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The_Yetti

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Apr 26th, 2019
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  1. perceive
  2. You reach out with your senses and see flickering (8/21) streams of vibrant blue and white Life mana flowing through the area.
  3. Letting your senses extend further, you feel there is shining (13/21) mana below you.
  4. You sense the Absolution spell upon you, which will last for about sixty roisaen.
  5. You sense the Aggressive Stance spell upon you, which will last for about twenty-seven roisaen.
  6. You sense the Blood Staunching spell upon you, which will last less than a roisan.
  7. You sense the Refresh spell upon you, which will last for about twenty-five roisaen.
  8. You sense the Iron Constitution spell upon you, which will last for about twenty-seven roisaen.
  9. Roundtime: 3 sec.
  10. R>
  11. Learned: Attunement
  12.  
  13. * Tentatively, a sinuous ice adder opens its mouth, exposing icy fangs as it strikes at you. You beat off most of the fangs with a simple darkstone parry stick with a tempered finish.
  14. [You're solidly balanced and have slight advantage.]
  15. R>
  16. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  17.  
  18. Critters: sinuous ice adder|sinuous ice adder
  19. Total Critters: 2
  20. appraise ice adder quick
  21. You are certain that the ice adder is healthy.
  22. The ice adder is cursed, and you are certain that it has an incredible spirit that is healthy.
  23. You are certain that the ice adder is slightly fatigued.
  24. You are certain that it is rather weaker than you are.
  25. You are certain that it is not quite as agile as you are.
  26. You are certain that it is definitely less disciplined than you are.
  27. You are certain that it is somewhat less quick to react than you are.
  28. You are certain that it is quite a bit less conditioned than you are.
  29. Taking stock of its offensive abilities, and defending with a lumium round sipar with a tempered face and a simple darkstone parry stick with a tempered finish, you are certain that the ice adder is a relatively easy opponent.
  30. Taking stock of its defensive abilities, and attacking with your fists, you are certain that the ice adder is a very easy opponent.
  31.  
  32. [Roundtime: 3 seconds]
  33. R>
  34. * Ineptly, a sinuous ice adder hisses, baring gleaming fangs as it strikes at you. You dodge, bending aside easily.
  35. [You're solidly balanced and opponent has slight advantage.]
  36. >
  37. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  38.  
  39. Critters: sinuous ice adder|sinuous ice adder
  40. Total Critters: 2
  41. [ubercombat]: assess
  42. You assess your combat situation...
  43.  
  44. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  45. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  46. A sinuous ice adder (2: slightly off balance) is flanking you at melee range.
  47.  
  48. (You are also defending against a sinuous ice adder.)
  49. >
  50. ** FIGHTING UNDEAD!
  51. [ubercombat]: face ice adder
  52. You are already facing the ice adder.
  53. > encumbrance
  54. advance
  55. Encumbrance : None
  56. >
  57. You are already at melee with a sinuous ice adder.
  58. >
  59. Learned: Appraisal
  60.  
  61. * Apparently without direction or thought, a sinuous ice adder hisses, baring gleaming fangs as it strikes at you. You dodge, bending aside easily.
  62. [You're solidly balanced and have slight advantage.]
  63. >
  64. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  65.  
  66. get Versahja
  67. What do you want to get?
  68. > get Versahja
  69. What do you want to get?
  70. > get Versahja
  71. What do you want to get?
  72. >
  73. Critters: sinuous ice adder|sinuous ice adder
  74. Total Critters: 2
  75. [ubercombat]: assess
  76. You assess your combat situation...
  77.  
  78. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  79. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  80. A sinuous ice adder (2: slightly off balance) is flanking you at melee range.
  81.  
  82. (You are also defending against a sinuous ice adder.)
  83.  
  84. >
  85. ** FIGHTING UNDEAD!
  86.  
  87. > [ubercombat]: face ice adder
  88.  
  89. >
  90. You are already facing the ice adder.
  91. > encumbrance
  92. Encumbrance : None
  93. > advance
  94. You are already at melee with a sinuous ice adder.
  95. > get Versahja
  96. What do you want to get?
  97. >
  98. Variables Saved
  99. Critters: sinuous ice adder|sinuous ice adder
  100. Total Critters: 2
  101. [ubercombat]: assess
  102. You assess your combat situation...
  103.  
  104. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  105. A sinuous ice adder (1: solidly balanced) is facing you at melee range.
  106. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  107.  
  108. (You are also defending against a sinuous ice adder.)
  109.  
  110. >
  111. ** FIGHTING UNDEAD!
  112.  
  113. * Looking as if this were a bad idea, a sinuous ice adder opens its mouth, exposing icy fangs as it strikes at you. You evade, with a practiced hand.
  114. [You're solidly balanced and have slight advantage.]
  115. >
  116. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  117.  
  118. [ubercombat]: face ice adder
  119. encumbrance
  120. You are already facing the ice adder.
  121. >
  122. Encumbrance : None
  123. > advance
  124. You are already at melee with a sinuous ice adder.
  125. > get Versahja
  126. What do you want to get?
  127. > get Versahja
  128. What do you want to get?
  129. >
  130. * As if fumbling muscle flab were natural, a sinuous ice adder coils up and strikes suddenly at you. You evade, moving out of the way.
  131. [You're solidly balanced with opponent in better position.]
  132. >
  133. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  134.  
  135. get Versahja
  136. What do you want to get?
  137. >
  138. Critters: sinuous ice adder|sinuous ice adder
  139. Total Critters: 2
  140. [ubercombat]: assess
  141. You assess your combat situation...
  142.  
  143. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  144. A sinuous ice adder (1: slightly off balance) is facing you at melee range.
  145. A sinuous ice adder (2: nimbly balanced) is flanking you at melee range.
  146.  
  147. (You are also defending against a sinuous ice adder.)
  148.  
  149. >
  150. ** FIGHTING UNDEAD!
  151. [ubercombat]: face ice adder
  152. You are already facing the ice adder.
  153. > encumbrance
  154. Encumbrance : None
  155. > advance
  156. You are already at melee with a sinuous ice adder.
  157. > get Versahja
  158.  
  159. >
  160. What do you want to get?
  161. >
  162. Variables Saved
  163. Critters: sinuous ice adder|sinuous ice adder
  164. Total Critters: 2
  165. [ubercombat]: assess
  166. You assess your combat situation...
  167.  
  168. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  169. A sinuous ice adder (1: slightly off balance) is facing you at melee range.
  170. A sinuous ice adder (2: nimbly balanced) is flanking you at melee range.
  171.  
  172. (You are also defending against a sinuous ice adder.)
  173.  
  174. >
  175. ** FIGHTING UNDEAD!
  176. [ubercombat]: face ice adder
  177. encumbrance
  178.  
  179. Your skin gleams with an adamantine sheen!
  180. * Moving well, a sinuous ice adder hisses, baring gleaming fangs as it strikes at you. You fail to dodge.
  181. The fangs lands a good strike to your abdomen.
  182. [You're bruised, solidly balanced and in strong position.]
  183. >
  184. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  185.  
  186. You are already facing the ice adder.
  187. >
  188. Encumbrance : None
  189. > advance
  190. You are already at melee with a sinuous ice adder.
  191. > get Versahja
  192. What do you want to get?
  193. > get Versahja
  194. What do you want to get?
  195. > get Versahja
  196. What do you want to get?
  197. >
  198. * Apparently without direction or thought, a sinuous ice adder hisses, baring gleaming fangs as it strikes at you. You evade, jumping to one side.
  199. [You're bruised, solidly balanced with opponent in good position.]
  200. >
  201. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  202.  
  203. Critters: sinuous ice adder|sinuous ice adder
  204. Total Critters: 2
  205. [ubercombat]: assess
  206. You assess your combat situation...
  207.  
  208. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  209. A sinuous ice adder (1: badly balanced) is facing you at melee range.
  210. A sinuous ice adder (2: nimbly balanced) is flanking you at melee range.
  211.  
  212. (You are also defending against a sinuous ice adder.)
  213. >
  214. ** FIGHTING UNDEAD!
  215. [ubercombat]: face ice adder
  216. encumbrance
  217. You are already facing the ice adder.
  218. >
  219. Encumbrance : None
  220. > advance
  221. You are already at melee with a sinuous ice adder.
  222. > get Versahja
  223.  
  224. >
  225. What do you want to get?
  226. >
  227.  
  228. *** LOW ON MANA - SKIPPING SPELL..
  229.  
  230. exhale my crystal
  231. You exhale softly on your sanowret crystal, and scintillating sparks of light dance across its surface.
  232. However, nothing much else happens, as you lack the concentration to focus.
  233. >
  234.  
  235. *** LOW ON MANA - SKIPPING SPELL..
  236.  
  237. Variables Saved
  238.  
  239. *** LOW ON MANA - SKIPPING SPELL..
  240.  
  241.  
  242. *** LOW ON MANA - SKIPPING SPELL..
  243.  
  244.  
  245. *** LOW ON MANA - SKIPPING SPELL..
  246.  
  247. prepare HEAL 41
  248.  
  249. * Looking as if this were a bad idea, a sinuous ice adder hisses, baring gleaming fangs as it strikes at you. You evade, jumping to one side with little effort.
  250. [You're bruised, solidly balanced with no advantage.]
  251. >
  252. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  253.  
  254. With meditative movements you prepare your body for the Heal spell.
  255. > charge my cambrinth armband 8
  256.  
  257. You harness a small amount of energy and attempt to channel it into your cambrinth armband.
  258. You are able to channel all the energy into the armband.
  259. The cambrinth armband absorbs all of the energy.
  260. Roundtime: 2 sec.
  261. R>
  262. Learned: Arcana
  263.  
  264. * Looking as if this were a bad idea, a sinuous ice adder opens its mouth, exposing icy fangs as it strikes at you. You evade, managing to get out of the way with a minimum of effort.
  265. [You're bruised, solidly balanced with opponent in better position.]
  266. >
  267. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  268.  
  269. charge my cambrinth armband 8
  270. You harness a small amount of energy and attempt to channel it into your cambrinth armband.
  271. You are able to channel all the energy into the armband.
  272. The cambrinth armband absorbs all of the energy.
  273. Roundtime: 2 sec.
  274. R>
  275. Learned: Arcana
  276.  
  277. > invoke my cambrinth armband spell
  278. The cambrinth armband pulses with Life energy. You reach for its center and forge a magical link to it, readying all of its mana for your use. By directing your focus, you ensure that mana is drawn only when spells are cast.
  279. Roundtime: 1 sec.
  280. R>
  281. RT with no EXP.
  282.  
  283. >
  284. * Looking as if this were a bad idea, a sinuous ice adder opens its mouth, exposing icy fangs as it strikes at you. You dodge, leaping aside like a cunning cat.
  285. [You're bruised, solidly balanced and have slight advantage.]
  286. >
  287. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  288.  
  289. bob
  290. You bob suddenly, lowering yourself into a smaller target.
  291. [You're bruised, nimbly balanced and in strong position.]
  292. Roundtime: 4 sec.
  293. R>
  294. RT with no EXP.
  295.  
  296. * Ineptly, a sinuous ice adder curls forward with explosive violence at you. You fend off most of the body with a simple darkstone parry stick with a tempered finish.
  297. [You're bruised, nimbly balanced with no advantage.]
  298. R>
  299. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  300.  
  301. R>
  302. * Apparently without direction or thought, a sinuous ice adder curls forward with explosive violence at you. You evade, jumping to one side with little effort.
  303. [You're bruised, nimbly balanced and in good position.]
  304. >
  305. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  306.  
  307. circle
  308. You fake a sinuous ice adder, first moving one way and then another, leaving it off balance.
  309. [You're bruised, nimbly balanced and in superior position.]
  310. Roundtime: 4 sec.
  311. R>
  312. RT with no EXP.
  313.  
  314. * With pathetic timing, a sinuous ice adder curls forward with explosive violence at you. You dodge, jumping to one side with little effort.
  315. [You're bruised, nimbly balanced and in good position.]
  316. R>
  317. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  318.  
  319. R> weave
  320. ...wait 1 seconds.
  321. R>
  322. * Apparently without direction or thought, a sinuous ice adder coils up and strikes suddenly at you. You dodge, stepping aside with ease.
  323. [You're bruised, nimbly balanced and in excellent position.]
  324. >
  325. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  326.  
  327. You feel fully prepared to cast your spell.
  328. > cast
  329.  
  330. You gesture.
  331. Your cambrinth armband emits a loud *snap* as it discharges all its power to aid your spell.
  332. As you begin to cast the spell, you feel the weight of your empathic shock dampening your efforts.
  333. A wave of feverish heat settles into your flesh, the momentary surge of discomfort subsiding slowly into a warm feeling of heightened sensation.
  334.  
  335. >
  336. Learned: Utility, Life Magic, Attunement, Arcana
  337.  
  338. Critters: sinuous ice adder|sinuous ice adder
  339. Total Critters: 2
  340. [ubercombat]: assess
  341. You assess your combat situation...
  342.  
  343. You (nimbly balanced) are facing a sinuous ice adder (1) at melee range.
  344. A sinuous ice adder (1: badly balanced) is facing you at melee range.
  345. A sinuous ice adder (2: nimbly balanced) is flanking you at melee range.
  346.  
  347. (You are also defending against a sinuous ice adder.)
  348. >
  349. ** FIGHTING UNDEAD!
  350.  
  351. You feel fully rested.
  352. [ubercombat]: face ice adder
  353.  
  354. >
  355. A sinuous ice adder's jaws gape as if it were tasting the air for wind-borne secrets.
  356. >
  357. You are already facing the ice adder.
  358. > encumbrance
  359. Encumbrance : None
  360. > advance
  361. You are already at melee with a sinuous ice adder.
  362. > get Versahja
  363. What do you want to get?
  364. > get Versahja
  365. What do you want to get?
  366. > get Versahja
  367. What do you want to get?
  368. >
  369. Critters: sinuous ice adder|sinuous ice adder
  370. Total Critters: 2
  371. [ubercombat]: assess
  372.  
  373. * Tentatively, a sinuous ice adder hisses, baring gleaming fangs as it strikes at you. You dodge, twisting easily away from the blow.
  374. [You're bruised, nimbly balanced and in strong position.]
  375. >
  376. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  377.  
  378. You assess your combat situation...
  379.  
  380. You (nimbly balanced) are facing a sinuous ice adder (1) at melee range.
  381. A sinuous ice adder (1: slightly off balance) is facing you at melee range.
  382. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  383.  
  384. (You are also defending against a sinuous ice adder.)
  385. >
  386. ** FIGHTING UNDEAD!
  387. [ubercombat]: face ice adder
  388. encumbrance
  389. You are already facing the ice adder.
  390. >
  391. Encumbrance : None
  392. > advance
  393. You are already at melee with a sinuous ice adder.
  394. > get Versahja
  395. What do you want to get?
  396. >
  397. Variables Saved
  398.  
  399. > [ubercombat]: stow throwing spike
  400. Stow what? Type 'STOW HELP' for details.
  401. > [ubercombat]: inv weapon
  402. All of your weapons:
  403.  
  404. a simple darkstone parry stick with a tempered finish
  405. [Type INVENTORY HELP for more options]
  406. > [ubercombat]: exp mods
  407. You feel the warmth between your shoulders dissipate.
  408. >
  409. The following skills are currently under the influence of a modifier:
  410.  
  411. +45 Brawling
  412. +63 Evasion
  413. --39 Empathy
  414.  
  415. >
  416. ===============================================
  417. **** TRAINING PRIORITY WEAPON: Light_Thrown
  418. ===============================================
  419. **** Training Light_Thrown
  420. wield my throwing spike
  421.  
  422. You draw out your throwing spike from the kidskin baldric, gripping it firmly in your right hand.
  423. > stance shield
  424.  
  425. You are now set to use your shield stance:
  426.  
  427. Attack : 100%
  428. Evade : 100%
  429. Parry : 24%
  430. Block : 60%
  431.  
  432. >
  433. Critters: sinuous ice adder|sinuous ice adder
  434. Total Critters: 2
  435. [ubercombat]: assess
  436.  
  437. >
  438. * Apparently without direction or thought, a sinuous ice adder hisses, baring gleaming fangs as it strikes at you. You block with a lumium round sipar with a tempered face.
  439. [You're bruised, nimbly balanced and in better position.]
  440. >
  441. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  442.  
  443. You assess your combat situation...
  444.  
  445. You (nimbly balanced) are facing a sinuous ice adder (1) at melee range.
  446. A sinuous ice adder (1: solidly balanced) is facing you at melee range.
  447. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  448.  
  449. (You are also defending against a sinuous ice adder.)
  450. > encumbrance
  451. [ubercombat]: face next
  452. Encumbrance : None
  453. >
  454. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  455. >
  456. Critters: sinuous ice adder|sinuous ice adder
  457. Total Critters: 2
  458. [ubercombat]: assess
  459. You assess your combat situation...
  460.  
