Khalis_Aiman

SONA

Jul 21st, 2013 (edited)
33
0
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Pawn 31.26 KB | None | 0 0
  1. new AL, AG, ALMoved =0, AGMoved =0, ML, SL, MLMoved =0, SLMoved =0, CD, CDMoved =0;
  2. new CIAG, CIAGMoved =0;
  3.  
  4. // Army
  5.     SL = CreateObject(3114,-1414.4600000,516.4500000,16.6300000,0.0000000,0.0000000,0.0000000); //
  6.     ML = CreateObject(3115,-1456.7200000,501.2600000,16.8900000,0.0000000,0.0000000,0.0000000); //
  7.     CreateObject(11146,-1366.6900000,501.8500000,12.2900000,0.0000000,0.0000000,0.0000000); //
  8.     CreateObject(3268,-1573.0200000,371.5900000,6.1500000,0.0000000,0.0000000,-90.0000000); //
  9.     CreateObject(3268,-1541.0600000,371.5300000,6.1500000,0.0000000,0.0000000,-90.0000000); //
  10.     CreateObject(987,-1506.9000244,481.7000122,6.1999998,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (1)
  11.     CreateObject(987,-1494.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (2)
  12.     CreateObject(987,-1482.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (3)
  13.     CreateObject(987,-1470.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (4)
  14.     CreateObject(987,-1458.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (5)
  15.     CreateObject(987,-1446.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (6)
  16.     CreateObject(987,-1434.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (7)
  17.     CreateObject(987,-1422.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (8)
  18.     CreateObject(987,-1410.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (9)
  19.     CreateObject(987,-1398.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (10)
  20.     CreateObject(987,-1386.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (11)
  21.     CreateObject(987,-1374.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (12)
  22.     CreateObject(987,-1362.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (13)
  23.     CreateObject(987,-1350.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (14)
  24.     CreateObject(987,-1338.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (15)
  25.     CreateObject(987,-1326.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (16)
  26.     CreateObject(987,-1314.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (17)
  27.     CreateObject(987,-1302.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (18)
  28.     CreateObject(987,-1290.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (19)
  29.     CreateObject(987,-1278.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (20)
  30.     CreateObject(987,-1266.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (21)
  31.     CreateObject(9958,-1401.5000000,426.8999939,5.1999998,0.0000000,0.0000000,90.0000000); //object(submarr_sfe) (1)
  32.     CreateObject(12950,-1430.5000000,428.6000061,2.8000000,0.0000000,0.0000000,0.0000000); //object(cos_sbanksteps03) (1)
  33.     CreateObject(987,-1534.9000244,482.6000061,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (22)
  34.     CreateObject(987,-1546.6999512,482.6000061,6.1999998,0.0000000,0.0000000,240.9945068); //object(elecfence_bar) (23)
  35.     CreateObject(987,-1552.5000000,472.1000061,6.1999998,0.0000000,0.0000000,240.7406006); //object(elecfence_bar) (24)
  36.     CreateObject(987,-1558.4000244,461.6000061,6.1999998,0.0000000,0.0000000,238.4879150); //object(elecfence_bar) (25)
  37.     CreateObject(987,-1564.6999512,451.3999939,6.1999998,0.0000000,0.0000000,237.2357178); //object(elecfence_bar) (26)
  38.     CreateObject(987,-1571.1999512,441.2999878,6.1999998,0.0000000,0.0000000,234.4832764); //object(elecfence_bar) (27)
  39.     CreateObject(987,-1578.1999512,431.6000061,6.1999998,0.0000000,0.0000000,233.7312012); //object(elecfence_bar) (28)
  40.     CreateObject(987,-1585.3000488,422.0000000,6.1999998,0.0000000,0.0000000,230.7286377); //object(elecfence_bar) (29)
  41.     CreateObject(987,-1592.9000244,412.7000122,6.1999998,0.0000000,0.0000000,230.4738770); //object(elecfence_bar) (30)
  42.     CreateObject(987,-1600.5000000,403.5000000,6.1999998,0.0000000,0.0000000,228.7211914); //object(elecfence_bar) (31)
  43.     CreateObject(987,-1608.4000244,394.5000000,6.1999998,0.0000000,0.0000000,227.4688721); //object(elecfence_bar) (32)
