.new(0, 168, 0, 498)
- SpinDance2.Size = UDim2.new(0, 119, 0, 34)
- SpinDance2.Font = Enum.Font.Highway
- SpinDance2.FontSize = Enum.FontSize.Size24
- SpinDance2.Text = "Spin Dance 2"
- SpinDance2.TextSize = 20
- SpinDance2.TextWrapped = true
- BowDown.Name = "BowDown"
- BowDown.Parent = ScrollingFrame
- BowDown.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- BowDown.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- BowDown.Position = UDim2.new(0, 319, 0, 498)
- BowDown.Size = UDim2.new(0, 119, 0, 34)
- BowDown.Font = Enum.Font.Highway
- BowDown.FontSize = Enum.FontSize.Size24
- BowDown.Text = "Bow Down"
- BowDown.TextSize = 20
- BowDown.TextWrapped = true
- LoopSlam.Name = "LoopSlam"
- LoopSlam.Parent = ScrollingFrame
- LoopSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- LoopSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- LoopSlam.Position = UDim2.new(0, 17, 0, 410)
- LoopSlam.Size = UDim2.new(0, 119, 0, 34)
- LoopSlam.Font = Enum.Font.Highway
- LoopSlam.FontSize = Enum.FontSize.Size24
- LoopSlam.Text = "Loop Slam"
- LoopSlam.TextSize = 20
- LoopSlam.TextWrapped = true
- GuiTopFrame.Name = "Gui TopFrame"
- GuiTopFrame.Parent = MainFrame
- GuiTopFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- GuiTopFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- GuiTopFrame.Size = UDim2.new(0, 460, 0, 32)
- CloseGUI.Name = "CloseGUI"
- CloseGUI.Parent = GuiTopFrame
- CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- CloseGUI.BackgroundTransparency = 1
- CloseGUI.Position = UDim2.new(0, 426, 0, 0)
- CloseGUI.Size = UDim2.new(0, 34, 0, 32)
- CloseGUI.Font = Enum.Font.SourceSans
- CloseGUI.FontSize = Enum.FontSize.Size48
- CloseGUI.Text = "X"
- CloseGUI.TextColor3 = Color3.new(0.333333, 0, 0)
- CloseGUI.TextSize = 40
- CloseGUI.TextWrapped = true
- Title.Name = "Title"
- Title.Parent = GuiTopFrame
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.Size = UDim2.new(0, 460, 0, 32)
- Title.FontSize = Enum.FontSize.Size14
- Title.Text = "Energize"
- Title.TextColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Title.TextSize = 14
- Title.TextStrokeColor3 = Color3.new(0.384314, 0.917647, 1)
- Title.TextStrokeTransparency = 0.69999998807907
- Title.TextWrapped = true
- CheckR.Name = "CheckR"
- CheckR.Parent = GuiTopFrame
- CheckR.BackgroundColor3 = Color3.new(1, 1, 1)
- CheckR.BackgroundTransparency = 1
- CheckR.Size = UDim2.new(0, 171, 0, 32)
- CheckR.Font = Enum.Font.SourceSansBold
- CheckR.FontSize = Enum.FontSize.Size14
- CheckR.Text = "Text"
- CheckR.TextScaled = true
- CheckR.TextSize = 14
- CheckR.TextWrapped = true
- ScrollingFrameR15.Name = "ScrollingFrameR15"
- ScrollingFrameR15.Parent = MainFrame
- ScrollingFrameR15.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706)
- ScrollingFrameR15.Position = UDim2.new(0, 0, 0, 32)
- ScrollingFrameR15.Size = UDim2.new(0, 460, 0, 215)
- ScrollingFrameR15.Visible = false
- ScrollingFrameR15.ScrollBarThickness = 13
- CrazySlash.Name = "CrazySlash"
- CrazySlash.Parent = ScrollingFrameR15
- CrazySlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- CrazySlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- CrazySlash.Position = UDim2.new(0, 17, 0, 16)
- CrazySlash.Size = UDim2.new(0, 119, 0, 34)
- CrazySlash.Font = Enum.Font.Highway
- CrazySlash.FontSize = Enum.FontSize.Size24
- CrazySlash.Text = "CrazySlash"
- CrazySlash.TextSize = 20
- CrazySlash.TextWrapped = true
- Open.Name = "Open"
- Open.Parent = ScrollingFrameR15
- Open.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- Open.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Open.Position = UDim2.new(0, 168, 0, 16)
- Open.Size = UDim2.new(0, 119, 0, 34)
- Open.Font = Enum.Font.Highway
- Open.FontSize = Enum.FontSize.Size24
- Open.Text = "Open"
- Open.TextSize = 20
- Open.TextWrapped = true
- R15Spinner.Name = "R15Spinner"
- R15Spinner.Parent = ScrollingFrameR15
- R15Spinner.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- R15Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- R15Spinner.Position = UDim2.new(0, 17, 0, 60)
- R15Spinner.Size = UDim2.new(0, 119, 0, 34)
- R15Spinner.Font = Enum.Font.Highway
- R15Spinner.FontSize = Enum.FontSize.Size24
