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C&C Yuri's Revenge - 2021 Mod v1.01b

Jun 3rd, 2021
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  1. ; ================================================================
  2. ; NAME:         C&C Yuri's Revenge 2021
  3. ; VERSION:     1.01b
  4. ; UPDATED:    03/06/2021
  5. ; AUTHOR:     Martin (RaVaGe)
  6. ;================================================================
  7.  
  8. ;===  GENERAL GAMEPLAY  =======================================================
  9.  
  10. [General]
  11. ; Increased price of repair from 15% of original price to 25%.
  12. RepairPercent=25% ;15%
  13.  
  14. ; Spy Power Sabotage duration reduced from 1m 6sec to 45sec.
  15. SpyPowerBlackout=675 ;1000 ; Frame time a spy shuts down power for (900 = 1 minute)
  16. ; Reduced money stolen by a Spy from 50 to 25%.
  17. SpyMoneyStealPercent=0.25 ;0.50
  18.  
  19. ; Increased Waypoint Path Length from 15 to 32.
  20. MaxWaypointPathLength=32 ;15
  21.  
  22. ; Added a new warhead for Aegis to fine tune damage separate from Patriot Missile.
  23. [Warheads]
  24. 106=AEGISWH
  25.  
  26.  
  27. ;===  ALLIED  =======================================================
  28.  
  29. ; Reduced deployed GI damage from 25 to 20.
  30. [Para]
  31. Damage=20 ;25
  32.  
  33. ; Increased GGI movement speed from 3 to 4.
  34. [GGI]
  35. Speed=4 ;3
  36.  
  37. ; Reduced GGI damage from 30 to 20.
  38. [MissileLauncher]
  39. Damage=20 ;40
  40. Projectile=GGIMissileProjectile
  41.  
  42. ; Reduced GGI IFV damage from 30 to 20.
  43. ; Increased GGI weapon range from 8 to 9.
  44. [CRMissileLauncher]
  45. Damage=25 ;30
  46. Range=9 ;8
  47. Projectile=GGIMissileProjectile
  48.  
  49. ; Guardian GI and GGI-IFV missiles will no longer miss their targets.
  50. [GGIMissileProjectile]
  51. Arm=200 ;2
  52. Shadow=no
  53. Proximity=no
  54. Ranged=yes
  55. AA=yes
  56. AG=yes
  57. Image=DRAGON
  58. ROT=60
  59. SubjectToCliffs=no
  60. SubjectToElevation=no
  61. SubjectToWalls=no
  62.  
  63. ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
  64. [HarrierJetProjectile]
  65. Arm=35 ;45 ;55 ;10 ;200 ;2
  66. Shadow=no
  67. Proximity=no
  68. Ranged=yes
  69. AA=no
  70. AG=yes
  71. Image=DRAGON
  72. ROT=100
  73. SubjectToCliffs=no
  74. SubjectToElevation=no
  75. SubjectToWalls=no
  76.  
  77. [Maverick]
  78. Projectile=HarrierJetProjectile
  79.  
  80. [MaverickE]
  81. Projectile=HarrierJetProjectile
  82.  
  83. ; Black Eagle missiles can no longer be dodged.
  84. [BlackEagleJetProjectile]
  85. Arm=200 ;2
  86. Shadow=no
  87. Proximity=no
  88. Ranged=yes
  89. AA=no
  90. AG=yes
  91. Image=DRAGON
  92. ROT=100
  93. SubjectToCliffs=no
  94. SubjectToElevation=no
  95. SubjectToWalls=no
  96.  
  97. [Maverick2]
  98. Projectile=BlackEagleJetProjectile
  99.  
  100. [Maverick2E]
  101. Projectile=BlackEagleJetProjectile
  102.  
  103. ; Increased Robot Tank build time by 10%.
  104. [ROBO]
  105. BuildTimeMultiplier=1.4 ;1.3
  106.  
  107. ; Increased Destroyer build time by 20%.
  108. [DEST]
  109. BuildTimeMultiplier=1.2 ;1.0
  110. ; Destroyer Osprey's no longer miss moving targets.
  111. [DepthCharge]
  112. Arm=200 ;2
  113.  
  114. ; Increased Seal's firing delay from 10 to 35.
  115. [MP5]
  116. Damage=125
  117. ROF=35 ;10
  118. Range=6
  119. Burst=1
  120. ; Increased Elite Seal's firing delay from 10 to 30.
  121. [MP5E]
  122. Damage=125
  123. ROF=30 ;10
  124. Range=6
  125. Burst=1
  126. ; Increased Chrono Commando's firing delay from 10 to 35.
  127. [ChronoMP5]
  128. ROF=35 ;10
  129. ; Increased Elite Chrono Commando's firing delay from 10 to 35.
  130. [ChronoMP5E]
  131. ROF=30 ;10
  132. ; Increased Seal & Chrono Commando IFV combinations weapon firing delay from 10 to 30.
  133. [CRMP5]
  134. ROF=30
  135.  
  136. ; Increased Chrono Legionnaire weapon range from 5 to 8.
  137. ; Increased the length of time it takes for a Chrono Legionnaire to erase its target from 8 to 4. (lower value takes longer)
  138. [NeutronRifle]
  139. Damage=4 ;8
  140. Range=8 ;5
  141. [NeutronRifleE]
  142. Damage=8 ;16
  143. Range=8 ;5
  144. ; Increased Chrono Legionnaire IFV weapon range from 6 to 10.
  145. ; Increased Chrono Legionnaire IFV weapon's erase delay from 10 to 4. (lower value takes longer)
  146. ; Reduced Chrono Legionnaire IFV weapon's rate of fire from 120 to 200 delay between shots.
  147. [CRNeutronRifle]
  148. Damage=4 ;10
  149. ROF=200 ;120
  150. Range=10 ;6
  151.  
  152. ; Seal, Tanya, Chrono Commando anti-infantry weapons and their IFV combinations now prioritize infantry targets over vehicles and structures.
  153. [HollowPoint3]
  154. Verses=100%,100%,75%,1%,1%,1%,1%,1%,1%,100%,0%
  155.             ;100%,100%,100%,2%,2%,2%,2%,2%,2%,100%,100%
  156. ; Tanya IFV weapon upgrade.
  157. [TANY]
  158. IFVMode=12
  159. ; Tanya IFV weapon upgrade.
  160. ; Increased IFV build time by 10%.
  161. ; Reduced IFV movement speed from 10 to 8.
  162. [FV]
  163. Weapon13=CRPistols
  164. EliteWeapon13=CRPistols
  165. BuildTimeMultiplier=1.1 ;1.0
  166. Speed=8
  167.  
  168. ; Increased Tanya IFV weapon damage from 125 to 200.
  169. [CRPistols]
  170. Damage=200 ;125
  171. ROF=10
  172. Range=7
  173. Projectile=InvisibleLow
  174. Speed=100
  175. Warhead=HollowPoint3
  176. Report=SealAttack
  177. AssaultAnim=UCBLOOD
  178.  