  461. You (nimbly balanced) are facing a sinuous ice adder (2) at melee range.
  462. A sinuous ice adder (1: solidly balanced) is flanking you at melee range.
  463. A sinuous ice adder (2: solidly balanced) is facing you at melee range.
  464.  
  465. (You are also defending against a sinuous ice adder.)
  466.  
  467. > [ubercombat]: face next
  468. encumbrance
  469.  
  470. >
  471. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  472. >
  473. Encumbrance : None
  474. >
  475. Critters: sinuous ice adder|sinuous ice adder
  476. Total Critters: 2
  477. [ubercombat]: assess
  478. You assess your combat situation...
  479.  
  480. You (nimbly balanced) are facing a sinuous ice adder (1) at melee range.
  481. A sinuous ice adder (1: solidly balanced) is facing you at melee range.
  482. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  483.  
  484. (You are also defending against a sinuous ice adder.)
  485.  
  486. > [ubercombat]: face next
  487. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  488. > encumbrance
  489. Critters: sinuous ice adder|sinuous ice adder
  490. Total Critters: 2
  491. [ubercombat]: assess
  492. Encumbrance : None
  493. >
  494. * As if fumbling muscle flab were natural, a sinuous ice adder curls forward with explosive violence at you. You evade, stepping aside with ease.
  495. [You're bruised, nimbly balanced and have slight advantage.]
  496. >
  497. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  498.  
  499. You assess your combat situation...
  500.  
  501. You (nimbly balanced) are facing a sinuous ice adder (2) at melee range.
  502. A sinuous ice adder (1: solidly balanced) is flanking you at melee range.
  503. A sinuous ice adder (2: nimbly balanced) is facing you at melee range.
  504.  
  505. (You are also defending against a sinuous ice adder.)
  506. > [ubercombat]: face next
  507. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  508. >
  509. Critters: sinuous ice adder|sinuous ice adder
  510. Total Critters: 2
  511. [ubercombat]: assess
  512. encumbrance
  513. You assess your combat situation...
  514.  
  515. You (nimbly balanced) are facing a sinuous ice adder (1) at melee range.
  516. A sinuous ice adder (1: solidly balanced) is facing you at melee range.
  517. A sinuous ice adder (2: nimbly balanced) is flanking you at melee range.
  518.  
  519. (You are also defending against a sinuous ice adder.)
  520.  
  521. >
  522. Encumbrance : None
  523. > [ubercombat]: face next
  524. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  525. > encumbrance
  526. Critters: sinuous ice adder|sinuous ice adder
  527. Total Critters: 2
  528. [ubercombat]: assess
  529.  
  530. * Apparently without direction or thought, a sinuous ice adder slices wide at you. You dodge, moving cleanly out of the way.
  531. [You're bruised, nimbly balanced and in better position.]
  532. >
  533. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  534.  
  535. Encumbrance : None
  536. >
  537. You assess your combat situation...
  538.  
  539. You (nimbly balanced) are facing a sinuous ice adder (2) at melee range.
  540. A sinuous ice adder (1: solidly balanced) is flanking you at melee range.
  541. A sinuous ice adder (2: nimbly balanced) is facing you at melee range.
  542.  
  543. (You are also defending against a sinuous ice adder.)
  544.  
  545. > [ubercombat]: face next
  546. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  547. > encumbrance
  548. Critters: sinuous ice adder|sinuous ice adder
  549. Total Critters: 2
  550. [ubercombat]: assess
  551. Encumbrance : None
  552. >
  553. You assess your combat situation...
  554.  
  555. You (nimbly balanced) are facing a sinuous ice adder (1) at melee range.
  556. A sinuous ice adder (1: solidly balanced) is facing you at melee range.
  557. A sinuous ice adder (2: nimbly balanced) is flanking you at melee range.
  558.  
  559. (You are also defending against a sinuous ice adder.)
  560.  
  561. > [ubercombat]: face next
  562. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  563. > encumbrance
  564. Encumbrance : None
  565. >
  566. Critters: sinuous ice adder|sinuous ice adder
  567. Total Critters: 2
  568. [ubercombat]: assess
  569. You assess your combat situation...
  570.  
  571. You (nimbly balanced) are facing a sinuous ice adder (2) at melee range.
  572. A sinuous ice adder (1: solidly balanced) is flanking you at melee range.
  573. A sinuous ice adder (2: nimbly balanced) is facing you at melee range.
  574.  
  575. (You are also defending against a sinuous ice adder.)
  576.  
  577. > [ubercombat]: face next
  578. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  579. > encumbrance
  580. Critters: sinuous ice adder|sinuous ice adder
  581. Total Critters: 2
  582. [ubercombat]: assess
  583. Encumbrance : None
  584. >
  585. You assess your combat situation...
  586.  
  587. You (nimbly balanced) are facing a sinuous ice adder (1) at melee range.
  588. A sinuous ice adder (1: solidly balanced) is facing you at melee range.
  589. A sinuous ice adder (2: nimbly balanced) is flanking you at melee range.
  590.  
  591. (You are also defending against a sinuous ice adder.)
  592.  
  593. > [ubercombat]: face next
  594. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  595. > encumbrance
  596. Critters: sinuous ice adder|sinuous ice adder
  597. Total Critters: 2
  598. [ubercombat]: assess
  599. Encumbrance : None
  600. >
  601. You assess your combat situation...
  602.  
  603. You (nimbly balanced) are facing a sinuous ice adder (2) at melee range.
  604. A sinuous ice adder (1: solidly balanced) is flanking you at melee range.
  605. A sinuous ice adder (2: solidly balanced) is facing you at melee range.
  606.  
  607. (You are also defending against a sinuous ice adder.)
  608.  
  609. > [ubercombat]: face next
  610. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  611. > encumbrance
  612. Critters: sinuous ice adder|sinuous ice adder
  613. Total Critters: 2
  614. [ubercombat]: assess
  615. Encumbrance : None
  616. >
  617. * Tentatively, a sinuous ice adder curls forward with explosive violence at you. You fend off most of the body with a steel throwing spike.
  618. [You're bruised, nimbly balanced and in strong position.]
  619. >
  620. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  621.  
  622. * Awkwardly, a sinuous ice adder curls forward with explosive violence at you. You evade, stepping aside.
  623. [You're bruised, nimbly balanced and in better position.]
  624. >
  625. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  626.  
  627. You assess your combat situation...
  628.  
  629. You (nimbly balanced) are facing a sinuous ice adder (1) at melee range.
  630. A sinuous ice adder (1: slightly off balance) is facing you at melee range.
  631. A sinuous ice adder (2: somewhat off balance) is flanking you at melee range.
  632.  
  633. (You are also defending against a sinuous ice adder.)
  634. > [ubercombat]: face next
  635. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  636. > encumbrance
  637. Critters: sinuous ice adder|sinuous ice adder
  638. Total Critters: 2
  639. [ubercombat]: assess
  640. Encumbrance : None
  641. >
  642. You assess your combat situation...
  643.  
  644. You (nimbly balanced) are facing a sinuous ice adder (2) at melee range.
  645. A sinuous ice adder (1: slightly off balance) is flanking you at melee range.
  646. A sinuous ice adder (2: somewhat off balance) is facing you at melee range.
  647.  
  648. (You are also defending against a sinuous ice adder.)
  649.  
  650. > [ubercombat]: face next
  651. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  652. > encumbrance
  653. Critters: sinuous ice adder|sinuous ice adder
  654. Total Critters: 2
  655. [ubercombat]: assess
  656. Encumbrance : None
  657. >
  658. You assess your combat situation...
  659.  
  660. You (nimbly balanced) are facing a sinuous ice adder (1) at melee range.
  661. A sinuous ice adder (1: slightly off balance) is facing you at melee range.
  662. A sinuous ice adder (2: somewhat off balance) is flanking you at melee range.
  663.  
  664. (You are also defending against a sinuous ice adder.)
  665.  
  666. > [ubercombat]: face next
  667. encumbrance
  668. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  669. >
  670. Encumbrance : None
  671. >
  672. Critters: sinuous ice adder|sinuous ice adder
  673. Total Critters: 2
  674. [ubercombat]: assess
  675. You assess your combat situation...
  676.  
  677. You (nimbly balanced) are facing a sinuous ice adder (2) at melee range.
  678. A sinuous ice adder (1: slightly off balance) is flanking you at melee range.
  679. A sinuous ice adder (2: somewhat off balance) is facing you at melee range.
  680.  
  681. (You are also defending against a sinuous ice adder.)
  682.  
  683. >
  684. You feel the warmth in your flesh gradually subside.
  685. > [ubercombat]: face next
  686.  
  687. >
  688. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  689. > encumbrance
  690. Critters: sinuous ice adder|sinuous ice adder
  691. Total Critters: 2
  692. [ubercombat]: assess
  693. Encumbrance : None
  694. >
  695. You assess your combat situation...
  696.  
  697. You (nimbly balanced) are facing a sinuous ice adder (1) at melee range.
  698. A sinuous ice adder (1: slightly off balance) is facing you at melee range.
  699. A sinuous ice adder (2: somewhat off balance) is flanking you at melee range.
  700.  
  701. (You are also defending against a sinuous ice adder.)
  702.  
  703. > [ubercombat]: face next
  704. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  705. >
  706. Critters: sinuous ice adder|sinuous ice adder
  707. Total Critters: 2
  708. [ubercombat]: assess
  709. encumbrance
  710. You assess your combat situation...
  711.  
  712. You (nimbly balanced) are facing a sinuous ice adder (2) at melee range.
  713. A sinuous ice adder (1: slightly off balance) is flanking you at melee range.
  714. A sinuous ice adder (2: somewhat off balance) is facing you at melee range.
  715.  
  716. (You are also defending against a sinuous ice adder.)
  717.  
  718. >
  719. Encumbrance : None
  720. >
  721. * Awkwardly, a sinuous ice adder sweeps its tail violently at you. You dodge, jumping to one side with little effort.
  722. [You're bruised, nimbly balanced and in strong position.]
  723. >
  724. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  725.  
  726. * As if fumbling muscle flab were natural, a sinuous ice adder sweeps its tail violently at you. You block with a lumium round sipar with a tempered face.
  727. [You're bruised, nimbly balanced and in very strong position.]
  728. >
  729. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  730. [ubercombat]: face next
  731.  
  732. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  733. > encumbrance
  734. Critters: sinuous ice adder|sinuous ice adder
  735. Total Critters: 2
  736. [ubercombat]: assess
  737. Encumbrance : None
  738. >
  739. You assess your combat situation...
  740.  
  741. You (nimbly balanced) are facing a sinuous ice adder (1) at melee range.
  742. A sinuous ice adder (1: badly balanced) is facing you at melee range.
  743. A sinuous ice adder (2: somewhat off balance) is flanking you at melee range.
  744.  
  745. (You are also defending against a sinuous ice adder.)
  746.  
  747. > [ubercombat]: face next
  748. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  749. > encumbrance
  750. Encumbrance : None
  751. >
  752. Critters: sinuous ice adder|sinuous ice adder
  753. Total Critters: 2
  754. [ubercombat]: assess
  755.  
  756. >
  757. You assess your combat situation...
  758.  
  759. You (nimbly balanced) are facing a sinuous ice adder (2) at melee range.
  760. A sinuous ice adder (1: badly balanced) is flanking you at melee range.
  761. A sinuous ice adder (2: somewhat off balance) is facing you at melee range.
  762.  
  763. (You are also defending against a sinuous ice adder.)
  764.  
  765. > [ubercombat]: face next
  766. encumbrance
  767. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  768. >
  769. Encumbrance : None
  770. >
  771. Critters: sinuous ice adder|sinuous ice adder
  772. Total Critters: 2
  773. [ubercombat]: assess
  774. You assess your combat situation...
  775.  
  776. You (nimbly balanced) are facing a sinuous ice adder (1) at melee range.
  777. A sinuous ice adder (1: badly balanced) is facing you at melee range.
  778. A sinuous ice adder (2: somewhat off balance) is flanking you at melee range.
  779.  
  780. (You are also defending against a sinuous ice adder.)
  781.  
  782. > [ubercombat]: face next
  783.  
  784. > encumbrance
  785.  
  786. >
  787. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  788. >
  789. Encumbrance : None
  790. >
  791. Critters: sinuous ice adder|sinuous ice adder
  792. Total Critters: 2
  793. [ubercombat]: assess
  794. You assess your combat situation...
  795.  
  796. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  797. A sinuous ice adder (1: off balance) is flanking you at melee range.
  798. A sinuous ice adder (2: off balance) is facing you at melee range.
  799.  
  800. (You are also defending against a sinuous ice adder.)
  801.  
  802. > [ubercombat]: face next
  803. encumbrance
  804. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  805. >
  806. Encumbrance : None
  807. >
  808. Critters: sinuous ice adder|sinuous ice adder
  809. Total Critters: 2
  810. [ubercombat]: assess
  811.  
  812. * Apparently without direction or thought, a sinuous ice adder sweeps its tail violently at you. You evade, bending aside easily.
  813. [You're solidly balanced and have slight advantage.]
  814. >
  815. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  816.  
  817. * Awkwardly, a sinuous ice adder sweeps its tail violently at you. You block with a lumium round sipar with a tempered face.
  818. [You're solidly balanced and in very strong position.]
  819. >
  820. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  821.  
  822. You assess your combat situation...
  823.  
  824. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  825. A sinuous ice adder (1: badly balanced) is facing you at melee range.
  826. A sinuous ice adder (2: slightly off balance) is flanking you at melee range.
  827.  
  828. (You are also defending against a sinuous ice adder.)
  829. > [ubercombat]: face next
  830. encumbrance
  831. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  832. > Critters: sinuous ice adder|sinuous ice adder
  833. Total Critters: 2
  834. [ubercombat]: assess
  835.  
  836. Encumbrance : None
  837. >
  838. You assess your combat situation...
  839.  
  840. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  841. A sinuous ice adder (1: badly balanced) is flanking you at melee range.
  842. A sinuous ice adder (2: slightly off balance) is facing you at melee range.
  843.  
  844. (You are also defending against a sinuous ice adder.)
  845.  
  846. > [ubercombat]: face next
  847. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  848. > encumbrance
  849.  
  850. Encumbrance : None
  851. >
  852. Critters: sinuous ice adder|sinuous ice adder
  853. Total Critters: 2
  854. [ubercombat]: assess
  855.  
  856. You assess your combat situation...
  857.  
  858. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  859. A sinuous ice adder (1: badly balanced) is facing you at melee range.
  860. A sinuous ice adder (2: slightly off balance) is flanking you at melee range.
  861.  
  862. (You are also defending against a sinuous ice adder.)
  863. > [ubercombat]: face next
  864. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  865. > encumbrance
  866. Critters: sinuous ice adder|sinuous ice adder
  867. Total Critters: 2
  868. [ubercombat]: assess
  869. Encumbrance : None
  870. >
  871. You assess your combat situation...
  872.  
  873. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  874. A sinuous ice adder (1: badly balanced) is flanking you at melee range.
  875. A sinuous ice adder (2: slightly off balance) is facing you at melee range.
  876.  
  877. (You are also defending against a sinuous ice adder.)
  878.  
  879. > [ubercombat]: face next
  880. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  881. >
  882. Critters: sinuous ice adder|sinuous ice adder
  883. Total Critters: 2
  884. [ubercombat]: assess
  885. encumbrance
  886. You assess your combat situation...
  887.  
  888. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  889. A sinuous ice adder (1: badly balanced) is facing you at melee range.
  890. A sinuous ice adder (2: slightly off balance) is flanking you at melee range.
  891.  
  892. (You are also defending against a sinuous ice adder.)
  893.  
  894. >
  895. Encumbrance : None
  896. > [ubercombat]: face next
  897. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  898. > encumbrance
  899. Encumbrance : None
  900. Critters: sinuous ice adder|sinuous ice adder
  901. Total Critters: 2
  902. [ubercombat]: assess
  903. >
  904. * Ineptly, a sinuous ice adder sweeps its tail violently at you. You block with a lumium round sipar with a tempered face.
  905. [You're solidly balanced and have slight advantage.]
  906. >
  907. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  908.  
  909. * In a weak and directionless display of aggression, a sinuous ice adder sweeps its tail violently at you. You repulse most of the tail with a steel throwing spike.
  910. [You're solidly balanced and in strong position.]
  911. >
  912. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  913.  
  914. You assess your combat situation...
  915.  
  916. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  917. A sinuous ice adder (1: badly balanced) is flanking you at melee range.
  918. A sinuous ice adder (2: slightly off balance) is facing you at melee range.
  919.  
  920. (You are also defending against a sinuous ice adder.)
  921. > encumbrance
  922. [ubercombat]: face next
  923. Encumbrance : None
  924. >
  925. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  926. >
  927. Critters: sinuous ice adder|sinuous ice adder
  928. Total Critters: 2
  929. [ubercombat]: assess
  930. You assess your combat situation...
  931.  
  932. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  933. A sinuous ice adder (1: badly balanced) is facing you at melee range.