- R15Spinner.Text = "Spinner"
- R15Spinner.TextSize = 20
- R15Spinner.TextWrapped = true
- ArmsOut.Name = "ArmsOut"
- ArmsOut.Parent = ScrollingFrameR15
- ArmsOut.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- ArmsOut.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- ArmsOut.Position = UDim2.new(0, 319, 0, 16)
- ArmsOut.Size = UDim2.new(0, 119, 0, 34)
- ArmsOut.Font = Enum.Font.Highway
- ArmsOut.FontSize = Enum.FontSize.Size24
- ArmsOut.Text = "ArmsOut"
- ArmsOut.TextSize = 20
- ArmsOut.TextWrapped = true
- FloatSlash.Name = "FloatSlash"
- FloatSlash.Parent = ScrollingFrameR15
- FloatSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- FloatSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloatSlash.Position = UDim2.new(0, 168, 0, 148)
- FloatSlash.Size = UDim2.new(0, 119, 0, 34)
- FloatSlash.Font = Enum.Font.Highway
- FloatSlash.FontSize = Enum.FontSize.Size24
- FloatSlash.Text = "FloatSlash"
- FloatSlash.TextSize = 20
- FloatSlash.TextWrapped = true
- WeirdZombie.Name = "WeirdZombie"
- WeirdZombie.Parent = ScrollingFrameR15
- WeirdZombie.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- WeirdZombie.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- WeirdZombie.Position = UDim2.new(0, 17, 0, 148)
- WeirdZombie.Size = UDim2.new(0, 119, 0, 34)
- WeirdZombie.Font = Enum.Font.Highway
- WeirdZombie.FontSize = Enum.FontSize.Size24
- WeirdZombie.Text = "WeirdZombie"
- WeirdZombie.TextSize = 20
- WeirdZombie.TextWrapped = true
- DownSlash.Name = "DownSlash"
- DownSlash.Parent = ScrollingFrameR15
- DownSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- DownSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- DownSlash.Position = UDim2.new(0, 319, 0, 148)
- DownSlash.Size = UDim2.new(0, 119, 0, 34)
- DownSlash.Font = Enum.Font.Highway
- DownSlash.FontSize = Enum.FontSize.Size24
- DownSlash.Text = "DownSlash"
- DownSlash.TextSize = 20
- DownSlash.TextWrapped = true
- Pull.Name = "Pull"
- Pull.Parent = ScrollingFrameR15
- Pull.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- Pull.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Pull.Position = UDim2.new(0, 17, 0, 104)
- Pull.Size = UDim2.new(0, 119, 0, 34)
- Pull.Font = Enum.Font.Highway
- Pull.FontSize = Enum.FontSize.Size24
- Pull.Text = "Pull"
- Pull.TextSize = 20
- Pull.TextWrapped = true
- CircleArm.Name = "CircleArm"
- CircleArm.Parent = ScrollingFrameR15
- CircleArm.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- CircleArm.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- CircleArm.Position = UDim2.new(0, 168, 0, 104)
- CircleArm.Size = UDim2.new(0, 119, 0, 34)
- CircleArm.Font = Enum.Font.Highway
- CircleArm.FontSize = Enum.FontSize.Size24
- CircleArm.Text = "CircleArm"
- CircleArm.TextSize = 20
- CircleArm.TextWrapped = true
- Bend.Name = "Bend"
- Bend.Parent = ScrollingFrameR15
- Bend.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- Bend.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Bend.Position = UDim2.new(0, 319, 0, 104)
- Bend.Size = UDim2.new(0, 119, 0, 34)
- Bend.Font = Enum.Font.Highway
- Bend.FontSize = Enum.FontSize.Size24
- Bend.Text = "Bend"
- Bend.TextSize = 20
- Bend.TextWrapped = true
- RotateSlash.Name = "RotateSlash"
- RotateSlash.Parent = ScrollingFrameR15
- RotateSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- RotateSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- RotateSlash.Position = UDim2.new(0, 319, 0, 60)
- RotateSlash.Size = UDim2.new(0, 119, 0, 34)
- RotateSlash.Font = Enum.Font.Highway
- RotateSlash.FontSize = Enum.FontSize.Size24
- RotateSlash.Text = "RotateSlash"
- RotateSlash.TextSize = 20
- RotateSlash.TextWrapped = true
- FlingArms.Name = "FlingArms"
- FlingArms.Parent = ScrollingFrameR15
- FlingArms.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- FlingArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FlingArms.Position = UDim2.new(0, 168, 0, 60)
- FlingArms.Size = UDim2.new(0, 119, 0, 34)
- FlingArms.Font = Enum.Font.Highway
- FlingArms.FontSize = Enum.FontSize.Size24
- FlingArms.Text = "FlingArms"
- FlingArms.TextSize = 20
- FlingArms.TextWrapped = true
- -- Buttons
- col = Color3.new(0.886275, 0.776471, 0.368627)
