jackhunger

1312039182312

Jul 28th, 2017
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  1. Frozen
  2. =game.Workspace.LinkinParker2:FindFirstChild("Torso").Anchored = true
  3. Upz Script
  4. game.Workspace.LinkinParker2.Torso.CFrame = CFrame.new(0,1000,0)
  5. Kill Script
  6. game.Workspace.LinkinParker2.Torso:remove()
  7. Message
  8. print("LinkinParker2 says hi. ")
  9. while true do
  10. wait(120)
  11. local message = Instance.new("Message")
  12. message.Text = "LinkinParker2!”
  13. message.Parent = game.Workspace
  14. wait(5)
  15. message:remove()
  16. end
  17. Ultimate Torso's
  18. model = game.Players.LinkinParker2.Character.Torso
  19. messageText = "Waka"
  20.  
  21. game.Players.valitini94.CharacterAppearance = "http://www.roblox.com/Data/Get.ashx?hash=755e46360b98bfcc45a5fa2970bda27e;http://www.roblox.com/Data/AssetFetch.ashx?hash=3958d55616025a333b61ba0908a2df92&isapproved=true"
  22.  
  23. local hat = game.Workspace.valitini94.TeapotTurret
  24. hat.Handle.Mesh.VertexColor = Vector3.new (1,0,0)
  25.  
  26. local Rocket = hat.Handle
  27. local block = hat.Handle:clone()
  28. block.Size = Vector3.new(4,7,3)
  29. block.Name = "shield"
  30. number = 4
  31. radius = 6
  32.  
  33. teapot = hat.Handle:clone()
  34. teapot.Size = Vector3.new(65,65,65)
  35. teapot.Mesh.Scale = Vector3.new(100,100,100)
  36. teapot.Name = "massive teapot"
  37. teapot.Size = Vector3.new(65,65,65)
  38. teapot.Mesh.Scale = Vector3.new(100,100,100)
  39. teapot.Name = "massive teapot"
  40.  
  41. debounce = true
  42. function teapottouch(pot, hit)
  43. if not debounce then return end
  44. debounce = false
  45. --[[
  46. if(hit.Parent.className == "Model" and hit.Parent:findFirstChild("owned") == nil) then
  47. hit.Parent:breakJoints()
  48. local tag = Instance.new("IntValue")
  49. tag.Name = "owned"
  50. tag.Parent = hit.Parent
  51. end
  52. if(hit.Parent:findFirstChild("Humanoid") ~= nil) then hit.Parent.Humanoid.Health = 0 end ]]--
  53. exp = Instance.new("Explosion")
  54. exp.BlastRadius = 50
  55. exp.BlastPressure = 1000000
  56. exp.Position = pot.Position
  57. exp.Parent = game.Workspace
  58. wait(.5)
  59. debounce = true
  60. end
  61.  
  62. function gf(player)
  63. Torso = player.Position
  64. pos = Torso + Vector3.new(0,1000,0)
  65. pot = teapot:clone()
  66. pot.Position = pos
  67. pot.Elasticity = 0.1
  68. pot.Parent = game.Workspace
  69. pot.homing.TargetOffset = player.Position
  70. pot.homing:Fire()
  71. pot.homing.ThrustP = 50000
  72. pot.homing.MaxTorque = Vector3.new(0,0,0)
  73. pot.homing.TurnP = 0
  74. connection = pot.Touched:connect(function(hit) teapottouch(pot, hit) end)
  75. end
  76.  
  77. function trigger(msg, recipient)
  78. name = string.sub(msg,1,-2)
  79. children = game.Players:children()
  80. for i=1,#children do
  81. if(children[i].Name == name) then gf(children[i].Character.Torso) end
  82. end
  83.  
  84. end
  85.  
  86. function either(number)
  87. if(math.random(1,2) == 1) then return number end
  88. return -number
  89. end
  90.  
  91. function glue(x, y)
  92. weld = Instance.new("Weld")
  93.  
  94. weld.Part0 = x
  95. weld.Part1 = y
  96.  
  97. local HitPos = x.Position
  98.  
  99. local CJ = CFrame.new(HitPos)
  100. local C0 = x.CFrame:inverse() *CJ
  101. local C1 = y.CFrame:inverse() * CJ
  102.  
  103. weld.C0 = C0
  104. weld.C1 = C1
  105.  
  106. weld.Parent = x
  107. end
  108.  
  109. function fire(vTarget,offset)
  110. obj = vTarget
  111. vTarget = vTarget.Position
  112.  
  113.  
  114. local dir = vTarget - hat.Handle.Position
  115. dir = dir.unit
  116. missile = {}
  117. pos = {}
  118. hatFrame = {}
  119. misFrame = {}
  120. seed = {}
  121. for i=1,number do
  122. seed[i] = math.random(0,100000)
  123. missile[i] = Rocket:clone()
  124. missile[i].Name = "teapot" .. seed[i]
  125. pos[i] = hat.Handle.Position + Vector3.new(math.random(-10,10),4,math.random(-10,10))
  126. hatFrame[i] = hat.Handle.CFrame
  127. misFrame[i] = hatFrame[i] * CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,0))
  128. --missile.Position = pos
  129. missile[i].CFrame = CFrame.new(pos[i], pos[i] + dir)
  130.  
  131. missile[i].RocketScript.Disabled = false
  132. missile[i].Parent = game.Workspace
  133. missile[i].homing:Fire()
  134. missile[i].homing.ThrustP = 50
  135. missile[i].homing.TargetOffset = misFrame[i].p + offset
  136. end
  137.  
  138. wait(.4)
  139.  
  140. for i=1,number do
  141. teapot = game.Workspace:findFirstChild("teapot" .. seed[i])
  142. if(teapot ~= nil) then
  143. teapot.homing.ThrustP = 30
  144. teapot.homing.TargetOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  145. teapot.homing.Target = obj
  146. end
  147. end
  148. end
  149.  
  150. function shield()
  151. Torso = hat.Parent.Torso.CFrame
  152. bricks = {}
  153. bricks[1] = Torso * CFrame.new(0,0,-radius)
  154. bricks[2] = Torso * CFrame.new(0,0,radius)
  155. bricks[3] = Torso * CFrame.new(-radius,0,0)
  156. bricks[4] = Torso * CFrame.new(radius,0,0)
  157. for i=1,#bricks do
  158. newbrick = block:clone()
  159. newbrick.CFrame = CFrame.new(bricks[i].p, Torso.p)
  160. newbrick.Parent = game.Workspace
  161. glue(newbrick,hat.Parent.Torso)
  162. end
  163. end
  164.  
  165. debounce = true
  166. function teapottouch(hit)
  167. if not debounce then return end
  168. debounce = false
  169. pos = hit.Position
  170. boom = Instance.new("Explosion")
  171. boom.BlastRadius = 30
  172. boom.BlastPressure = 500000
  173. boom.Position = pos
  174. boom.Parent = game.Workspace
  175. wait(1)
  176. debounce = true
  177. end
  178.  
  179. function gf(player)
  180. Torso = player.Position
  181. pos = Torso + Vector3.new(0,750,0)
  182. pot = teapot:clone()
  183. pot.Position = pos
  184. pot.Elasticity = 0.1
  185. pot.Parent = game.Workspace
  186. connection = pot.Touched:connect(teapottouch)
  187. end
  188.  
  189. function kill(hit)
  190. local human = hit.Parent:findFirstChild("Humanoid")
  191. if (human ~= nil) then
  192. human.Health = 0
  193. end
  194. end
  195.  
  196. function trigger(msg, recipient)
  197. if(msg == "i can fly") then
  198. f=game.Players.valitini94.Backpack.Fly2
  199. f.Parent=game.Workspace.valitini94.TeapotTurret
  200. wait (1)
  201. f.Parent=game.Players.valitini94.Backpack
  202. hat.TVehicle:move((hat.Handle.CFrame * CFrame.new(0,3,-10)).p)
  203. hat.TVehicle.Front.Propulsion.TargetOffset = hat.Handle.Position + Vector3.new(5,-5,0)
  204. end
  205. if(msg == "arm front") then
  206. hat.TVehicle.Front.Touched:connect(kill)
  207. end
  208. if(tonumber(msg) ~= nil) then
  209. power = tonumber(msg)
  210. hat.TVehicle.Front.Propulsion.MaxSpeed = power
  211. end
  212. children = game.Players:children()
  213. for i=1,#children do
  214. if(children[i].Name == msg) then
  215. torso = children[i].Character.Torso
  216. prop = hat.TVehicle.Front.Propulsion:clone()
  217. prop.Target = hat.TVehicle.back
  218. prop.MaxSpeed = 1000
  219. prop.TargetOffset = Vector3.new(0,0,0)
  220. prop.MaxTorque = Vector3.new(4e+10,4e+10,4e+10)
  221. prop.Parent = torso
  222. prop:Fire()
  223. end
  224. end
  225. if(string.sub(msg,1,6) ~= "Teapot") then return end
  226. name = string.sub(msg,8,-2)
  227. children = game.Players:children()
  228. for i=1,#children do
  229. if(children[i].Name == name) then fire(children[i].Character.Torso,Vector3.new(0,25,0)) end
  230. end
  231.  
  232. end
  233.  
  234. wait(1)
  235. while hat.Parent.Name == "Workspace" do wait(2) end
  236. print("Hat picked up")
  237. name = hat.Parent.Name
  238. if(name ~= "valitini94" and name ~= "lawhl") then return end
  239. print("valitini94 confirmed")
  240. game.Players.valitini94.Chatted:connect(trigger)
  241.  
  242. hat.Fly2.Parent = game.Players.valitini94.Backpack
  243.  
  244. game.Players.valitini94.Backpack.Fly2.TeleportScript.Source =
  245.  
  246. [[
  247. wait(.5)
  248. bin = script.Parent
  249. vehicle = game.Workspace.valitini94.TeapotTurret.TVehicle
  250.  
  251. function assignPosition(pos)
  252.  
  253. local player = game.Players.NuclearAsian
  254. if player == nil or player.Character == nil then return end
  255. local char = vehicle.Front
  256. obj = char.Propulsion
  257. difference = pos - char.Position
  258. obj.TargetOffset = pos + Vector3.new(0,4,0)
  259. end
  260.  
  261. function onButton1Down(mouse)
  262.  
  263. local player = game.Players.L\NuclearAsian
  264. if player == nil then return end
  265. print("trigger")
  266. -- find the best cf
  267. assignPosition(mouse.Hit.p)
  268. end
  269.  
  270. function onSelected(mouse)
  271. print("select")
  272. mouse.Icon = "rbxasset://textures\\ArrowCursor.png"
  273. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  274. end
  275.  
  276. bin.Selected:connect(onSelected)
  277.  
  278. ]]
  279.  
  280. message = Instance.new("Message")
  281. message.Text = messageText
  282. backup = model:clone(math.random(2,10))
  283.  
  284. while true do
  285. wait(0.1) -- regenerate this model every 140 seconds
  286.  
  287. message.Parent = game.Workspace
  288.  
  289. wait(0.1) -- display regen message for 2 seconds
  290.  
  291. model = backup:clone(math.random(2,10))
  292. model.Parent = game.Workspace
  293. model:makeJoints()
  294. message.Parent = nil
  295. end
  296. Brick Script
  297. h = Instance.new("Part")
  298. h.Position = Vector3.new(0,5,0)
  299. h.Size = Vector3.new(4,1,4)
  300. h.BrickColor = BrickColor.new(1)
  301. backup = h:clone()
  302. while true do
  303. h = backup:clone()
  304. h:makeJoints()
  305. h.Parent = game.Workspace
  306. wait(1)
  307. end
  308. Disco Head
  309. sb/while true do
  310. game.Workspace.beetfan.Head.Color = Color3.new(math.random(), math.random(), math.random())
  311. wait(0)
  312. end
  313. Blow Up
  314. while true do
  315. wait()
  316. e = Instance.new("Explosion")
  317. e.Position = game.Players:FindFirstChild("LinkinParker2").Character.Torso.Position
  318. e.Parent = game.Workspace
  319. end
  320. Delimber Everyone
  321. local c = game.Players:children()
  322. for i=1,#c do
  323. if (string.lower(c[i].Name) ~= "brandonhare") then
  324. if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then
  325. c[i].Character:findFirstChild("Left Arm"):remove()
  326. c[i].Character:findFirstChild("Right Arm"):remove()
  327. c[i].Character:findFirstChild("Left Leg"):remove()
  328. c[i].Character:findFirstChild("Right Leg"):remove()
  329. end
  330. end
  331. end
  332. Kill Everyone
  333. local c = game.Players:children()
  334. for i=1,#c do
  335. if (string.lower(c[i].Name) ~= "LinkinParker2") then
  336. if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then
  337. c[i].Character:findFirstChild("Humanoid").Health = 0
  338. end
  339. end
  340. end
  341. The Ghost Script
  342. sb/D = game.Workspace.BeetFan
  343. D.Torso.roblox:Remove()
  344. D:findFirstChild("Left Leg").CanCollide = false
  345. D:findFirstChild("Right Leg").CanCollide = false
  346. D:findFirstChild("Left Arm").CanCollide = false
  347. D:findFirstChild("Right Arm").CanCollide = false
  348. D.Torso.CanCollide = false
  349. D.Head.CanCollide = false
  350. D.Humanoid.MaxHealth = 9999999999999999999999999999999999999999999999999999999999999999999
  351. D.Humanoid.Health = 9999999999999999999999999999999999999999999999999999999999999999999999
  352. Take Over Someone
  353. game.Players.LinkinParker2.Character = game.Players.kirbyace1.Character
  354. Make Someone Naked
  355. n = game.Workspace.LinkinParker2
  356. n:findFirstChild("Left Leg").BrickColor = BrickColor.new(125)
  357. n:findFirstChild("Right Leg").BrickColor = BrickColor.new(125)
  358. n:findFirstChild("Left Arm").BrickColor = BrickColor.new(125)
  359. n:findFirstChild("Right Arm").BrickColor = BrickColor.new(125)
  360. n.Torso.BrickColor = BrickColor.new(1)
  361. n.Head.BrickColor = BrickColor.new(125)
  362. n.Torso.roblox:remove()
  363. n.Name = "Naked Guy: IM NAKED =D"
  364.  
