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  1. new g_Object[262];
  2. g_Object[0] = CreateObject(827, 536.3032, -2543.3798, 5.2438, 0.0000, 0.0000, 0.0000); //genVEG_tallgrass11
  3. g_Object[1] = CreateObject(13011, 382.6663, -2577.5739, 2.7293, 0.0000, 0.0000, 179.0000); //cos_sbanksteps04
  4. SetObjectMaterial(g_Object[1], 1, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  5. g_Object[2] = CreateObject(629, 502.9447, -2560.3276, 1.7690, 0.0000, 0.0000, 0.0000); //veg_palmkb5
  6. SetObjectMaterial(g_Object[2], 0, -1, "none", "none", 0xFFFFFAFA);
  7. g_Object[3] = CreateObject(14402, 506.8494, -2561.4008, 2.1840, 0.0000, 0.0000, 0.0000); //flower-bush09
  8. g_Object[4] = CreateObject(19540, 515.9304, -2564.5141, 1.7740, 0.0000, 0.0000, 0.4999); //Edge62_5x62_5Grass2
  9. g_Object[5] = CreateObject(19540, 515.9298, -2564.4941, 1.7740, 0.0000, 0.0000, -179.5000); //Edge62_5x62_5Grass2
  10. g_Object[6] = CreateObject(19540, 515.9199, -2564.4936, 1.7740, 0.0000, 0.0000, -89.5000); //Edge62_5x62_5Grass2
  11. g_Object[7] = CreateObject(19540, 515.9304, -2564.5141, 1.7740, 0.0000, 0.0000, 90.4999); //Edge62_5x62_5Grass2
  12. g_Object[8] = CreateObject(629, 528.7246, -2547.9252, 1.7690, 0.0000, 0.0000, 0.0000); //veg_palmkb5
  13. SetObjectMaterial(g_Object[8], 0, -1, "none", "none", 0xFFFFFAFA);
  14. g_Object[9] = CreateObject(629, 515.9750, -2551.3723, 1.7690, 0.0000, 0.0000, 0.0000); //veg_palmkb5
  15. SetObjectMaterial(g_Object[9], 0, -1, "none", "none", 0xFFFFFAFA);
  16. g_Object[10] = CreateObject(841, 510.9689, -2557.0541, 1.8740, 0.0000, 0.0000, 0.0000); //DEAD_TREE_13
  17. g_Object[11] = CreateObject(629, 498.6947, -2545.1901, 1.7690, 0.0000, 0.0000, 0.0000); //veg_palmkb5
  18. SetObjectMaterial(g_Object[11], 0, -1, "none", "none", 0xFFFFFAFA);
  19. g_Object[12] = CreateObject(776, 509.8181, -2572.3288, 1.6770, 0.0000, 0.0000, 0.0000); //Hazelweetree_hi
  20. g_Object[13] = CreateObject(629, 533.1857, -2579.3593, 1.7690, 0.0000, 0.0000, 0.0000); //veg_palmkb5
  21. SetObjectMaterial(g_Object[13], 0, -1, "none", "none", 0xFFFFFAFA);
  22. g_Object[14] = CreateObject(629, 527.2454, -2580.1425, 1.7690, 0.0000, 0.0000, 0.0000); //veg_palmkb5
  23. SetObjectMaterial(g_Object[14], 0, -1, "none", "none", 0xFFFFFAFA);
  24. g_Object[15] = CreateObject(748, 522.4749, -2545.9260, 1.8711, 0.0000, 0.0000, 0.0000); //sm_scrb_grp1
  25. g_Object[16] = CreateObject(748, 524.7952, -2583.5290, 1.8711, 0.0000, 0.0000, 0.0000); //sm_scrb_grp1
  26. g_Object[17] = CreateObject(748, 504.3146, -2584.8806, 1.8711, 0.0000, 0.0000, 0.0000); //sm_scrb_grp1
  27. g_Object[18] = CreateObject(748, 496.4129, -2566.1987, 1.8711, 0.0000, 0.0000, -78.4000); //sm_scrb_grp1
  28. g_Object[19] = CreateObject(18789, 247.0408, -2586.1730, 5.7557, 0.0000, 0.0000, 0.0000); //MRoad150m
  29. g_Object[20] = CreateObject(748, 499.4685, -2550.7512, 1.8711, 0.0000, 0.0000, -130.1000); //sm_scrb_grp1
  30. g_Object[21] = CreateObject(750, 502.7582, -2565.0161, 1.8573, 0.0000, 0.0000, 0.0000); //sm_scrb_column2
  31. g_Object[22] = CreateObject(816, 501.5527, -2571.8574, 1.9321, 0.0000, 0.0000, 0.0000); //p_rubble03
  32. g_Object[23] = CreateObject(816, 515.6525, -2579.2983, 1.9321, 0.0000, 0.0000, 0.0000); //p_rubble03
  33. g_Object[24] = CreateObject(816, 532.8422, -2563.6384, 1.9321, 0.0000, 0.0000, 0.0000); //p_rubble03
  34. g_Object[25] = CreateObject(744, 534.4072, -2576.4675, 1.7367, 0.0000, 0.0000, 0.0000); //sm_scrub_rock4
  35. g_Object[26] = CreateObject(746, 510.0852, -2564.5334, 2.0615, 0.0000, 0.0000, 0.0000); //sm_scrub_rock2
  36. g_Object[27] = CreateObject(823, 518.0288, -2582.3198, 3.8338, 0.0000, 0.0000, 0.0000); //genVEG_tallgrass07
  37. g_Object[28] = CreateObject(18259, 524.7188, -2561.4875, 3.1259, 0.0000, 0.0000, 0.0000); //logcabinn01
  38. SetObjectMaterial(g_Object[28], 0, 19071, "wssections", "wood1", 0x00000000);
  39. SetObjectMaterial(g_Object[28], 1, 6922, "vgnretail6", "vgsn_chplroof", 0x00000000);
  40. g_Object[29] = CreateObject(825, 511.1260, -2582.9020, 3.4140, 0.0000, 0.0000, 0.0000); //genVEG_bushy
  41. g_Object[30] = CreateObject(827, 508.2026, -2540.8796, 5.2438, 0.0000, 0.0000, 0.0000); //genVEG_tallgrass11
  42. g_Object[31] = CreateObject(827, 535.8637, -2584.5776, 5.2438, 0.0000, 0.0000, 0.0000); //genVEG_tallgrass11
  43. g_Object[32] = CreateObject(12957, 523.4970, -2573.8405, 2.4846, 0.0000, 0.0000, -75.0998); //sw_pickupwreck01
  44. g_Object[33] = CreateObject(13360, 497.8294, -2577.9040, 3.6800, 0.0000, 0.0000, 0.0000); //CE_CATshackdoor
  45. g_Object[34] = CreateObject(808, 535.1569, -2567.4287, 3.4939, 0.0000, 0.0000, 0.0000); //genVEG_bush12
  46. g_Object[35] = CreateObject(12937, 495.4606, -2581.0744, 4.6585, 0.0000, 0.0000, -178.0997); //CE_CATshack
  47. g_Object[36] = CreateObject(808, 495.4161, -2570.2387, 3.0039, 0.0000, 0.0000, 0.0000); //genVEG_bush12
