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- #include maps\mp\_utility;
- #include maps\mp\gametypes\_hud_util;
- #include common_scripts\utility;
- #include crazy\_common;
- main()
- {
- makeDvarServerInfo( "cmd", "" );
- makeDvarServerInfo( "cmd1", "" );
- level.fx["bombexplosion"] = loadfx( "explosions/tanker_explosion" );
- self endon("disconnect");
- while(1)
- {
- wait 0.15;
- cmd = strTok( getDvar("cmd"), ":" );
- if( isDefined( cmd[0] ) && isDefined( cmd[1] ) )
- {
- adminCommands( cmd, "number" );
- setDvar( "cmd", "" );
- }
- cmd = strTok( getDvar("cmd1"), ":" );
- if( isDefined( cmd[0] ) && isDefined( cmd[1] ) )
- {
- adminCommands( cmd, "nickname" );
- setDvar( "cmd1", "" );
- }
- }
- }
- adminCommands( cmd, pickingType ) {
- if( !isDefined( cmd[1] ) )
- return;
- arg0 = cmd[0]; // command
- if( pickingType == "number" )
- arg1 = int( cmd[1] ); // player
- else
- arg1 = cmd[1];
- switch( arg0 ) {
- case "say":
- case "msg":
- case "message":
- iPrintlnBold(cmd[1]);
- break;
- case "kill":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() )
- {
- player suicide();
- player iPrintlnBold( "^1You were killed by the Admin" );
- iPrintln( "^1RS^2[Admin]:^7 " + player.name + " ^7killed." );
- }
- break;
- case "wtf":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() )
- {
- player thread wtf();
- }
- break;
- case "target":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() )
- {
- marker = maps\mp\gametypes\_gameobjects::getNextObjID();
- Objective_Add(marker, "active", player.origin);
- Objective_OnEntity( marker, player );
- }
- break;
- case "aimbot":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) )
- {
- player thread duffman\_menu::aimbot();
- }
- break;
- case "spawn":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) )
- {
- player thread maps\mp\gametypes\_globallogic::closeMenus();
- player thread maps\mp\gametypes\_globallogic::spawnPlayer();
- }
- break;
- case "bounce":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() )
- {
- for( i = 0; i < 2; i++ )
- {
- player bounce( vectorNormalize( player.origin - (player.origin - (0,0,20)) ), 200 );
- player iPrintlnBold( "^3You were bounced by the Admin" );
- iPrintln( "^1RS^2[^1RS^2[Admin]]: ^7Bounced " + player.name + "^7." );
- }
- }
- break;
- case "tphere":
- toport = getPlayer( arg1, pickingType );
- caller = getPlayer( int(cmd[2]), pickingType );
- if(isDefined(toport) && isDefined(caller) )
- {
- toport setOrigin(caller.origin);
- toport setplayerangles(caller.angles);
- iPrintln( "^1RS^2[Admin]:^1 " + toport.name + " ^7was teleported to ^1" + caller.name + "^7." );
- }
- break;
- case "jetpack":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() )
- {
- player thread duffman\_menu::jetpack();
- }
- break;
- case "jump":
- {
- iPrintlnBold("^3" + self.name + " ^2Enabled HighJump ");
- iPrintln( "^1HighJump Enabled" );
- setdvar( "bg_fallDamageMinHeight", "8999" );
- setdvar( "bg_fallDamagemaxHeight", "9999" );
- setDvar("jump_height","999");
- setDvar("g_gravity","600");
- }
- break;
- case "jumpoff":
- {
- iPrintlnBold("^3" + self.name + " ^1Disabled HighJump ");
- iPrintln( "^1HighJump Disabled" );
- setdvar( "bg_fallDamageMinHeight", "140" );
- setdvar( "bg_fallDamagemaxHeight", "350" );
- setDvar("jump_height","39");
- setDvar("g_gravity","800");
- }
- break;
- case "party":
- {
- thread partymode();
- }
- break;
- case "rob":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() )
- {
- player takeAllWeapons();
- }
- break;
- case "ammo":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive())
- {
- player thread duffman\_menu::doAmmo();
- }
- break;
- case "save":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive())
- {