  44.     CreateObject(987,-1616.5000000,385.7000122,6.1999998,0.0000000,0.0000000,226.2164307); //object(elecfence_bar) (33)
  45.     CreateObject(987,-1624.8000488,377.1000061,6.1999998,0.0000000,0.0000000,224.4639893); //object(elecfence_bar) (34)
  46.     CreateObject(987,-1633.4000244,368.7000122,6.1999998,0.0000000,0.0000000,223.2116699); //object(elecfence_bar) (35)
  47.     CreateObject(10841,-1336.5000000,426.8999939,3.9000001,0.0000000,0.0000000,270.0000000); //object(drydock1_sfse01) (1)
  48.     CreateObject(10841,-1336.5000000,426.8999939,-5.5999999,0.0000000,0.0000000,270.0000000); //object(drydock1_sfse01) (2)
  49.     CreateObject(987,-1642.0999756,360.5000000,6.1999998,0.0000000,0.0000000,222.7092285); //object(elecfence_bar) (36)
  50.     CreateObject(987,-1650.9000244,352.3999939,6.1999998,0.0000000,0.0000000,222.4538574); //object(elecfence_bar) (37)
  51.     CreateObject(987,-1659.8000488,344.2999878,6.1999998,0.0000000,0.0000000,221.7011719); //object(elecfence_bar) (38)
  52.     CreateObject(987,-1668.6999512,336.5000000,6.1999998,0.0000000,0.0000000,220.1986084); //object(elecfence_bar) (39)
  53.     CreateObject(987,-1677.8000488,328.7999878,6.1999998,0.0000000,0.0000000,220.9434814); //object(elecfence_bar) (40)
  54.     CreateObject(987,-1686.8000488,321.0000000,6.1999998,0.0000000,0.0000000,224.1905518); //object(elecfence_bar) (41)
  55.     CreateObject(987,-1695.4000244,312.7000122,6.1999998,0.0000000,0.0000000,227.4370117); //object(elecfence_bar) (42)
  56.     CreateObject(987,-1703.5000000,303.8999939,6.1999998,0.0000000,0.0000000,229.9334717); //object(elecfence_bar) (43)
  57.     CreateObject(987,-1711.0000000,295.0000000,6.1999998,0.0000000,0.0000000,231.4328613); //object(elecfence_bar) (44)
  58.     CreateObject(987,-1718.4000244,285.7000122,6.1999998,0.0000000,0.0000000,234.1824951); //object(elecfence_bar) (45)
  59.     CreateObject(987,-1725.4000244,276.0000000,6.1999998,0.0000000,0.0000000,235.6790771); //object(elecfence_bar) (46)
  60.     CreateObject(987,-1732.3000488,266.2999878,6.1999998,0.0000000,0.0000000,330.6787109); //object(elecfence_bar) (47)
  61.     CreateObject(987,-1722.0000000,260.5000000,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (48)
  62.     CreateObject(987,-1710.0000000,260.5000000,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (49)
  63.     CreateObject(987,-1698.0000000,260.5000000,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (50)
  64.     CreateObject(987,-1686.0000000,260.5000000,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (51)
  65.     CreateObject(987,-1674.0000000,260.5000000,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (52)
  66.     CreateObject(987,-1662.0000000,260.5000000,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (53)
  67.     CreateObject(987,-1650.0000000,260.5000000,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (54)
  68.     CreateObject(987,-1638.0000000,260.5000000,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (55)
  69.     CreateObject(987,-1626.0000000,260.5000000,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (56)
  70.     CreateObject(9131,-1613.8000488,260.2999878,7.3000002,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (1)
  71.     CreateObject(9131,-1613.8000488,260.2999878,9.5000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (2)
  72.     CreateObject(9131,-1613.8000488,260.2999878,11.6999998,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (3)
  73.     CreateObject(987,-1335.5000000,433.7999878,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (57)
  74.     CreateObject(987,-1323.5000000,433.7999878,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (58)
  75.     CreateObject(987,-1311.5000000,433.7999878,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (59)
  76.     CreateObject(987,-1299.5000000,433.7999878,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (60)
  77.     CreateObject(987,-1287.5000000,433.7999878,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (61)
  78.     CreateObject(987,-1275.5000000,433.7999878,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (62)
  79.     CreateObject(987,-1263.5000000,433.7999878,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (63)