- loc = Color3.new(1, 0.906471, 0.568627)
- rcol = Color3.new(0.682353, 0.701961, 0.792157)
- rloc = Color3.new(0.882353, 0.901961, 0.992157)
- CloseGUI.MouseButton1Click:connect(function()
- MainFrame.Visible = false
- SideFrame.Visible = true
- SideFrame.Position = MainFrame.Position
- end)
- OpenGUI.MouseButton1Click:connect(function()
- MainFrame.Visible = true
- SideFrame.Visible = false
- MainFrame.Position = SideFrame.Position
- end)
- if (game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15) then
- ScrollingFrame.Visible = false
- ScrollingFrameR15.Visible = true
- CheckR.Text = "Showing R15 Animations"
- else
- ScrollingFrame.Visible = true
- ScrollingFrameR15.Visible = false
- CheckR.Text = "Showing R6 Animations"
- end
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35154961"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local HeadThrowACTIVE = false
- HeadThrow.MouseButton1Click:connect(function()
- HeadThrowACTIVE = not HeadThrowACTIVE
- if HeadThrowACTIVE then
- HeadThrow.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if HeadThrowACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- HeadThrow.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://121572214"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloatingHeadACTIVE = false
- FloatingHead.MouseButton1Click:connect(function()
- FloatingHeadACTIVE = not FloatingHeadACTIVE
- if FloatingHeadACTIVE then
- track:Play(.1, 1, 1)
- FloatingHead.BackgroundColor3 = loc
- else
- track:Stop()
- FloatingHead.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://182724289"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local CrouchACTIVE = false
- Crouch.MouseButton1Click:connect(function()
- CrouchACTIVE = not CrouchACTIVE
- if CrouchACTIVE then
- track:Play(.1, 1, 1)
- Crouch.BackgroundColor3 = loc
- else
- track:Stop()
- Crouch.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://282574440"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloorCrawlACTIVE = false
- FloorCrawl.MouseButton1Click:connect(function()
- FloorCrawlACTIVE = not FloorCrawlACTIVE
- if FloorCrawlACTIVE then
- track:Play(.1, 1, 1)
- FloorCrawl.BackgroundColor3 = loc
- else
- track:Stop()
- FloorCrawl.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204328711"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local DinoWalkACTIVE = false
- DinoWalk.MouseButton1Click:connect(function()
- DinoWalkACTIVE = not DinoWalkACTIVE
- if DinoWalkACTIVE then
- track:Play(.1, 1, 1)
- DinoWalk.BackgroundColor3 = loc
- else
- track:Stop()
- DinoWalk.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429681631"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local JumpingJacksACTIVE = false
- JumpingJacks.MouseButton1Click:connect(function()
- JumpingJacksACTIVE = not JumpingJacksACTIVE
- if JumpingJacksACTIVE then
- track:Play(.1, 1, 1)
- JumpingJacks.BackgroundColor3 = loc
- else
- track:Stop()
- JumpingJacks.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35154961"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local LoopHeadACTIVE = false
- LoopHead.MouseButton1Click:connect(function()
- LoopHeadACTIVE = not LoopHeadACTIVE
- if LoopHeadACTIVE then
- LoopHead.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if LoopHeadACTIVE then
- track:Play(.5, 1, 1e6)
- end
- end
- end
- else
- track:Stop()
- LoopHead.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://184574340"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local HeroJumpACTIVE = false
- HeroJump.MouseButton1Click:connect(function()
- HeroJumpACTIVE = not HeroJumpACTIVE
- if HeroJumpACTIVE then
- HeroJump.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if HeroJumpACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- HeroJump.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://181526230"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FaintACTIVE = false
- Faint.MouseButton1Click:connect(function()
- FaintACTIVE = not FaintACTIVE
- if FaintACTIVE then
- track:Play(.1, 1, 1)
- Faint.BackgroundColor3 = loc
- else
- track:Stop()
- Faint.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://181525546"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloorFaintACTIVE = false
