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  1. Mono path[0] = 'E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'E:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: AMD Radeon (TM) RX 480 (ID=0x67df)
  8. Vendor:
  9. VRAM: 8140 MB
  10. Driver: 22.19.162.4
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 2.028 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 71.888300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 8:17:08 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 9e0 -> priority: 1
  32. Thread -> id: 113c -> priority: 1
  33. Thread -> id: 908 -> priority: 1
  34. Thread -> id: 1830 -> priority: 1
  35. Thread -> id: 1164 -> priority: 1
  36. Thread -> id: 1c64 -> priority: 1
  37. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  38. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  40. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174322.
  43. Total: 486.671600 ms (FindLiveObjects: 85.940900 ms CreateObjectMapping: 9.669600 ms MarkObjects: 390.622200 ms DeleteObjects: 0.438500 ms)
  44.  
  45. Joystick connected ("Controller (Xbox 360 Wireless Receiver for Windows)").
  46.  
  47. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  48.  
  49. Joystick connected ("Controller (XBOX 360 For Windows)").
  50.  
  51. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  52.  
  53. Joystick disconnected ("Controller (Xbox 360 Wireless Receiver for Windows)").
  54.  
  55. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1329)
  56.  
  57. Joystick disconnected ("Controller (XBOX 360 For Windows)").
  58.  
  59. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1329)
  60.  
  61. Tamer ID: 62044
  62.  
  63. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  64.  
  65. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  66.  
  67. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175128.
  68. Total: 360.054700 ms (FindLiveObjects: 8.874600 ms CreateObjectMapping: 9.187800 ms MarkObjects: 341.706800 ms DeleteObjects: 0.285200 ms)
  69.  
  70. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  71.  
  72. Unloading 558 unused Assets to reduce memory usage. Loaded Objects now: 193878.
  73. Total: 372.561100 ms (FindLiveObjects: 10.264500 ms CreateObjectMapping: 7.620900 ms MarkObjects: 353.657200 ms DeleteObjects: 1.018200 ms)
  74.  
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  76.  
  77. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 199451.
  78. Total: 377.553900 ms (FindLiveObjects: 9.979600 ms CreateObjectMapping: 9.536500 ms MarkObjects: 357.423800 ms DeleteObjects: 0.613600 ms)
  79.  
  80. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  81.  
  82. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206607.
  83. Total: 379.669600 ms (FindLiveObjects: 10.187600 ms CreateObjectMapping: 8.964600 ms MarkObjects: 359.576300 ms DeleteObjects: 0.940000 ms)
  84.  
  85. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  86.  
  87. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211216.
  88. Total: 381.297300 ms (FindLiveObjects: 10.960000 ms CreateObjectMapping: 10.768200 ms MarkObjects: 358.459500 ms DeleteObjects: 1.109400 ms)
  89.  
  90. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  91.  
  92. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211311.
  93. Total: 391.897500 ms (FindLiveObjects: 12.122300 ms CreateObjectMapping: 11.785700 ms MarkObjects: 367.701400 ms DeleteObjects: 0.287500 ms)
  94.  
  95. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  96.  
  97. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219101.
  98. Total: 395.177000 ms (FindLiveObjects: 11.523600 ms CreateObjectMapping: 15.553700 ms MarkObjects: 367.025200 ms DeleteObjects: 1.073900 ms)
  99.  
  100. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  101.  
  102. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224588.
  103. Total: 387.537800 ms (FindLiveObjects: 11.317000 ms CreateObjectMapping: 12.153200 ms MarkObjects: 363.730900 ms DeleteObjects: 0.336300 ms)
  104.  
  105. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  106.  
  107. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230691.
  108. Total: 396.823700 ms (FindLiveObjects: 12.179900 ms CreateObjectMapping: 11.957700 ms MarkObjects: 372.042900 ms DeleteObjects: 0.642800 ms)
  109.  
  110. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  111.  
  112. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238459.
  113. Total: 393.372400 ms (FindLiveObjects: 12.662900 ms CreateObjectMapping: 11.991800 ms MarkObjects: 368.389200 ms DeleteObjects: 0.328100 ms)
  114.  
  115. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  116.  
  117. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238459.