  80.     CreateObject(987,-1251.5000000,433.7999878,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (64)
  81.     CreateObject(987,-1239.5000000,433.7999878,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (65)
  82.     CreateObject(10841,-1336.8000488,391.2999878,3.9000001,0.0000000,0.0000000,270.0000000); //object(drydock1_sfse01) (3)
  83.     CreateObject(10841,-1336.8000488,391.2999878,-5.6999998,0.0000000,0.0000000,270.0000000); //object(drydock1_sfse01) (4)
  84.     CreateObject(10841,-1335.6999512,355.2999878,3.9000001,0.0000000,0.0000000,270.0000000); //object(drydock1_sfse01) (5)
  85.     CreateObject(10841,-1335.6999512,355.2999878,-5.6999998,0.0000000,0.0000000,270.0000000); //object(drydock1_sfse01) (6)
  86.     CreateObject(3095,-1436.5000000,483.7999878,16.6000004,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (1)
  87.     CreateObject(2774,-1441.6999512,479.0000000,9.5000000,0.0000000,0.0000000,0.0000000); //object(cj_airp_pillars) (1)
  88.     CreateObject(2774,-1431.4000244,479.0000000,9.5000000,0.0000000,0.0000000,0.0000000); //object(cj_airp_pillars) (2)
  89.     AL = CreateObject(3095,-1436.5000000,474.7999878,5.6999998,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (3)
  90.     CreateObject(2774,-1431.4000244,471.1000061,9.5000000,0.0000000,0.0000000,0.0000000); //object(cj_airp_pillars) (3)
  91.     CreateObject(2774,-1441.6999512,471.1000061,9.5000000,0.0000000,0.0000000,0.0000000); //object(cj_airp_pillars) (4)
  92.     CreateObject(987,-1515.9000244,481.7000122,6.1999998,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (67)
  93.     AG = CreateObject(971,-1532.3000488,481.8999939,9.6999998,0.0000000,0.0000000,180.0000000); //object(subwaygate) (1)
  94.     CreateObject(3279,-1230.0999756,474.2999878,6.0999999,0.0000000,0.0000000,224.7500000); //object(a51_spottower) (1)
  95.     CreateObject(3279,-1538.6999512,477.7000122,6.1999998,0.0000000,0.0000000,270.0000000); //object(a51_spottower) (2)
  96.     CreateObject(987,-1444.5000000,291.8999939,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (68)
  97.     CreateObject(987,-1444.8000488,280.0000000,6.1999998,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (69)
  98.     CreateObject(987,-1444.8000488,268.0000000,6.1999998,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (70)
  99.     CreateObject(987,-1444.8000488,260.0000000,6.1999998,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (71)
  100.     CreateObject(987,-1432.5000000,291.8999939,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (72)
  101.     CreateObject(987,-1420.5000000,291.8999939,6.1999998,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (73)
  102.     CD = CreateObject(3113,-1465.6999512,501.2999878,1.0000000,0.0000000,0.0000000,0.0000000); //object(carrier_door_sfse) (1)
  103.     CreateObject(9241,-1674.1999512,298.7999878,7.6999998,0.0000000,0.0000000,240.0000000); //object(copbits_sfn) (3)
  104.     CreateObject(9241,-1641.9000244,288.6000061,7.6999998,0.0000000,0.0000000,269.9963379); //object(copbits_sfn) (4)
  105.     AddStaticVehicleEx(425,-1402.0674000,495.4892000,18.9557000,60.2400000,-1,-1,420); //Hunter
  106.     AddStaticVehicleEx(425,-1420.1700000,495.3404000,18.9557000,60.2400000,-1,-1,420); //Hunter
  107.     AddStaticVehicleEx(425,-1311.3506000,495.6108000,18.9557000,60.2400000,-1,-1,420); //Hunter
  108.     AddStaticVehicleEx(425,-1292.0717000,495.9039000,18.9557000,60.2400000,-1,-1,420); //Hunter
  109.     AddStaticVehicleEx(425,-1272.2769000,496.0601000,18.9557000,60.2400000,-1,-1,420); //Hunter
  110.     AddStaticVehicleEx(520,-1456.7383000,502.1111000,18.8262000,-60.0600000,-1,-1,420); //Hydra
  111.     AddStaticVehicleEx(520,-1400.7290000,497.3459000,11.9359000,0.0000000,-1,-1,420); //Hydra
  112.     AddStaticVehicleEx(520,-1414.3849000,498.0862000,11.9359000,0.0000000,-1,-1,420); //Hydra
  113.     AddStaticVehicleEx(520,-1428.2495000,498.7095000,11.9359000,0.0000000,-1,-1,420); //Hydra
  114.     AddStaticVehicleEx(520,-1441.8583000,495.8969000,11.9359000,51.8400000,-1,-1,420); //Hydra
  115.     AddStaticVehicleEx(470,-1315.4312000,492.8805000,11.0488000,0.0000000,-1,-1,420); //Patriot
  116.     AddStaticVehicleEx(470,-1311.6829000,492.9532000,11.0488000,0.0000000,-1,-1,420); //Patriot
