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- 2017-01-13 16:40:31.161 - Thread: 1 -> Log Started
- 2017-01-13 16:40:31.163 - Thread: 1 -> Timezone (local - UTC): 11h
- 2017-01-13 16:40:31.163 - Thread: 1 -> App Version: 0.4.4.92276
- 2017-01-13 16:40:31.163 - Thread: 1 -> Steam build: Always true
- 2017-01-13 16:40:31.163 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-01-13 16:40:31.163 - Thread: 1 -> Environment.ProcessorCount: 8
- 2017-01-13 16:40:31.163 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.14393.0
- 2017-01-13 16:40:31.163 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
- 2017-01-13 16:40:31.163 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-01-13 16:40:31.163 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-01-13 16:40:31.163 - Thread: 1 -> Environment.Version: 4.6.2 or later (394802)
- 2017-01-13 16:40:31.163 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
- 2017-01-13 16:40:31.164 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2017-01-13 16:40:31.164 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2017-01-13 16:40:31.164 - Thread: 1 -> IntPtr.Size: 8
- 2017-01-13 16:40:31.164 - Thread: 1 -> Default Culture: en-US
- 2017-01-13 16:40:31.164 - Thread: 1 -> Default UI Culture: en-US
- 2017-01-13 16:40:31.164 - Thread: 1 -> IsAdmin: False
- 2017-01-13 16:40:31.168 - Thread: 1 -> MyConfig.Load() - START
- 2017-01-13 16:40:31.170 - Thread: 1 -> Path: C:\Users\benaf\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-01-13 16:40:31.196 - Thread: 1 -> MusicVolume: 0.03488535
- 2017-01-13 16:40:31.196 - Thread: 1 -> GameVolume: 0.03488535
- 2017-01-13 16:40:31.196 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-01-13 16:40:31.196 - Thread: 1 -> Language: 0
- 2017-01-13 16:40:31.196 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-01-13 16:40:31.196 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-01-13 16:40:31.196 - Thread: 1 -> FirstTimeRun: False
- 2017-01-13 16:40:31.196 - Thread: 1 -> VoiceChatVolume: 1
- 2017-01-13 16:40:31.196 - Thread: 1 -> HudWarnings: True
- 2017-01-13 16:40:31.196 - Thread: 1 -> VoiceChat: True
- 2017-01-13 16:40:31.196 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2017-01-13 16:40:31.196 - Thread: 1 -> ControlsHints: False
- 2017-01-13 16:40:31.196 - Thread: 1 -> ShowCrosshair: True
- 2017-01-13 16:40:31.196 - Thread: 1 -> DisableHeadbob: True
- 2017-01-13 16:40:31.196 - Thread: 1 -> CompressSaveGames: False
- 2017-01-13 16:40:31.196 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2017-01-13 16:40:31.196 - Thread: 1 -> UiTransparency: 1
- 2017-01-13 16:40:31.196 - Thread: 1 -> UiBkTransparency: 1
- 2017-01-13 16:40:31.196 - Thread: 1 -> VideoAdapter: 0
- 2017-01-13 16:40:31.196 - Thread: 1 -> ScreenWidth: 1920
- 2017-01-13 16:40:31.196 - Thread: 1 -> ScreenHeight: 1080
- 2017-01-13 16:40:31.196 - Thread: 1 -> RefreshRate: 60000
- 2017-01-13 16:40:31.196 - Thread: 1 -> WindowMode: 2
- 2017-01-13 16:40:31.196 - Thread: 1 -> VerticalSync: False
- 2017-01-13 16:40:31.196 - Thread: 1 -> HardwareCursor: True
- 2017-01-13 16:40:31.196 - Thread: 1 -> RenderQuality: 0
- 2017-01-13 16:40:31.196 - Thread: 1 -> FieldOfView: 65
- 2017-01-13 16:40:31.196 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-01-13 16:40:31.196 - Thread: 1 -> RenderInterpolation: True
- 2017-01-13 16:40:31.196 - Thread: 1 -> GrassDensity: 2
- 2017-01-13 16:40:31.196 - Thread: 1 -> AnisotropicFiltering: 4
- 2017-01-13 16:40:31.196 - Thread: 1 -> VoxelQuality: 0
- 2017-01-13 16:40:31.196 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-01-13 16:40:31.196 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2017-01-13 16:40:31.196 - Thread: 1 -> LastCheckedVersion: 2048005
- 2017-01-13 16:40:31.196 - Thread: 1 -> MinimalHud: False
- 2017-01-13 16:40:31.196 - Thread: 1 -> MutedPlayers:
- 2017-01-13 16:40:31.196 - Thread: 1 -> ReleasingAltResetsCamera: True
- 2017-01-13 16:40:31.196 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2017-01-13 16:40:31.196 - Thread: 1 -> NeedShowBattleTutorialQuestion: False
- 2017-01-13 16:40:31.196 - Thread: 1 -> DontSendVoicePlayers:
- 2017-01-13 16:40:31.196 - Thread: 1 -> RotationHints: False
- 2017-01-13 16:40:31.196 - Thread: 1 -> Skin: Default
- 2017-01-13 16:40:31.196 - Thread: 1 -> GameVersion: 0.4.4.92276
- 2017-01-13 16:40:31.196 - Thread: 1 -> AnimatedRotation: True
- 2017-01-13 16:40:31.196 - Thread: 1 -> BuildingSizeHint: True
- 2017-01-13 16:40:31.196 - Thread: 1 -> InteractionHints: True
- 2017-01-13 16:40:31.196 - Thread: 1 -> VegetationViewDistance: 1000
- 2017-01-13 16:40:31.196 - Thread: 1 -> FoliageDetails: 0
- 2017-01-13 16:40:31.198 - Thread: 1 -> MyConfig.Load() - END
- 2017-01-13 16:40:31.198 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-01-13 16:40:31.920 - Thread: 1 -> Steam.IsActive: True
- 2017-01-13 16:40:31.920 - Thread: 1 -> Steam.IsOnline: True
- 2017-01-13 16:40:31.920 - Thread: 1 -> Steam.OwnsGame: True
- 2017-01-13 16:40:31.920 - Thread: 1 -> Steam.UserId: 76561198143615313
- 2017-01-13 16:40:31.920 - Thread: 1 -> Steam.UserName: H Jon
- 2017-01-13 16:40:31.920 - Thread: 1 -> Steam.Branch:
- 2017-01-13 16:40:31.920 - Thread: 1 -> Build date: 2017-01-11 04:55
- 2017-01-13 16:40:31.920 - Thread: 1 -> Build version: 0.1.6220.30469
- 2017-01-13 16:40:31.992 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-01-13 16:40:31.992 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
- 2017-01-13 16:40:31.992 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content
- 2017-01-13 16:40:31.992 - Thread: 1 -> Found processor count: 8
- 2017-01-13 16:40:31.992 - Thread: 1 -> Using processor count: 8
- 2017-01-13 16:40:33.482 - Thread: 1 -> Info: Type metadata loaded in 1.4147813s.
- 2017-01-13 16:40:33.497 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-01-13 16:40:33.506 - Thread: 1 -> File hash: 4b4f920628a17f6aed56602082e3c1d4e054447f: BaseGame\Data\Scenarios.sbx
- 2017-01-13 16:40:33.689 - Thread: 1 -> Loading scenarios
- 2017-01-13 16:40:33.761 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-01-13 16:40:33.763 - Thread: 1 -> Preallocate - START
- 2017-01-13 16:40:33.765 - Thread: 1 -> MyMedievalBuildComponent - START
- 2017-01-13 16:40:33.765 - Thread: 1 -> MyMedievalBuildComponent - END
- 2017-01-13 16:40:33.765 - Thread: 1 -> MyContextMenu - START
- 2017-01-13 16:40:33.765 - Thread: 1 -> MyContextMenu - END
- 2017-01-13 16:40:33.765 - Thread: 1 -> MyGuiScreenMedievalAdminMenu - START
- 2017-01-13 16:40:33.765 - Thread: 1 -> MyGuiScreenMedievalAdminMenu - END
- 2017-01-13 16:40:33.765 - Thread: 1 -> MySyncFlora - START
- 2017-01-13 16:40:33.768 - Thread: 1 -> MySyncFlora - END
- 2017-01-13 16:40:33.768 - Thread: 1 -> MySyncUseObject - START
- 2017-01-13 16:40:33.769 - Thread: 1 -> MySyncUseObject - END
- 2017-01-13 16:40:33.769 - Thread: 1 -> MySyncWeather - START
- 2017-01-13 16:40:33.771 - Thread: 1 -> MySyncWeather - END
- 2017-01-13 16:40:33.771 - Thread: 1 -> MyEntities - START
- 2017-01-13 16:40:33.779 - Thread: 1 -> MyEntities - END
- 2017-01-13 16:40:33.779 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-01-13 16:40:33.779 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-01-13 16:40:33.779 - Thread: 1 -> MyTransparentGeometry - START
- 2017-01-13 16:40:33.811 - Thread: 1 -> MyTransparentGeometry - END
- 2017-01-13 16:40:33.811 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-01-13 16:40:33.817 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-01-13 16:40:33.817 - Thread: 1 -> MyMath - START
- 2017-01-13 16:40:33.817 - Thread: 1 -> MyMath - END
- 2017-01-13 16:40:33.817 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-01-13 16:40:33.818 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-01-13 16:40:33.823 - Thread: 1 -> MyDefinitionManager - START
- 2017-01-13 16:40:33.823 - Thread: 1 -> MyDefinitionManager - END
- 2017-01-13 16:40:33.823 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-01-13 16:40:33.851 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-01-13 16:40:33.851 - Thread: 1 -> MyAIActionsParser - START
- 2017-01-13 16:40:33.851 - Thread: 1 -> MyAIActionsParser - END
- 2017-01-13 16:40:33.851 - Thread: 1 -> MyMultiplayerBase - START
- 2017-01-13 16:40:33.851 - Thread: 1 -> MyMultiplayerBase - END
- 2017-01-13 16:40:33.851 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-01-13 16:40:33.851 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-01-13 16:40:33.851 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-01-13 16:40:33.851 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-01-13 16:40:33.851 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-01-13 16:40:33.851 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-01-13 16:40:33.851 - Thread: 1 -> MyServerDebugCommands - START
- 2017-01-13 16:40:33.862 - Thread: 1 -> MyServerDebugCommands - END
- 2017-01-13 16:40:33.862 - Thread: 1 -> MyMultiplayerClient - START
- 2017-01-13 16:40:33.862 - Thread: 1 -> MyMultiplayerClient - END
- 2017-01-13 16:40:33.862 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-01-13 16:40:33.862 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-01-13 16:40:33.862 - Thread: 1 -> MyDedicatedServer - START
- 2017-01-13 16:40:33.862 - Thread: 1 -> MyDedicatedServer - END
- 2017-01-13 16:40:33.862 - Thread: 1 -> MyAiTargetManager - START
- 2017-01-13 16:40:33.862 - Thread: 1 -> MyAiTargetManager - END
- 2017-01-13 16:40:33.862 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-01-13 16:40:33.862 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-01-13 16:40:33.862 - Thread: 1 -> MyChatHistory - START
- 2017-01-13 16:40:33.862 - Thread: 1 -> MyChatHistory - END
- 2017-01-13 16:40:33.862 - Thread: 1 -> MySyncDestructions - START
- 2017-01-13 16:40:33.862 - Thread: 1 -> MySyncDestructions - END
- 2017-01-13 16:40:33.862 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-01-13 16:40:33.871 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-01-13 16:40:33.871 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-01-13 16:40:33.871 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-01-13 16:40:33.871 - Thread: 1 -> MyCommandCharacter - START
- 2017-01-13 16:40:33.872 - Thread: 1 -> MyCommandCharacter - END
- 2017-01-13 16:40:33.872 - Thread: 1 -> MyCommandConsole - START
- 2017-01-13 16:40:33.872 - Thread: 1 -> MyCommandConsole - END
- 2017-01-13 16:40:33.873 - Thread: 1 -> MyCommandEntity - START
- 2017-01-13 16:40:33.874 - Thread: 1 -> MyCommandEntity - END
- 2017-01-13 16:40:33.874 - Thread: 1 -> MySyncScenario - START
- 2017-01-13 16:40:33.874 - Thread: 1 -> MySyncScenario - END
- 2017-01-13 16:40:33.874 - Thread: 1 -> MySyncEntity - START
- 2017-01-13 16:40:33.874 - Thread: 1 -> MySyncEntity - END
- 2017-01-13 16:40:33.874 - Thread: 1 -> Preallocate - END
- 2017-01-13 16:40:33.882 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-01-13 16:40:33.893 - Thread: 1 -> Performing start-up memory test...
- 2017-01-13 16:40:33.895 - Thread: 1 -> Physical memory is 17,114,247,168 bytes.
- 2017-01-13 16:40:33.895 - Thread: 1 -> Minimum requirement is 8,000,000,000 bytes.
- 2017-01-13 16:40:33.895 - Thread: 1 -> System meets minimum memory requirements.
