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  1. # Don't change this!
  2. config-version: 3.1.12.1.1
  3.  
  4. # The language by this plugin
  5. language-file: english.yml
  6.  
  7. # If this config is enabled, only people with the permission 'mbedwars.beta' can join
  8. beta: false
  9.  
  10. # If this config is enabled, the world-time will change itself as an playing player to 5000.
  11. # This config requires the plugin 'ProtocolLib'!
  12. always-day: true
  13.  
  14. # If this config is enabled, it's not going to rain anymore for playing players
  15. no-rain: false
  16.  
  17. # If this config is enabled, dying people will lose their items
  18. no-drops: true
  19.  
  20. # If this config is enabled, players will drop only itemspawners if they die
  21. # 'no-drops' has no effects if this config is enabled
  22. drop-only-itemspawner: false
  23.  
  24. # If this config is enabled, the players are getting after a round ends their inventory back
  25. # Else their inventory will get simply cleared (If inventory-clear is enabled)
  26. inventory-backup: true
  27.  
  28. # If this config is enabled, the players inventory is getting cleared after a rounds end
  29. # This config has no effects if inventory-backup is enabled
  30. inventory-clear: true
  31.  
  32. # If this config is enabled, people can't change their gamemode to creative or enable flying
  33. anticheat-enabled: true
  34.  
  35. # If this config is enabled, particles will be created at the location some player dies
  36. particles-ondeath: true
  37.  
  38. # If this config is enabled, iron and gold are making particles once they spawn
  39. itemspawner-effect: true
  40.  
  41. # If this config is enabled, iron and gold are making a sound once they spawn
  42. itemspawner-sound: false
  43.  
  44. # If this config is enabled, everyone will be able to use /bw leave and /bw stats
  45. permission-basic-alloweveryone: true
  46.  
  47. # If this config is disabled, leave messages by players won't be shown anymore
  48. leavemessage-at-end: true
  49.  
  50. # If this config is enabled, players will die in water
  51. diein-water: false
  52.  
  53. # If this config is enabled, players will die instantly if they're touching the void
  54. diein-void: false
  55.  
  56. # Players will leave a round if they're using one of these commands
  57. hubcommands {
  58. /hub
  59. /leave
  60. /l
  61. /spawn
  62. }
  63.  
  64. # If this config is enabled, players can use the /stats command to see their statistics.
  65. allowcommand-stats: true
  66.  
  67. # If this config and allowcommand-stats are enabled, players can write /stats also while not being in an arena
  68. allowcommand-stats-global: false
  69.  
  70. # If this config is enabled, the name by the player will be colored (works via packets (you won't see the color of players if they're in an other team))
  71. player-color: true
  72.  
  73. # If this config is enabled, players will see a border if they're near of it
  74. border: true
  75.  
  76. # If this config is enabled, players won't be able to buy special items, unless they're allowed to buy them.
  77. # The permission for each special item is: mbedwars.specialitem.<special item id>
  78. # List of IDs: http://mbedwars.marcely.de/index.php/SpecialItems
  79. specialitem-requiredpermission: false
  80.  
  81. # When an arena is ending and this config is enabled, the server will automaticly restart himself afterwards.
  82. restart-oncearenaend: false
  83.  
  84. # Players will get kicked if they're teleporting themself more than 12 blocks away from their location
  85. kick-outofarena: true
  86.  
  87. # With which statistic the ranking should get sorted of
  88. # 0: Wons
  89. # 1: Loses
  90. # 2: Rounds Played
  91. # 3: W/L
  92. # 4: Kills
  93. # 5: Deaths
  94. # 6: K/D
  95. # 7: Beds Destroyed
  96. # 8: Playtime
  97. ranking-sortation: 3
  98.  
  99. # If this config is enabled, every message, which is configurable in the messages config, will use placeholders of placeholderapi
  100. # There are no effects for non-players (like the console)
  101. # Requires of course PlaceholderAPI (by clip)
  102. placeholderapi-enabled: false
  103.  