  118. Total: 392.326900 ms (FindLiveObjects: 12.637600 ms CreateObjectMapping: 11.916800 ms MarkObjects: 367.438600 ms DeleteObjects: 0.333400 ms)
  119.  
  120. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  121.  
  122. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238459.
  123. Total: 389.689800 ms (FindLiveObjects: 12.072400 ms CreateObjectMapping: 11.504400 ms MarkObjects: 365.793500 ms DeleteObjects: 0.319000 ms)
  124.  
  125. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  126.  
  127. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 260900.
  128. Total: 408.586300 ms (FindLiveObjects: 14.381100 ms CreateObjectMapping: 12.067200 ms MarkObjects: 381.688500 ms DeleteObjects: 0.449100 ms)
  129.  
  130. Unloading 5 Unused Serialized files (Serialized files now loaded: 23)
  131.  
  132. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 260926.
  133. Total: 432.256800 ms (FindLiveObjects: 13.583600 ms CreateObjectMapping: 20.612600 ms MarkObjects: 397.719300 ms DeleteObjects: 0.340700 ms)
  134.  
  135. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  136.  
  137. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260926.
  138. Total: 419.040400 ms (FindLiveObjects: 13.278100 ms CreateObjectMapping: 19.062500 ms MarkObjects: 386.356300 ms DeleteObjects: 0.343000 ms)
  139.  
  140. Unloading 7 Unused Serialized files (Serialized files now loaded: 23)
  141.  
  142. Unloading 2927 unused Assets to reduce memory usage. Loaded Objects now: 264269.
  143. Total: 439.961000 ms (FindLiveObjects: 14.132900 ms CreateObjectMapping: 12.108800 ms MarkObjects: 410.293200 ms DeleteObjects: 3.425800 ms)
  144.  
  145. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  146.  
  147. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 264269.
  148. Total: 431.579800 ms (FindLiveObjects: 13.390700 ms CreateObjectMapping: 12.124200 ms MarkObjects: 405.700400 ms DeleteObjects: 0.364100 ms)
  149.  
  150. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  151.  
  152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  153.  
  154. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  155.  
  156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  157.  
  158. Unloading 7 Unused Serialized files (Serialized files now loaded: 25)
  159.  
  160. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 266567.
  161. Total: 436.997900 ms (FindLiveObjects: 14.002500 ms CreateObjectMapping: 11.850600 ms MarkObjects: 410.732800 ms DeleteObjects: 0.411700 ms)
  162.  
  163. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  164.  
  165. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266567.
  166. Total: 428.271100 ms (FindLiveObjects: 14.050700 ms CreateObjectMapping: 16.428700 ms MarkObjects: 397.285200 ms DeleteObjects: 0.506000 ms)
  167.  
  168. Unloading 7 Unused Serialized files (Serialized files now loaded: 25)
  169.  
  170. Unloading 487 unused Assets to reduce memory usage. Loaded Objects now: 266758.
  171. Total: 426.343800 ms (FindLiveObjects: 14.043000 ms CreateObjectMapping: 12.474400 ms MarkObjects: 398.803200 ms DeleteObjects: 1.022800 ms)
  172.  
  173. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  174.  
  175. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266758.
  176. Total: 438.819400 ms (FindLiveObjects: 14.839200 ms CreateObjectMapping: 12.543800 ms MarkObjects: 411.027200 ms DeleteObjects: 0.408800 ms)
  177.  
  178. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  179.  
  180. Unloading 898 unused Assets to reduce memory usage. Loaded Objects now: 271636.
  181. Total: 442.759600 ms (FindLiveObjects: 15.410800 ms CreateObjectMapping: 19.514700 ms MarkObjects: 406.412300 ms DeleteObjects: 1.421400 ms)
  182.  
  183. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  184.  
  185. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271636.
  186. Total: 438.329700 ms (FindLiveObjects: 14.100900 ms CreateObjectMapping: 12.594000 ms MarkObjects: 411.289700 ms DeleteObjects: 0.344500 ms)
  187.  
  188. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  189.  
  190. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 274178.
  191. Total: 436.901700 ms (FindLiveObjects: 14.079600 ms CreateObjectMapping: 15.199800 ms MarkObjects: 406.703800 ms DeleteObjects: 0.917900 ms)
  192.  
  193. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  194.  
  195. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274178.