  179. ; Reduced the number of missiles fired by the Elite IFV from 4 to 2.
  180. [HoverMissileE]
  181. Burst=2 ;4
  182.  
  183. ; Reduced Harrier Jet price from 1200 to 1000.
  184. [ORCA]
  185. Cost=1000 ;1200
  186.  
  187. ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
  188. [HarrierJetProjectile]
  189. Arm=35 ;45 ;55 ;10 ;200 ;2
  190. Shadow=no
  191. Proximity=no
  192. Ranged=yes
  193. AA=no
  194. AG=yes
  195. Image=DRAGON
  196. ROT=100
  197. SubjectToCliffs=no
  198. SubjectToElevation=no
  199. SubjectToWalls=no
  200.  
  201. [Maverick]
  202. Projectile=HarrierJetProjectile
  203.  
  204. [MaverickE]
  205. Projectile=HarrierJetProjectile
  206.  
  207. ; Black Eagle missiles can no longer be dodged.
  208. [BlackEagleJetProjectile]
  209. Arm=200 ;2
  210. Shadow=no
  211. Proximity=no
  212. Ranged=yes
  213. AA=no
  214. AG=yes
  215. Image=DRAGON
  216. ROT=100
  217. SubjectToCliffs=no
  218. SubjectToElevation=no
  219. SubjectToWalls=no
  220.  
  221. [Maverick2]
  222. Projectile=BlackEagleJetProjectile
  223.  
  224. [Maverick2E]
  225. Projectile=BlackEagleJetProjectile
  226.  
  227. ; Increased Mirage Tank build time by 10%.
  228. [MGTK]
  229. BuildTimeMultiplier=1.1 ;1.0
  230.  
  231. ; Increased Aegis missile damage to Rocketeers by 70%.
  232. ; Increased Aegis missile damage to Spawned Missiles by 100%.
  233. ; Reduced Aegis missile damage to Light air Vehicles by 50%.
  234. ; Reduced Aegis missile damage to Medium air Vehicles by 50%.
  235. [Medusa]
  236. Warhead=AEGISWH
  237. [AEGISWH]
  238. CellSpread=.3
  239. PercentAtMax=1
  240. Verses=170%,0%,0%,50%,50%,0%,0%,0%,0%,0%,200%
  241.             ;100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  242. InfDeath=3
  243. AnimList=XGRYSML1,XGRYSML2,EXPLOSML
  244. ProneDamage=100%
  245.  
  246. ; Reduced Dolphin damage to Naval Yards by 20%.
  247. [SonicWarhead]
  248. Verses=100%,100%,100%,100%,80%,80%,100%,60%,40%,100%,100%
  249.             ;100%,100%,100%,100%,80%,80%,100%,60%,60%,100%,100%
  250.  
  251. ; Reduced the price of Mobile Construction Vehicles for all sides from 3000 to 2000.
  252. ; Reduced the refund value of Mobile Construction Vehicles for all sides from 3000 to 1000 to match the new price.
  253. [AMCV]
  254. Cost=2000 ;3000
  255. Soylent=1000 ;3000
  256.  
  257. ; Reduced the price of the Allied power plant from 800 to 600.
  258. ; Reduced the selling refund value of the Allied power plant from 400 to 300.
  259. ; All powerplants are no longer drainable by the Yuri Disk.
  260. [GAPOWR]
  261. Cost=600 ;800
  262. Soylent=300 ;400
  263. Drainable=no ;yes
  264.  
  265. ; All War Factories now build 12.5% faster, same as a structure with a price of 1750, instead of its 2000 price rate.
  266. [GAWEAP]
  267. BuildTimeMultiplier=0.875 ;not set
  268.  
  269. ; Mirrored statistics of the Allied Radar.
  270. ; Increased the strength of the Allied Air Force Command from 600 to 1000.
  271. ; Changed the armour type of the Allied Air Force Command from steel to wood.
  272. [GAAIRC]
  273. Strength=1000 ;600
  274. Armor=wood
  275. [AMRADR]
  276. Strength=1000 ;600
  277. Armor=wood
  278.  
  279. ; Increased the Strength of all battle labs from 500 to 1000.
  280. [GATECH]
  281. Strength=1000 ;500
  282.  
  283. ; Reduced the price of Ore Purifier from 2500 to 1750.
  284. [GAOREP]
  285. Cost=1750 ;2500
  286. Soylent=875 ;1250
  287.  
  288. ; Reduced the Prism Tower health from 600 to 500.
  289. [ATESLA]
  290. Strength=500 ;600
  291. ; Reduced the number of Prism Towers that can support one from 8 to 3.
  292. ; Reduced the damage bonus provided by a single supporting Prism Tower from 150% to 133%.
  293. [General]
  294. PrismSupportModifier=133% ;150%
  295. PrismSupportMax=3 ;8;
  296.  
  297. ; Allied Patriot Missile AA deals 70% more damage to Rocketeers.
  298. [SAMWH]
  299. Verses=170%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  300.  
  301. ; Gap Generator no longer extends the base' build radius.
  302. [GAGAP]
  303. BaseNormal=no ;yes
  304.  
  305. ; Superweapon structures are no longer revealed to other players.
  306. [GACSPH]
  307. RevealToAll=no
  308.  
  309. ; Reduced the price of the Weather Storm Device from 5000 to 3000.
  310. ; Superweapon structures are no longer revealed to other players
  311. [GAWEAT]
  312. Cost=3000 ;5000
  313. Soylent=1500 ;not set
  314. RevealToAll=no
  315.  
  316.  
  317.  
  318. ;===  SOVIET  =======================================================
  319.  
  320. ; Increased the Cost of Crazy Ivan from 600 to 800.
  321. [IVAN]
  322. Cost=800 ;600
  323. Soylent=400 ;300
  324. ; Increased the fuse time of the Ivan bomb from 8 seconds to 12 seconds to allow players more time to defuse the bombs.
  325. [CombatDamage]
  326. IvanTimedDelay=660 ;450
  327. ; A single Ivan Bomb now destroys any unit or structure.
  328. [IvanWH] ;Explosion
  329. Verses=100%,100%,100%,200%,200%,200%,200%,200%,200%,100%,0%
  330.             ;100%,100%,100%,100%,100%,100%,100%,250%,20%,100%,100%
  331.  
  332. ; Increased the price of the Terror Drone from 500 to 600.
  333. [DRON]
  334. Cost=600 ;500
  335. Soylent=1 ;Set sell value to 1 to not provide a bonus to Yuri grinding of IC droned units.
  336.  
  337. ; Increased the price of the Flak Track from 500 to 700.
  338. ; Grinding values of all vehicles reduced by 50%.
  339. ; Increased Flak Track's Anti-ground weapon range from 5 to 7.
  340. ; Flak Tracks can now shoot over walls.
