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  1. Initialize engine version: 5.6.2p4UnknownWorlds (0)
  2. Direct3D:
  3. Version: Direct3D 11.0 [level 11.1]
  4. Renderer: NVIDIA GeForce GTX 980 Ti (ID=0x17c8)
  5. Vendor: NVIDIA
  6. VRAM: 6097 MB
  7. Driver: 24.21.14.1163
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  37. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  38. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  39. - Completed reload, in 0.334 seconds
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  41. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  42. OnLevelWasLoaded was found on OVRScreenFade
  43. This message has been deprecated and will be removed in a later version of Unity.
  44. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  45.  
  46. (Filename: Line: 376)
  47.  
  48. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
  49. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
  50. <RI> Initializing input.
  51.  
  52. <RI> Input initialized.
  53.  
  54. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  55. <RI> Initialized touch support.
  56.  
  57. UnloadTime: 0.976826 ms
  58. FMOD Studio: Creating runtime system instance
  59.  
  60. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  61.  
  62. Object reference not set to an instance of an object
  63. Loading game settings
  64.  
  65. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  66.  
  67. Unloading asset bundle 'waterdisplacement' because it is no longer referenced
  68.  
  69. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  70.  
  71. Process name: Subnautica
  72.  
  73. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  74.  
  75. changeset 60072, QualityLevel = 2
  76.  
  77. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  78.  
  79. OK Running Win64
  80.  
  81. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  82.  
  83. Application version: 60072
  84.  
  85. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  86.  
  87. SystemInfo:
  88. deviceModel = Z170X-Gaming 3 (Gigabyte Technology Co., Ltd.)
  89. deviceName = DESKTOP-O0NQECC
  90. deviceType = Desktop
  91. deviceUniqueIdentifier = 2b216a9fdbcd0e15f3dbc973783ca6e4637aa077
  92. graphicsDeviceID = 6088
  93. graphicsDeviceName = NVIDIA GeForce GTX 980 Ti
  94. graphicsDeviceType = Direct3D11
  95. graphicsDeviceVendor = NVIDIA
  96. graphicsDeviceVendorID = 4318
  97. graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
  98. graphicsMemorySize = 6097
  99. graphicsShaderLevel = 50
  100. npotSupport = Full
  101. maxTextureSize = 16384
  102. operatingSystem = Windows 10 (10.0.0) 64bit
  103. processorCount = 8
  104. processorFrequency = 3408
  105. processorType = Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
  106. supportedRenderTargetCount = 8
  107. supports3DTextures = True
  108. supportsAccelerometer = False
  109. supportsComputeShaders = True
  110. supportsGyroscope = False
  111. supportsImageEffects = True
  112. supportsInstancing = True
  113. supportsLocationService = False
  114. supportsRawShadowDepthSampling = True
  115. supportsRenderTextures = True
  116. supportsRenderToCubemap = True
  117. supportsShadows = True
  118. supportsSparseTextures = True
  119. supportsStencil = 1
  120. supportsVibration = False
  121. systemMemorySize = 32717
  122.  
  123.  
  124. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  125.  
  126. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  127. UnloadTime: 15.785765 ms
  128. Heartbeat CSV, time s,13.68213, GC.GetTotalMemory MB,13.33984, OctNodes MB,7.247925, CompactOctrees MB,0.005405426, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,32, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  129.  
  130. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  131.  
  132. Unloading asset bundle 'logos' because it is no longer referenced
  133.  
  134. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  135.  
  136.  
  137. Unloading 2097 unused Assets to reduce memory usage. Loaded Objects now: 10758.
  138. Total: 52.463474 ms (FindLiveObjects: 0.539042 ms CreateObjectMapping: 0.603342 ms MarkObjects: 49.621635 ms DeleteObjects: 1.698553 ms)
  139.  
  140. Cyclops::Awake frame 2199
  141.  
  142. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  143.  
  144. L0: Loading lightmapped prefab scene Cyclops total ms: 9302.936 self ms: 9302.937
  145.  
  146. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  147.  
  148. Streamer not ready for __LIGHTMAPPED_PREFAB__
  149.  
  150. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  151.  
  152. Loaded lightmapped prefab Cyclops frame 2199
  153.  
  154. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  155.  
  156. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  157.  
  158. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  159.  
  160. L0: Loading lightmapped prefab scene EscapePod total ms: 3715.136 self ms: 3715.136
  161.  
  162. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  163.  
  164. Caching tech types for 3316 prefabs
  165.  
  166. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  167.  
  168. Loaded lightmapped prefab EscapePod frame 2720
  169.  
  170. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  171.  
  172. Streamer not ready for RegenPowerCell(Clone)
  173.  
  174. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  175.  
  176. Streamer not ready for RegenPowerCell(Clone)
  177.  
  178. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  179.  
  180. Streamer not ready for RegenPowerCell(Clone)
  181.  