  196. Total: 431.941200 ms (FindLiveObjects: 14.488100 ms CreateObjectMapping: 12.137300 ms MarkObjects: 404.937700 ms DeleteObjects: 0.377700 ms)
  197.  
  198. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Better Future: Asterion
  199.  
  200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  201.  
  202. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Better Future: Phaedra
  203.  
  204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  205.  
  206. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Better Future: Ariadne
  207.  
  208. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  209.  
  210. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  211.  
  212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  213.  
  214. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  215.  
  216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  217.  
  218. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  219.  
  220. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  221.  
  222. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  223.  
  224. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  225.  
  226. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  227.  
  228. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  229.  
  230. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  231.  
  232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  233.  
  234. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  235.  
  236. Unloading 2097 unused Assets to reduce memory usage. Loaded Objects now: 284807.
  237. Total: 451.407000 ms (FindLiveObjects: 16.037400 ms CreateObjectMapping: 14.421700 ms MarkObjects: 418.042000 ms DeleteObjects: 2.905500 ms)
  238.  
  239. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  240.  
  241. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284807.
  242. Total: 461.269300 ms (FindLiveObjects: 22.760500 ms CreateObjectMapping: 15.309200 ms MarkObjects: 421.178100 ms DeleteObjects: 2.021000 ms)
  243.  
  244. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  245.  
  246. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 284809.
  247. Total: 458.082200 ms (FindLiveObjects: 15.580000 ms CreateObjectMapping: 17.267800 ms MarkObjects: 424.596400 ms DeleteObjects: 0.637600 ms)
  248.  
  249. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  250.  
  251. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284809.
  252. Total: 453.156800 ms (FindLiveObjects: 14.367800 ms CreateObjectMapping: 12.352800 ms MarkObjects: 425.959100 ms DeleteObjects: 0.476700 ms)
  253.  
  254. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  255.  
  256. Unloading 197 unused Assets to reduce memory usage. Loaded Objects now: 286666.
  257. Total: 460.820800 ms (FindLiveObjects: 17.410200 ms CreateObjectMapping: 12.304100 ms MarkObjects: 430.310400 ms DeleteObjects: 0.795700 ms)
  258.  
  259. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  260.  
  261. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286666.
  262. Total: 462.654500 ms (FindLiveObjects: 15.839200 ms CreateObjectMapping: 16.127000 ms MarkObjects: 430.248300 ms DeleteObjects: 0.439400 ms)
  263.  
  264. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  265.  
  266. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 287819.
  267. Total: 460.052600 ms (FindLiveObjects: 16.157600 ms CreateObjectMapping: 14.192000 ms MarkObjects: 429.082600 ms DeleteObjects: 0.619900 ms)
  268.  
  269. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  270.  
  271. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287819.
  272. Total: 460.669600 ms (FindLiveObjects: 15.005300 ms CreateObjectMapping: 15.497200 ms MarkObjects: 429.753600 ms DeleteObjects: 0.413000 ms)
  273.  
  274. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  275.  
  276. Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 288204.
  277. Total: 454.085800 ms (FindLiveObjects: 14.825500 ms CreateObjectMapping: 11.808100 ms MarkObjects: 426.895200 ms DeleteObjects: 0.556600 ms)
  278.  
  279. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  280.  
  281. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288204.
  282. Total: 455.464100 ms (FindLiveObjects: 15.118000 ms CreateObjectMapping: 12.582500 ms MarkObjects: 427.350000 ms DeleteObjects: 0.413100 ms)
  283.  
  284. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  285.  
  286. Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 288564.
  287. Total: 453.954400 ms (FindLiveObjects: 15.460400 ms CreateObjectMapping: 12.675200 ms MarkObjects: 425.203800 ms DeleteObjects: 0.614500 ms)
  288.  
  289. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  290.  
  291. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288564.
  292. Total: 456.241000 ms (FindLiveObjects: 16.153300 ms CreateObjectMapping: 12.034900 ms MarkObjects: 427.716600 ms DeleteObjects: 0.335700 ms)
  293.  
  294. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  295.  
  296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  297.  
  298. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  299.  
  300. Unloading 174 unused Assets to reduce memory usage. Loaded Objects now: 288537.
  301. Total: 491.107800 ms (FindLiveObjects: 15.096400 ms CreateObjectMapping: 12.425000 ms MarkObjects: 462.749300 ms DeleteObjects: 0.836700 ms)
  302.  