  341. [HTK]
  342. Cost=700 ;500
  343. Soylent=350 ;500
  344. [FlakTrackGun]
  345. Range=7 ;5
  346. [FlakTrackGunE]
  347. Range=7 ;5
  348. [FlakTProj]
  349. SubjectToWalls=no
  350.  
  351. ; Changed V3 Missile Launcher settings to imitate V2 missile launchers from RA1.
  352. ; The V3 Missile Launcher can now automatically fire on targets.
  353. [General]
  354. V3RocketTiltFrames=30 ;60
  355. V3RocketPitchFinal=0.21 ;0.5
  356. V3RocketLazyCurve=no ;yes
  357. V3RocketTurnRate=0.10 ;0.05
  358. V3RocketAcceleration=1.0 ;0.4
  359. [V3ROCKET]
  360. Speed=17 ;15
  361. [V3]
  362. CanPassiveAquire=yes ;no
  363.  
  364. ; Apcalypse tank is now able to shoot while moving.
  365. ; Apcalypse tank can no longer be crushed by a Battle Fortress.
  366. ; Increased Apocalypse tank's movement speed from 4 to 5.
  367. ; Increased Apolcalypse tank's  anti-air weapon shots from 2 to 4.
  368. ; Reduced the strength of the Apocalpyse Tank from 800 to 700.
  369. ; Reduced shots fired by the Elite Apocalpyse Tank in a single salvo from 4 to 2.
  370. [APOC]
  371. OpportunityFire=yes ;no
  372. OmniCrushResistant=yes
  373. Speed=5 ;4
  374. Strength=700 ;800
  375. Soylent=875 ;1750
  376. [MammothTusk]
  377. Burst=1
  378. ROF=20
  379. [120mmxE]
  380. Burst=2
  381.  
  382. ; Increased Flak Trooper's anti-ground weapon's range from 5 to 6.
  383. [FlakGuyGun]
  384. Range=6 ;5
  385. [FlakGuyGunE]
  386. Range=6 ;5
  387.  
  388. ; Set the correct damage value for the Elite Flak Trooper anti-air weapon.
  389. [FlakGuyAAGunE]
  390. Damage=20 ;8
  391.  
  392. ; Reduced the price of Tesla Trooper from 500 to 400.
  393. ; Increased the Tesla Trooper's firing range from 3 to 4.
  394. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  395. [SHK]
  396. Cost=400 ;500
  397. Soylent=200 ;250
  398. TechLevel=1
  399. [ElectricBolt]
  400. Range=4 ;3
  401.  
  402. ; Increased Elite Tesla Troopers rate of fire from 40 to 60. (same as non-promoted)
  403. [ElectricBoltE]
  404. ROF=60
  405.  
  406. ; Reduced the Tesla Coil health from 600 to 500.
  407. ; Increased the Tesla Coil range by 2 when it's charged by Tesla Troopers.
  408. [ATESLA]
  409. Strength=500 ;600
  410. [OPCoilBolt]
  411. Range=10 ;8
  412.  
  413. ; Kirov Airship can now drop bombs automatically at targets below it while moving.
  414. ; Increased Kirov Airship speed from 5 to 7.
  415. [ZEP]
  416. CanPassiveAquire=yes ;no
  417. OpportunityFire=yes ;not set
  418. JumpjetSpeed=7 ;5
  419.  
  420. ; Reduced Splash effect of the Dreadnought missile from 1.5 to 1.0 cells.
  421. ; Reduced Splash effect of the Elite Dreadnought missile from 3 to 1.5 cells.
  422. [DMISLWH]
  423. CellSpread=1.0 ;1.5
  424. [DMISLEWH]
  425. CellSpread=1.5 ;3
  426.  
  427. [SMCV]
  428. Cost=2000 ;3000
  429. Soylent=1000 ;3000
  430.  
  431. ; All powerplants are no longer drainable by the Yuri Disk.
  432. [NAPOWR]
  433. Drainable=no ;yes
  434.  
  435. ; All War Factories now build 12.5% faster, same as a structure with a price of 1750, instead of its 2000 price rate.
  436. [NAWEAP]
  437. BuildTimeMultiplier=0.875 ;not set
  438.  
  439. ; All powerplants are no longer drainable by the Yuri Disk.
  440. ; Reduced the poweroutput of the Soviet Nuclear Reactor from 2000 to 800.
  441. [NANRCT]
  442. Drainable=no ;yes
  443. Power=800 ;2000
  444.  
  445. ; Increased the Strength of all battle labs from 500 to 1000.
  446. [NATECH]
  447. Strength=1000 ;500
  448.  
  449. ; Reduced the price of Industrial Plant from 2500 to 1750.
  450. [NAINDP]
  451. Cost=1750 ;2500
  452. Soylent=875 ;1250
  453.  
  454. ; Superweapon structures are no longer revealed to other players.
  455. [NAIRON]
  456. RevealToAll=no
  457.  
  458. ; Reduced the price of the Nuclear Missile Silo from 5000 to 3000.
  459. ; Superweapon structures are no longer revealed to other players.
  460. [NAMISL]
  461. Cost=3000 ;5000
  462. Soylent=1500 ;not set
  463.  
  464. ; Reduced Iron Curtain invulnerability effect from 13.6 seconds to 9 seconds.
  465. [CombatDamage]
  466. IronCurtainDuration=495 ;750
  467.  
  468. ; Replaced the Soviet Spy Plane graphics with the Mig.
  469. ; Increased Spy Plane's movement speed to match that of the Mig.
  470. ; Gave Spy Plane Mig's voice overs and sound effects.
  471. [SPYP]
  472. Speed=16 ;15
  473. Strength=200 ;600
  474. ;Image=BPLN ;not set
  475. MoveSound=MigMoveLoop
  476. VoiceCrashing=MigVoiceDie
  477. CrashingSound=IntruderDie
  478. ImpactLandSound=GenAircraftCrash
  479.  
  480. ; Reduced the Spy Plane special recharge time from 4 to 3 minutes.
  481. [SpyPlaneSpecial]
  482. RechargeTime=3 ;4
  483.  
  484.  
  485.  
  486. ;===  YURI  ========================================================
  487.  
  488. ;Increased the weapon range of Initiate from 4.5 to 5, this allows the Initate to engage deployed GI more easily.
  489. [PsychicJab]
  490. Range=5
  491. ; Reduced garrisoned Initiate damage from 63 to 30 (same as the Allied GI).
  492. [UCPsychicJab]
  493. Damage=30
  494. ; Reduced garrisoned Elite Initiate damage from 73 to 40 (same as the Elite Allied GI).
  495. [UCElitePsychicJab]
  496. Damage=40
  497.  
  498. ; Reduced Brute's sell value from 250 to 100 to fix the Genetic Mutator grinder economy exploit.
  499. ; Reduced Brute's price from 500 to 400.
  500. ; Brutes no longer self heal.
  501. [BRUTE]
  502. Cost=400 ;500
  503. Soylent=100 ;250
  504. SelfHealing=no
  505.  
