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- log.txt for X-Plane 11.50r3 (build 115033 64-bit)
- compiled on Sep 2 2020 13:56:20
- X-Plane started on Tue Oct 6 20:52:08 2020
- This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions.
- If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications.
- processor : 0
- model name : Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
- cpu MHz : 3954.753
- processor : 1
- model name : Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
- cpu MHz : 3941.887
- processor : 2
- model name : Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
- cpu MHz : 3993.721
- processor : 3
- model name : Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
- cpu MHz : 3971.808
- processor : 4
- model name : Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
- cpu MHz : 3966.767
- processor : 5
- model name : Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
- cpu MHz : 3948.283
- processor : 6
- model name : Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
- cpu MHz : 3981.700
- processor : 7
- model name : Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
- cpu MHz : 3937.512
- MemTotal: 16282392 kB
- X-System folder:'/home/firlaev-hans/Games/X-Plane 11/', case sensitive=1
- Vulkan Layers : VK_LAYER_VKBASALT_post_processing (1), VK_LAYER_MANGOHUD_overlay (1), VK_LAYER_MANGOHUD_overlay (1), VK_LAYER_NV_optimus (1), VK_LAYER_VALVE_steam_fossilize_32 (1), VK_LAYER_VALVE_steam_fossilize_64 (1), VK_LAYER_VALVE_steam_overlay_32 (1), VK_LAYER_VALVE_steam_overlay_64 (1), VK_LAYER_KHRONOS_validation (1)
- Vulkan Device : AMD RADV POLARIS10 (LLVM 10.0.1) ()
- Vulkan Version : 1.2.131
- Vulkan Driver : 20.1.8
- Vulkan Extensions : VK_KHR_16bit_storage VK_KHR_bind_memory2 VK_KHR_buffer_device_address VK_KHR_create_renderpass2 VK_KHR_dedicated_allocation VK_KHR_depth_stencil_resolve VK_KHR_descriptor_update_template VK_KHR_device_group VK_KHR_draw_indirect_count VK_KHR_driver_properties VK_KHR_external_fence VK_KHR_external_fence_fd VK_KHR_external_memory VK_KHR_external_memory_fd VK_KHR_external_semaphore VK_KHR_external_semaphore_fd VK_KHR_get_memory_requirements2 VK_KHR_image_format_list VK_KHR_imageless_framebuffer VK_KHR_incremental_present VK_KHR_maintenance1 VK_KHR_maintenance2 VK_KHR_maintenance3 VK_KHR_pipeline_executable_properties VK_KHR_push_descriptor VK_KHR_relaxed_block_layout VK_KHR_sampler_mirror_clamp_to_edge VK_KHR_sampler_ycbcr_conversion VK_KHR_separate_depth_stencil_layouts VK_KHR_shader_atomic_int64 VK_KHR_shader_clock VK_KHR_shader_draw_parameters VK_KHR_shader_float_controls VK_KHR_shader_float16_int8 VK_KHR_shader_non_semantic_info VK_KHR_shader_subgroup_extended_types VK_KHR_spirv_1_4 VK_KHR_storage_buffer_storage_class VK_KHR_swapchain VK_KHR_swapchain_mutable_format VK_KHR_timeline_semaphore VK_KHR_uniform_buffer_standard_layout VK_KHR_variable_pointers VK_KHR_multiview VK_KHR_8bit_storage VK_EXT_buffer_device_address VK_EXT_calibrated_timestamps VK_EXT_conditional_rendering VK_EXT_depth_clip_enable VK_EXT_depth_range_unrestricted VK_EXT_descriptor_indexing VK_EXT_discard_rectangles VK_EXT_external_memory_dma_buf VK_EXT_external_memory_host VK_EXT_global_priority VK_EXT_host_query_reset VK_EXT_index_type_uint8 VK_EXT_inline_uniform_block VK_EXT_line_rasterization VK_EXT_memory_budget VK_EXT_memory_priority VK_EXT_pci_bus_info VK_EXT_pipeline_creation_feedback VK_EXT_queue_family_foreign VK_EXT_robustness2 VK_EXT_sample_locations VK_EXT_sampler_filter_minmax