  303. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  304.  
  305. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288537.
  306. Total: 449.953600 ms (FindLiveObjects: 14.766700 ms CreateObjectMapping: 12.218400 ms MarkObjects: 422.587200 ms DeleteObjects: 0.381000 ms)
  307.  
  308. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  309.  
  310. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 288625.
  311. Total: 465.711900 ms (FindLiveObjects: 16.827300 ms CreateObjectMapping: 12.807900 ms MarkObjects: 435.703300 ms DeleteObjects: 0.372700 ms)
  312.  
  313. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  314.  
  315. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288625.
  316. Total: 457.478400 ms (FindLiveObjects: 15.575400 ms CreateObjectMapping: 15.958000 ms MarkObjects: 425.558900 ms DeleteObjects: 0.385800 ms)
  317.  
  318. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  319.  
  320. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 288641.
  321. Total: 465.834600 ms (FindLiveObjects: 15.217800 ms CreateObjectMapping: 20.131100 ms MarkObjects: 430.071200 ms DeleteObjects: 0.414000 ms)
  322.  
  323. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  324.  
  325. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288641.
  326. Total: 465.280900 ms (FindLiveObjects: 14.974000 ms CreateObjectMapping: 12.773200 ms MarkObjects: 437.160000 ms DeleteObjects: 0.372700 ms)
  327.  
  328. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  329.  
  330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  331.  
  332. Unloading 7 Unused Serialized files (Serialized files now loaded: 33)
  333.  
  334. Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 288949.
  335. Total: 450.655800 ms (FindLiveObjects: 16.622300 ms CreateObjectMapping: 12.447600 ms MarkObjects: 420.573100 ms DeleteObjects: 1.012300 ms)
  336.  
  337. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  338.  
  339. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288949.
  340. Total: 451.886200 ms (FindLiveObjects: 14.925200 ms CreateObjectMapping: 11.758100 ms MarkObjects: 424.855700 ms DeleteObjects: 0.346700 ms)
  341.  
  342. Unloading 7 Unused Serialized files (Serialized files now loaded: 33)
  343.  
  344. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 289427.
  345. Total: 475.475000 ms (FindLiveObjects: 16.170600 ms CreateObjectMapping: 17.055100 ms MarkObjects: 441.839500 ms DeleteObjects: 0.409400 ms)
  346.  
  347. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  348.  
  349. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289427.
  350. Total: 478.497600 ms (FindLiveObjects: 15.220500 ms CreateObjectMapping: 13.861600 ms MarkObjects: 449.075500 ms DeleteObjects: 0.339700 ms)
  351.  
  352. Unloading 7 Unused Serialized files (Serialized files now loaded: 33)
  353.  
  354. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 289476.
  355. Total: 471.910200 ms (FindLiveObjects: 16.337800 ms CreateObjectMapping: 13.405300 ms MarkObjects: 441.750100 ms DeleteObjects: 0.416400 ms)
  356.  
  357. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  358.  
  359. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289476.
  360. Total: 480.551900 ms (FindLiveObjects: 16.611300 ms CreateObjectMapping: 15.672800 ms MarkObjects: 447.925800 ms DeleteObjects: 0.341400 ms)
  361.  
  362. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  363.  
  364. Unloading 324 unused Assets to reduce memory usage. Loaded Objects now: 291835.
  365. Total: 483.736200 ms (FindLiveObjects: 16.706500 ms CreateObjectMapping: 14.035800 ms MarkObjects: 451.680100 ms DeleteObjects: 1.313400 ms)
  366.  
  367. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  368.  
  369. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 291835.
  370. Total: 481.639200 ms (FindLiveObjects: 16.013100 ms CreateObjectMapping: 13.162900 ms MarkObjects: 451.973200 ms DeleteObjects: 0.489500 ms)
  371.  
  372. Unloading 8 Unused Serialized files (Serialized files now loaded: 34)
  373.  
  374. Unloading 727 unused Assets to reduce memory usage. Loaded Objects now: 295009.
  375. Total: 487.894900 ms (FindLiveObjects: 17.172400 ms CreateObjectMapping: 13.026200 ms MarkObjects: 456.281500 ms DeleteObjects: 1.414400 ms)
  376.  