- 2017-01-13 16:40:33.897 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-01-13 16:40:33.897 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6220.30469, Culture=neutral, PublicKeyToken=null
- 2017-01-13 16:40:33.897 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6220.30469, Culture=neutral, PublicKeyToken=null
- 2017-01-13 16:40:33.897 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2017-01-13 16:40:33.897 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-01-13 16:40:33.897 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-01-13 16:40:33.901 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-01-13 16:40:33.930 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS
- 2017-01-13 16:40:33.930 - Thread: 1 -> Win32_ComputerSystem.Model: All Series
- 2017-01-13 16:40:33.931 - Thread: 1 -> Virtualized: False
- 2017-01-13 16:40:33.934 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- 2017-01-13 16:40:33.934 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,114,247,168 bytes
- 2017-01-13 16:40:33.934 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-01-13 16:40:33.934 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 14,070,251,520 bytes
- 2017-01-13 16:40:33.934 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,567,570,432 bytes
- 2017-01-13 16:40:33.937 - Thread: 1 -> Drive C: | Capacity: 249,532,772,352 bytes | Free space: 84,564,795,392 bytes
- 2017-01-13 16:40:33.937 - Thread: 1 -> Drive D: | Capacity: 2,000,396,742,656 bytes | Free space: 493,993,385,984 bytes
- 2017-01-13 16:40:33.937 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-01-13 16:40:33.938 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-01-13 16:40:34.160 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-01-13 16:40:34.346 - Thread: 1 -> HkGameName: MedievalEngineers Release
- 2017-01-13 16:40:34.351 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-01-13 16:40:34.358 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-01-13 16:40:34.492 - Thread: 24 -> WMI {
- 2017-01-13 16:40:34.534 - Thread: 1 -> File hash: ce2c71973004593ecf067a75100a48a926ae9b98: BaseGame\Data\Audio.sbc
- 2017-01-13 16:40:34.582 - Thread: 1 -> File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
- 2017-01-13 16:40:34.589 - Thread: 1 -> File hash: 07f9acc1612ec3ee80a21d10309b53be3826ce27: BaseGame\Data\GUI\Skins.sbc
- 2017-01-13 16:40:34.636 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:40:34.639 - Thread: 1 -> Loading shadow textures definitions
- 2017-01-13 16:40:34.639 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-01-13 16:40:34.673 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-01-13 16:40:34.680 - Thread: 1 -> MyAudio.LoadData - START
- 2017-01-13 16:40:34.691 - Thread: 24 -> {
- 2017-01-13 16:40:34.691 - Thread: 24 -> Caption = NVIDIA GeForce GTX 970
- 2017-01-13 16:40:34.691 - Thread: 24 -> AdapterRam = 4293918720
- 2017-01-13 16:40:34.691 - Thread: 24 -> DriverVersion = 21.21.13.6909
- 2017-01-13 16:40:34.691 - Thread: 24 -> DriverDate = 20160801000000.000000-000
- 2017-01-13 16:40:34.691 - Thread: 24 -> Description = NVIDIA GeForce GTX 970
- 2017-01-13 16:40:34.691 - Thread: 24 -> DeviceID = VideoController1
- 2017-01-13 16:40:34.691 - Thread: 24 -> Name = NVIDIA GeForce GTX 970
- 2017-01-13 16:40:34.691 - Thread: 24 -> VideoProcessor = GeForce GTX 970
- 2017-01-13 16:40:34.691 - Thread: 24 -> VideoArchitecture = 5
- 2017-01-13 16:40:34.691 - Thread: 24 -> PNPDeviceID = PCI\VEN_10DE&DEV_13C2&SUBSYS_31601462&REV_A1\6&35FC9933&0&00800009
- 2017-01-13 16:40:34.691 - Thread: 24 -> InstalledDisplayDrivers = C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_9ff5ab165faead52\nvd3dumx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_9ff5ab165faead52\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_9ff5ab165faead52\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_9ff5ab165faead52\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_9ff5ab165faead52\nvd3dum,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_9ff5ab165faead52\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_9ff5ab165faead52\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_9ff5ab165faead52\nvwgf2um
- 2017-01-13 16:40:34.691 - Thread: 24 -> }
- 2017-01-13 16:40:34.692 - Thread: 24 -> }
- 2017-01-13 16:40:34.739 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2
- 2017-01-13 16:40:36.957 - Thread: 5 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-01-13 16:40:37.008 - Thread: 5 -> File hash: 476e23f89ca18947e6912be6812044c2d51f0570: BaseGame\Data\AiCommands.sbc
- 2017-01-13 16:40:37.072 - Thread: 5 -> File hash: c1cf76dcf2186b267fae558f92d33c73c9a1d721: BaseGame\Data\AmmoMagazines.sbc
- 2017-01-13 16:40:37.102 - Thread: 5 -> File hash: 1aa3ce6c5fd8392249cb3ef8420a466f497782f2: BaseGame\Data\Ammos.sbc
- 2017-01-13 16:40:37.184 - Thread: 5 -> File hash: b42ab50c68a30da4dfb6725c782a255b265e7c7c: BaseGame\Data\AreaMarkers.sbc
- 2017-01-13 16:40:37.189 - Thread: 5 -> File hash: ce2c71973004593ecf067a75100a48a926ae9b98: BaseGame\Data\Audio.sbc
- 2017-01-13 16:40:37.303 - Thread: 5 -> File hash: aebc7122ad5af24402bc9aa1c599474c8bdbcb7e: BaseGame\Data\AudioEffects.sbc
- 2017-01-13 16:40:37.324 - Thread: 5 -> File hash: 555df732c042ee05a670d7a34421f04d908b1645: BaseGame\Data\Banners.sbc
- 2017-01-13 16:40:37.381 - Thread: 5 -> File hash: 229706c263fc73d688543ce46635b8342f3cb058: BaseGame\Data\BlockCategories.sbc
- 2017-01-13 16:40:37.502 - Thread: 5 -> File hash: cd4b999625a17659cabbd6f7f28f91586b88e6ae: BaseGame\Data\BlockPositions.sbc
- 2017-01-13 16:40:37.533 - Thread: 5 -> File hash: c2bb565fcc45e267e50dd082393535addee201fd: BaseGame\Data\BlueprintClasses.sbc
- 2017-01-13 16:40:37.562 - Thread: 5 -> File hash: 793b427c6b55d868f411b9489bcc3b97e45a0113: BaseGame\Data\Blueprints.sbc
- 2017-01-13 16:40:37.623 - Thread: 5 -> File hash: 2505303af5cbbdd784b6f991581be008d39a4a59: BaseGame\Data\Bushes.sbc
- 2017-01-13 16:40:37.711 - Thread: 5 -> File hash: 3e6a800c2da5090ca902a87b0d47a553d0b98b7e: BaseGame\Data\Components.sbc
- 2017-01-13 16:40:37.776 - Thread: 5 -> File hash: 075cc07413d277b3de740a893c2ff3b8341f5256: BaseGame\Data\CompoundBlockTemplates.sbc
- 2017-01-13 16:40:37.803 - Thread: 5 -> File hash: 49a94e8531feca6d6661a1293fd300bdc7e0c437: BaseGame\Data\Configuration.sbc
- 2017-01-13 16:40:37.873 - Thread: 5 -> File hash: c6f9a374400a1cca0c12801bfb4a1a750484c154: BaseGame\Data\Consumables.sbc
- 2017-01-13 16:40:37.955 - Thread: 5 -> File hash: f91b5d7a4c4acedfc66b0f00791562fe9a767fce: BaseGame\Data\ContainerTypes.sbc
- 2017-01-13 16:40:38.011 - Thread: 5 -> File hash: 1d069f7edae15567a6accbae5dda1b977ae8f4c0: BaseGame\Data\CubeBlocks_Battlements.sbc
- 2017-01-13 16:40:38.153 - Thread: 5 -> File hash: 039d2c6d6b1eb5b2fe3799bfab82c97506a4525b: BaseGame\Data\CubeBlocks_Constructions.sbc
- 2017-01-13 16:40:38.313 - Thread: 5 -> File hash: d8f303b1b63df409f9ee49c7870fd3ad5d5d513a: BaseGame\Data\CubeBlocks_Experimental.sbc
- 2017-01-13 16:40:38.740 - Thread: 5 -> File hash: 64595d859750e4c8ea293682b66683e5076c6cd0: BaseGame\Data\CubeBlocks_GeneratedBlocks.sbc
- 2017-01-13 16:40:38.778 - Thread: 5 -> File hash: 0677070266e79758189660d554d316f64c059abd: BaseGame\Data\CubeBlocks_GeneratedBlocksOld.sbc
- 2017-01-13 16:40:38.901 - Thread: 5 -> File hash: de087492b15bd62f8557dcdac51dc8e0d264ffa8: BaseGame\Data\CubeBlocks_Interactable.sbc
- 2017-01-13 16:40:39.167 - Thread: 5 -> File hash: 7d83fe3eb8c582ad3624a4ed16f63adc0e5a7e31: BaseGame\Data\CubeBlocks_MechanicalBlocks.sbc
- 2017-01-13 16:40:39.207 - Thread: 5 -> File hash: 6f847bf7c64201d2e0a65e91ea496db1ebb17a9a: BaseGame\Data\CubeBlocks_Palisades.sbc
- 2017-01-13 16:40:39.287 - Thread: 5 -> File hash: f2168bfca840d18c773b48c3171a946bf0b23a37: BaseGame\Data\CubeBlocks_Platforms.sbc
- 2017-01-13 16:40:39.322 - Thread: 5 -> File hash: ef49a7afacd2cea8824528ac2c98ffd0673d8f85: BaseGame\Data\CubeBlocks_Props.sbc
- 2017-01-13 16:40:39.352 - Thread: 5 -> File hash: 3701a52f5f8181b6e20f82a2888e457e86cc6bf3: BaseGame\Data\CubeBlocks_Small.sbc
- 2017-01-13 16:40:39.452 - Thread: 5 -> File hash: 5dac98146ecbff307ff6bc24fd89be4578b2bdcf: BaseGame\Data\CubeBlocks_Special.sbc
- 2017-01-13 16:40:39.476 - Thread: 5 -> File hash: 1239c1d9260a0efb96b6c87db79f2660e397213b: BaseGame\Data\CubeBlocks_StoneBlocks.sbc
- 2017-01-13 16:40:39.566 - Thread: 5 -> File hash: 74ed2057cfd0f3a90fb68f07ad3acf9860e4b300: BaseGame\Data\CubeBlocks_StoneWalls.sbc
- 2017-01-13 16:40:39.615 - Thread: 5 -> File hash: bd1b07acb3780c62702aa6bbb3eb0042f956cb4b: BaseGame\Data\CubeBlocks_WoodenFloors.sbc
- 2017-01-13 16:40:39.640 - Thread: 5 -> File hash: f63a3a023f052d24e4952c820ac3619f60cdc671: BaseGame\Data\CubeBlocks_WoodenWalls.sbc
- 2017-01-13 16:40:39.707 - Thread: 5 -> File hash: 8c3c002aabf6ece004761f343429039283f371e7: BaseGame\Data\Curves.sbc
- 2017-01-13 16:40:39.728 - Thread: 5 -> File hash: ed11f05e649725a463a00505ba1c762aa51341ff: BaseGame\Data\Cutting.sbc
- 2017-01-13 16:40:39.761 - Thread: 5 -> File hash: c6193674694a113feaa6af2315fd448e24c97b1c: BaseGame\Data\DebrisModels.sbc
- 2017-01-13 16:40:39.788 - Thread: 5 -> File hash: d77c724fd5501f53eb30c0e4dfdf60cc0043aa8b: BaseGame\Data\Decals.sbc
- 2017-01-13 16:40:39.818 - Thread: 5 -> File hash: f6d122889e5a8169c681e77164a00f5b747c562f: BaseGame\Data\Decay.sbc
- 2017-01-13 16:40:39.824 - Thread: 5 -> File hash: b55e2995cc5f8a4fd45cf85df22bac438058722a: BaseGame\Data\Destruction.sbc
- 2017-01-13 16:40:39.841 - Thread: 5 -> File hash: 29fdd1a0dd449f879ca5ce7b4513a2d598f7bba1: BaseGame\Data\Edges.sbc
- 2017-01-13 16:40:39.883 - Thread: 5 -> File hash: 23a7e1a216b4d23a64686fd32520433262b9e4da: BaseGame\Data\EntityComponents.sbc
- 2017-01-13 16:40:40.230 - Thread: 5 -> File hash: 82cf574ef2934450358f35348c0acc5a5f0e0d01: BaseGame\Data\EntityContainers.sbc
- 2017-01-13 16:40:40.439 - Thread: 5 -> File hash: bb6daf02d46fca7c84c1ef06a91062197bab6343: BaseGame\Data\Environment.sbc
- 2017-01-13 16:40:40.742 - Thread: 5 -> File hash: eadc02e58c86c79c71ef75d973399c2e9e708702: BaseGame\Data\EnvironmentItemClasses.sbc
- 2017-01-13 16:40:40.974 - Thread: 5 -> File hash: 246d8cb74ed3caeb0151554a027f7e9905584d50: BaseGame\Data\Equivalency.sbc
- 2017-01-13 16:40:41.009 - Thread: 5 -> File hash: 04a68155e8127b986a24a2b112f6c77f2638e014: BaseGame\Data\Factions.sbc
- 2017-01-13 16:40:41.029 - Thread: 5 -> File hash: eba505215315139021b3ea7e8c1b73c4e2e0f0d6: BaseGame\Data\Flora.sbc
- 2017-01-13 16:40:41.067 - Thread: 5 -> File hash: f4b61f5023221ef455ab1c9ff561a19cc5237ed8: BaseGame\Data\GlobalEvents.sbc
- 2017-01-13 16:40:41.095 - Thread: 5 -> File hash: f43edf1e6ac9e9b535fb0af366bb41ae6babdd20: BaseGame\Data\HandItems.sbc
- 2017-01-13 16:40:41.141 - Thread: 5 -> File hash: 7a879fb0602aafed47a246cfd2c569557f5a6ce3: BaseGame\Data\MaterialProperties.sbc
- 2017-01-13 16:40:41.363 - Thread: 5 -> File hash: 4da8e891a5abc09319017968c7a2dd97a2e96171: BaseGame\Data\ModelComponents.sbc
- 2017-01-13 16:40:41.496 - Thread: 5 -> File hash: 141e3a884f70d6e5df8e8056d4ffa432bafd7908: BaseGame\Data\MultiBlocks.sbc
- 2017-01-13 16:40:41.551 - Thread: 5 -> File hash: b43e1afd4fc038a27436e9361dfc0bc35e3195cb: BaseGame\Data\Names.sbc
- 2017-01-13 16:40:41.571 - Thread: 5 -> File hash: fa361e05b82640394fa701f23e76f09452d983c0: BaseGame\Data\Navigation.sbc
- 2017-01-13 16:40:42.097 - Thread: 5 -> File hash: 31b1e14e19d048b2e883c1f4b6772077b09d8903: BaseGame\Data\Particles.sbc
- 2017-01-13 16:40:42.251 - Thread: 5 -> File hash: 88d89982d059b05c638b5135d956077b40b944db: BaseGame\Data\Permissions.sbc
- 2017-01-13 16:40:42.307 - Thread: 5 -> File hash: 1fc1ccddc22747085e364e86bb25bb34a1310682: BaseGame\Data\PhysicalItems.sbc
- 2017-01-13 16:40:42.376 - Thread: 5 -> File hash: 4f31027dfb5fc018077ea9fb9f922e8c45fb20e6: BaseGame\Data\PhysicalMaterials.sbc
- 2017-01-13 16:40:42.418 - Thread: 5 -> File hash: a2761fc55d571155a34f5bb2a477ab959016399f: BaseGame\Data\Placables.sbc