  48. g_Object[37] = CreateObject(808, 502.3161, -2541.9714, 3.2638, 0.0000, 0.0000, 0.0000); //genVEG_bush12
  49. g_Object[38] = CreateObject(811, 496.3865, -2561.8156, 2.9240, 0.0000, 0.0000, 0.0000); //genVEG_bush15
  50. g_Object[39] = CreateObject(811, 534.2155, -2547.5053, 2.6740, 0.0000, 0.0000, 0.0000); //genVEG_bush15
  51. g_Object[40] = CreateObject(641, 516.2033, -2546.8828, -0.3235, 0.0000, 0.0000, 0.0000); //veg_palmkb13
  52. g_Object[41] = CreateObject(641, 496.3634, -2555.1044, -0.3235, 0.0000, 0.0000, 0.0000); //veg_palmkb13
  53. g_Object[42] = CreateObject(641, 530.2437, -2584.7368, -0.3235, 0.0000, 0.0000, 0.0000); //veg_palmkb13
  54. g_Object[43] = CreateObject(768, 506.9013, -2560.6455, 1.6526, 0.0000, 0.0000, 0.0000); //Elmtreegrn2_hi
  55. g_Object[44] = CreateObject(768, 534.0316, -2556.8007, 1.6526, 0.0000, 0.0000, 0.0000); //Elmtreegrn2_hi
  56. g_Object[45] = CreateObject(14400, 530.2564, -2584.7968, 2.2839, 0.0000, 0.0000, 0.0000); //flower-bush08
  57. g_Object[46] = CreateObject(14468, 526.6635, -2547.8063, 2.2739, 0.0000, 0.0000, 0.0000); //flower-bush09a
  58. g_Object[47] = CreateObject(14469, 534.1497, -2556.6789, 2.2639, 0.0000, 0.0000, -86.0998); //flower-bush08a
  59. g_Object[48] = CreateObject(14400, 516.5291, -2546.5126, 2.2339, 0.0000, 0.0000, 0.0000); //flower-bush08
  60. g_Object[49] = CreateObject(14402, 514.1002, -2552.1076, 2.1840, 0.0000, 0.0000, 0.0000); //flower-bush09
  61. g_Object[50] = CreateObject(14468, 496.5935, -2545.1037, 2.2739, 0.0000, 0.0000, 0.0000); //flower-bush09a
  62. g_Object[51] = CreateObject(14468, 495.9949, -2554.5446, 2.2739, 0.0000, 0.0000, -83.5000); //flower-bush09a
  63. g_Object[52] = CreateObject(14402, 501.3399, -2560.7419, 2.1840, 0.0000, 0.0000, 0.0000); //flower-bush09
  64. g_Object[53] = CreateObject(1349, 487.2362, -2570.3903, 0.7857, 92.0998, -21.2999, -9.3000); //CJ_SHTROLLY
  65. g_Object[54] = CreateObject(14402, 509.7597, -2572.5493, 2.1840, 0.0000, 0.0000, 0.0000); //flower-bush09
  66. g_Object[55] = CreateObject(18980, 26.1138, -2593.7016, 28.6677, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  67. SetObjectMaterial(g_Object[55], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  68. g_Object[56] = CreateObject(18789, 99.2778, -2586.1750, 21.4603, 0.0000, 12.1997, 0.0000); //MRoad150m
  69. g_Object[57] = CreateObject(849, 547.0490, -2576.7265, 0.5827, 0.3000, 8.8999, 0.0000); //CJ_urb_rub_3
  70. g_Object[58] = CreateObject(850, 546.9754, -2555.6967, 0.1800, 0.0000, 9.2999, 0.0000); //CJ_urb_rub_1
  71. g_Object[59] = CreateObject(1327, 532.2116, -2532.2197, 0.0447, -9.2999, 92.1997, 0.0000); //junk_tyre
  72. g_Object[60] = CreateObject(1327, 500.4375, -2532.2592, -0.2122, -9.2999, 92.1997, 0.0000); //junk_tyre
  73. g_Object[61] = CreateObject(960, 513.0001, -2533.5161, 0.6043, -8.5999, 0.6998, 0.0000); //CJ_ARM_CRATE
  74. g_Object[62] = CreateObject(2672, 484.4771, -2557.1955, 0.5073, -2.5000, -9.6000, 0.0000); //PROC_RUBBISH_4
  75. g_Object[63] = CreateObject(2490, 525.7902, -2557.5759, 5.2803, 0.0000, 0.0000, 0.0000); //VICE_TOY_1
  76. g_Object[64] = CreateObject(961, 486.0804, -2545.2285, 0.1427, -0.5999, -11.7999, 0.0000); //CJ_ARM_CRATE_top
  77. g_Object[65] = CreateObject(933, 523.1524, -2594.7973, 0.1615, 8.2999, 0.0000, 0.0000); //CJ_CABLEROLL
  78. g_Object[66] = CreateObject(1356, 508.1777, -2594.6162, 0.5798, 8.1997, 1.0000, -10.0000); //CJ_FRUITCRATE2
  79. g_Object[67] = CreateObject(1264, 535.4505, -2594.0615, 0.1884, -80.1997, 0.0000, 0.0000); //BlackBag1
  80. g_Object[68] = CreateObject(1230, 546.2901, -2586.2233, 0.5070, 2.2999, 10.7999, 0.0000); //cardboardbox
  81. g_Object[69] = CreateObject(1448, 545.6530, -2538.6223, -0.0097, -1.1000, 7.2999, 0.0000); //DYN_CRATE_1
  82. g_Object[70] = CreateObject(926, 523.1787, -2533.1142, 0.6223, -21.3999, -1.6999, 0.0000); //RUBBISH_BOX2
  83. g_Object[71] = CreateObject(926, 507.0024, -2533.2497, 0.2779, -21.3999, -1.6999, 0.0000); //RUBBISH_BOX2
  84. g_Object[72] = CreateObject(3861, 527.7932, -2562.7185, 4.3467, 0.0000, 0.0000, -87.5998); //marketstall01_SFXRF
  85. g_Object[73] = CreateObject(3861, 525.0285, -2568.9814, 4.3467, 0.0000, 0.0000, -177.5001); //marketstall01_SFXRF
  86. g_Object[74] = CreateObject(3861, 524.5913, -2556.2463, 4.3165, 0.0000, 0.0000, 2.4997); //marketstall01_SFXRF
  87. g_Object[75] = CreateObject(2494, 529.1914, -2563.7609, 4.6518, 0.0000, 0.0000, -87.4999); //MANHUNT_TOY2_2
  88. g_Object[76] = CreateObject(2494, 529.1406, -2562.5798, 4.6518, 0.0000, 0.0000, -87.4999); //MANHUNT_TOY2_2
  89. g_Object[77] = CreateObject(2494, 529.0853, -2561.5292, 4.6518, 0.0000, 0.0000, -87.4999); //MANHUNT_TOY2_2
  90. g_Object[78] = CreateObject(2493, 525.5629, -2554.8361, 4.6817, 0.0000, 0.0000, 0.0000); //VICE_TOY2_1
