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Sep 11th, 2019
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  1. -- Made by Ministerus#7854. Just edit the [2] = 1 to whatever food id you want.
  2.  
  3. local Remote = game.ReplicatedStorage.Events['ChefFinished']
  4.  
  5. local Arguments = {
  6. [1] = "C0",
  7. [2] = 1
  8. }
  9.  
  10. Remote:FireServer(unpack(Arguments))
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