  934. A sinuous ice adder (2: slightly off balance) is flanking you at melee range.
  935.  
  936. (You are also defending against a sinuous ice adder.)
  937.  
  938. > [ubercombat]: face next
  939. encumbrance
  940. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  941. >
  942. Encumbrance : None
  943. >
  944. Critters: sinuous ice adder|sinuous ice adder
  945. Total Critters: 2
  946. [ubercombat]: assess
  947. You assess your combat situation...
  948.  
  949. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  950. A sinuous ice adder (1: badly balanced) is flanking you at melee range.
  951. A sinuous ice adder (2: slightly off balance) is facing you at melee range.
  952.  
  953. (You are also defending against a sinuous ice adder.)
  954.  
  955. > [ubercombat]: face next
  956. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  957. > encumbrance
  958. Encumbrance : None
  959. >
  960. Critters: sinuous ice adder|sinuous ice adder
  961. Total Critters: 2
  962. [ubercombat]: assess
  963.  
  964. >
  965. You assess your combat situation...
  966.  
  967. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  968. A sinuous ice adder (1: off balance) is facing you at melee range.
  969. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  970.  
  971. (You are also defending against a sinuous ice adder.)
  972.  
  973. > [ubercombat]: face next
  974. encumbrance
  975. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  976. >
  977. Encumbrance : None
  978. >
  979. Critters: sinuous ice adder|sinuous ice adder
  980. Total Critters: 2
  981. [ubercombat]: assess
  982. You assess your combat situation...
  983.  
  984. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  985. A sinuous ice adder (1: off balance) is flanking you at melee range.
  986. A sinuous ice adder (2: solidly balanced) is facing you at melee range.
  987.  
  988. (You are also defending against a sinuous ice adder.)
  989.  
  990. > [ubercombat]: face next
  991. encumbrance
  992.  
  993. * Moving in like a timid schoolboy, a sinuous ice adder opens its mouth, exposing icy fangs as it strikes at you. You dodge, moving cleanly out of the way.
  994. [You're solidly balanced and in better position.]
  995. >
  996. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  997.  
  998. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  999. >
  1000. Encumbrance : None
  1001. >
  1002. Critters: sinuous ice adder|sinuous ice adder
  1003. Total Critters: 2
  1004. [ubercombat]: assess
  1005. You assess your combat situation...
  1006.  
  1007. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1008. A sinuous ice adder (1: off balance) is facing you at melee range.
  1009. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  1010.  
  1011. (You are also defending against a sinuous ice adder.)
  1012.  
  1013. > [ubercombat]: face next
  1014. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1015. > encumbrance
  1016. Encumbrance : None
  1017.  
  1018. Critters: sinuous ice adder|sinuous ice adder
  1019. Total Critters: 2
  1020. [ubercombat]: assess
  1021. >
  1022. You assess your combat situation...
  1023.  
  1024. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1025. A sinuous ice adder (1: off balance) is flanking you at melee range.
  1026. A sinuous ice adder (2: solidly balanced) is facing you at melee range.
  1027.  
  1028. (You are also defending against a sinuous ice adder.)
  1029. >
  1030. * Tentatively, a sinuous ice adder sweeps its tail violently at you. You block with a lumium round sipar with a tempered face.
  1031. [You're solidly balanced and in good position.]
  1032. >
  1033. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  1034.  
  1035. [ubercombat]: face next
  1036. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1037. > encumbrance
  1038. Critters: sinuous ice adder|sinuous ice adder
  1039. Total Critters: 2
  1040. [ubercombat]: assess
  1041. Encumbrance : None
  1042. >
  1043. You assess your combat situation...
  1044.  
  1045. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1046. A sinuous ice adder (1: off balance) is facing you at melee range.
  1047. A sinuous ice adder (2: somewhat off balance) is flanking you at melee range.
  1048.  
  1049. (You are also defending against a sinuous ice adder.)
  1050.  
  1051. > [ubercombat]: face next
  1052. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1053. > encumbrance
  1054. Critters: sinuous ice adder|sinuous ice adder
  1055. Total Critters: 2
  1056. [ubercombat]: assess
  1057.  
  1058. >
  1059. Encumbrance : None
  1060. >
  1061. You assess your combat situation...
  1062.  
  1063. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1064. A sinuous ice adder (1: off balance) is flanking you at melee range.
  1065. A sinuous ice adder (2: somewhat off balance) is facing you at melee range.
  1066.  
  1067. (You are also defending against a sinuous ice adder.)
  1068.  
  1069. > [ubercombat]: face next
  1070. encumbrance
  1071. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1072. >
  1073. Encumbrance : None
  1074. >
  1075. Critters: sinuous ice adder|sinuous ice adder
  1076. Total Critters: 2
  1077. [ubercombat]: assess
  1078. You assess your combat situation...
  1079.  
  1080. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1081. A sinuous ice adder (1: off balance) is facing you at melee range.
  1082. A sinuous ice adder (2: somewhat off balance) is flanking you at melee range.
  1083.  
  1084. (You are also defending against a sinuous ice adder.)
  1085.  
  1086. > [ubercombat]: face next
  1087. encumbrance
  1088.  
  1089. >
  1090. * As if effort and skill were a bad thing, a sinuous ice adder hisses, baring gleaming fangs as it strikes at you. You dodge, with a practiced hand.
  1091. [You're solidly balanced and in strong position.]
  1092. >
  1093. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  1094.  
  1095. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1096. >
  1097. Encumbrance : None
  1098. >
  1099. Critters: sinuous ice adder|sinuous ice adder
  1100. Total Critters: 2
  1101. [ubercombat]: assess
  1102. You assess your combat situation...
  1103.  
  1104. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1105. A sinuous ice adder (1: badly balanced) is flanking you at melee range.
  1106. A sinuous ice adder (2: somewhat off balance) is facing you at melee range.
  1107.  
  1108. (You are also defending against a sinuous ice adder.)
  1109.  
  1110. > [ubercombat]: face next
  1111. encumbrance
  1112. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1113. >
  1114. * Awkwardly, a sinuous ice adder sweeps its tail violently at you. You deflect most of the tail with a steel throwing spike.
  1115. [You're solidly balanced and in superior position.]
  1116. >
  1117. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  1118. Critters: sinuous ice adder|sinuous ice adder
  1119. Total Critters: 2
  1120. [ubercombat]: assess
  1121.  
  1122. Encumbrance : None
  1123. >
  1124. You assess your combat situation...
  1125.  
  1126. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1127. A sinuous ice adder (1: badly balanced) is facing you at melee range.
  1128. A sinuous ice adder (2: very badly balanced) is flanking you at melee range.
  1129.  
  1130. (You are also defending against a sinuous ice adder.)
  1131.  
  1132. > [ubercombat]: face next
  1133. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1134. > encumbrance
  1135. Critters: sinuous ice adder|sinuous ice adder
  1136. Total Critters: 2
  1137. [ubercombat]: assess
  1138. Encumbrance : None
  1139. >
  1140. You assess your combat situation...
  1141.  
  1142. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1143. A sinuous ice adder (1: badly balanced) is flanking you at melee range.
  1144. A sinuous ice adder (2: very badly balanced) is facing you at melee range.
  1145.  
  1146. (You are also defending against a sinuous ice adder.)
  1147.  
  1148. > [ubercombat]: face next
  1149.  
  1150. > encumbrance
  1151. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1152. >
  1153. Encumbrance : None
  1154. >
  1155. Critters: sinuous ice adder|sinuous ice adder
  1156. Total Critters: 2
  1157. [ubercombat]: assess
  1158. You assess your combat situation...
  1159.  
  1160. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1161. A sinuous ice adder (1: off balance) is facing you at melee range.
  1162. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  1163.  
  1164. (You are also defending against a sinuous ice adder.)
  1165.  
  1166. > [ubercombat]: face next
  1167. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1168. > encumbrance
  1169. Critters: sinuous ice adder|sinuous ice adder
  1170. Total Critters: 2
  1171. [ubercombat]: assess
  1172. Encumbrance : None
  1173. >
  1174. You assess your combat situation...
  1175.  
  1176. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1177. A sinuous ice adder (1: off balance) is flanking you at melee range.
  1178. A sinuous ice adder (2: badly balanced) is facing you at melee range.
  1179.  
  1180. (You are also defending against a sinuous ice adder.)
  1181.  
  1182. >
  1183. A sinuous ice adder's jaws gape as if it were tasting the air for wind-borne secrets.
  1184. > [ubercombat]: face next
  1185. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1186. > encumbrance
  1187. Critters: sinuous ice adder|sinuous ice adder
  1188. Total Critters: 2
  1189. [ubercombat]: assess
  1190. Encumbrance : None
  1191. >
  1192. You assess your combat situation...
  1193.  
  1194. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1195. A sinuous ice adder (1: off balance) is facing you at melee range.
  1196. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  1197.  
  1198. (You are also defending against a sinuous ice adder.)
  1199.  
  1200. > [ubercombat]: face next
  1201. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1202. > encumbrance
  1203. Critters: sinuous ice adder|sinuous ice adder
  1204. Total Critters: 2
  1205. [ubercombat]: assess
  1206. Encumbrance : None
  1207. >
  1208. * Ineptly, a sinuous ice adder sweeps its tail violently at you. You block with a lumium round sipar with a tempered face.
  1209. [You're solidly balanced and in good position.]
  1210. >
  1211. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  1212.  
  1213. You assess your combat situation...
  1214.  
  1215. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1216. A sinuous ice adder (1: off balance) is flanking you at melee range.
  1217. A sinuous ice adder (2: somewhat off balance) is facing you at melee range.
  1218.  
  1219. (You are also defending against a sinuous ice adder.)
  1220. > [ubercombat]: face next
  1221. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1222. > encumbrance
  1223. Critters: sinuous ice adder|sinuous ice adder
  1224. Total Critters: 2
  1225. [ubercombat]: assess
  1226. Encumbrance : None
  1227. >
  1228. You assess your combat situation...
  1229.  
  1230. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1231. A sinuous ice adder (1: off balance) is facing you at melee range.
  1232. A sinuous ice adder (2: somewhat off balance) is flanking you at melee range.
  1233.  
  1234. (You are also defending against a sinuous ice adder.)
  1235.  
  1236. > [ubercombat]: face next
  1237. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1238. >
  1239. Critters: sinuous ice adder|sinuous ice adder
  1240. Total Critters: 2
  1241. [ubercombat]: assess
  1242. encumbrance
  1243.  
  1244. >
  1245. You assess your combat situation...
  1246.  
  1247. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1248. A sinuous ice adder (1: off balance) is flanking you at melee range.
  1249. A sinuous ice adder (2: somewhat off balance) is facing you at melee range.
  1250.  
  1251. (You are also defending against a sinuous ice adder.)
  1252.  
  1253. >
  1254. Encumbrance : None
  1255. > [ubercombat]: face next
  1256. encumbrance
  1257. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1258. >
  1259. Encumbrance : None
  1260. >
  1261. Critters: sinuous ice adder|sinuous ice adder
  1262. Total Critters: 2
  1263. [ubercombat]: assess
  1264. You assess your combat situation...
  1265.  
  1266. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1267. A sinuous ice adder (1: off balance) is facing you at melee range.
  1268. A sinuous ice adder (2: somewhat off balance) is flanking you at melee range.
  1269.  
  1270. (You are also defending against a sinuous ice adder.)
  1271.  
  1272. > [ubercombat]: face next
  1273. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1274. > encumbrance
  1275. Critters: sinuous ice adder|sinuous ice adder
  1276. Total Critters: 2
  1277. [ubercombat]: assess
  1278. Encumbrance : None
  1279. >
  1280. You assess your combat situation...
  1281.  
  1282. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1283. A sinuous ice adder (1: off balance) is flanking you at melee range.
  1284. A sinuous ice adder (2: somewhat off balance) is facing you at melee range.
  1285.  
  1286. (You are also defending against a sinuous ice adder.)
  1287.  
  1288. > [ubercombat]: face next
  1289. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1290. > encumbrance
  1291. Critters: sinuous ice adder|sinuous ice adder
  1292. Total Critters: 2
  1293. [ubercombat]: assess
  1294.  
  1295. >
  1296. * Ineptly, a sinuous ice adder sweeps its tail violently at you. You dodge, ducking casually.
  1297. [You're solidly balanced and in very strong position.]
  1298. >
  1299. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  1300.  
  1301. Encumbrance : None
  1302. >
  1303. You assess your combat situation...
  1304.  
  1305. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1306. A sinuous ice adder (1: off balance) is facing you at melee range.
  1307. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  1308.  
  1309. (You are also defending against a sinuous ice adder.)
  1310.  
  1311. > encumbrance
  1312. Encumbrance : None
  1313. > [ubercombat]: face next
  1314. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1315. >
  1316. Critters: sinuous ice adder|sinuous ice adder
  1317. Total Critters: 2
  1318. [ubercombat]: assess
  1319. You assess your combat situation...
  1320.  
  1321. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1322. A sinuous ice adder (1: off balance) is flanking you at melee range.
  1323. A sinuous ice adder (2: badly balanced) is facing you at melee range.
  1324.  
  1325. (You are also defending against a sinuous ice adder.)
  1326.  
  1327. > [ubercombat]: face next
  1328.  
  1329. >
  1330. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1331. encumbrance
  1332. >
  1333. Critters: sinuous ice adder|sinuous ice adder
  1334. Total Critters: 2
  1335. [ubercombat]: assess
  1336. encumbrance
  1337.  
  1338. *** LOW ON MANA - SKIPPING SPELL..
  1339.  
  1340.  
  1341. *** LOW ON MANA - SKIPPING SPELL..
  1342.  
  1343. lob
  1344.  
  1345. >
  1346. * Awkwardly, a sinuous ice adder coils up and strikes suddenly at you. You partially block with a lumium round sipar with a tempered face.
  1347. [You're solidly balanced with opponent in better position.]
  1348. >
  1349. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  1350.  
  1351. >
  1352. * As if fumbling muscle flab were natural, a sinuous ice adder sweeps its tail violently at you. You dodge, jumping to one side with little effort.
  1353. [You're solidly balanced and in strong position.]
  1354. >
  1355. Learned: Evasion, Parry Ability, Small Blunt, Shield Usage, Defending
  1356.  
  1357. Sorry, you may only type ahead 2 commands.
  1358. >
  1359. Encumbrance : None
  1360. >
  1361. You assess your combat situation...
  1362.  
  1363. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1364. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  1365. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  1366.  
  1367. (You are also defending against a sinuous ice adder.)
  1368.  
  1369. >
  1370.  
  1371. *** LOW ON MANA - SKIPPING SPELL..
  1372.  
  1373. Encumbrance : None
  1374. > swap
  1375.  
  1376. >
  1377. You move a steel throwing spike to your left hand.
  1378. > lob left
  1379.  
  1380. < You lob a steel throwing spike at a sinuous ice adder. A sinuous ice adder evades, barely leaning out of harm's reach.
  1381. The throwing spike hits a wall and falls to the floor!
  1382. [You're solidly balanced and opponent has slight advantage.]
  1383. [Roundtime 1 sec.]
  1384. R>
  1385. Learned: Offhand Weapon
  1386.  
  1387. Critters: sinuous ice adder|sinuous ice adder
  1388. Total Critters: 2
  1389. [ubercombat]: assess
  1390. * As if fumbling muscle flab were natural, a sinuous ice adder opens its mouth, exposing icy fangs as it strikes at you. You dodge, stepping aside with ease.
  1391. [You're solidly balanced and opponent has slight advantage.]
  1392. >
  1393. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  1394.  
  1395. You assess your combat situation...
  1396.  
  1397. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1398. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  1399. A sinuous ice adder (2: off balance) is flanking you at melee range.
  1400.  
  1401. (You are also defending against a sinuous ice adder.)
  1402. > [ubercombat]: face next
  1403. encumbrance
  1404. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1405. >
  1406. Encumbrance : None
  1407. >
  1408. Critters: sinuous ice adder|sinuous ice adder
  1409. Total Critters: 2
  1410. [ubercombat]: assess
  1411. You assess your combat situation...
  1412.  
  1413. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1414. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  1415. A sinuous ice adder (2: off balance) is facing you at melee range.
  1416.  
  1417. (You are also defending against a sinuous ice adder.)
  1418.  
  1419. > [ubercombat]: face next
  1420.  
  1421. * Moving in like a timid schoolboy, a sinuous ice adder sweeps its tail violently at you. You dodge, stepping aside with ease.
  1422. [You're solidly balanced and in strong position.]
  1423. >
  1424. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  1425.  
  1426. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1427. > encumbrance
  1428. Critters: sinuous ice adder|sinuous ice adder
  1429. Total Critters: 2
  1430. [ubercombat]: assess
  1431. Encumbrance : None
  1432. >
  1433. You assess your combat situation...
  1434.  
  1435. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1436. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  1437. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  1438.  
  1439. (You are also defending against a sinuous ice adder.)