  104. # Disabling this will remove the message which is coming when a player is entering or leaving the server
  105. # If it's on true this plugin won't make any changes to these messages
  106. server-joinquitmessage-enabled: false
  107.  
  108. # If this config is enabled, the name of the players team is getting displayed above the HUD of the player
  109. # This is only supported for 1.8 and higher
  110. actionbar-enabled: true
  111.  
  112. # If this config is enabled, deaths won't get added to the stats if the bed of the killer isn't destroyed
  113. stats-count-deaths-beforebedbroken: false
  114.  
  115. # This config will remove players for players from the tab which are not playing inside the arena
  116. tab-removenonplayers: false
  117.  
  118.  
  119. # ========== LOBBY ==========
  120.  
  121. # To which time the time should be set when using forcestart
  122. # Changing this to a too low value is dangerous.
  123. forcestart-time: 5
  124.  
  125. # This calculation is being used when the countdown in the lobby is starting.
  126. # Changing this to a too low value is dangerous.
  127. # Placeholder: {teams}, {teamplayers}
  128. lobby-countdownstart-calculation: ({teamplayers} + {teams}) * 10 + 1
  129.  
  130. # If this config is enabled, the lines by the config 'lobby-printmapinfo-lines' will be printed in the lobby in the 10th secound
  131. lobby-printmapinfo-enabled: true
  132.  
  133. # The lines which will be printed before the game begins
  134. lobby-printmapinfo-lines {
  135. &7&m=================
  136. &3%Lobby_PrintMapInfo_ArenaName%: &b{arena}
  137. &3%Lobby_PrintMapInfo_BuildBy%: &b{madeby}
  138. &7&m=================
  139. }
  140.  
  141. # This message will be displayed at the same time as the printmapinfo (only 1.7.10 or higher!)
  142. # Placeholder: {arena}, {players}, {maxplayers}, {author}
  143. lobby-countdowntitle-arena: &b{arena}
  144.  
  145. # These messages which will be displayed 5 secounds until the game ends (only 1.7.10 or higher!)
  146. lobby-countdowntitle-5: &e⑤
  147. lobby-countdowntitle-4: &e④
  148. lobby-countdowntitle-3: &6⓷
  149. lobby-countdowntitle-2: &c⓶
  150. lobby-countdowntitle-1: &4⓵
  151. lobby-countdowntitle-0: &4⓿
  152.  
  153. # ========== ARENA VOTING ==========
  154.  
  155. # Enabling this config allows you to enter arenas with the regenerationtype 'MapVote'.
  156. # But afterwards you are not able to join normal arenas (with the regenerationtype region, world...) anymore.
  157. # To create a votingarena, use the 'MapVote' tag. For example: /bw arena create votinglobby -MapVote.
  158. # The made-by argument in when creating a mapvote arena is not required.
  159. arenavoting-enabled: false
  160.  
  161. # Set the maximum amount of arenas which should get voted
  162. arenavoting-maxarenas: 3
  163.  
  164. # ========== BED ==========
  165.  
  166. # If this config is enabled, players can destroy the bed of their team
  167. ownbed-destroyable: false
  168.  
  169. # Set the block that should be destroyed in a round
  170. bed-block: BED_BLOCK
  171.  
  172. # If this config is enabled, your bed will get dyed to the color of its team
  173. bed-block-dye: true
  174.  
  175. # The amount of gold that will be droped once a player destroyed a bed (it will search for the itemspawner named 'gold')
  176. bed-drops-amount: 0
  177.  
  178. # Enabling this config will make that the bed is only destroyable with tnt.
  179. bed-onlydestroyablewith-tnt: false
  180.  
  181. # Enabling this config will spawn a hologram above every living bed with the message of the config 'bed-hologram-message-alive'
  182. bed-hologram-enabled: true
  183.  
  184. # The message which is being displayed as a hologram above the bed when it's not broken. 'bed-hologram-enabled' has to be enabled for that!