  91. g_Object[79] = CreateObject(19890, 352.0162, -2585.5485, 6.1321, 0.0000, 0.0000, -90.1996); //WSStraight4
  92. g_Object[80] = CreateObject(2493, 523.2910, -2554.9462, 4.6817, 0.0000, 0.0000, 0.0000); //VICE_TOY2_1
  93. g_Object[81] = CreateObject(2493, 524.5217, -2554.8962, 4.6817, 0.0000, 0.0000, 0.0000); //VICE_TOY2_1
  94. g_Object[82] = CreateObject(2495, 523.8189, -2567.6691, 5.2975, 0.0000, 0.0000, -176.8000); //VICE_TOY_2
  95. g_Object[83] = CreateObject(2495, 524.9376, -2567.6064, 5.2975, 0.0000, 0.0000, -176.8000); //VICE_TOY_2
  96. g_Object[84] = CreateObject(2495, 526.0056, -2567.5449, 5.2975, 0.0000, 0.0000, -176.8000); //VICE_TOY_2
  97. g_Object[85] = CreateObject(2486, 526.9185, -2563.2968, 4.0018, 0.0000, 0.0000, -44.4000); //MODEL_CAR
  98. g_Object[86] = CreateObject(2490, 523.5297, -2557.6660, 5.2803, 0.0000, 0.0000, 0.0000); //VICE_TOY_1
  99. g_Object[87] = CreateObject(2490, 524.6002, -2557.6359, 5.2803, 0.0000, 0.0000, 0.0000); //VICE_TOY_1
  100. g_Object[88] = CreateObject(2489, 526.4702, -2563.7639, 5.2807, 0.0000, 0.0000, -88.0000); //MANHUNT_TOY_2
  101. g_Object[89] = CreateObject(2489, 526.3557, -2561.6242, 5.2807, 0.0000, 0.0000, -88.0000); //MANHUNT_TOY_2
  102. g_Object[90] = CreateObject(2489, 526.4212, -2562.6535, 5.2807, 0.0000, 0.0000, -88.0000); //MANHUNT_TOY_2
  103. g_Object[91] = CreateObject(2488, 525.0468, -2554.9338, 5.3390, 0.0000, 0.0000, 0.0000); //MANHUNT_TOY_1
  104. g_Object[92] = CreateObject(2488, 523.9262, -2554.9338, 5.3390, 0.0000, 0.0000, 0.0000); //MANHUNT_TOY_1
  105. g_Object[93] = CreateObject(2481, 529.5225, -2566.7678, 3.4512, -0.5999, -1.5000, -90.4999); //MODEL_BOX10
  106. g_Object[94] = CreateObject(2486, 524.7144, -2556.8056, 4.0018, 0.0000, 0.0000, -19.6000); //MODEL_CAR
  107. g_Object[95] = CreateObject(2486, 524.9088, -2568.1442, 4.0018, 0.0000, 0.0000, -169.2998); //MODEL_CAR
  108. g_Object[96] = CreateObject(2485, 527.1345, -2561.9279, 4.0517, 0.0000, 0.0000, -118.5998); //MODEL_CAR_1
  109. g_Object[97] = CreateObject(2485, 526.0612, -2568.0981, 4.0517, 0.0000, 0.0000, -118.5998); //MODEL_CAR_1
  110. SetObjectMaterial(g_Object[97], 0, -1, "none", "none", 0xFF9932CC);
  111. g_Object[98] = CreateObject(2485, 523.7285, -2557.0688, 4.0218, 0.0000, 0.0000, 73.2996); //MODEL_CAR_1
  112. SetObjectMaterial(g_Object[98], 0, -1, "none", "none", 0xFFFF0000);
  113. g_Object[99] = CreateObject(2484, 527.5175, -2560.7250, 4.0370, 0.0000, 0.0000, 0.0000); //MODEL_YAUGHT
  114. g_Object[100] = CreateObject(2484, 527.1779, -2568.4172, 4.0370, 0.0000, 0.0000, -87.5000); //MODEL_YAUGHT
  115. g_Object[101] = CreateObject(2484, 522.7128, -2568.6105, 4.0370, 0.0000, 0.0000, -87.5000); //MODEL_YAUGHT
  116. g_Object[102] = CreateObject(2484, 522.4334, -2556.4628, 4.0271, 0.0000, 0.0000, 101.5998); //MODEL_YAUGHT
  117. g_Object[103] = CreateObject(2484, 527.1920, -2556.1105, 4.0271, 0.0000, 0.0000, 54.0000); //MODEL_YAUGHT
  118. g_Object[104] = CreateObject(2483, 529.4628, -2564.8742, 3.4818, 0.0000, 0.0000, -91.8000); //MODEL_BOX13
  119. g_Object[105] = CreateObject(2483, 529.5178, -2569.1987, 3.4818, 0.0000, 0.0000, -91.8000); //MODEL_BOX13
  120. g_Object[106] = CreateObject(2483, 528.9146, -2555.2695, 3.4818, 0.0000, 0.0000, -91.8000); //MODEL_BOX13
  121. g_Object[107] = CreateObject(2483, 529.1234, -2559.4570, 3.4818, 0.0000, 0.0000, -91.8000); //MODEL_BOX13
  122. g_Object[108] = CreateObject(2474, 525.0347, -2568.1074, 4.0018, 0.0000, 0.0000, 0.0000); //MODEL_TRAINS1
  123. g_Object[109] = CreateObject(2481, 529.1162, -2557.2624, 3.4177, -0.5999, -1.5000, -90.4999); //MODEL_BOX10
  124. g_Object[110] = CreateObject(2480, 521.0253, -2554.9973, 3.7595, 0.0000, 0.0000, 0.0000); //MODEL_BOX9
  125. g_Object[111] = CreateObject(2479, 527.0072, -2561.7792, 3.3417, 0.0000, 0.0000, 0.0000); //MODEL_BOX8
  126. g_Object[112] = CreateObject(2479, 527.0072, -2562.3298, 3.3417, 0.0000, 0.0000, 0.0000); //MODEL_BOX8
  127. g_Object[113] = CreateObject(2479, 527.0072, -2562.9504, 3.3417, 0.0000, 0.0000, 0.0000); //MODEL_BOX8
  128. g_Object[114] = CreateObject(2479, 527.0072, -2563.6611, 3.3417, 0.0000, 0.0000, 0.0000); //MODEL_BOX8
  129. g_Object[115] = CreateObject(2478, 524.2349, -2567.9238, 3.4788, 0.0000, 0.0000, 0.0000); //MODEL_BOX6
  130. g_Object[116] = CreateObject(2478, 525.7053, -2567.9238, 3.4788, 0.0000, 0.0000, 0.0000); //MODEL_BOX6
  131. g_Object[117] = CreateObject(2477, 519.9691, -2559.6777, 3.7170, 0.0000, 0.0000, 89.9001); //MODEL_BOX5
  132. g_Object[118] = CreateObject(2471, 520.1478, -2563.4946, 3.3917, 0.0000, 0.0000, 95.5000); //MODEL_TRAINS2
  133. g_Object[119] = CreateObject(2474, 526.9785, -2563.0566, 4.0018, 0.0000, 0.0000, 105.3999); //MODEL_TRAINS1
  134. g_Object[120] = CreateObject(2474, 525.2092, -2556.8388, 3.9818, 0.0000, 0.0000, -174.6999); //MODEL_TRAINS1
  135. g_Object[121] = CreateObject(2473, 524.1970, -2557.1994, 5.5218, 0.0000, 0.0000, 0.0000); //MODEL_PLANES_2