  117.     AddStaticVehicleEx(470,-1308.2145000,492.8909000,11.0488000,0.0000000,-1,-1,420); //Patriot
  118.     AddStaticVehicleEx(432,-1297.7863000,507.8599000,11.2018000,85.8000000,-1,-1,420); //Rhino
  119.     AddStaticVehicleEx(432,-1298.1238000,500.1639000,11.2018000,85.8000000,-1,-1,420); //Rhino
  120.     AddStaticVehicleEx(470,-1299.8000488,439.1000061,7.3000002,0.0000000,95,10,420); //Patriot
  121.     AddStaticVehicleEx(470,-1294.9000244,439.1000061,7.3000002,0.0000000,95,10,420); //Patriot
  122.     AddStaticVehicleEx(470,-1290.0000000,439.1000061,7.3000002,0.0000000,95,10,420); //Patriot
  123.     AddStaticVehicleEx(470,-1285.0999756,439.1000061,7.3000002,0.0000000,95,10,420); //Patriot
  124.     AddStaticVehicleEx(495,-1279.5999756,439.1000061,7.6999998,0.0000000,234,0,420); //Sandking
  125.     AddStaticVehicleEx(495,-1274.5999756,439.1000061,7.6999998,0.0000000,234,0,420); //Sandking
  126.     AddStaticVehicleEx(495,-1269.5000000,439.1000061,7.6999998,0.0000000,234,0,420); //Sandking
  127.     AddStaticVehicleEx(432,-1253.3000488,441.2000122,7.3000002,0.0000000,95,10,420); //Rhino
  128.     AddStaticVehicleEx(432,-1245.3000488,441.1000061,7.3000002,0.0000000,95,10,420); //Rhino
  129.     AddStaticVehicleEx(432,-1237.8000488,441.1000061,7.3000002,0.0000000,95,10,420); //Rhino
  130.     AddStaticVehicleEx(432,-1230.5000000,441.2000122,7.3000002,0.0000000,95,10,420); //Rhino
  131.     AddStaticVehicleEx(495,-1264.3000488,439.1000061,7.6999998,0.0000000,234,0,420); //Sandking
  132.     AddStaticVehicleEx(452,-1440.9000244,510.1000061,0.0000000,90.0000000,234,0,420); //Speeder
  133.     AddStaticVehicleEx(452,-1440.8000488,504.2999878,0.0000000,90.0000000,234,0,420); //Speeder
  134.     AddStaticVehicleEx(430,-1444.6999512,492.6000061,0.0000000,90.0000000,234,0,420); //Predator
  135.     AddStaticVehicleEx(430,-1444.5999756,498.1000061,0.0000000,90.0000000,234,0,420); //Predator
  136.     AddStaticVehicleEx(487,-1635.5999756,288.2000122,9.8000002,0.0000000,234,0,420); //Maverick
  137.     AddStaticVehicleEx(487,-1648.4000244,288.2000122,9.8000002,0.0000000,234,0,420); //Maverick
  138.     AddStaticVehicleEx(487,-1669.6999512,294.1000061,9.8000002,330.0000000,234,0,420); //Maverick
  139.     AddStaticVehicleEx(487,-1680.5999756,300.3999939,9.8000002,329.9963379,234,0,420); //Maverick
  140.     AddStaticVehicleEx(417,-1608.6999512,286.7000122,7.4000001,0.0000000,-1,-1,420); //Leviathan
  141.     AddStaticVehicleEx(433,-1566.4799000,376.6667000,7.5667000,0.0000000,-1,-1,420); //Barracks
  142.     AddStaticVehicleEx(433,-1579.5989000,376.4990000,7.5667000,0.0000000,-1,-1,420); //Barracks
  143.     AddStaticVehicleEx(433,-1575.2008000,376.6548000,7.5667000,0.0000000,-1,-1,420); //Barracks
  144.     AddStaticVehicleEx(433,-1570.8229000,376.7778000,7.5667000,0.0000000,-1,-1,420); //Barracks
  145.     AddStaticVehicleEx(433,-1537.9402000,379.1283000,7.5667000,0.0000000,-1,-1,420); //Barracks
  146.     AddStaticVehicleEx(433,-1544.3005000,379.2883000,7.5667000,0.0000000,-1,-1,420); //Barracks
  147.    
  148.     // CIA
  149.     AddStaticVehicleEx(560,-2044.5999756,1720.5999756,11.8000002,90.0000000,0,0,420); //Sultan
  150.     AddStaticVehicleEx(560,-2044.5999756,1716.8000488,11.8000002,90.0000000,0,0,420); //Sultan
  151.     AddStaticVehicleEx(560,-2044.5999756,1713.1999512,11.8000002,90.0000000,0,0,420); //Sultan
  152.     AddStaticVehicleEx(602,-2044.5000000,1705.1999512,11.8999996,90.0000000,0,0,420); //Alpha
  153.     AddStaticVehicleEx(602,-2044.5000000,1701.4000244,11.8999996,90.0000000,0,0,420); //Alpha
  154.     AddStaticVehicleEx(421,-2044.6999512,1694.4000244,12.0000000,120.0000000,0,0,420); //Washington
  155.     AddStaticVehicleEx(421,-2044.9000244,1689.5999756,12.0000000,119.9981689,0,0,420); //Washington
  156.     AddStaticVehicleEx(421,-2044.5999756,1685.0999756,12.0000000,119.9981689,0,0,420); //Washington
  157.     AddStaticVehicleEx(421,-2044.6999512,1680.3000488,12.0000000,119.9981689,0,0,420); //Washington
  158.     AddStaticVehicleEx(597,-2039.0000000,1673.0000000,11.8999996,180.0000000,0,0,420); //Police Car (SFPD)
  159.     AddStaticVehicleEx(597,-2035.0999756,1673.0000000,11.8999996,180.0000000,0,0,420); //Police Car (SFPD)