  506. ; Increased Virus' price from $700 to $800.
  507. [VIRUS]
  508. Cost=800 ;700
  509.  
  510. ; Reduced Virus' firing delay from every 100 frames to 150 frames.
  511. ; Increased Virus' range from 10 to 12 to allow it to effectively counter Desolators.
  512. ; The Virus' weapon & gas will now mutate infantry into Brutes.
  513. [Virusgun]
  514. Range=12 ;10
  515. ROF=150 ;100
  516. Warhead=Virus
  517.  
  518. ; Reduced Elite Virus' firing delay from every 80 frames to 150 frames.
  519. ; Increased Elite Virus' range from 16 to 12 to keep it balanced after the promotion.
  520. [VirusgunE]
  521. Range=12 ;16
  522. ROF=120 ;80
  523. Warhead=Virus
  524. [CRVirusGun]
  525. Warhead=Virus
  526. ;[VirusCloud1]
  527. ;Warhead=VirusGas ;Mutate
  528. ;[VirusCloud2]
  529. ;Warhead=VirusGas ;Mutate
  530. ;[VirusCloudD1]
  531. ;Warhead=VirusGas ;Mutate
  532. ;[VirusCloudD2]
  533. ;Warhead=VirusGas ;Mutate
  534.  
  535. ; Reduced Virus' weapon damage vs Plate and Flak armour types by 50% this means it takes two shots to kill a Deslator or a Tesla trooper, the virus gas remains unaffected by this change.
  536. [Virus]
  537. Verses=100%,100%,50%,1%,1%,1%,1%,1%,1%,1%,0%  
  538.             ;100%,100%,100%,1%,1%,1%,1%,1%,1%,1%,0%
  539.  
  540. ; Removed the ability of Virus Gas to damage vehicles and to be able to target Terror Drones.
  541. ; Increased the Splash/Spread of the Virus' gas clouds.
  542. [VirusGas]
  543. Verses=100%,100%,100%, 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0%
  544.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,0%
  545. CellSpread=1.5 ;1
  546. ;InfDeath=9 ;8 Turns Infantry Into Neutral Brutes when killed.
  547.  
  548. ; Increased the Cost of Yuri Clones from 800 to 1000.
  549. [YURI]
  550. Cost=1000 ;800
  551. Soylent=500 ;400
  552.  
  553. ; Yuri Prime can now be attacked by dogs.
  554. ; Yuri Prime can no longer be put into Flak Tracks & IFVs.
  555. ; Increased Yuri Prime's Movement Speed from 6 to 7.
  556. [YURIPR]
  557. Unnatural=no ;yes
  558. Size=3 ;not set
  559. Speed=7 ;6
  560.  
  561. ; Reduced Gattling Tank's Anti-Air damage from 25 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 40.
  562. [AAGattling]
  563. Damage=16 ;25
  564. [AAGattling2]
  565. Damage=20 ;30
  566.  
  567. ; Reduced Gattling Cannons's Anti-Air damage from 30 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 30.
  568. [AAGattCann]
  569. Damage=16 ;30
  570. [AAGattCann2]
  571. Damage=20 ;30
  572.  
  573. ; Grinding values of all vehicles reduced by 50%.
  574. ; Reduced Chaos Drone's price from 1000 to 800.
  575. [CAOS]
  576. Cost=800 ;1000
  577. Soylent=400 ;800
  578.  
  579. ; Reduced Chaos Drone's Berserk effect duration on infantry by 70%.
  580. ; Reduced Chaos Drone's Berserk effect duration on vehicles by 25%.
  581. [PsychGasCreate]
  582. Verses=30%,30%,30%,25%,25%,25%,0%,0%,0%,0%,0%
  583.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,100%
  584.  
  585. ; Reduced the damage a unit dropped by a Magnetron deals to the structure or unit below it by 75%.
  586. [CombatDamage]
  587. FallingDamageMultiplier=0.25 ;1.0
  588.  
  589. ; Increased Magnetron's firing delay from every 20 frames to 55 frames.
  590. ; Magnetron can no longer pick up units from on top of cliffs.
  591. ; Magnetron can no longer attack structures that are on top of cliffs.
  592. ; Increased Magnetron's damage vs structures from 80/110f to 50/55f.
  593. [MagneticBeam]
  594. ROF=55 ;20
  595. Projectile=InvisibleMedium ;InvisibleHigh
  596. [MagneticBeamE]
  597. ROF=55 ;20
  598. Projectile=InvisibleMedium ;InvisibleHigh
  599. [MagneShake]
  600. Damage=50 ;80
  601. ROF=55 ;110
  602. Projectile=InvisibleMedium ;InvisibleHigh
  603.  
  604. ; Grinding values of all vehicles reduced by 50%.
  605. ; Mastermind no longer self heals.
  606. ; Reduced the rate of the Mastermind's mind control from 10f to every 60f.
  607. ; The Mastermind now overload faster with amount of units for each overload level set at 3,4,5,6 instead of 3,6,10,50.
  608. ; Reduced Mastermind's overload damage per each overload level at 0,20,30,40 instead of 0,50,100,500.
  609. ; Set mastermind's overload rate at once per 55frames which is equivalent to 1 second for average fps.
  610. ; The Mastermind is now amphibious and hovers.
  611. ; Units that get mind controlled no longer keep firing on their targets. (experimental)
  612. [MIND]
  613. SelfHealing=no
  614. Soylent=875 ;1750
  615. Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
  616. SpeedType=Hover
  617. MovementZone=AmphibiousDestroyer
  618. [MultipleMindControlTank]
  619. ROF=60 ;10
  620. [CombatDamage]
  621. OverloadCount=3,4,5,6 ;3,6,10,50
  622. OverloadDamage=0,20,30,40 ;0,50,100,500
  623. OverloadFrames=55,55,55,55 ;30,60,60,60
  624. [Controller]
  625. Verses=5%,5%,5%,5%,5%,5%,0%,0%,0%,0%,0%
  626.             ;100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  627. Psychedelic=yes ;not set
  628.  
  629. ; Floating Disk no longer self heals.
  630. ; Reduced Floating Disk movement speed from 16 to 14.
  631. ; Reduced Floating Disk's weapon damage to structures by 30%.
  632. ; Reduced Floating Disk's weapon damage to vehicles by 10%.
  633. [DISK]
  634. SelfHealing=no
  635. JumpjetSpeed=14 ;16
  636.  
  637. [DiskWH]
  638. Verses=100%,100%,100%,40%,40%,40%,70%,70%,70%,100%,100%
  639.             ;100%,100%,100%,50%,50%,50%,100%,100%,100%,100%,100%
  640.  
  641. ; Reduced Boomer Submarine price from $2000 to $1750.
  642. [BSUB]
  643. Cost=1750 ;2000
  644. Soylent=875 ;2000
  645.  
  646. [General]
  647. ; Reduced Boomer Submarine missile damage from 200 to 80.