VK_EXT_scalar_block_layout VK_EXT_shader_viewport_index_layer VK_EXT_shader_stencil_export VK_EXT_shader_subgroup_ballot VK_EXT_shader_subgroup_vote VK_EXT_subgroup_size_control VK_EXT_texel_buffer_alignment VK_EXT_transform_feedback VK_EXT_vertex_attribute_divisor VK_EXT_ycbcr_image_arrays VK_AMD_buffer_marker VK_AMD_device_coherent_memory VK_AMD_draw_indirect_count VK_AMD_gcn_shader VK_AMD_memory_overallocation_behavior VK_AMD_mixed_attachment_samples VK_AMD_rasterization_order VK_AMD_shader_core_properties VK_AMD_shader_core_properties2 VK_AMD_shader_explicit_vertex_parameter VK_AMD_shader_image_load_store_lod VK_AMD_shader_fragment_mask VK_AMD_shader_info VK_AMD_shader_trinary_minmax VK_GOOGLE_decorate_string VK_GOOGLE_hlsl_functionality1 VK_GOOGLE_user_type VK_NV_compute_shader_derivatives
- Vulkan Instance Extensions: VK_KHR_device_group_creation VK_KHR_external_fence_capabilities VK_KHR_external_memory_capabilities VK_KHR_external_semaphore_capabilities VK_KHR_get_display_properties2 VK_KHR_get_physical_device_properties2 VK_KHR_get_surface_capabilities2 VK_KHR_surface VK_KHR_surface_protected_capabilities VK_KHR_wayland_surface VK_KHR_xcb_surface VK_KHR_xlib_surface VK_KHR_display VK_EXT_direct_mode_display VK_EXT_acquire_xlib_display VK_EXT_display_surface_counter VK_EXT_debug_report VK_EXT_debug_utils
- checkpoints : 0 aftermath : 0
- anisotropic_avail : 1 timer_avail : 1 tess_avail : 1 geom_avail : 1
- viewport_arr : 1 layer_arr : 1 native_reverse_z : 1 has_reverse_z : 1
- max iso filtering : 16
- max samples : 3
- max texture size : 16384 (hardware limit)
- max tex units : 8388606
- This video card is: DX11+ VR Ready
- 0:00:00.000 I/GFX: Surface formats for surface:
- 0:00:00.000 I/GFX: 50
- 0:00:00.000 I/GFX: 44
- 0:00:00.000 I/GFX: Picked 50 as the common window surface format
- 0:00:00.000 I/VK: Surface 0x56d8a50:
- 0:00:00.000 I/VK: minImageCount 3:
- 0:00:00.000 I/VK: maxImageCount 3:
- 0:00:00.000 I/VK: supportedUsageFlags 1f:
- 0:00:00.000 I/GFX/VK: Created swapchain for 0x50e5e90 with size { 1920x1080x5 }. Mode: VK_PRESENT_MODE_MAILBOX_KHR
- Using queue 0 as generic queue
- Using queue 0 as transfer queue
- Using queue 0 as presentation queue
- Heap info ( 3 heaps)
- Heap 0 - Flags: DEVICE_LOCAL_BIT (1), Size: 8321499136
- Heap 1 - Flags: (0), Size: 8589934592
- Heap 2 - Flags: DEVICE_LOCAL_BIT (1), Size: 268435456
- Memory type info (4 types)
- Heap: 0, Flags: DEVICE_LOCAL_BIT (1)
- Heap: 1, Flags: HOST_VISIBLE_BIT | HOST_COHERENT_BIT (6)
- Heap: 2, Flags: DEVICE_LOCAL_BIT | HOST_VISIBLE_BIT | HOST_COHERENT_BIT (7)
- Heap: 1, Flags: HOST_VISIBLE_BIT | HOST_COHERENT_BIT | HOST_CACHED_BIT (e)
- Diagnostics : memory
- Device memory : 7818121216
- Host memory : 8235741184
- 0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/depth_resolve_mapping.xsv with hash: 9af7de7d937ef86b9f551ecc797ce1
- 0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/spv/depth_resolve.xsa with hash: 2891baf285c3b0c64ef76956a6dfb7
- OpenGL bridge device:
- OpenGL Vendor : X.Org
- OpenGL Render : Radeon RX 580 Series (POLARIS10, DRM 3.38.0, 5.8.9-15-tkg-upds, LLVM 10.0.1)
- OpenGL Version : 4.6 (Compatibility Profile) Mesa 20.1.8 (460/0)