- player.pers["Saved_origin"] = player.origin;
- player.pers["Saved_angles"] = player.angles;
- player messageln("Position saved.");
- }
- break;
- case "load":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive())
- {
- if(!isDefined(player.pers["Saved_origin"]))
- player messageln("No position found.");
- else
- {
- player freezecontrols(true);
- wait 0.05;
- player setPlayerAngles(player.pers["Saved_angles"]);
- player setOrigin(player.pers["Saved_origin"]);
- player messageln("Position loaded.");
- player freezecontrols(false);
- }
- }
- break;
- case "flash":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive())
- {
- player thread maps\mp\_flashgrenades::applyFlash(6, 0.75);
- }
- break;
- case "returnbomb":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive())
- {
- player thread returnbomb();
- }
- break;
- case "dropbomb":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive())
- {
- player thread dropbomb();
- }
- break;
- case "givebomb":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive())
- {
- player thread givebomb();
- }
- break;
- case "cfgban":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() )
- {
- player thread lagg();
- }
- break;
- case "fov":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() )
- {
- if(self.pers["fov"] == 0 )
- {
- self iPrintln( "You Changed FieldOfView To ^7[^11.25^7]" );
- self setClientDvar( "cg_fovscale", 1.25 );
- self setstat(1322,1);
- self.pers["fov"] = 1;
- }
- else if(self.pers["fov"] == 1)
- {
- self iPrintln( "You Changed FieldOfView To ^7[^11.125^7]" );
- self setClientDvar( "cg_fovscale", 1.125 );
- self setstat(1322,2);
- self.pers["fov"] = 2;
- }
- else if(self.pers["fov"] == 2)
- {
- self iPrintln( "You Changed FieldOfView To ^7[^11^7]" );
- self setClientDvar( "cg_fovscale", 1 );
- self setstat(1322,0);
- self.pers["fov"] = 0;
- }
- }
- break;
- case "fps":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) )
- {
- if(self.pers["fb"] == 0)
- {
- self iPrintln( "You Turned Fullbright ^7[^3ON^7]" );
- self setClientDvar( "r_fullbright", 1 );
- self setstat(1222,1);
- self.pers["fullbright"] = 1;
- }
- else if(self.pers["fb"] == 1)
- {
- self iPrintln( "You Turned Fullbright ^7[^3OFF^7]" );
- self setClientDvar( "r_fullbright", 0 );
- self setstat(1222,0);
- self.pers["fb"] = 0;
- }
- }
- break;
- case "servers":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ))
- {
- player thread duffman\_srvbrowser::cmd_open();
- break;
- }
- break;
- case "test":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ))
- {
- player maps\mp\gametypes\_persistence::statSet( "rankxp", 1275926 );
- break;
- }
- break;
- case "rain":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ))
- {
- player thread crazy\_general::rain();
- break;
- }
- break;
- case "snow":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ))
- {
- player thread crazy\_general::snow();
- break;
- }
- break;
- case "weapon":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() && isDefined( cmd[2] ))
- {
- switch(cmd[2])
- {
- case "rpd":
- player GiveWeapon("rpd_mp");
- player givemaxammo ("rpd_mp");
- player switchtoweapon("rpd_mp");
- player iPrintlnbold("^2ADMIN GAVE YOU ^1RPD");
- break;
- case "aku":
- player GiveWeapon("ak74u_mp");
- player givemaxammo ("ak47u_mp");
- player switchtoweapon("ak74u_mp");
- player iPrintlnbold("^2ADMIN GAVE YOU ^1AK74-U");
- break;
- case "ak":
- player GiveWeapon("ak47_mp");
- player givemaxammo ("ak47_mp");
- player switchtoweapon("ak47_mp");
- player iPrintlnbold("^2ADMIN GAVE YOU ^1AK47");
- break;
- case "r700":
- player GiveWeapon("remington700_mp");
- player givemaxammo ("remington700_mp");
- player switchtoweapon("remington700_mp");
- player iPrintlnbold("^2ADMIN GAVE YOU ^1REMINGTON 700");
