swerve_noob_swerve1

genocider fe

Feb 15th, 2019
160
0
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. --[[i stole zappa model!11!11
  85. Genocider by grgrgry21.
  86. Credit to CKBackUp's Psychopath and idk..
  87. B
  88. U R
  89. N I N H
  90. E L
  91. L
  92. ]]--
  93. wait(1 / 60)
  94. Effects = { }
  95. local Player = game.Players.localPlayer
  96. local Character = Player.Character
  97. local Humanoid = Character.Humanoid
  98. local Mouse = Player:GetMouse()
  99. local LeftArm = Character["Left Arm"]
  100. local RightArm = Character["Right Arm"]
  101. local LeftLeg = Character["Left Leg"]
  102. local RightLeg = Character["Right Leg"]
  103. local Head = Character.Head
  104. local Torso = Character.Torso
  105. local Camera = game.Workspace.CurrentCamera
  106. local RootPart = Character.HumanoidRootPart
  107. local RootJoint = RootPart.RootJoint
  108. local attack = false
  109. local Anim = 'Idle'
  110. local attacktype = 1
  111. local delays = false
  112. local play = true
  113. local targetted = nil
  114. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  115. local velocity = RootPart.Velocity.y
  116. local sine = 0
  117. local change = 1
  118. local Create = LoadLibrary("RbxUtility").Create
  119. Humanoid.WalkSpeed = 8
  120. local m = Create("Model"){
  121. Parent = Character,
  122. Name = "WeaponModel",
  123. }
  124.  
  125. Humanoid.Animator.Parent = nil
  126. Character.Animate.Parent = nil
  127.  
  128. local newMotor = function(part0, part1, c0, c1)
  129. local w = Create('Motor'){
  130. Parent = part0,
  131. Part0 = part0,
  132. Part1 = part1,
  133. C0 = c0,
  134. C1 = c1,
  135. }
  136. return w
  137. end
  138.  
  139. function clerp(a, b, t)
  140. return a:lerp(b, t)
  141. end
  142.  
  143. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  144. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  145.  
  146. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  147. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  148. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  149. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  150. RootJoint.C1 = CFrame.new(0, 0, 0)
  151. RootJoint.C0 = CFrame.new(0, 0, 0)
  152. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  153. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  154.  
  155. local rarmc1 = RW.C1
  156. local larmc1 = LW.C1
  157. local rlegc1 = RH.C1
  158. local llegc1 = LH.C1
  159.  
  160. local resetc1 = false
  161.  
  162. function PlayAnimationFromTable(table, speed, bool)
  163. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  164. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  165. RW.C0 = clerp(RW.C0, table[3], speed)
  166. LW.C0 = clerp(LW.C0, table[4], speed)
  167. RH.C0 = clerp(RH.C0, table[5], speed)
  168. LH.C0 = clerp(LH.C0, table[6], speed)
  169. if bool == true then
  170. if resetc1 == false then
  171. resetc1 = true
  172. RootJoint.C1 = RootJoint.C1
  173. Torso.Neck.C1 = Torso.Neck.C1
  174. RW.C1 = rarmc1
  175. LW.C1 = larmc1
  176. RH.C1 = rlegc1
  177. LH.C1 = llegc1
  178. end
  179. end
  180. end
  181.  
  182. ArtificialHB = Create("BindableEvent", script){
  183. Parent = script,
  184. Name = "Heartbeat",
  185. }
  186.  
  187. script:WaitForChild("Heartbeat")
  188.  
  189. frame = 1 / 30
  190. tf = 0
  191. allowframeloss = false
  192. tossremainder = false
  193. lastframe = tick()
  194. script.Heartbeat:Fire()
  195.  
  196. game:GetService("RunService").Heartbeat:connect(function(s, p)
  197. tf = tf + s
  198. if tf >= frame then
  199. if allowframeloss then
  200. script.Heartbeat:Fire()
  201. lastframe = tick()
  202. else
  203. for i = 1, math.floor(tf / frame) do
  204. script.Heartbeat:Fire()
  205. end
  206. lastframe = tick()
  207. end
  208. if tossremainder then
  209. tf = 0
  210. else
  211. tf = tf - frame * math.floor(tf / frame)
  212. end
  213. end
  214. end)
  215.  
  216. function swait(num)
  217. if num == 0 or num == nil then
  218. ArtificialHB.Event:wait()
  219. else
  220. for i = 0, num do
  221. ArtificialHB.Event:wait()
  222. end
  223. end
  224. end
  225.  
  226. function RemoveOutlines(part)
  227. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  228. end
  229.  
  230. CFuncs = {
  231. ["Part"] = {
  232. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  233. local Part = Create("Part"){
  234. Parent = Parent,
  235. Reflectance = Reflectance,
  236. Transparency = Transparency,
  237. CanCollide = false,
  238. Locked = true,
  239. BrickColor = BrickColor.new(tostring(BColor)),
  240. Name = Name,
  241. Size = Size,
  242. Material = Material,
  243. }
  244. RemoveOutlines(Part)
  245. return Part
  246. end;
  247. };
  248.  