  160.     AddStaticVehicleEx(597,-2031.3000488,1672.9000244,11.8999996,180.0000000,0,0,420); //Police Car (SFPD)
  161.     AddStaticVehicleEx(402,-2027.4000244,1673.1999512,11.8999996,180.0000000,0,0,420); //Buffalo
  162.     AddStaticVehicleEx(402,-2023.9000244,1673.1999512,11.8999996,180.0000000,0,0,420); //Buffalo
  163.     AddStaticVehicleEx(487,-2091.3000488,1668.5000000,14.6000004,270.0000000,0,0,420); //Maverick
  164.     AddStaticVehicleEx(487,-2091.3000488,1681.1999512,14.6000004,270.0000000,0,0,420); //Maverick
  165.     AddStaticVehicleEx(447,-2091.5000000,1701.0000000,14.3999996,270.0000000,0,0,420); //Seasparrow
  166.     AddStaticVehicleEx(447,-2091.5000000,1713.8000488,14.3999996,270.0000000,0,0,420); //Seasparrow
  167.     CreateObject(18450,-2077.6000977,1408.5000000,3.5999999,0.0000000,10.0000000,270.0000000); //object(cs_roadbridge04) (1)
  168.     CreateObject(18450,-2077.6000977,1487.6999512,10.5000000,0.0000000,0.0000000,90.0000000); //object(cs_roadbridge04) (2)
  169.     CreateObject(18450,-2077.6000977,1567.6999512,10.5000000,0.0000000,0.0000000,90.0000000); //object(cs_roadbridge04) (3)
  170.     CreateObject(3330,-2077.6999512,1527.9000244,0.2000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (1)
  171.     CreateObject(3330,-2077.6999512,1448.0000000,0.2000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (2)
  172.     CreateObject(11083,-2063.3000488,1686.0999756,14.0000000,0.0000000,0.0000000,180.0000000); //object(drivingschlgnd_sfs) (1)
  173.     CreateObject(3749,-2077.6000977,1609.6999512,16.6000004,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (1)
  174.     CIAG = CreateObject(980,-2077.6000977,1609.6999512,13.6000004,0.0000000,0.0000000,180.0000000); //object(airportgate) (1)
  175.     CreateObject(987,-2098.1999512,1608.0000000,10.8000002,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (1)
  176.     CreateObject(987,-2067.6999512,1607.8000488,10.8000002,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (2)
  177.     CreateObject(4585,-2019.9000244,1584.0999756,-82.0999985,0.0000000,0.0000000,0.0000000); //object(towerlan2) (1)
  178.     CreateObject(4585,-2038.0999756,1625.4000244,-89.0999985,0.0000000,0.0000000,0.0000000); //object(towerlan2) (2)
  179.     CreateObject(4585,-2038.1999512,1663.3000488,-89.0999985,0.0000000,0.0000000,0.0000000); //object(towerlan2) (3)
  180.     CreateObject(4585,-2038.1999512,1701.0000000,-89.0999985,0.0000000,0.0000000,0.0000000); //object(towerlan2) (4)
  181.     CreateObject(4585,-2038.1999512,1738.6999512,-89.0999985,0.0000000,0.0000000,0.0000000); //object(towerlan2) (5)
  182.     CreateObject(4585,-2038.3000488,1765.1999512,-89.0999985,0.0000000,0.0000000,0.0000000); //object(towerlan2) (6)
  183.     CreateObject(4585,-2069.1000977,1765.1999512,-89.0999985,0.0000000,0.0000000,0.0000000); //object(towerlan2) (7)
  184.     CreateObject(4585,-2089.3000488,1765.3000488,-89.0999985,0.0000000,0.0000000,0.0000000); //object(towerlan2) (8)
  185.     CreateObject(4585,-2089.3000488,1727.6999512,-89.0999985,0.0000000,0.0000000,0.0000000); //object(towerlan2) (9)
  186.     CreateObject(4585,-2089.3000488,1690.0000000,-89.0999985,0.0000000,0.0000000,0.0000000); //object(towerlan2) (10)
  187.     CreateObject(4585,-2089.3000488,1652.1999512,-89.0999985,0.0000000,0.0000000,0.0000000); //object(towerlan2) (11)
  188.     CreateObject(4585,-2069.1000977,1625.3000488,-89.0999985,0.0000000,0.0000000,0.0000000); //object(towerlan2) (12)
  189.     CreateObject(4585,-2089.1999512,1625.8000488,-89.1999969,0.0000000,0.0000000,0.0000000); //object(towerlan2) (13)
  190.     CreateObject(16095,-2101.3999023,1611.8000488,10.6999998,0.0000000,0.0000000,270.0000000); //object(des_a51guardbox02) (1)
  191.     CreateObject(16613,-2020.3000488,1581.9000244,22.6000004,0.0000000,0.0000000,268.9945068); //object(des_bigtelescope) (1)
  192.     CreateObject(8613,-2026.5000000,1612.8000488,14.0000000,0.0000000,0.0000000,180.0000000); //object(vgssstairs03_lvs) (1)
  193.     CreateObject(3279,-2062.5000000,1613.5000000,11.0000000,0.0000000,0.0000000,90.0000000); //object(a51_spottower) (1)
  194.     CreateObject(4564,-2063.6000977,1766.3000488,120.3000031,0.0000000,0.0000000,270.0000000); //object(laskyscrap2_lan) (1)