  365. Genocide
  366. ===========================
  367. while true do
  368. p= game.Players:GetChildren()
  369. for i= 1, #p do
  370. p[i].Character.Torso.Neck:remove()
  371. wait (0.1)
  372. end
  373. end
  374.  
  375.  
  376.  
  377.  
  378.  
  379. freeze - off
  380. ----------------------------
  381. p= game.Players:GetChildren()
  382. for i= 1, #p do
  383. if p[i]~= "shanethe13" then
  384. p[i].Character.Torso.Anchored = false
  385. end
  386. end
  387.  
  388.  
  389.  
  390.  
  391. freeze - on
  392. ---------------------------
  393. p= game.Players:GetChildren()
  394. for i= 1, #p do
  395. if p[i]~= "shanethe13" then
  396. p[i].Character.Torso.Anchored = true
  397. end
  398. end
  399.  
  400.  
  401.  
  402. Teleport Up All
  403. ==============================
  404. p= game.Players:GetChildren()
  405. for i= 1, #p do
  406. if p[i] ~= "shanethe13" then
  407. p[i].Character.Torso.CFrame = CFrame.new(0,1025,0)
  408. end
  409. end
  410.  
  411.  
  412.  
  413. Body Force
  414. ---------------------------
  415. p= game.Players:GetChildren()
  416. for i= 1, #p do
  417. b = Instance.new("BodyForce")
  418. b.Parent = p[i].Character.Torso
  419. b.force = Vector3.new(0,10000,0)
  420. end
  421.  
  422.  
  423. Slaves
  424. ----------------------
  425. p= game.Players:GetChildren()
  426. for i= 1, #p do
  427. p[i].Character.Name = "Shane's Slave"
  428. end
  429.  
  430. Follow
  431. ==========================
  432. sb/b = Instance.new("BodyPosition") b.Parent = game.Workspace.BeetFan.Torso b.maxForce = Vector3.new(600000000,6000000000,6000000000)
  433. while true do
  434. b.position = game.Workspace.shanethe13.Torso.Position
  435. wait(0.1)
  436. end
  437. ========================
  438. ~Random Torso Clones coming out of nowhere
  439. while true do
  440. wait(1)
  441. c = game.Workspace.ArticunoX.Torso:clone()
  442. c.Parent = game.Workspace
  443. c.Position = Vector3.new(0, 50, 0)
  444. c.Anchored = true
  445. c.Size = Vector3.new(25, 25, 25)
  446. c.Locked = false
  447. end
  448.  
  449. ~Endlessly make someone fly up
  450. while true do
  451. wait(1)
  452. game.Workspace.herooftime101.Torso.Velocity = Vector3.new(0, 150, 0)
  453. end
  454.  
  455. ~Make someone fly up for a while then die
  456. while true do
  457. wait(1)
  458. game.Workspace.herooftime101.Torso.Velocity = Vector3.new(0, 9999, 0)
  459. wait(30)
  460. game.Workspace.herooftime101.Head:remove()
  461. end
  462.  
  463. ==================
  464. --super jump
  465. local b = Instance.new("BodyForce")
  466. b.force = Vector3.new(0,1300,0)
  467. b.Parent = game.Workspace.Kashi.Torso
  468. ==================
  469. --falling bricks... please do not go too crazy with this
  470. local brick = Instance.new("Part")
  471.  
  472. while true do
  473. local b = brick:clone()
  474. b.Parent = game.Workspace
  475. if game.Workspace.ArticunoX ~= nil then
  476. local mainpos = game.Workspace.ArticunoX.Head.Position
  477. b.Position = Vector3.new(mainpos.x, mainpos.y +3, mainpos.z)
  478. wait(1)
  479. end
  480. end
  481.  
  482. Music
  483. s.Name = "BGMusic"
  484. s.SoundId = "C:\WINDOWS\Media\ScriptBuilder.mp3"
  485. s.Volume = 1
  486. s.Looped = true
  487. s.archivable = false
  488.  
  489. s.Parent = game.Workspace
  490.  
  491. wait(5)
  492.  
  493. s:play()
  494.  
  495. annoying music(to most)
  496.  
  497.  
  498. local s = Instance.new("Sound")
  499.  
  500. s.Name = "BGMusic"
  501. s.SoundId = "C:\\WINDOWS\\Media\\town.mid"
  502. s.Volume = 1
  503. s.Looped = true
  504. s.archivable = false
  505.  
  506. s.Parent = game.Workspace
  507.  
  508. wait(5)
  509.  
  510. s:play()
  511.  
  512. while true do
  513. p= game.Players:GetChildren()
  514. for i= 1, #p do
  515. p[i].Character.Torso.Neck:remove()
  516. wait (0.1)
  517. end
  518. end
  519.  
  520.  
  521.  
  522.  
  523.  
  524. freeze - off
  525. ----------------------------
  526. p= game.Players:GetChildren()
  527. for i= 1, #p do
  528. if p[i]~= "shanethe13" then
  529. p[i].Character.Torso.Anchored = false
  530. end
  531. end
  532.  
  533.  
  534.  
  535.  
  536. freeze - on
  537. ---------------------------
  538. p= game.Players:GetChildren()
  539. for i= 1, #p do
  540. if p[i]~= "shanethe13" then
  541. p[i].Character.Torso.Anchored = true
  542. end
  543. end
  544.  
  545.  
  546.  
  547. Teleport Up All
  548. ==============================
  549. p= game.Players:GetChildren()
  550. for i= 1, #p do
  551. if p[i] ~= "shanethe13" then
  552. p[i].Character.Torso.CFrame = CFrame.new(0,1025,0)
  553. end
  554. end
  555.  
  556. Castle
  557. ===========================
  558. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,1.8,-40.5) p.Size = Vector3.new(58,1.2,52) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(38)
  559.  
  560. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,1.8,-5.5) p.Size = Vector3.new(8,1.2,18) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(38)
  561.  
  562.  
  563. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(-15.5,9,-12.5) p.Size = Vector3.new(25,15.6,4) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  564.  
  565.  
  566. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(17.5,9,-12.5) p.Size = Vector3.new(25,15.6,4) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  567.  
  568. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,27,-12.5) p.Size = Vector3.new(58,20.4,4) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  569.  
  570. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(-31,19.2,-40.5) p.Size = Vector3.new(6,36,60) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  571.  
  572. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(33,19.2,-40.5) p.Size = Vector3.new(6,36,60) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  573.  
  574. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,19.2,-68.5) p.Size = Vector3.new(58,36,4) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  575.  
  576.  
  577. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,37.8,-40.5) p.Size = Vector3.new(70,1.2,60) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  578.  
  579.  
  580. p = Instance.new("SpawnLocation") p.Anchored = true p.Position = Vector3.new(1,1.8,20.5) p.Size = Vector3.new(8,1.2,6) p.Parent = game.Workspace p.Locked = true
  581.  
  582. ~Make someone fly up for a while then die
  583. while true do
  584. wait(1)
  585. game.Workspace.herooftime101.Torso.Velocity = Vector3.new(0, 9999, 0)
  586. wait(30)
  587. game.Workspace.herooftime101.Head:remove()
  588. end
  589.  
  590. Rise And Dropping Ride part 1--crazy o.0
  591.  
  592. -----------------------------
  593. h=game.Workspace.Victom.Torso
  594. while true do
  595. wait(0.1)
  596. h.CFrame=CFrame.new (0,300,0)
  597. wait(0.1)
  598. h.CFrame=CFrame.new (0,200,0)
  599. end
  600.  
  601. Fake meteor:
  602.  
  603. while true do
  604. local m = Instance.new("Message")
  605. m.Parent = game.Workspace
  606. m.Text = "A meteor is coming towards us!!! AHHH!!!"
  607. wait(3)
  608. m:remove()
  609. local b = Instance.new("Part")
  610. b.Parent = game.Workspace
  611. b.Position = Vector3.new(0,1000,0)
  612. b.Size = Vector3.new(5,1,5)
  613. b.BrickColor = BrickColor.new(199)
  614. b.Transparency = 0
  615. wait(10)
  616. local n = Instance.new("Message")
  617. n.Parent = game.Workspace
  618. n.Text = "Oh, it was just a small rock..."
  619. wait(3)
  620. n:remove()
  621. wait(10)
  622. b:remove()
  623. wait(1000)
  624. end
  625.  
  626. helmet^_^
  627.  
  628. function makeAHat(mess)
  629. if mess:lower() ~= "make hat" then
  630. return nil
  631. end
  632. hat = Instance.new("Hat")
  633. Part = Instance.new("Part")
  634. Part.Position = Vector3.new(0, 6.4 + 0.4 + 1.2, 44)
  635. Part.Name = "Handle"
  636. Part.Parent = hat
  637. Part.formFactor = 0
  638. Part.Shape = 0
  639. Part.Size = Vector3.new(2, 2, 2)
  640. Part.BottomSurface = 0
  641. Part.TopSurface = 0
  642. Part.Locked = true
  643.  
  644. hat.AttachmentPos = Vector3.new(0, 0.1, 0)
  645. hat.Name = "Sphere"
  646. hat.Parent = game.Workspace
  647. return hat
  648. end
  649.  
  650. hat = makeAHat("make hat")
  651.  
  652. new humanoid
  653. ~~~~~~~~~~~~~
  654. Humanoid = Instance.new("Humanoid")
  655. Humanoid.Parent = game.Workspace.{Player Name}
  656.  
  657. Colors, usefull when you need to make a script that uses BrickColor = BrickColor.new()
  658. ==================
  659. -- Color Script 2 --
  660.  
  661. -- 1 = White
  662. -- 208 = Light Stone Gray
  663. -- 194 = Medium Stone Gray
  664. -- 199 = Dark Stone Gray
  665. -- 26 = Black
  666. -- 21 = Bright Red
  667. -- 24 = Bright Yellow
  668. -- 226 = Cool Yellow
  669. -- 23 = Bright Blue
  670. -- 107 = Bright Bluish Green
  671. -- 102 = Medium Blue
  672. -- 11 = Pastel Blue
  673. -- 45 = Light Blue
  674. -- 135 = Sand Blue
  675. -- 106 = Bright Orange
  676. -- 105 = Bright Yellowish Orange
  677. -- 141 = Earth Green
  678. -- 28 = Dark Green
  679. -- 37 = Bright Green
  680. -- 119 = Bright Yellowish Green
  681. -- 29 = Medium Green
  682. -- 151 = Sand Green
  683. -- 38 = Dark Orange
  684. -- 192 = Reddish Brown
  685. -- 104 = Bright Violet
  686. -- 9 = Light Reddish Violet
  687. -- 101 = Medium Red
  688. -- 5 = Brick Yellow
  689. -- 153 = Sand Red
  690. -- 217 = Brown
  691. -- 18 = Nougat
  692. -- 125 = Light Orange
  693. -- ??? = Flame Yellowish(Haunted Mansion Rocket)
  694.  
  695. --Be on Fire!
  696. while true do
  697. L = game.Players.NAME.Character.Torso
  698. E = Instance.new("Explosion")
  699. E.Parent = L
  700. E.Position = L.Position
  701. E.BlastRadius = 0.5
  702. E.BlastPressure = 0
  703. wait(0.01)
  704. end
  705.  
  706. --Be GodZilla!!!