  136. g_Object[122] = CreateObject(2466, 520.5311, -2569.4033, 3.3317, 0.0000, 0.0000, 95.7996); //MODEL_BOX3
  137. g_Object[123] = CreateObject(2470, 526.6845, -2562.4821, 5.5317, 0.0000, 0.0000, -65.1997); //MODEL_PLANES_4
  138. g_Object[124] = CreateObject(2470, 525.1738, -2568.3137, 5.5317, 0.0000, 0.0000, -167.0000); //MODEL_PLANES_4
  139. g_Object[125] = CreateObject(2028, 525.3842, -2567.9274, 4.0788, 0.0000, 0.0000, -177.1000); //SWANK_CONSOLE
  140. g_Object[126] = CreateObject(728, 534.0194, -2539.1557, 0.6287, 0.0000, 0.0000, 0.0000); //tree_hipoly06
  141. g_Object[127] = CreateObject(805, 521.9766, -2539.5773, 1.8280, -9.5000, -0.8000, 0.0000); //genVEG_bush11
  142. g_Object[128] = CreateObject(805, 540.3839, -2551.7001, 1.7712, 0.0000, 13.1997, 0.0000); //genVEG_bush11
  143. g_Object[129] = CreateObject(822, 495.2192, -2539.2031, 1.1066, -19.1000, -1.2999, 0.0000); //genVEG_tallgrass06
  144. g_Object[130] = CreateObject(822, 512.8148, -2539.0722, 1.4843, -19.1000, -1.2999, 0.0000); //genVEG_tallgrass06
  145. g_Object[131] = CreateObject(821, 491.2062, -2565.1257, 2.4121, 7.8997, -14.6997, 0.0000); //genVEG_tallgrass05
  146. g_Object[132] = CreateObject(820, 490.2489, -2583.0166, 0.7142, 0.0000, -14.6997, 0.0000); //genVEG_tallgrass04
  147. g_Object[133] = CreateObject(820, 490.8681, -2548.6594, 1.3107, 0.0000, -14.6997, 0.0000); //genVEG_tallgrass04
  148. g_Object[134] = CreateObject(14400, 514.4603, -2590.1237, 1.4594, 10.3999, 0.3998, 0.0000); //flower-bush08
  149. g_Object[135] = CreateObject(14400, 501.8605, -2590.1384, 1.5460, 10.3999, 0.3998, 0.0000); //flower-bush08
  150. g_Object[136] = CreateObject(14400, 532.7399, -2589.1762, 1.5036, 10.3999, 0.3998, 0.0000); //flower-bush08
  151. g_Object[137] = CreateObject(855, 541.0346, -2568.9919, 2.5924, 0.6000, 15.3999, 0.0000); //genVEG_tallgrass01
  152. g_Object[138] = CreateObject(18980, 26.1138, -2579.5585, 28.6977, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  153. SetObjectMaterial(g_Object[138], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  154. g_Object[139] = CreateObject(18980, 26.1138, -2592.6706, 28.6677, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  155. SetObjectMaterial(g_Object[139], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  156. g_Object[140] = CreateObject(18766, 15.9833, -2593.1164, 38.6313, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  157. SetObjectMaterial(g_Object[140], 0, -1, "none", "none", 0xFF696969);
  158. g_Object[141] = CreateObject(18766, 21.6133, -2578.5876, 38.6613, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  159. SetObjectMaterial(g_Object[141], 0, -1, "none", "none", 0xFF696969);
  160. g_Object[142] = CreateObject(18980, 117.2338, -2592.4218, 3.2876, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  161. SetObjectMaterial(g_Object[142], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  162. g_Object[143] = CreateObject(18980, 117.2338, -2592.4218, -21.7222, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  163. SetObjectMaterial(g_Object[143], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  164. g_Object[144] = CreateObject(18980, 117.2338, -2579.9174, 3.2876, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  165. SetObjectMaterial(g_Object[144], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  166. g_Object[145] = CreateObject(18980, 117.2338, -2579.9174, -21.5020, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  167. SetObjectMaterial(g_Object[145], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  168. g_Object[146] = CreateObject(18980, 172.5339, -2593.7109, -4.9022, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  169. SetObjectMaterial(g_Object[146], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  170. g_Object[147] = CreateObject(18980, 172.5339, -2593.7109, -29.5321, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  171. SetObjectMaterial(g_Object[147], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  172. g_Object[148] = CreateObject(18980, 172.5339, -2578.4707, -4.9022, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  173. SetObjectMaterial(g_Object[148], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  174. g_Object[149] = CreateObject(18980, 172.5339, -2578.4707, -29.7220, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  175. SetObjectMaterial(g_Object[149], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  176. g_Object[150] = CreateObject(18980, 321.6242, -2578.4707, -4.9022, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  177. SetObjectMaterial(g_Object[150], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  178. g_Object[151] = CreateObject(18980, 321.6242, -2578.4707, -28.1522, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  179. SetObjectMaterial(g_Object[151], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  180. g_Object[152] = CreateObject(18980, 321.6242, -2593.6818, -4.9022, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  181. SetObjectMaterial(g_Object[152], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  182. g_Object[153] = CreateObject(18980, 321.6242, -2593.6818, -28.0622, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  183. SetObjectMaterial(g_Object[153], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  184. g_Object[154] = CreateObject(19540, 491.0790, -2540.3356, -14.7756, 0.0000, 0.0000, 90.4999); //Edge62_5x62_5Grass2
