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EO1 Primevil AI

Oct 25th, 2018
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  1. Attacks marked with !! are malformed and will not be selected.
  2. Conditions listed first have priority.
  3.  
  4. If after turn 51:
  5. Explode (15%), Frigid (15%), Storm (15%), !!Segment (35%), !!Pollen (20%)
  6.  
  7. If more than one of Antifire, Antivolt, or Anticold was used last turn:
  8. Pollen (20%), Necrosis (20%), Cyclone (20%), Slash (20%), Rush (20%)
  9.  
  10. If (turn-1) is a multiple of 5:
  11. Explode
  12.  
  13. If (turn-1) is a multiple of 6:
  14. Frigid
  15.  
  16. If (turn-1) is a multiple of 4:
  17. Storm
  18.  
  19. If Resolve was used last turn:
  20. Explode (20%), Frigid (20%), Storm (20%), Segment (20%), Pollen (20%)
  21.  
  22. If party has >= 10 Buffs
  23. Resolve
  24.  
  25. If Wall was used last turn:
  26. Entangle (80%), Attack (20%)
  27.  
  28. If Membrane was used last turn:
  29. Necrosis (80%), HP Up (20%)
  30.  
  31. If HP <= 25%
  32. Slash (20%), Rush (20%), Smash (20%), Necrosis (20%), Entangle (20%)
  33.  
  34. If HP <= 50%
  35. Slash (20%), Rush (20%), !!Smash (20%), !!Membrane (20%), !!Wall (20%)
  36.  
  37. If HP <= 75%
  38. Slash (20%), Rush (20%), Smash (20%), Entangle (20%), Membrane (20%)
  39.  
  40. Else:
  41. Slash (20%), Rush (25%), Smash (25%), Attack (25%)
  42.  
  43.  
  44. Unused (01):
  45. Explode (25%), Storm (25%), Frigid (25%), Segment (25%)
  46.  
  47. Unused (02):
  48. Smash (50%), Necrosis (50%)
  49.  
  50. Unused (03):
  51. Slash (45%), Rush (45%), Attack (10%)
  52.  
  53. Unused (04):
  54. Necrosis (100%)
  55.  
  56. Unused (05):
  57. Necrosis (50%), Slash (25%), Rush (25%)
  58.  
  59. Unused (06):
  60. Necrosis (20%), Smash (80%)
  61.  
  62. Unused (07):
  63. Slash (30%), Rush (30%), !!Necrosis (40%)
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