- 2017-01-13 16:40:42.461 - Thread: 5 -> File hash: 5b2480d7159671a833520784db8c40c7d62b3d96: BaseGame\Data\PlanetGeneratorDefinitions.sbc
- 2017-01-13 16:40:42.573 - Thread: 5 -> File hash: b899ae6328f51f0e29d87d40e7446b73ceadeed4: BaseGame\Data\PrefabThrower.sbc
- 2017-01-13 16:40:42.661 - Thread: 5 -> File hash: 071dfda4461e3831c542a82c62af4efe93c80b3b: BaseGame\Data\Research.sbc
- 2017-01-13 16:40:42.720 - Thread: 5 -> File hash: 975d138a041ad3939b24411a1ea128f484b4a8cd: BaseGame\Data\ResourceDistributionGroups.sbc
- 2017-01-13 16:40:42.724 - Thread: 5 -> File hash: 26b6adcaea5baf97c1b6f4400ce94480670b9010: BaseGame\Data\RespawnShips.sbc
- 2017-01-13 16:40:42.777 - Thread: 5 -> File hash: 1275187fc0d44f3eda226b04d31ff9563dd1c830: BaseGame\Data\RopeTypes.sbc
- 2017-01-13 16:40:42.781 - Thread: 5 -> File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
- 2017-01-13 16:40:42.835 - Thread: 5 -> File hash: 17fdc84593fac3b1480eb2f204c57ca98038192a: BaseGame\Data\Stats.sbc
- 2017-01-13 16:40:42.861 - Thread: 5 -> File hash: 781380ae849b8be2dd00f8587c8a01e36c292926: BaseGame\Data\Tools.sbc
- 2017-01-13 16:40:42.997 - Thread: 5 -> File hash: 738ff553978506766debdb796e457542dcbda99d: BaseGame\Data\TransparentMaterials.sbc
- 2017-01-13 16:40:43.060 - Thread: 5 -> File hash: c8f160148d2e168e7032100d983ab86680fc33c9: BaseGame\Data\Trees.sbc
- 2017-01-13 16:40:43.145 - Thread: 5 -> File hash: f173530ae4d9b676711e84ad46c5464c14f7756e: BaseGame\Data\TreesMedium.sbc
- 2017-01-13 16:40:43.208 - Thread: 5 -> File hash: 060e7f63ba26285d304349e590d863e82518a36f: BaseGame\Data\VoxelHands.sbc
- 2017-01-13 16:40:43.226 - Thread: 1 -> MyAudio.LoadData - END
- 2017-01-13 16:40:43.259 - Thread: 1 -> Could not find any sound for 'HudColorBlock'
- 2017-01-13 16:40:43.259 - Thread: 1 -> Could not find any sound for 'HudVocInventoryFull'
- 2017-01-13 16:40:43.259 - Thread: 1 -> Could not find any sound for 'HudVocMeteorInbound'
- 2017-01-13 16:40:43.259 - Thread: 1 -> Could not find any sound for 'HudVocHealthLow'
- 2017-01-13 16:40:43.259 - Thread: 1 -> Could not find any sound for 'HudVocHealthCritical'
- 2017-01-13 16:40:43.259 - Thread: 1 -> Could not find any sound for 'None'
- 2017-01-13 16:40:43.259 - Thread: 1 -> Could not find any sound for 'HudVocEnergyLow'
- 2017-01-13 16:40:43.259 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelLow'
- 2017-01-13 16:40:43.259 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelLow'
- 2017-01-13 16:40:43.259 - Thread: 1 -> Could not find any sound for 'HudVocEnergyCrit'
- 2017-01-13 16:40:43.259 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelCrit'
- 2017-01-13 16:40:43.259 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelCrit'
- 2017-01-13 16:40:43.259 - Thread: 1 -> Could not find any sound for 'HudVocEnergyNo'
- 2017-01-13 16:40:43.259 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelNo'
- 2017-01-13 16:40:43.259 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelNo'
- 2017-01-13 16:40:43.259 - Thread: 1 -> Could not find any sound for 'HudPlaceItem'
- 2017-01-13 16:40:43.306 - Thread: 5 -> File hash: bd02ef7092aa1283050d1d7f2f2b8c331dc6d998: BaseGame\Data\VoxelMapStorages.sbc
- 2017-01-13 16:40:43.361 - Thread: 5 -> File hash: 15a6da45c8dd8fd0bad357c9f3547ecf46a19233: BaseGame\Data\VoxelMaterials.sbc
- 2017-01-13 16:40:43.417 - Thread: 5 -> File hash: 639e2e3aed6a3998e2527a3d03f17f5a33d28d60: BaseGame\Data\Weapons.sbc
- 2017-01-13 16:40:43.472 - Thread: 5 -> File hash: c8e7f915fbc2c5c0d7262c8350b8f2c33448a131: BaseGame\Data\Blueprints\OfficialCSCargoCartSpawn\bp.sbc
- 2017-01-13 16:40:43.492 - Thread: 1 -> MyGuiManager()
- 2017-01-13 16:40:43.594 - Thread: 5 -> File hash: 4581e629949a1a2a04ff30801740c07882e8e742: BaseGame\Data\Blueprints\OfficialCSCargoSmallSpawn\bp.sbc
- 2017-01-13 16:40:43.634 - Thread: 5 -> File hash: 6bfcdcb273e2c8d649410465883b611415e08072: BaseGame\Data\Blueprints\OfficialCSCatapult\bp.sbc
- 2017-01-13 16:40:43.678 - Thread: 1 -> MyScreenManager()
- 2017-01-13 16:40:43.721 - Thread: 5 -> File hash: 04fec9a865a82164a4920ca072c46465ba443e97: BaseGame\Data\Blueprints\OfficialCSClimbPlank\bp.sbc
- 2017-01-13 16:40:43.730 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-01-13 16:40:43.747 - Thread: 5 -> File hash: 864c72d658c96031698e8118c1a76144601454de: BaseGame\Data\Blueprints\OfficialCSMangonel\bp.sbc
- 2017-01-13 16:40:43.786 - Thread: 5 -> File hash: 67910ed5f7343b3942dfae2472af74afc94c532f: BaseGame\Data\Blueprints\OfficialCSTrebuchet\bp.sbc
- 2017-01-13 16:40:43.830 - Thread: 5 -> File hash: f01d9c5803588e5804b9ac85285d95efe901bb8e: BaseGame\Data\Blueprints\OfficialCSWall\bp.sbc
- 2017-01-13 16:40:43.878 - Thread: 5 -> File hash: a280c275c097b37b58abeb1ead8fcde3c6809487: BaseGame\Data\Blueprints\OfficialCSWheelLadder\bp.sbc
- 2017-01-13 16:40:43.965 - Thread: 5 -> File hash: a3fb426a3a59724d8abfd70bbd40d16d1dfd988f: BaseGame\Data\Characters\AI_Barbarian\AIBehavior.sbc
- 2017-01-13 16:40:43.991 - Thread: 5 -> File hash: 1165b63cc1bf78f63ddb4872fe3e3ff1e344d3eb: BaseGame\Data\Characters\AI_Barbarian\AnimationController.sbc
- 2017-01-13 16:40:44.008 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-01-13 16:40:44.008 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-01-13 16:40:44.008 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-01-13 16:40:44.041 - Thread: 5 -> File hash: 50953441724fc585f1895bc74c9652a734ed096a: BaseGame\Data\Characters\AI_Barbarian\BotDefinition.sbc
- 2017-01-13 16:40:44.063 - Thread: 5 -> File hash: 413888f34b42977f47c53579a8dbeb423ac7364c: BaseGame\Data\Characters\AI_Barbarian\CharacterDefinition.sbc
- 2017-01-13 16:40:44.096 - Thread: 5 -> File hash: 0ca5b0ec2576f330a3ba9350658f845a5fb90680: BaseGame\Data\Characters\AI_Barbarian\EntityComponents.sbc
- 2017-01-13 16:40:44.116 - Thread: 5 -> File hash: 687f2eb8ccaedc141676ee0b0c11c425e61201ff: BaseGame\Data\Characters\AI_Barbarian\EntityContainers.sbc
- 2017-01-13 16:40:44.126 - Thread: 5 -> File hash: 796cf65c6e501f1635360031eae582eff12baac7: BaseGame\Data\Characters\AI_Deer\AIBehavior.sbc
- 2017-01-13 16:40:44.141 - Thread: 5 -> File hash: 2699d6da271d663c3a3d995783179d68c4ca3925: BaseGame\Data\Characters\AI_Deer\AnimationController.sbc
- 2017-01-13 16:40:44.164 - Thread: 5 -> File hash: e78905865010364f914a1bf55b39ce1ba074de13: BaseGame\Data\Characters\AI_Deer\Animations.sbc
- 2017-01-13 16:40:44.183 - Thread: 5 -> File hash: 6208e383cb7be6ff6cf048291f62e227bb7572d9: BaseGame\Data\Characters\AI_Deer\BotDefinition.sbc
- 2017-01-13 16:40:44.203 - Thread: 5 -> File hash: 5f4aa37b680cfbf4bca86c7b80b3b0ee195e3d7d: BaseGame\Data\Characters\AI_Deer\CharacterDefinition.sbc
- 2017-01-13 16:40:44.224 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-01-13 16:40:44.230 - Thread: 5 -> File hash: 2f0cd3e5d37fba10d59c597b5c8b10c2d2076d84: BaseGame\Data\Characters\AI_Deer\EntityComponents.sbc
- 2017-01-13 16:40:44.263 - Thread: 5 -> File hash: 5cd5dcf3dce40bc164363aaafb2ed60da02b7213: BaseGame\Data\Characters\AI_Deer\EntityContainers.sbc
- 2017-01-13 16:40:44.301 - Thread: 5 -> File hash: c4a177901a45ac2561bfe2e49ee3a5c66ef001f4: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\AIBehavior.sbc
- 2017-01-13 16:40:44.333 - Thread: 5 -> File hash: 636e37954eb283cd1323ae63604f337dc69591ed: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\Animations.sbc
- 2017-01-13 16:40:44.421 - Thread: 5 -> File hash: 7a4000afee1048b99dfaace61dcc558ca6c31e6f: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\BotDefinition.sbc
- 2017-01-13 16:40:44.458 - Thread: 5 -> File hash: 63d8f547a423968f7bdb7cfec14f99a7c2bb9fe8: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\CharacterDefinition.sbc
- 2017-01-13 16:40:44.501 - Thread: 5 -> File hash: 72f837408ca1b036294ee15d7a8277788dcd75c2: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\EntityComponents.sbc
- 2017-01-13 16:40:44.544 - Thread: 5 -> File hash: e9fd99102545c036580c758c37d00a3ac6ebab4f: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\EntityContainers.sbc
- 2017-01-13 16:40:44.575 - Thread: 5 -> File hash: 2d4b2ce1b7fa26a8175cc8ba05e7170dc7086db3: BaseGame\Data\Characters\AI_Villagers\AI_Miner\AIBehavior.sbc
- 2017-01-13 16:40:44.595 - Thread: 5 -> File hash: 7a2691c03f0c45202b0e74293e8069c210d52f81: BaseGame\Data\Characters\AI_Villagers\AI_Miner\BotDefinition.sbc
- 2017-01-13 16:40:44.623 - Thread: 5 -> File hash: f2ec3052907713caf1260b5dc56229bfd3546154: BaseGame\Data\Characters\AI_Villagers\AI_Porter\AIBehavior.sbc
- 2017-01-13 16:40:44.630 - Thread: 5 -> File hash: 3ec0018f1307dd88ea261087a1d68b684b0c28b7: BaseGame\Data\Characters\AI_Villagers\AI_Porter\BotDefinition.sbc
- 2017-01-13 16:40:44.644 - Thread: 5 -> File hash: aee334ea9ac6693fe84bcabbc46baf05a2d85c00: BaseGame\Data\Characters\AI_Villagers\AI_Woodcutter\AIBehavior.sbc
- 2017-01-13 16:40:44.661 - Thread: 5 -> File hash: 56b0d9d26438bda994d2073338b10557910fd4ec: BaseGame\Data\Characters\AI_Villagers\AI_Woodcutter\BotDefinition.sbc
- 2017-01-13 16:40:44.696 - Thread: 5 -> File hash: 1b9b70f14298bd08f7746f76215a3b21083afea9: BaseGame\Data\Characters\AI_Wolf\AnimationController.sbc
- 2017-01-13 16:40:44.740 - Thread: 5 -> File hash: 7588ec1b23834eb731a70b1444ef025cecb42812: BaseGame\Data\Characters\AI_Wolf\Animations.sbc
- 2017-01-13 16:40:44.768 - Thread: 5 -> File hash: 8f5dffd4f804a9b2028a2d382a0174e18db2e5b1: BaseGame\Data\Characters\AI_Wolf\BotDefinition.sbc
- 2017-01-13 16:40:44.793 - Thread: 5 -> File hash: 70cd6b8723a769bf8edcccc7b006ad1458ae20ff: BaseGame\Data\Characters\AI_Wolf\CharacterDefinition.sbc
- 2017-01-13 16:40:44.798 - Thread: 5 -> File hash: a0470b5c663b3fe5df84190be2b929429e9d5eb3: BaseGame\Data\Characters\AI_Wolf\EntityComponents.sbc
- 2017-01-13 16:40:44.802 - Thread: 5 -> File hash: e1e25ba4dceda969fdbcba4ae8ac8a3baa4ec39e: BaseGame\Data\Characters\AI_Wolf\EntityContainers.sbc
- 2017-01-13 16:40:44.877 - Thread: 5 -> File hash: 519890bacd1dfe75b82e836a88f575c1cab3e61c: BaseGame\Data\Characters\Engineer_Female\AnimationController.sbc
- 2017-01-13 16:40:44.927 - Thread: 5 -> File hash: 79e62c6600fcbd8a5743252840356329b07da8c9: BaseGame\Data\Characters\Engineer_Female\CharacterDefinition.sbc
- 2017-01-13 16:40:44.937 - Thread: 5 -> File hash: 4badd6d7d370d259d2d2ac284c5c3a2b2c63e618: BaseGame\Data\Characters\Engineer_Female\EntityComponents.sbc
- 2017-01-13 16:40:44.945 - Thread: 5 -> File hash: 7c3c768947e783931ac27a82bdab764511534af1: BaseGame\Data\Characters\Engineer_Female\EntityContainers.sbc
- 2017-01-13 16:40:44.998 - Thread: 5 -> File hash: 88f50397837c0a6a72f6a44e1bd2d73a6d44e650: BaseGame\Data\Characters\Engineer_Male\AnimationController.sbc
- 2017-01-13 16:40:45.026 - Thread: 5 -> File hash: 306aab1ba3127ea242a66d97d4f7d3059c93f8d0: BaseGame\Data\Characters\Engineer_Male\CharacterDefinition.sbc
- 2017-01-13 16:40:45.061 - Thread: 5 -> File hash: 5b7ebba73e8db53e30eb3c44861c7be73eea908d: BaseGame\Data\Characters\Engineer_Male\EntityComponents.sbc
- 2017-01-13 16:40:45.093 - Thread: 5 -> File hash: d05c515e44cd114cdcfa0fd6e2c9e7e6d59504cb: BaseGame\Data\Characters\Engineer_Male\EntityContainers.sbc
- 2017-01-13 16:40:45.126 - Thread: 5 -> File hash: c9e16feddfc369a0b65fcdf443ff6718e0f9a948: BaseGame\Data\CubeBlocks\Support.sbc
- 2017-01-13 16:40:45.147 - Thread: 5 -> File hash: 1b593c64b95c42659bcbe8dfb85b06f8e8831d5e: BaseGame\Data\CubeBlocks\Doors\DrawBridge.sbc
- 2017-01-13 16:40:45.263 - Thread: 5 -> File hash: f5f2f6f0d7997e6c014859e201006ca0e7d86342: BaseGame\Data\CubeBlocks\Doors\LargeWallLeftDoor.sbc
- 2017-01-13 16:40:45.291 - Thread: 5 -> File hash: 18a65c5dd98007ec9a23de16dfd8de849e22dd1d: BaseGame\Data\CubeBlocks\Doors\LargeWallLeftOffsetDoor.sbc
- 2017-01-13 16:40:45.319 - Thread: 5 -> File hash: f182156892f2cbf575ce50a3a1dee91999a0c272: BaseGame\Data\CubeBlocks\Doors\LargeWallLeftShutter.sbc
- 2017-01-13 16:40:45.332 - Thread: 5 -> File hash: 9accf56f5d73c69ee747bb9e49c64b03ef26d8d4: BaseGame\Data\CubeBlocks\Doors\LargeWallRightDoor.sbc
