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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part0.Parent = mas
- Part0.CFrame = CFrame.new(-91.0000076, 44.7999992, -72.4999847, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
- Part0.Orientation = Vector3.new(0, -90, 0)
- Part0.Position = Vector3.new(-91.0000076, 44.7999992, -72.4999847)
- Part0.Rotation = Vector3.new(0, -90, 0)
- Part0.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- Part0.Size = Vector3.new(1, 8, 10)
- Part0.Anchored = true
- Part0.BottomSurface = Enum.SurfaceType.Smooth
- Part0.BrickColor = BrickColor.new("Electric blue")
- Part0.brickColor = BrickColor.new("Electric blue")
- Part1.Parent = mas
- Part1.CFrame = CFrame.new(-96.5000076, 48.2999992, -84.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(-96.5000076, 48.2999992, -84.4999847)
- Part1.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- Part1.Size = Vector3.new(1, 1, 5)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Electric blue")
- Part1.brickColor = BrickColor.new("Electric blue")
- Part2.Parent = mas
- Part2.CFrame = CFrame.new(-87.5000076, 47.7999992, -88.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(-87.5000076, 47.7999992, -88.4999847)
- Part2.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- Part2.Size = Vector3.new(1, 2, 5)
- Part2.Anchored = true
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Electric blue")
- Part2.brickColor = BrickColor.new("Electric blue")
- Part3.Parent = mas
- Part3.CFrame = CFrame.new(-96.5000076, 44.7999992, -76.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Position = Vector3.new(-96.5000076, 44.7999992, -76.9999847)
- Part3.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- Part3.Size = Vector3.new(1, 8, 10)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Electric blue")
- Part3.brickColor = BrickColor.new("Electric blue")
- Part4.Parent = mas
- Part4.CFrame = CFrame.new(-92.0000076, 44.7999992, -93.4999847, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
- Part4.Orientation = Vector3.new(0, -90, 0)
- Part4.Position = Vector3.new(-92.0000076, 44.7999992, -93.4999847)
- Part4.Rotation = Vector3.new(0, -90, 0)
- Part4.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- Part4.Size = Vector3.new(1, 8, 10)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Electric blue")
- Part4.brickColor = BrickColor.new("Electric blue")
- Part5.Parent = mas
- Part5.CFrame = CFrame.new(-75.5000076, 44.7999992, -77.4999847, 1, 0, 5.56362707e-08, 0, 0.99999994, 0, -5.56362707e-08, 0, 1)
- Part5.Position = Vector3.new(-75.5000076, 44.7999992, -77.4999847)
- Part5.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- Part5.Size = Vector3.new(1, 8, 9)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Electric blue")
- Part5.brickColor = BrickColor.new("Electric blue")
- Part6.Parent = mas
- Part6.CFrame = CFrame.new(-76.5000076, 44.7999992, -72.4999847, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
- Part6.Orientation = Vector3.new(0, -90, 0)
- Part6.Position = Vector3.new(-76.5000076, 44.7999992, -72.4999847)
- Part6.Rotation = Vector3.new(0, -90, 0)
- Part6.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- Part6.Size = Vector3.new(1, 8, 3)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Electric blue")
- Part6.brickColor = BrickColor.new("Electric blue")
- Part7.Parent = mas
- Part7.CFrame = CFrame.new(-96.5000076, 44.7999992, -89.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part7.Position = Vector3.new(-96.5000076, 44.7999992, -89.9999847)
- Part7.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- Part7.Size = Vector3.new(1, 8, 6)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Electric blue")
- Part7.brickColor = BrickColor.new("Electric blue")
- Part8.Parent = mas
- Part8.CFrame = CFrame.new(-92.0000076, 49.2999992, -82.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8.Position = Vector3.new(-92.0000076, 49.2999992, -82.9999847)
- Part8.Color = Color3.new(0.756863, 0.745098, 0.258824)
- Part8.Size = Vector3.new(10, 1, 22)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Olive")
- Part8.brickColor = BrickColor.new("Olive")
- Part9.Parent = mas
- Part9.CFrame = CFrame.new(-82.0000076, 42.2999992, -72.4999847, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part9.Orientation = Vector3.new(0, 90, 0)
- Part9.Position = Vector3.new(-82.0000076, 42.2999992, -72.4999847)
- Part9.Rotation = Vector3.new(0, 90, 0)
- Part9.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- Part9.Size = Vector3.new(1, 3, 8)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Electric blue")
- Part9.brickColor = BrickColor.new("Electric blue")
- Part10.Parent = mas
- Part10.CFrame = CFrame.new(-82.0000076, 48.2999992, -72.4999847, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part10.Orientation = Vector3.new(0, 90, 0)
- Part10.Position = Vector3.new(-82.0000076, 48.2999992, -72.4999847)
- Part10.Rotation = Vector3.new(0, 90, 0)
- Part10.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- Part10.Size = Vector3.new(1, 1, 8)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Electric blue")
- Part10.brickColor = BrickColor.new("Electric blue")
- Part11.Parent = mas
- Part11.CFrame = CFrame.new(-82.0000076, 44.7999992, -81.4999847, -9.9347659e-08, 0, 1, 0, 0.999999881, 0, -1, 0, -9.9347659e-08)
- Part11.Orientation = Vector3.new(0, 90, 0)
- Part11.Position = Vector3.new(-82.0000076, 44.7999992, -81.4999847)
- Part11.Rotation = Vector3.new(0, 90, 0)
- Part11.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- Part11.Size = Vector3.new(1, 8, 12)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Electric blue")
- Part11.brickColor = BrickColor.new("Electric blue")
- Part12.Parent = mas
- Part12.CFrame = CFrame.new(-96.5000076, 42.2999992, -84.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part12.Position = Vector3.new(-96.5000076, 42.2999992, -84.4999847)
- Part12.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- Part12.Size = Vector3.new(1, 3, 5)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Electric blue")
- Part12.brickColor = BrickColor.new("Electric blue")
- Part13.Parent = mas
- Part13.CFrame = CFrame.new(-81.0000076, 49.2999992, -76.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.Position = Vector3.new(-81.0000076, 49.2999992, -76.9999847)
- Part13.Color = Color3.new(0.756863, 0.745098, 0.258824)
- Part13.Size = Vector3.new(12, 1, 10)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Olive")
- Part13.brickColor = BrickColor.new("Olive")
- Part14.Parent = mas
- Part14.CFrame = CFrame.new(-87.5000076, 44.7999992, -91.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part14.Position = Vector3.new(-87.5000076, 44.7999992, -91.9999847)
- Part14.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- Part14.Size = Vector3.new(1, 8, 2)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Electric blue")
- Part14.brickColor = BrickColor.new("Electric blue")
- Part15.Parent = mas
- Part15.CFrame = CFrame.new(-87.5000076, 44.7999992, -83.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part15.Position = Vector3.new(-87.5000076, 44.7999992, -83.9999847)
- Part15.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- Part15.Size = Vector3.new(1, 8, 4)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Electric blue")
- Part15.brickColor = BrickColor.new("Electric blue")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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