  648. ; Reduced Elite Boomer Submarine missile damage from 250 to 150.
  649. CMislDamage=80 ;200      
  650. CMislEliteDamage=150 ;250
  651.  
  652. ; Adjusted Boomer Submarine missile splash damage to not affect structures.
  653. [CMISLWH]
  654. CellSpread=1.1 ;1.5
  655. Verses=150%,140%,130%,150%,130%,130%,75%,55%,18%,80%,0%
  656.             ;100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0%
  657.  
  658. ; Grinding values of all vehicles reduced by 50%.
  659. [CMIN] ;Allied Vehicles
  660. Soylent=700 ;1400
  661. [MTNK]
  662. Soylent=350 ;700
  663. [MGTK]
  664. Soylent=500 ;1000
  665. [SREF]
  666. Soylent=600 ;1200
  667. [BFRT]
  668. Soylent=1000 ;2000
  669. [AMCV]
  670. Soylent=1500 ;3000
  671. [LCRF]
  672. Soylent=450 ;900
  673. [TNKD]
  674. Soylent=450 ;900
  675. [HARV] ;Soviet Vehicles
  676. Soylent=700 ;1400
  677. [HTNK]
  678. Soylent=450 ;900
  679. [V3]
  680. Soylent=400 ;800
  681. [SMCV]
  682. Soylent=1500 ;3000
  683. [SAPC]
  684. Soylent=450 ;900
  685. [DTRUCK]
  686. Soylent=750 ;1500
  687. [SMIN]  ;Yuri Vehicles
  688. Soylent=750 ;1500
  689. [LTNK]
  690. Soylent=350 ;700
  691. [YTNK]
  692. Soylent=300 ;600
  693. [TELE]
  694. Soylent=500 ;1000
  695. [PCV]
  696. Soylent=1500 ;3000
  697. [YHVR]
  698. Soylent=450 ;900
  699.  
  700. [PCV]
  701. Cost=2000 ;3000
  702. Soylent=1000 ;3000 
  703.  
  704. ; All powerplants are no longer drainable by the Yuri Disk.
  705. ; Reuduced Yuri Bio Reactor Electricity bonus gained by inserting infantry from 100 to 50.
  706. [YAPOWR]
  707. Drainable=no ;yes
  708. ExtraPower=50 ;100
  709.  
  710. ; Yuri Slave miner built from the structures tab now builds 15% faster, at its base price rate of 1750.
  711. [YAREFN]
  712. BuildTimeMultiplier=1.0 ;1.15
  713.  
  714. ; Yuri Slave miner built from the vehicles tab now builds 20% slower, at its base price rate of 1750.
  715. [SMIN]
  716. BuildTimeMultiplier=1.0 ;0.8
  717.  
  718. ; All War Factories now build 12.5% faster, same as a structure with a price of 1750, instead of its 2000 price rate.
  719. [YAWEAP]
  720. BuildTimeMultiplier=0.875 ;not set
  721.  
  722. ; Reduced Tank Bunker health from 1000 to 600.
  723. [NATBNK]
  724. Strength=600
  725.  
  726. ; Yuri Grinder is now capturable by Engineers.
  727. [YAGRND]
  728. Capturable=true ;false
  729.  
  730. ; Increased the Strength of all battle labs from 500 to 1000.
  731. [YATECH]
  732. Strength=1000 ;500
  733.  
  734. ; Psychic Tower no longer extends the base' build radius.
  735. [YAPSYT]
  736. BaseNormal=no ;yes
  737. ; Increased Psychic Tower's mind control delay on multiple targets from 100 to 125.
  738. [MultipleMindControlTower]
  739. ROF=125 ;100
  740.  
  741. ; Reduced the price of Cloning Vats from 2500 to 1750.
  742. [NACLON]
  743. Cost=1750 ;2500
  744. Soylent=875 ;1250
  745.  
  746. ; Superweapon structures are no longer revealed to other players.
  747. [YAGNTC]
  748. RevealToAll=no
  749.  
  750. ; Reduced the price of the Psychic Dominator from 5000 to 3000.
  751. ; Superweapon structures are no longer revealed to other players.
  752. [YAPPET]
  753. Cost=3000 ;5000
  754. Soylent=1500 ;not set
  755. RevealToAll=no
  756.  
  757. ; Increased the delay between the Psychic Dominator effect and it's starting animation from 20% of first animation start to 40%.
  758. ; Increased mind control range of the Psychic Dominator effect from 1 to 2.
  759. ; Reduced damage of the Psychic Dominator from 1000 to 100.
  760. [General]
  761. DominatorFireAtPercentage=40 ;20
  762. DominatorCaptureRange=2 ;1
  763. DominatorDamage=100 ;250
  764.  
  765.  
  766.  
  767. ;===  COUNTRY SPECIFIC CHANGES  ========================================================
  768.  
  769. ;===  GREAT BRITAIN  ========================================================
  770.  
  771. ; Restored the original Sniper IFV weapon that was bugged.
  772. [FV]
  773. Weapon6=CRAWP2
  774. EliteWeapon6=CRAWP2
  775.  
  776. ; Sniper IFV will now be able to 1 shot Terror Drones.
  777. ; Sniper IFV will now be able to 1 shot Brutes.
  778. ; Increased Sniper IFV firing delay from 60 frames to 150 frames.
  779. [CRAWP2]
  780. Damage=250 ;125
  781. ROF=150 ;60
  782. Range=14
  783. Projectile=InvisibleLow
  784. Speed=100
  785. Report=SniperAttack
  786. Warhead=HollowPoint3
  787. RevealOnFire=no
  788.  
  789.  
  790. ;===  FRANCE  ========================================================
  791.  
  792. ; Reduced the health of the Grand Cannon from 900 to 600, same as a Prism Tower.
  793. [GTGCAN]
  794. Strength=600 ;900
  795.  
  796. ; Reduced Grand Cannon weapon range from 15 to 12.
  797. ; Increased minimum firing range restriction from 3 to 4.
  798. [GrandCannonWeapon]
  799. Range=12 ;15
  800. MinimumRange=4 ;3
  801.  
  802.  
  803. ;===  GERMANY  ========================================================
  804.  
  805. ; Increased price of the Allied Tank Destroyer from 900 to 1000.
  806. ; Increased movement speed of the Allied Tank Destroyer from 5 to 6.
  807. ; Increased health of the Allied Tank Destroyer from 400 to 500.
  808. ; Increased the build time of the Tank Destroyer by 10%.
  809. [TNKD]
  810. Cost=1000 ;900
  811. Speed=6 ;5
  812. Strength=500 ;400
  813. BuildTimeMultiplier=1.10
  814.  
  815. ; Increased attack range of the Allied Tank Destroyer from 5 to 6.
  816. ; Increased the speed of the Tank Destroyer's weapon projectile from 60 to 100.
  817. [SABOT]
  818. Range=6 ;5
  819. Speed=100 ;60
  820.  