  182. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  183.  
  184. L0: Loading lightmapped prefab scene Aurora total ms: 4102.275 self ms: 4102.275
  185.  
  186. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  187.  
  188. Loaded lightmapped prefab Aurora frame 3049
  189.  
  190. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  191.  
  192. PAXTerrainController::Initialize called - frame = 3049
  193.  
  194. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  195.  
  196. PAXTerrainController::MountWorld frame 4493
  197.  
  198. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  199.  
  200. builders ready, building world..
  201.  
  202. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  203.  
  204. loading static world at 'SNUnmanagedData\Build18'.
  205.  
  206. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  207.  
  208. World in SNUnmanagedData\Build18 is from version 39
  209.  
  210. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  211.  
  212. LargeWorld: Loading world. Frame 4495.
  213.  
  214. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  215.  
  216. LargeWorld land 'Voxeland (Voxeland)'
  217.  
  218. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  219.  
  220. LargeWorldStreamer::Deinitialize called, frame 4495
  221.  
  222. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  223.  
  224. LargeWorldStreamer::Initialize frame 4495
  225.  
  226. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  227.  
  228. Read streaming settings:
  229. max frame ms 10, skip ents False, budget 200
  230.  
  231. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  232.  
  233. LargeWorldStreamer allocated space for 26,20,26 octree batches
  234.  
  235. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  236.  
  237. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  238.  
  239. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  240.  
  241. Calling LoadPrefabDatabase frame 4495
  242.  
  243. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  244.  
  245. L1: Initialize prefab database (WorldEntities) total ms: 2.724 self ms: 2.724
  246.  
  247. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  248.  
  249. L1: SaveLoadManager.Initialize total ms: 2.8677 self ms: 2.8677
  250.  
  251. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  252.  
  253. L1: Create octree compiler total ms: 39.1028 self ms: 39.1028
  254.  
  255. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  256.  
  257. L1: Create worker thread total ms: 0.743 self ms: 0.743
  258.  
  259. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  260.  
  261. L0: Streamer initialize total ms: 253.8514 self ms: 208.3035
  262.  
  263. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  264.  
  265. L0: cellManager.ResetEntityDistributions total ms: 31.3035 self ms: 31.3038
  266.  
  267. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  268.  
  269. Read clip map settings from SNUnmanagedData\clipmaps-high.json:
  270. {
  271. "chunkMeshRes": 16,
  272. "maxWorkspaces": 8,
  273. "maxMeshQueue": 20,
  274. "maxThreads": 2,
  275. "debugSingleBlockType": false,
  276. "vertexBucketStride": 300,
  277. "triangleBucketStride": 175,
  278. "levels": [
  279. {
  280. "chunksPerSide": 7,
  281. "chunksVertically": 7,
  282. "colliders": true,
  283. "downsamples": 0,
  284. "maxBlockTypes": 2147483647,
  285. "meshOverlap": 0,
  286. "grass": true,
  287. "entities": true,
  288. "skipRelax": false,
  289. "debug": false,
  290. "fadeMeshes": false,
  291. "ignoreMeshes": false,
  292. "castShadows": true,
  293. "highPriority": true,
  294. "visual": {
  295. "useLowMesh": false,
  296. "simplify": {
  297. "maxError": 0.001,
  298. "antiSliverWeight": 0.005,
  299. "skipRandomPhase": false,
  300. "writeDebugOutput": false
  301. }
  302. },
  303. "grassSettings": {
  304. "reduction": 0.0,
  305. "maxVerts": 10000,
  306. "maxTris": 10000
  307. }
  308. },
  309. {
  310. "chunksPerSide": 7,
  311. "chunksVertically": 7,
  312. "colliders": false,
  313. "downsamples": 0,
  314. "maxBlockTypes": 2147483647,
  315. "meshOverlap": 0,
  316. "grass": true,
  317. "entities": true,
  318. "skipRelax": false,
  319. "debug": false,
  320. "fadeMeshes": false,
  321. "ignoreMeshes": false,
  322. "castShadows": true,
  323. "highPriority": false,
  324. "visual": {
  325. "useLowMesh": true,
  326. "simplify": {
  327. "maxError": 0.01,
  328. "antiSliverWeight": 0.001,
  329. "skipRandomPhase": false,
  330. "writeDebugOutput": false
  331. }
  332. },
  333. "grassSettings": {
  334. "reduction": 0.5,
  335. "maxVerts": 10000,
  336. "maxTris": 10000
  337. }
  338. },
  339. {
  340. "chunksPerSide": 7,
  341. "chunksVertically": 7,
  342. "colliders": false,
  343. "downsamples": 1,
  344. "maxBlockTypes": 2,
  345. "meshOverlap": 1,
  346. "grass": false,
  347. "entities": true,
  348. "skipRelax": false,
  349. "debug": false,
  350. "fadeMeshes": false,
  351. "ignoreMeshes": false,
  352. "castShadows": false,
  353. "highPriority": false,
  354. "visual": {
  355. "useLowMesh": true,