- OpenGL Extensions : GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_fragment_shader GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_depth_bounds_test GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_EXT_texture_buffer_object GL_AMD_texture_texture4 GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_buffer_object GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_compatibility GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_ATI_meminfo GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_copy_image GL_NV_texture_barrier GL_ARB_draw_indirect GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_EXT_direct_state_access GL_EXT_shader_image_load_store GL_EXT_vertex_attrib_64bit GL_NV_vdpau_interop GL_AMD_multi_draw_indirect GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_query_buffer_object GL_AMD_shader_trinary_minmax GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_fragment_layer_viewport GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_robust_buffer_access_behavior GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_stencil_texturing GL_ARB_texture_buffer_range GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_AMD_pinned_memory GL_ARB_bindless_texture GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_compute_variable_group_size GL_ARB_enhanced_layouts GL_ARB_indirect_parameters GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_query_buffer_object GL_ARB_seamless_cubemap_per_texture GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shading_language_include GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_stencil8 GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_NVX_gpu_memory_info GL_ARB_ES3_1_compatibility GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_sparse_buffer GL_ARB_texture_barrier GL_ARB_transform_feedback_overflow_query GL_EXT_polygon_offset_clamp GL_EXT_shader_image_load_formatted GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_ARB_gpu_shader_int64 GL_ARB_parallel_shader_compile GL_ARB_shader_atomic_counter_ops GL_ARB_shader_ballot GL_ARB_shader_clock GL_ARB_shader_viewport_layer_array GL_EXT_shader_samples_identical GL_KHR_no_error GL_KHR_texture_compression_astc_sliced_3d GL_ARB_gl_spirv GL_ARB_spirv_extensions GL_EXT_window_rectangles GL_MESA_shader_integer_functions GL_ARB_polygon_offset_clamp GL_ARB_texture_filter_anisotropic GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_parallel_shader_compile GL_NV_alpha_to_coverage_dither_control GL_AMD_framebuffer_multisample_advanced GL_EXT_EGL_image_storage GL_EXT_texture_sRGB_R8 GL_EXT_texture_shadow_lod GL_MESA_framebuffer_flip_y GL_EXT_EGL_sync
- GLX Extensions: : GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync
- sync/fence : 1
- pbo_avail : 1 frameblit_avail : 1 framebuffer_msaa : 1
- gpu_shad4_avail : 1 shad_lod_avail : 1 array_tex_avail : 1 texture_rg : 1
- tex_float_avail : 1 seamless_avail : 1 drawbuf2_avail : 1 packed_stencil : 1
- framebuffer_srgb : 1 copy_buf_avail : 1 ubo_avail : 1 gshader_avail : 1
- base_vert_avail : 1 tex_multi_avail : 1 depth_float_avail : 1
- instance_avail : 1 tess_avail : 1 viewport_arr : 1 tex_storage : 1
- buf_storage : 1 multi_bind : 1 clip_control : 1 program_binary : 1
- idx in vram : 1
- GLSL version : 4.60/460
- (16/16384/128/192/32/16384/16384/2147483392)
- anisotropic_avail : 1 timer_avail : 1 tess_avail : 1 geom_avail : 1
- viewport_arr : 1 layer_arr : 1 native_reverse_z : 0 has_reverse_z : 1
- max iso filtering : 16
- max samples : 3
- max texture size : 16384 (hardware limit)
- max tex units : 32
- This video card is: DX11+ VR Ready
- 0:00:00.000 I/wmgr: Monitor 0: { 0, 0, 1920, 1080 }
- 0:00:00.000 I/wmgr: Re-building fbos for window 0x571d470
- --=={This application has crashed!}==--
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