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- local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/AikaV3rm/UiLib/master/Lib.lua')))()
- local w = library:CreateWindow("Avatar the last air bender")
- local avatar = w:CreateFolder("bobokoebe#0536")
- avatar:Slider("Strength",{
- min = 1;
- max = 350;
- precise = true;
- }, function(value)
- game:GetService("Players").LocalPlayer.PlayerData.Stats.Strength.Value = value
- end)
- avatar:Slider("Defense",{
- min = 1;
- max = 350;
- precise = true;
- }, function(value)
- game:GetService("Players").LocalPlayer.PlayerData.Stats.Defense.Value = value
- end)
- avatar:Slider("Stamina",{
- min = 1;
- max = 350;
- precise = true;
- }, function(value)
- game:GetService("Players").LocalPlayer.PlayerData.Stats.Stamina.Value = value
- end)
- avatar:Toggle("Max Level", function(bool)
- _G.punch = bool
- game:GetService('RunService').RenderStepped:connect(function()
- if _G.punch then
- wait()
- for count = 1, 10 do -- Loop 10 times.
- local string_1 = "ProcessKey";
- local table_1 = { ["Key"] = 'E' };
- local Target = game:GetService("ReplicatedStorage").NetworkFolder.GameFunction;
- Target:InvokeServer(string_1, table_1);
- end
- end
- end)
- end)
- avatar:Slider("Hitbox extender", {
- min = 1;
- max = 20;
- pricise = true;
- }, function(value)
- _G.HeadSize = value
- _G.Disabled = true game:GetService('RunService').RenderStepped:connect(function() if _G.Disabled then
- for i,v in next, game:GetService('Players'):GetPlayers() do
- if v.Name ~= game:GetService('Players').LocalPlayer.Name then
- pcall(function()
- v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize) v.Character.HumanoidRootPart.Transparency = 0.8 v.Character.HumanoidRootPart.BrickColor = BrickColor.new("White") v.Character.HumanoidRootPart.Material = "Neon" v.Character.HumanoidRootPart.CanCollide = false
- end)
- end
- end
- end
- end)
- end)
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