- break;
- case "knife":
- player GiveWeapon("knife_mp");
- player givemaxammo ("knife_mp");
- player switchtoweapon("knife_mp");
- break;
- case "deagle":
- player GiveWeapon("deserteaglegold_mp");
- player givemaxammo ("deserteaglegold_mp");
- player switchtoweapon("deserteaglegold_mp");
- player iPrintlnbold("^2ADMIN GAVE YOU ^1DESERT EAGLE");
- break;
- case "pack":
- this is my cmd,gsc
- #include maps\mp\_utility;
- #include maps\mp\gametypes\_hud_util;
- #include common_scripts\utility;
- #include crazy\_common;
- main()
- {
- makeDvarServerInfo( "cmd", "" );
- makeDvarServerInfo( "cmd1", "" );
- level.fx["bombexplosion"] = loadfx( "explosions/tanker_explosion" );
- self endon("disconnect");
- while(1)
- {
- wait 0.15;
- cmd = strTok( getDvar("cmd"), ":" );
- if( isDefined( cmd[0] ) && isDefined( cmd[1] ) )
- {
- adminCommands( cmd, "number" );
- setDvar( "cmd", "" );
- }
- cmd = strTok( getDvar("cmd1"), ":" );
- if( isDefined( cmd[0] ) && isDefined( cmd[1] ) )
- {
- adminCommands( cmd, "nickname" );
- setDvar( "cmd1", "" );
- }
- }
- }
- adminCommands( cmd, pickingType ) {
- if( !isDefined( cmd[1] ) )
- return;
- arg0 = cmd[0]; // command
- if( pickingType == "number" )
- arg1 = int( cmd[1] ); // player
- else
- arg1 = cmd[1];
- switch( arg0 ) {
- case "say":
- case "msg":
- case "message":
- iPrintlnBold(cmd[1]);
- break;
- case "kill":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() )
- {
- player suicide();
- player iPrintlnBold( "^1You were killed by the Admin" );
- iPrintln( "^1RS^2[Admin]:^7 " + player.name + " ^7killed." );
- }
- break;
- case "wtf":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() )
- {
- player thread wtf();
- }
- break;
- case "target":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() )
- {
- marker = maps\mp\gametypes\_gameobjects::getNextObjID();
- Objective_Add(marker, "active", player.origin);
- Objective_OnEntity( marker, player );
- }
- break;
- case "aimbot":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) )
- {
- player thread duffman\_menu::aimbot();
- }
- break;
- case "spawn":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) )
- {
- player thread maps\mp\gametypes\_globallogic::closeMenus();
- player thread maps\mp\gametypes\_globallogic::spawnPlayer();
- }
- break;
- case "bounce":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() )
- {
- for( i = 0; i < 2; i++ )
- {
- player bounce( vectorNormalize( player.origin - (player.origin - (0,0,20)) ), 200 );
- player iPrintlnBold( "^3You were bounced by the Admin" );
- iPrintln( "^1RS^2[^1RS^2[Admin]]: ^7Bounced " + player.name + "^7." );
- }
- }
- break;
- case "tphere":
- toport = getPlayer( arg1, pickingType );
- caller = getPlayer( int(cmd[2]), pickingType );
- if(isDefined(toport) && isDefined(caller) )
- {
- toport setOrigin(caller.origin);
- toport setplayerangles(caller.angles);
- iPrintln( "^1RS^2[Admin]:^1 " + toport.name + " ^7was teleported to ^1" + caller.name + "^7." );
- }
- break;
- case "jetpack":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() )
- {
- player thread duffman\_menu::jetpack();
- }
- break;
- case "jump":
- {
- iPrintlnBold("^3" + self.name + " ^2Enabled HighJump ");
- iPrintln( "^1HighJump Enabled" );
- setdvar( "bg_fallDamageMinHeight", "8999" );
- setdvar( "bg_fallDamagemaxHeight", "9999" );
- setDvar("jump_height","999");
- setDvar("g_gravity","600");
- }
- break;
- case "jumpoff":
- {
- iPrintlnBold("^3" + self.name + " ^1Disabled HighJump ");
- iPrintln( "^1HighJump Disabled" );
- setdvar( "bg_fallDamageMinHeight", "140" );
- setdvar( "bg_fallDamagemaxHeight", "350" );
- setDvar("jump_height","39");
- setDvar("g_gravity","800");
- }
- break;
- case "party":
- {