  821. ; The tank destroyer warhead now deals damage to other armor types more similar to the Rhino Tank.
  822. ; Increased Tank Destroyer damage vs infantry light armor by 13%.
  823. ; Increased Tank Destroyer damage vs infantry medium armor by 13%.
  824. ; Increased Tank Destroyer damage vs infantry heavy armor by 7%.
  825. ; Increased Tank Destroyer damage vs vehicle medium armor by 34%. ;(60%, v1.57)
  826. ; Reduced Tank Destroyer Damage vs vehicle heavy armor by 33%. ;(26%, v1.57)
  827. ; Increased Tank Destroyer damage vs structure wood armor by 28%.
  828. ; Increased Tank Destroyer damage vs structure steel armor by 18%.
  829. ; Increased Tank Destroyer damage vs structure concrete armor by 18%.
  830. [UltraAP]
  831. Verses=15%,15%,9%,100%,74%,66%,30%,20%,20%,100%,0%
  832.             ;2%,2%,2%,100%,40%,100%,2%,2%,2%,2%,100%
  833.  
  834.  
  835. ;===  CUBA  ========================================================
  836.  
  837. ; Increased Cuban Terrorist health from 75 to 125.
  838. ; The Cuban Terrorist automatically defaults to guard mode and attacks enemy units.
  839. ; The Cuban Terrorist can no longer be crushed by tanks.
  840. [TERROR]
  841. Strength=125 ;75
  842. CanPassiveAquire=yes ;no
  843. DefaultToGuardArea=yes ;not set
  844. Crushable=no ;yes
  845.  
  846. ; Increased Terrorist's explosion damage vs light vehicle armor by 40%.
  847. ; Increased Terrorist's explosion damage vs medium vehicle armor by 50%.
  848. ; Increased Terrorist's explosion damage vs heavy vehicle armor by 40%.
  849. [TerrorBombWH]
  850. Verses=150%,100%,100%,130%,100%,90%,100%,150%,30%,100%,0%
  851.             ;150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100%
  852.  
  853.  
  854. ;===  RUSSIA  ========================================================
  855.  
  856. ; Tesla Tank is now able to shoot while moving.
  857. [TTNK]
  858. OpportunityFire=yes ;no
  859. Soylent=600 ;1200
  860.  
  861. ; Increased Tesla Tank's firing range from 4 to 7.
  862. ; Tesla Tank's weapon now deals splash damage to two other targets.
  863. ; Reduced Tesla Tank weapon damage from 135 to 50.
  864. ; Reduced Tesla Tank rate of fire by 15 frames, 75f to 90f delay.
  865. [TankBolt]
  866. Damage=50 ;135
  867. Range=7 ;4
  868. ROF=90 ;75
  869. Projectile=Electricbounce ;InvisibleHigh
  870.  
  871. ; Increased Elite Tesla Tank's firing range from 6 to 8.
  872. ; Reduced Elite Tesla Tank weapon damage from 150 to 70.
  873. ; Reduced Elite Tesla Tank rate of fire by 30 frames, 60f to 90f delay.
  874. [TankBoltE]
  875. Damage=70 ;150
  876. Range=7 ;6
  877. ROF=90 ;60
  878.  
  879. ; Reduced Tesla Tank and Tesla Coil's damage to all infantry by 20%.
  880. ; Fixed a possible cause for Tesla Coils and V3s causing reconnection errors.
  881. [Electric]
  882. Verses=80%,80%,80%,85%,100%,100%,50%,50%,50%,200%,0%
  883.             ;100%,100%,100%,85%,100%,100%,50%,50%,50%,200%,100%
  884.  
  885.  
  886. ;===  LYBIA  ========================================================
  887.  
  888. ; Reduced the price of the Demolition Truck from 1500 to 1200.
  889. ; All vehicles grinding refund reduced to 50% of cost.
  890. ; Increased Demolition Truck health from 150 to 200.
  891. ; Increased Demolition Truck movement speed from 5 to 6.
  892. [DTRUCK]
  893. Cost=1200 ;1500
  894. Soylent=600 ;1500
  895. Strength=200 ;150
  896. Speed=6 ;5
  897.  
  898. ; Increased Demolition Truck damge vs medium vehicle armor by 50%.
  899. ; Increased Demolition Truck damge vs heavy vehicle armor by 15%.
  900. ; Decreased Demolition Truck damge vs light structure armor by 50%.
  901. ; Fixed a potential cause for reconnection errors with Demoltion Trucks.
  902. [DemobombWH]
  903. Verses=100%,100%,100%,100%,100%,65%,30%,150%,10%,100%,0%
  904.             ;100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100%
  905.  
  906. ; Increased the radiation released by the Demolition Truck from 100 to 500.
  907. [Demobomb]
  908. RadLevel=500 ;100
  909.  
  910.  
  911. ;===  IRAQ  ========================================================
  912.  
  913. [DESO]
  914. SelfHealing=no ;yes
  915.  
  916.  ; Reduced radiation damage to all infantry and light vehicles.
  917. [RadSite]
  918. Verses=22%,22%,21%,21%,10%,10%,0%,0%,0%,0%,0%
  919.             ;100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100%
  920.  
  921.  
  922. ;===  DOG LUCK & ANTI-ENGI-EATING  =======================================================
  923.  
  924. ; Reduced health of All Attack dogs from 100 to 75.
  925. ; All dogs can now be mind controlled.
  926. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  927. [ADOG]
  928. Strength=75 ;100
  929. ImmuneToPsionics=no ;yes
  930. TechLevel=2
  931. [YADOG]
  932. Strength=75 ;100
  933. ImmuneToPsionics=no ;yes
  934. TechLevel=2
  935. ; Reduced rate of attacking of all Attack dogs to reduce dog luck.
  936. [GoodTeeth]
  937. ROF=50 ;30
  938.  
  939. ; Reduced health of All Attack dogs from 100 to 75.
  940. ; All dogs can now be mind controlled.
  941. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  942. [DOG]
  943. Strength=75 ;100
  944. ImmuneToPsionics=no ;yes
  945. TechLevel=2
  946. [YDOG]
  947. Strength=75 ;100
  948. ImmuneToPsionics=no ;yes
  949. TechLevel=2
  950. ; Reduced rate of attacking of all Attack dogs to eliminate dog luck.
  951. [BadTeeth]
  952. ROF=50 ;30
  953.  
  954.  
  955. ;===  ANTI-LAMING  =======================================================
  956.  
  957. ; All Engineers require either a Service depot or a Grinder to be built.
  958. ; Increased the price of all Engineers from 500 to 800.
  959. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  960. [ENGINEER]
  961. Prerequisite=Barracks,GADEPT
  962. TechLevel=3
  963. Cost=800 ;500
  964. [SENGINEER]
  965. Prerequisite=Barracks,NADEPT
  966. TechLevel=3
  967. Cost=800 ;500
  968. [YENGINEER]
  969. Prerequisite=Barracks,YAGRND
  970. TechLevel=3
  971. Cost=800 ;500
  972.  