  195.     CreateObject(8650,-2090.1000977,1724.0000000,12.1000004,0.0000000,0.0000000,270.0000000); //object(shbbyhswall06_lvs) (1)
  196.     CreateObject(8650,-2036.5999756,1724.0000000,12.1000004,0.0000000,0.0000000,270.0000000); //object(shbbyhswall06_lvs) (2)
  197.     CreateObject(997,-2074.8000488,1723.8000488,11.0000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (1)
  198.     CreateObject(997,-2070.5000000,1723.8000488,11.0000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (2)
  199.     CreateObject(997,-2066.1999512,1723.8000488,11.0000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (3)
  200.     CreateObject(997,-2061.8999023,1723.8000488,11.0000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (4)
  201.     CreateObject(997,-2057.6999512,1723.8000488,11.0000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (5)
  202.     CreateObject(997,-2053.5000000,1723.8000488,11.0000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (6)
  203.     CreateObject(9241,-2091.0000000,1707.3000488,12.5000000,0.0000000,0.0000000,180.0000000); //object(copbits_sfn) (1)
  204.     CreateObject(9241,-2090.8999023,1674.8000488,12.5000000,0.0000000,0.0000000,179.9945068); //object(copbits_sfn) (2)
  205.     CreateObject(8650,-2075.3000488,1706.0999756,12.1000004,0.0000000,0.0000000,0.0000000); //object(shbbyhswall06_lvs) (3)
  206.     CreateObject(8650,-2075.3000488,1673.4000244,12.1000004,0.0000000,0.0000000,0.0000000); //object(shbbyhswall06_lvs) (4)
  207.     CreateObject(8650,-2090.1999512,1658.5000000,12.1000004,0.0000000,0.0000000,90.0000000); //object(shbbyhswall06_lvs) (6)
  208.     CreateObject(9243,-2031.0000000,1700.1999512,15.8999996,0.0000000,0.0000000,0.0000000); //object(hrborbuild_sfn02) (1)
  209.     CreateObject(3398,-2032.8000488,1609.3000488,24.7999992,0.0000000,0.0000000,0.0000000); //object(cxrf_floodlite_) (1)
  210.     CreateObject(3398,-2069.8999023,1613.5000000,24.7999992,0.0000000,0.0000000,0.0000000); //object(cxrf_floodlite_) (2)
  211.     CreateObject(3398,-2085.5000000,1613.5999756,24.7999992,0.0000000,0.0000000,0.0000000); //object(cxrf_floodlite_) (3)
  212.     CreateObject(3398,-2022.6999512,1644.3000488,24.7999992,0.0000000,0.0000000,0.0000000); //object(cxrf_floodlite_) (4)
  213.     CreateObject(3398,-2090.6000977,1656.5999756,24.7999992,0.0000000,0.0000000,0.0000000); //object(cxrf_floodlite_) (5)
  214.     CreateObject(3398,-2091.0000000,1725.6999512,24.7999992,0.0000000,0.0000000,0.0000000); //object(cxrf_floodlite_) (6)
  215.     CreateObject(3398,-2022.5000000,1727.0999756,24.7999992,0.0000000,0.0000000,0.0000000); //object(cxrf_floodlite_) (7)
  216.     CreateObject(3398,-2023.4000244,1782.8000488,24.7999992,0.0000000,0.0000000,0.0000000); //object(cxrf_floodlite_) (8)
  217.     CreateObject(3398,-2103.6999512,1783.3000488,24.7999992,0.0000000,0.0000000,0.0000000); //object(cxrf_floodlite_) (9)
  218.  
  219.  
  220.     RemoveBuildingForPlayer(playerid, 3114, -1430.3319,503.3230,19.7853, 123);
  221.         RemoveBuildingForPlayer(playerid, 3115, -1430.3319,503.3230,19.7853, 123);
  222.     RemoveBuildingForPlayer(playerid, 10887, -1675.0938, 324.5781, 9.2813, 0.25);
  223.     RemoveBuildingForPlayer(playerid, 11146, -1366.6875, 501.8516, 12.2891, 0.25);
  224.     RemoveBuildingForPlayer(playerid, 3884, -1394.8047, 493.3984, 18.0469, 0.25);
  225.     RemoveBuildingForPlayer(playerid, 3885, -1394.8047, 493.3984, 18.0078, 0.25);
  226.     RemoveBuildingForPlayer(playerid, 3884, -1324.3281, 493.8125, 21.0547, 0.25);
  227.     RemoveBuildingForPlayer(playerid, 3885, -1324.3281, 493.8125, 21.0156, 0.25);
  228.     RemoveBuildingForPlayer(playerid, 10885, -1675.0938, 324.5781, 9.2813, 0.25);
  229.     RemoveBuildingForPlayer(playerid, 10835, -1561.6328, 434.1641, 9.2734, 0.25);
  230.     RemoveBuildingForPlayer(playerid, 3794, -1404.8281, 499.8828, 10.7188, 0.25);
  231.     RemoveBuildingForPlayer(playerid, 3793, -1403.8984, 500.0859, 10.8203, 0.25);
  232.     RemoveBuildingForPlayer(playerid, 3795, -1401.8359, 494.9063, 10.5469, 0.25);
  233.     RemoveBuildingForPlayer(playerid, 3792, -1401.0078, 494.6875, 10.7500, 0.25);
  234.     RemoveBuildingForPlayer(playerid, 3793, -1398.1797, 494.7734, 10.8203, 0.25);
  235.     RemoveBuildingForPlayer(playerid, 3788, -1399.0625, 494.4453, 10.7188, 0.25);