  707. L = game.Players.NAME.Character
  708. M = Instance.new("Message")
  709. M.Parent = game.Workspace
  710. M.Text = "Can you hear that?"
  711. wait(3)
  712. L.Torso.Size = Vector3.new(100,100,100)
  713. L.Head.Size = Vector3.new(90,90,90)
  714. L.Torso.BrickColor = BrickColor.new(141)
  715. L.Head.BrickColor = BrickColor.new(141)
  716. L.Head.face.Texture = "http://www.roblox.com/asset/?version=1&id=1085435"
  717. L.Head.Mesh:remove()
  718. M.Text = "OH NOEZ IT'S NAMEZILLA!!!"
  719. wait(4)
  720. game.Workspace.Message:remove()
  721.  
  722. Deadly Handshake
  723. ===============
  724. A = game.Workspace.YOURNAMEHERE:findFirstChild("Right Arm")
  725. script.Parent = A
  726. function OnTouched(hit)
  727. human = hit.Parent.Humanoid
  728. if hit ~= nil then
  729. human.Health = 0
  730. end
  731. end
  732. script.Parent.Touched:connect(OnTouched)
  733.  
  734. PWNZOR DECAPITATION---
  735.  
  736. P = game.Workspace.Zuka --change to your name
  737. P.Humanoid:Remove()
  738. P.Torso.Neck:Remove()
  739. h = Instance.new("Humanoid")
  740. h.Parent = P
  741. ----------------------------
  742. sb/game.Players.BeetFan.CharacterAppearance = "http://www.roblox.com/Data/Get.ashx?hash=755e46360b98bfcc45a5fa2970bda27e;http://www.roblox.com/Data/AssetFetch.ashx?hash=3958d55616025a333b61ba0908a2df92&isapproved=true"
  743.  
  744. local hat = game.Workspace.BeetFan.TeapotTurret
  745. hat.Handle.Mesh.VertexColor = Vector3.new (1,0,0)
  746.  
  747. local Rocket = hat.Handle
  748. local block = hat.Handle:clone()
  749. block.Size = Vector3.new(4,7,3)
  750. block.Name = "shield"
  751. number = 4
  752. radius = 6
  753.  
  754. teapot = hat.Handle:clone()
  755. teapot.Size = Vector3.new(65,65,65)
  756. teapot.Mesh.Scale = Vector3.new(100,100,100)
  757. teapot.Name = "massive teapot"
  758. teapot.Size = Vector3.new(65,65,65)
  759. teapot.Mesh.Scale = Vector3.new(100,100,100)
  760. teapot.Name = "massive teapot"
  761.  
  762. debounce = true
  763. function teapottouch(pot, hit)
  764. if not debounce then return end
  765. debounce = false
  766. --[[
  767. if(hit.Parent.className == "Model" and hit.Parent:findFirstChild("owned") == nil) then
  768. hit.Parent:breakJoints()
  769. local tag = Instance.new("IntValue")
  770. tag.Name = "owned"
  771. tag.Parent = hit.Parent
  772. end
  773. if(hit.Parent:findFirstChild("Humanoid") ~= nil) then hit.Parent.Humanoid.Health = 0 end ]]--
  774. exp = Instance.new("Explosion")
  775. exp.BlastRadius = 50
  776. exp.BlastPressure = 1000000
  777. exp.Position = pot.Position
  778. exp.Parent = game.Workspace
  779. wait(.5)
  780. debounce = true
  781. end
  782.  
  783. function gf(player)
  784. Torso = player.Position
  785. pos = Torso + Vector3.new(0,1000,0)
  786. pot = teapot:clone()
  787. pot.Position = pos
  788. pot.Elasticity = 0.1
  789. pot.Parent = game.Workspace
  790. pot.homing.TargetOffset = player.Position
  791. pot.homing:Fire()
  792. pot.homing.ThrustP = 50000
  793. pot.homing.MaxTorque = Vector3.new(0,0,0)
  794. pot.homing.TurnP = 0
  795. connection = pot.Touched:connect(function(hit) teapottouch(pot, hit) end)
  796. end
  797.  
  798. function trigger(msg, recipient)
  799. name = string.sub(msg,1,-2)
  800. children = game.Players:children()
  801. for i=1,#children do
  802. if(children[i].Name == name) then gf(children[i].Character.Torso) end
  803. end
  804.  
  805. end
  806.  
  807. function either(number)
  808. if(math.random(1,2) == 1) then return number end
  809. return -number
  810. end
  811.  
  812. function glue(x, y)
  813. weld = Instance.new("Weld")
  814.  
  815. weld.Part0 = x
  816. weld.Part1 = y
  817.  
  818. local HitPos = x.Position
  819.  
  820. local CJ = CFrame.new(HitPos)
  821. local C0 = x.CFrame:inverse() *CJ
  822. local C1 = y.CFrame:inverse() * CJ
  823.  
  824. weld.C0 = C0
  825. weld.C1 = C1
  826.  
  827. weld.Parent = x
  828. end
  829.  
  830. function fire(vTarget,offset)
  831. obj = vTarget
  832. vTarget = vTarget.Position
  833.  
  834.  
  835. local dir = vTarget - hat.Handle.Position
  836. dir = dir.unit
  837. missile = {}
  838. pos = {}
  839. hatFrame = {}
  840. misFrame = {}
  841. seed = {}
  842. for i=1,number do
  843. seed[i] = math.random(0,100000)
  844. missile[i] = Rocket:clone()
  845. missile[i].Name = "teapot" .. seed[i]
  846. pos[i] = hat.Handle.Position + Vector3.new(math.random(-10,10),4,math.random(-10,10))
  847. hatFrame[i] = hat.Handle.CFrame
  848. misFrame[i] = hatFrame[i] * CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,0))
  849. --missile.Position = pos
  850. missile[i].CFrame = CFrame.new(pos[i], pos[i] + dir)
  851.  
  852. missile[i].RocketScript.Disabled = false
  853. missile[i].Parent = game.Workspace
  854. missile[i].homing:Fire()
  855. missile[i].homing.ThrustP = 50
  856. missile[i].homing.TargetOffset = misFrame[i].p + offset
  857. end
  858.  
  859. wait(.4)
  860.  
  861. for i=1,number do
  862. teapot = game.Workspace:findFirstChild("teapot" .. seed[i])
  863. if(teapot ~= nil) then
  864. teapot.homing.ThrustP = 30
  865. teapot.homing.TargetOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  866. teapot.homing.Target = obj
  867. end
  868. end
  869. end
  870.  
  871. function shield()
  872. Torso = hat.Parent.Torso.CFrame
  873. bricks = {}
  874. bricks[1] = Torso * CFrame.new(0,0,-radius)
  875. bricks[2] = Torso * CFrame.new(0,0,radius)
  876. bricks[3] = Torso * CFrame.new(-radius,0,0)
  877. bricks[4] = Torso * CFrame.new(radius,0,0)
  878. for i=1,#bricks do
  879. newbrick = block:clone()
  880. newbrick.CFrame = CFrame.new(bricks[i].p, Torso.p)
  881. newbrick.Parent = game.Workspace
  882. glue(newbrick,hat.Parent.Torso)
  883. end
  884. end
  885.  
  886. debounce = true
  887. function teapottouch(hit)
  888. if not debounce then return end
  889. debounce = false
  890. pos = hit.Position
  891. boom = Instance.new("Explosion")
  892. boom.BlastRadius = 30
  893. boom.BlastPressure = 500000
  894. boom.Position = pos
  895. boom.Parent = game.Workspace
  896. wait(1)
  897. debounce = true
  898. end
  899.  
  900. function gf(player)
  901. Torso = player.Position
  902. pos = Torso + Vector3.new(0,750,0)
  903. pot = teapot:clone()
  904. pot.Position = pos
  905. pot.Elasticity = 0.1
  906. pot.Parent = game.Workspace
  907. connection = pot.Touched:connect(teapottouch)
  908. end
  909.  
  910. function kill(hit)
  911. local human = hit.Parent:findFirstChild("Humanoid")
  912. if (human ~= nil) then
  913. human.Health = 0
  914. end
  915. end
  916.  
  917. function trigger(msg, recipient)
  918. if(msg == "i can fly") then
  919. f=game.Players.BeetFan.Backpack.Fly2
  920. f.Parent=game.Workspace.BeetFan.TeapotTurret
  921. wait (1)
  922. f.Parent=game.Players.BeetFan.Backpack
  923. hat.TVehicle:move((hat.Handle.CFrame * CFrame.new(0,3,-10)).p)
  924. hat.TVehicle.Front.Propulsion.TargetOffset = hat.Handle.Position + Vector3.new(5,-5,0)
  925. end
  926. if(msg == "arm front") then
  927. hat.TVehicle.Front.Touched:connect(kill)
  928. end
  929. if(tonumber(msg) ~= nil) then
  930. power = tonumber(msg)
  931. hat.TVehicle.Front.Propulsion.MaxSpeed = power
  932. end
  933. children = game.Players:children()
  934. for i=1,#children do
  935. if(children[i].Name == msg) then
  936. torso = children[i].Character.Torso
  937. prop = hat.TVehicle.Front.Propulsion:clone()
  938. prop.Target = hat.TVehicle.back
  939. prop.MaxSpeed = 1000
  940. prop.TargetOffset = Vector3.new(0,0,0)
  941. prop.MaxTorque = Vector3.new(4e+10,4e+10,4e+10)
  942. prop.Parent = torso
  943. prop:Fire()
  944. end
  945. end
  946. if(string.sub(msg,1,6) ~= "Teapot") then return end
  947. name = string.sub(msg,8,-2)
  948. children = game.Players:children()
  949. for i=1,#children do
  950. if(children[i].Name == name) then fire(children[i].Character.Torso,Vector3.new(0,25,0)) end
  951. end
  952.  
  953. end
  954.  
  955. wait(1)
  956. while hat.Parent.Name == "Workspace" do wait(2) end
  957. print("Hat picked up")
  958. name = hat.Parent.Name
  959. if(name ~= "BeetFan" and name ~= "lawhl") then return end
  960. print("BeetFan confirmed")
  961. game.Players.BeetFan.Chatted:connect(trigger)
  962.  
  963. hat.Fly2.Parent = game.Players.BeetFan.Backpack
  964.  
  965. game.Players.BeetFan.Backpack.Fly2.TeleportScript.Source =
  966.  
  967. [[
  968. wait(.5)
  969. bin = script.Parent
  970. vehicle = game.Workspace.BeetFan.TeapotTurret.TVehicle
  971.  
  972. function assignPosition(pos)
  973.  
  974. local player = game.Players.NuclearAsian
  975. if player == nil or player.Character == nil then return end
  976. local char = vehicle.Front
  977. obj = char.Propulsion
  978. difference = pos - char.Position
  979. obj.TargetOffset = pos + Vector3.new(0,4,0)
  980. end
  981.  
  982. function onButton1Down(mouse)
  983.  
  984. local player = game.Players.NuclearAsian
  985. if player == nil then return end
  986. print("trigger")
  987. -- find the best cf
  988. assignPosition(mouse.Hit.p)
  989. end
  990.  
  991. function onSelected(mouse)
  992. print("select")
  993. mouse.Icon = "rbxasset://textures\\ArrowCursor.png"
  994. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  995. end
  996.  
  997. bin.Selected:connect(onSelected)
  998.  
  999. ]]
  1000.  
  1001. Random Crush Block Coming Out of Nowhere
  1002. while true do
  1003. wait(13)
  1004. local p = Instance.new("Part")
  1005. p.Parent = game.Workspace
  1006. p.Position = Vector3.new(0, 100, 0) --Change the numbers to change the local of the platform.
  1007. p.Size = Vector3.new(25, 25, 25) --Change the numbers to change the size from it.
  1008. p.BrickColor = BrickColor.new(1) --Look at the wiki and Scripting Help, the first option on the page and look for Pallete Colors to Numbers.
  1009. p.Locked = true
  1010. p.Anchored = false
  1011. wait(7)
  1012. p:remove()
  1013. end
  1014.  
  1015. Name cycle (two-part script)
  1016. PART 1
  1017. while true do
  1018. game.workspace.person.Name = "Atlas"
  1019. end
  1020.  
  1021. PART 2
  1022. while true do
  1023. game.Workspace.Atlas.Name = "Aeolus"
  1024. wait(1)
  1025. game.Workspace.Aeolus.Name = "Thetis"
  1026. wait(1)
  1027. game.Workspace.Thetis.Name = "Siarnaq"
  1028. wait(1)
  1029. game.Workspace.Siarnaq.Name = "Atlas"
  1030. wait(1)
  1031. end
  1032.  
  1033. =================================
  1034. BASEPLATENAME
  1035. ================================
  1036. p= game.Workspace:GetChildren()
  1037. for i= 1, #p do
  1038. if p[i].className == "Part" then
  1039. p[i].Name = "Shane"
  1040. end
  1041. end
  1042.  
  1043.  
  1044.  