  377. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  378.  
  379. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295009.
  380. Total: 475.809400 ms (FindLiveObjects: 25.715700 ms CreateObjectMapping: 12.724000 ms MarkObjects: 436.920700 ms DeleteObjects: 0.448400 ms)
  381.  
  382. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  383.  
  384. Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 295126.
  385. Total: 486.766900 ms (FindLiveObjects: 17.029000 ms CreateObjectMapping: 19.209200 ms MarkObjects: 449.664900 ms DeleteObjects: 0.863500 ms)
  386.  
  387. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  388.  
  389. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295126.
  390. Total: 471.956700 ms (FindLiveObjects: 16.895700 ms CreateObjectMapping: 18.870700 ms MarkObjects: 435.656500 ms DeleteObjects: 0.533400 ms)
  391.  
  392. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  393.  
  394. Unloading 176 unused Assets to reduce memory usage. Loaded Objects now: 295500.
  395. Total: 467.605000 ms (FindLiveObjects: 17.127000 ms CreateObjectMapping: 13.073100 ms MarkObjects: 436.324200 ms DeleteObjects: 1.080400 ms)
  396.  
  397. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  398.  
  399. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295500.
  400. Total: 467.833600 ms (FindLiveObjects: 16.964800 ms CreateObjectMapping: 15.281600 ms MarkObjects: 435.090100 ms DeleteObjects: 0.496500 ms)
  401.  
  402. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  403.  
  404. Unloading 319 unused Assets to reduce memory usage. Loaded Objects now: 296440.
  405. Total: 468.941500 ms (FindLiveObjects: 18.065400 ms CreateObjectMapping: 13.175500 ms MarkObjects: 436.463200 ms DeleteObjects: 1.236700 ms)
  406.  
  407. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  408.  
  409. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296440.
  410. Total: 472.828400 ms (FindLiveObjects: 17.732500 ms CreateObjectMapping: 13.149600 ms MarkObjects: 441.419900 ms DeleteObjects: 0.525800 ms)
  411.  
  412. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  413.  
  414. Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 296738.
  415. Total: 466.065300 ms (FindLiveObjects: 16.386900 ms CreateObjectMapping: 13.375100 ms MarkObjects: 435.647600 ms DeleteObjects: 0.655400 ms)
  416.  
  417. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  418.  
  419. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296738.
  420. Total: 485.324700 ms (FindLiveObjects: 17.405800 ms CreateObjectMapping: 13.449700 ms MarkObjects: 453.994500 ms DeleteObjects: 0.474400 ms)
  421.  
  422. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  423.  
  424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  425.  
  426. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  427.  
  428. Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 296915.
  429. Total: 467.943200 ms (FindLiveObjects: 16.997500 ms CreateObjectMapping: 13.398100 ms MarkObjects: 436.500900 ms DeleteObjects: 1.046400 ms)
  430.  
  431. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  432.  
  433. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296915.
  434. Total: 467.514200 ms (FindLiveObjects: 16.286400 ms CreateObjectMapping: 14.832400 ms MarkObjects: 435.857900 ms DeleteObjects: 0.536900 ms)
  435.  
  436. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  437.  
  438. Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 296946.
  439. Total: 480.025600 ms (FindLiveObjects: 16.773900 ms CreateObjectMapping: 19.463700 ms MarkObjects: 442.920200 ms DeleteObjects: 0.867400 ms)
  440.  
  441. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  442.  
  443. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296946.
  444. Total: 471.424200 ms (FindLiveObjects: 16.361500 ms CreateObjectMapping: 16.469700 ms MarkObjects: 438.127000 ms DeleteObjects: 0.465500 ms)
  445.  
  446. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  447.  
  448. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 297674.
  449. Total: 499.960200 ms (FindLiveObjects: 19.248000 ms CreateObjectMapping: 13.894900 ms MarkObjects: 466.303000 ms DeleteObjects: 0.513800 ms)
  450.  
  451. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  452.  
  453. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297674.
  454. Total: 489.868700 ms (FindLiveObjects: 18.062300 ms CreateObjectMapping: 13.079400 ms MarkObjects: 458.278600 ms DeleteObjects: 0.447800 ms)
  455.  
  456. Close Time: 1/23/2020 11:17:39 AM
  457.  
  458. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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