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- Update Build 35199:
- FIXES
- Added a dependency in order to prevent audio issues caused by not running the correct version of DirectX.
- Fixed an issue where the cursor would change to a repair hammer when hovering over buildings at 100% health.
- Fixed an issue where certain units would deal far greater damage than intended in Classic Mode.
- Corrected certain tooltips which referenced to deprecated systems and game modes.
- Fixed a crash triggered when kicking a player from a game lobby.
- Implemented additional fixes to counteract a variety random crashes.
- Fixed several text alignment issues.
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- Update Build 28529:
- GENERAL
- The game no longer auto-pauses when switching focus away from the game.
- Fixed a rare issue that resulted in an ‘Unable to setup storagePoint’ error when launching the game.
- GAMEPLAY
- Reduced the collision size of villagers to improve resource collection/pathfinding.
- Ranked games now require even teams before they can be started.
- BUG FIXES
- The multiplayer region now correctly defaults to the detected region of the host.
- Fixed an issue where the last player to join a ranked lobby was incorrectly muted.
- Fixed a rare issue where pressing the ESC key would not exit out of the Tech Tree overlay.
- Update Build 28218:
- GENERAL
- Fixed an issue where the game would halt due to anti-virus checks.
- Fixed several issues with duplicate region names and region-selection not behaving as expected.
- USER INTERFACE (UI)
- Fixed a issue on the campaign completion screens which would cause the text to be overwritten by the statistics buttons.
- MULTIPLAYER
- Fixed a crash caused when closing the post-game statistics screen if a spectator was present.
- Improved the behavior of the lobby browser when refreshing the list.
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