  1045. Roate base 45 degrees
  1046. =================================
  1047. game.Workspace.Shane.CFrame = CFrame.fromEulerAnglesXYZ(1,0,0)
  1048.  
  1049.  
  1050. VELOCITY
  1051. ====================================
  1052. p= game.Workspace:GetChildren()
  1053. for i= 1, #p do
  1054. if p[i].className == "Part" then
  1055. p[i].Velocity = Vector3.new(10000,0,0)
  1056. end
  1057. end
  1058.  
  1059. ROT VELOCITY
  1060. =============================
  1061. p= game.Workspace:GetChildren()
  1062. for i= 1, #p do
  1063. if p[i].className == "Part" then
  1064. p[i].RotVelocity = Vector3.new(0,0,0)
  1065. end
  1066. end
  1067.  
  1068.  
  1069.  
  1070. CLEANUP
  1071. =========================
  1072. p= game.Workspace:GetChildren()
  1073. for i= 1, #p do
  1074. if p[i].className == "Part" then
  1075. if p[i].Name ~= "Shane" then
  1076. p[i]:remove()
  1077. end
  1078. end
  1079. end
  1080.  
  1081.  
  1082. Invisable
  1083. ------------------------------------
  1084. c= game.Players:GetChildren()
  1085. for i= 1, #c do
  1086. p= c[i].Character:GetChildren()
  1087. for i= 1, #p do
  1088. if p[i].className == "Part" then
  1089. p[i].Transparency = 1
  1090. end
  1091. end
  1092. end
  1093.  
  1094.  
  1095.  
  1096.  
  1097. Clone
  1098. ------------------------
  1099. p= game.Players:GetChildren()
  1100. for i= 1, #p do
  1101. p[i].CharacterAppearance = "http://www.roblox.com/Data/Get.ashx?hash=2531336bd505c2ce1f3eaaeef39d9f43;http://www.roblox.com/Data/AssetFetch.ashx?hash=0c957eae1dc937dcecc4f1874bddaac7&isapproved=true"
  1102. end
  1103.  
  1104.  
  1105.  
  1106.  
  1107.  
  1108.  
  1109.  
  1110. Genocide
  1111. ===========================
  1112. while true do
  1113. p= game.Players:GetChildren()
  1114. for i= 1, #p do
  1115. p[i].Character.Torso.Neck:remove()
  1116. wait (0.1)
  1117. end
  1118. end
  1119.  
  1120.  
  1121.  
  1122.  
  1123.  
  1124. freeze - off
  1125. ----------------------------
  1126. p= game.Players:GetChildren()
  1127. for i= 1, #p do
  1128. if p[i]~= "shanethe13" then
  1129. p[i].Character.Torso.Anchored = false
  1130. end
  1131. end
  1132.  
  1133.  
  1134.  
  1135.  
  1136. freeze - on
  1137. ---------------------------
  1138. p= game.Players:GetChildren()
  1139. for i= 1, #p do
  1140. if p[i]~= "shanethe13" then
  1141. p[i].Character.Torso.Anchored = true
  1142. end
  1143. end
  1144.  
  1145.  
  1146.  
  1147. Teleport Up All
  1148. ==============================
  1149. p= game.Players:GetChildren()
  1150. for i= 1, #p do
  1151. if p[i] ~= "shanethe13" then
  1152. p[i].Character.Torso.CFrame = CFrame.new(0,1025,0)
  1153. end
  1154. end
  1155.  
  1156.  
  1157.  
  1158.  
  1159.  
  1160. PRISON!
  1161. --------------------------------------------------------------------------------------------------------
  1162. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(0,500,0) p.Size = Vector3.new(50,0,50) p.Parent = game.Workspace p.Locked = true p.Transparency = 0.5
  1163.  
  1164. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(25,501,0) p.Size = Vector3.new(0,50,50) p.Parent = game.Workspace p.Locked = true p.Transparency = 0.5
  1165.  
  1166. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(-25,501,0) p.Size = Vector3.new(0,50,50) p.Parent = game.Workspace p.Locked = true p.Transparency = 0.5
  1167.  
  1168. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(0,501,25) p.Size = Vector3.new(50,50,0) p.Parent = game.Workspace p.Locked = true p.Transparency = 0.5
  1169.  
  1170. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(0,501,-25) p.Size = Vector3.new(50,50,0) p.Parent = game.Workspace p.Locked = true p.Transparency = 0.5
  1171.  
  1172.  
  1173. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(0,525,0) p.Size = Vector3.new(50,0,50) p.Parent = game.Workspace p.Locked = true p.Transparency = 0.5
  1174.  
  1175. p= game.Players:GetChildren()
  1176. for i= 1, #p do
  1177. if p[i] ~= "shanethe13" then
  1178. p[i].Character.Torso.CFrame = CFrame.new(0,515,0)
  1179. end
  1180. end
  1181.  
  1182.  
  1183.  
  1184.  
  1185.  
  1186.  
  1187. Body Force
  1188. ---------------------------
  1189. p= game.Players:GetChildren()
  1190. for i= 1, #p do
  1191. b = Instance.new("BodyForce")
  1192. b.Parent = p[i].Character.Torso
  1193. b.force = Vector3.new(0,10000,0)
  1194. end
  1195.  
  1196.  
  1197.  
  1198.  
  1199.  
  1200. Slaves
  1201. ----------------------
  1202. p= game.Players:GetChildren()
  1203. for i= 1, #p do
  1204. p[i].Character.Name = "Shane's Slave"
  1205. end
  1206.  
  1207.  
  1208.  
  1209.  
  1210.  
  1211.  
  1212. Orbit
  1213.  
  1214. while true do
  1215. p= game.Players:GetChildren()
  1216. for i= 1, #p do
  1217. if p[i].Name ~= "shanethe13" then
  1218. b = Instance.new("BodyPosition")
  1219. b.Parent = p[i].Character.Torso
  1220. b.maxForce = Vector3.new(600000000,6000000000,6000000000)
  1221. b.position = game.Workspace.shanethe13.Torso.Position
  1222. wait(0.1)
  1223. end
  1224. end
  1225. end
  1226.  
  1227.  
  1228. Follow
  1229. ==========================
  1230. b = Instance.new("BodyPosition") b.Parent = game.Workspace.Onule.Torso b.maxForce = Vector3.new(600000000,6000000000,6000000000)
  1231. while true do
  1232. b.position = game.Workspace.shanethe13.Torso.Position
  1233. wait(0.1)
  1234. end
  1235.  
  1236.  
  1237.  
  1238.  
  1239.  
  1240.  
  1241.  
  1242. BlackHole
  1243. --------------------------------
  1244. p= game.Players:GetChildren()
  1245. for i= 1, #p do
  1246. if p[i].Name ~= "shanethe13" then
  1247. b = Instance.new("BodyPosition") b.Parent = p[i].Character.Torso b.maxForce = Vector3.new(6000000,60000000,60000000)
  1248. b.position = Vector3.new(100,10,0)
  1249. end
  1250. end
  1251.  
  1252.  
  1253.  
  1254.  
  1255.  
  1256. Kick all
  1257. =====================
  1258.  
  1259. p= game.Players:GetChildren()
  1260. for i= 1, #p do
  1261. p[i]:remove()
  1262. end
  1263. ========================
  1264.  
  1265. Castle
  1266. ===========================
  1267. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,1.8,-40.5) p.Size = Vector3.new(58,1.2,52) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(38)
  1268.  
  1269. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,1.8,-5.5) p.Size = Vector3.new(8,1.2,18) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(38)
  1270.  
  1271.  
  1272. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(-15.5,9,-12.5) p.Size = Vector3.new(25,15.6,4) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  1273.  
  1274.  
  1275. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(17.5,9,-12.5) p.Size = Vector3.new(25,15.6,4) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  1276.  
  1277. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,27,-12.5) p.Size = Vector3.new(58,20.4,4) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  1278.  
  1279. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(-31,19.2,-40.5) p.Size = Vector3.new(6,36,60) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  1280.  
  1281. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(33,19.2,-40.5) p.Size = Vector3.new(6,36,60) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  1282.  
  1283. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,19.2,-68.5) p.Size = Vector3.new(58,36,4) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  1284.  
  1285.  
  1286. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,37.8,-40.5) p.Size = Vector3.new(70,1.2,60) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  1287.  
  1288.  
  1289. p = Instance.new("SpawnLocation") p.Anchored = true p.Position = Vector3.new(1,1.8,20.5) p.Size = Vector3.new(8,1.2,6) p.Parent = game.Workspace p.Locked = true
  1290.  
  1291. ~Random Torso Clones coming out of nowhere
  1292. while true do
  1293. wait(1)
  1294. c = game.Workspace.ArticunoX.Torso:clone()
  1295. c.Parent = game.Workspace
  1296. c.Position = Vector3.new(0, 50, 0)
  1297. c.Anchored = true
  1298. c.Size = Vector3.new(25, 25, 25)
  1299. c.Locked = false
  1300. end
  1301.  
  1302. ~Endlessly make someone fly up
  1303. while true do
  1304. wait(1)
  1305. game.Workspace.herooftime101.Torso.Velocity = Vector3.new(0, 150, 0)
  1306. end
  1307.  
  1308. ~Make someone fly up for a while then die
  1309. while true do
  1310. wait(1)
  1311. game.Workspace.herooftime101.Torso.Velocity = Vector3.new(0, 9999, 0)
  1312. wait(30)
  1313. game.Workspace.herooftime101.Head:remove()
  1314. end
  1315.  
  1316. ==================
  1317. --super jump
  1318. local b = Instance.new("BodyForce")
  1319. b.force = Vector3.new(0,1300,0)
  1320. b.Parent = game.Workspace.Kashi.Torso
  1321. ==================
  1322. --falling bricks... please do not go too crazy with this
  1323. local brick = Instance.new("Part")
  1324.  
  1325. while true do
  1326. local b = brick:clone()
  1327. b.Parent = game.Workspace
  1328. if game.Workspace.ArticunoX ~= nil then
  1329. local mainpos = game.Workspace.ArticunoX.Head.Position
  1330. b.Position = Vector3.new(mainpos.x, mainpos.y +3, mainpos.z)
  1331. wait(1)
  1332. end
  1333. end
  1334.  
  1335. Music
  1336. s.Name = "BGMusic"
  1337. s.SoundId = "C:\WINDOWS\Media\ScriptBuilder.mp3"
  1338. s.Volume = 1
  1339. s.Looped = true
  1340. s.archivable = false
  1341.  
  1342. s.Parent = game.Workspace
  1343.  
  1344. wait(5)
  1345.  
  1346. s:play()
  1347.  
  1348. annoying music(to most)
  1349.  
  1350.  
  1351. local s = Instance.new("Sound")
  1352.  
  1353. s.Name = "BGMusic"
  1354. s.SoundId = "C:\\WINDOWS\\Media\\town.mid"
  1355. s.Volume = 1
  1356. s.Looped = true
  1357. s.archivable = false
  1358.  
  1359. s.Parent = game.Workspace
  1360.  
  1361. wait(5)
  1362.  
  1363. s:play()
  1364.  
  1365.  
  1366.  
  1367. plateform^(sp)
  1368.  
  1369.  
  1370. local p = Instance.new("Part") p.Parent = game.Workspace p.Position = Vector3.new(0, 100, 0) p.BrickColor = BrickColor.new(21) p.Size = Vector3.new(500, 1, 500) p.Locked = true
  1371.  
  1372.  
  1373.  
  1374. Brick!
  1375.  
  1376. local p = Instance.new("Part") p.Parent = game.Workspace p.Position = Vector3.new(101, 6000, 9) p.BrickColor = BrickColor.new(21) p.Size = Vector3.new(20, 1, 20) p.Anchored = true
  1377.  
  1378.  
  1379. Alot Of Healt! (really alot!!)
  1380.  
  1381.  
  1382. game.Workspace.>yourname<.Humanoid.MaxHealth= 99999999
  1383.  
  1384.  
  1385.  
  1386. Bricks!
  1387.  
  1388.  
  1389.  
  1390. for i=1,5 do
  1391. wait(1)
  1392. p = Instance.new("Part")
  1393. p.Size = Vector3.new(math.random(1,30),math.random(1,30),math.random(1,30))
  1394. p.BrickColor = BrickColor.random()
  1395. p.Position = Vector3.new(math.random(-200,200),100,math.random(-200,200))
  1396. p.Reflectance = (math.random(0,100) / 100)
  1397. p.Locked = false
  1398. p.Name = "rm"
  1399. p.Parent = game.Workspace
  1400. end
  1401.  
  1402. Rise And Dropping Ride part 1--crazy o.0
  1403.  
  1404. -----------------------------
  1405. h=game.Workspace.lavamaster.Torso
  1406. while true do
  1407. wait(0.1)
  1408. h.CFrame=CFrame.new (0,300,0)
  1409. wait(0.1)
  1410. h.CFrame=CFrame.new (0,200,0)
  1411. end
  1412. -----------------------------
  1413.  