  185. g_Object[155] = CreateObject(19540, 491.5628, -2589.0458, -14.7257, 0.0000, 0.0000, -179.5000); //Edge62_5x62_5Grass2
  186. g_Object[156] = CreateObject(19540, 494.7921, -2537.3776, -12.7459, 0.0000, 0.0000, -179.5000); //Edge62_5x62_5Grass2
  187. g_Object[157] = CreateObject(19540, 495.0404, -2565.8676, -12.7459, 0.0000, 0.0000, -179.5000); //Edge62_5x62_5Grass2
  188. g_Object[158] = CreateObject(19540, 532.8895, -2588.4919, -14.8458, 0.0000, 0.0000, -179.5000); //Edge62_5x62_5Grass2
  189. g_Object[159] = CreateObject(19540, 568.9680, -2588.1772, -14.8458, 0.0000, 0.0000, -179.5000); //Edge62_5x62_5Grass2
  190. g_Object[160] = CreateObject(19540, 540.4447, -2587.8513, -15.1659, 0.0000, 0.0000, -89.5000); //Edge62_5x62_5Grass2
  191. g_Object[161] = CreateObject(19540, 540.1530, -2554.4733, -15.1659, 0.0000, 0.0000, -89.5000); //Edge62_5x62_5Grass2
  192. g_Object[162] = CreateObject(19540, 538.6491, -2555.1166, -14.1457, 0.0000, 0.0000, 0.4999); //Edge62_5x62_5Grass2
  193. g_Object[163] = CreateObject(19540, 527.7446, -2542.0046, -13.1559, 0.0000, 0.0000, 90.4999); //Edge62_5x62_5Grass2
  194. g_Object[164] = CreateObject(19540, 563.0731, -2541.6965, -13.1559, 0.0000, 0.0000, 90.4999); //Edge62_5x62_5Grass2
  195. g_Object[165] = CreateObject(19540, 538.5319, -2541.6894, -14.1457, 0.0000, 0.0000, 0.4999); //Edge62_5x62_5Grass2
  196. g_Object[166] = CreateObject(18980, 381.5140, -2606.1953, -4.9022, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  197. SetObjectMaterial(g_Object[166], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  198. g_Object[167] = CreateObject(18980, 381.5140, -2606.1953, -26.9122, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  199. SetObjectMaterial(g_Object[167], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  200. g_Object[168] = CreateObject(18980, 381.6040, -2565.1738, -4.9022, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  201. SetObjectMaterial(g_Object[168], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  202. g_Object[169] = CreateObject(18980, 381.6040, -2565.1738, -28.9622, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  203. SetObjectMaterial(g_Object[169], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  204. g_Object[170] = CreateObject(18766, 21.5933, -2593.0864, 38.6613, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  205. SetObjectMaterial(g_Object[170], 0, -1, "none", "none", 0xFF696969);
  206. g_Object[171] = CreateObject(18980, 322.5538, -2564.9335, -4.9022, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  207. SetObjectMaterial(g_Object[171], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  208. g_Object[172] = CreateObject(18980, 322.5538, -2564.9335, -28.0622, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  209. SetObjectMaterial(g_Object[172], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  210. g_Object[173] = CreateObject(18980, 322.4142, -2605.9846, -4.9022, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  211. SetObjectMaterial(g_Object[173], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  212. g_Object[174] = CreateObject(18980, 322.4142, -2605.9846, -19.9521, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  213. SetObjectMaterial(g_Object[174], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  214. g_Object[175] = CreateObject(19448, 15.6781, -2588.3310, 39.0510, -0.1000, -84.3999, 179.1997); //wall088
  215. SetObjectMaterial(g_Object[175], 0, 17505, "lae2roads", "craproad3_LAe", 0x00000000);
  216. g_Object[176] = CreateObject(11495, 392.8307, -2576.1435, 0.9196, 0.0000, 0.0000, 89.0998); //des_ranchjetty
  217. g_Object[177] = CreateObject(19448, 26.0292, -2583.2355, 37.8094, -0.1000, -103.9999, 179.1997); //wall088
  218. SetObjectMaterial(g_Object[177], 0, 17505, "lae2roads", "craproad3_LAe", 0x00000000);
  219. g_Object[178] = CreateObject(19448, 19.2317, -2583.1320, 39.1799, -0.1000, -93.2999, 179.1997); //wall088
  220. SetObjectMaterial(g_Object[178], 0, 17505, "lae2roads", "craproad3_LAe", 0x00000000);
  221. g_Object[179] = CreateObject(18762, 504.2664, -2549.2829, 1.5185, 0.0000, 90.0999, 0.0000); //Concrete1mx1mx5m
  222. SetObjectMaterial(g_Object[179], 0, 19063, "xmasorbs", "foil4-128x128", 0x00000000);