  249. ["Mesh"] = {
  250. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  251. local Msh = Create(Mesh){
  252. Parent = Part,
  253. Offset = OffSet,
  254. Scale = Scale,
  255. }
  256. if Mesh == "SpecialMesh" then
  257. Msh.MeshType = MeshType
  258. Msh.MeshId = MeshId
  259. end
  260. return Msh
  261. end;
  262. };
  263.  
  264. ["Mesh"] = {
  265. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  266. local Msh = Create(Mesh){
  267. Parent = Part,
  268. Offset = OffSet,
  269. Scale = Scale,
  270. }
  271. if Mesh == "SpecialMesh" then
  272. Msh.MeshType = MeshType
  273. Msh.MeshId = MeshId
  274. end
  275. return Msh
  276. end;
  277. };
  278.  
  279. ["Weld"] = {
  280. Create = function(Parent, Part0, Part1, C0, C1)
  281. local Weld = Create("Weld"){
  282. Parent = Parent,
  283. Part0 = Part0,
  284. Part1 = Part1,
  285. C0 = C0,
  286. C1 = C1,
  287. }
  288. return Weld
  289. end;
  290. };
  291.  
  292. ["Sound"] = {
  293. Create = function(id, par, vol, pit)
  294. coroutine.resume(coroutine.create(function()
  295. local S = Create("Sound"){
  296. Volume = vol,
  297. Pitch = pit or 1,
  298. SoundId = id,
  299. Parent = par or workspace,
  300. }
  301. wait()
  302. S:play()
  303. game:GetService("Debris"):AddItem(S, 6)
  304. end))
  305. end;
  306. };
  307.  
  308. ["ParticleEmitter"] = {
  309. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  310. local fp = Create("ParticleEmitter"){
  311. Parent = Parent,
  312. Color = ColorSequence.new(Color1, Color2),
  313. LightEmission = LightEmission,
  314. Size = Size,
  315. Texture = Texture,
  316. Transparency = Transparency,
  317. ZOffset = ZOffset,
  318. Acceleration = Accel,
  319. Drag = Drag,
  320. LockedToPart = LockedToPart,
  321. VelocityInheritance = VelocityInheritance,
  322. EmissionDirection = EmissionDirection,
  323. Enabled = Enabled,
  324. Lifetime = LifeTime,
  325. Rate = Rate,
  326. Rotation = Rotation,
  327. RotSpeed = RotSpeed,
  328. Speed = Speed,
  329. VelocitySpread = VelocitySpread,
  330. }
  331. return fp
  332. end;
  333. };
  334.  
  335. CreateTemplate = {
  336.  
  337. };
  338. }
  339.  
  340.  
  341.  
  342. New = function(Object, Parent, Name, Data)
  343. local Object = Instance.new(Object)
  344. for Index, Value in pairs(Data or {}) do
  345. Object[Index] = Value
  346. end
  347. Object.Parent = Parent
  348. Object.Name = Name
  349. return Object
  350. end
  351.  
  352.  
  353. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  354. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  355. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  356.  
  357. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  358. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  359. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  360. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  361. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  362. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  363. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  364. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  365. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  366. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  367. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  368. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  369. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  370. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  371. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  372. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  373. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  374. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  375. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  376. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  377. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  378. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  379. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  380. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  381. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  382. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  383. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  384. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  385. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  386. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  387. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  388. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  389. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  390. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  391. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  392. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  393. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  394. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  395. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  396. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  397. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  398. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  399. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  400. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  401. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  402. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  403. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  404. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  405. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  406. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  407. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  408. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  409. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  410. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  411. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  412. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  413. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  414. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  415. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  416. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  417. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  418. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  419. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  420.  
  421. for _,v in pairs(m:children()) do
  422. if v:IsA("Part") then
  423. v.CanCollide = false
  424. end
  425. end
  426. if Character.Name == "grgrgry21" or Character.Name == "Player1" then
  427. for _,v in pairs(Character:children()) do
  428. if v:IsA("Accessory") then
  429. v:Remove()
  430. end
  431. end
  432. Handle = New("Part",Head,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  433. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  434. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  435. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  436. Handle1 = New("Part",Head,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  437. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  438. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  439. end
  440.  
  441.  
  442. function rayCast(Position, Direction, Range, Ignore)
  443. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  444. end
  445.  