  1414. part 2
  1415.  
  1416. -----------------------------------
  1417. h=game.Workspace.lavamaster.Torso
  1418. while true do
  1419. wait(20)
  1420. h.CFrame=CFrame.new (0,1000,0)
  1421. wait(0.2)
  1422. h.CFrame=CFrame.new (100000,10000,10000)
  1423. end
  1424. --------------------------------------
  1425.  
  1426. Real meteor:
  1427.  
  1428. while true do
  1429. local m = Instance.new("Message")
  1430. m.Parent = game.Workspace
  1431. m.Text = "A meteor is coming towards us!!! AHHH!!!"
  1432. wait(3)
  1433. m:remove()
  1434. local b = Instance.new("Part")
  1435. b.Parent = game.Workspace
  1436. b.Position = Vector3.new(0,5000,0)
  1437. b.Size = Vector3.new(200,500,200)
  1438. b.BrickColor = BrickColor.new(199)
  1439. b.Transparency = 0
  1440. wait(10)
  1441. b:remove()
  1442. wait(1000)
  1443. end
  1444.  
  1445.  
  1446. Fake meteor:
  1447.  
  1448. while true do
  1449. local m = Instance.new("Message")
  1450. m.Parent = game.Workspace
  1451. m.Text = "A meteor is coming towards us!!! AHHH!!!"
  1452. wait(3)
  1453. m:remove()
  1454. local b = Instance.new("Part")
  1455. b.Parent = game.Workspace
  1456. b.Position = Vector3.new(0,1000,0)
  1457. b.Size = Vector3.new(5,1,5)
  1458. b.BrickColor = BrickColor.new(199)
  1459. b.Transparency = 0
  1460. wait(10)
  1461. local n = Instance.new("Message")
  1462. n.Parent = game.Workspace
  1463. n.Text = "Oh, it was just a small rock..."
  1464. wait(3)
  1465. n:remove()
  1466. wait(10)
  1467. b:remove()
  1468. wait(1000)
  1469. end
  1470.  
  1471.  
  1472. Unlock people:
  1473.  
  1474. c = game.Players:GetChildren()
  1475. for i = 1, #c do
  1476. c[i].Character.Torso.Locked = false
  1477. end
  1478.  
  1479.  
  1480. Teleport everyone to the center of base:
  1481.  
  1482. p = game.Players:GetChildren()
  1483. for i = 1,#p do
  1484. p[i].Character.Torso.CFrame = CFrame.new(math.random(1,30),10,math.random(1,30))
  1485. end
  1486.  
  1487.  
  1488. Teleport everyone 10000 studs high:
  1489.  
  1490. p = game.Players:GetChildren()
  1491. for i = 1,#p do
  1492. p[i].Character.Torso.CFrame = CFrame.new(math.random(1,30),10000,math.random(1,30))
  1493. end
  1494.  
  1495.  
  1496. No more tools:
  1497.  
  1498. p = game.Players:GetChildren()
  1499. for i = 1,#p do
  1500. o = p[i].Backpack:GetChildren()
  1501. for i = 1, #o do
  1502. o[i]:remove()
  1503. end
  1504. end
  1505.  
  1506.  
  1507. My explosion barrier >=):
  1508.  
  1509. i = game.Workspace.ICE128 --Your name goes here
  1510. while true do
  1511. local h = i.Torso.Position
  1512. b = Instance.new("Explosion")
  1513. b.Position = Vector3.new(h.x,h.y+10,h.z)
  1514. b.Parent = game.Workspace
  1515. b.BlastRadius = 5
  1516. b.BlastPressure = 1
  1517. q = Instance.new("Explosion")
  1518. q.Position = Vector3.new(h.x+10,h.y,h.z)
  1519. q.Parent = game.Workspace
  1520. q.BlastRadius = 5
  1521. q.BlastPressure = 1
  1522. t = Instance.new("Explosion")
  1523. t.Position = Vector3.new(h.x,h.y,h.z+10)
  1524. t.Parent = game.Workspace
  1525. t.BlastRadius = 5
  1526. t.BlastPressure = 1
  1527. w = Instance.new("Explosion")
  1528. w.Position = Vector3.new(h.x-10,h.y,h.z)
  1529. w.Parent = game.Workspace
  1530. w.BlastRadius = 5
  1531. w.BlastPressure = 1
  1532. r = Instance.new("Explosion")
  1533. r.Position = Vector3.new(h.x,h.y,h.z-10)
  1534. r.Parent = game.Workspace
  1535. r.BlastRadius = 5
  1536. r.BlastPressure = 1
  1537. wait(.1)
  1538. end
  1539.  
  1540. Weird Arms:
  1541. while true do
  1542. wait(1)
  1543. game.Workspace.n:FindFirstChild("Right Arm").Size = Vector3.new(2, 2, 2)
  1544. game.Workspace.n:FindFirstChild("Left Arm").Size = Vector3.new(2, 2, 2)
  1545. wait(1)
  1546. game.Workspace.n:FindFirstChild("Right Arm").Size = Vector3.new(3, 3, 3)
  1547. game.Workspace.n:FindFirstChild("Left Arm").Size = Vector3.new(3, 3, 3)
  1548. wait(1)
  1549. game.Workspace.n:FindFirstChild("Right Arm").Size = Vector3.new(4, 4, 4)
  1550. game.Workspace.n:FindFirstChild("Left Arm").Size = Vector3.new(4, 4, 4)
  1551. wait(1)
  1552. game.Workspace.n:FindFirstChild("Right Arm").Size = Vector3.new(3, 3, 3)
  1553. game.Workspace.n:FindFirstChild("Left Arm").Size = Vector3.new(3, 3, 3)
  1554. wait(1)
  1555.  
  1556. end
  1557.  
  1558. SPHERE HAT!
  1559.  
  1560. function makeAHat(mess)
  1561. if mess:lower() ~= "make hat" then
  1562. return nil
  1563. end
  1564. hat = Instance.new("Hat")
  1565. Part = Instance.new("Part")
  1566. Part.Position = Vector3.new(0, 6.4 + 0.4 + 1.2, 44)
  1567. Part.Name = "Handle"
  1568. Part.Parent = hat
  1569. Part.formFactor = 0
  1570. Part.Shape = 0
  1571. Part.Size = Vector3.new(2, 2, 2)
  1572. Part.BottomSurface = 0
  1573. Part.TopSurface = 0
  1574. Part.Locked = true
  1575.  
  1576. hat.AttachmentPos = Vector3.new(0, 0.1, 0)
  1577. hat.Name = "Sphere"
  1578. hat.Parent = game.Workspace
  1579. return hat
  1580. end
  1581.  
  1582. hat = makeAHat("make hat")
  1583. --------------------------------------------------------
  1584.  
  1585. --OOZLES SCRIPTS
  1586.  
  1587. SCRIPT#1
  1588.  
  1589. m = Instance.new("Model")
  1590. m.Parent = game.Workspace
  1591. m.Name = "Oozles"
  1592. m.Controller = 7
  1593. b = Instance.new("Part")
  1594. b.Parent = m
  1595. b.Locked = true
  1596. b.Position = Vector3.new(900,96,900)
  1597. h = Instance.new("Humanoid")
  1598. h.Parent = m
  1599.  
  1600. c = b:clone()
  1601. c.Position = Vector3.new(-72, 7.3, -6.5)
  1602. c.Name = "Head"
  1603. c.BrickColor = BrickColor.new(28)
  1604. c.Size = Vector3.new(6, 4.8, 5)
  1605. c.Parent = m
  1606. c2 = b:clone()
  1607. c2.Position = Vector3.new(-67, 4.9, -5.9)
  1608. c2.Size = Vector3.new(4, 1.2, 2)
  1609. c2.Parent = m
  1610. c2.LeftSurface = 2
  1611. c2.Name = "Left Arm"
  1612. c2.BrickColor = BrickColor.new(105)
  1613. c3 = b:clone()
  1614. c3.Position = Vector3.new(-72, 3.1, -3.5)
  1615. c3.Size = Vector3.new(6, 1.2, 3)
  1616. c3.Parent = m
  1617. c3.BrickColor = BrickColor.new(105)
  1618. c3.Name = "Left Leg"
  1619. c4 = b:clone()
  1620. c4.Position = Vector3.new(-72, 1.9, -2.9)
  1621. c4.Size = Vector3.new(6, 1.2, 4)
  1622. c4.Parent = m
  1623. c4.BrickColor = BrickColor.new(105)
  1624. c4.Name = "Right Leg"
  1625. c5 = b:clone()
  1626. c5.Position = Vector3.new(-72, 4.3, -3.9)
  1627. c5.Size = Vector3.new(6, 1.2, 2)
  1628. c5.BrickColor = BrickColor.new(105)
  1629. c5.Parent = m
  1630. c6 = b:clone()
  1631. c6.Position = Vector3.new(-77, 4.9, -5.9)
  1632. c6.BrickColor = BrickColor.new(105)
  1633. c6.Parent = m
  1634. c6.RightSurface = 2
  1635. c6.Size = Vector3.new(4, 1.2, 2)
  1636. c6.Name = "Right Arm"
  1637. c7 = b:clone()
  1638. c7.Position = Vector3.new(-72, 3.1, -6.9)
  1639. c7.Size = Vector3.new(6, 3.6, 4)
  1640. c7.BrickColor = BrickColor.new(105)
  1641. c7.Parent = m
  1642. c7.Name = "Torso"
  1643.  
  1644. f = Instance.new("Decal")
  1645. f.Parent = c
  1646. f.Face = 5
  1647. f.Texture = "17bbd48d3a32ea7fd58de39b48bab1"
  1648.  
  1649. c:makeJoints(); m.Torso:makeJoints()
  1650. c2:makeJoints(); m.Torso:makeJoints()
  1651. c3:makeJoints(); m.Torso:makeJoints()
  1652. c4:makeJoints(); m.Torso:makeJoints()
  1653. c5:makeJoints(); m.Torso:makeJoints()
  1654. c6:makeJoints(); m.Torso:makeJoints()
  1655. c7:makeJoints(); m.Torso:makeJoints()
  1656.  
  1657. Script#2
  1658. game.Players.ehwhat.Character = game.Workspace.Oozles
  1659.  
  1660. >Freeze<
  1661. game.Workspace.{Player Name}.Torso.Anchored = true
  1662.  
  1663. >Remove a robloxian<
  1664. 1. game.Workspace.{Player Name}:remove()
  1665.  
  1666. 2. game.Players.{Player Name}:remove()
  1667.  
  1668. >No Life<
  1669. game.Workspace.{Player Name}.Humanoid:remove()
  1670.  
  1671. >Noob Name<
  1672. game.Workspace.{Player Name}.Name = "IM NOOB !!!!!!!!"
  1673.  
  1674. >Kill<
  1675. 1.game.Workspace.{Player Name}.Health = 0
  1676.  
  1677. 2.game.Workspace.{Player Name}.(Head or Torso):remove
  1678.  
  1679. #The Anti-Vengeance script !#
  1680.  
  1681. >New Humanoid<
  1682. Humanoid = Instance.new("Humanoid")
  1683. Humanoid.Parent = game.Workspace.{Player Name}
  1684.  
  1685. NOTE : If you want your humanoid not remove again, change the "Humanoid" (no the Instance.new("Humanoid") !)
  1686. ex :
  1687. cnsuvfnsvns = Instance.new("Humanoid")
  1688. cnsuvfnsvns.Parent = game.Workspace.{Player Name}
  1689.  
  1690. #The... script !#
  1691.  
  1692. >Where my humanoid go ? ...Ah he's here !<
  1693.  
  1694. g = game.Workspace.{Player Name}
  1695. g.Humanoid:remove
  1696. wait({Number of second the humanoid is not here})
  1697. Humanoid = Instance.new("Humanoid")
  1698. Humanoid.Parent = g
  1699.  
  1700. ------------------
  1701. local c = game.Workspace:GetChildren()
  1702. for i=1, #c do
  1703. if c[i].className == "Part" then
  1704. if c[i].Size == Vector3.new(1, 1.2, 1) then
  1705. c[i]:remove()
  1706. end
  1707. end
  1708. end
  1709. ---------------------
  1710. Removes all parts at that size.. ^^^
  1711.  
  1712. ------------------
  1713. g = game.Players.Gamehero.Character.Head.Mesh
  1714. while true do
  1715. g.MeshType = math.random(5)
  1716. wait(0.5)
  1717. end
  1718. --------------------
  1719. Makes your head go... CRAZY! :O ^^^
  1720.  