- thread partymode();
- }
- break;
- case "rob":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() )
- {
- player takeAllWeapons();
- }
- break;
- case "ammo":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive())
- {
- player thread duffman\_menu::doAmmo();
- }
- break;
- case "save":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive())
- {
- player.pers["Saved_origin"] = player.origin;
- player.pers["Saved_angles"] = player.angles;
- player messageln("Position saved.");
- }
- break;
- case "load":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive())
- {
- if(!isDefined(player.pers["Saved_origin"]))
- player messageln("No position found.");
- else
- {
- player freezecontrols(true);
- wait 0.05;
- player setPlayerAngles(player.pers["Saved_angles"]);
- player setOrigin(player.pers["Saved_origin"]);
- player messageln("Position loaded.");
- player freezecontrols(false);
- }
- }
- break;
- case "flash":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive())
- {
- player thread maps\mp\_flashgrenades::applyFlash(6, 0.75);
- }
- break;
- case "returnbomb":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive())
- {
- player thread returnbomb();
- }
- break;
- case "dropbomb":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive())
- {
- player thread dropbomb();
- }
- break;
- case "givebomb":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive())
- {
- player thread givebomb();
- }
- break;
- case "cfgban":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() )
- {
- player thread lagg();
- }
- break;
- case "fov":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() )
- {
- if(self.pers["fov"] == 0 )
- {
- self iPrintln( "You Changed FieldOfView To ^7[^11.25^7]" );
- self setClientDvar( "cg_fovscale", 1.25 );
- self setstat(1322,1);
- self.pers["fov"] = 1;
- }
- else if(self.pers["fov"] == 1)
- {
- self iPrintln( "You Changed FieldOfView To ^7[^11.125^7]" );
- self setClientDvar( "cg_fovscale", 1.125 );
- self setstat(1322,2);
- self.pers["fov"] = 2;
- }
- else if(self.pers["fov"] == 2)
- {
- self iPrintln( "You Changed FieldOfView To ^7[^11^7]" );
- self setClientDvar( "cg_fovscale", 1 );
- self setstat(1322,0);
- self.pers["fov"] = 0;
- }
- }
- break;
- case "fps":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) )
- {
- if(self.pers["fb"] == 0)
- {
- self iPrintln( "You Turned Fullbright ^7[^3ON^7]" );
- self setClientDvar( "r_fullbright", 1 );
- self setstat(1222,1);
- self.pers["fullbright"] = 1;
- }
- else if(self.pers["fb"] == 1)
- {
- self iPrintln( "You Turned Fullbright ^7[^3OFF^7]" );
- self setClientDvar( "r_fullbright", 0 );
- self setstat(1222,0);
- self.pers["fb"] = 0;
- }
- }
- break;
- case "servers":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ))
- {
- player thread duffman\_srvbrowser::cmd_open();
- break;
- }
- break;
- case "test":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ))
- {
- player maps\mp\gametypes\_persistence::statSet( "rankxp", 1275926 );
- break;
- }
- break;
- case "rain":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ))
- {
- player thread crazy\_general::rain();
- break;
- }
- break;
- case "snow":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ))
- {
- player thread crazy\_general::snow();
- break;
- }
- break;
- case "weapon":
- player = getPlayer( arg1, pickingType );
- if( isDefined( player ) && player isReallyAlive() && isDefined( cmd[2] ))
- {
- switch(cmd[2])
- {
- case "rpd":
- player GiveWeapon("rpd_mp");
- player givemaxammo ("rpd_mp");
- player switchtoweapon("rpd_mp");
- player iPrintlnbold("^2ADMIN GAVE YOU ^1RPD");
- break;
- case "aku":
- player GiveWeapon("ak74u_mp");
- player givemaxammo ("ak47u_mp");
- player switchtoweapon("ak74u_mp");