  185. # Placeholders: {teamcolor}, {team}, {heart}
  186. bed-hologram-message-alive: {teamcolor}{team}
  187.  
  188. # ========== BLOCK PLACE/BREAK ==========
  189.  
  190. # If this config is disabled, the configs which start with 'notbuildableradius-' won't work
  191. notbuildableradius-enabled: false
  192.  
  193. # The radius in which players aren't to place/break blocks at team spawnpoints (0 = disable)
  194. notbuildableradius-teamspawn: 3
  195.  
  196. # The radius in which players aren't to place/break blocks at itemspawners (0 = disable)
  197. notbuildableradius-itemspawner: 3
  198.  
  199. # If this config is enabled and a player is buying for example wool, the wool will be dyed to his team-color
  200. dye-block: true
  201.  
  202. # In this config you're able to add blocks that players can place
  203. # Buyable blocks are automaticly in this list
  204. # Example: placeableblock-whitelist: wood, dark_oak_door, cake
  205. placeableblock-whitelist:
  206.  
  207. # If this config is disabled, players can't trample on wheat anymore
  208. destroyable-farmland: false
  209.  
  210. # This config will cause that players are only able to destroy blocks which have been placed by players of the arena.
  211. # By which it's not possible to break the arena.
  212. destroyblock-builtbyplayers: true
  213.  
  214. # ========== PRIZE ==========
  215.  
  216. # If this config is enabled, the winner team will get a prize
  217. prize-enabled: true
  218.  
  219. # The command that'll be executed when somebody wins a round.
  220. # Arguments: {name}
  221. prize-command: money give {name} 150
  222.  
  223. # ========== PERFORMANCE ==========
  224.  
  225. # Specify how performant this plugin should run (requires a restart), (Very_Low = Very performant).
  226. # Possibilities:
  227. # - Very_Low
  228. # - Low
  229. # - Normal
  230. # - High
  231. # - Ultra
  232. performance: Low
  233.  
  234. # Change the regeneration speed by an arena (1 = slowest)
  235. regeneration-speed: 30000
  236.  
  237. # ========== INGAME/ROUND TIMER ==========
  238.  
  239. # If this config is enabled, an arena will end after a specific amount of time automaticly
  240. timer-enabled: true
  241.  
  242. # The amount of time until an arena ends automaticly (in secounds)
  243. timer: 1800
  244.  
  245. # ========== SPECTATING ==========
  246.  
  247. # If this config is enabled, people who aren't playing can spectate a running game
  248. spectating: true
  249.  
  250. # If this config is enabled, players who join as spectator will get the message specified in the messages-file as 'Spectator_HowToQuit'
  251. spectator-joinmessage: true
  252.  
  253. # If this config is enabled, players will automaticly join the spectator after they died
  254. spectator-autojoin: true
  255.  
  256. # ========== SPECIAL ITEMS ==========
  257.  
  258. # The material of the item for each special item
  259. teleporter-item: sulphur:0
  260. minishop-item: armor_stand:0
  261. rescueplatform-item: nether_star:0
  262. tntsheep-item: monster_egg:sheep
  263. magneticshoes-item: iron_boots:0
  264. trap-item: string:0
  265. bridge-item: egg:0
  266. guarddog-item: monster_egg:wolf
  267.  
  268. # If this config is enabled, players will have to wait a few secounds until they will be teleported
  269. teleporter-countdown-enabled: true
  270.  
  271. # The secounds the player will have to wait until he will be teleported (in secounds)
  272. teleporter-countdown: 5
  273.  
  274. # The width of the rescue platform
  275. rescueplatform-width: 2
  276.  
  277. # The material that will be placed when using the rescue platform
  278. rescueplatform-material: slime_block
  279.  
  280. # The speed of the TNT Sheep
  281. tntsheep-speed: 0.5
  282.  
  283. # The maximum length of the bridge
  284. bridge-maxlength: 32
  285.  
  286. # The material that will be placed and taken from the player when using the bridge
  287. bridge-material: stained_clay
  288.  