  1721. ------------------------
  1722. g = Instance.new("Part")
  1723. g.Size = Vector3.new(101,101,101)
  1724. g.BrickColor = BrickColor.Random()
  1725. g.Position = Vector3.new(-500,4000,0)
  1726. g.Locked = true
  1727. g.Parent = game.Workspace
  1728. g.Anchored = true
  1729. g.Shape = 0
  1730. g.RightSurface = 3
  1731. g.BottomSurface = 3
  1732. g.LeftSurface = 3
  1733. g.FrontSurface = 3
  1734. g.BackSurface = 3
  1735. g.Name = "planet1"
  1736. ------------------------
  1737. A planet! :D ^^^
  1738.  
  1739. ---------------------------
  1740. while true do
  1741. wait(1)
  1742. game.Workspace.Gamehero.Torso.Velocity = Vector3.new(0,250,0)
  1743. wait(1)
  1744. game.Workspace.Gamehero.Torso.Velocity = Vector3.new(0,-250,0)
  1745. end
  1746. ----------------
  1747. Makes you jump up and down fast... :o ^^^
  1748.  
  1749. --------------
  1750. p = Instance.new("Part")
  1751. p.Size = Vector3.new(1,7.2,7)
  1752. p.BrickColor = BrickColor.new(24)
  1753. p.Position = Vector3.new(5,6,-14)
  1754. p.Anchored = true
  1755. p.Parent = game.Workspace
  1756.  
  1757. local sound = Instance.new("Sound")
  1758. sound.SoundId = "rbxasset://sounds\\Victory.wav"
  1759. sound.Parent = p
  1760. sound.Volume = 1
  1761.  
  1762. local decal = Instance.new("Decal")
  1763. decal.Texture = "http://www.roblox.com/asset/?version=1&id=1085435" --RAWR
  1764. decal.Face = 3
  1765. decal.Parent = p
  1766.  
  1767. function onTouched(part)
  1768. local h = part.Parent:findFirstChild("Humanoid")
  1769. if h~=nil then
  1770. sound:play()
  1771. if part.Parent.Name == nil then return end
  1772. part.Parent.Head.face.Texture = "http://www.roblox.com/asset/?version=1&id=1085435" --RAWR
  1773. end
  1774. end
  1775.  
  1776. p.Touched:connect(onTouched)
  1777. -------------
  1778. A face changer. ^^^
  1779.  
  1780. BEHOLD! A SHIELD SCRIPT!
  1781.  
  1782. Of course, you should rename all "coelho714"'s to your name if you want to work. Remember, if you continue the script, I would be glad for.
  1783. ======================
  1784. local p = Instance.new("Part")
  1785. p.Position = game.Workspace.coelho714.Torso.Position + Vector3.new(7, 0, 0)
  1786. p.Parent = game.Workspace
  1787. p.Size = Vector3.new(1, 8, 1)
  1788. p.BrickColor = BrickColor.new(1)
  1789. p.Anchored = true
  1790. local p1 = Instance.new("Part")
  1791. p1.Position = game.Workspace.coelho714.Torso.Position + Vector3.new(7, 0, 2)
  1792. p1.Parent = game.Workspace
  1793. p1.Size = Vector3.new(1, 8, 1)
  1794. p1.BrickColor = BrickColor.new(1)
  1795. p1.Anchored = true
  1796. local p2 = Instance.new("Part")
  1797. p2.Position = game.Workspace.coelho714.Torso.Position + Vector3.new(7, 0, 4)
  1798. p2.Parent = game.Workspace
  1799. p2.Size = Vector3.new(1, 8, 1)
  1800. p2.BrickColor = BrickColor.new(1)
  1801. p2.Anchored = true
  1802. local p3 = Instance.new("Part")
  1803. p3.Position = game.Workspace.coelho714.Torso.Position + Vector3.new(7, 0, 6)
  1804. p3.Parent = game.Workspace
  1805. p3.Size = Vector3.new(1, 8, 1)
  1806. p3.BrickColor = BrickColor.new(1)
  1807. p3.Anchored = true
  1808. local p4 = Instance.new("Part")
  1809. p4.Position = game.Workspace.coelho714.Torso.Position + Vector3.new(7, 0, 8)
  1810. p4.Parent = game.Workspace
  1811. p4.Size = Vector3.new(1, 8, 1)
  1812. p4.BrickColor = BrickColor.new(1)
  1813. p4.Anchored = true
  1814. local p5 = Instance.new("Part")
  1815. p5.Position = game.Workspace.coelho714.Torso.Position + Vector3.new(5, 0, 8)
  1816. p5.Parent = game.Workspace
  1817. p5.Size = Vector3.new(1, 8, 1)
  1818. p5.BrickColor = BrickColor.new(1)
  1819. p5.Anchored = true
  1820.  
  1821. local p6 = Instance.new("Part")
  1822. p6.Position = game.Workspace.coelho714.Torso.Position + Vector3.new(3, 0, 8)
  1823. p6.Parent = game.Workspace
  1824. p6.Size = Vector3.new(1, 8, 1)
  1825. p6.BrickColor = BrickColor.new(1)
  1826. p6.Anchored = true
  1827.  
  1828. local p7 = Instance.new("Part")
  1829. p7.Position = game.Workspace.coelho714.Torso.Position + Vector3.new(1, 0, 8)
  1830. p7.Parent = game.Workspace
  1831. p7.Size = Vector3.new(1, 8, 1)
  1832. p7.BrickColor = BrickColor.new(1)
  1833. p7.Anchored = true
  1834.  
  1835. local p8 = Instance.new("Part")
  1836. p8.Position = game.Workspace.coelho714.Torso.Position + Vector3.new(-1, 0, 8)
  1837. p8.Parent = game.Workspace
  1838. p8.Size = Vector3.new(1, 8, 1)
  1839. p8.BrickColor = BrickColor.new(1)
  1840. p8.Anchored = true
  1841.  
  1842. local p9 = Instance.new("Part")
  1843. p9.Position = game.Workspace.coelho714.Torso.Position + Vector3.new(-3, 0, 8)
  1844. p9.Parent = game.Workspace
  1845. p9.Size = Vector3.new(1, 8, 1)
  1846. p9.BrickColor = BrickColor.new(1)
  1847. p9.Anchored = true
  1848.  
  1849. local p10 = Instance.new("Part")
  1850. p10.Position = game.Workspace.coelho714.Torso.Position + Vector3.new(-5, 0, 8)
  1851. p10.Parent = game.Workspace
  1852. p10.Size = Vector3.new(1, 8, 1)
  1853. p10.BrickColor = BrickColor.new(1)
  1854. p10.Anchored = true
  1855.  
  1856. local p11 = Instance.new("Part")
  1857. p11.Position = game.Workspace.coelho714.Torso.Position + Vector3.new(-7, 0, 8)
  1858. p11.Parent = game.Workspace
  1859. p11.Size = Vector3.new(1, 8, 1)
  1860. p11.BrickColor = BrickColor.new(1)
  1861. p11.Anchored = true
  1862. local p12 = Instance.new("Part")
  1863. p12.Position = game.Workspace.coelho714.Torso.Position + Vector3.new(-7, 0, 6)
  1864. p12.Parent = game.Workspace
  1865. p12.Size = Vector3.new(1, 8, 1)
  1866. p12.BrickColor = BrickColor.new(1)
  1867. p12.Anchored = true
  1868.  
  1869. wait(3)
  1870. p.Transparency = 0.3
  1871. p1.Transparency = 0.3
  1872. p2.Transparency = 0.3
  1873. p3.Transparency = 0.3
  1874. p4.Transparency = 0.3
  1875. p5.Transparency = 0.3
  1876. p6.Transparency = 0.3
  1877. p7.Transparency = 0.3
  1878. p8.Transparency = 0.3
  1879. p9.Transparency = 0.3
  1880. p10.Transparency = 0.3
  1881. p11.Transparency = 0.3
  1882. p12.Transparency = 0.3
  1883. wait(3)
  1884. p.Transparency = 0.7
  1885. p1.Transparency = 0.7
  1886. p2.Transparency = 0.7
  1887. p3.Transparency = 0.7
  1888. p4.Transparency = 0.7
  1889. p5.Transparency = 0.7
  1890. p6.Transparency = 0.7
  1891. p7.Transparency = 0.7
  1892. p8.Transparency = 0.7
  1893. p9.Transparency = 0.7
  1894. p10.Transparency = 0.7
  1895. p11.Transparency = 0.7
  1896. p12.Transparency = 0.7
  1897. wait(3)
  1898. p:remove()
  1899. p1:remove()
  1900. p2:remove()
  1901. p3:remove()
  1902. p4:remove()
  1903. p5:remove()
  1904. p6:remove()
  1905. p7:remove()
  1906. p8:remove()
  1907. p9:remove()
  1908. p10:remove()
  1909. p11:remove()
  1910. p12:remove()
  1911. =====================
  1912.  
  1913. Always wanted to a bomb come to Script Builder?
  1914. =====================
  1915. local p = Instance.new("Part")
  1916. p.Parent = game.Workspace
  1917. p.Name = "Bomb"
  1918. p.TopSurface = 0
  1919. p.BottomSurface = 0
  1920. p.Shape = 0
  1921. p.Anchored = false
  1922. p.Size = Vector3.new(3, 3, 3)
  1923. p.BrickColor = BrickColor.new(26)
  1924. p.Reflectance = 0.4
  1925. bombBrick = game.Workspace
  1926. wait(3)
  1927. p.BrickColor = BrickColor.new(21)
  1928. wait(2)
  1929. p.BrickColor = BrickColor.new(26)
  1930. wait(2)
  1931. p.BrickColor = BrickColor.new(21)
  1932. wait(2)
  1933. p.BrickColor = BrickColor.new(26)
  1934. wait(2)
  1935. p.BrickColor = BrickColor.new(21)
  1936. wait(1)
  1937. p.BrickColor = BrickColor.new(26)
  1938. wait(1)
  1939. local b = Instance.new("Explosion")
  1940. b.Parent = game.Workspace
  1941. b.Position = game.Workspace.Bomb.Position
  1942. b.BlastRadius = 12
  1943. b.BlastPressure = 100000
  1944. wait(0.1)
  1945. game.Workspace.Bomb:remove()
  1946.  
  1947. ==================
  1948.  
  1949. Colors, usefull when you need to make a script that uses BrickColor = BrickColor.new()
  1950. ==================
  1951. -- Color Script 2 --
  1952.  
  1953. -- 1 = White
  1954. -- 208 = Light Stone Gray
  1955. -- 194 = Medium Stone Gray
  1956. -- 199 = Dark Stone Gray
  1957. -- 26 = Black
  1958. -- 21 = Bright Red
  1959. -- 24 = Bright Yellow
  1960. -- 226 = Cool Yellow
  1961. -- 23 = Bright Blue
  1962. -- 107 = Bright Bluish Green
  1963. -- 102 = Medium Blue
  1964. -- 11 = Pastel Blue
  1965. -- 45 = Light Blue
  1966. -- 135 = Sand Blue
  1967. -- 106 = Bright Orange
  1968. -- 105 = Bright Yellowish Orange
  1969. -- 141 = Earth Green
  1970. -- 28 = Dark Green
  1971. -- 37 = Bright Green
  1972. -- 119 = Bright Yellowish Green
  1973. -- 29 = Medium Green
  1974. -- 151 = Sand Green
  1975. -- 38 = Dark Orange
  1976. -- 192 = Reddish Brown
  1977. -- 104 = Bright Violet
  1978. -- 9 = Light Reddish Violet
  1979. -- 101 = Medium Red
  1980. -- 5 = Brick Yellow
  1981. -- 153 = Sand Red
  1982. -- 217 = Brown
  1983. -- 18 = Nougat
  1984. -- 125 = Light Orange
  1985. -- ??? = Flame Yellowish(Haunted Mansion Rocket)
  1986.  
  1987. -- Made By coelho714 --
  1988. =================
  1989.  
  1990. Suicide? Why not using Blood Suck?[Thanks for RSBCPilot for the Script idea]:
  1991. =================
  1992. coelho714 = game.Workspace.coelho714 -- Change this "coelho714" to your name
  1993.  
  1994. while true do
  1995.  
  1996. coelho714.Name = "Why am I naked?"
  1997. coelho714:findFirstChild("Head").BrickColor = BrickColor.new(24)
  1998. coelho714:findFirstChild("Torso").BrickColor = BrickColor.new(24)
  1999. coelho714:findFirstChild("Left Arm").BrickColor = BrickColor.new(24)
  2000. coelho714:findFirstChild("Left Leg").BrickColor = BrickColor.new(24)
  2001. coelho714:findFirstChild("Right Arm").BrickColor = BrickColor.new(24)
  2002. coelho714:findFirstChild("Right Leg").BrickColor = BrickColor.new(24)
  2003.  
  2004. wait(8)
  2005. coelho714.Name = "Argh! My precious blood!"