- FloorFaint.MouseButton1Click:connect(function()
- FloorFaintACTIVE = not FloorFaintACTIVE
- if FloorFaintACTIVE then
- FloorFaint.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if FloorFaintACTIVE then
- track:Play(.1, 1, 2)
- end
- end
- end
- else
- track:Stop()
- FloorFaint.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://181525546"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SuperFaintACTIVE = false
- SuperFaint.MouseButton1Click:connect(function()
- SuperFaintACTIVE = not SuperFaintACTIVE
- if SuperFaintACTIVE then
- SuperFaint.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SuperFaintACTIVE then
- track:Play(.1, 0.5, 40)
- end
- end
- end
- else
- track:Stop()
- SuperFaint.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://313762630"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local LevitateACTIVE = false
- Levitate.MouseButton1Click:connect(function()
- LevitateACTIVE = not LevitateACTIVE
- if LevitateACTIVE then
- track:Play(.1, 1, 1)
- Levitate.BackgroundColor3 = loc
- else
- track:Stop()
- Levitate.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://183412246"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local DabACTIVE = false
- Dab.MouseButton1Click:connect(function()
- DabACTIVE = not DabACTIVE
- if DabACTIVE then
- Dab.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if DabACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Dab.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://188632011"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinACTIVE = false
- Spinner.MouseButton1Click:connect(function()
- SpinACTIVE = not SpinACTIVE
- if SpinACTIVE then
- Spinner.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SpinACTIVE then
- track:Play(.1, 1, 2)
- end
- end
- end
- else
- track:Stop()
- Spinner.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://179224234"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloatSitACTIVE = false
- FloatSit.MouseButton1Click:connect(function()
- FloatSitACTIVE = not FloatSitACTIVE
- if FloatSitACTIVE then
- track:Play(.1, 1, 1)
- FloatSit.BackgroundColor3 = loc
- else
- track:Stop()
- FloatSit.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429703734"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local MovingDanceACTIVE = false
- MovingDance.MouseButton1Click:connect(function()
- MovingDanceACTIVE = not MovingDanceACTIVE
- if MovingDanceACTIVE then
- MovingDance.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if MovingDanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- MovingDance.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://215384594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local WeirdMoveACTIVE = false
- WeirdMove.MouseButton1Click:connect(function()
- WeirdMoveACTIVE = not WeirdMoveACTIVE
- if WeirdMoveACTIVE then
- track:Play(.1, 1, 1)
- WeirdMove.BackgroundColor3 = loc
- else
- track:Stop()
- WeirdMove.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://215384594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local CloneIllusionACTIVE = false
- CloneIllusion.MouseButton1Click:connect(function()
- CloneIllusionACTIVE = not CloneIllusionACTIVE
- if CloneIllusionACTIVE then
- track:Play(.5, 1, 1e7)
- CloneIllusion.BackgroundColor3 = loc
- else
- track:Stop()
- CloneIllusion.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://313762630"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local GlitchLevitateACTIVE = false
- GlitchLevitate.MouseButton1Click:connect(function()
- GlitchLevitateACTIVE = not GlitchLevitateACTIVE
- if GlitchLevitateACTIVE then
- track:Play(.5, 1, 1e7)
- GlitchLevitate.BackgroundColor3 = loc
- else
- track:Stop()
- GlitchLevitate.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429730430"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinDanceACTIVE = false
- SpinDance.MouseButton1Click:connect(function()
- SpinDanceACTIVE = not SpinDanceACTIVE
- if SpinDanceACTIVE then
- SpinDance.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SpinDanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SpinDance.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://45834924"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local MoonDanceACTIVE = false