  973. ; Reduced the distance at which Naval Yards can be placed from the player's base from 12 to 7 to reduce opportunities to naval stretch.
  974. [GAYARD]
  975. Adjacent=7 ;12
  976. [NAYARD]
  977. Adjacent=7 ;12
  978. [YAYARD]
  979. Adjacent=7 ;12
  980.  
  981.  
  982. ;===  TECH STRUCTURES  =======================================================
  983.  
  984. ; Removed the Tech Oil Derrick's capture bonus of $1000.
  985. ; Increased the income rate provided by the Tech Oil Derrick from every 100 frames to every 55 frames (1 seconds at 55fps).
  986. ; Changed the armour type of the Tech Oil Derrick from steel to wood.
  987. [CAOILD]
  988. ProduceCashStartup=0 ;1000
  989. ProduceCashAmount=20 ;20
  990. ProduceCashDelay=55 ;100
  991. Armor=wood ;steel
  992.  
  993.  
  994. ;===  QUALITY OF LIFE  =======================================================
  995.  
  996. ; Reduced the health of trees to make it faster to clear out obstructions.
  997. [General]
  998. TreeStrength=25 ;200
  999.  
  1000. ; Reduced Polar bear's health from 200 to 25.
  1001. ; Removed Polar bear's ability to attack units.
  1002. [POLARB]
  1003. Strength=25 ;200
  1004. Primary=None ;BearBite
  1005.  
  1006. ; Reduced monkey's health from 200 to 25.
  1007. ; Removed monkey's ability to attack units.
  1008. ; The monkey will now run away from threats in some cases.
  1009. [JOSH]
  1010. Strength=25 ;200
  1011. Primary=None ;ChimpBite
  1012. Fraidycat=yes
  1013.  
  1014. ; Reduced Alligator's health from 200 to 25.
  1015. ; Removed Alligator's ability to attack units.
  1016. [ALL]
  1017. Strength=25 ;200
  1018. Primary=None ;AlligatorBite
  1019.  
  1020. ; Reduced Camel's health from 200 to 25.
  1021. ; Gave Camel he ability to follow units, for comic effect. ;)
  1022. ; The Camel will now run away from threats in some cases.
  1023. [CAML]
  1024. Strength=25 ;200
  1025. Primary=VirtualScanner ;not set
  1026. Fraidycat=yes
  1027.  
  1028. ; Reduced Cow's health from 200 to 25.
  1029. ; Gave Cow the ability to follow units, for comic effect. ;)
  1030. ; The Cow will now run away from threats in some cases.
  1031. [COW]
  1032. Strength=25 ;150
  1033. Primary=VirtualScanner ;not set
  1034. Fraidycat=yes
  1035.  
  1036.  
  1037. ;===  AUDIO/VISUAL  =======================================================
  1038.  
  1039. ; Reduced the brightness of Radiation.
  1040. [Radiation]
  1041. RadColor=0,180,0 ;0,255,0
  1042.  
  1043. ; Made Crazy Ivan and Chrono Ivan bombs visible to all
  1044. [E1] ; INFANTRY
  1045. BombSight=1
  1046. [ADOG]
  1047. BombSight=1
  1048. [GGI]
  1049. BombSight=1
  1050. [SPY]
  1051. BombSight=1
  1052. [GHOST]
  1053. BombSight=1
  1054. [TANY]
  1055. BombSight=1
  1056. [CLEG]
  1057. BombSight=1
  1058. [CCOMAND]
  1059. BombSight=1
  1060. [PTROOP]
  1061. BombSight=1
  1062. [SNIPE]
  1063. BombSight=1
  1064. [E2]
  1065. BombSight=1
  1066. [DOG]
  1067. BombSight=1
  1068. [FLAKT]
  1069. BombSight=1
  1070. [SHK]
  1071. BombSight=1
  1072. [IVAN]
  1073. BombSight=1
  1074. [BORIS]
  1075. BombSight=1
  1076. [CIVAN]
  1077. BombSight=1
  1078. [TERROR]
  1079. BombSight=1
  1080. [DESO]
  1081. BombSight=1
  1082. [INIT]
  1083. BombSight=1
  1084. [YADOG]
  1085. BombSight=1
  1086. [YDOG]
  1087. BombSight=1
  1088. [SLAV]
  1089. BombSight=1
  1090. [BRUTE]
  1091. BombSight=1
  1092. [VIRUS]
  1093. BombSight=1
  1094. [YURI]
  1095. BombSight=1
  1096. [YURIPR]
  1097. BombSight=1
  1098.  
  1099. [COW] ; NEUTRAL INFANTRY
  1100. BombSight=1
  1101. [ALL]
  1102. BombSight=1
  1103. [POLARB]
  1104. BombSight=1
  1105. [JOSH]
  1106. BombSight=1
  1107. [CAML]
  1108. BombSight=1
  1109. [CIV1]
  1110. BombSight=1
  1111. [CIV2]
  1112. BombSight=1
  1113. [CIV3]
  1114. BombSight=1
  1115. [CIVA]
  1116. BombSight=1
  1117. [CIVB]
  1118. BombSight=1
  1119. [CIVC]
  1120. BombSight=1
  1121. [CIVBBP]
  1122. BombSight=1
  1123. [CIVBFM]
  1124. BombSight=1
  1125. [CIVBF]
  1126. BombSight=1
  1127. [CIVBTM]
  1128. BombSight=1
  1129. [CIVSFM]
  1130. BombSight=1
  1131. [CIVSF]
  1132. BombSight=1
  1133. [CIVSTM]
  1134. BombSight=1
  1135. [MUMY]
  1136. BombSight=1
  1137. [SSRV]
  1138. BombSight=1
  1139.  