- 2017-01-13 16:40:45.355 - Thread: 5 -> File hash: 89ac73b4e8a240deb1e5104be15daf4db5011ea3: BaseGame\Data\CubeBlocks\Doors\LargeWallRightOffsetDoor.sbc
- 2017-01-13 16:40:45.366 - Thread: 5 -> File hash: cb1c4b3ce3811adb78f267a963c6d4a2894ace62: BaseGame\Data\CubeBlocks\Doors\LargeWallRightShutter.sbc
- 2017-01-13 16:40:45.384 - Thread: 5 -> File hash: 74c8e6917cf1f4cafcbd3ffdfabb5325e9e8b04d: BaseGame\Data\CubeBlocks\Doors\ObsoleteDoors.sbc
- 2017-01-13 16:40:45.481 - Thread: 5 -> File hash: f4294c972d56d86924dde98d541b0ee178f72447: BaseGame\Data\CubeBlocks\Doors\PalisadeGate.sbc
- 2017-01-13 16:40:45.494 - Thread: 5 -> File hash: cebde49e2e707095f4345bf837e055c6e60d3a5d: BaseGame\Data\CubeBlocks\Doors\Portcullis.sbc
- 2017-01-13 16:40:45.515 - Thread: 5 -> File hash: 31bfbe4ad8e15e51fa90abc638c17462e38710e7: BaseGame\Data\CubeBlocks\Doors\RoundInteriorBlockLeftDoor.sbc
- 2017-01-13 16:40:45.533 - Thread: 5 -> File hash: a426ec045f3e1cd22dd25f19d7491331672be853: BaseGame\Data\CubeBlocks\Doors\RoundInteriorBlockRightDoor.sbc
- 2017-01-13 16:40:45.545 - Thread: 5 -> File hash: 8c9e4050444cd42d03a4516e41a90b107b2562b5: BaseGame\Data\CubeBlocks\Doors\SmallWallRoundLeftDoor.sbc
- 2017-01-13 16:40:45.559 - Thread: 5 -> File hash: fc06dd0ca9c7ded98f8caeab237e211ef9003b11: BaseGame\Data\CubeBlocks\Doors\SmallWallRoundRightDoor.sbc
- 2017-01-13 16:40:45.572 - Thread: 5 -> File hash: b8f1e7e354cae59364a71fb58b3e74af561e0870: BaseGame\Data\CubeBlocks\Doors\SmallWallShutters.sbc
- 2017-01-13 16:40:45.613 - Thread: 5 -> File hash: 31134bf80ef9b3ccdc74db44a463759d8972e136: BaseGame\Data\CubeBlocks\Doors\SmallWallStraightDoor.sbc
- 2017-01-13 16:40:45.628 - Thread: 5 -> File hash: 2e7ebed08b8959e813f5a42c8c6ab87719ecbd32: BaseGame\Data\CubeBlocks\Doors\WoodenFlatDoor.sbc
- 2017-01-13 16:40:45.643 - Thread: 5 -> File hash: 9bf0f93efd294a8d9f46c0a7cda6280dd4b98309: BaseGame\Data\CubeBlocks\Doors\WoodenGate.sbc
- 2017-01-13 16:40:45.656 - Thread: 5 -> File hash: 922c02e141df953998a2d20cc2d2a16375bc83c2: BaseGame\Data\CubeBlocks\Farming\HarvesterBlock.sbc
- 2017-01-13 16:40:45.676 - Thread: 5 -> File hash: a795727d5b1065e0e421ded2f025368801afed18: BaseGame\Data\CubeBlocks\Farming\PlowBlock.sbc
- 2017-01-13 16:40:45.699 - Thread: 5 -> File hash: 9a11fccd583c067327401989b1c26c15a2649b80: BaseGame\Data\CubeBlocks\Farming\SeedingBlock.sbc
- 2017-01-13 16:40:45.723 - Thread: 5 -> File hash: b2479ff8b29f1d36cb81bac754763a9a08ac30d6: BaseGame\Data\CubeBlocks\Production\MillStone.sbc
- 2017-01-13 16:40:45.736 - Thread: 5 -> File hash: 8f73b0148169e1b224b428f11eb97f5e55710fb6: BaseGame\Data\CubeBlocks\Production\SpinningWheel.sbc
- 2017-01-13 16:40:45.771 - Thread: 5 -> File hash: f60ae6b3f1e35690638defb9948952b2212dcefd: BaseGame\Data\CubeBlocks\Roofs\CubeBlocks_RoofsHay.sbc
- 2017-01-13 16:40:45.792 - Thread: 5 -> File hash: d33207afbf9cddaf4c4628f1d61f6130c1745447: BaseGame\Data\CubeBlocks\Roofs\CubeBlocks_RoofsRedTiles.sbc
- 2017-01-13 16:40:45.829 - Thread: 5 -> File hash: 6efe095bea9b26820545f4a029dd67055c906781: BaseGame\Data\CubeBlocks\Roofs\CubeBlocks_RoofsWooden.sbc
- 2017-01-13 16:40:45.881 - Thread: 5 -> File hash: 32a43ddf4863f6948ae47e05aa1fe93180f76b9f: BaseGame\Data\Environment\BotCollections.sbc
- 2017-01-13 16:40:45.950 - Thread: 5 -> File hash: 325b05bcde468c54074a8207821cae9b016ebb51: BaseGame\Data\Environment\EnvironmentModules.sbc
- 2017-01-13 16:40:45.994 - Thread: 5 -> File hash: 166371284bd07393b7afa3f23981548d091c8a7a: BaseGame\Data\Environment\FarmableEnvironmentItems.sbc
- 2017-01-13 16:40:46.029 - Thread: 5 -> File hash: ab697cd5556a6c4d8d1823939406774cdd04cb8e: BaseGame\Data\Environment\GrowableEnvironmentItems.sbc
- 2017-01-13 16:40:46.070 - Thread: 5 -> File hash: 40b7db3c29a5adb359508bda2a5ba07baa615229: BaseGame\Data\Environment\PhysicalModelCollections.sbc
- 2017-01-13 16:40:46.100 - Thread: 5 -> File hash: 0db176a7ad3a7904b5386a68c97a6a0944cc1796: BaseGame\Data\Environment\PhysicalModels.sbc
- 2017-01-13 16:40:46.142 - Thread: 5 -> File hash: 4bdaac97efba7253635012cfaf74e87a97f83643: BaseGame\Data\Environment\PhysicalModels_Trees.sbc
- 2017-01-13 16:40:46.158 - Thread: 5 -> File hash: 223512fe426260c41312a94d36b7bbfa15f49300: BaseGame\Data\Environment\ProceduralEnvironments.sbc
- 2017-01-13 16:40:46.205 - Thread: 5 -> File hash: b5885ecabc4dfbfccf3eb469d42fd775ed0f539a: BaseGame\Data\Environment\TreeEnvironmentItems.sbc
- 2017-01-13 16:40:46.231 - Thread: 5 -> File hash: 466a8b2eb8b0c93d9ed184bce6fc8b774df1ab3a: BaseGame\Data\Environment\VoxelMapCollections.sbc
- 2017-01-13 16:40:46.240 - Thread: 5 -> File hash: 70601fcc28f1d8688e05eb2ae490534891ca4e15: BaseGame\Data\Game\CubeBuilderDefinition.sbc
- 2017-01-13 16:40:46.412 - Thread: 5 -> File hash: c7c3c5a28a5f524b6c5c11be4bac53b0c1e14e04: BaseGame\Data\Game\Game.sbc
- 2017-01-13 16:40:46.445 - Thread: 5 -> File hash: c404aa620c2a02ed6ab5ded5c9d1fa62178b5333: BaseGame\Data\Game\SessionComponents.sbc
- 2017-01-13 16:40:46.579 - Thread: 5 -> File hash: 2e4f899154103e464ce5e37334b78b9d6c70f877: BaseGame\Data\GUI\BannerEditorDefinition.sbc
- 2017-01-13 16:40:46.615 - Thread: 5 -> File hash: 018c6bff982afc68ea31478526ca9e89d9109403: BaseGame\Data\GUI\CompassDefinition.sbc
- 2017-01-13 16:40:46.663 - Thread: 5 -> File hash: 7544cc8a3fd029b6b41027d8091eda9d5369d256: BaseGame\Data\GUI\ContextMenuDefinitions.sbc
- 2017-01-13 16:40:46.709 - Thread: 5 -> File hash: 13f7627f9978cbd393be4fadf235cc94c07deaa6: BaseGame\Data\GUI\ControllerDefinitions.sbc
- 2017-01-13 16:40:46.729 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-01-13 16:40:46.743 - Thread: 1 -> Timer Frequency: 3897229
- 2017-01-13 16:40:46.743 - Thread: 1 -> Ticks per frame: 65226
- 2017-01-13 16:40:46.824 - Thread: 5 -> File hash: 07f9acc1612ec3ee80a21d10309b53be3826ce27: BaseGame\Data\GUI\Skins.sbc
- 2017-01-13 16:40:46.828 - Thread: 5 -> File hash: e20825d3625fe010a77571321e309fc4d7a08852: BaseGame\Data\Planets\AreaHighlight.sbc
- 2017-01-13 16:40:46.830 - Thread: 6 -> Loading available saves - START
- 2017-01-13 16:40:46.832 - Thread: 6 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\benaf\AppData\Roaming\MedievalEngineers\Saves\76561198143615313'
- 2017-01-13 16:40:46.861 - Thread: 5 -> File hash: d2c75144210dddc22a140969cb23dc164d991bfa: BaseGame\Data\Planets\FastTravel.sbc
- 2017-01-13 16:40:46.918 - Thread: 5 -> File hash: fbe29d1261101c2782c247992715f211ef20bc9c: BaseGame\Data\Planets\Terra.sbc
- 2017-01-13 16:40:46.956 - Thread: 5 -> File hash: 1e8854126327b92214c5ad7600ad4beb3e916046: BaseGame\Data\Prefabs\CutTree.sbc
- 2017-01-13 16:40:46.973 - Thread: 5 -> File hash: f06acc459009ac44ac1b87a88a5515bf29f2954b: BaseGame\Data\Prefabs\LargeProjectilePrefab.sbc
- 2017-01-13 16:40:46.995 - Thread: 5 -> File hash: 559bc9dad2382202dbf4868ae3c3c5f8981a55c4: BaseGame\Data\Prefabs\MediumProjectilePrefab.sbc
- 2017-01-13 16:40:47.023 - Thread: 5 -> File hash: 3fa9cedcd25c604f5ff1ae555afbb8c7b98ff4a3: BaseGame\Data\Prefabs\MinedStone.sbc
- 2017-01-13 16:40:47.045 - Thread: 5 -> File hash: d9ebe26f34aed5198809d94487447e8d8a704763: BaseGame\Data\Prefabs\NewLargeDynamicPrefab.sbc
- 2017-01-13 16:40:47.048 - Thread: 5 -> File hash: a6231c63f27ac2e06e43214ff17bb29a4aebdacd: BaseGame\Data\Prefabs\NewLargeStaticPrefab.sbc
- 2017-01-13 16:40:47.084 - Thread: 5 -> File hash: 5e2b1e0fc18e4f6ba2f327c79d10cdf5d609fde3: BaseGame\Data\Prefabs\NewSmallDynamicPrefab.sbc
- 2017-01-13 16:40:47.132 - Thread: 5 -> File hash: b9365169c2368ed0b23eda93f40dbd816201447b: BaseGame\Data\Prefabs\NewSmallStaticPrefab.sbc
- 2017-01-13 16:40:47.188 - Thread: 5 -> File hash: f0b5c20625520bdfc5ce585844376afa2316c42d: BaseGame\Data\Prefabs\RespawnCart.sbc
- 2017-01-13 16:40:47.198 - Thread: 5 -> File hash: f980af028f1d29f6cb99b308f437d0e57bf837fc: BaseGame\Data\Prefabs\Statue.sbc
- 2017-01-13 16:40:47.219 - Thread: 5 -> File hash: 9e95ddd22d3016249fabc27e678d259034a127ff: BaseGame\Data\Screens\MapDefinition.sbc
- 2017-01-13 16:40:47.231 - Thread: 6 -> Loading available saves - END
- 2017-01-13 16:40:47.273 - Thread: 5 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-01-13 16:40:48.324 - Thread: 1 -> Analytics helper process start reported
- 2017-01-13 16:41:00.019 - Thread: 5 -> Loading available saves - START
- 2017-01-13 16:41:00.019 - Thread: 5 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\benaf\AppData\Roaming\MedievalEngineers\Saves\76561198143615313'
- 2017-01-13 16:41:00.026 - Thread: 5 -> Loading available saves - END
- 2017-01-13 16:41:00.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:41:00.237 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:41:10.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:41:10.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:41:10.660 - Thread: 6 -> Loading available saves - START
- 2017-01-13 16:41:10.661 - Thread: 6 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\benaf\AppData\Roaming\MedievalEngineers\Saves\76561198143615313'
- 2017-01-13 16:41:10.687 - Thread: 6 -> Loading available saves - END
- 2017-01-13 16:41:10.878 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:41:10.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:41:14.042 - Thread: 1 -> LoadSandbox() - Start
- 2017-01-13 16:41:14.042 - Thread: 1 -> LoadSession() - Start
- 2017-01-13 16:41:14.042 - Thread: 1 -> C:\Users\benaf\AppData\Roaming\MedievalEngineers\Saves\76561198143615313\cunts
- 2017-01-13 16:41:14.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:41:14.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:41:14.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:41:14.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:41:14.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:41:14.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:41:14.105 - Thread: 1 -> LoadSession() - End
- 2017-01-13 16:41:14.105 - Thread: 1 -> LoadSandbox() - End
- 2017-01-13 16:41:14.106 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-01-13 16:41:14.106 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-01-13 16:41:14.361 - Thread: 1 -> RunLoadingAction - START
- 2017-01-13 16:41:14.366 - Thread: 1 -> Loading session: C:\Users\benaf\AppData\Roaming\MedievalEngineers\Saves\76561198143615313\cunts
- 2017-01-13 16:41:15.424 - Thread: 1 -> GC Memory: 366,708,480 B
- 2017-01-13 16:41:15.428 - Thread: 1 -> Process Memory: 1,191,890,944 B
- 2017-01-13 16:41:15.966 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-01-13 16:41:18.045 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-01-13 16:41:18.045 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-01-13 16:41:18.047 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-01-13 16:41:18.055 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-01-13 16:41:18.055 - Thread: 1 -> File hash: 4b4f920628a17f6aed56602082e3c1d4e054447f: BaseGame\Data\Scenarios.sbx
- 2017-01-13 16:41:18.066 - Thread: 1 -> Loading scenarios
- 2017-01-13 16:41:18.066 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-01-13 16:41:18.067 - Thread: 1 -> Loading bot commands
- 2017-01-13 16:41:18.157 - Thread: 1 -> Loading ammo magazines
- 2017-01-13 16:41:18.239 - Thread: 1 -> Loading ammo definitions
- 2017-01-13 16:41:18.244 - Thread: 1 -> Loading area definitions
- 2017-01-13 16:41:18.324 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.324 - Thread: 1 -> Loading category classes
- 2017-01-13 16:41:18.326 - Thread: 1 -> Loading block positions
- 2017-01-13 16:41:18.337 - Thread: 1 -> Loading blueprint classes
- 2017-01-13 16:41:18.343 - Thread: 1 -> Loading blueprint class entries
- 2017-01-13 16:41:18.345 - Thread: 1 -> Loading blueprints
- 2017-01-13 16:41:18.515 - Thread: 1 -> Loading components
- 2017-01-13 16:41:18.732 - Thread: 1 -> Loading component group definitions
- 2017-01-13 16:41:18.733 - Thread: 1 -> Loading component substitution definitions
- 2017-01-13 16:41:18.734 - Thread: 1 -> Loading component block definitions
- 2017-01-13 16:41:18.735 - Thread: 1 -> Loading compound block template definitions