  446. --[[FindNearestTorso = function(pos)
  447. local list = (game.Workspace:children())
  448. local torso = nil
  449. local dist = 1000
  450. local temp, human, temp2 = nil, nil, nil
  451. for x = 1, #list do
  452. temp2 = list[x]
  453. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  454. temp = temp2:findFirstChild("Torso")
  455. human = temp2:findFirstChild("Humanoid")
  456. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  457. local dohit = true
  458. if dohit == true then
  459. torso = temp
  460. dist = (temp.Position - pos).magnitude
  461. end
  462. end
  463. end
  464. end
  465. return torso, dist
  466. end]]
  467. function FindNearestTorso(Position, Distance, SinglePlayer)
  468. if SinglePlayer then
  469. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  470. end
  471. local List = {}
  472. for i, v in pairs(workspace:GetChildren()) do
  473. if v:IsA("Model") then
  474. if v:findFirstChild("Torso") then
  475. if v ~= Character then
  476. if (v.Torso.Position - Position).magnitude <= Distance then
  477. table.insert(List, v)
  478. end
  479. end
  480. end
  481. end
  482. end
  483. return List
  484. end
  485. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  486. if hit.Parent == nil then
  487. return
  488. end
  489. local h = hit.Parent:FindFirstChild("Humanoid")
  490. for _, v in pairs(hit.Parent:children()) do
  491. if v:IsA("Humanoid") then
  492. h = v
  493. end
  494. end
  495. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  496. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  497. if hit.Parent.DebounceHit.Value == true then
  498. return
  499. end
  500. end
  501. local c = Create("ObjectValue"){
  502. Name = "creator",
  503. Value = game:service("Players").LocalPlayer,
  504. Parent = h,
  505. }
  506. game:GetService("Debris"):AddItem(c, .5)
  507. if HitSound ~= nil and HitPitch ~= nil then
  508. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  509. end
  510. local Damage = math.random(minim, maxim)
  511. local blocked = false
  512. local block = hit.Parent:findFirstChild("Block")
  513. if block ~= nil then
  514. if block.className == "IntValue" then
  515. if block.Value > 0 then
  516. blocked = true
  517. block.Value = block.Value - 1
  518. print(block.Value)
  519. end
  520. end
  521. end
  522. if blocked == false then
  523. h.Health = h.Health - Damage
  524. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  525. else
  526. h.Health = h.Health - (Damage / 2)
  527. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  528. end
  529. if Type == "Knockdown" then
  530. local hum = hit.Parent.Humanoid
  531. hum.PlatformStand = true
  532. coroutine.resume(coroutine.create(function(HHumanoid)
  533. swait(1)
  534. HHumanoid.PlatformStand = false
  535. end), hum)
  536. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  537. local bodvol = Create("BodyVelocity"){
  538. velocity = angle * knockback,
  539. P = 5000,
  540. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  541. Parent = hit,
  542. }
  543. local rl = Create("BodyAngularVelocity"){
  544. P = 3000,
  545. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  546. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  547. Parent = hit,
  548. }
  549. game:GetService("Debris"):AddItem(bodvol, .5)
  550. game:GetService("Debris"):AddItem(rl, .5)
  551. elseif Type == "Normal" then
  552. local vp = Create("BodyVelocity"){
  553. P = 500,
  554. maxForce = Vector3.new(math.huge, 0, math.huge),
  555. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  556. }
  557. if knockback > 0 then
  558. vp.Parent = hit.Parent.Torso
  559. end
  560. game:GetService("Debris"):AddItem(vp, .5)
  561. elseif Type == "Up" then
  562. local bodyVelocity = Create("BodyVelocity"){
  563. velocity = Vector3.new(0, 20, 0),
  564. P = 5000,
  565. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  566. Parent = hit,
  567. }
  568. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  569. elseif Type == "DarkUp" then
  570. coroutine.resume(coroutine.create(function()
  571. for i = 0, 1, 0.1 do
  572. swait()
  573. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  574. end
  575. end))
  576. local bodyVelocity = Create("BodyVelocity"){
  577. velocity = Vector3.new(0, 20, 0),
  578. P = 5000,
  579. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  580. Parent = hit,
  581. }
  582. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  583. elseif Type == "Snare" then
  584. local bp = Create("BodyPosition"){
  585. P = 2000,
  586. D = 100,
  587. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  588. position = hit.Parent.Torso.Position,
  589. Parent = hit.Parent.Torso,
  590. }
  591. game:GetService("Debris"):AddItem(bp, 1)
  592. elseif Type == "Freeze" then
  593. local BodPos = Create("BodyPosition"){
  594. P = 50000,
  595. D = 1000,
  596. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  597. position = hit.Parent.Torso.Position,
  598. Parent = hit.Parent.Torso,
  599. }
  600. local BodGy = Create("BodyGyro") {
  601. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  602. P = 20e+003,
  603. Parent = hit.Parent.Torso,
  604. cframe = hit.Parent.Torso.CFrame,
  605. }
  606. hit.Parent.Torso.Anchored = true
  607. coroutine.resume(coroutine.create(function(Part)
  608. swait(1.5)
  609. Part.Anchored = false
  610. end), hit.Parent.Torso)
  611. game:GetService("Debris"):AddItem(BodPos, 3)
  612. game:GetService("Debris"):AddItem(BodGy, 3)
  613. end
  614. local debounce = Create("BoolValue"){
  615. Name = "DebounceHit",
  616. Parent = hit.Parent,
  617. Value = true,
  618. }
  619. game:GetService("Debris"):AddItem(debounce, Delay)
  620. c = Create("ObjectValue"){
  621. Name = "creator",
  622. Value = Player,
  623. Parent = h,
  624. }
  625. game:GetService("Debris"):AddItem(c, .5)
  626. end
  627. end
  628.  