- MoonDance.MouseButton1Click:connect(function()
- MoonDanceACTIVE = not MoonDanceACTIVE
- if MoonDanceACTIVE then
- MoonDance.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if MoonDanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- MoonDance.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204062532"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FullPunchACTIVE = false
- FullPunch.MouseButton1Click:connect(function()
- FullPunchACTIVE = not FullPunchACTIVE
- if FullPunchACTIVE then
- FullPunch.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if FullPunchACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- FullPunch.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://186934910"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinDance2ACTIVE = false
- SpinDance2.MouseButton1Click:connect(function()
- SpinDance2ACTIVE = not SpinDance2ACTIVE
- if SpinDance2ACTIVE then
- SpinDance2.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SpinDance2ACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SpinDance2.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204292303"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local BowDownACTIVE = false
- BowDown.MouseButton1Click:connect(function()
- BowDownACTIVE = not BowDownACTIVE
- if BowDownACTIVE then
- BowDown.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if BowDownACTIVE then
- track:Play(.1, 1, 3)
- end
- end
- end
- else
- track:Stop()
- BowDown.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204295235"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SwordSlamACTIVE = false
- SwordSlam.MouseButton1Click:connect(function()
- SwordSlamACTIVE = not SwordSlamACTIVE
- if SwordSlamACTIVE then
- SwordSlam.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SwordSlamACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SwordSlam.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204295235"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local LoopSlamACTIVE = false
- LoopSlam.MouseButton1Click:connect(function()
- LoopSlamACTIVE = not LoopSlamACTIVE
- if LoopSlamACTIVE then
- LoopSlam.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if LoopSlamACTIVE then
- track:Play(.1, 1, 1e4)
- end
- end
- end
- else
- track:Stop()
- LoopSlam.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://184574340"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local MegaInsaneACTIVE = false
- MegaInsane.MouseButton1Click:connect(function()
- MegaInsaneACTIVE = not MegaInsaneACTIVE
- if MegaInsaneACTIVE then
- MegaInsane.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if MegaInsaneACTIVE then
- track:Play(.1, 0.5, 40)
- end
- end
- end
- else
- track:Stop()
- MegaInsane.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://126753849"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SuperPunchACTIVE = false
- SuperPunch.MouseButton1Click:connect(function()
- SuperPunchACTIVE = not SuperPunchACTIVE
- if SuperPunchACTIVE then
- SuperPunch.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SuperPunchACTIVE then
- track:Play(.1, 1, 3)
- end
- end
- end
- else
- track:Stop()
- SuperPunch.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://218504594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FullSwingACTIVE = false
- FullSwing.MouseButton1Click:connect(function()
- FullSwingACTIVE = not FullSwingACTIVE
- if FullSwingACTIVE then
- FullSwing.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if FullSwingACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- FullSwing.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://259438880"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ArmTurbineACTIVE = false
- ArmTurbine.MouseButton1Click:connect(function()
- ArmTurbineACTIVE = not ArmTurbineACTIVE
- if ArmTurbineACTIVE then
- track:Play(.1, 1, 1e3)
- ArmTurbine.BackgroundColor3 = loc
- else
- track:Stop()
- ArmTurbine.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://136801964"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local BarrelRollACTIVE = false