- 2017-01-13 16:41:18.738 - Thread: 1 -> Loading configuration
- 2017-01-13 16:41:18.740 - Thread: 1 -> Loading physical items
- 2017-01-13 16:41:18.807 - Thread: 1 -> Loading container types
- 2017-01-13 16:41:18.809 - Thread: 1 -> Loading curve definitions
- 2017-01-13 16:41:18.814 - Thread: 1 -> Loading cutting definitions
- 2017-01-13 16:41:18.818 - Thread: 1 -> Loading debris
- 2017-01-13 16:41:18.819 - Thread: 1 -> Loading decal global definitions
- 2017-01-13 16:41:18.819 - Thread: 1 -> Loading decal definitions
- 2017-01-13 16:41:18.823 - Thread: 1 -> Loading scripted groups
- 2017-01-13 16:41:18.826 - Thread: 1 -> Loading destruction definition
- 2017-01-13 16:41:18.827 - Thread: 1 -> Loading edges
- 2017-01-13 16:41:18.829 - Thread: 1 -> Loading environment items entries
- 2017-01-13 16:41:18.830 - Thread: 1 -> Loading environment groups
- 2017-01-13 16:41:18.830 - Thread: 1 -> Loading factions
- 2017-01-13 16:41:18.831 - Thread: 1 -> Loading event definitions
- 2017-01-13 16:41:18.839 - Thread: 1 -> Loading multi cube block definitions
- 2017-01-13 16:41:18.840 - Thread: 1 -> Loading character names
- 2017-01-13 16:41:18.840 - Thread: 1 -> Loading navigation definitions
- 2017-01-13 16:41:18.870 - Thread: 1 -> Loading physical items
- 2017-01-13 16:41:18.891 - Thread: 1 -> Loading physical material properties
- 2017-01-13 16:41:18.905 - Thread: 1 -> Loading resource distribution groups
- 2017-01-13 16:41:18.905 - Thread: 1 -> Loading Rope type definitions
- 2017-01-13 16:41:18.931 - Thread: 1 -> Loading shadow textures definitions
- 2017-01-13 16:41:18.931 - Thread: 1 -> Loading stat definitions
- 2017-01-13 16:41:18.931 - Thread: 1 -> Loading physical items
- 2017-01-13 16:41:18.954 - Thread: 1 -> Loading transparent material properties
- 2017-01-13 16:41:18.956 - Thread: 1 -> Loading voxel map storage definitions
- 2017-01-13 16:41:18.957 - Thread: 1 -> Loading behaviors
- 2017-01-13 16:41:18.958 - Thread: 1 -> Loading agent definitions
- 2017-01-13 16:41:18.960 - Thread: 1 -> Loading character definitions
- 2017-01-13 16:41:18.971 - Thread: 1 -> Loading behaviors
- 2017-01-13 16:41:18.971 - Thread: 1 -> Loading animations
- 2017-01-13 16:41:18.973 - Thread: 1 -> Loading agent definitions
- 2017-01-13 16:41:18.973 - Thread: 1 -> Loading character definitions
- 2017-01-13 16:41:18.973 - Thread: 1 -> Loading behaviors
- 2017-01-13 16:41:18.973 - Thread: 1 -> Loading animations
- 2017-01-13 16:41:18.974 - Thread: 1 -> Loading agent definitions
- 2017-01-13 16:41:18.974 - Thread: 1 -> Loading character definitions
- 2017-01-13 16:41:18.976 - Thread: 1 -> Loading behaviors
- 2017-01-13 16:41:18.976 - Thread: 1 -> Loading agent definitions
- 2017-01-13 16:41:18.976 - Thread: 1 -> Loading behaviors
- 2017-01-13 16:41:18.976 - Thread: 1 -> Loading agent definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading behaviors
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading agent definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading animations
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading agent definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading character definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading character definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading character definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading blueprint class entries
- 2017-01-13 16:41:18.977 - Thread: 1 -> Loading blueprints
- 2017-01-13 16:41:18.993 - Thread: 1 -> Loading blueprint class entries
- 2017-01-13 16:41:18.993 - Thread: 1 -> Loading blueprints
- 2017-01-13 16:41:18.993 - Thread: 1 -> Loading blueprint class entries
- 2017-01-13 16:41:18.993 - Thread: 1 -> Loading blueprints
- 2017-01-13 16:41:18.993 - Thread: 1 -> Audio effects definitions
- 2017-01-13 16:41:18.997 - Thread: 1 -> Loading environment item definitions
- 2017-01-13 16:41:19.012 - Thread: 1 -> Loading scripted groups map
- 2017-01-13 16:41:19.014 - Thread: 1 -> Loading environment items definitions
- 2017-01-13 16:41:19.016 - Thread: 1 -> Loading flora elements definitions
- 2017-01-13 16:41:19.018 - Thread: 1 -> Loading physical material properties
- 2017-01-13 16:41:19.021 - Thread: 1 -> Could not find any sound for 'PlayCrouchWood'
- 2017-01-13 16:41:19.021 - Thread: 1 -> Loading particle effect definitions
- 2017-01-13 16:41:19.094 - Thread: 1 -> Loading environment item definitions
- 2017-01-13 16:41:19.115 - Thread: 1 -> Loading environment item definitions
- 2017-01-13 16:41:19.116 - Thread: 1 -> Loading weapon definitions
- 2017-01-13 16:41:19.121 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:19.295 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:19.333 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:19.572 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:19.573 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:19.965 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:19.966 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:19.998 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:19.998 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.011 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.011 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.016 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.017 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.031 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.032 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.066 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.067 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.074 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.075 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.092 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.094 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.115 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.117 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.117 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.120 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.141 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.144 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.194 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.199 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.218 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.222 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.237 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.241 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.241 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.246 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.261 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.265 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.265 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.269 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.270 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.274 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.283 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.287 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.287 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.291 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.292 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.296 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.308 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.316 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.318 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.322 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.323 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.327 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.327 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.331 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.331 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.335 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.335 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.338 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.338 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.342 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.343 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.346 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.346 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.349 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.350 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.353 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.353 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.356 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.356 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.359 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.360 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.364 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.364 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.368 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.368 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.372 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.372 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.375 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.375 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.379 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.384 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.388 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:41:20.389 - Thread: 1 -> Created block definitions
- 2017-01-13 16:41:20.402 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\CutTree.sbc
- 2017-01-13 16:41:20.403 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\LargeProjectilePrefab.sbc
- 2017-01-13 16:41:20.403 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MediumProjectilePrefab.sbc
- 2017-01-13 16:41:20.403 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MinedStone.sbc
- 2017-01-13 16:41:20.403 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeDynamicPrefab.sbc
- 2017-01-13 16:41:20.403 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeStaticPrefab.sbc
- 2017-01-13 16:41:20.403 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallDynamicPrefab.sbc
- 2017-01-13 16:41:20.403 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallStaticPrefab.sbc
- 2017-01-13 16:41:20.403 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\RespawnCart.sbc
- 2017-01-13 16:41:20.403 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\Statue.sbc
- 2017-01-13 16:41:20.403 - Thread: 1 -> Loading respawn ships
- 2017-01-13 16:41:20.404 - Thread: 1 -> List of used mods (0) - START
- 2017-01-13 16:41:20.405 - Thread: 1 -> List of used mods - END
- 2017-01-13 16:41:20.430 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-01-13 16:41:20.436 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-01-13 16:41:20.436 - Thread: 1 -> MyAudio.LoadData - START
- 2017-01-13 16:41:20.463 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2
- 2017-01-13 16:41:20.554 - Thread: 1 -> MyAudio.LoadData - END
- 2017-01-13 16:41:20.871 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-01-13 16:41:20.871 - Thread: 1 -> Info: Game Definition: MyObjectBuilder_GameDefinition/Medieval.Planets
- 2017-01-13 16:41:20.874 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-01-13 16:41:20.880 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6220.30467, Culture=neutral, PublicKeyToken=null
- 2017-01-13 16:41:20.881 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-01-13 16:41:20.881 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-01-13 16:41:20.881 - Thread: 1 -> Registered modules from: MedievalEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-01-13 16:41:20.914 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6220.30469, Culture=neutral, PublicKeyToken=null
- 2017-01-13 16:41:20.988 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-01-13 16:41:21.014 - Thread: 38 -> External debugger: listening...