  629. function ShowDamage(Pos, Text, Time, Color)
  630. local Rate = (1 / 30)
  631. local Pos = (Pos or Vector3.new(0, 0, 0))
  632. local Text = (Text or "")
  633. local Time = (Time or 2)
  634. local Color = (Color or Color3.new(1, 0, 1))
  635. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  636. EffectPart.Anchored = true
  637. local BillboardGui = Create("BillboardGui"){
  638. Size = UDim2.new(3, 0, 3, 0),
  639. Adornee = EffectPart,
  640. Parent = EffectPart,
  641. }
  642. local TextLabel = Create("TextLabel"){
  643. BackgroundTransparency = 1,
  644. Size = UDim2.new(1, 0, 1, 0),
  645. Text = Text,
  646. Font = "SciFi",
  647. TextColor3 = Color,
  648. TextScaled = true,
  649. Parent = BillboardGui,
  650. }
  651. game.Debris:AddItem(EffectPart, (Time))
  652. EffectPart.Parent = game:GetService("Workspace")
  653. delay(0, function()
  654. local Frames = (Time / Rate)
  655. for Frame = 1, Frames do
  656. wait(Rate)
  657. local Percent = (Frame / Frames)
  658. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  659. TextLabel.TextTransparency = Percent
  660. end
  661. if EffectPart and EffectPart.Parent then
  662. EffectPart:Destroy()
  663. end
  664. end)
  665. end
  666.  
  667. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  668. for _, c in pairs(workspace:children()) do
  669. local hum = c:findFirstChild("Humanoid")
  670. if hum ~= nil then
  671. local head = c:findFirstChild("Torso")
  672. if head ~= nil then
  673. local targ = head.Position - Part.Position
  674. local mag = targ.magnitude
  675. if mag <= Magnitude and c.Name ~= Player.Name then
  676. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  677. end
  678. end
  679. end
  680. end
  681. end
  682.  
  683. EffectModel = Create("Model"){
  684. Parent = Character,
  685. Name = "Effects",
  686. }
  687.  
  688. Effects = {
  689. Block = {
  690. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  691. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  692. prt.Anchored = true
  693. prt.CFrame = cframe
  694. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  695. game:GetService("Debris"):AddItem(prt, 10)
  696. if Type == 1 or Type == nil then
  697. table.insert(Effects, {
  698. prt,
  699. "Block1",
  700. delay,
  701. x3,
  702. y3,
  703. z3,
  704. msh
  705. })
  706. elseif Type == 2 then
  707. table.insert(Effects, {
  708. prt,
  709. "Block2",
  710. delay,
  711. x3,
  712. y3,
  713. z3,
  714. msh
  715. })
  716. end
  717. end;
  718. };
  719.  
  720. Cylinder = {
  721. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  722. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  723. prt.Anchored = true
  724. prt.CFrame = cframe
  725. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  726. game:GetService("Debris"):AddItem(prt, 10)
  727. table.insert(Effects, {
  728. prt,
  729. "Cylinder",
  730. delay,
  731. x3,
  732. y3,
  733. z3,
  734. msh
  735. })
  736. end;
  737. };
  738. Head = {
  739. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  740. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  741. prt.Anchored = true
  742. prt.CFrame = cframe
  743. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  744. game:GetService("Debris"):AddItem(prt, 10)
  745. table.insert(Effects, {
  746. prt,
  747. "Cylinder",
  748. delay,
  749. x3,
  750. y3,
  751. z3,
  752. msh
  753. })
  754. end;
  755. };
  756.  
  757. Sphere = {
  758. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  759. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  760. prt.Anchored = true
  761. prt.CFrame = cframe
  762. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  763. game:GetService("Debris"):AddItem(prt, 10)
  764. table.insert(Effects, {
  765. prt,
  766. "Cylinder",
  767. delay,
  768. x3,
  769. y3,
  770. z3,
  771. msh
  772. })
  773. end;
  774. };
  775.  