  289. # The time a player has to wait until he can use the tracker again (0 = instantly)
  290. tracker-delay: 10.0
  291.  
  292. # The speed of the MiniShop
  293. minishop-speed: 0.5
  294.  
  295. # ========== CUSTOM MOTD ==========
  296.  
  297. # If this config is enabled, this plugin will change the motd
  298. motd-enabled: false
  299.  
  300. # Type in here the name of your arena to make more multiple placeholders possible
  301. motd-arena:
  302.  
  303. # How the motd has to look like (motd-enabled has to be true)
  304. # Placeholders: {arena}, {players}, {maxplayers}, {status}
  305. motd-line1: &bBedwars &3{arena} {status}
  306. motd-line2: {players}/{maxplayers}
  307.  
  308. # ========== SIGN ==========
  309.  
  310. # Configurations for the antispam at a sign you can create with /bw addsign
  311. sign-antispam-enabled: true
  312. sign-antispam-delay: 1.0
  313.  
  314. # The text of the lines by the sign you can create with /bw addsign
  315. # Variables: {arena}, {status}, {players}, {maxplayers}, {teams}, {teamsize}
  316. sign-line1: &0- &b&lBedwars &0-
  317. sign-line2: &8{arena}
  318. sign-line3: {status}
  319. sign-line4: &8{players}&7/&8{maxplayers} &0| &8{teams}&7x&8{teamsize}
  320.  
  321. # ========== SCOREBOARD ==========
  322.  
  323. # If this config is disabled, players aren't getting a scoreboard (black box at the right from their screen)
  324. scoreboard-enabled: true
  325.  
  326. # The look of the heart at the scoreboard if the team is alive
  327. scoreboard-heart-alive: &2[&2&l✔&2]
  328.  
  329. # The look of the heart at the scoreboard if the team is dead
  330. scoreboard-heart-dead: &c[&c&l✘&c]
  331.  
  332. # ========== DEATH-MESSAGE ==========
  333.  
  334. # If this config is enabled, death-messages by playing people will be removed
  335. deathmessage-remove: false
  336.  
  337. # If this config is enabled, death-messages by playing players won't be visible for players who aren't playing
  338. deathmessage-private: true
  339.  
  340. # If this config is enabled, death-messages will be changed
  341. deathmessage-custom-enabled: true
  342.  
  343. # How the custom deathmessages has to look like
  344. # Placeholder: {player}, {killer}, {team}, {teamcolor}, {killerteam}, {killerteamcolor}
  345. deathmessage-custom-killed: &4&lKill &7&l> &b{teamcolor}{player} &7has been killed by &8{killerteamcolor}{killer} &7with &c❤{heartpercent}%
  346. deathmessage-custom-void: &c&lDeath &7&l> &b{teamcolor}{player} &7fell out of the world
  347.  
  348. # ========== CHAT ==========
  349.  
  350. # If this config is enabled, every title-message will be sent to the player in the chat
  351. # Read more about titles right here: http://minecraft.gamepedia.com/Commands#title
  352. title-inchat: true
  353.  
  354. # If this config is enabled, player will have to write <teamchat-public-prefix> to write with other teams
  355. teamchat-enabled: true
  356.  
  357. # What the players have to write behind their message to write with other teams
  358. # Examples:
  359. # Hello mates - only visible for team mates
  360. # @hello others! - visible for everyone
  361. teamchat-public-prefix: @
  362.  
  363. # The prefix which is beeing displayed when typed
  364. teamchat-public-prefix-msg: &6[GLOBAL]
  365.  
  366. # If this config is enabled, chat-messages are getting changed as specified at customchatmessage-message
  367. customchatmessage-enabled: true
  368.  
  369. # Change the chat-messages (customchatmessage-enabled has to be enabled for this)
  370. # Variables: {teamcolor}, {team}, {chat}, {essentialsgroupmanager}
  371. customchatmessage-message: &7[{teamcolor}{team}&7] &f{chat}
  372.  