  356. "simplify": {
  357. "maxError": 0.1,
  358. "antiSliverWeight": 0.0005,
  359. "skipRandomPhase": false,
  360. "writeDebugOutput": false
  361. }
  362. },
  363. "grassSettings": {
  364. "reduction": 0.5,
  365. "maxVerts": 10000,
  366. "maxTris": 10000
  367. }
  368. },
  369. {
  370. "chunksPerSide": 8,
  371. "chunksVertically": 4,
  372. "colliders": false,
  373. "downsamples": 2,
  374. "maxBlockTypes": 1,
  375. "meshOverlap": 0,
  376. "grass": false,
  377. "entities": true,
  378. "skipRelax": false,
  379. "debug": false,
  380. "fadeMeshes": true,
  381. "ignoreMeshes": false,
  382. "castShadows": false,
  383. "highPriority": false,
  384. "visual": {
  385. "useLowMesh": true,
  386. "simplify": {
  387. "maxError": 1.0,
  388. "antiSliverWeight": 0.0005,
  389. "skipRandomPhase": false,
  390. "writeDebugOutput": false
  391. }
  392. },
  393. "grassSettings": {
  394. "reduction": 0.5,
  395. "maxVerts": 10000,
  396. "maxTris": 10000
  397. }
  398. }
  399. ]
  400. }
  401.  
  402. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  403.  
  404. Prewarming all workspaces for res = 32
  405.  
  406. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  407.  
  408. Growing ChunkWorkspace to meshRes = 32
  409.  
  410. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  411.  
  412. Growing RasterWorkspace to L=54872
  413.  
  414. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  415.  
  416. Growing ChunkWorkspace to meshRes = 32
  417.  
  418. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  419.  
  420. Growing RasterWorkspace to L=54872
  421.  
  422. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  423.  
  424. ClipMapManager initialize done
  425.  
  426. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  427.  
  428. initializing first time explosion
  429.  
  430. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  431.  
  432. L0: LoadSceneObjects total ms: 2.7379 self ms: 2.7379
  433.  
  434. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  435.  
  436. L0: LoadGlobalRoot total ms: 0.9441 self ms: 0.9441
  437.  
  438. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  439.  
  440. L0: RefreshExistingBatchesForPlayMode total ms: 118.4438 self ms: 118.4441
  441.  
  442. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  443.  
  444. loading palette for LargeWorld at 'BlockPrefabs'.
  445.  
  446. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  447.  
  448. L0: Loading palette total ms: 5839.326 self ms: 5839.326
  449.  
  450. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  451.  
  452. L0: Loading heightmap total ms: 503.9435 self ms: 503.9435
  453.  
  454. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  455.  
  456. biome map downsample factor: 4
  457.  
  458. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  459.  
  460. L0: Loading biome map total ms: 55.9014 self ms: 55.9014
  461.  
  462. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  463.  
  464. LargeWorld: calling land.Rebuild frame 4572
  465.  
  466. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  467.  
  468. L0: Rebuilding land total ms: 12.3327 self ms: 12.3327
  469.  
  470. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  471.  
  472. L0: Refresh signal database total ms: 15.4928 self ms: 15.4928
  473.  
  474. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  475.  
  476. OK world mounted: SNUnmanagedData\Build18
  477.  
  478. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  479.  
  480. Growing ChunkWorkspace to meshRes = 34
  481.  
  482. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  483.  
  484. Growing RasterWorkspace to L=64000
  485.  
  486. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  487.  
  488. Growing ChunkWorkspace to meshRes = 34
  489.  
  490. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  491.  
  492. Growing RasterWorkspace to L=64000
  493.  
  494. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  495.  
  496. LOADING FINISHED
  497.  
  498. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  499.  
  500. PerformGarbageAndAssetCollection, Time.time=13.6562, Time.frameCount=7071, DateTime.Now=9/23/2018 10:10:59 AM
  501.  
  502. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  503.  
  504. L0: PerformGarbageCollection -> GC.Collect total ms: 37.3823 self ms: 37.3823
  505.  
  506. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  507.  
  508. LightmappedPrefabs all loaded, maybe starting intro vignette frame 7072
  509.  
  510. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  511.  
  512. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  513.  
  514. Unloading 4839 unused Assets to reduce memory usage. Loaded Objects now: 110055.
  515. Total: 303.460663 ms (FindLiveObjects: 7.890629 ms CreateObjectMapping: 5.421971 ms MarkObjects: 285.795441 ms DeleteObjects: 4.352000 ms)
  516.  
  517. --- PerformGarbageAndAssetCollectionAsync: GC Time 37.51 Asset GC Time 315.7093
  518.  
  519. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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