  1440.  
  1441. > [ubercombat]: face next
  1442. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1443. >
  1444. Critters: sinuous ice adder|sinuous ice adder
  1445. Total Critters: 2
  1446. [ubercombat]: assess
  1447. encumbrance
  1448. You assess your combat situation...
  1449.  
  1450. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1451. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  1452. A sinuous ice adder (2: badly balanced) is facing you at melee range.
  1453.  
  1454. (You are also defending against a sinuous ice adder.)
  1455.  
  1456. >
  1457. Encumbrance : None
  1458. > [ubercombat]: face next
  1459. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1460. > encumbrance
  1461. Encumbrance : None
  1462. >
  1463. Critters: sinuous ice adder|sinuous ice adder
  1464. Total Critters: 2
  1465. [ubercombat]: assess
  1466. You assess your combat situation...
  1467.  
  1468. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1469. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  1470. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  1471.  
  1472. (You are also defending against a sinuous ice adder.)
  1473.  
  1474. > [ubercombat]: face next
  1475. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1476. > encumbrance
  1477. Encumbrance : None
  1478. >
  1479. Critters: sinuous ice adder|sinuous ice adder
  1480. Total Critters: 2
  1481. [ubercombat]: assess
  1482.  
  1483. * In a weak and directionless display of aggression, a sinuous ice adder coils up and strikes suddenly at you. You dodge, moving out of the way.
  1484. [You're solidly balanced with opponent in good position.]
  1485. >
  1486. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  1487.  
  1488. You assess your combat situation...
  1489.  
  1490. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1491. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  1492. A sinuous ice adder (2: badly balanced) is facing you at melee range.
  1493.  
  1494. (You are also defending against a sinuous ice adder.)
  1495. > [ubercombat]: face next
  1496. encumbrance
  1497. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1498. >
  1499. Encumbrance : None
  1500. >
  1501. Critters: sinuous ice adder|sinuous ice adder
  1502. Total Critters: 2
  1503. [ubercombat]: assess
  1504. You assess your combat situation...
  1505.  
  1506. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1507. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  1508. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  1509.  
  1510. (You are also defending against a sinuous ice adder.)
  1511.  
  1512. >
  1513. * Apparently without direction or thought, a sinuous ice adder sweeps its tail violently at you. You repulse most of the tail with a simple darkstone parry stick with a tempered finish.
  1514. [ubercombat]: face next
  1515. [You're solidly balanced and in superior position.]
  1516. >
  1517. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  1518.  
  1519. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1520. > encumbrance
  1521. Critters: sinuous ice adder|sinuous ice adder
  1522. Total Critters: 2
  1523. [ubercombat]: assess
  1524. Encumbrance : None
  1525. >
  1526. You assess your combat situation...
  1527.  
  1528. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1529. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  1530. A sinuous ice adder (2: very badly balanced) is facing you at melee range.
  1531.  
  1532. (You are also defending against a sinuous ice adder.)
  1533.  
  1534. > [ubercombat]: face next
  1535. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1536. >
  1537. Critters: sinuous ice adder|sinuous ice adder
  1538. Total Critters: 2
  1539. [ubercombat]: assess
  1540. encumbrance
  1541. You assess your combat situation...
  1542.  
  1543. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1544. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  1545. A sinuous ice adder (2: very badly balanced) is flanking you at melee range.
  1546.  
  1547. (You are also defending against a sinuous ice adder.)
  1548.  
  1549. >
  1550. Encumbrance : None
  1551. > [ubercombat]: face next
  1552. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1553. > encumbrance
  1554. Critters: sinuous ice adder|sinuous ice adder
  1555. Total Critters: 2
  1556. [ubercombat]: assess
  1557. Encumbrance : None
  1558. >
  1559. You assess your combat situation...
  1560.  
  1561. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1562. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  1563. A sinuous ice adder (2: badly balanced) is facing you at melee range.
  1564.  
  1565. (You are also defending against a sinuous ice adder.)
  1566.  
  1567. > [ubercombat]: face next
  1568. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1569. >
  1570. Critters: sinuous ice adder|sinuous ice adder
  1571. Total Critters: 2
  1572. [ubercombat]: assess
  1573. encumbrance
  1574. You assess your combat situation...
  1575.  
  1576. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1577. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  1578. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  1579.  
  1580. (You are also defending against a sinuous ice adder.)
  1581.  
  1582. >
  1583. Encumbrance : None
  1584. >
  1585. * Looking as if this were a bad idea, a sinuous ice adder opens its mouth, exposing icy fangs as it strikes at you. You deflect most of the fangs with a simple darkstone parry stick with a tempered finish.
  1586. [You're solidly balanced with no advantage.]
  1587. >
  1588. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  1589.  
  1590. [ubercombat]: face next
  1591. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1592. > encumbrance
  1593. Critters: sinuous ice adder|sinuous ice adder
  1594. Total Critters: 2
  1595. [ubercombat]: assess
  1596. Encumbrance : None
  1597. >
  1598. You assess your combat situation...
  1599.  
  1600. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1601. A sinuous ice adder (1: solidly balanced) is flanking you at melee range.
  1602. A sinuous ice adder (2: badly balanced) is facing you at melee range.
  1603.  
  1604. (You are also defending against a sinuous ice adder.)
  1605.  
  1606. > [ubercombat]: face next
  1607. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1608. > encumbrance
  1609. Critters: sinuous ice adder|sinuous ice adder
  1610. Total Critters: 2
  1611. [ubercombat]: assess
  1612.  
  1613. >
  1614. A sinuous ice adder's unearthly blue eyes glitter as it hisses malevolently.
  1615. >
  1616. Encumbrance : None
  1617. >
  1618. You assess your combat situation...
  1619.  
  1620. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1621. A sinuous ice adder (1: solidly balanced) is facing you at melee range.
  1622. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  1623.  
  1624. (You are also defending against a sinuous ice adder.)
  1625.  
  1626. > [ubercombat]: face next
  1627. encumbrance
  1628. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1629. >
  1630. Encumbrance : None
  1631. >
  1632. Critters: sinuous ice adder|sinuous ice adder
  1633. Total Critters: 2
  1634. [ubercombat]: assess
  1635. You assess your combat situation...
  1636.  
  1637. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1638. A sinuous ice adder (1: solidly balanced) is flanking you at melee range.
  1639. A sinuous ice adder (2: badly balanced) is facing you at melee range.
  1640.  
  1641. (You are also defending against a sinuous ice adder.)
  1642.  
  1643. > [ubercombat]: face next
  1644. > encumbrance
  1645. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1646. >
  1647. Encumbrance : None
  1648. >
  1649. Critters: sinuous ice adder|sinuous ice adder
  1650. Total Critters: 2
  1651. [ubercombat]: assess
  1652. You assess your combat situation...
  1653.  
  1654. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1655. A sinuous ice adder (1: solidly balanced) is facing you at melee range.
  1656. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  1657.  
  1658. (You are also defending against a sinuous ice adder.)
  1659.  
  1660. > [ubercombat]: face next
  1661. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1662. > encumbrance
  1663. Encumbrance : None
  1664. >
  1665. Critters: sinuous ice adder|sinuous ice adder
  1666. Total Critters: 2
  1667. [ubercombat]: assess
  1668.  
  1669. * Apparently without direction or thought, a sinuous ice adder hisses, baring gleaming fangs as it strikes at you. You evade, moving out of the way.
  1670. [You're solidly balanced with opponent in strong position.]
  1671. >
  1672. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  1673.  
  1674. You assess your combat situation...
  1675.  
  1676. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1677. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  1678. A sinuous ice adder (2: badly balanced) is facing you at melee range.
  1679.  
  1680. (You are also defending against a sinuous ice adder.)
  1681. > [ubercombat]: face next
  1682. encumbrance
  1683. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1684. >
  1685. Encumbrance : None
  1686. >
  1687. Critters: sinuous ice adder|sinuous ice adder
  1688. Total Critters: 2
  1689. [ubercombat]: assess
  1690. You assess your combat situation...
  1691.  
  1692. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1693. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  1694. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  1695.  
  1696. (You are also defending against a sinuous ice adder.)
  1697.  
  1698. > [ubercombat]: face next
  1699. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1700. encumbrance
  1701. >
  1702. Encumbrance : None
  1703. >
  1704. Critters: sinuous ice adder|sinuous ice adder
  1705. Total Critters: 2
  1706. [ubercombat]: assess
  1707. You assess your combat situation...
  1708.  
  1709. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1710. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  1711. A sinuous ice adder (2: badly balanced) is facing you at melee range.
  1712.  
  1713. (You are also defending against a sinuous ice adder.)
  1714.  
  1715. > [ubercombat]: face next
  1716. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1717. > encumbrance
  1718. Critters: sinuous ice adder|sinuous ice adder
  1719. Total Critters: 2
  1720. [ubercombat]: assess
  1721. Encumbrance : None
  1722. >
  1723. You assess your combat situation...
  1724.  
  1725. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1726. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  1727. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  1728.  
  1729. (You are also defending against a sinuous ice adder.)
  1730.  
  1731. > [ubercombat]: face next
  1732. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1733. >
  1734. Critters: sinuous ice adder|sinuous ice adder
  1735. Total Critters: 2
  1736. [ubercombat]: assess
  1737. encumbrance
  1738. You assess your combat situation...
  1739.  
  1740. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1741. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  1742. A sinuous ice adder (2: off balance) is facing you at melee range.
  1743.  
  1744. (You are also defending against a sinuous ice adder.)
  1745.  
  1746. >
  1747. Encumbrance : None
  1748. > [ubercombat]: face next
  1749. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1750. >
  1751. Critters: sinuous ice adder|sinuous ice adder
  1752. Total Critters: 2
  1753. [ubercombat]: assess
  1754. encumbrance
  1755. You assess your combat situation...
  1756.  
  1757. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1758. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  1759. A sinuous ice adder (2: off balance) is flanking you at melee range.
  1760.  
  1761. (You are also defending against a sinuous ice adder.)
  1762.  
  1763. >
  1764. Encumbrance : None
  1765. > [ubercombat]: face next
  1766. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1767. > encumbrance
  1768. Encumbrance : None
  1769. >
  1770. Critters: sinuous ice adder|sinuous ice adder
  1771. Total Critters: 2
  1772. [ubercombat]: assess
  1773. You assess your combat situation...
  1774.  
  1775. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1776. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  1777. A sinuous ice adder (2: off balance) is facing you at melee range.
  1778.  
  1779. (You are also defending against a sinuous ice adder.)
  1780.  
  1781. > [ubercombat]: face next
  1782. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1783. > encumbrance
  1784. Critters: sinuous ice adder|sinuous ice adder
  1785. Total Critters: 2
  1786. [ubercombat]: assess
  1787.  
  1788. * Ineptly, a sinuous ice adder sweeps its tail violently at you. You evade, jumping to one side with little effort.
  1789. [You're solidly balanced and have slight advantage.]
  1790. >
  1791. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  1792.  
  1793. * As if effort and skill were a bad thing, a sinuous ice adder coils up and strikes suddenly at you. You dodge, leaning to one side.
  1794. [You're solidly balanced with opponent in very strong position.]
  1795. >
  1796. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  1797.  
  1798. Encumbrance : None
  1799. >
  1800. You assess your combat situation...
  1801.  
  1802. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1803. A sinuous ice adder (1: adeptly balanced) is facing you at melee range.
  1804. A sinuous ice adder (2: slightly off balance) is flanking you at melee range.
  1805.  
  1806. (You are also defending against a sinuous ice adder.)
  1807.  
  1808. > [ubercombat]: face next
  1809. encumbrance
  1810. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1811. >
  1812. Encumbrance : None
  1813. >
  1814. Critters: sinuous ice adder|sinuous ice adder
  1815. Total Critters: 2
  1816. [ubercombat]: assess
  1817. You assess your combat situation...
  1818.  
  1819. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1820. A sinuous ice adder (1: adeptly balanced) is flanking you at melee range.
  1821. A sinuous ice adder (2: slightly off balance) is facing you at melee range.
  1822.  
  1823. (You are also defending against a sinuous ice adder.)
  1824.  
  1825. > [ubercombat]: face next
  1826.  
  1827. >
  1828. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1829. > encumbrance
  1830. Critters: sinuous ice adder|sinuous ice adder
  1831. Total Critters: 2
  1832. [ubercombat]: assess
  1833. Encumbrance : None
  1834. >
  1835. You assess your combat situation...
  1836.  
  1837. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1838. A sinuous ice adder (1: adeptly balanced) is facing you at melee range.
  1839. A sinuous ice adder (2: slightly off balance) is flanking you at melee range.
  1840.  
  1841. (You are also defending against a sinuous ice adder.)
  1842.  
  1843. > [ubercombat]: face next
  1844. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1845. >
  1846. Critters: sinuous ice adder|sinuous ice adder
  1847. Total Critters: 2
  1848. [ubercombat]: assess
  1849. encumbrance
  1850. You assess your combat situation...
  1851.  
  1852. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1853. A sinuous ice adder (1: adeptly balanced) is flanking you at melee range.
  1854. A sinuous ice adder (2: slightly off balance) is facing you at melee range.
  1855.  
  1856. (You are also defending against a sinuous ice adder.)
  1857.  
  1858. >
  1859. Encumbrance : None
  1860. > [ubercombat]: face next
  1861. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1862. > encumbrance
  1863. Encumbrance : None
  1864. >
  1865. Critters: sinuous ice adder|sinuous ice adder
  1866. Total Critters: 2
  1867. [ubercombat]: assess
  1868. You assess your combat situation...
  1869.  
  1870. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1871. A sinuous ice adder (1: adeptly balanced) is facing you at melee range.
  1872. A sinuous ice adder (2: slightly off balance) is flanking you at melee range.
  1873.  
  1874. (You are also defending against a sinuous ice adder.)
  1875.  
  1876. > [ubercombat]: face next
  1877. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1878. > encumbrance
  1879. Critters: sinuous ice adder|sinuous ice adder
  1880. Total Critters: 2
  1881. [ubercombat]: assess
  1882. Encumbrance : None
  1883. >
  1884. * In a weak and directionless display of aggression, a sinuous ice adder sweeps its tail violently at you. You evade, jumping to one side with little effort.
  1885. [You're solidly balanced with no advantage.]
  1886. >
  1887. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  1888.  
  1889. * Ineptly, a sinuous ice adder curls forward with explosive violence at you. You dodge, stepping clear of danger.
  1890. [You're solidly balanced with opponent in good position.]
  1891. >
  1892. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  1893.  
  1894. You assess your combat situation...
  1895.  
  1896. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1897. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  1898. A sinuous ice adder (2: solidly balanced) is facing you at melee range.
  1899.  
  1900. (You are also defending against a sinuous ice adder.)
  1901. > [ubercombat]: face next
  1902. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1903. >
  1904. Critters: sinuous ice adder|sinuous ice adder
  1905. Total Critters: 2
  1906. [ubercombat]: assess
  1907. encumbrance
  1908. You assess your combat situation...
  1909.  
  1910. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1911. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  1912. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  1913.  
  1914. (You are also defending against a sinuous ice adder.)
  1915.  
  1916. >
  1917. Encumbrance : None
  1918. > [ubercombat]: face next
  1919. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1920. > encumbrance
  1921. Critters: sinuous ice adder|sinuous ice adder
  1922. Total Critters: 2
  1923. [ubercombat]: assess
  1924.  
  1925. >
  1926. Encumbrance : None
  1927. >
  1928. You assess your combat situation...
  1929.  
  1930. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1931. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  1932. A sinuous ice adder (2: solidly balanced) is facing you at melee range.
  1933.  
  1934. (You are also defending against a sinuous ice adder.)
  1935.  
  1936. > [ubercombat]: face next
  1937. encumbrance
  1938. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1939. >
  1940. Encumbrance : None
  1941. >
  1942. Critters: sinuous ice adder|sinuous ice adder
  1943. Total Critters: 2
  1944. [ubercombat]: assess
  1945. You assess your combat situation...
  1946.  
  1947. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1948. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  1949. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  1950.  
  1951. (You are also defending against a sinuous ice adder.)
  1952.  
  1953. > [ubercombat]: face next
  1954. encumbrance
  1955.  
  1956. >
  1957. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1958. >
  1959. Encumbrance : None
  1960. >
  1961. Critters: sinuous ice adder|sinuous ice adder
  1962. Total Critters: 2
  1963. [ubercombat]: assess
  1964. You assess your combat situation...
  1965.  
  1966. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  1967. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  1968. A sinuous ice adder (2: solidly balanced) is facing you at melee range.
  1969.  
  1970. (You are also defending against a sinuous ice adder.)
  1971.  
  1972. > [ubercombat]: face next
  1973. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  1974. > encumbrance
  1975. Critters: sinuous ice adder|sinuous ice adder
  1976. Total Critters: 2
  1977. [ubercombat]: assess
  1978. Encumbrance : None
  1979. >
  1980. You assess your combat situation...
  1981.  