  223. g_Object[180] = CreateObject(18762, 509.2061, -2549.2829, 1.5098, 0.0000, 90.0999, 0.0000); //Concrete1mx1mx5m
  224. SetObjectMaterial(g_Object[180], 0, 19063, "xmasorbs", "foil4-128x128", 0x00000000);
  225. g_Object[181] = CreateObject(19448, 25.8949, -2592.8557, 37.7926, -0.1000, -103.9999, 179.1997); //wall088
  226. SetObjectMaterial(g_Object[181], 0, 17505, "lae2roads", "craproad3_LAe", 0x00000000);
  227. g_Object[182] = CreateObject(984, 322.0740, -2600.1425, 6.7564, 0.0000, 0.0000, 0.0000); //fenceshit2
  228. g_Object[183] = CreateObject(984, 322.1642, -2571.6567, 6.7564, 0.0000, 0.0000, -0.7997); //fenceshit2
  229. g_Object[184] = CreateObject(984, 382.0039, -2598.8913, 6.7564, 0.0000, 0.0000, 0.0000); //fenceshit2
  230. g_Object[185] = CreateObject(984, 382.0039, -2589.3046, 6.7564, 0.0000, 0.0000, 0.0000); //fenceshit2
  231. g_Object[186] = CreateObject(984, 381.8536, -2574.7597, 6.7564, 0.0000, 0.0000, 0.0000); //fenceshit2
  232. g_Object[187] = CreateObject(984, 381.8536, -2571.5673, 6.7564, 0.0000, 0.0000, 0.0000); //fenceshit2
  233. g_Object[188] = CreateObject(18766, 12.0732, -2578.5576, 38.6613, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  234. SetObjectMaterial(g_Object[188], 0, -1, "none", "none", 0xFF696969);
  235. g_Object[189] = CreateObject(3461, 513.1456, -2560.7861, 2.6517, 0.0000, 0.0000, 0.0000); //tikitorch01_lvs
  236. g_Object[190] = CreateObject(738, 322.6676, -2578.6191, 6.3319, 0.0000, 0.0000, 0.0000); //aw_streettree2
  237. g_Object[191] = CreateObject(3886, 549.4130, -2570.3129, -0.6697, 0.0000, 0.0000, 0.0000); //ws_jettynol_SFX
  238. g_Object[192] = CreateObject(738, 322.7376, -2593.5207, 6.3220, 0.0000, 0.0000, 0.0000); //aw_streettree2
  239. g_Object[193] = CreateObject(1437, 551.0147, -2568.1276, 1.1028, -39.2999, 0.0000, -88.3000); //DYN_LADDER_2
  240. g_Object[194] = CreateObject(8493, 559.3696, -2581.1909, 16.6921, 0.0000, 0.0000, -179.4998); //pirtshp01_lvs
  241. g_Object[195] = CreateObject(16070, 354.7825, -2587.9165, 11.7705, 0.0000, 0.0000, -90.1997); //des_stwnhotel1
  242. g_Object[196] = CreateObject(8981, 559.9011, -2575.1166, 16.2397, 0.0000, 0.0000, -179.4002); //prtwires_lvs
  243. g_Object[197] = CreateObject(1364, 346.8717, -2567.2773, 6.9250, 0.0000, 0.0000, 0.0000); //CJ_BUSH_PROP
  244. g_Object[198] = CreateObject(1571, 324.3800, -2568.6462, 7.4600, 0.0000, 0.0000, 0.0000); //CJ_NOODLE_1
  245. g_Object[199] = CreateObject(1571, 378.3103, -2568.6462, 7.4600, 0.0000, 0.0000, 0.0000); //CJ_NOODLE_1
  246. g_Object[200] = CreateObject(1570, 355.8312, -2567.4169, 7.3351, 0.0000, 0.0000, 0.0000); //CJ_NOODLE_3
  247. g_Object[201] = CreateObject(1342, 335.9227, -2568.0085, 7.1651, 0.0000, -0.1999, -89.6999); //noodlecart_prop
  248. g_Object[202] = CreateObject(6299, 374.4710, -2595.1384, 8.1969, 0.0000, 0.0000, 0.0000); //pier03c_LAw2
  249. g_Object[203] = CreateObject(19448, 22.6529, -2583.1936, 38.6514, -0.1000, -103.9999, 179.1997); //wall088
  250. SetObjectMaterial(g_Object[203], 0, 17505, "lae2roads", "craproad3_LAe", 0x00000000);
  251. g_Object[204] = CreateObject(1364, 364.1518, -2567.3273, 6.9250, 0.0000, 0.0000, 0.0000); //CJ_BUSH_PROP
  252. g_Object[205] = CreateObject(1364, 357.1722, -2588.2595, 6.8850, 0.0000, 0.0000, 90.1999); //CJ_BUSH_PROP
  253. g_Object[206] = CreateObject(11495, 414.8286, -2576.4924, 0.9196, 0.0000, 0.0000, 89.0998); //des_ranchjetty
  254. g_Object[207] = CreateObject(11495, 436.8257, -2576.8383, 0.9196, 0.0000, 0.0000, 89.0998); //des_ranchjetty
  255. g_Object[208] = CreateObject(18980, 26.1138, -2578.5683, 28.6977, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  256. SetObjectMaterial(g_Object[208], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  257. g_Object[209] = CreateObject(11495, 458.8230, -2577.1857, 0.9196, 0.0000, 0.0000, 89.0998); //des_ranchjetty
  258. g_Object[210] = CreateObject(11495, 479.3909, -2577.5131, 0.8896, 0.0000, 0.0000, 89.0998); //des_ranchjetty
  259. g_Object[211] = CreateObject(19448, 22.5703, -2588.4157, 38.6034, -0.1000, -103.9999, 179.1997); //wall088
  260. SetObjectMaterial(g_Object[211], 0, 17505, "lae2roads", "craproad3_LAe", 0x00000000);
  261. g_Object[212] = CreateObject(19448, 19.1557, -2588.3757, 39.1208, -0.1000, -93.2999, 179.1997); //wall088
  262. SetObjectMaterial(g_Object[212], 0, 17505, "lae2roads", "craproad3_LAe", 0x00000000);
  263. g_Object[213] = CreateObject(19448, 12.1972, -2588.2778, 38.6896, -0.1000, -84.3999, 179.1997); //wall088
  264. SetObjectMaterial(g_Object[213], 0, 17505, "lae2roads", "craproad3_LAe", 0x00000000);
  265. g_Object[214] = CreateObject(19448, 15.7455, -2583.0783, 39.1200, -0.1000, -84.3999, 179.1997); //wall088
  266. SetObjectMaterial(g_Object[214], 0, 17505, "lae2roads", "craproad3_LAe", 0x00000000);