  373. # If this config is enabled, custom-chat-messages are only getting changed for playing players
  374. customchatmessage-onlyfor-players: true
  375.  
  376. # If this config is enabled, chat-messages by an spectator are getting changed as specified at customchatmessage-message
  377. customchatmessage-spectator-enabled: true
  378.  
  379. # If this config is disabled, chat-messages by an spectator will only be visible for other spectators
  380. customchatmessage-spectator-public: true
  381.  
  382. # Change the chat-messages by an spectator (customchatmessage-spectator-enabled has to be enabled for this)
  383. customchatmessage-spectator-message: &7[Spec] &f{chat}
  384.  
  385. # If this config is enabled, messages by players who aren't playing won't be visible for players who are playing
  386. chat-others-unvisible: true
  387.  
  388. # ========== ENTITY TYPE ==========
  389.  
  390. # The name of the dealer you can spawn with /bw summon dealer
  391. # (You are able to spawn a dealer with spawnegg too)
  392. dealer-title: &b&lShop
  393.  
  394. # The prefix by the hub-villager you can spawn with /bw summon hubvillager
  395. lobbyvillager-prefix: &3Bedwars &e
  396.  
  397. # You can change the entity types for the dealer, hub and teamselect here.
  398. # You can choose between:
  399. # Villager and NPC[<UUID from skin>]
  400.  
  401. entitytype-dealer: Villager
  402. entitytype-hub: Villager
  403. entitytype-teamselect: Villager
  404.  
  405. # ========== AUTOMATIC JOIN ==========
  406.  
  407. # If this config is enabled, people will automaticly join an arena if they're joining the server.
  408. # IMPORTANT: It's NOT recommended to use this with BungeeCord. We recommend you to use the BungeeCord Addon!
  409. autojoin-enabled: true
  410.  
  411. # Specify the arena they will enter (autojoin-enabled has to be enabled for this)
  412. autojoin-arena: SandSolo
  413.  
  414. # Specify the way how the player should be send back.
  415. # You can choose between 'Kick' and 'Bungeecord'.
  416. autojoin-way: Kick
  417.  
  418. # Make sure to fill this if you choosed BungeeCord.
  419. # Remember: This won't work with the BungeeCord Add-On
  420. autojoin-way-bungeecord-lobby: Lobby
  421.  
  422. # ========== CLOUDSYSTEM ==========
  423.  
  424. # If config is enabled, this plugin will send the arena data which has been specified in the config 'cloudsystem-arena' to the CloudSystem
  425. # Currently supported CloudSystems: CloudSystem, CaveCloud, CloudNet
  426. cloudsystem-enabled: false
  427.  
  428. # Specify here which arena should be send to the CloudSystem
  429. cloudsystem-arena:
  430.  
  431. # ========== SQL ==========
  432.  
  433. # If this config is enabled, you can use sql to save the stats
  434. sql-enabled: false
  435.  
  436. # The type of your SQL.
  437. # Currently you can chose between: MySQL, MariaDB, SQLite, MSSQL
  438. # MySQL is currently the most stable type
  439. sql-type: MySQL
  440.  
  441. # The sql settings (sql-enabled has to be enabled)
  442. sql-host: localhost
  443. sql-port: 3306
  444. sql-database: databasename
  445. sql-user: root
  446. sql-password: password
  447.  
  448. # If this config is enabled, the names will be saved to database (remove the table MBedwars_stats before enabling it (DROP TABLE MBedwars_stats; ))
  449. sql-save-playername: true
  450.  
  451. # ========== BUNGEECORD ==========
  452.  
  453. # Enables bungeecord
  454. # Use the bedwars-bungeecord-ressource for your hub!
  455. bungeecord-enabled: false
  456.  
  457. # The address of your hub-server
  458. # Example: bungeecord-hub-address: 127.0.0.1:25568
  459. bungeecord-hub-address: 198.27.69.167
  460.  
  461. # The subchannel name of this server
  462. bungeecord-subchannel: hub
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