- 2017-01-13 16:41:22.822 - Thread: 1 -> MyLights.LoadData() - START
- 2017-01-13 16:41:22.824 - Thread: 1 -> MyLights.LoadData() - END
- 2017-01-13 16:41:22.951 - Thread: 1 -> Loading voxel storage from file 'C:\Users\benaf\AppData\Roaming\MedievalEngineers\Saves\76561198143615313\cunts\EarthLike-1656336637r5000.vx2'
- 2017-01-13 16:41:25.128 - Thread: 15 -> D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Cubes\Small\TorchWall.mwm does not have destruction data
- 2017-01-13 16:41:27.224 - Thread: 16 -> D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Cubes\Small\Welder.mwm does not have destruction data
- 2017-01-13 16:41:27.405 - Thread: 16 -> D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2017-01-13 16:41:28.364 - Thread: 12 -> D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Cubes\small\SpinningWheel.mwm does not have destruction data
- 2017-01-13 16:41:36.357 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
- 2017-01-13 16:41:36.372 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-01-13 16:41:36.372 - Thread: 1 -> Name = cunts
- 2017-01-13 16:41:36.372 - Thread: 1 -> Description =
- 2017-01-13 16:41:36.372 - Thread: 1 -> GameDateTime = 01/01/2081 12:17:47
- 2017-01-13 16:41:36.372 - Thread: 1 -> Password =
- 2017-01-13 16:41:36.372 - Thread: 1 -> CurrentPath = C:\Users\benaf\AppData\Roaming\MedievalEngineers\Saves\76561198143615313\cunts
- 2017-01-13 16:41:36.372 - Thread: 1 -> WorkshopId = 840534623
- 2017-01-13 16:41:36.372 - Thread: 1 -> CameraController = Medieval_female
- 2017-01-13 16:41:36.372 - Thread: 1 -> ThumbPath = C:\Users\benaf\AppData\Roaming\MedievalEngineers\Saves\76561198143615313\cunts\thumb.jpg
- 2017-01-13 16:41:36.374 - Thread: 1 -> Settings:
- 2017-01-13 16:41:36.374 - Thread: 1 -> GameMode = Survival
- 2017-01-13 16:41:36.374 - Thread: 1 -> MaxPlayers = 3
- 2017-01-13 16:41:36.374 - Thread: 1 -> OnlineMode = FRIENDS
- 2017-01-13 16:41:36.374 - Thread: 1 -> AutoHealing = True
- 2017-01-13 16:41:36.374 - Thread: 1 -> WeaponsEnabled = True
- 2017-01-13 16:41:36.374 - Thread: 1 -> ThrusterDamage = True
- 2017-01-13 16:41:36.374 - Thread: 1 -> EnableSpectator = True
- 2017-01-13 16:41:36.374 - Thread: 1 -> EnableCopyPaste = True
- 2017-01-13 16:41:36.374 - Thread: 1 -> MaxFloatingObjects = 64
- 2017-01-13 16:41:36.374 - Thread: 1 -> CargoShipsEnabled = True
- 2017-01-13 16:41:36.374 - Thread: 1 -> EnvironmentHostility = NORMAL
- 2017-01-13 16:41:36.374 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-01-13 16:41:36.374 - Thread: 1 -> InventorySizeMultiplier = 2
- 2017-01-13 16:41:36.374 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-01-13 16:41:36.374 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-01-13 16:41:36.374 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-01-13 16:41:36.374 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-01-13 16:41:36.374 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-01-13 16:41:36.374 - Thread: 1 -> ClientCanSave = False
- 2017-01-13 16:41:36.374 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-01-13 16:41:36.374 - Thread: 1 -> PermanentDeath = False
- 2017-01-13 16:41:36.374 - Thread: 1 -> DestructibleBlocks = True
- 2017-01-13 16:41:36.374 - Thread: 1 -> EnableScripts = True
- 2017-01-13 16:41:36.374 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-01-13 16:41:36.374 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-01-13 16:41:36.374 - Thread: 1 -> ProceduralDensity = 0
- 2017-01-13 16:41:36.374 - Thread: 1 -> ProceduralSeed = 0
- 2017-01-13 16:41:36.374 - Thread: 1 -> DestructibleBlocks = True
- 2017-01-13 16:41:36.374 - Thread: 1 -> EnableIngameScripts = True
- 2017-01-13 16:41:36.374 - Thread: 1 -> ViewDistance = 2600
- 2017-01-13 16:41:36.374 - Thread: 1 -> Voxel destruction = True
- 2017-01-13 16:41:36.374 - Thread: 1 -> EnableStructuralSimulation = True
- 2017-01-13 16:41:36.374 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-01-13 16:41:36.689 - Thread: 1 -> Session loaded
- 2017-01-13 16:41:36.689 - Thread: 1 -> RunLoadingAction - END
- 2017-01-13 16:41:36.689 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-01-13 16:41:38.109 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-01-13 16:41:38.110 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-01-13 16:41:38.111 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-01-13 16:41:38.163 - Thread: 1 -> Updating continues.
- 2017-01-13 16:41:38.252 - Thread: 1 -> GC Memory: 991,785,696 B
- 2017-01-13 16:41:38.319 - Thread: 1 -> Player entered: The Money (76561198075608920)
- 2017-01-13 16:41:40.816 - Thread: 1 -> Player left: The Money (76561198075608920)
- 2017-01-13 16:41:46.288 - Thread: 1 -> Could not find any sound for 'PlayVocBreath1L'
- 2017-01-13 16:41:46.288 - Thread: 1 -> Could not find any sound for 'PlayVocBreath2L'
- 2017-01-13 16:41:46.288 - Thread: 1 -> Could not find any sound for 'PlayChokeA'
- 2017-01-13 16:41:46.288 - Thread: 1 -> Could not find any sound for 'PlayChokeB'
- 2017-01-13 16:41:46.288 - Thread: 1 -> Could not find any sound for 'PlayChokeC'
- 2017-01-13 16:41:49.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:41:49.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:41:53.326 - Thread: 1 -> Player entered: The Money (76561198075608920)
- 2017-01-13 16:41:53.327 - Thread: 1 -> Peer2Peer_ConnectionFailed Timeout
- 2017-01-13 16:41:55.572 - Thread: 1 -> World request received: The Money
- 2017-01-13 16:41:55.572 - Thread: 1 -> ...responding
- 2017-01-13 16:42:08.256 - Thread: 1 -> GC Memory: 1,656,152,048 B
- 2017-01-13 16:42:24.938 - Thread: 1 -> Player left: The Money (76561198075608920)
- 2017-01-13 16:42:38.264 - Thread: 1 -> GC Memory: 1,188,279,984 B
- 2017-01-13 16:42:45.357 - Thread: 1 -> Peer2Peer_ConnectionFailed Timeout
- 2017-01-13 16:42:46.796 - Thread: 1 -> Player entered: The Money (76561198075608920)
- 2017-01-13 16:42:46.830 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:42:46.830 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:42:51.175 - Thread: 1 -> World request received: The Money
- 2017-01-13 16:42:51.175 - Thread: 1 -> ...responding
- 2017-01-13 16:43:03.906 - Thread: 1 -> Could not find any sound for 'PrgConstrPh01Start'
- 2017-01-13 16:43:03.906 - Thread: 1 -> Could not find any sound for 'PrgConstrPh02Proc'
- 2017-01-13 16:43:03.906 - Thread: 1 -> Could not find any sound for 'PrgConstrPh03Fin'
- 2017-01-13 16:43:03.906 - Thread: 1 -> Could not find any sound for 'PrgDeconstrPh01Start'
- 2017-01-13 16:43:03.906 - Thread: 1 -> Could not find any sound for 'PrgDeconstrPh02Proc'
- 2017-01-13 16:43:03.906 - Thread: 1 -> Could not find any sound for 'PrgDeconstrPh03Fin'
- 2017-01-13 16:43:08.268 - Thread: 1 -> GC Memory: 1,217,876,448 B
- 2017-01-13 16:43:38.279 - Thread: 1 -> GC Memory: 1,267,565,728 B
- 2017-01-13 16:44:03.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:44:03.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:44:08.285 - Thread: 1 -> GC Memory: 1,215,209,272 B
- 2017-01-13 16:44:38.295 - Thread: 1 -> GC Memory: 1,219,645,080 B
- 2017-01-13 16:44:52.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:44:52.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:44:52.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:44:52.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:44:52.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:44:52.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:44:52.929 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2017-01-13 16:44:52.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:44:52.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:44:53.128 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2017-01-13 16:44:53.128 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2017-01-13 16:44:53.128 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2017-01-13 16:44:53.131 - Thread: 1 -> MySession::Unload START
- 2017-01-13 16:44:53.132 - Thread: 1 -> AutoSaveInMinutes: 5
- 2017-01-13 16:44:53.132 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-01-13 16:44:53.132 - Thread: 1 -> IsServer: True
- 2017-01-13 16:44:53.141 - Thread: 1 -> MyConfig.Save() - START
- 2017-01-13 16:44:53.142 - Thread: 1 -> Path: C:\Users\benaf\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-01-13 16:44:53.143 - Thread: 1 -> MusicVolume: 0.03488535
- 2017-01-13 16:44:53.143 - Thread: 1 -> GameVolume: 0.03488535
- 2017-01-13 16:44:53.143 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-01-13 16:44:53.143 - Thread: 1 -> Language: 0
- 2017-01-13 16:44:53.143 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-01-13 16:44:53.143 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-01-13 16:44:53.143 - Thread: 1 -> FirstTimeRun: False
- 2017-01-13 16:44:53.143 - Thread: 1 -> VoiceChatVolume: 1
- 2017-01-13 16:44:53.143 - Thread: 1 -> HudWarnings: True
- 2017-01-13 16:44:53.143 - Thread: 1 -> VoiceChat: True
- 2017-01-13 16:44:53.143 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2017-01-13 16:44:53.143 - Thread: 1 -> ControlsHints: False
- 2017-01-13 16:44:53.143 - Thread: 1 -> ShowCrosshair: True
- 2017-01-13 16:44:53.143 - Thread: 1 -> DisableHeadbob: True
- 2017-01-13 16:44:53.143 - Thread: 1 -> CompressSaveGames: False
- 2017-01-13 16:44:53.143 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2017-01-13 16:44:53.143 - Thread: 1 -> UiTransparency: 1
- 2017-01-13 16:44:53.143 - Thread: 1 -> UiBkTransparency: 1
- 2017-01-13 16:44:53.143 - Thread: 1 -> VideoAdapter: 0
- 2017-01-13 16:44:53.143 - Thread: 1 -> ScreenWidth: 1920
- 2017-01-13 16:44:53.143 - Thread: 1 -> ScreenHeight: 1080
- 2017-01-13 16:44:53.143 - Thread: 1 -> RefreshRate: 60000
- 2017-01-13 16:44:53.143 - Thread: 1 -> WindowMode: 2
- 2017-01-13 16:44:53.143 - Thread: 1 -> VerticalSync: False
- 2017-01-13 16:44:53.143 - Thread: 1 -> HardwareCursor: True
- 2017-01-13 16:44:53.143 - Thread: 1 -> RenderQuality: 0
- 2017-01-13 16:44:53.143 - Thread: 1 -> FieldOfView: 65
- 2017-01-13 16:44:53.143 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-01-13 16:44:53.143 - Thread: 1 -> RenderInterpolation: True
- 2017-01-13 16:44:53.143 - Thread: 1 -> GrassDensity: 2
- 2017-01-13 16:44:53.143 - Thread: 1 -> AnisotropicFiltering: 4
- 2017-01-13 16:44:53.143 - Thread: 1 -> VoxelQuality: 0
- 2017-01-13 16:44:53.143 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-01-13 16:44:53.143 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2017-01-13 16:44:53.143 - Thread: 1 -> LastCheckedVersion: 2048005
- 2017-01-13 16:44:53.143 - Thread: 1 -> MinimalHud: False
- 2017-01-13 16:44:53.143 - Thread: 1 -> MutedPlayers:
- 2017-01-13 16:44:53.143 - Thread: 1 -> ReleasingAltResetsCamera: True
- 2017-01-13 16:44:53.143 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2017-01-13 16:44:53.143 - Thread: 1 -> NeedShowBattleTutorialQuestion: False
- 2017-01-13 16:44:53.143 - Thread: 1 -> DontSendVoicePlayers:
- 2017-01-13 16:44:53.143 - Thread: 1 -> RotationHints: False
- 2017-01-13 16:44:53.143 - Thread: 1 -> Skin: Default
- 2017-01-13 16:44:53.143 - Thread: 1 -> GameVersion: 0.4.4.92276
- 2017-01-13 16:44:53.143 - Thread: 1 -> AnimatedRotation: True
- 2017-01-13 16:44:53.143 - Thread: 1 -> BuildingSizeHint: True
- 2017-01-13 16:44:53.143 - Thread: 1 -> InteractionHints: True
- 2017-01-13 16:44:53.143 - Thread: 1 -> VegetationViewDistance: 1000
- 2017-01-13 16:44:53.143 - Thread: 1 -> FoliageDetails: 0
- 2017-01-13 16:44:53.166 - Thread: 1 -> MyConfig.Save() - END
- 2017-01-13 16:44:53.377 - Thread: 1 -> Network readers disposed
- 2017-01-13 16:44:53.380 - Thread: 1 -> Network readers disposed
- 2017-01-13 16:44:53.383 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-01-13 16:44:53.390 - Thread: 1 -> File hash: ce2c71973004593ecf067a75100a48a926ae9b98: BaseGame\Data\Audio.sbc
- 2017-01-13 16:44:53.428 - Thread: 1 -> File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
- 2017-01-13 16:44:53.429 - Thread: 1 -> File hash: 07f9acc1612ec3ee80a21d10309b53be3826ce27: BaseGame\Data\GUI\Skins.sbc
- 2017-01-13 16:44:53.432 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:44:53.432 - Thread: 1 -> Loading shadow textures definitions
- 2017-01-13 16:44:53.432 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-01-13 16:44:53.434 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-01-13 16:44:53.434 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-01-13 16:44:53.437 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-01-13 16:44:53.437 - Thread: 1 -> MyAudio.LoadData - START
- 2017-01-13 16:44:53.465 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2
- 2017-01-13 16:44:53.574 - Thread: 1 -> MyAudio.LoadData - END
- 2017-01-13 16:44:53.731 - Thread: 1 -> MySession::Unload END
- 2017-01-13 16:44:53.731 - Thread: 11 -> Loading available saves - START
- 2017-01-13 16:44:53.732 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\benaf\AppData\Roaming\MedievalEngineers\Saves\76561198143615313'
- 2017-01-13 16:44:53.739 - Thread: 11 -> Loading available saves - END
- 2017-01-13 16:44:57.190 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-01-13 16:44:57.191 - Thread: 1 -> File hash: 4b4f920628a17f6aed56602082e3c1d4e054447f: BaseGame\Data\Scenarios.sbx
- 2017-01-13 16:44:57.205 - Thread: 1 -> Loading scenarios
- 2017-01-13 16:44:57.205 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-01-13 16:45:10.393 - Thread: 1 -> MyGuiScreenAdvancedWorldSettingsMedieval.ctor START
- 2017-01-13 16:45:10.417 - Thread: 1 -> MyGuiScreenAdvancedWorldSettingsMedieval.ctor END
- 2017-01-13 16:45:30.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:45:30.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:45:31.733 - Thread: 1 -> StartNewSandbox - Start
- 2017-01-13 16:45:31.785 - Thread: 1 -> StartNewSandbox - End
- 2017-01-13 16:45:31.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:45:31.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:45:31.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:45:31.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:45:31.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:45:31.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:45:31.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:45:31.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:45:31.786 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-01-13 16:45:31.786 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-01-13 16:45:32.049 - Thread: 1 -> RunLoadingAction - START
- 2017-01-13 16:45:32.052 - Thread: 1 -> Starting world Medieval Earth 2017-01-13 16:44
- 2017-01-13 16:45:32.423 - Thread: 1 -> GC Memory: 952,264,320 B
- 2017-01-13 16:45:32.424 - Thread: 1 -> Process Memory: 2,407,088,128 B
- 2017-01-13 16:45:32.988 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-01-13 16:45:33.026 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-01-13 16:45:33.026 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-01-13 16:45:33.026 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-01-13 16:45:33.027 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-01-13 16:45:33.027 - Thread: 1 -> File hash: 4b4f920628a17f6aed56602082e3c1d4e054447f: BaseGame\Data\Scenarios.sbx
- 2017-01-13 16:45:33.038 - Thread: 1 -> Loading scenarios
- 2017-01-13 16:45:33.038 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-01-13 16:45:33.039 - Thread: 1 -> Loading bot commands
- 2017-01-13 16:45:33.039 - Thread: 1 -> Loading ammo magazines
- 2017-01-13 16:45:33.039 - Thread: 1 -> Loading ammo definitions
- 2017-01-13 16:45:33.039 - Thread: 1 -> Loading area definitions
- 2017-01-13 16:45:33.039 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.039 - Thread: 1 -> Loading category classes
- 2017-01-13 16:45:33.039 - Thread: 1 -> Loading block positions
- 2017-01-13 16:45:33.039 - Thread: 1 -> Loading blueprint classes
- 2017-01-13 16:45:33.040 - Thread: 1 -> Loading blueprint class entries
- 2017-01-13 16:45:33.040 - Thread: 1 -> Loading blueprints
- 2017-01-13 16:45:33.042 - Thread: 1 -> Loading components
- 2017-01-13 16:45:33.043 - Thread: 1 -> Loading component group definitions
- 2017-01-13 16:45:33.043 - Thread: 1 -> Loading component substitution definitions
- 2017-01-13 16:45:33.043 - Thread: 1 -> Loading component block definitions