  2006. coelho714:findFirstChild("Head").BrickColor = BrickColor.new(226)
  2007. coelho714:findFirstChild("Torso").BrickColor = BrickColor.new(226)
  2008. coelho714:findFirstChild("Left Arm").BrickColor = BrickColor.new(226)
  2009. coelho714:findFirstChild("Left Leg").BrickColor = BrickColor.new(226)
  2010. coelho714:findFirstChild("Right Arm").BrickColor = BrickColor.new(226)
  2011. coelho714:findFirstChild("Right Leg").BrickColor = BrickColor.new(226)
  2012. coelho714.Humanoid.Health = 68
  2013. wait(8)
  2014. coelho714.Name = "So...this...is...my..way...to...die?"
  2015. coelho714:findFirstChild("Head").BrickColor = BrickColor.new(226)
  2016. coelho714:findFirstChild("Torso").BrickColor = BrickColor.new(226)
  2017. coelho714:findFirstChild("Left Arm").BrickColor = BrickColor.new(226)
  2018. coelho714:findFirstChild("Left Leg").BrickColor = BrickColor.new(226)
  2019. coelho714:findFirstChild("Right Arm").BrickColor = BrickColor.new(226)
  2020. coelho714:findFirstChild("Right Leg").BrickColor = BrickColor.new(226)
  2021. coelho714.Humanoid.Health = 34
  2022. wait(8)
  2023. coelho714.Name = "Here lies " .. coelho714
  2024. coelho714:findFirstChild("Head").BrickColor = BrickColor.new(1)
  2025. coelho714:findFirstChild("Torso").BrickColor = BrickColor.new(1)
  2026. coelho714:findFirstChild("Left Arm").BrickColor = BrickColor.new(1)
  2027. coelho714:findFirstChild("Left Leg").BrickColor = BrickColor.new(1)
  2028. coelho714:findFirstChild("Right Arm").BrickColor = BrickColor.new(1)
  2029. coelho714:findFirstChild("Right Leg").BrickColor = BrickColor.new(1)
  2030. coelho714.Humanoid.Health = 0
  2031. wait(8)
  2032. end
  2033. ================
  2034.  
  2035. Boom Head. Makes you suicide and kill others:
  2036. ================
  2037. coelho714 = game.Workspace.coelho714 -- Change this "coelho714" to your name
  2038.  
  2039. while true do
  2040. coelho714.Head.Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  2041. wait(0.3)
  2042. coelho714.Head.Mesh.Scale = Vector3.new(1.6, 1.6, 1.6)
  2043. wait(0.3)
  2044. coelho714.Head.Mesh.Scale = Vector3.new(1.9, 1.9, 1.9)
  2045. wait(0.3)
  2046. coelho714.Head.Mesh.Scale = Vector3.new(2, 2, 2)
  2047. wait(0.3)
  2048. coelho714.Head.Mesh.Scale = Vector3.new(2.3, 2.3, 2.3)
  2049. wait(0.3)
  2050. coelho714.Head.Mesh.Scale = Vector3.new(2.6, 2.6, 2.6)
  2051. wait(0.3)
  2052. coelho714.Head.Mesh.Scale = Vector3.new(2.9, 2.9, 2.9)
  2053. wait(0.3)
  2054. coelho714.Head.Mesh.Scale = Vector3.new(3, 3, 3)
  2055. wait(0.3)
  2056. coelho714.Head.Mesh.Scale = Vector3.new(4.3, 4.3, 4.3)
  2057. wait(0.3)
  2058. coelho714.Head.Mesh.Scale = Vector3.new(4.6, 4.6, 4.6)
  2059. wait(0.3)
  2060. coelho714.Head.Mesh.Scale = Vector3.new(4.9, 4.9, 4.9)
  2061. wait(0.3)
  2062. coelho714.Head.Mesh.Scale = Vector3.new(5, 5, 5)
  2063. wait(0.3)
  2064. coelho714.Head.Mesh.Scale = Vector3.new(5.3, 5.3, 5.3)
  2065. wait(0.3)
  2066. coelho714.Head.Mesh.Scale = Vector3.new(5.6, 5.6, 5.6)
  2067. wait(0.3)
  2068. coelho714.Head.Mesh.Scale = Vector3.new(5.9, 5.9, 5.9)
  2069. wait(0.3)
  2070. coelho714.Head.Mesh.Scale = Vector3.new(6, 6, 6)
  2071. coelho714.Name = "WHAT THE!!!!!"
  2072. coelho714.Head.Mesh.Scale = Vector3.new(6.3, 6.3, 6.3)
  2073. wait(0.3)
  2074. coelho714.Head.Mesh.Scale = Vector3.new(6.6, 6.6, 6.6)
  2075. wait(0.3)
  2076. coelho714.Head.Mesh.Scale = Vector3.new(6.9, 6.9, 6.9)
  2077. wait(0.3)
  2078. coelho714.Head.Mesh.Scale = Vector3.new(7, 7, 7)
  2079. wait(0.3)
  2080. coelho714.Head.Mesh.Scale = Vector3.new(7.3, 7.3, 7.3)
  2081. wait(0.3)
  2082. coelho714.Head.Mesh.Scale = Vector3.new(7.6, 7.6, 7.6)
  2083. wait(0.3)
  2084. coelho714.Head.Mesh.Scale = Vector3.new(7.9, 7.9, 7.9)
  2085. wait(0.3)
  2086. coelho714.Head.Mesh.Scale = Vector3.new(8, 8, 8)
  2087. wait(0.3)
  2088. coelho714.Head.Mesh.Scale = Vector3.new(8.3, 8.3, 8.3)
  2089. wait(0.3)
  2090. coelho714.Head.Mesh.Scale = Vector3.new(8.6, 8.6, 8.6)
  2091. wait(0.3)
  2092. coelho714.Head.Mesh.Scale = Vector3.new(8.9, 8.9, 8.9)
  2093. wait(0.3)
  2094. coelho714.Head.Mesh.Scale = Vector3.new(9, 9, 9)
  2095. wait(0.3)
  2096. coelho714.Head.Mesh.Scale = Vector3.new(9.3, 9.3, 9.3)
  2097. wait(0.3)
  2098. coelho714.Head.Mesh.Scale = Vector3.new(9.6, 9.6, 9.6)
  2099. wait(0.3)
  2100. coelho714.Head.Mesh.Scale = Vector3.new(9.9, 9.9, 9.9)
  2101. wait(0.3)
  2102. coelho714.Head.Mesh.Scale = Vector3.new(10, 10, 10)
  2103. coelho714.Name = "ARGH!"
  2104. wait(0.3)
  2105. coelho714.Head.Mesh.Scale = Vector3.new(11, 11, 11)
  2106. wait(0.3)
  2107. coelho714.Head.Mesh.Scale = Vector3.new(11.3, 11.3, 11.3)
  2108. wait(0.3)
  2109. coelho714.Head.Mesh.Scale = Vector3.new(11.6, 11.6, 11.6)
  2110. wait(0.3)
  2111. coelho714.Head.Mesh.Scale = Vector3.new(11.9, 11.9, 11.9)
  2112. wait(0.3)
  2113. coelho714.Head.Mesh.Scale = Vector3.new(12, 12, 12)
  2114. wait(0.3)
  2115. coelho714.Head.Mesh.Scale = Vector3.new(12.3, 12.3, 12.3)
  2116. wait(0.3)
  2117. coelho714.Head.Mesh.Scale = Vector3.new(12.6, 12.6, 12.6)
  2118. wait(0.3)
  2119. coelho714.Head.Mesh.Scale = Vector3.new(12.9, 12.9, 12.9)
  2120. wait(0.3)
  2121. coelho714.Head.Mesh.Scale = Vector3.new(13, 13, 13)
  2122. wait(0.3)
  2123. coelho714.Head.Mesh.Scale = Vector3.new(13.3, 13.3, 13.3)
  2124. wait(0.3)
  2125. coelho714.Head.Mesh.Scale = Vector3.new(13.6, 13.6, 13.6)
  2126. wait(0.3)
  2127. coelho714.Head.Mesh.Scale = Vector3.new(13.9, 13.9, 13.9)
  2128. wait(0.3)
  2129. coelho714.Head.Mesh.Scale = Vector3.new(14, 14, 14)
  2130. wait(0.3)
  2131. coelho714.Head.Mesh.Scale = Vector3.new(14.3, 14.3, 14.3)
  2132. wait(0.3)
  2133. coelho714.Head.Mesh.Scale = Vector3.new(14.6, 14.6, 14.6)
  2134. wait(0.3)
  2135. coelho714.Head.Mesh.Scale = Vector3.new(14.9, 14.9, 14.9)
  2136. wait(0.3)
  2137. coelho714.Head.Mesh.Scale = Vector3.new(15, 15, 15)
  2138. wait(0.3)
  2139. coelho714.Head.Mesh.Scale = Vector3.new(15.3, 15.3, 15.3)
  2140. wait(0.3)
  2141. coelho714.Head.Mesh.Scale = Vector3.new(15.6, 15.6, 15.6)
  2142. wait(0.3)
  2143. coelho714.Head.Mesh.Scale = Vector3.new(15.9, 15.9, 15.9)
  2144. wait(0.3)
  2145. coelho714.Head.Mesh.Scale = Vector3.new(16, 16, 16)
  2146. wait(0.3)
  2147. coelho714.Head.Mesh.Scale = Vector3.new(16.3, 16.3, 16.3)
  2148. wait(0.3)
  2149. coelho714.Head.Mesh.Scale = Vector3.new(16.6, 16.6, 16.6)
  2150. wait(0.3)
  2151. coelho714.Head.Mesh.Scale = Vector3.new(16.9, 16.9, 16.9)
  2152. wait(0.3)
  2153. coelho714.Head.Mesh.Scale = Vector3.new(17, 17, 17)
  2154. wait(0.3)
  2155. coelho714.Head.Mesh.Scale = Vector3.new(17.3, 17.3, 17.3)
  2156. wait(0.3)
  2157. coelho714.Head.Mesh.Scale = Vector3.new(17.6, 17.6, 17.6)
  2158. wait(0.3)
  2159. coelho714.Head.Mesh.Scale = Vector3.new(17.9, 17.9, 17.9)
  2160. wait(0.3)
  2161. coelho714.Head.Mesh.Scale = Vector3.new(18, 18, 18)
  2162. wait(0.3)
  2163. coelho714.Head.Mesh.Scale = Vector3.new(18.3, 18.3, 18.3)
  2164. wait(0.3)
  2165. coelho714.Head.Mesh.Scale = Vector3.new(18.6, 18.6, 18.6)
  2166. wait(0.3)
  2167. coelho714.Head.Mesh.Scale = Vector3.new(18.9, 18.9, 18.9)
  2168. wait(0.3)
  2169. coelho714.Head.Mesh.Scale = Vector3.new(19, 19, 19)
  2170. wait(0.3)
  2171. coelho714.Head.Mesh.Scale = Vector3.new(19.3, 19.3, 19.3)
  2172. wait(0.3)
  2173. coelho714.Head.Mesh.Scale = Vector3.new(19.6, 19.6, 19.6)
  2174. wait(0.3)
  2175. coelho714.Head.Mesh.Scale = Vector3.new(19.9, 19.9, 19.9)
  2176. wait(0.3)
  2177. coelho714.Head.Mesh.Scale = Vector3.new(20, 20, 20)
  2178. wait(3)
  2179. local b = Instance.new("Explosion")
  2180. b.Parent = game.Workspace
  2181. b.Position = coelho714.Head.Position
  2182. b.BlastRadius = 30
  2183. b.BlastPressure = 30000
  2184. wait(0.1)
  2185. coelho714.Head:Remove()
  2186. wait(300)
  2187. b = nil
  2188. wait(7)
  2189. end
  2190. ====================
  2191.  
  2192. WARNING! WARNING! SHUTDOWNING SERVER!!!!!!!!!!
  2193. Heh, this script comes handy when uber-lag or a deleted player keeps on shooting at others.
  2194. ====================
  2195. local m = Instance.new("Message")
  2196. m.Parent = game.Workspace
  2197. m.Text = "WARNING! WARNING!"
  2198. wait(3)
  2199. m.Text = "UBERLAG/DELETED PERSON STARTED SHUTDOWNING AUTOMATICALLY!"
  2200. wait(3)
  2201. m.Text = "SHUTDOWNING IN(look at the hint downside)"
  2202. local h = Instance.new("Hint")
  2203. h.Parent = game.Workspace
  2204. h.Text = "10"
  2205. wait(1)
  2206. h.Text = "9"
  2207. m.Text = "SHUTDOWNING IN"
  2208. wait(1)
  2209. h.Text = "8"
  2210. wait(1)
  2211. h.Text = "7"
  2212. wait(1)
  2213. h.Text = "6"
  2214. wait(1)
  2215. h.Text = "5"
  2216. wait(1)
  2217. h.Text = "4"
  2218. wait(1)
  2219. h.Text = "3"
  2220. wait(1)
  2221. h.Text = "2"
  2222. wait(1)
  2223. h.Text = "1"
  2224. wait(1)
  2225. h.Text = "Remember: We warned you"
  2226. wait(3)
  2227. script.Parent.Parent:remove()
  2228. h:remove()
  2229. m:remove()
  2230. ==========
  2231.  