  776. Elect = {
  777. Create = function(cff, x, y, z)
  778. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  779. prt.Anchored = true
  780. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  781. prt.CFrame = CFrame.new(prt.Position)
  782. game:GetService("Debris"):AddItem(prt, 2)
  783. local xval = math.random() / 2
  784. local yval = math.random() / 2
  785. local zval = math.random() / 2
  786. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  787. table.insert(Effects, {
  788. prt,
  789. "Elec",
  790. 0.1,
  791. x,
  792. y,
  793. z,
  794. xval,
  795. yval,
  796. zval
  797. })
  798. end;
  799.  
  800. };
  801.  
  802. Ring = {
  803. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  804. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  805. prt.Anchored = true
  806. prt.CFrame = cframe
  807. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  808. game:GetService("Debris"):AddItem(prt, 10)
  809. table.insert(Effects, {
  810. prt,
  811. "Cylinder",
  812. delay,
  813. x3,
  814. y3,
  815. z3,
  816. msh
  817. })
  818. end;
  819. };
  820.  
  821.  
  822. Wave = {
  823. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  824. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  825. prt.Anchored = true
  826. prt.CFrame = cframe
  827. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  828. game:GetService("Debris"):AddItem(prt, 10)
  829. table.insert(Effects, {
  830. prt,
  831. "Cylinder",
  832. delay,
  833. x3,
  834. y3,
  835. z3,
  836. msh
  837. })
  838. end;
  839. };
  840.  
  841. Break = {
  842. Create = function(brickcolor, cframe, x1, y1, z1)
  843. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  844. prt.Anchored = true
  845. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  846. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  847. local num = math.random(10, 50) / 1000
  848. game:GetService("Debris"):AddItem(prt, 10)
  849. table.insert(Effects, {
  850. prt,
  851. "Shatter",
  852. num,
  853. prt.CFrame,
  854. math.random() - math.random(),
  855. 0,
  856. math.random(50, 100) / 100
  857. })
  858. end;
  859. };
  860.  
  861. Fire = {
  862. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  863. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  864. prt.Anchored = true
  865. prt.CFrame = cframe
  866. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  867. game:GetService("Debris"):AddItem(prt, 10)
  868. table.insert(Effects, {
  869. prt,
  870. "Fire",
  871. delay,
  872. 1,
  873. 1,
  874. 1,
  875. msh
  876. })
  877. end;
  878. };
  879.  
  880. FireWave = {
  881. Create = function(brickcolor, cframe, x1, y1, z1)
  882. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  883. prt.Anchored = true
  884. prt.CFrame = cframe
  885. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  886. local d = Create("Decal"){
  887. Parent = prt,
  888. Texture = "rbxassetid://26356434",
  889. Face = "Top",
  890. }
  891. local d = Create("Decal"){
  892. Parent = prt,
  893. Texture = "rbxassetid://26356434",
  894. Face = "Bottom",
  895. }
  896. game:GetService("Debris"):AddItem(prt, 10)
  897. table.insert(Effects, {
  898. prt,
  899. "FireWave",
  900. 1,
  901. 30,
  902. math.random(400, 600) / 100,
  903. msh
  904. })
  905. end;
  906. };
  907.  
  908. Lightning = {
  909. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  910. local magz = (p0 - p1).magnitude
  911. local curpos = p0
  912. local trz = {
  913. -ofs,
  914. ofs
  915. }
  916. for i = 1, tym do
  917. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  918. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  919. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  920. li.Material = "Neon"
  921. if tym == i then
  922. local magz2 = (curpos - p1).magnitude
  923. li.Size = Vector3.new(th, th, magz2)
  924. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  925. table.insert(Effects, {
  926. li,
  927. "Disappear",
  928. last
  929. })
  930. else
  931. do
  932. do
  933. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  934. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  935. game.Debris:AddItem(li, 10)
  936. table.insert(Effects, {
  937. li,
  938. "Disappear",
  939. last
  940. })
  941. end
  942. end
  943. end
  944. end
  945. end
  946. };
  947.  
  948. EffectTemplate = {
  949.  
  950. };
  951. }
  952.  
  953. abss = Instance.new("BillboardGui",Character)
  954. abss.Size = UDim2.new(10,0,10,0)
  955. abss.Enabled = false
  956. imgl = Instance.new("ImageLabel",abss)
  957. imgl.Position = UDim2.new(0,0,0,0)
  958. imgl.Size = UDim2.new(1,0,1,0)
  959. imgl.Image = "rbxassetid://711463989"
  960. imgl.BackgroundTransparency = 1
  961. imgl.ImageColor3 = Color3.new(.9,0,0)
  962. img2 = Instance.new("ImageLabel",abss)
  963. img2.Position = UDim2.new(0,0,0,0)
  964. img2.Size = UDim2.new(1,0,1,0)
  965. img2.Image = "rbxassetid://711463989"
  966. img2.BackgroundTransparency = 1
  967. img2.ImageColor3 = Color3.new(.9,0,0)
  968.  
  969. function dmg(dude)
  970. dude.Humanoid.PlatformStand = true
  971.  