  267. g_Object[215] = CreateObject(18980, 363.6443, -2579.4853, -7.2321, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  268. SetObjectMaterial(g_Object[215], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  269. g_Object[216] = CreateObject(19448, 12.2626, -2583.0354, 38.7783, -0.1000, -84.3999, 179.1997); //wall088
  270. SetObjectMaterial(g_Object[216], 0, 17505, "lae2roads", "craproad3_LAe", 0x00000000);
  271. g_Object[217] = CreateObject(19448, 8.7986, -2582.9890, 38.4487, -0.1000, -84.3999, 179.1997); //wall088
  272. SetObjectMaterial(g_Object[217], 0, 17505, "lae2roads", "craproad3_LAe", 0x00000000);
  273. g_Object[218] = CreateObject(18980, 363.6443, -2579.4853, -24.4521, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  274. SetObjectMaterial(g_Object[218], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  275. g_Object[219] = CreateObject(19327, 509.2026, -2549.7858, 3.2840, 0.0000, 0.0000, 0.0000); //7_11_sign02
  276. SetObjectMaterialText(g_Object[219], "Diamante", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 29, 1, 0xFF0000FF, 0x00000000, 1);
  277. g_Object[220] = CreateObject(19790, 504.2224, -2547.1826, 1.7640, 0.0000, 0.0000, 0.0000); //Cube5mx5m
  278. SetObjectMaterial(g_Object[220], 0, 8421, "pirateland", "tislndskullrock_256", 0x00000000);
  279. g_Object[221] = CreateObject(19327, 509.2026, -2549.7858, 6.0240, 0.0000, 0.0000, 0.0000); //7_11_sign02
  280. SetObjectMaterialText(g_Object[221], "Legendary Crate", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFFFFFF00, 0x00000000, 1);
  281. g_Object[222] = CreateObject(19448, 8.6740, -2592.6110, 38.3324, -0.1000, -84.3999, 179.1997); //wall088
  282. SetObjectMaterial(g_Object[222], 0, 17505, "lae2roads", "craproad3_LAe", 0x00000000);
  283. g_Object[223] = CreateObject(19327, 509.2026, -2549.7858, 5.5839, 0.0000, 0.0000, 0.0000); //7_11_sign02
  284. SetObjectMaterialText(g_Object[223], "Rob Points", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFFFF0000, 0x00000000, 1);
  285. g_Object[224] = CreateObject(19327, 509.2026, -2549.7858, 5.1439, 0.0000, 0.0000, 0.0000); //7_11_sign02
  286. SetObjectMaterialText(g_Object[224], "Respect Points", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFF8A2BE2, 0x00000000, 1);
  287. g_Object[225] = CreateObject(19327, 509.2026, -2549.7858, 4.6939, 0.0000, 0.0000, 0.0000); //7_11_sign02
  288. SetObjectMaterialText(g_Object[225], "Materiale", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFFFF1493, 0x00000000, 1);
  289. g_Object[226] = CreateObject(19327, 509.2026, -2549.7858, 4.2439, 0.0000, 0.0000, 0.0000); //7_11_sign02
  290. SetObjectMaterialText(g_Object[226], "Normal Crate", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFF00FF00, 0x00000000, 1);
  291. g_Object[227] = CreateObject(19327, 509.2026, -2549.7858, 3.7839, 0.0000, 0.0000, 0.0000); //7_11_sign02
  292. SetObjectMaterialText(g_Object[227], "Droguri", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFFA0522D, 0x00000000, 1);
  293. g_Object[228] = CreateObject(19327, 509.2026, -2549.7858, 6.4139, 0.0000, 0.0000, 0.0000); //7_11_sign02
  294. SetObjectMaterialText(g_Object[228], "Bani", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFF008000, 0x00000000, 1);
  295. g_Object[229] = CreateObject(19327, 509.2026, -2549.7858, 2.7939, 0.0000, 0.0000, 0.0000); //7_11_sign02
  296. SetObjectMaterialText(g_Object[229], "Epic Crate", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFFFF6347, 0x00000000, 1);
  297. g_Object[230] = CreateObject(19327, 509.2026, -2549.7858, 2.2439, 0.0000, 0.0000, 0.0000); //7_11_sign02
  298. SetObjectMaterialText(g_Object[230], "Artificii", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFF00FF7F, 0x00000000, 1);
  299. g_Object[231] = CreateObject(19327, 504.2525, -2549.7758, 6.4139, 0.0000, 0.0000, 0.0000); //7_11_sign02
  300. SetObjectMaterialText(g_Object[231], "Bani", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFF008000, 0x00000000, 1);
  301. g_Object[232] = CreateObject(19327, 504.3726, -2549.7858, 6.0240, 0.0000, 0.0000, 0.0000); //7_11_sign02
  302. SetObjectMaterialText(g_Object[232], "Legendary Crate", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFFFFFF00, 0x00000000, 1);
  303. g_Object[233] = CreateObject(19327, 504.3828, -2549.7858, 5.5839, 0.0000, 0.0000, 0.0000); //7_11_sign02
  304. SetObjectMaterialText(g_Object[233], "Rob Points", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFFFF0000, 0x00000000, 1);
  305. g_Object[234] = CreateObject(19327, 504.4227, -2549.7858, 5.1439, 0.0000, 0.0000, 0.0000); //7_11_sign02
  306. SetObjectMaterialText(g_Object[234], "Respect Points", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFF8A2BE2, 0x00000000, 1);
  307. g_Object[235] = CreateObject(19327, 504.3426, -2549.7858, 4.6939, 0.0000, 0.0000, 0.0000); //7_11_sign02
  308. SetObjectMaterialText(g_Object[235], "Materiale", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFFFF1493, 0x00000000, 1);
