AshartheDragonGod

Munchgoomba's Event

Feb 5th, 2020
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  1. Attendees: Daemia & two others.
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  3. Synopsis: Daemia feels limited in her current state; a newly spawned Felblood that has a far too weak connection to what she is, so the young gremlin seeks to fix this by forgetting some of her natural attunements, in order to tune into something closer to home. As a scout, she has learned of an unusual cave within Esshar that will allow her to both grow and learn but also undo that which she had little control over before crossing over. All she needs to do is delve in and find what she is after.
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  5. Mechanics: 2 Downs = a Temp, 5 downs = a perm.
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  7. Event: Into the cave goes Daemia and her compatriots. Seeking out a way to reduce her own connections to magic. As they travel deeper and deeper the light from the world above quickly becomes a thing of memory. There was a feeling about the cave as if it were not a natural formation.
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  9. As they delved deeper into it they'd run across various traps, the most difficult of which would be a tunnel that was filled with slime. They'd have to sneak past or else battle the slime, if they tried to sneak past and fail the roll they'll fall into the slime. This prompts a battle with the slime.
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  11. 3 Round with a slime, should they be down during the rounds they'll suffer down.
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  13. If they make it past the slime they'll run into a room filled with boxes on the floor. Each one possessing a different shape on there surface. The puzzle's simple. They just have to line the boxes up in a story, the pictures are a man walking, a pit, a skull, and angel. It can go in any order so long as it's amusing, but if they fail to figure it out they'll suffer being attacked by a golem.
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  15. 3 rounds with a golem, should they be downed during the rounds they'll suffer a Down.
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  17. After this they'll enter a room with a Djinn inside it. Here is where they'll be able to get there rewards. Assuming they can either solve it's riddles or defeat it in combat.
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  19. 5 Round encounter with a Djinn if a fight breaks out.
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  21. Risk: CoI
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  23. Reward: Refund out of Lightening and Wind.
  24. Meteorite Shard - Unique Material
  25. Star Iron - Unique Material
  26. Ear-Rings of the Djin - Unique Material
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