  972. local partasdeff = Instance.new("ParticleEmitter",dude.Torso)
  973. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  974. partasdeff.LightEmission = .1
  975. partasdeff.Size = NumberSequence.new(0.2)
  976. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  977. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  978. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  979. partasdeff.Transparency = bbb
  980. partasdeff.Size = aaa
  981. partasdeff.ZOffset = .9
  982. partasdeff.Acceleration = Vector3.new(0, -2, 0)
  983. partasdeff.LockedToPart = false
  984. partasdeff.EmissionDirection = "Back"
  985. partasdeff.Lifetime = NumberRange.new(1, 2)
  986. partasdeff.Rate = 1000
  987. partasdeff.Rotation = NumberRange.new(-100, 100)
  988. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  989. partasdeff.Speed = NumberRange.new(10)
  990. partasdeff.VelocitySpread = 20
  991. partasdeff.Enabled=true
  992. local bgf = Instance.new("BodyGyro",dude.Head)
  993. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  994. local val = Instance.new("BoolValue",dude)
  995. val.Name = "IsHit"
  996. for i = 1, 6 do
  997. local blo = Instance.new("Part",game.Workspace)
  998. blo.Size = Vector3.new(.6,.2,.6)
  999. blo.Material = "SmoothPlastic"
  1000. blo.BrickColor = BrickColor.new("Crimson")
  1001. blo.Position = dude.Head.Position
  1002. blo.CFrame = dude.Head.CFrame
  1003. game:GetService("Debris"):AddItem(blo,30)
  1004. end
  1005. local ds = coroutine.wrap(function()
  1006. wait(.2)
  1007. dude.Torso:BreakJoints()
  1008. partasdeff.Enabled=false
  1009. wait(2)
  1010. partasdeff:Remove()
  1011. end)
  1012. ds()
  1013. end
  1014.  
  1015. function attackone()
  1016. attack = true
  1017. Humanoid.WalkSpeed = 0
  1018. for i = 0, 3, 0.1 do
  1019. swait()
  1020. PlayAnimationFromTable({
  1021. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1022. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1023. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1024. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1025. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1026. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1027. }, .1, false)
  1028. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1029. end
  1030. Effects.Block.Create(BrickColor.new("New Yeller"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1031. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1032. dmg(targetted)
  1033. for i = 0, 1, 0.1 do
  1034. swait()
  1035. PlayAnimationFromTable({
  1036. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1037. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1038. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1039. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1040. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1041. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1042. }, .3, false)
  1043. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1044. end
  1045. for i = 0, 2, 0.1 do
  1046. swait()
  1047. PlayAnimationFromTable({
  1048. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1049. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1050. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1051. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1052. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1053. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1054. }, .3, false)
  1055. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1056. end
  1057. Humanoid.WalkSpeed = 8
  1058. attack = false
  1059. end
  1060. local Grabbed = false
  1061.  
  1062. function hedshoot()
  1063. attack = true
  1064.  
  1065. local GGyro = Instance.new("BodyPosition")
  1066. local WhoTfDidYouGrab = nil
  1067. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1068. if v:FindFirstChild('Torso') then
  1069. Grabbed = true
  1070. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1071. WhoTfDidYouGrab = v
  1072. end
  1073. end
  1074. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1075. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1076. for i = 0, 1, 0.1 do
  1077. swait()
  1078. if Grabbed == true then
  1079. WhoTfDidYouGrab.Humanoid.PlatformStand = true
  1080. GGyro.position = Partss.Position
  1081. GGyro.Parent = WhoTfDidYouGrab.Head
  1082. WhoTfDidYouGrab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(90),0)
  1083. end
  1084. PlayAnimationFromTable({
  1085. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1086. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1087. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1088. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1089. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1090. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1091. }, .3, false)
  1092. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1093.  
  1094. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1095. end
  1096. if Grabbed == true then
  1097. Humanoid.WalkSpeed = 0
  1098. for i = 0, 2, 0.1 do
  1099. swait()
  1100. if Grabbed == true then
  1101. WhoTfDidYouGrab.Humanoid.PlatformStand = true
  1102. GGyro.position = Partss.Position
  1103. GGyro.Parent = WhoTfDidYouGrab.Head
  1104. WhoTfDidYouGrab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(90),0)
  1105. end
  1106. PlayAnimationFromTable({
  1107. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1108. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1109. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1110. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1111. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1112. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1113. }, .3, false)
  1114. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1115. end
  1116.  
  1117.  