  1982. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  1983. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  1984. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  1985.  
  1986. (You are also defending against a sinuous ice adder.)
  1987.  
  1988. >
  1989. * Looking as if this were a bad idea, a sinuous ice adder sweeps its tail violently at you. You dodge, stepping aside with ease.
  1990. [You're solidly balanced and have slight advantage.]
  1991. >
  1992. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  1993.  
  1994. * Apparently without direction or thought, a sinuous ice adder curls forward with explosive violence at you. You dodge, managing to get out of the way with a minimum of effort.
  1995. [You're solidly balanced with opponent in very strong position.]
  1996. >
  1997. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  1998.  
  1999. [ubercombat]: face next
  2000. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2001. > encumbrance
  2002. Critters: sinuous ice adder|sinuous ice adder
  2003. Total Critters: 2
  2004. [ubercombat]: assess
  2005. Encumbrance : None
  2006. >
  2007. You assess your combat situation...
  2008.  
  2009. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2010. A sinuous ice adder (1: adeptly balanced) is flanking you at melee range.
  2011. A sinuous ice adder (2: slightly off balance) is facing you at melee range.
  2012.  
  2013. (You are also defending against a sinuous ice adder.)
  2014.  
  2015. > [ubercombat]: face next
  2016. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2017. > encumbrance
  2018. Critters: sinuous ice adder|sinuous ice adder
  2019. Total Critters: 2
  2020. [ubercombat]: assess
  2021.  
  2022. >
  2023. Encumbrance : None
  2024. >
  2025. You assess your combat situation...
  2026.  
  2027. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2028. A sinuous ice adder (1: adeptly balanced) is facing you at melee range.
  2029. A sinuous ice adder (2: slightly off balance) is flanking you at melee range.
  2030.  
  2031. (You are also defending against a sinuous ice adder.)
  2032.  
  2033. > [ubercombat]: face next
  2034. encumbrance
  2035. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2036. >
  2037. Encumbrance : None
  2038. >
  2039. Critters: sinuous ice adder|sinuous ice adder
  2040. Total Critters: 2
  2041. [ubercombat]: assess
  2042. You assess your combat situation...
  2043.  
  2044. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2045. A sinuous ice adder (1: adeptly balanced) is flanking you at melee range.
  2046. A sinuous ice adder (2: slightly off balance) is facing you at melee range.
  2047.  
  2048. (You are also defending against a sinuous ice adder.)
  2049.  
  2050. > [ubercombat]: face next
  2051. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2052. > encumbrance
  2053. Encumbrance : None
  2054. >
  2055. Critters: sinuous ice adder|sinuous ice adder
  2056. Total Critters: 2
  2057. [ubercombat]: assess
  2058. You assess your combat situation...
  2059.  
  2060. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2061. A sinuous ice adder (1: adeptly balanced) is facing you at melee range.
  2062. A sinuous ice adder (2: slightly off balance) is flanking you at melee range.
  2063.  
  2064. (You are also defending against a sinuous ice adder.)
  2065.  
  2066. > [ubercombat]: face next
  2067. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2068. > encumbrance
  2069. Critters: sinuous ice adder|sinuous ice adder
  2070. Total Critters: 2
  2071. [ubercombat]: assess
  2072. Encumbrance : None
  2073. >
  2074. You assess your combat situation...
  2075.  
  2076. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2077. A sinuous ice adder (1: adeptly balanced) is flanking you at melee range.
  2078. A sinuous ice adder (2: slightly off balance) is facing you at melee range.
  2079.  
  2080. (You are also defending against a sinuous ice adder.)
  2081.  
  2082. >
  2083. A sinuous ice adder's unearthly blue eyes glitter as it hisses malevolently.
  2084. >
  2085. * Moving in like a timid schoolboy, a sinuous ice adder curls forward with explosive violence at you. You partially block with a lumium round sipar with a tempered face.
  2086. [You're solidly balanced with opponent in better position.]
  2087. >
  2088. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2089.  
  2090. [ubercombat]: face next
  2091. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2092. >
  2093. Critters: sinuous ice adder|sinuous ice adder
  2094. Total Critters: 2
  2095. [ubercombat]: assess
  2096. encumbrance
  2097. You assess your combat situation...
  2098.  
  2099. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2100. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  2101. A sinuous ice adder (2: slightly off balance) is flanking you at melee range.
  2102.  
  2103. (You are also defending against a sinuous ice adder.)
  2104.  
  2105. >
  2106. Encumbrance : None
  2107. > [ubercombat]: face next
  2108. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2109. > encumbrance
  2110. Critters: sinuous ice adder|sinuous ice adder
  2111. Total Critters: 2
  2112. [ubercombat]: assess
  2113. Encumbrance : None
  2114. >
  2115. You assess your combat situation...
  2116.  
  2117. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2118. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  2119. A sinuous ice adder (2: slightly off balance) is facing you at melee range.
  2120.  
  2121. (You are also defending against a sinuous ice adder.)
  2122.  
  2123. > [ubercombat]: face next
  2124. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2125. > encumbrance
  2126. Critters: sinuous ice adder|sinuous ice adder
  2127. Total Critters: 2
  2128. [ubercombat]: assess
  2129. Encumbrance : None
  2130. >
  2131. You assess your combat situation...
  2132.  
  2133. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2134. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  2135. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  2136.  
  2137. (You are also defending against a sinuous ice adder.)
  2138.  
  2139. > [ubercombat]: face next
  2140. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2141. > encumbrance
  2142. Critters: sinuous ice adder|sinuous ice adder
  2143. Total Critters: 2
  2144. [ubercombat]: assess
  2145. Encumbrance : None
  2146. >
  2147. You assess your combat situation...
  2148.  
  2149. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2150. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  2151. A sinuous ice adder (2: solidly balanced) is facing you at melee range.
  2152.  
  2153. (You are also defending against a sinuous ice adder.)
  2154.  
  2155. > [ubercombat]: face next
  2156. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2157. >
  2158. Critters: sinuous ice adder|sinuous ice adder
  2159. Total Critters: 2
  2160. [ubercombat]: assess
  2161. encumbrance
  2162. You assess your combat situation...
  2163.  
  2164. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2165. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  2166. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  2167.  
  2168. (You are also defending against a sinuous ice adder.)
  2169.  
  2170. >
  2171. Encumbrance : None
  2172. > [ubercombat]: face next
  2173.  
  2174. >
  2175. A sinuous ice adder's jaws gape wide as it exhales an impossibly large cloud of frozen vapor! The air temperature plummets noticeably, and your throat and lungs begin to burn from the cold.
  2176.  
  2177. You manage to inhale a breath!
  2178. > encumbrance
  2179. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2180. >
  2181. Encumbrance : None
  2182. >
  2183. Critters: sinuous ice adder|sinuous ice adder
  2184. Total Critters: 2
  2185. [ubercombat]: assess
  2186. You assess your combat situation...
  2187.  
  2188. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2189. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  2190. A sinuous ice adder (2: solidly balanced) is facing you at melee range.
  2191.  
  2192. (You are also defending against a sinuous ice adder.)
  2193.  
  2194. > [ubercombat]: face next
  2195. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2196. > encumbrance
  2197. Encumbrance : None
  2198. >
  2199. Critters: sinuous ice adder|sinuous ice adder
  2200. Total Critters: 2
  2201. [ubercombat]: assess
  2202.  
  2203. >
  2204. You assess your combat situation...
  2205.  
  2206. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2207. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  2208. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  2209.  
  2210. (You are also defending against a sinuous ice adder.)
  2211.  
  2212. > encumbrance
  2213. [ubercombat]: face next
  2214. Encumbrance : None
  2215. >
  2216. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2217. >
  2218. Critters: sinuous ice adder|sinuous ice adder
  2219. Total Critters: 2
  2220. [ubercombat]: assess
  2221. You assess your combat situation...
  2222.  
  2223. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2224. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  2225. A sinuous ice adder (2: solidly balanced) is facing you at melee range.
  2226.  
  2227. (You are also defending against a sinuous ice adder.)
  2228.  
  2229. > [ubercombat]: face next
  2230. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2231. > encumbrance
  2232. Critters: sinuous ice adder|sinuous ice adder
  2233. Total Critters: 2
  2234. [ubercombat]: assess
  2235. Encumbrance : None
  2236. >
  2237. You assess your combat situation...
  2238.  
  2239. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2240. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  2241. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  2242.  
  2243. (You are also defending against a sinuous ice adder.)
  2244.  
  2245. > [ubercombat]: face next
  2246. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2247. >
  2248. Critters: sinuous ice adder|sinuous ice adder
  2249. Total Critters: 2
  2250. [ubercombat]: assess
  2251. encumbrance
  2252. You assess your combat situation...
  2253.  
  2254. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2255. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  2256. A sinuous ice adder (2: solidly balanced) is facing you at melee range.
  2257.  
  2258. (You are also defending against a sinuous ice adder.)
  2259.  
  2260. >
  2261. Encumbrance : None
  2262. > [ubercombat]: face next
  2263.  
  2264. encumbrance
  2265. * In a weak and directionless display of aggression, a sinuous ice adder sweeps its tail violently at you. You evade, jumping to one side with little effort.
  2266. [You're solidly balanced and opponent has slight advantage.]
  2267. >
  2268. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2269.  
  2270. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2271. >
  2272. Encumbrance : None
  2273. >
  2274. Critters: sinuous ice adder|sinuous ice adder
  2275. Total Critters: 2
  2276. [ubercombat]: assess
  2277. You assess your combat situation...
  2278.  
  2279. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2280. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  2281. A sinuous ice adder (2: nimbly balanced) is flanking you at melee range.
  2282.  
  2283. (You are also defending against a sinuous ice adder.)
  2284.  
  2285. > [ubercombat]: face next
  2286. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2287. > encumbrance
  2288.  
  2289. >
  2290. Critters: sinuous ice adder|sinuous ice adder
  2291. Total Critters: 2
  2292. [ubercombat]: assess
  2293.  
  2294. >
  2295. Encumbrance : None
  2296. >
  2297. You assess your combat situation...
  2298.  
  2299. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2300. A sinuous ice adder (1: solidly balanced) is flanking you at melee range.
  2301. A sinuous ice adder (2: solidly balanced) is facing you at melee range.
  2302.  
  2303. (You are also defending against a sinuous ice adder.)
  2304.  
  2305. > [ubercombat]: face next
  2306. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2307. > encumbrance
  2308. Encumbrance : None
  2309. >
  2310. Critters: sinuous ice adder|sinuous ice adder
  2311. Total Critters: 2
  2312. [ubercombat]: assess
  2313. You assess your combat situation...
  2314.  
  2315. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2316. A sinuous ice adder (1: solidly balanced) is facing you at melee range.
  2317. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  2318.  
  2319. (You are also defending against a sinuous ice adder.)
  2320.  
  2321. > [ubercombat]: face next
  2322. encumbrance
  2323. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2324. >
  2325. Encumbrance : None
  2326. >
  2327. Critters: sinuous ice adder|sinuous ice adder
  2328. Total Critters: 2
  2329. [ubercombat]: assess
  2330. You assess your combat situation...
  2331.  
  2332. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2333. A sinuous ice adder (1: solidly balanced) is flanking you at melee range.
  2334. A sinuous ice adder (2: solidly balanced) is facing you at melee range.
  2335.  
  2336. (You are also defending against a sinuous ice adder.)
  2337.  
  2338. > [ubercombat]: face next
  2339. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2340. > encumbrance
  2341. Critters: sinuous ice adder|sinuous ice adder
  2342. Total Critters: 2
  2343. [ubercombat]: assess
  2344. Encumbrance : None
  2345. >
  2346. You assess your combat situation...
  2347.  
  2348. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2349. A sinuous ice adder (1: solidly balanced) is facing you at melee range.
  2350. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  2351.  
  2352. (You are also defending against a sinuous ice adder.)
  2353.  
  2354. >
  2355. * Apparently without direction or thought, a sinuous ice adder sweeps its tail violently at you. You dodge, stepping out of harm's way.
  2356. [You're solidly balanced and have slight advantage.]
  2357. >
  2358. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2359.  
  2360. * Apparently without direction or thought, a sinuous ice adder curls forward with explosive violence at you. You block with a lumium round sipar with a tempered face.
  2361. [You're solidly balanced and in good position.]
  2362. >
  2363. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2364.  
  2365. [ubercombat]: face next
  2366. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2367. >
  2368. Critters: sinuous ice adder|sinuous ice adder
  2369. Total Critters: 2
  2370. [ubercombat]: assess
  2371. encumbrance
  2372. You assess your combat situation...
  2373.  
  2374. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2375. A sinuous ice adder (1: somewhat off balance) is flanking you at melee range.
  2376. A sinuous ice adder (2: slightly off balance) is facing you at melee range.
  2377.  
  2378. (You are also defending against a sinuous ice adder.)
  2379.  
  2380. >
  2381. Encumbrance : None
  2382. > [ubercombat]: face next
  2383. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2384. > encumbrance
  2385. Critters: sinuous ice adder|sinuous ice adder
  2386. Total Critters: 2
  2387. [ubercombat]: assess
  2388. Encumbrance : None
  2389. >
  2390. You assess your combat situation...
  2391.  
  2392. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2393. A sinuous ice adder (1: off balance) is facing you at melee range.
  2394. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  2395.  
  2396. (You are also defending against a sinuous ice adder.)
  2397.  
  2398. > [ubercombat]: face next
  2399. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2400. >
  2401. Critters: sinuous ice adder|sinuous ice adder
  2402. Total Critters: 2
  2403. [ubercombat]: assess
  2404. encumbrance
  2405. You assess your combat situation...
  2406.  
  2407. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2408. A sinuous ice adder (1: off balance) is flanking you at melee range.
  2409. A sinuous ice adder (2: solidly balanced) is facing you at melee range.
  2410.  
  2411. (You are also defending against a sinuous ice adder.)
  2412.  
  2413. >
  2414. Encumbrance : None
  2415. > [ubercombat]: face next
  2416. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2417. > encumbrance
  2418. Critters: sinuous ice adder|sinuous ice adder
  2419. Total Critters: 2
  2420. [ubercombat]: assess
  2421. Encumbrance : None
  2422. >
  2423. You assess your combat situation...
  2424.  
  2425. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2426. A sinuous ice adder (1: off balance) is facing you at melee range.
  2427. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  2428.  
  2429. (You are also defending against a sinuous ice adder.)
  2430.  
  2431. > [ubercombat]: face next
  2432. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2433. > encumbrance
  2434. Critters: sinuous ice adder|sinuous ice adder
  2435. Total Critters: 2
  2436. [ubercombat]: assess
  2437. Encumbrance : None
  2438. >
  2439. You assess your combat situation...
  2440.  
  2441. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2442. A sinuous ice adder (1: off balance) is flanking you at melee range.
  2443. A sinuous ice adder (2: solidly balanced) is facing you at melee range.
  2444.  
  2445. (You are also defending against a sinuous ice adder.)
  2446.  
  2447. > [ubercombat]: face next
  2448. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2449. >
  2450. Critters: sinuous ice adder|sinuous ice adder
  2451. Total Critters: 2
  2452. [ubercombat]: assess
  2453. encumbrance
  2454.  
  2455. * As if fumbling muscle flab were natural, a sinuous ice adder curls forward with explosive violence at you. You evade, moving cleanly out of the way.
  2456. [You're solidly balanced and in better position.]
  2457. >
  2458. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2459.  
  2460. You assess your combat situation...
  2461.  
  2462. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2463. A sinuous ice adder (1: off balance) is facing you at melee range.
  2464. A sinuous ice adder (2: solidly balanced) is flanking you at melee range.
  2465.  
  2466. (You are also defending against a sinuous ice adder.)
  2467. >
  2468. Encumbrance : None
  2469. > [ubercombat]: face next
  2470. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2471. > encumbrance
  2472. Encumbrance : None
  2473. >
  2474. Critters: sinuous ice adder|sinuous ice adder
  2475. Total Critters: 2
  2476. [ubercombat]: assess
  2477. You assess your combat situation...
  2478.  
  2479. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2480. A sinuous ice adder (1: off balance) is flanking you at melee range.
  2481. A sinuous ice adder (2: solidly balanced) is facing you at melee range.
  2482.  
  2483. (You are also defending against a sinuous ice adder.)
  2484.  
  2485. > [ubercombat]: face next
  2486.  
  2487. >
  2488. * In a weak and directionless display of aggression, a sinuous ice adder sweeps its tail violently at you. You evade, twisting easily away from the blow.
  2489. [You're solidly balanced and in strong position.]
  2490. >
  2491. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2492.  
  2493. encumbrance
  2494. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2495. >
  2496. Encumbrance : None
  2497. >
  2498. Critters: sinuous ice adder|sinuous ice adder
  2499. Total Critters: 2
  2500. [ubercombat]: assess
  2501. You assess your combat situation...
  2502.  
  2503. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2504. A sinuous ice adder (1: off balance) is facing you at melee range.