  236.     RemoveBuildingForPlayer(playerid, 3798, -1399.7578, 497.2891, 10.2031, 0.25);
  237.     RemoveBuildingForPlayer(playerid, 3796, -1398.1875, 502.7031, 10.2031, 0.25);
  238.     RemoveBuildingForPlayer(playerid, 3798, -1400.2109, 499.7422, 10.2031, 0.25);
  239.     RemoveBuildingForPlayer(playerid, 3792, -1401.2031, 502.2188, 11.6953, 0.25);
  240.     RemoveBuildingForPlayer(playerid, 3789, -1403.6172, 504.0938, 10.5469, 0.25);
  241.     RemoveBuildingForPlayer(playerid, 3799, -1365.6016, 502.7891, 10.0938, 0.25);
  242.     RemoveBuildingForPlayer(playerid, 3800, -1364.1172, 504.8359, 10.2031, 0.25);
  243.     RemoveBuildingForPlayer(playerid, 3798, -1362.5313, 505.7500, 10.2031, 0.25);
  244.     RemoveBuildingForPlayer(playerid, 3791, -1289.9766, 494.7734, 10.6719, 0.25);
  245.     RemoveBuildingForPlayer(playerid, 3796, -1335.9688, 499.9297, 10.2031, 0.25);
  246.     RemoveBuildingForPlayer(playerid, 3787, -1329.4297, 499.6016, 10.7734, 0.25);
  247.     RemoveBuildingForPlayer(playerid, 3787, -1328.3906, 497.9375, 10.7734, 0.25);
  248.     RemoveBuildingForPlayer(playerid, 3791, -1334.2891, 497.6094, 10.6719, 0.25);
  249.     RemoveBuildingForPlayer(playerid, 3791, -1333.0547, 496.0000, 10.6719, 0.25);
  250.     RemoveBuildingForPlayer(playerid, 3798, -1328.6016, 496.0469, 10.2031, 0.25);
  251.     RemoveBuildingForPlayer(playerid, 3795, -1294.1172, 499.3359, 10.5469, 0.25);
  252.     RemoveBuildingForPlayer(playerid, 3791, -1290.5000, 496.4375, 10.6719, 0.25);
  253.     RemoveBuildingForPlayer(playerid, 3787, -1290.2656, 499.9609, 10.7734, 0.25);
  254.     RemoveBuildingForPlayer(playerid, 3787, -1290.3125, 497.9609, 10.7734, 0.25);
  255.     RemoveBuildingForPlayer(playerid, 3792, -1294.5938, 497.3750, 10.3359, 0.25);
  256.     RemoveBuildingForPlayer(playerid, 3799, -1342.6016, 502.8047, 10.0938, 0.25);
  257.     RemoveBuildingForPlayer(playerid, 3800, -1340.5547, 504.0938, 10.2031, 0.25);
  258.     RemoveBuildingForPlayer(playerid, 3798, -1340.0859, 502.5469, 10.2031, 0.25);
  259.     RemoveBuildingForPlayer(playerid, 3798, -1328.2891, 503.1016, 10.2031, 0.25);
  260.     RemoveBuildingForPlayer(playerid, 3799, -1329.7891, 512.3984, 10.0938, 0.25);
  261.     RemoveBuildingForPlayer(playerid, 3798, -1328.4844, 509.4766, 10.2031, 0.25);
  262.     RemoveBuildingForPlayer(playerid, 3787, -1300.6406, 504.0391, 10.7734, 0.25);
  263.     RemoveBuildingForPlayer(playerid, 3789, -1301.5859, 511.1094, 10.5469, 0.25);
  264.     RemoveBuildingForPlayer(playerid, 3792, -1301.5859, 511.9688, 10.7500, 0.25);
  265.     RemoveBuildingForPlayer(playerid, 3794, -1305.3359, 511.1953, 10.7188, 0.25);
  266.     RemoveBuildingForPlayer(playerid, 3793, -1305.2891, 512.1484, 10.8203, 0.25);
  267.     RemoveBuildingForPlayer(playerid, 3800, -1298.2109, 503.1641, 10.2031, 0.25);
  268.     RemoveBuildingForPlayer(playerid, 3798, -1297.7422, 501.6172, 10.2031, 0.25);
  269.     RemoveBuildingForPlayer(playerid, 3788, -1294.0156, 509.2188, 10.7188, 0.25);
  270.     RemoveBuildingForPlayer(playerid, 3793, -1294.0156, 510.1563, 10.8203, 0.25);
  271.     RemoveBuildingForPlayer(playerid, 3794, -1294.6172, 501.3281, 10.7188, 0.25);
  272.     RemoveBuildingForPlayer(playerid, 3798, -1293.2344, 512.4531, 10.2031, 0.25);
  273.     RemoveBuildingForPlayer(playerid, 3795, -1290.3984, 503.4688, 10.5469, 0.25);
  274.     RemoveBuildingForPlayer(playerid, 3792, -1289.7031, 503.9922, 10.7500, 0.25);
  275.     RemoveBuildingForPlayer(playerid, 3793, -1294.3750, 503.1094, 10.4297, 0.25);
  276.  
  277.  
  278. CMD:cg(playerid, o[]) {
  279.     #pragma unused o
  280.     // restriction check here
  281.         if(IsPlayerInRangeOfPoint(playerid, 20.0,-2077.6000977,1609.6999512,13.6000004)) {
  282.             if(!CIAGMoved) {
  283.                 MoveObject(CIAG,-2077.6000977,1609.6999512,18.7000008, 4.5);
  284.                 CIAGMoved =1;
  285.             }
  286.             else {
  287.                 MoveObject(CIAG,-2077.6000977,1609.6999512,13.6000004,4.5);
  288.                 CIAGMoved =0;
  289.             }
  290.         }
  291.         else SendClientMessage(playerid, 0xFF0000FF, "You're not close enough to the gate.");
  292.         return 1;
  293. }
  294.  