  1118. for i = 0, 2, 0.1 do
  1119. swait()
  1120. if Grabbed == true then
  1121. WhoTfDidYouGrab.Humanoid.PlatformStand = true
  1122. GGyro.position = Partss.Position
  1123. GGyro.Parent = WhoTfDidYouGrab.Head
  1124. WhoTfDidYouGrab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(90),0)
  1125. end
  1126. PlayAnimationFromTable({
  1127. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1128. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1129. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1130. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1131. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1132. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1133. }, .1, false)
  1134. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1135. end
  1136. Effects.Block.Create(BrickColor.new("New Yeller"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1137. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1138. dmg(WhoTfDidYouGrab)
  1139. WhoTfDidYouGrab.Head.Velocity = WhoTfDidYouGrab.Head.CFrame.lookVector * -60
  1140.  
  1141. for i = 0, 1, 0.1 do
  1142. swait()
  1143. PlayAnimationFromTable({
  1144. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1145. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1146. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1147. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1148. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1149. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1150. }, .3, false)
  1151. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1152. end
  1153. for i = 0, 2.5, 0.1 do
  1154. swait()
  1155. PlayAnimationFromTable({
  1156. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1157. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1158. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1159. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1160. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1161. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1162. }, .1, false)
  1163. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1164. end
  1165. end
  1166. GGyro.Parent = nil
  1167. attack = false
  1168. Grabbed = false
  1169. Humanoid.WalkSpeed = 8
  1170. end
  1171. function TargetSelect(person)
  1172. local dd=coroutine.wrap(function()
  1173. if targetted ~= person then
  1174. targetted = person
  1175. img2.Size = UDim2.new(1,0,1,0)
  1176. img2.ImageTransparency = 0
  1177. img2.Position = UDim2.new(0,0,0,0)
  1178. for i = 0, 2, 0.1 do
  1179. swait()
  1180. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1181. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1182. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1183. end
  1184. end
  1185. end)
  1186. dd()
  1187. end
  1188.  
  1189. function LockOn()
  1190. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1191. TargetSelect(Mouse.Target.Parent)
  1192. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1193. end
  1194. end
  1195.  
  1196.  
  1197. function ofmoosic() -- 2 lazi hoh
  1198. delays = true
  1199. while wait() and kkk and kkk.Volume >= 0.02 do
  1200. kkk.Volume = kkk.Volume - 0.05
  1201. end
  1202. wait(0.1)
  1203. kkk.Pitch = 0
  1204. kkk.PlaybackSpeed = 0
  1205. play = false
  1206. delays = false
  1207. end
  1208. function onmoosic()
  1209. delays = true
  1210. kkk.Pitch = .6
  1211. kkk.PlaybackSpeed = .6
  1212. while wait() and kkk and kkk.Volume <= 1.5 do
  1213. kkk.Volume = kkk.Volume + 0.05
  1214. end
  1215. wait(0.1)
  1216. play = true
  1217. delays = false
  1218. end
  1219. Mouse.Button1Down:connect(function()
  1220. if attack == false and targetted ~= nil then
  1221. attackone()
  1222. end
  1223. end)
  1224.  
  1225. Mouse.KeyDown:connect(function(k)
  1226. k = k:lower()
  1227. if attack == false and k == 'q' then
  1228. LockOn()
  1229. end
  1230. if k == 'z' and attack == false then
  1231. hedshoot()
  1232. elseif k == 'm' and play == true and delays == false then
  1233. ofmoosic()
  1234. elseif k == 'm' and play == false and delays == false then
  1235. onmoosic()
  1236. end
  1237. end)
  1238.  
  1239. kkk = Instance.new("Sound",Character)
  1240. kkk.Volume = 1.5
  1241. kkk.PlaybackSpeed = 1
  1242. kkk.Pitch = .6
  1243. kkk.SoundId = "rbxassetid://583415095"
  1244. kkk:Play()
  1245. kkk.Name = "a"
  1246. kkk.Looped = true
  1247.  
  1248.  
  1249.  