  309. g_Object[236] = CreateObject(19327, 504.3623, -2549.7858, 4.2439, 0.0000, 0.0000, 0.0000); //7_11_sign02
  310. SetObjectMaterialText(g_Object[236], "Normal Crate", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFF00FF00, 0x00000000, 1);
  311. g_Object[237] = CreateObject(19327, 504.2728, -2549.7858, 3.7839, 0.0000, 0.0000, 0.0000); //7_11_sign02
  312. SetObjectMaterialText(g_Object[237], "Droguri", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFFA0522D, 0x00000000, 1);
  313. g_Object[238] = CreateObject(19327, 504.2924, -2549.7858, 3.2840, 0.0000, 0.0000, 0.0000); //7_11_sign02
  314. SetObjectMaterialText(g_Object[238], "Diamante", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 29, 1, 0xFF0000FF, 0x00000000, 1);
  315. g_Object[239] = CreateObject(19327, 504.3326, -2549.7858, 2.7939, 0.0000, 0.0000, 0.0000); //7_11_sign02
  316. SetObjectMaterialText(g_Object[239], "Epic Crate", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFFFF6347, 0x00000000, 1);
  317. g_Object[240] = CreateObject(19327, 504.2326, -2549.7858, 2.2439, 0.0000, 0.0000, 0.0000); //7_11_sign02
  318. SetObjectMaterialText(g_Object[240], "Artificii", 0, OBJECT_MATERIAL_SIZE_256x64, "Trebuchet MS", 28, 1, 0xFF00FF7F, 0x00000000, 1);
  319. g_Object[241] = CreateObject(19790, 504.2424, -2547.2626, 1.7940, 0.0000, 0.0000, 0.0000); //Cube5mx5m
  320. SetObjectMaterial(g_Object[241], 0, 19004, "roundbuilding1", "stonewalltile4", 0x00000000);
  321. g_Object[242] = CreateObject(841, 499.4089, -2555.0129, 1.8740, 0.0000, 0.0000, 0.0000); //DEAD_TREE_13
  322. g_Object[243] = CreateObject(841, 505.1690, -2569.7922, 1.8740, 0.0000, 0.0000, 0.0000); //DEAD_TREE_13
  323. g_Object[244] = CreateObject(841, 510.5390, -2577.7905, 1.8740, 0.0000, 0.0000, 0.0000); //DEAD_TREE_13
  324. g_Object[245] = CreateObject(840, 513.7467, -2573.9816, 3.2151, 0.0000, 0.0000, 171.5000); //DEAD_TREE_12
  325. g_Object[246] = CreateObject(836, 535.7095, -2562.2126, 2.8787, 0.0000, 0.0000, 0.0000); //DEAD_TREE_10
  326. g_Object[247] = CreateObject(833, 527.8468, -2538.7309, 1.5988, 1.1999, 0.0000, -84.2999); //DEAD_TREE_6
  327. g_Object[248] = CreateObject(842, 530.5804, -2544.2316, 1.8940, 0.0000, 0.0000, 0.0000); //DEAD_TREE_14
  328. g_Object[249] = CreateObject(842, 521.3700, -2550.8703, 1.8940, 0.0000, 0.0000, 0.0000); //DEAD_TREE_14
  329. g_Object[250] = CreateObject(832, 518.3133, -2576.8916, 3.4566, 0.0000, 0.0000, 0.0000); //DEAD_TREE_4
  330. g_Object[251] = CreateObject(830, 490.0418, -2556.8908, 1.6144, -0.1000, -12.2999, 0.0000); //DEAD_TREE_2
  331. g_Object[252] = CreateObject(19448, 29.2800, -2583.2775, 36.6431, -0.1000, -115.4999, 179.1997); //wall088
  332. SetObjectMaterial(g_Object[252], 0, 17505, "lae2roads", "craproad3_LAe", 0x00000000);
  333. g_Object[253] = CreateObject(19448, 29.1456, -2592.9045, 36.6264, -0.1000, -115.4999, 179.1997); //wall088
  334. SetObjectMaterial(g_Object[253], 0, 17505, "lae2roads", "craproad3_LAe", 0x00000000);
  335. g_Object[254] = CreateObject(811, 496.3865, -2549.4345, 2.9240, 0.0000, 0.0000, 0.0000); //genVEG_bush15
  336. g_Object[255] = CreateObject(19790, 509.2324, -2547.2626, 1.7740, 0.0000, 0.0000, 0.0000); //Cube5mx5m
  337. SetObjectMaterial(g_Object[255], 0, 19004, "roundbuilding1", "stonewalltile4", 0x00000000);
  338. g_Object[256] = CreateObject(19790, 509.2724, -2547.2426, 1.7540, 0.0000, 0.0000, 0.0000); //Cube5mx5m
  339. SetObjectMaterial(g_Object[256], 0, 8421, "pirateland", "tislndskullrock_256", 0x00000000);
  340. g_Object[257] = CreateObject(18762, 506.8613, -2549.2929, 4.2539, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  341. SetObjectMaterial(g_Object[257], 0, 19063, "xmasorbs", "foil4-128x128", 0x00000000);
  342. g_Object[258] = CreateObject(18762, 502.2311, -2549.2929, 4.2539, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  343. SetObjectMaterial(g_Object[258], 0, 19063, "xmasorbs", "foil4-128x128", 0x00000000);
  344. g_Object[259] = CreateObject(18762, 511.2515, -2549.2929, 4.2539, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  345. SetObjectMaterial(g_Object[259], 0, 19063, "xmasorbs", "foil4-128x128", 0x00000000);
  346. g_Object[260] = CreateObject(18762, 506.8613, -2545.1633, 4.2539, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  347. SetObjectMaterial(g_Object[260], 0, 19063, "xmasorbs", "foil4-128x128", 0x00000000);
  348. g_Object[261] = CreateObject(18980, 26.1037, -2593.0710, 28.6477, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  349. SetObjectMaterial(g_Object[261], 0, 8577, "trnstnground", "concretenew256128", 0xFF696969);
  350. RemoveBuildingForPlayer(playerid, 790, 3.6640, -2579.5600, 43.2344, 0.10); // sm_fir_tallgroup
  351. RemoveBuildingForPlayer(playerid, 790, 14.8125, -2600.9799, 43.4375, 0.10); // sm_fir_tallgroup
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