- 2017-01-13 16:45:33.043 - Thread: 1 -> Loading compound block template definitions
- 2017-01-13 16:45:33.043 - Thread: 1 -> Loading configuration
- 2017-01-13 16:45:33.043 - Thread: 1 -> Loading physical items
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading container types
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading curve definitions
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading cutting definitions
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading debris
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading decal global definitions
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading decal definitions
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading scripted groups
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading destruction definition
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading edges
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading environment items entries
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading environment groups
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading factions
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading event definitions
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading multi cube block definitions
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading character names
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading navigation definitions
- 2017-01-13 16:45:33.044 - Thread: 1 -> Loading physical items
- 2017-01-13 16:45:33.047 - Thread: 1 -> Loading physical material properties
- 2017-01-13 16:45:33.047 - Thread: 1 -> Loading resource distribution groups
- 2017-01-13 16:45:33.047 - Thread: 1 -> Loading Rope type definitions
- 2017-01-13 16:45:33.047 - Thread: 1 -> Loading shadow textures definitions
- 2017-01-13 16:45:33.047 - Thread: 1 -> Loading stat definitions
- 2017-01-13 16:45:33.047 - Thread: 1 -> Loading physical items
- 2017-01-13 16:45:33.047 - Thread: 1 -> Loading transparent material properties
- 2017-01-13 16:45:33.047 - Thread: 1 -> Loading voxel map storage definitions
- 2017-01-13 16:45:33.047 - Thread: 1 -> Loading behaviors
- 2017-01-13 16:45:33.047 - Thread: 1 -> Loading agent definitions
- 2017-01-13 16:45:33.047 - Thread: 1 -> Loading character definitions
- 2017-01-13 16:45:33.047 - Thread: 1 -> Loading behaviors
- 2017-01-13 16:45:33.047 - Thread: 1 -> Loading animations
- 2017-01-13 16:45:33.048 - Thread: 1 -> Loading agent definitions
- 2017-01-13 16:45:33.048 - Thread: 1 -> Loading character definitions
- 2017-01-13 16:45:33.048 - Thread: 1 -> Loading behaviors
- 2017-01-13 16:45:33.048 - Thread: 1 -> Loading animations
- 2017-01-13 16:45:33.048 - Thread: 1 -> Loading agent definitions
- 2017-01-13 16:45:33.048 - Thread: 1 -> Loading character definitions
- 2017-01-13 16:45:33.048 - Thread: 1 -> Loading behaviors
- 2017-01-13 16:45:33.048 - Thread: 1 -> Loading agent definitions
- 2017-01-13 16:45:33.048 - Thread: 1 -> Loading behaviors
- 2017-01-13 16:45:33.048 - Thread: 1 -> Loading agent definitions
- 2017-01-13 16:45:33.048 - Thread: 1 -> Loading behaviors
- 2017-01-13 16:45:33.048 - Thread: 1 -> Loading agent definitions
- 2017-01-13 16:45:33.048 - Thread: 1 -> Loading animations
- 2017-01-13 16:45:33.048 - Thread: 1 -> Loading agent definitions
- 2017-01-13 16:45:33.048 - Thread: 1 -> Loading character definitions
- 2017-01-13 16:45:33.048 - Thread: 1 -> Loading character definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading character definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading blueprint class entries
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading blueprints
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading blueprint class entries
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading blueprints
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading blueprint class entries
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading blueprints
- 2017-01-13 16:45:33.049 - Thread: 1 -> Audio effects definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading environment item definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading scripted groups map
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading environment items definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading flora elements definitions
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading physical material properties
- 2017-01-13 16:45:33.049 - Thread: 1 -> Could not find any sound for 'PlayCrouchWood'
- 2017-01-13 16:45:33.049 - Thread: 1 -> Loading particle effect definitions
- 2017-01-13 16:45:33.064 - Thread: 1 -> Loading environment item definitions
- 2017-01-13 16:45:33.065 - Thread: 1 -> Loading environment item definitions
- 2017-01-13 16:45:33.065 - Thread: 1 -> Loading weapon definitions
- 2017-01-13 16:45:33.065 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.067 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.068 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.071 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.072 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.097 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.097 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.102 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.102 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.104 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.105 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.107 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.112 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.114 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.115 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.116 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.117 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.118 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.120 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.121 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.123 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.125 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.127 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.127 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.129 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.132 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.134 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.137 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.154 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.155 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.158 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.158 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.162 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.162 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.165 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.165 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.168 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.168 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.171 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.172 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.175 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.175 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.178 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.178 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.181 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.181 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.186 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.186 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.189 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.189 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.193 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.193 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.197 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.197 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.200 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.200 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.203 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.203 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.207 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.207 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.210 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.210 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.214 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.214 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.217 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.218 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.221 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.221 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.224 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.224 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.227 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.228 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.231 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.231 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.234 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.234 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.238 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.239 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.242 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.242 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.245 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.247 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.252 - Thread: 1 -> Loading cube blocks
- 2017-01-13 16:45:33.253 - Thread: 1 -> Created block definitions
- 2017-01-13 16:45:33.264 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\CutTree.sbc
- 2017-01-13 16:45:33.264 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\LargeProjectilePrefab.sbc
- 2017-01-13 16:45:33.264 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MediumProjectilePrefab.sbc
- 2017-01-13 16:45:33.264 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MinedStone.sbc
- 2017-01-13 16:45:33.264 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeDynamicPrefab.sbc
- 2017-01-13 16:45:33.264 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeStaticPrefab.sbc
- 2017-01-13 16:45:33.264 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallDynamicPrefab.sbc
- 2017-01-13 16:45:33.265 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallStaticPrefab.sbc
- 2017-01-13 16:45:33.265 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\RespawnCart.sbc
- 2017-01-13 16:45:33.265 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\Statue.sbc
- 2017-01-13 16:45:33.265 - Thread: 1 -> Loading respawn ships
- 2017-01-13 16:45:33.265 - Thread: 1 -> List of used mods (0) - START
- 2017-01-13 16:45:33.266 - Thread: 1 -> List of used mods - END
- 2017-01-13 16:45:33.267 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-01-13 16:45:33.270 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-01-13 16:45:33.270 - Thread: 1 -> MyAudio.LoadData - START
- 2017-01-13 16:45:33.296 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2
- 2017-01-13 16:45:33.388 - Thread: 1 -> MyAudio.LoadData - END
- 2017-01-13 16:45:33.394 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-01-13 16:45:33.395 - Thread: 1 -> Info: Game Definition: MyObjectBuilder_GameDefinition/Medieval.Planets
- 2017-01-13 16:45:33.395 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-01-13 16:45:33.397 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6220.30467, Culture=neutral, PublicKeyToken=null
- 2017-01-13 16:45:33.398 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-01-13 16:45:33.398 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-01-13 16:45:33.398 - Thread: 1 -> Registered modules from: MedievalEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-01-13 16:45:33.400 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6220.30469, Culture=neutral, PublicKeyToken=null
- 2017-01-13 16:45:33.407 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-01-13 16:45:33.820 - Thread: 1 -> MyLights.LoadData() - START
- 2017-01-13 16:45:33.821 - Thread: 1 -> MyLights.LoadData() - END
- 2017-01-13 16:45:33.829 - Thread: 1 -> MyWorldGenerator.GenerateWorld - START
- 2017-01-13 16:45:34.581 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Scenarios\MedievalEarth\EarthLike-1656336637r5000.vx2'
- 2017-01-13 16:45:35.527 - Thread: 1 -> D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Cubes\Small\TorchWall.mwm does not have destruction data
- 2017-01-13 16:45:37.579 - Thread: 1 -> D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Cubes\Small\Welder.mwm does not have destruction data
- 2017-01-13 16:45:37.585 - Thread: 1 -> D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2017-01-13 16:45:42.290 - Thread: 1 -> MyWorldGenerator.GenerateWorld - END
- 2017-01-13 16:45:42.293 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-01-13 16:45:42.293 - Thread: 1 -> Name = Medieval Earth 2017-01-13 16:44
- 2017-01-13 16:45:42.293 - Thread: 1 -> Description =
- 2017-01-13 16:45:42.293 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00
- 2017-01-13 16:45:42.293 - Thread: 1 -> Scenario = Medieval Earth
- 2017-01-13 16:45:42.293 - Thread: 1 -> AsteroidAmount = 0
- 2017-01-13 16:45:42.293 - Thread: 1 -> Password =
- 2017-01-13 16:45:42.293 - Thread: 1 -> CurrentPath = C:\Users\benaf\AppData\Roaming\MedievalEngineers\Saves\76561198143615313\Medieval Earth 2017-01-13 1644
- 2017-01-13 16:45:42.293 - Thread: 1 -> WorkshopId =
- 2017-01-13 16:45:42.293 - Thread: 1 -> CameraController = Medieval_male
- 2017-01-13 16:45:42.293 - Thread: 1 -> ThumbPath = C:\Users\benaf\AppData\Roaming\MedievalEngineers\Saves\76561198143615313\Medieval Earth 2017-01-13 1644\thumb.jpg
- 2017-01-13 16:45:42.293 - Thread: 1 -> Settings:
- 2017-01-13 16:45:42.294 - Thread: 1 -> GameMode = Survival
- 2017-01-13 16:45:42.294 - Thread: 1 -> MaxPlayers = 4
- 2017-01-13 16:45:42.294 - Thread: 1 -> OnlineMode = FRIENDS
- 2017-01-13 16:45:42.294 - Thread: 1 -> AutoHealing = True
- 2017-01-13 16:45:42.294 - Thread: 1 -> WeaponsEnabled = True
- 2017-01-13 16:45:42.294 - Thread: 1 -> ThrusterDamage = True
- 2017-01-13 16:45:42.294 - Thread: 1 -> EnableSpectator = True
- 2017-01-13 16:45:42.294 - Thread: 1 -> EnableCopyPaste = True
- 2017-01-13 16:45:42.294 - Thread: 1 -> MaxFloatingObjects = 64
- 2017-01-13 16:45:42.294 - Thread: 1 -> CargoShipsEnabled = True
- 2017-01-13 16:45:42.294 - Thread: 1 -> EnvironmentHostility = NORMAL
- 2017-01-13 16:45:42.294 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-01-13 16:45:42.294 - Thread: 1 -> InventorySizeMultiplier = 2
- 2017-01-13 16:45:42.294 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-01-13 16:45:42.294 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-01-13 16:45:42.294 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-01-13 16:45:42.294 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-01-13 16:45:42.294 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-01-13 16:45:42.294 - Thread: 1 -> ClientCanSave = False
- 2017-01-13 16:45:42.294 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-01-13 16:45:42.294 - Thread: 1 -> PermanentDeath = False
- 2017-01-13 16:45:42.294 - Thread: 1 -> DestructibleBlocks = True
- 2017-01-13 16:45:42.294 - Thread: 1 -> EnableScripts = True
- 2017-01-13 16:45:42.294 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-01-13 16:45:42.294 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-01-13 16:45:42.294 - Thread: 1 -> ProceduralDensity = 0
- 2017-01-13 16:45:42.294 - Thread: 1 -> ProceduralSeed = 0
- 2017-01-13 16:45:42.294 - Thread: 1 -> DestructibleBlocks = True
- 2017-01-13 16:45:42.294 - Thread: 1 -> EnableIngameScripts = True
- 2017-01-13 16:45:42.294 - Thread: 1 -> ViewDistance = 2600
- 2017-01-13 16:45:42.294 - Thread: 1 -> Voxel destruction = True
- 2017-01-13 16:45:42.294 - Thread: 1 -> EnableStructuralSimulation = True
- 2017-01-13 16:45:42.294 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-01-13 16:45:42.379 - Thread: 1 -> Saving world - START
- 2017-01-13 16:45:42.380 - Thread: 1 -> Making world state snapshot.