  2505. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  2506.  
  2507. (You are also defending against a sinuous ice adder.)
  2508.  
  2509. > [ubercombat]: face next
  2510. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2511. > encumbrance
  2512. Critters: sinuous ice adder|sinuous ice adder
  2513. Total Critters: 2
  2514. [ubercombat]: assess
  2515. Encumbrance : None
  2516. >
  2517. You assess your combat situation...
  2518.  
  2519. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2520. A sinuous ice adder (1: off balance) is flanking you at melee range.
  2521. A sinuous ice adder (2: badly balanced) is facing you at melee range.
  2522.  
  2523. (You are also defending against a sinuous ice adder.)
  2524.  
  2525. > [ubercombat]: face next
  2526. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2527. >
  2528. Critters: sinuous ice adder|sinuous ice adder
  2529. Total Critters: 2
  2530. [ubercombat]: assess
  2531. encumbrance
  2532. You assess your combat situation...
  2533.  
  2534. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2535. A sinuous ice adder (1: off balance) is facing you at melee range.
  2536. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  2537.  
  2538. (You are also defending against a sinuous ice adder.)
  2539.  
  2540. >
  2541. Encumbrance : None
  2542. > [ubercombat]: face next
  2543. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2544. > encumbrance
  2545. Critters: sinuous ice adder|sinuous ice adder
  2546. Total Critters: 2
  2547. [ubercombat]: assess
  2548. Encumbrance : None
  2549. >
  2550. * Apparently without direction or thought, a sinuous ice adder curls forward with explosive violence at you. You counter most of the body with a simple darkstone parry stick with a tempered finish.
  2551. [You're solidly balanced and have slight advantage.]
  2552. >
  2553. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2554.  
  2555. You assess your combat situation...
  2556.  
  2557. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2558. A sinuous ice adder (1: slightly off balance) is flanking you at melee range.
  2559. A sinuous ice adder (2: badly balanced) is facing you at melee range.
  2560.  
  2561. (You are also defending against a sinuous ice adder.)
  2562. > [ubercombat]: face next
  2563. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2564. >
  2565. Critters: sinuous ice adder|sinuous ice adder
  2566. Total Critters: 2
  2567. [ubercombat]: assess
  2568. encumbrance
  2569. You assess your combat situation...
  2570.  
  2571. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2572. A sinuous ice adder (1: slightly off balance) is facing you at melee range.
  2573. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  2574.  
  2575. (You are also defending against a sinuous ice adder.)
  2576.  
  2577. >
  2578. Encumbrance : None
  2579. > [ubercombat]: face next
  2580. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2581. > encumbrance
  2582.  
  2583. >
  2584. Critters: sinuous ice adder|sinuous ice adder
  2585. Total Critters: 2
  2586. [ubercombat]: assess
  2587.  
  2588. >
  2589. * With pathetic timing, a sinuous ice adder sweeps its tail violently at you. You evade, stepping aside with ease.
  2590. [You're solidly balanced and in strong position.]
  2591. >
  2592. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2593.  
  2594. Encumbrance : None
  2595. >
  2596. You assess your combat situation...
  2597.  
  2598. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2599. A sinuous ice adder (1: solidly balanced) is flanking you at melee range.
  2600. A sinuous ice adder (2: badly balanced) is facing you at melee range.
  2601.  
  2602. (You are also defending against a sinuous ice adder.)
  2603.  
  2604. > encumbrance
  2605. Encumbrance : None
  2606. > [ubercombat]: face next
  2607. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2608. >
  2609. Critters: sinuous ice adder|sinuous ice adder
  2610. Total Critters: 2
  2611. [ubercombat]: assess
  2612. You assess your combat situation...
  2613.  
  2614. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2615. A sinuous ice adder (1: solidly balanced) is facing you at melee range.
  2616. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  2617.  
  2618. (You are also defending against a sinuous ice adder.)
  2619.  
  2620. > [ubercombat]: face next
  2621. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2622. > encumbrance
  2623. Critters: sinuous ice adder|sinuous ice adder
  2624. Total Critters: 2
  2625. [ubercombat]: assess
  2626. Encumbrance : None
  2627. >
  2628. You assess your combat situation...
  2629.  
  2630. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2631. A sinuous ice adder (1: solidly balanced) is flanking you at melee range.
  2632. A sinuous ice adder (2: badly balanced) is facing you at melee range.
  2633.  
  2634. (You are also defending against a sinuous ice adder.)
  2635.  
  2636. > [ubercombat]: face next
  2637. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2638. >
  2639. Critters: sinuous ice adder|sinuous ice adder
  2640. Total Critters: 2
  2641. [ubercombat]: assess
  2642. encumbrance
  2643. You assess your combat situation...
  2644.  
  2645. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2646. A sinuous ice adder (1: solidly balanced) is facing you at melee range.
  2647. A sinuous ice adder (2: badly balanced) is flanking you at melee range.
  2648.  
  2649. (You are also defending against a sinuous ice adder.)
  2650.  
  2651. >
  2652. Encumbrance : None
  2653. >
  2654. * Apparently without direction or thought, a sinuous ice adder opens its mouth, exposing icy fangs as it strikes at you. You block with a lumium round sipar with a tempered face.
  2655. [You're solidly balanced and have slight advantage.]
  2656. >
  2657. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2658.  
  2659. [ubercombat]: face next
  2660. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2661. > encumbrance
  2662. Critters: sinuous ice adder|sinuous ice adder
  2663. Total Critters: 2
  2664. [ubercombat]: assess
  2665. Encumbrance : None
  2666. >
  2667. You assess your combat situation...
  2668.  
  2669. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2670. A sinuous ice adder (1: slightly off balance) is flanking you at melee range.
  2671. A sinuous ice adder (2: badly balanced) is facing you at melee range.
  2672.  
  2673. (You are also defending against a sinuous ice adder.)
  2674.  
  2675. > [ubercombat]: face next
  2676. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2677. >
  2678. Critters: sinuous ice adder|sinuous ice adder
  2679. Total Critters: 2
  2680. [ubercombat]: assess
  2681. encumbrance
  2682.  
  2683. >
  2684. A sinuous ice adder silently slithers in, surrounded by an icy mist.
  2685.  
  2686. >
  2687. * Ineptly, a sinuous ice adder sweeps its tail violently at you. You block with a lumium round sipar with a tempered face.
  2688. [You're solidly balanced and in superior position.]
  2689. >
  2690. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2691.  
  2692. You assess your combat situation...
  2693.  
  2694. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2695. A sinuous ice adder (1: slightly off balance) is facing you at melee range.
  2696. A sinuous ice adder (2: very badly balanced) is flanking you at melee range.
  2697.  
  2698. (You are also defending against a sinuous ice adder.)
  2699. >
  2700. Encumbrance : None
  2701. > [ubercombat]: face next
  2702. encumbrance
  2703. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2704. >
  2705. Encumbrance : None
  2706. >
  2707. Critters: sinuous ice adder|sinuous ice adder|sinuous ice adder
  2708. Total Critters: 3
  2709. [ubercombat]: assess
  2710. You assess your combat situation...
  2711.  
  2712. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2713. A sinuous ice adder (1: slightly off balance) is flanking you at melee range.
  2714. A sinuous ice adder (2: very badly balanced) is facing you at melee range.
  2715.  
  2716. (You are also defending against a sinuous ice adder.)
  2717.  
  2718. > [ubercombat]: face next
  2719. >
  2720. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2721. > encumbrance
  2722. Encumbrance : None
  2723.  
  2724. Critters: sinuous ice adder|sinuous ice adder|sinuous ice adder
  2725. Total Critters: 3
  2726. [ubercombat]: assess
  2727. >
  2728. You assess your combat situation...
  2729.  
  2730. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2731. A sinuous ice adder (1: slightly off balance) is facing you at melee range.
  2732. A sinuous ice adder (2: very badly balanced) is flanking you at melee range.
  2733.  
  2734. (You are also defending against a sinuous ice adder.)
  2735. > [ubercombat]: face next
  2736. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2737. > encumbrance
  2738. Encumbrance : None
  2739. >
  2740. Critters: sinuous ice adder|sinuous ice adder|sinuous ice adder
  2741. Total Critters: 3
  2742. [ubercombat]: assess
  2743. You assess your combat situation...
  2744.  
  2745. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2746. A sinuous ice adder (1: slightly off balance) is flanking you at melee range.
  2747. A sinuous ice adder (2: very badly balanced) is facing you at melee range.
  2748.  
  2749. (You are also defending against a sinuous ice adder.)
  2750.  
  2751. >
  2752. * Awkwardly, a sinuous ice adder hisses, baring gleaming fangs as it strikes at you. You partially block with a lumium round sipar with a tempered face.
  2753. [You're solidly balanced with opponent in good position.]
  2754. >
  2755. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2756.  
  2757. [ubercombat]: face next
  2758. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2759. > encumbrance
  2760. Encumbrance : None
  2761. >
  2762. Critters: sinuous ice adder|sinuous ice adder|sinuous ice adder
  2763. Total Critters: 3
  2764. [ubercombat]: assess
  2765. You assess your combat situation...
  2766.  
  2767. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2768. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  2769. A sinuous ice adder (2: very badly balanced) is flanking you at melee range.
  2770.  
  2771. (You are also defending against a sinuous ice adder.)
  2772.  
  2773. > [ubercombat]: face next
  2774. encumbrance
  2775.  
  2776. >
  2777. * With pathetic timing, a sinuous ice adder sweeps its tail violently at you. You dodge, twisting easily away from the blow.
  2778. [You're solidly balanced and in dominating position.]
  2779. >
  2780. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2781.  
  2782. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2783. >
  2784. Encumbrance : None
  2785. >
  2786. Critters: sinuous ice adder|sinuous ice adder|sinuous ice adder
  2787. Total Critters: 3
  2788. [ubercombat]: assess
  2789. You assess your combat situation...
  2790.  
  2791. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2792. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  2793. A sinuous ice adder (2: extremely imbalanced) is facing you at melee range.
  2794.  
  2795. (You are also defending against a sinuous ice adder.)
  2796.  
  2797. > [ubercombat]: face next
  2798. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2799. > encumbrance
  2800. Critters: sinuous ice adder|sinuous ice adder|sinuous ice adder
  2801. Total Critters: 3
  2802. [ubercombat]: assess
  2803. Encumbrance : None
  2804. >
  2805. You assess your combat situation...
  2806.  
  2807. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2808. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  2809. A sinuous ice adder (2: extremely imbalanced) is flanking you at melee range.
  2810.  
  2811. (You are also defending against a sinuous ice adder.)
  2812.  
  2813. > [ubercombat]: face next
  2814. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2815. >
  2816. Critters: sinuous ice adder|sinuous ice adder|sinuous ice adder
  2817. Total Critters: 3
  2818. [ubercombat]: assess
  2819. encumbrance
  2820. You assess your combat situation...
  2821.  
  2822. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2823. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  2824. A sinuous ice adder (2: extremely imbalanced) is facing you at melee range.
  2825.  
  2826. (You are also defending against a sinuous ice adder.)
  2827.  
  2828. >
  2829. Encumbrance : None
  2830. > [ubercombat]: face next
  2831. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2832. > encumbrance
  2833. Critters: sinuous ice adder|sinuous ice adder|sinuous ice adder
  2834. Total Critters: 3
  2835. [ubercombat]: assess
  2836. Encumbrance : None
  2837. >
  2838. * Moving in like a timid schoolboy, a sinuous ice adder opens its mouth, exposing icy fangs as it strikes at you. You evade, stepping aside.
  2839. [You're energetic, solidly balanced with opponent in better position.]
  2840. >
  2841. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2842.  
  2843. You assess your combat situation...
  2844.  
  2845. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2846. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  2847. A sinuous ice adder (2: extremely imbalanced) is flanking you at melee range.
  2848.  
  2849. (You are also defending against a sinuous ice adder.)
  2850. > [ubercombat]: face next
  2851. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2852. >
  2853. Critters: sinuous ice adder|sinuous ice adder|sinuous ice adder
  2854. Total Critters: 3
  2855. [ubercombat]: assess
  2856. encumbrance
  2857. You assess your combat situation...
  2858.  
  2859. You (solidly balanced) are facing a sinuous ice adder (2) at melee range.
  2860. A sinuous ice adder (1: nimbly balanced) is flanking you at melee range.
  2861. A sinuous ice adder (2: extremely imbalanced) is facing you at melee range.
  2862.  
  2863. (You are also defending against a sinuous ice adder.)
  2864.  
  2865. >
  2866. Encumbrance : None
  2867. > [ubercombat]: face next
  2868. You turn to face a sinuous ice adder, leaving the ice adder on your flank at melee!
  2869. > encumbrance
  2870.  
  2871. >
  2872. Critters: sinuous ice adder|sinuous ice adder|sinuous ice adder
  2873. Total Critters: 3
  2874. [ubercombat]: assess
  2875.  
  2876. >
  2877. The ice adder begins to advance on you!
  2878. The ice adder advances from nearby and is closing steadily.
  2879. >
  2880. Encumbrance : None
  2881. >
  2882. You assess your combat situation...
  2883.  
  2884. You (solidly balanced) are facing a sinuous ice adder (1) at melee range.
  2885. A sinuous ice adder (1: nimbly balanced) is facing you at melee range.
  2886. A sinuous ice adder (2: extremely imbalanced) is flanking you at melee range.
  2887. A sinuous ice adder (3: solidly balanced) is moving behind you at pole weapon range.
  2888.  
  2889. (You are also defending against a sinuous ice adder.)
  2890.  
  2891. > [ubercombat]: face next
  2892. encumbrance
  2893.  
  2894. >
  2895. * With pathetic timing, a sinuous ice adder hisses, baring gleaming fangs as it strikes at you. You dodge, moving cleanly out of the way.
  2896. [You're energetic, solidly balanced and in dominating position.]
  2897. >
  2898. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2899.  
  2900. The ice adder closes to melee range on you!
  2901. >
  2902. * Moving well, a sinuous ice adder hisses, baring gleaming fangs as it strikes at you. You attempt to evade.
  2903. The fangs lands a good hit to your left leg.
  2904. [You're bruised, energetic, solidly balanced with opponent in better position.]
  2905. >
  2906. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2907.  
  2908. > [ubercombat]: face ice adder
  2909.  
  2910. * Moving in like a timid schoolboy, a sinuous ice adder slices wide at you. You evade, leaping aside like a cunning cat.
  2911. [You're bruised, energetic, solidly balanced and in strong position.]
  2912. >
  2913. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2914.  
  2915. >
  2916. * As if fumbling muscle flab were natural, a sinuous ice adder hisses, baring gleaming fangs as it strikes at you. You dodge, managing to get out of the way with a minimum of effort.
  2917. [You're bruised, energetic, solidly balanced with opponent in good position.]
  2918. >
  2919. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2920.  
  2921. >
  2922. * Looking as if this were a bad idea, a sinuous ice adder opens its mouth, exposing icy fangs as it strikes at you. You block with a lumium round sipar with a tempered face.
  2923. [You're bruised, energetic, solidly balanced with opponent in strong position.]
  2924. >
  2925. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2926.  
  2927. >
  2928. * As if fumbling muscle flab were natural, a sinuous ice adder coils up and strikes suddenly at you. You counter most of the fangs with a simple darkstone parry stick with a tempered finish.
  2929. [You're bruised, energetic, solidly balanced and in very strong position.]
  2930. >
  2931. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2932.  
  2933. * With pathetic timing, a sinuous ice adder opens its mouth, exposing icy fangs as it strikes at you. You dodge, managing to get out of the way with a minimum of effort.
  2934. [You're bruised, energetic, solidly balanced with opponent in good position.]
  2935. >
  2936. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2937.  
  2938. >
  2939. * Ineptly, a sinuous ice adder slices wide at you. You partially block with a lumium round sipar with a tempered face.
  2940. [You're bruised, energetic, solidly balanced with opponent in strong position.]
  2941. >
  2942. Learned: Evasion, Parry Ability, Brawling, Shield Usage, Defending
  2943.  
  2944. [01:43] Connection lost. (ConnectionTimedOut)
  2945. [01:43] Attempting to reconnect.
  2946. Variables Saved
  2947. *** YOU HAVE BEEN DISCONNECTED! Attempting to reconnect in 30 seconds.. ***
  2948. Variables Saved
  2949. [01:43] Connected to eaccess.play.net.
  2950. [01:43] Connection closed.
  2951. [01:43] Connected to dr.simutronics.net.
  2952. look
  2953. [01:43] Connected to eaccess.play.net.
  2954. [01:43] Connection closed.
  2955. [01:43] Connected to dr.simutronics.net.
  2956. [ubercombat]: look
  2957. look
  2958. Please wait for validation.Please wait for validation.Please wait for connection to game server.
  2959. Welcome to DragonRealms (R) v2.00
  2960. Copyright 2019 Simutronics Corp.
  2961. Loading saved spells for SpellTimer for Versahja
  2962. We have 21 spells in the list.
  2963. All Rights Reserved
  2964.  
