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- Dragon DRG-8R
- Mass: 60 tons
- Tech Base: Inner Sphere
- Chassis Config: Biped
- Rules Level: Tournament Legal
- Era: Dark Ages
- Tech Rating/Era Availability: E/X-X-F-A
- Production Year: 3095
- Cost: 13,491,680 C-Bills
- Battle Value: 2,026
- Chassis: Dieron Type 66-89H Endo-Steel
- Power Plant: Vlar 300 Fusion XL Engine
- Walking Speed: 54.0 km/h (64.8 km/h)
- Maximum Speed: 86.4 km/h (97.2 km/h)
- Jump Jets: None
- Jump Capacity: 0 meters
- Armor: Starshield with CASE Standard Armor
- Armament:
- 1 Lord's Light 3 Heavy PPC
- 1 Lord's Light 5 Snub-Nose PPC
- 2 Lord's Light 4 Light PPCs
- 2 Diverse Optics Type 20X ER Medium Lasers
- 2 Diverse Optics Type 10X ER Small Lasers
- Manufacturer: Krupp Armament Works, Luthien Armor Works
- Primary Factory: Terra (Krupp), Dieron (LAW)
- Communications System: Sipher CommSys 4
- Targeting and Tracking System: Eagle Eye SY10-12
- Overview:
- The nascent Republic of the Sphere's absorption of a number of Combine worlds
- and units meant that a large amount of older Dragon chassis came with them.
- Unwilling to look a gift horse in the mouth and to foster a sense of identity
- for the new Draconian citizenry, the Republic began a refit and rebuild program
- of the aging -1N and -5N Dragon chassis in their stockpiles. As both of the
- Krupp and LAW facilities began tooling up for the refit program in 3094,
- designers from each company came together to set down the new -7R's design
- parameters. The Krupp lead, Doctor Milos Adevon, advocated a heavier ballistic
- system in the form of a Gauss Rifle, while LAW's design lead, Doctor Kanaguchi,
- advocated for a more radical update, focusing on an array of lasers and
- particle cannons. Neither team managed to come to consensus for six months,
- until both team leads were arrested for fraud and embezzlement relating to
- their own modifications of the Dragon. RAF procurement, seeing a solution,
- ordered both companies to produce both variants.
- Capabilities:
- The -7R received a Vlar 300 extra light engine to keep it moving at it's
- previous top ground speed of 80 kph, along with an endo steel skeleton that
- would allow the new variant to accept modern components, as well as being
- easier to repair. The new Dragon also had a quartet of jump jets installed to
- give it more maneuverability. For armament, Krupp's engineering team agreed
- with their previous head, and installed a massive Gauss Rifle in place of the
- original AC-5 system, while the older standard medium lasers were replaced with
- a pair of ER Medium lasers, and moved into a forward mount in the case of the
- left torso laser. The original Dragon's LRM-10 launcher was deemed sufficient,
- and was not replaced. The greatest change however, was the modification of the
- Dragon's looks, making the mech look more like it's namesake, though the
- European interpretation was used on the -7R. LAW's response in a fit of pique,
- made the -8R look like the emblem of the Draconis Combine, which served to
- exacerbate the integration problems in the Republic.
- Deployment:
- From their joint development and release, the -7R and -8R Dragons ended up
- appearing in moderate numbers throughout the Republic from 3095 to 3135, though
- the fall of Dieron means that the RAF has lost access to the only facility that
- produced the -8R, as Krupp Armament, soured by their time with LAW, refuse to
- build it. Thus, the Dragon -7R remains a prime fire support variant in both the
- RAF and the Remnant, where it's Gauss Rifle makes the design prized for it's
- firepower.
- Variants:
- The other design to come out of the joint Krupp/LAW design summit, the Dragon
- -8R, trades out all of the original's equipment, and emulating the -7R, uses
- both Endo Steel and an XL Engine to add a Heavy PPC, a Snub Nose PPC, two Light
- PPCs and a set of Medium and Small lasers, augmented by Triple Strength Myomer,
- giving the -8R a strong punch both figuratively and literally.
- Notable 'Mechs & MechWarriors:
- Captain Carolyn Matsuhiko: The daughter of a pair of Draconian expats in the
- Republic of the Sphere, Captain Matsuhiko refused to abandon the Republic that
- had been her home all of her life, while her older brother, Martin, rebelled
- and joined the Dragon's Fury group while the Republic was descending into
- chaos. The numerous battles in the Dieron Prefecture saw the siblings fight a
- dozen times, with neither coming out on top, until the younger Matsuhiko
- ordered an artillery strike on her brother's BattleMech, seemingly killing her
- brother.
- Additional:
- Visual and Mechanical refit (Refer to text for visual), Fluff complete.
- Quirks: Distracting, Stable.
- ================================================================================
- Equipment Type Rating Mass
- --------------------------------------------------------------------------------
- Internal Structure: Endo-Steel 99 points 3.00
- Internal Locations: 4 LT, 4 RT, 2 LA, 2 LL, 2 RL
- Engine: XL Fusion Engine 300 9.50
- Walking MP: 5 (6)
- Running MP: 8 (9)
- Jumping MP: 0
- Heat Sinks: Double Heat Sink 14(28) 4.00
- Heat Sink Locations: 1 LT, 1 RA
- Gyro: Standard 3.00
- Cockpit: Standard 3.00
- Actuators: L: SH+UA+LA+H R: SH+UA+LA
- TSM Locations: 2 RT, 2 LA, 2 RA
- Armor: Standard Armor AV - 200 12.50
- Internal Armor
- Structure Factor
- Head 3 9
- Center Torso 20 31
- Center Torso (rear) 8
- L/R Torso 14 21
- L/R Torso (rear) 7
- L/R Arm 10 20
- L/R Leg 14 28
- ================================================================================
- Equipment Location Heat Critical Mass
- --------------------------------------------------------------------------------
- Heavy PPC RA 15 4 10.00
- 2 Light PPCs LA 10 4 6.00
- ER Medium Laser RT 5 1 1.00
- ER Small Laser RT 2 1 0.50
- ER Medium Laser LT 5 1 1.00
- ER Small Laser LT 2 1 0.50
- Snub-Nose PPC CT 10 2 6.00
- Free Critical Slots: 2
- BattleForce Statistics
- MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 20
- 5 3 3 2 0 3 2 Structure: 3
- Special Abilities: TSM, ENE, SRCH, ES, SEAL, SOA
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