  1250. while true do
  1251. swait()
  1252. for i, v in pairs(Character:GetChildren()) do
  1253. if v:IsA("Part") then
  1254. v.Material = "SmoothPlastic"
  1255. elseif v:IsA("Accessory") then
  1256. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1257. end
  1258. end
  1259. while true do
  1260. swait()
  1261. Character.Humanoid.MaxHealth = math.huge
  1262. Character.Humanoid.Health = math.huge
  1263. imgl.Rotation = imgl.Rotation + 3
  1264. img2.Rotation = img2.Rotation + 3
  1265. if targetted ~= nil then
  1266. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1267. abss.Enabled = true
  1268. elseif targetted == nil then
  1269. abss.Adornee = nil
  1270. abss.Enabled = false
  1271. end
  1272. while true and imgl.Rotation >= 360 do
  1273. imgl.Rotation = 0
  1274. img2.Rotation = 0
  1275. end
  1276. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1277. velocity = RootPart.Velocity.y
  1278. sine = sine + change
  1279. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1280. if RootPart.Velocity.y > 1 and hit == nil then
  1281. Anim = "Jump"
  1282. if attack == false then
  1283. PlayAnimationFromTable({
  1284. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1286. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1287. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1288. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1289. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1290. }, .3, false)
  1291. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1292. end
  1293. elseif RootPart.Velocity.y < -1 and hit == nil then
  1294. Anim = "Fall"
  1295. if attack == false then
  1296. PlayAnimationFromTable({
  1297. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1298. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1299. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1300. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1301. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1302. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1303. }, .3, false)
  1304. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1305. end
  1306. elseif Torsovelocity < 1 and hit ~= nil then
  1307. Anim = "Idle"
  1308. if attack == false then
  1309. change = 1
  1310. PlayAnimationFromTable({
  1311. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1313. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1314. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1315. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317. }, .3, false)
  1318. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1319. end
  1320. elseif Torsovelocity > 2 and hit ~= nil then
  1321. Anim = "Walk"
  1322. if attack == false then
  1323. PlayAnimationFromTable({
  1324. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1325. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1326. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1327. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1328. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1329. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1330. }, .3, false)
  1331. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1332. end
  1333. end
  1334. if 0 < #Effects then
  1335. for e = 1, #Effects do
  1336. if Effects[e] ~= nil then
  1337. local Thing = Effects[e]
  1338. if Thing ~= nil then
  1339. local Part = Thing[1]
  1340. local Mode = Thing[2]
  1341. local Delay = Thing[3]
  1342. local IncX = Thing[4]
  1343. local IncY = Thing[5]
  1344. local IncZ = Thing[6]
  1345. if Thing[2] == "Shoot" then
  1346. local Look = Thing[1]
  1347. local move = 30
  1348. if Thing[8] == 3 then
  1349. move = 10
  1350. end
  1351. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1352. if Thing[10] ~= nil then
  1353. da = pos
  1354. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1355. cfa = CFrame.new(Thing[4], pos)
  1356. tehCF = cfa:lerp(cf2, 0.2)
  1357. Thing[1] = tehCF.lookVector
  1358. end
  1359. local mag = (Thing[4] - pos).magnitude
  1360. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1361. if Thing[8] == 2 then
  1362. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1363. end
  1364. Thing[4] = Thing[4] + Look * move
  1365. Thing[3] = Thing[3] - 1
  1366. if 2 < Thing[5] then
  1367. Thing[5] = Thing[5] - 0.3
  1368. Thing[6] = Thing[6] - 0.3
  1369. end
  1370. if hit ~= nil then
  1371. Thing[3] = 0
  1372. if Thing[8] == 1 or Thing[8] == 3 then
  1373. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1374. else
  1375. if Thing[8] == 2 then
  1376. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1377. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1378. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1379. ref.Anchored = true
  1380. ref.CFrame = CFrame.new(pos)
  1381. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1382. game:GetService("Debris"):AddItem(ref, 0.2)
  1383. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1384. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1385. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1386. end
  1387. end
  1388. end
  1389. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1390. ref.Anchored = true
  1391. ref.CFrame = CFrame.new(pos)
  1392. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1393. game:GetService("Debris"):AddItem(ref, 1)
  1394. end
  1395. if Thing[3] <= 0 then
  1396. table.remove(Effects, e)
  1397. end
  1398. end
  1399. do
  1400. do
  1401. if Thing[2] == "FireWave" then
  1402. if Thing[3] <= Thing[4] then
  1403. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1404. Thing[3] = Thing[3] + 1
  1405. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1406. else
  1407. Part.Parent = nil
  1408. table.remove(Effects, e)
  1409. end
  1410. end
  1411. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1412. if Thing[1].Transparency <= 1 then
  1413. if Thing[2] == "Block1" then
  1414. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1415. Mesh = Thing[7]
  1416. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1417. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1418. else
  1419. if Thing[2] == "Block2" then
  1420. Thing[1].CFrame = Thing[1].CFrame
  1421. Mesh = Thing[7]
  1422. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1423. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1424. else
  1425. if Thing[2] == "Fire" then
  1426. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1427. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1428. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1429. else
  1430. if Thing[2] == "Cylinder" then
  1431. Mesh = Thing[7]
  1432. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1433. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1434. else
  1435. if Thing[2] == "Blood" then
  1436. Mesh = Thing[7]
  1437. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1438. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1439. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1440. else
  1441. if Thing[2] == "Elec" then
  1442. Mesh = Thing[10]
  1443. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1444. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1445. else
  1446. if Thing[2] == "Disappear" then
  1447. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1448. else
  1449. if Thing[2] == "Shatter" then
  1450. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1451. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1452. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1453. Thing[6] = Thing[6] + Thing[5]
  1454. end
  1455. end
  1456. end
  1457. end
  1458. end
  1459. end
  1460. end
  1461. end
  1462. else
  1463. Part.Parent = nil
  1464. table.remove(Effects, e)
  1465. end
  1466. end
  1467. end
  1468. end
  1469. end
  1470. end
  1471. end
  1472. end
  1473. end
  1474. end
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