  2965. ----------------------------------------------------------------------------
  2966. Last login : Thursday, April 25, 2019 at 18:03:36
  2967. Logoff : Friday, April 26, 2019 at 01:43:16
  2968. ----------------------------------------------------------------------------
  2969.  
  2970. [Adder's Nest, Frozen Tunnels]
  2971. Recessed into an arched alcove is a granite door embedded with a softly glowing crystal. The lintel of the arch is skillfully carved with a fancifully rendered sunburst, although a thick layer of frost makes it difficult to ascertain the details. Even the suggestion of warmth from a graven image is ruthlessly smothered by the icy cold.
  2972. Obvious exits: down.
  2973.  
  2974. [You are standing up.]
  2975. Variables Saved
  2976. >
  2977. You feel fully attuned to the mana streams again.
  2978. > [ubercombat]: look
  2979. [Adder's Nest, Frozen Tunnels]
  2980. Recessed into an arched alcove is a granite door embedded with a softly glowing crystal. The lintel of the arch is skillfully carved with a fancifully rendered sunburst, although a thick layer of frost makes it difficult to ascertain the details. Even the suggestion of warmth from a graven image is ruthlessly smothered by the icy cold.
  2981. Obvious exits: down.
  2982. >
  2983. *** You have been Reconnected ***
  2984.  
  2985. =======================================
  2986. **** GOT DISCONNECTED! ESCAPING
  2987. =======================================
  2988.  
  2989.  
  2990. *************************IMPORTANT!*************************
  2991. Closing the StormFront front end does NOT necessarily
  2992. drop your character from the game! Type QUIT or EXIT!
  2993. *************************IMPORTANT!*************************
  2994. PvP has strict rules! See NEWS 5 15, NEWS 5 24, NEWS 5 25!
  2995. Scripting is ok, but you must be responsive! NEWS 5 17!
  2996. Vulgarity is not allowed in public! NEWS 5 7!
  2997. *************************IMPORTANT!*************************
  2998.  
  2999. Enjoy DragonRealms? Vote Today!
  3000. Visit Top Mud Sites!
  3001.  
  3002. ************************************
  3003. Gwethsmashing policy has CHANGED!
  3004. Please review NEWS 2 26 for details!
  3005. ************************************
  3006.  
  3007. Login Tip:
  3008. Have something stuck to you? Worn but not? Try INVFIX!
  3009. Read More: INVFIX
  3010. [To disable these login tips, see HELP TIPS.]
  3011.  
  3012. >
  3013. [AutoMapper] Activating Map: C:\Users\jcrol_000\AppData\Roaming\Genie Client 3\Maps\Map127_Boar_Clan.xml
  3014.  
  3015. stance evasion
  3016. >
  3017. You are now set to use your evasion stance:
  3018.  
  3019. Attack : 100%
  3020. Evade : 100%
  3021. Parry : 80%
  3022. Block : 0%
  3023.  
  3024. >
  3025. Variables Saved
  3026.  
  3027. =========================================================
  3028. **** ESCAPING FROM COMBAT!! - Total Time: 9.13 minutes
  3029. **** Saving location - Zoneid: 127 Roomid: 421
  3030. ========================================================
  3031.  
  3032. [AutoMapper] Activating Map: C:\Users\jcrol_000\AppData\Roaming\Genie Client 3\Maps\Map127_Boar_Clan.xml
  3033. [ubercombat]: inv weapon
  3034. All of your weapons:
  3035.  
  3036. a simple darkstone parry stick with a tempered finish
  3037. Lying at your feet is a steel throwing spike.
  3038.  
  3039. [Type INVENTORY HELP for more options]
  3040. > [ubercombat]: stow
  3041. Stow what? Type 'STOW HELP' for details.
  3042. > [ubercombat]: stow
  3043. Stow what? Type 'STOW HELP' for details.
  3044. > [ubercombat]: retreat
  3045. You are already as far away as you can get!
  3046. >
  3047. ===================================
  3048. ** SEARCHING FOR THE NEAREST TOWN!
  3049. ===================================
  3050. =================================
  3051. ** ESCAPING FROM ADDER'S NEST
  3052. =================================
  3053. [Script loaded: automapper.cmd]
  3054. down
  3055. You notice a steel throwing spike at your feet, and do not wish to leave it behind.
  3056. > stow spike
  3057. *** Stowing spike
  3058.  
  3059. You pick up the spike lying at your feet.
  3060. You put your spike in your yellow haversack.
  3061. > stow spike
  3062. down
  3063. Stow what? Type 'STOW HELP' for details.
  3064. >
  3065. You slink down.
  3066.  
  3067. [Adder's Nest, Frozen Tunnels]
  3068. The tunnel walls are rough but the solid rock floor is slick and almost glistening. The glossy layer of ice makes footing on the steep slope even more uncertain. Further down the tunnel, the black granite walls become smoother, as if polished.
  3069. Next move: down
  3070. Obvious exits: up, down.
  3071.  
  3072. > down
  3073. You slink down.
  3074.  
  3075. [Adder's Nest, Frozen Tunnels]
  3076. Bas-relief carvings form knots of ornamentation on the granite walls. Each knot is composed of writhing adders entwined in a tangle, their crystal eyes gleaming with a cold, blue light. Despite the deadly cold, the air still carries a faint smell as of an open grave.
  3077. Next move: southeast
  3078. Obvious exits: up, down.
  3079.  
  3080. > down
  3081. [ubercombat]: retreat
  3082. You slink down.
  3083.  
  3084. [Adder's Nest, Frozen Tunnels]
  3085. A thin layer of hoarfrost coats everything, and breath steams in the frigid air. The tunnel runs fairly straight in either direction, as far as the eye can see, though it varies greatly in elevation. From all around comes a chill breeze, carrying an icy vapor that clings to flesh and stone alike.
  3086. Next move: southwest
  3087. Obvious exits: southeast, up.
  3088.  
  3089. >
  3090. You are already as far away as you can get!
  3091. > southeast
  3092. You slink southeast.
  3093.  
  3094. [Adder's Nest, Frozen Tunnels]
  3095.  
  3096. =======================================
  3097. **** TOO HURT! ATTEMPTING TO ESCAPE...
  3098. =======================================
  3099.  
  3100. Mined untold ages ago and bearing all the hallmarks of deliberate architectural planning, the tunnel curves sinuously around a bend. The walls are smooth and lightly decorated with the lacy skeins of ice spinning across the granite like the elaborate webs of some bizarre, elemental spider.
  3101. Next move: east
  3102. Obvious exits: southwest, northwest.
  3103.  
  3104. southwest
  3105. >
  3106. You slink southwest.
  3107.  
  3108. [Adder's Nest, Frozen Tunnels]
  3109. [ubercombat]: inv weapon
  3110. Slick from the cold damp air, passage through the narrowing tunnel is treacherous and daunting. A thin layer of ice covering the ground shows curiously wavy scuffs, as though some large, shapeless mass dwells within these claustrophobic depths of ice and stone.
  3111. Next move: east
  3112. Obvious exits: northeast, east.
  3113. east
  3114.  
  3115. >
  3116. All of your weapons:
  3117.  
  3118. a simple darkstone parry stick with a tempered finish
  3119. [Type INVENTORY HELP for more options]
  3120. >
  3121. [AutoMapper] Activating Map: C:\Users\jcrol_000\AppData\Roaming\Genie Client 3\Maps\Map127_Boar_Clan.xml
  3122. You slink east.
  3123. stance evasion
  3124.  
  3125. [Adder's Nest, Frozen Tunnels]
  3126. Hewn from the granite mountain, the polished ceiling soars high overhead. Lightly coated with frost, an immense inscription spans the northern wall. The letters are as tall as a man, in archaic script. Several tunnels exit the cavern in many directions, a labyrinthine maze of passages.
  3127. Next move: climb stone staircase
  3128. Obvious exits: east, south, southwest, west.
  3129. east
  3130.  
  3131. >
  3132. You are now set to use your evasion stance:
  3133.  
  3134. Attack : 100%
  3135. Evade : 100%
  3136. Parry : 80%
  3137. Block : 0%
  3138.  
  3139. >
  3140. You slink east.
  3141.  
  3142. [Adder's Nest, Frozen Tunnels]
  3143. Shaped by man and nature, this domed chamber has been hollowed out of the mountain and the walls burnished smooth as marble. On one side of the room, a stone staircase curves up to a circular aperture leading into darkness. Carrying wisps of chill vapor, a vague current of air swirls down the stairwell.
  3144. Obvious exits: northeast, southwest, west.
  3145.  
  3146. > [automapper]: climb stone staircase
  3147. Mapped exits: climb stone staircase
  3148.  
  3149. Variables Saved
  3150.  
  3151. =========================================================
  3152. **** ESCAPING FROM COMBAT!! - Total Time: 9.25 minutes
  3153. **** Saving location - Zoneid: 127 Roomid: 421
  3154. ========================================================
  3155.  
  3156. [AutoMapper] Activating Map: C:\Users\jcrol_000\AppData\Roaming\Genie Client 3\Maps\Map127_Boar_Clan.xml
  3157. [Adder's Nest, Dark Shaft]
  3158. Flickering light from the opening above is diffused by swirling vapors, faintly illuminating the great black shaft plunging deep into the earth. Huge stones have been set into the curving walls as steps, circling down and down into the bowels of the mountain.
  3159. Obvious exits: none.
  3160.  
  3161. >
  3162. Mapped exits: climb stone steps, climb opening
  3163. Learned: Athletics
  3164.  
  3165. [Script finished (In 4.2429032 seconds): automapper.cmd(188)]
  3166. ******************************************************
  3167. *** Please check NEWS NEXT for unread NEWS items. ***
  3168. ******************************************************
  3169. > [ubercombat]: inv weapon
  3170. All of your weapons:
  3171.  
  3172. a simple darkstone parry stick with a tempered finish
  3173. [Type INVENTORY HELP for more options]
  3174. > [ubercombat]: retreat
  3175. You are already as far away as you can get!
  3176. >
  3177. ===================================
  3178. ** SEARCHING FOR THE NEAREST TOWN!
  3179. ===================================
  3180. =================================
  3181. ** ESCAPING FROM ADDER'S NEST
  3182. =================================
  3183. climb open
  3184.  
  3185. [Temple of the North Wind, Catacombs]
  3186. Wisps of mist rise up to the coffered ceiling of carved granite, riding gusts of frigid air rising from the yawning pit in the center of the floor. Flickering lamps placed in shallow recesses provide scant illumination, giving life to the shifting shadows as the light reflects off the swirling vapors and ice-slicked walls. A moaning whisper soars to a cacophonous scream as the cold wind rushes up from the depths, only to fade again to a nearly inaudible murmur.
  3187. You also see a rusting portcullis.
  3188. Obvious exits: none.
  3189.  
  3190. >
  3191. Mapped exits: climb yawning pit
  3192. Learned: Athletics
  3193.  
  3194. go port
  3195. [Temple of the North Wind, Catacombs]
  3196. Upright sarcophagi line the walls, blanketed with a final burial shroud of frost and soot. The omnipresent rime of ice bears silent witness to the sheer number of years the caskets have resided here. Wind whistles through a rusting portcullis, as if playing a quiet dirge for the dead.
  3197. Obvious exits: northeast, northwest.
  3198.  
  3199. >
  3200. [Script loaded: automapper.cmd]
  3201. northwest
  3202. You slink northwest.
  3203.  
  3204. [Temple of the North Wind, Catacombs]
  3205. Dense frost covers every surface in this section of the catacombs, save for one place on the floor close to a large jumble of bones. An irregular patch of black granite shows starkly amidst the filmy white glaze. Sibilant whispers echo through the tunnel, a multitude of muted voices wailing in mournful discord.
  3206. Next move: northwest
  3207. Obvious exits: northeast, southeast, northwest.
  3208.  
  3209. > northwest
  3210. You slink northwest.
  3211.  
  3212. [Temple of the North Wind, Catacombs]
  3213. Lit by small lamps placed within recesses carved from the walls, the narrow corridor stretches between the tombs. Wavering shadows emphasize the hollow eye sockets of the articulated skeletons affixed to the wall and give a sense of subtle movement when glimpsed peripherally.
  3214. Next move: north
  3215. Obvious exits: northeast, southeast, northwest.
  3216.  
  3217. > northwest
  3218. You slink northwest.
  3219.  
  3220. [Temple of the North Wind, Catacombs]
  3221. Gleaming like faint stars on the dank floor, a translucent layer of frost spreads across the stone and up along the walls. Rectangular slabs of ivory marble seal the tombs carved out of the mountain granite. Strung together to form macabre ribbons, ribs and arm bones cover the spaces between the individual graves.
  3222. Next move: north
  3223. Obvious exits: north, southeast.
  3224.  
  3225. > north
  3226. You slink north.
  3227.  
  3228. [Temple of the North Wind, Catacombs]
  3229. Centuries of burial have filled every nook and cranny of the ossuary with the grim relics of the dead. One wall is decorated with curving rows of vertebrae forming stylized waves broken here and there by yellowing scapulae, grotesquely reminiscent of dorsal fins clearing the ocean's surface.
  3230. Next move: climb rough-hewn steps
  3231. Obvious exits: north, south.
  3232.  
  3233. > north
  3234. You slink north.
  3235.  
  3236. [Temple of the North Wind, Catacombs]
  3237. Faint streaks of golden lamplight play over granite walls obscured by sheer curtains of frost and shadow. Burial niches contain an overflowing abundance of bones sheathed in ice. Skulls, femurs, finger-bones and vertebrae litter the floor and make for treacherous footing. Through some acoustic trick, the curvature of the rough-hewn steps magnifies even the slightest of sounds, generating echoes that reverberate eerily through the stone tunnels.
  3238. Next move: northeast
  3239. Obvious exits: south.
  3240.  
  3241. >
  3242. Mapped exits: climb rough-hewn steps
  3243.  
  3244. [automapper]: climb rough-hewn steps
  3245. [Temple of the North Wind, Catacombs]
  3246. Skeletal fingers of ice reach down from the ceiling, dripping spatters of water onto the intricate mosaic covering the floor. Wisps of smoke drift from beeswax candles, scenting the air with a hint of honey at odds with the eternal cold of stone and ice enfolding the catacombs. Rough-hewn steps spiral down into darkness.
  3247. Next move: northeast
  3248. Obvious exits: northeast, southeast.
  3249.  
  3250. >
  3251. Mapped exits: climb rough-hewn steps
  3252. Learned: Athletics
  3253.  
  3254. northeast
  3255. You slink northeast.
  3256.  
  3257. [Temple of the North Wind, Catacombs]
  3258. Panes of ice sheathe the stone walls from floor to ceiling, sealing most of the niches rising tier above tier. Jagged edges frame one long recess half-filled with stacks of bones sorted by size. A grinning skull peeks out from a fan of curved ribs, strangely reminiscent of a coy young woman's flirtations.
  3259. Next move: north
  3260. Obvious exits: northeast, southeast, southwest.
  3261.  
  3262. > northeast
  3263. You slink northeast.
  3264.  
  3265. [Temple of the North Wind, Catacombs]
  3266. Delicate frost spreads across the walls like an opalescent veil, drifting down to cover the fleshless remains of the dead interred within the niches. Tall candelabra are spaced along the length of the corridor. Some thoughtful soul has lit a few of the tapers, although shadows still cling like cobwebs in the corners.
  3267. Next move: north
  3268. Obvious exits: north, southeast, southwest.
  3269.  
  3270. > north
  3271. You run north.
  3272.  
  3273. [Temple of the North Wind, Catacombs]
  3274. The warren of close-set corridors snakes deeper into the mountain. Slender icicles stream from the soot-blackened ceiling, rippling gold in the candlelight. The floors lit by the flickering glow are smooth stone starred with frost.
  3275. Next move: climb winding staircase
  3276. Obvious exits: north, south.
  3277.  
  3278. > north
  3279.  
  3280. >
  3281. You run north.
  3282.  
  3283. [Temple of the North Wind, Catacombs]
  3284. A narrow winding staircase has been chiseled into the heavy rock. Twisting around a corner, it spirals up into darkness. Utilizing all available space for burial, bone-filled niches line the walls of the stairwell. A thin layer of frost covers the rough granite floor.
  3285. Next move: south
  3286. Obvious exits: south.
  3287.  
  3288. >
  3289. Mapped exits: climb winding staircase
  3290. [automapper]: climb winding staircase
  3291.  
  3292. [Temple of the North Wind, Catacombs]
  3293. Winding serpentinely back and forth, frost-covered stairs lure one deeper into the catacombs. Stale air wafts up from the subterranean passages below, carrying with it a hint of ice and decay. The darkness of the tunnel is broken by a single lantern, which casts wavering shadows over the bone-filled niches lining the walls.
  3294. Next move: south
  3295. Obvious exits: north, south, west.
  3296.  