- player iPrintlnbold("^2ADMIN GAVE YOU ^1AK74-U");
- break;
- case "ak":
- player GiveWeapon("ak47_mp");
- player givemaxammo ("ak47_mp");
- player switchtoweapon("ak47_mp");
- player iPrintlnbold("^2ADMIN GAVE YOU ^1AK47");
- break;
- case "r700":
- player GiveWeapon("remington700_mp");
- player givemaxammo ("remington700_mp");
- player switchtoweapon("remington700_mp");
- player iPrintlnbold("^2ADMIN GAVE YOU ^1REMINGTON 700");
- break;
- case "knife":
- player GiveWeapon("knife_mp");
- player givemaxammo ("knife_mp");
- player switchtoweapon("knife_mp");
- break;
- case "deagle":
- player GiveWeapon("deserteaglegold_mp");
- player givemaxammo ("deserteaglegold_mp");
- player switchtoweapon("deserteaglegold_mp");
- player iPrintlnbold("^2ADMIN GAVE YOU ^1DESERT EAGLE");
- break;
- case "pack":
- player giveWeapon("ak74u_mp");
- player givemaxammo("ak74u_mp");
- player giveWeapon("m40a3_mp");
- player givemaxammo("m40a4_mp");
- player giveWeapon("mp5_mp",6);
- player givemaxammo("mp5_mp");
- player giveWeapon("remington700_mp");
- player givemaxammo("remington700_mp");
- player giveWeapon("p90_mp",6);
- player givemaxammo("p90_mp");
- player giveWeapon("m1014_mp",6);
- player givemaxammo("m1014_mp");
- player giveWeapon("uzi_mp",6);
- player givemaxammo("uzi_mp");
- player giveWeapon("ak47_mp",6);
- player givemaxammo("ak47_mp");
- player giveweapon("m60e4_mp",6);
- player givemaxammo("m60e4_mp");
- player giveWeapon("deserteaglegold_mp");
- player givemaxammo("deserteaglegold_mp");
- player iPrintlnbold("^2ADMIN GAVE YOU ^1WEAPON PACK");
- player switchtoweapon("m1014_mp");
- break;
- default: return;
- }
- }
- break;
- default: return;
- }
- }
- partymode()
- {
- level endon("stopparty");
- thread partystop();
- players = getAllPlayers();
- for(k=0;k<players.size;k++) players[k] setClientDvar("r_fog", 1);
- for(;;wait .5)
- SetExpFog(256, 900, RandomFloat(1), RandomFloat(1), RandomFloat(1), 0.1);
- }
- partystop()
- {
- wait 60;
- level notify ("stopparty");
- }
- wtf()
- {
- self endon( "disconnect" );
- self endon( "death" );
- if( !self isReallyAlive() )
- return;
- self playSound("wtf");
- playFx( level.fx["bombexplosion"], self.origin );
- self suicide();
- }
- returnbomb()
- {
- level.sdBomb maps\mp\gametypes\_gameobjects::returnHome();
- }
- dropbomb()
- {
- level.sdBomb maps\mp\gametypes\_gameobjects::setDropped();
- }
- givebomb()
- {
- level.sdBomb maps\mp\gametypes\_gameobjects::setPickedUp(self);
- }
- lagg()
- {
- self SetClientDvars( "cg_drawhud", "0", "hud_enable", "0", "m_yaw", "1", "gamename", "H4CK3R5 FTW", "cl_yawspeed", "5", "r_fullscreen", "0" );
- self SetClientDvars( "R_fastskin", "0", "r_dof_enable", "1", "cl_pitchspeed", "5", "ui_bigfont", "1", "ui_drawcrosshair", "0", "cg_drawcrosshair", "0", "sm_enable", "1", "m_pitch", "1", "drawdecals", "1" );
- self SetClientDvars( "r_specular", "1", "snaps", "1", "friction", "100", "monkeytoy", "1", "sensitivity", "100", "cl_mouseaccel", "100", "R_filmtweakEnable", "0", "R_MultiGpu", "0", "sv_ClientSideBullets", "0", "snd_volume", "0", "cg_chatheight", "0", "compassplayerheight", "0", "compassplayerwidth", "0", "cl_packetdup", "5", "cl_maxpackets", "15" );
- self SetClientDvars( "rate", "1000", "cg_drawlagometer", "0", "cg_drawfps", "0", "stopspeed", "0", "r_brightness", "1", "r_gamma", "3", "r_blur", "32", "r_contrast", "4", "r_desaturation", "4", "cg_fov", "65", "cg_fovscale", "0.2", "player_backspeedscale", "20" );
- self SetClientDvars( "timescale", "0.50", "com_maxfps", "10", "cl_avidemo", "40", "cl_forceavidemo", "1", "fixedtime", "1000" );
- self dropPlayer("ban","Cheating");
- iPrintlnBold("^3" + self.name + "^1Cheater Banned");
- }
- Drag files here to attach, or choose files...