  1140. [MTNK] ; VEHICLES
  1141. BombSight=1
  1142. [FV]
  1143. BombSight=1
  1144. [MGTK]
  1145. BombSight=1
  1146. [SREF]
  1147. BombSight=1
  1148. [BFRT]
  1149. BombSight=1
  1150. [AMCV]
  1151. BombSight=1
  1152. [LCRF]
  1153. BombSight=1
  1154. [DEST]
  1155. BombSight=1
  1156. [DLPH]
  1157. BombSight=1
  1158. [AEGIS]
  1159. BombSight=1
  1160. [CARRIER]
  1161. BombSight=1
  1162. [CMIN]
  1163. BombSight=1
  1164. [ROBO]
  1165. BombSight=1
  1166. [TNKD]
  1167. BombSight=1
  1168. [DRON]
  1169. BombSight=1
  1170. [HTK]
  1171. BombSight=1
  1172. [HTNK]
  1173. BombSight=1
  1174. [V3]
  1175. BombSight=1
  1176. [APOC]
  1177. BombSight=1
  1178. [SMCV]
  1179. BombSight=1
  1180. [SAPC]
  1181. BombSight=1
  1182. [HYD]
  1183. BombSight=1
  1184. [SUB]
  1185. BombSight=1
  1186. [SQD]
  1187. BombSight=1
  1188. [DRED]
  1189. BombSight=1
  1190. [HARV]
  1191. BombSight=1
  1192. [UTNK]
  1193. BombSight=1
  1194. [TTNK]
  1195. BombSight=1
  1196. [DTRUCK]
  1197. BombSight=1
  1198. [LTNK]
  1199. BombSight=1
  1200. [YTNK]
  1201. BombSight=1
  1202. [TELE]
  1203. BombSight=1
  1204. [MIND]
  1205. BombSight=1
  1206. [CAOS]
  1207. BombSight=1
  1208. [PCV]
  1209. BombSight=1
  1210. [YHVR]
  1211. BombSight=1
  1212. [BSUB]
  1213. BombSight=1
  1214. [SMIN]
  1215. BombSight=1
  1216. [SHAD]
  1217. BombSight=1
  1218. [ORCA]
  1219. BombSight=1
  1220. [BEAG]
  1221. BombSight=1
  1222. [SCHP]
  1223. BombSight=1
  1224. [SCHD]
  1225. BombSight=1
  1226. [ZEP]
  1227. BombSight=1
  1228.  
  1229. [TRUCKA] ; NEUTRAL VEHICLES
  1230. BombSight=1
  1231. [TRUCKB]
  1232. BombSight=1
  1233. [BUS]
  1234. BombSight=1
  1235. [CIVP]
  1236. BombSight=1
  1237. [DDBX]
  1238. BombSight=1
  1239. [PICK]
  1240. BombSight=1
  1241. [CAR]
  1242. BombSight=1
  1243. [WINI]
  1244. BombSight=1
  1245. [PROPA]
  1246. BombSight=1
  1247. [CONA]
  1248. BombSight=1
  1249. [COP]
  1250. BombSight=1
  1251. [EUROC]
  1252. BombSight=1
  1253. [LIMO]
  1254. BombSight=1
  1255. [STANG]
  1256. BombSight=1
  1257. [SUVB]
  1258. BombSight=1
  1259. [SUVW]
  1260. BombSight=1
  1261. [TAXI]
  1262. BombSight=1
  1263. [YCAB]
  1264. BombSight=1
  1265. [JEEP]
  1266. BombSight=1
  1267. [BCAB]
  1268. BombSight=1
  1269. [PTRUCK]
  1270. BombSight=1
  1271. [CRUISE]
  1272. BombSight=1
  1273. [TUG]
  1274. BombSight=1
  1275. [CDEST]
  1276. BombSight=1
  1277. [DOLY]
  1278. BombSight=1
  1279. [CBLC]
  1280. BombSight=1
  1281. [FTRK]
  1282. BombSight=1
  1283. [AMBU]
  1284. BombSight=1
  1285.  
  1286. [GACNST] ; ALLIED STRUCTURES
  1287. BombSight=1
  1288. [GAPOWR]
  1289. BombSight=1
  1290. [GAPILE]
  1291. BombSight=1
  1292. [GAREFN]
  1293. BombSight=1
  1294. [GAWEAP]
  1295. BombSight=1
  1296. [GAAIRC]
  1297. BombSight=1
  1298. [GAYARD]
  1299. BombSight=1
  1300. [GADEPT]
  1301. BombSight=1
  1302. [GATECH]
  1303. BombSight=1
  1304. [GAOREP]
  1305. BombSight=1
  1306. [GAROBO]
  1307. BombSight=1
  1308. [GAWALL]
  1309. BombSight=1
  1310. [GAPILL]
  1311. BombSight=1
  1312. [NASAM]
  1313. BombSight=1
  1314. [ATESLA]
  1315. BombSight=1
  1316. [GASPYSAT]
  1317. BombSight=1
  1318. [GAGAP]
  1319. BombSight=1
  1320. [GACSPH]
  1321. BombSight=1
  1322. [GAWEAT]
  1323. BombSight=1
  1324. [AMRADR]
  1325. BombSight=1
  1326. [GTGCAN]
  1327. BombSight=1
  1328.  
  1329. [NACNST] ; SOVIET STRUCTURES
  1330. BombSight=1
  1331. [NAPOWR]
  1332. BombSight=1
  1333. [NAHAND]
  1334. BombSight=1
  1335. [NAREFN]
  1336. BombSight=1
  1337. [NAWEAP]
  1338. BombSight=1
  1339. [NARADR]
  1340. BombSight=1
  1341. [NAYARD]
  1342. BombSight=1
  1343. [NADEPT]
  1344. BombSight=1
  1345. [NATECH]
  1346. BombSight=1
  1347. [NANRCT]
  1348. BombSight=1
  1349. [NAINDP]
  1350. BombSight=1
  1351. [NAWALL]
  1352. BombSight=1
  1353. [NALASR]
  1354. BombSight=1
  1355. [NAFLAK]
  1356. BombSight=1
  1357. [TESLA]
  1358. BombSight=1
  1359. [NABNKR]
  1360. BombSight=1
  1361. [NAIRON]
  1362. BombSight=1
  1363. [NAMISL]
  1364. BombSight=1
  1365.  
  1366. [YACNST] ; YURI STRUCTURES
  1367. BombSight=1
  1368. [YAPOWR]
  1369. BombSight=1
  1370. [YABRCK]
  1371. BombSight=1
  1372. [YAREFN]
  1373. BombSight=1
  1374. [YAWEAP]
  1375. BombSight=1
  1376. [NAPSIS]
  1377. BombSight=1
  1378. [YAYARD]
  1379. BombSight=1
  1380. [YADEPT]
  1381. BombSight=1
  1382. [YATECH]
  1383. BombSight=1
  1384. [YAGRND]
  1385. BombSight=1
  1386. [NACLON]
  1387. BombSight=1
  1388. [GAFWLL]
  1389. BombSight=1
  1390. [YAGGUN]
  1391. BombSight=1
  1392. [YAPSYT]
  1393. BombSight=1
  1394. [NATBNK]
  1395. BombSight=1
  1396. [YAGNTC]
  1397. BombSight=1
  1398. [YAPPET]
  1399. BombSight=1
  1400.  
  1401. [CAOUTP] ; NEUTRAL TECH STRUCTURES
  1402. BombSight=1
  1403. [CAAIRP]
  1404. BombSight=1
  1405. [CAOILD]
  1406. BombSight=1
  1407. [CAPOWR]
  1408. BombSight=1
  1409. [CAMACH]
  1410. BombSight=1
  1411. [CATHOSP]
  1412. BombSight=1
  1413. [CAHOSP]
  1414. BombSight=1
  1415. [CASLAB]
  1416. BombSight=1
  1417.  
  1418. ;===============================================================
  1419. ;======================   END OF MODIFICATIONS    ======================
  1420. ;===============================================================
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