  3297. >
  3298. Mapped exits: climb frost-covered stairs
  3299. Learned: Athletics
  3300.  
  3301. south
  3302. You run south.
  3303.  
  3304. [Temple of the North Wind, Catacombs]
  3305. Dripping water echoes eerily through these subterranean chambers. Shadowy niches, hollowed out of the mountain granite, line the walls from floor to ceiling. Bodies in various phases of decomposition fill the shallow alcoves. A thin layer of frost covers the stone and corpses indiscriminately, glittering in the dim light cast by earthenware lamps placed within small recesses carved from the walls.
  3306. Next move: south
  3307. Obvious exits: north, east, south.
  3308.  
  3309. > south
  3310. You run south.
  3311.  
  3312. [Temple of the North Wind, Catacombs]
  3313. Oppressive silence fills these subterranean chambers, broken only by the faint sound of dripping water. Untold numbers of corpses fill the sepulchral recesses lining the walls. Cold and barren, the catacombs are devoid of the sense of light and life present above ground even during a winter's night.
  3314. You also see a carved marble bench.
  3315. Next move: south
  3316. Obvious exits: north, east, south.
  3317.  
  3318. > south
  3319. You run south.
  3320.  
  3321. [Temple of the North Wind, Catacombs]
  3322. Faint yet steady, the persistent sound of dripping water echoes in the cold stone passages. Narrow recesses are carved from the walls, filled with the remains of the dead. Thin veils of ice cover the bodies with a final burial shroud. The air, chill and stale, seems to grow heavier with each passing moment.
  3323. Next move: east
  3324. Obvious exits: north, south, west.
  3325.  
  3326. > south
  3327. You run south.
  3328.  
  3329. [Temple of the North Wind, Catacombs]
  3330. Dripping water echoes eerily through these subterranean chambers. Shadowy niches, hollowed out of the mountain granite, line the walls from floor to ceiling. Bodies in various phases of decomposition fill the shallow alcoves. A thin layer of frost covers the stone and corpses indiscriminately, glittering in the dim light cast by earthenware lamps placed within small recesses carved from the walls.
  3331. Next move: northeast
  3332. Obvious exits: north, east.
  3333.  
  3334. > east
  3335.  
  3336. >
  3337. You run east.
  3338.  
  3339. [Temple of the North Wind, Catacombs]
  3340. Devoid of the familiar sights and sounds of the lands above, these subterranean chambers are ominously quiet. Sepulchral recesses line the walls, chiseled into the mountain granite. Each are filled with corpses in varying stages of decay. Water drips slowly from the ceiling, covering the bodies in a thin veil of ice.
  3341. Next move: climb circular staircase
  3342. Obvious exits: northeast, west.
  3343.  
  3344. > northeast
  3345. You run northeast.
  3346.  
  3347. [Temple of the North Wind, Catacombs]
  3348. Solid granite has been hewn away to form this spacious antechamber. The dark walls are decorated with worn bas-reliefs, all covered with a layer of frost. An occasional draft of frigid air swirls down the staircase, accompanied by a faint moaning whisper. Lit candles flicker with shifts in the air current, causing the light pooling on the floor to dance frenetically before settling back into a steady glow.
  3349. Next move: east
  3350. Obvious exits: southwest.
  3351.  
  3352. >
  3353. Mapped exits: climb circular staircase
  3354.  
  3355. [automapper]: climb circular staircase
  3356. [Temple of the North Wind, Catacombs]
  3357. A broad circular staircase leads further down into the catacombs. Grey stone forms a low barrier around the edge of the pit ringed by the steps. Frayed hemp fibers are caught in the weathered iron rings embedded in the wall.
  3358. Next move: east
  3359. Obvious exits: east, west.
  3360.  
  3361. >
  3362. Mapped exits: climb circular staircase
  3363. Learned: Athletics
  3364.  
  3365. east
  3366. You run east.
  3367.  
  3368. [Temple of the North Wind, Catacombs]
  3369. The passage here is chill and damp, smelling faintly of snow. Close to the ceiling, the glossy black walls are lightly starred with frost. Icy air blows intermittently through shafts cut into the roof, carrying the occasional snowflake. The cadences of these drafts hold a vague suggestion of a wild, almost musical piping.
  3370. Next move: east
  3371. Obvious exits: north, east, west.
  3372.  
  3373. > east
  3374.  
  3375. You run east.
  3376.  
  3377. [Temple of the North Wind, Catacombs]
  3378. Hewn from the mountain itself, polished black granite walls shine with such a high gloss that reflections are seen with almost crystal clarity. Small shafts cut into the ceiling exhale frigid streams of air. Faint whispers tease at the edge of hearing, distorted by the echoing length of the passage.
  3379. Next move: go granite arch
  3380. Obvious exits: north, east, west.
  3381.  
  3382. > east
  3383. You slink east.
  3384.  
  3385. [Temple of the North Wind, Catacombs]
  3386. Polished walls of black granite shine with a reflective gloss. Carved adders wrap an arch with stony coils, basking in the icy currents of air swirling through small holes cut in the ceiling. A moaning dirge whispers through the tunnels, rising to a shriek then fading back to near inaudibility with no discernible rhythm or meaning.
  3387. Next move: south
  3388. Obvious exits: north, west.
  3389.  
  3390. >
  3391. Mapped exits: go granite arch
  3392.  
  3393. go granite arch
  3394. [Temple of the North Wind, Catacombs]
  3395. Smooth, white plaster covers the wall space between pillars of blue-black granite. Overhead, the vaulted ceiling is painted to resemble a stormy sky. A tall statue of Asketi stands guard over a carved granite arch. Framed by a tangle of disheveled hair, the grim-faced goddess glares malevolently at all who approach. In her hands is a blued steel scythe, the honed edge glittering in the dim light.
  3396. Next move: south
  3397. Obvious exits: south.
  3398.  
  3399. >
  3400. Mapped exits: go granite arch
  3401.  
  3402. south
  3403. You slink south.
  3404.  
  3405. [Temple of the North Wind, Catacombs]
  3406. Contrasting sharply with the white plastered walls, blue-black granite pillars support an arching ceiling painted a dark shade of crimson. Delineated by smoky crystal shards inlaid in the ceiling, a wild-eyed black unicorn is portrayed in mid-curvet, a vivid depiction of coiled violence preparing to unleash a devastating kick.
  3407. Next move: south
  3408. Obvious exits: north, south.
  3409.  
  3410. > south
  3411. You slink south.
  3412.  
  3413. [Temple of the North Wind, Catacombs]
  3414. Pillars of blue-black granite line the white plastered walls, supporting an arching ceiling painted an exquisite shade of cerulean. Outlined by silvery stars embedded in the ceiling, a dark adder writhes against the blue background, its silver-gilt fangs exposed in mute threat.
  3415. Next move: climb spiral staircase
  3416. Obvious exits: north, south.
  3417.  
  3418. > south
  3419. You slink south.
  3420.  
  3421. [Temple of the North Wind, Catacombs]
  3422. Ascending into shadows above, a staircase follows the walls of the circular chamber. A low bier covered with black silk stands centered beneath the well formed by the spiraling stairs. Fitful light cast by lanterns flanking the arch to the north does little to alleviate the darkness closing all around.
  3423. Obvious exits: north.
  3424.  
  3425. >
  3426. Mapped exits: climb spiral staircase
  3427. [automapper]: climb spiral staircase
  3428.  
  3429. >
  3430. [Temple of the North Wind, Secret Staircase]
  3431. Featureless black granite walls are polished perfectly so that their smooth curves gleam like a dull mirror. Four silver sconces set equidistant around the circular chamber provide excellent light. Shallow steps run along the walls, gradually spiraling downward in a great winding arc. In the center of the chamber a gaping pit descends into the bedrock. A silken net hangs from a system of ropes and pulleys affixed by the top of the steps.
  3432. Obvious exits: none.
  3433.  
  3434. >
  3435. Mapped exits: climb shallow steps
  3436. Learned: Athletics
  3437.  
  3438. [Script finished (In 10.26319 seconds): automapper.cmd(188)]
  3439. pull sconce
  3440. go door
  3441. >
  3442. As you pull down on the silver sconce you hear a click and a smooth granite door opens up.
  3443.  
  3444. >
  3445. [Temple of the North Wind, Dark Sanctuary]
  3446. Gargantuan pillars of hewn stone support a vast roof high overhead. Bluish light emanates from glowing crystals set in iron sconces affixed to the mighty columns. Polished smooth as glass, the glossy floor of silver-veined black marble reflects the glow back in pools and arcs that slither across the stone like living things.
  3447. You also see a smooth granite door leading into the pillar.
  3448. Obvious exits: southeast, southwest, west.
  3449.  
  3450. > SE
  3451.  
  3452. >
  3453. DING
  3454. You've gained a new rank in your locksmithing abilities.
  3455. >
  3456. An ice-blue rift tears open in the air, shafts of unearthly light pouring through. A lesser North Wind banshee emerges from the portal and glides downward with a shriek of mad joy.
  3457. An ice-blue rift tears open in the air, shafts of unearthly light pouring through. A lesser North Wind banshee emerges from the portal and glides downward with a shriek of mad joy.
  3458.  
  3459. >
  3460. The North Wind banshee begins to advance on you!
  3461. The North Wind banshee advances from nearby and is closing steadily.
  3462. >
  3463. The North Wind banshee begins to advance on you!
  3464. The North Wind banshee advances from nearby and is closing steadily.
  3465. >
  3466. The North Wind banshee closes to melee range on you!
  3467. >
  3468. The North Wind banshee closes to melee range on you!
  3469. >
  3470. The North Wind banshee moves into a position to parry.
  3471. >
  3472. Your skin gleams with an adamantine sheen!
  3473. * Moving with dominating grace, a lesser North Wind banshee lunges a spectral scythe at you. You attempt to evade, taking the full blow.
  3474. The scythe lands a hard hit to your abdomen.
  3475. [You're bruised, energetic, solidly balanced with opponent in very strong position.]
  3476. >
  3477. Learned: Evasion, Parry Ability, Brawling, Defending
  3478.  
  3479. >
  3480. Your skin gleams with an adamantine sheen!
  3481. * Moving with indomitable grace, a lesser North Wind banshee thrusts a spectral scythe at you. You fail to evade, moving directly into the blow.
  3482. The scythe lands a hard hit to your abdomen.
  3483. [You're hurt, energetic, solidly balanced with opponent in better position.]
  3484. >
  3485. Learned: Evasion, Parry Ability, Brawling, Defending
  3486.  
  3487. Your skin gleams with an adamantine sheen!
  3488. Sneering wickedly, a lesser North Wind banshee hauls back and throws her spectral scythe spinning toward you!
  3489. A low-pitched "Whisssh Whoosshhh!" hums from the spectral scythe as it deals a good strike to your right arm!
  3490. [You're battered, energetic, extremely imbalanced with opponent overwhelming you.]
  3491. The scythe flies right back to the North Wind banshee's hand.
  3492. >
  3493. Learned: Evasion, Shield Usage, Defending
  3494.  
  3495. >
  3496. You are engaged to a lesser North Wind banshee at melee range!
  3497. > retreat
  3498.  
  3499. >
  3500. You try to back away from a lesser North Wind banshee but are unable to get away!
  3501. Roundtime: 3 secs.
  3502. R>
  3503. RT with no EXP.
  3504.  
  3505. R> retreat
  3506. You try to back away from a lesser North Wind banshee but are unable to get away!
  3507. Roundtime: 3 secs.
  3508. R>
  3509. RT with no EXP.
  3510.  
  3511. R>
  3512. Your skin gleams with an adamantine sheen!
  3513. * Moving with dominating grace, a lesser North Wind banshee thrusts wide at you. You attempt to dodge, failing miserably.
  3514. The scythe lands a hard hit to your chest.
  3515. [You're beat up, energetic, extremely imbalanced with opponent overwhelming you.]
  3516. >
  3517. Learned: Evasion, Parry Ability, Brawling, Defending
  3518.  
  3519. retreat
  3520. You try to back away from a lesser North Wind banshee but are unable to get away!
  3521. Roundtime: 3 secs.
  3522. R>
  3523. RT with no EXP.
  3524.  
  3525. R> retreat
  3526. You retreat back to pole range.
  3527. > retreat
  3528. You try to back away from a lesser North Wind banshee but are unable to get away!
  3529. Roundtime: 3 secs.
  3530. R>
  3531. RT with no EXP.
  3532.  
  3533. R>
  3534. A smooth granite door slowly closes.
  3535.  
  3536. R>
  3537. Your skin gleams with an adamantine sheen!
  3538. * Moving with indomitable grace, a lesser North Wind banshee sweeps low at you. You fail to evade, failing miserably.
  3539. The scythe lands a strong hit to your right leg.
  3540. [You're very beat up, energetic, very badly balanced with opponent overwhelming you.]
  3541. >
  3542. Learned: Evasion, Parry Ability, Brawling, Defending
  3543.  
  3544. Your skin gleams with an adamantine sheen!
  3545. * Driving in with an overwhelming assault, a lesser North Wind banshee slices a spectral scythe at you. You barely fail to block with a simple darkstone parry stick with a tempered finish.
  3546. The scythe lands a hard hit to your back.
  3547. [You're badly hurt, energetic, very badly balanced with opponent overwhelming you.]
  3548. >
  3549. Learned: Evasion, Parry Ability, Brawling, Defending
  3550.  
  3551. retreat
  3552. You try to back away from a lesser North Wind banshee but are unable to get away!
  3553. Roundtime: 3 secs.
  3554. R>
  3555. RT with no EXP.
  3556.  
  3557. R> retreat
  3558. You try to back away from a lesser North Wind banshee but are unable to get away!
  3559. Roundtime: 3 secs.
  3560. R>
  3561. RT with no EXP.
  3562.  
  3563. R>
  3564. Your skin gleams with an adamantine sheen!
  3565. * Driving in with an overwhelming assault, a lesser North Wind banshee thrusts wide at you. You barely fail to block with a simple darkstone parry stick with a tempered finish.
  3566. The scythe lands a strong hit that barely punctures the skin on the upper chest causing a slight welt.
  3567. [You're very badly hurt, energetic, very badly balanced with opponent overwhelming you.]
  3568. >
  3569. Learned: Evasion, Parry Ability, Brawling, Defending
  3570.  
  3571. The North Wind banshee moves into a position to parry.
  3572. > retreat
  3573. You try to back away from a lesser North Wind banshee but are unable to get away!
  3574. Roundtime: 3 secs.
  3575. R>
  3576. RT with no EXP.
  3577.  
  3578. R> retreat
  3579. You try to back away from a lesser North Wind banshee but are unable to get away!
  3580. Roundtime: 3 secs.
  3581. R>
  3582. RT with no EXP.
  3583.  
  3584. R>
  3585. Your skin gleams with an adamantine sheen!
  3586. * Driving in like a master combatant, a lesser North Wind banshee thrusts a spectral scythe at you. You fail to dodge, leaning wrong and blundering into the blow.
  3587. The scythe lands a strong hit that pokes the tip of the spectral scythe into a nerve on your left arm (Yeowch!).
  3588. [You're smashed up, energetic, badly balanced with opponent overwhelming you.]
  3589. R>
  3590. Learned: Evasion, Parry Ability, Brawling, Defending
  3591.  
  3592. Your skin gleams with an adamantine sheen!
  3593. * Driving in like the overwhelming force of a hurricane, a lesser North Wind banshee slices a spectral scythe at you. You fail to evade, failing miserably.
  3594. The scythe lands a strong hit that scratches the left elbow.
  3595. [You're terribly wounded, energetic, badly balanced with opponent overwhelming you.]
  3596. >
  3597. Learned: Evasion, Parry Ability, Brawling, Defending
  3598.  
  3599. retreat
  3600. You try to back away from a lesser North Wind banshee but are unable to get away!
  3601. Roundtime: 3 secs.
  3602. R>
  3603. RT with no EXP.
  3604.  
  3605. R> retreat
  3606. You try to back away from a lesser North Wind banshee but are unable to get away!
  3607. Roundtime: 3 secs.
  3608. R>
  3609. RT with no EXP.
  3610.  
  3611. R>
  3612. Your skin gleams with an adamantine sheen!
  3613. * Driving in like the overwhelming force of a hurricane, a lesser North Wind banshee sweeps low at you. You attempt to evade, taking the full blow.
  3614. SpellTimer settings saved.
  3615. [ubercombat]: quit
  3616. The scythe lands a strong hit that lightly bruises your side with an attack which fails to pierce the skin, lightly stunning you.
  3617. [You're near death, energetic, badly balanced with opponent overwhelming you.]
  3618.  
  3619. SR>
  3620. Learned: Evasion, Parry Ability, Brawling, Defending
  3621.  
  3622. [01:45] Connection closed.
  3623. Variables Saved
  3624. SpellTimer settings saved.
  3625. [ubercombat]: (exit)
  3626. [Script aborted! (Run time: 12343 seconds): ubercombat.cmd]
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