- BarrelRoll.MouseButton1Click:connect(function()
- BarrelRollACTIVE = not BarrelRollACTIVE
- if BarrelRollACTIVE then
- BarrelRoll.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if BarrelRollACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- BarrelRoll.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://180612465"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ScaredACTIVE = false
- Scared.MouseButton1Click:connect(function()
- ScaredACTIVE = not ScaredACTIVE
- if ScaredACTIVE then
- Scared.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if ScaredACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Scared.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://33796059"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local InsaneACTIVE = false
- Insane.MouseButton1Click:connect(function()
- InsaneACTIVE = not InsaneACTIVE
- if InsaneACTIVE then
- track:Play(.1, 1, 1e8)
- Insane.BackgroundColor3 = loc
- else
- track:Stop()
- Insane.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://33169583"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ArmDetachACTIVE = false
- ArmDetach.MouseButton1Click:connect(function()
- ArmDetachACTIVE = not ArmDetachACTIVE
- if ArmDetachACTIVE then
- ArmDetach.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if ArmDetachACTIVE then
- track:Play(.1, 1, 1e6)
- end
- end
- end
- else
- track:Stop()
- ArmDetach.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35978879"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SwordSliceACTIVE = false
- SwordSlice.MouseButton1Click:connect(function()
- SwordSliceACTIVE = not SwordSliceACTIVE
- if SwordSliceACTIVE then
- track:Play(.1, 1, 1)
- SwordSlice.BackgroundColor3 = loc
- else
- track:Stop()
- SwordSlice.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://27432691"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local InsaneArmsACTIVE = false
- InsaneArms.MouseButton1Click:connect(function()
- InsaneArmsACTIVE = not InsaneArmsACTIVE
- if InsaneArmsACTIVE then
- InsaneArms.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if InsaneArmsACTIVE then
- track:Play(.1, 1, 1e4)
- end
- end
- end
- else
- track:Stop()
- InsaneArms.BackgroundColor3 = col
- end
- end)
- -- R15
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://674871189"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local CrazySlashACTIVE = false
- CrazySlash.MouseButton1Click:connect(function()
- CrazySlashACTIVE = not CrazySlashACTIVE
- if CrazySlashACTIVE then
- CrazySlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if CrazySlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- CrazySlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://582855105"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local OpenACTIVE = false
- Open.MouseButton1Click:connect(function()
- OpenACTIVE = not OpenACTIVE
- if OpenACTIVE then
- Open.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if OpenACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Open.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://754658275"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local R15SpinnerACTIVE = false
- R15Spinner.MouseButton1Click:connect(function()
- R15SpinnerACTIVE = not R15SpinnerACTIVE
- if R15SpinnerACTIVE then
- R15Spinner.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if R15SpinnerACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- R15Spinner.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://582384156"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ArmsOutACTIVE = false
- ArmsOut.MouseButton1Click:connect(function()
- ArmsOutACTIVE = not ArmsOutACTIVE
- if ArmsOutACTIVE then
- ArmsOut.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if ArmsOutACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- ArmsOut.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://717879555"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloatSlashACTIVE = false
- FloatSlash.MouseButton1Click:connect(function()
- FloatSlashACTIVE = not FloatSlashACTIVE
- if FloatSlashACTIVE then
- FloatSlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if FloatSlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- FloatSlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://708553116"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- WeirdZombieACTIVE = false
- WeirdZombie.MouseButton1Click:connect(function()
- WeirdZombieACTIVE = not WeirdZombieACTIVE
- if WeirdZombieACTIVE then
- WeirdZombie.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if WeirdZombieACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- WeirdZombie.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://746398327"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- DownSlashACTIVE = false
- DownSlash.MouseButton1Click:connect(function()
- DownSlashACTIVE = not DownSlashACTIVE
- if DownSlashACTIVE then
- DownSlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if DownSlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- DownSlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://675025795"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- PullACTIVE = false
- Pull.MouseButton1Click:connect(function()
- PullACTIVE = not PullACTIVE
- if PullACTIVE then
- Pull.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if PullACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Pull.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://698251653"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- CircleArmACTIVE = false
- CircleArm.MouseButton1Click:connect(function()
- CircleArmACTIVE = not CircleArmACTIVE
- if CircleArmACTIVE then
- CircleArm.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if CircleArmACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- CircleArm.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://696096087"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- BendACTIVE = false
- Bend.MouseButton1Click:connect(function()
- BendACTIVE = not BendACTIVE
- if BendACTIVE then
- Bend.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if BendACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Bend.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://675025570"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- RotateSlashACTIVE = false
- RotateSlash.MouseButton1Click:connect(function()
- RotateSlashACTIVE = not RotateSlashACTIVE
- if RotateSlashACTIVE then
- RotateSlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if RotateSlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- RotateSlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://754656200"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- FlingArmsACTIVE = false
- FlingArms.MouseButton1Click:connect(function()
- FlingArmsACTIVE = not FlingArmsACTIVE
- if FlingArmsACTIVE then
- FlingArms.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if FlingArmsACTIVE then
- track:Play(.1, 1, 10)
- end
- end
- end
- else
- track:Stop()
- FlingArms.BackgroundColor3 = rcol
- end
- end)
- -- Finished update!
- end)
- Fly.Name = "Fly"
- Fly.Parent = ScriptFrame
- Fly.BackgroundColor3 = Color3.new(1, 1, 1)
- Fly.Position = UDim2.new(0.131868139, 0, 0.638157904, 0)
- Fly.Size = UDim2.new(0, 200, 0, 50)
- Fly.Font = Enum.Font.SourceSans
- Fly.Text = "Fe Fly"
- Fly.TextColor3 = Color3.new(0, 0, 0)
- Fly.TextSize = 14
- Fly.MouseButton1Down:connect(function()
- -- FE Fly (Push E)
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- Exit.Name = "Exit"
- Exit.Parent = ScriptFrame
- Exit.BackgroundColor3 = Color3.new(1, 0, 0)
- Exit.Position = UDim2.new(0.864468873, 0, 0.164473683, 0)
- Exit.Size = UDim2.new(0, 37, 0, 194)
- Exit.Font = Enum.Font.SourceSans
- Exit.Text = "EXIT"
- Exit.TextColor3 = Color3.new(0, 0, 0)
- Exit.TextScaled = true
- Exit.TextSize = 14
- Exit.TextWrapped = true
- Exit.MouseButton1Down:connect(function()
- ScriptFrame.Visible = false
- Open.Visible = true
- end)
- Open.Name = "Open"
- Open.Parent = LoginGUI
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.Position = UDim2.new(0.347560972, 0, 0.755936682, 0)
- Open.Size = UDim2.new(0, 200, 0, 50)
- Open.Visible = false
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextSize = 14
- Open.MouseButton1Down:connect(function()
- ScriptFrame.Visible = true
- Open.Visible = false
- end)
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