- 2017-01-13 16:45:42.380 - Thread: 1 -> Before snapshot.: GC Memory: 1,533,123,768 B
- 2017-01-13 16:45:42.388 - Thread: 1 -> After snapshot.: GC Memory: 1,534,073,776 B
- 2017-01-13 16:45:42.388 - Thread: 1 -> Directory cleanup: GC Memory: 1,534,073,776 B
- 2017-01-13 16:45:42.388 - Thread: 1 -> Saving world - END
- 2017-01-13 16:45:42.390 - Thread: 1 -> Session snapshot save - START
- 2017-01-13 16:45:42.391 - Thread: 1 -> Checking file access for files in target dir.
- 2017-01-13 16:45:42.861 - Thread: 1 -> Session snapshot save - END
- 2017-01-13 16:45:42.866 - Thread: 1 -> RunLoadingAction - END
- 2017-01-13 16:45:42.866 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-01-13 16:45:42.933 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-01-13 16:45:42.933 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-01-13 16:45:42.933 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-01-13 16:45:42.933 - Thread: 1 -> Updating continues.
- 2017-01-13 16:45:42.934 - Thread: 1 -> GC Memory: 1,542,305,584 B
- 2017-01-13 16:45:46.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:45:46.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:46:12.950 - Thread: 1 -> GC Memory: 1,760,594,584 B
- 2017-01-13 16:46:42.959 - Thread: 1 -> GC Memory: 1,769,434,400 B
- 2017-01-13 16:47:12.967 - Thread: 1 -> GC Memory: 1,780,304,560 B
- 2017-01-13 16:47:18.740 - Thread: 1 -> Peer2Peer_ConnectionFailed Timeout
- 2017-01-13 16:47:42.976 - Thread: 1 -> GC Memory: 1,446,235,448 B
- 2017-01-13 16:48:12.980 - Thread: 1 -> GC Memory: 1,455,510,088 B
- 2017-01-13 16:48:42.988 - Thread: 1 -> GC Memory: 1,464,558,896 B
- 2017-01-13 16:48:56.510 - Thread: 1 -> Player entered: The Money (76561198075608920)
- 2017-01-13 16:48:59.724 - Thread: 1 -> World request received: The Money
- 2017-01-13 16:48:59.724 - Thread: 1 -> ...responding
- 2017-01-13 16:49:12.997 - Thread: 1 -> GC Memory: 1,435,639,136 B
- 2017-01-13 16:49:37.113 - Thread: 1 -> Player left: The Money (76561198075608920)
- 2017-01-13 16:49:43.013 - Thread: 1 -> GC Memory: 1,449,233,136 B
- 2017-01-13 16:49:46.861 - Thread: 1 -> Player entered: The Money (76561198075608920)
- 2017-01-13 16:49:53.104 - Thread: 1 -> World request received: The Money
- 2017-01-13 16:49:53.104 - Thread: 1 -> ...responding
- 2017-01-13 16:50:13.021 - Thread: 1 -> GC Memory: 1,463,257,168 B
- 2017-01-13 16:50:31.867 - Thread: 1 -> Autosave initiated
- 2017-01-13 16:50:31.868 - Thread: 1 -> Character state: True
- 2017-01-13 16:50:31.868 - Thread: 1 -> IsServer: True
- 2017-01-13 16:50:31.868 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-01-13 16:50:31.868 - Thread: 1 -> Autosave
- 2017-01-13 16:50:31.868 - Thread: 1 -> Saving world - START
- 2017-01-13 16:50:31.868 - Thread: 1 -> Making world state snapshot.
- 2017-01-13 16:50:31.868 - Thread: 1 -> Before snapshot.: GC Memory: 1,472,776,760 B
- 2017-01-13 16:50:31.875 - Thread: 1 -> After snapshot.: GC Memory: 1,470,401,928 B
- 2017-01-13 16:50:31.875 - Thread: 1 -> Directory cleanup: GC Memory: 1,470,401,928 B
- 2017-01-13 16:50:31.875 - Thread: 1 -> Saving world - END
- 2017-01-13 16:50:31.877 - Thread: 11 -> Session snapshot save - START
- 2017-01-13 16:50:31.877 - Thread: 11 -> Checking file access for files in target dir.
- 2017-01-13 16:50:31.952 - Thread: 11 -> Session snapshot save - END
- 2017-01-13 16:50:39.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:50:39.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:50:43.030 - Thread: 1 -> GC Memory: 1,476,431,512 B
- 2017-01-13 16:51:02.680 - Thread: 1 -> Player character died. Id : 76561198075608920
- 2017-01-13 16:51:13.039 - Thread: 1 -> GC Memory: 1,451,205,240 B
- 2017-01-13 16:51:23.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:51:23.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:51:23.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:51:23.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:51:23.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:51:23.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:51:23.950 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2017-01-13 16:51:23.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:51:23.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:51:24.165 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2017-01-13 16:51:24.165 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2017-01-13 16:51:24.166 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2017-01-13 16:51:24.166 - Thread: 1 -> MySession::Unload START
- 2017-01-13 16:51:24.166 - Thread: 1 -> AutoSaveInMinutes: 5
- 2017-01-13 16:51:24.166 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-01-13 16:51:24.166 - Thread: 1 -> IsServer: True
- 2017-01-13 16:51:24.167 - Thread: 1 -> MyConfig.Save() - START
- 2017-01-13 16:51:24.167 - Thread: 1 -> Path: C:\Users\benaf\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-01-13 16:51:24.168 - Thread: 1 -> MusicVolume: 0.03488535
- 2017-01-13 16:51:24.168 - Thread: 1 -> GameVolume: 0.03488535
- 2017-01-13 16:51:24.168 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-01-13 16:51:24.168 - Thread: 1 -> Language: 0
- 2017-01-13 16:51:24.168 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-01-13 16:51:24.168 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-01-13 16:51:24.168 - Thread: 1 -> FirstTimeRun: False
- 2017-01-13 16:51:24.168 - Thread: 1 -> VoiceChatVolume: 1
- 2017-01-13 16:51:24.168 - Thread: 1 -> HudWarnings: True
- 2017-01-13 16:51:24.168 - Thread: 1 -> VoiceChat: True
- 2017-01-13 16:51:24.168 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2017-01-13 16:51:24.168 - Thread: 1 -> ControlsHints: False
- 2017-01-13 16:51:24.168 - Thread: 1 -> ShowCrosshair: True
- 2017-01-13 16:51:24.168 - Thread: 1 -> DisableHeadbob: True
- 2017-01-13 16:51:24.168 - Thread: 1 -> CompressSaveGames: False
- 2017-01-13 16:51:24.168 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2017-01-13 16:51:24.168 - Thread: 1 -> UiTransparency: 1
- 2017-01-13 16:51:24.168 - Thread: 1 -> UiBkTransparency: 1
- 2017-01-13 16:51:24.168 - Thread: 1 -> VideoAdapter: 0
- 2017-01-13 16:51:24.168 - Thread: 1 -> ScreenWidth: 1920
- 2017-01-13 16:51:24.168 - Thread: 1 -> ScreenHeight: 1080
- 2017-01-13 16:51:24.168 - Thread: 1 -> RefreshRate: 60000
- 2017-01-13 16:51:24.168 - Thread: 1 -> WindowMode: 2
- 2017-01-13 16:51:24.168 - Thread: 1 -> VerticalSync: False
- 2017-01-13 16:51:24.168 - Thread: 1 -> HardwareCursor: True
- 2017-01-13 16:51:24.168 - Thread: 1 -> RenderQuality: 0
- 2017-01-13 16:51:24.168 - Thread: 1 -> FieldOfView: 65
- 2017-01-13 16:51:24.168 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-01-13 16:51:24.168 - Thread: 1 -> RenderInterpolation: True
- 2017-01-13 16:51:24.168 - Thread: 1 -> GrassDensity: 2
- 2017-01-13 16:51:24.168 - Thread: 1 -> AnisotropicFiltering: 4
- 2017-01-13 16:51:24.168 - Thread: 1 -> VoxelQuality: 0
- 2017-01-13 16:51:24.168 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-01-13 16:51:24.168 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2017-01-13 16:51:24.168 - Thread: 1 -> LastCheckedVersion: 2048005
- 2017-01-13 16:51:24.168 - Thread: 1 -> MinimalHud: False
- 2017-01-13 16:51:24.168 - Thread: 1 -> MutedPlayers:
- 2017-01-13 16:51:24.168 - Thread: 1 -> ReleasingAltResetsCamera: True
- 2017-01-13 16:51:24.168 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2017-01-13 16:51:24.168 - Thread: 1 -> NeedShowBattleTutorialQuestion: False
- 2017-01-13 16:51:24.168 - Thread: 1 -> DontSendVoicePlayers:
- 2017-01-13 16:51:24.168 - Thread: 1 -> RotationHints: False
- 2017-01-13 16:51:24.168 - Thread: 1 -> Skin: Default
- 2017-01-13 16:51:24.168 - Thread: 1 -> GameVersion: 0.4.4.92276
- 2017-01-13 16:51:24.168 - Thread: 1 -> AnimatedRotation: True
- 2017-01-13 16:51:24.168 - Thread: 1 -> BuildingSizeHint: True
- 2017-01-13 16:51:24.168 - Thread: 1 -> InteractionHints: True
- 2017-01-13 16:51:24.168 - Thread: 1 -> VegetationViewDistance: 1000
- 2017-01-13 16:51:24.168 - Thread: 1 -> FoliageDetails: 0
- 2017-01-13 16:51:24.185 - Thread: 1 -> MyConfig.Save() - END
- 2017-01-13 16:51:24.303 - Thread: 1 -> Network readers disposed
- 2017-01-13 16:51:24.303 - Thread: 1 -> Network readers disposed
- 2017-01-13 16:51:24.305 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-01-13 16:51:24.312 - Thread: 1 -> File hash: ce2c71973004593ecf067a75100a48a926ae9b98: BaseGame\Data\Audio.sbc
- 2017-01-13 16:51:24.346 - Thread: 1 -> File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
- 2017-01-13 16:51:24.347 - Thread: 1 -> File hash: 07f9acc1612ec3ee80a21d10309b53be3826ce27: BaseGame\Data\GUI\Skins.sbc
- 2017-01-13 16:51:24.349 - Thread: 1 -> Loading sound definitions
- 2017-01-13 16:51:24.349 - Thread: 1 -> Loading shadow textures definitions
- 2017-01-13 16:51:24.349 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-01-13 16:51:24.350 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-01-13 16:51:24.350 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-01-13 16:51:24.353 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-01-13 16:51:24.353 - Thread: 1 -> MyAudio.LoadData - START
- 2017-01-13 16:51:24.382 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2
- 2017-01-13 16:51:24.485 - Thread: 1 -> MyAudio.LoadData - END
- 2017-01-13 16:51:24.664 - Thread: 1 -> MySession::Unload END
- 2017-01-13 16:51:24.664 - Thread: 11 -> Loading available saves - START
- 2017-01-13 16:51:24.665 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\benaf\AppData\Roaming\MedievalEngineers\Saves\76561198143615313'
- 2017-01-13 16:51:24.673 - Thread: 11 -> Loading available saves - END
- 2017-01-13 16:51:27.809 - Thread: 11 -> Loading available saves - START
- 2017-01-13 16:51:27.810 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\benaf\AppData\Roaming\MedievalEngineers\Saves\76561198143615313'
- 2017-01-13 16:51:27.835 - Thread: 11 -> Loading available saves - END
- 2017-01-13 16:51:45.366 - Thread: 1 -> Peer2Peer_ConnectionFailed Timeout
- 2017-01-13 16:52:04.814 - Thread: 11 -> Loading available saves - START
- 2017-01-13 16:52:04.815 - Thread: 13 -> Loading available saves - START
- 2017-01-13 16:52:04.815 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\benaf\AppData\Roaming\MedievalEngineers\Saves\76561198143615313'
- 2017-01-13 16:52:04.816 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\benaf\AppData\Roaming\MedievalEngineers\Saves\76561198143615313'
- 2017-01-13 16:52:04.827 - Thread: 13 -> Loading available saves - END
- 2017-01-13 16:52:04.827 - Thread: 11 -> Loading available saves - END
- 2017-01-13 16:52:10.607 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-01-13 16:52:10.608 - Thread: 1 -> File hash: 4b4f920628a17f6aed56602082e3c1d4e054447f: BaseGame\Data\Scenarios.sbx
- 2017-01-13 16:52:10.620 - Thread: 1 -> Loading scenarios
- 2017-01-13 16:52:10.620 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-01-13 16:52:10.640 - Thread: 12 -> Loading available saves - START
- 2017-01-13 16:52:10.641 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\benaf\AppData\Roaming\MedievalEngineers\Saves\76561198143615313'
- 2017-01-13 16:52:10.650 - Thread: 12 -> Loading available saves - END
- 2017-01-13 16:52:10.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:52:10.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:52:14.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:52:14.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:52:36.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:52:36.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:52:38.943 - Thread: 1 -> Application closed by user
- 2017-01-13 16:52:38.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:52:38.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:52:38.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:52:38.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:52:38.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-01-13 16:52:38.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-01-13 16:52:38.960 - Thread: 1 -> Exiting..
- 2017-01-13 16:52:41.186 - Thread: 1 -> MySandboxGame.UnloadData() - START
- 2017-01-13 16:52:41.390 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-01-13 16:52:41.406 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-01-13 16:52:41.406 - Thread: 1 -> MySandboxGame.UnloadData() - END
- 2017-01-13 16:52:42.753 - Thread: 38 -> External debugger: interrupted.
- 2017-01-13 16:52:42.754 - Thread: 1 -> Steam service closed
- 2017-01-13 16:52:42.774 - Thread: 1 -> Log Closed
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