  295. CMD:ag(playerid, o[]) {
  296.     #pragma unused o
  297.     // restriction check here
  298.         if(IsPlayerInRangeOfPoint(playerid, 20.0, -1532.3000488,481.8999939,9.6999998)) {
  299.             if(!AGMoved) {
  300.                 MoveObject(AG,-1538.3000488,481.8999939,9.6999998, 4.5);
  301.                 SendClientMessage(playerid, 0x00FF00FF, "[SUCCESS] {FFFFFF}Gate is now opening.");
  302.                 AGMoved =1;
  303.             }
  304.             else {
  305.                 MoveObject(AG,-1532.3000488,481.8999939,9.6999998, 4.5);
  306.                 SendClientMessage(playerid, 0x00FF00FF, "[SUCCESS] {FFFFFF}Gate is now closing.");
  307.                 AGMoved =0;
  308.             }
  309.         }
  310.         else SendClientMessage(playerid, 0xFF0000FF, "You're not close enough to the gate.");
  311.         return 1;
  312. }
  313.  
  314. CMD:al(playerid, o[]) {
  315.     #pragma unused o
  316.     // restriction check here
  317.         if(IsPlayerInRangeOfPoint(playerid, 15.0, -1436.5000000,474.7999878,5.6999998)) {
  318.             if(!ALMoved) {
  319.                 MoveObject(AL,-1436.5000000,474.7999878,16.6000004,3.0);
  320.                 SendClientMessage(playerid, 0x00FF00FF, "[SUCCESS] {FFFFFF}The lift is now moving up.");
  321.                 ALMoved =1;
  322.             }
  323.             else {
  324.                 MoveObject(AL,-1436.5000000,474.7999878,5.6999998,3.0);
  325.                 SendClientMessage(playerid, 0x00FF00FF, "[SUCCESS] {FFFFFF}The lift is now moving down.");
  326.                 ALMoved =0;
  327.             }
  328.         }
  329.         else SendClientMessage(playerid, 0xFF0000FF, "You're not close enough to the lift.");
  330.         return 1;
  331. }
  332.  
  333. CMD:aml(playerid, o[]) {
  334.     #pragma unused o
  335.     // restriction check here
  336.         if(IsPlayerInRangeOfPoint(playerid, 10.0,-1456.7200000,501.2600000,16.8900000)) {
  337.             if(!MLMoved) {
  338.                 MoveObject(ML,-1456.7200000,501.2600000,9.8600000,1.0);
  339.                 SendClientMessage(playerid, 0x00FF00FF, "[SUCCESS] {FFFFFF}The main lift is now going down.");
  340.                 MLMoved =1;
  341.             }
  342.             else {
  343.                 MoveObject(ML,-1456.7200000,501.2600000,16.8900000,1.0);
  344.                 SendClientMessage(playerid, 0x00FF00FF, "[SUCCESS] {FFFFFF}The main lift is now going up.");
  345.                 MLMoved =0;
  346.             }
  347.         }
  348.         else SendClientMessage(playerid, 0xFF0000FF, "You're not close enough to the main lift.");
  349.         return 1;
  350. }
  351.  
  352. CMD:asl(playerid, o[]) {
  353.     #pragma unused o
  354.     // restriction check here
  355.         if(IsPlayerInRangeOfPoint(playerid, 10.0,-1414.4600000,516.4500000,16.6300000)) {
  356.             if(!SLMoved) {
  357.                 MoveObject(SL,-1414.4600000,516.4500000,9.5400000,1.0);
  358.                 SendClientMessage(playerid, 0x00FF00FF, "[SUCCESS] {FFFFFF}The side lift is now going down.");
  359.                 SLMoved =1;
  360.             }
  361.             else {
  362.                 MoveObject(SL,-1414.4600000,516.4500000,16.6300000,1.0);
  363.                 SendClientMessage(playerid, 0x00FF00FF, "[SUCCESS] {FFFFFF}The side lift is now going up.");
  364.                 SLMoved =0;
  365.             }
  366.         }
  367.         else SendClientMessage(playerid, 0xFF0000FF, "You're not close enough to the side lift.");
  368.         return 1;
  369. }
  370.  
  371. CMD:acd(playerid, o[]) {
  372.     #pragma unused o
  373.     // restriction check here
  374.         if(IsPlayerInRangeOfPoint(playerid, 30.0,-1465.70, 501.30, 1.00)) {
  375.             if(!CDMoved) {
  376.                 MoveObject(CD,-1468.40, 501.30, 10.80,4.5);
  377.                 SendClientMessage(playerid, 0x00FF00FF, "[SUCCESS] {FFFFFF}The carrier ship door is now opening.");
  378.                 CDMoved =1;
  379.             }
  380.             else {
  381.                 MoveObject(CD,-1465.70, 501.30, 1.00,4.5);
  382.                 SendClientMessage(playerid, 0x00FF00FF, "[SUCCESS] {FFFFFF}The carrier ship door is now closing.");
  383.                 CDMoved =0;
  384.             }
  385.         }
  386.         else SendClientMessage(playerid, 0xFF0000FF, "You're not close enough to the carrier ship door.");
  387.         return 1;
  388. }
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