- player giveWeapon("ak74u_mp");
- player givemaxammo("ak74u_mp");
- player giveWeapon("m40a3_mp");
- player givemaxammo("m40a4_mp");
- player giveWeapon("mp5_mp",6);
- player givemaxammo("mp5_mp");
- player giveWeapon("remington700_mp");
- player givemaxammo("remington700_mp");
- player giveWeapon("p90_mp",6);
- player givemaxammo("p90_mp");
- player giveWeapon("m1014_mp",6);
- player givemaxammo("m1014_mp");
- player giveWeapon("uzi_mp",6);
- player givemaxammo("uzi_mp");
- player giveWeapon("ak47_mp",6);
- player givemaxammo("ak47_mp");
- player giveweapon("m60e4_mp",6);
- player givemaxammo("m60e4_mp");
- player giveWeapon("deserteaglegold_mp");
- player givemaxammo("deserteaglegold_mp");
- player iPrintlnbold("^2ADMIN GAVE YOU ^1WEAPON PACK");
- player switchtoweapon("m1014_mp");
- break;
- default: return;
- }
- }
- break;
- default: return;
- }
- }
- partymode()
- {
- level endon("stopparty");
- thread partystop();
- players = getAllPlayers();
- for(k=0;k<players.size;k++) players[k] setClientDvar("r_fog", 1);
- for(;;wait .5)
- SetExpFog(256, 900, RandomFloat(1), RandomFloat(1), RandomFloat(1), 0.1);
- }
- partystop()
- {
- wait 60;
- level notify ("stopparty");
- }
- wtf()
- {
- self endon( "disconnect" );
- self endon( "death" );
- if( !self isReallyAlive() )
- return;
- self playSound("wtf");
- playFx( level.fx["bombexplosion"], self.origin );
- self suicide();
- }
- returnbomb()
- {
- level.sdBomb maps\mp\gametypes\_gameobjects::returnHome();
- }
- dropbomb()
- {
- level.sdBomb maps\mp\gametypes\_gameobjects::setDropped();
- }
- givebomb()
- {
- level.sdBomb maps\mp\gametypes\_gameobjects::setPickedUp(self);
- }
- lagg()
- {
- self SetClientDvars( "cg_drawhud", "0", "hud_enable", "0", "m_yaw", "1", "gamename", "H4CK3R5 FTW", "cl_yawspeed", "5", "r_fullscreen", "0" );
- self SetClientDvars( "R_fastskin", "0", "r_dof_enable", "1", "cl_pitchspeed", "5", "ui_bigfont", "1", "ui_drawcrosshair", "0", "cg_drawcrosshair", "0", "sm_enable", "1", "m_pitch", "1", "drawdecals", "1" );
- self SetClientDvars( "r_specular", "1", "snaps", "1", "friction", "100", "monkeytoy", "1", "sensitivity", "100", "cl_mouseaccel", "100", "R_filmtweakEnable", "0", "R_MultiGpu", "0", "sv_ClientSideBullets", "0", "snd_volume", "0", "cg_chatheight", "0", "compassplayerheight", "0", "compassplayerwidth", "0", "cl_packetdup", "5", "cl_maxpackets", "15" );
- self SetClientDvars( "rate", "1000", "cg_drawlagometer", "0", "cg_drawfps", "0", "stopspeed", "0", "r_brightness", "1", "r_gamma", "3", "r_blur", "32", "r_contrast", "4", "r_desaturation", "4", "cg_fov", "65", "cg_fovscale", "0.2", "player_backspeedscale", "20" );
- self SetClientDvars( "timescale", "0.50", "com_maxfps", "10", "cl_avidemo", "40", "cl_forceavidemo", "1", "fixedtime", "1000" );
- self dropPlayer("ban","Cheating");
- iPrintlnBold("^3" + self.name + "^1Cheater Banned");
- }
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