  2232. A HoverBoard. My main project for now(besides from some effects and a rail roller-coaster):
  2233. ==========
  2234. local p = Instance.new("Part")
  2235. p.Parent = game.Workspace
  2236. p.Position = Vector3.new(0, 20, 0)
  2237. p.Reflectance = 0.1
  2238. p.Size = Vector3.new(6, 1, 10)
  2239. p.BrickColor =BrickColor.new(199)
  2240. p.Name="Engine"
  2241. local b = Instance.new("BodyPosition")
  2242. b.Parent = game.Workspace.Engine
  2243. b.Name = "HoverPosition"
  2244. b.position = Vector3.new(0, 20, 0)
  2245. b.maxForce = Vector3.new(3000, 900000, 3000)
  2246. local g = Instance.new("BodyGyro")
  2247. g.Parent = game.Workspace.Engine
  2248. g.Name ="Stablizer"
  2249. local t = Instance.new("BodyThrust")
  2250. t.Parent = game.Workspace.Engine
  2251. t.Name = "Thruster"
  2252. local v = Instance.new("IntValue")
  2253. v.Parent = game.Workspace.Engine
  2254. v.Name = "isFloating"
  2255. local checker = Instance.new("IntValue")
  2256. checker.Name = "TurnOnOff"
  2257. checker.Parent = game.Workspace.Engine
  2258. Int = game.Workspace.Engine.isFloating
  2259. pos = game.Workspace.Engine.HoverPosition
  2260. switcher = game.Workspace.Switcher
  2261. enginehandle = game.Workspace.Engine
  2262. check = game.Workspace.Engine.TurnOnOff
  2263. while true do
  2264. wait(1)
  2265. pos.position = Vector3.new(0, 10, 0)
  2266. wait(1)
  2267. pos.position = Vector3.new(0, 9.8, 0)
  2268. end
  2269. ==============
  2270.  
  2271. Credit them all, I took some learning with that scripts.
  2272.  
  2273. -=coelho714=-
  2274.  
  2275. m = Instance.new("Model")
  2276. m.Name = "Hello"
  2277. m.Controller = 7
  2278. m.Parent = game.Workspace
  2279.  
  2280. head = Instance.new("Part")
  2281. head.Name = "Head"
  2282. head.Position = Vector3.new(6, 5.3, -0.5)
  2283. head.Size = Vector3.new(2, 1, 1)
  2284. head.formFactor = 0
  2285. head.BrickColor = BrickColor.new(24)
  2286. head.Parent = m
  2287. head.Locked = true
  2288. torso = Instance.new("Part")
  2289. torso.Name = "Torso"
  2290. torso.Position = Vector3.new(6, 3.8, -0.5)
  2291. torso.LeftSurface = 2
  2292. torso.RightSurface = 2
  2293. torso.Size = Vector3.new(2, 2, 1)
  2294. torso.formFactor = 0
  2295. torso.Parent = m
  2296. torso.Locked = true
  2297. la = Instance.new("Part")
  2298. la.Name = "Left Arm"
  2299. la.Position = Vector3.new(7.5, 3.8, -0.5)
  2300. la.Size = Vector3.new(1, 2, 1)
  2301. la.formFactor = 0
  2302. la.BrickColor = BrickColor.new(199)
  2303. la.Parent = m
  2304. la.Locked = true
  2305. ra = Instance.new("Part")
  2306. ra.Name = "Right Arm"
  2307. ra.Position = Vector3.new(4.5, 3.8, -0.5)
  2308. ra.Size = Vector3.new(1, 2, 1)
  2309. ra.formFactor = 0
  2310. ra.BrickColor = BrickColor.new(199)
  2311. ra.Parent = m
  2312. ra.Locked = true
  2313. ll = Instance.new("Part")
  2314. ll.Name = "Left Leg"
  2315. ll.Position = Vector3.new(6.5, 1.8, -0.5)
  2316. ll.Size = Vector3.new(1, 2, 1)
  2317. ll.formFactor = 0
  2318. ll.BrickColor = BrickColor.new(199)
  2319. ll.Parent = m
  2320. ll.Locked = true
  2321. rl = Instance.new("Part")
  2322. rl.Name = "Right Leg"
  2323. rl.Position = Vector3.new(5.5, 1.8, -0.5)
  2324. rl.Size = Vector3.new(1, 2, 1)
  2325. rl.formFactor = 0
  2326. rl.BrickColor = BrickColor.new(199)
  2327. rl.Parent = m
  2328. rl.Locked = true
  2329.  
  2330. h = Instance.new("Humanoid")
  2331. h.Parent = m
  2332.  
  2333. me = Instance.new("SpecialMesh")
  2334. me.Parent = head
  2335. me.Scale = Vector3.new(1.25,1.25,1.25)
  2336.  
  2337. d = Instance.new("Decal")
  2338. d.Parent = head
  2339. d.Name = "face"
  2340. d.Texture = "rbxasset://Textures\\Face.png"
  2341.  
  2342.  
  2343. head:makeJoints(); m.Torso:makeJoints()
  2344. torso:makeJoints(); m.Torso:makeJoints()
  2345. la:makeJoints(); m.Torso:makeJoints()
  2346. ra:makeJoints(); m.Torso:makeJoints()
  2347. ll:makeJoints(); m.Torso:makeJoints()
  2348. rl:makeJoints(); m.Torso:makeJoints()
  2349.  
  2350.  
  2351. -- script #2
  2352. game.Players.Googlie.Character = game.Workspace.Hello
  2353.  
  2354. --------------------------------------------
  2355. --Zeeky Bomb Kills All!
  2356. M = Instance.new("Message")
  2357. M.Parent = game.Workspace
  2358. M.Text = "ZEEKY"
  2359. wait(2)
  2360. M.Text = "BOOGY"
  2361. wait(2)
  2362. M.Text = "DOOG!!!!!"
  2363. local c = game.Players:children()
  2364. for i=1,#c do
  2365. c[i].Character.Torso:remove()
  2366. end
  2367. wait(2)
  2368. M:remove()
  2369. --------------------------------------------
  2370.  
  2371.  
  2372.  
  2373. --------------------------------------------
  2374. --Be on Fire!
  2375. while true do
  2376. L = game.Players.NAME.Character.Torso
  2377. E = Instance.new("Explosion")
  2378. E.Parent = L
  2379. E.Position = L.Position
  2380. E.BlastRadius = 0.5
  2381. E.BlastPressure = 0
  2382. wait(0.01)
  2383. end
  2384. --------------------------------------------
  2385.  
  2386.  
  2387.  
  2388. --------------------------------------------
  2389. --Be GodZilla!!!
  2390. L = game.Players.NAME.Character
  2391. M = Instance.new("Message")
  2392. M.Parent = game.Workspace
  2393. M.Text = "Can you hear that?"
  2394. wait(3)
  2395. L.Torso.Size = Vector3.new(100,100,100)
  2396. L.Head.Size = Vector3.new(90,90,90)
  2397. L.Torso.BrickColor = BrickColor.new(141)
  2398. L.Head.BrickColor = BrickColor.new(141)
  2399. L.Head.face.Texture = "http://www.roblox.com/asset/?version=1&id=1085435"
  2400. L.Head.Mesh:remove()
  2401. M.Text = "OH NOEZ IT'S NAMEZILLA!!!"
  2402. wait(4)
  2403. game.Workspace.Message:remove()
  2404. --------------------------------------------
  2405.  
  2406.  
  2407.  
  2408. --------------------------------------------
  2409. --lol everyone is LuigiFan
  2410. M = Instance.new("Message")
  2411. M.Parent = game.Workspace
  2412. M.Text = "Huh? Whats Happening!?"
  2413. wait(3)
  2414. p= game.Players:GetChildren()
  2415. for i= 1, #p do
  2416. p[i].CharacterAppearance = "http://www.roblox.com/Data/Get.ashx?hash=6d26c8478b73d12c04253bc029abf1b0;http://www.roblox.com/Data/AssetFetch.ashx?hash=2e8ffcf3e81eaeb64fc38ba06c148295&isapproved=true"
  2417. end
  2418. M.Text = "OMG YOUR ALL LUIGIFAN!"
  2419. wait(4)
  2420. M:remove()
  2421. --------------------------------------------
  2422.  
  2423.  
  2424.  
  2425. --------------------------------------------
  2426. -- Sky Diving Fun!
  2427. M = Instance.new("Message")
  2428. M.Parent = game.Workspace
  2429. M.Text = "Get ready for a Sky Dive!"
  2430. wait(3)
  2431. local c = game.Players:children()
  2432. for i=1,#c do
  2433. c[i].Character.Torso.CFrame=CFrame.new(0,1000,0)
  2434. end
  2435. M.Text = "WEEEEEEEEE!"
  2436. wait(4)
  2437. game.Workspace.Message:remove()
  2438. --------------------------------------------
  2439.  
  2440.  
  2441.  
  2442. --------------------------------------------
  2443. --Lazers for everybloody!
  2444. G = Instance.new("HopperBin")
  2445. G.Parent = game.StarterPack
  2446. G.BinType = 7
  2447. M = Instance.new("Message")
  2448. M.Parent = game.Workspace
  2449. M.Text = "Now Giving Lazers to Players..."
  2450. local c = game.Players:children()
  2451. for i=1,#c do
  2452. c[i].Character.Torso:remove()
  2453. end
  2454. wait(3)
  2455. game.Workspace.Message:remove()
  2456. --------------------------------------------
  2457.  
  2458.  
  2459.  
  2460. --------------------------------------------
  2461. --NO Lazers for anybloody!
  2462. game.StarterPack.HopperBin:remove()
  2463. M = Instance.new("Message")
  2464. M.Parent = game.Workspace
  2465. M.Text = "Now Taking Lazers from Players..."
  2466. local c = game.Players:children()
  2467. for i=1,#c do
  2468. c[i].Character.Torso:remove()
  2469. end
  2470. wait(3)
  2471. game.Workspace.Message:remove()
  2472.  
  2473. M = Instance.new("Message")
  2474. M.Parent = game.Workspace
  2475. M.Text = "Shin Hypnosis Beam!"
  2476. wait(3)
  2477. p= game.Players:GetChildren()
  2478. for i= 1, #p do
  2479. p[i].CharacterAppearance = "http://www.roblox.com/Data/Get.ashx?hash=dee44a7062b3751785feb953691144fc;http://www.roblox.com/Data/AssetFetch.ashx?hash=d4a6982bd389e3b713e765fea743630b&isapproved=true"
  2480. end
  2481. M.Text = "You now work for ShinArticuno!"
  2482. wait(4)
  2483. M:remove()
  2484.  
  2485. ------------- Puppet Script... Or whatever you want to call it...
  2486.  
  2487. t = game.Players.Gamehero.Character.Torso
  2488. t.Parent.Animate:remove()
  2489. while true do
  2490. wait(0.5)
  2491. t:FindFirstChild("Right Shoulder").MaxVelocity = 0.5
  2492. t:FindFirstChild("Left Shoulder").MaxVelocity = 0.5
  2493. t:FindFirstChild("Right Hip").MaxVelocity = 0.5
  2494. t:FindFirstChild("Left Hip").MaxVelocity = 0.5
  2495. t:FindFirstChild("Right Shoulder").DesiredAngle = 3.14
  2496. t:FindFirstChild("Left Shoulder").DesiredAngle = -3.14
  2497. t:FindFirstChild("Right Hip").DesiredAngle = 3
  2498. t:FindFirstChild("Left Hip").DesiredAngle = 3
  2499. wait(0.5)
  2500. t:FindFirstChild("Right Shoulder").MaxVelocity = -0.5
  2501. t:FindFirstChild("Left Shoulder").MaxVelocity = 0.5
  2502. t:FindFirstChild("Right Hip").MaxVelocity = -0.5
  2503. t:FindFirstChild("Left Hip").MaxVelocity = -0.5
  2504. t:FindFirstChild("Right Shoulder").DesiredAngle = -3.14
  2505. t:FindFirstChild("Left Shoulder").DesiredAngle = 3.14
  2506. t:FindFirstChild("Right Hip").DesiredAngle = -3
  2507. t:FindFirstChild("Left Hip").DesiredAngle = -3
  2508. end
  2509.  
  2510.  
  2511. ------------OHNOES HAT! :O
  2512. game.Players.Gamehero.CharacterAppearance = "http://www.roblox.com/Data/AssetFetch.ashx?hash=8e5fb2f8eb8f1a9a40e67f7751541301&isapproved=true"
  2513. ---------------
  2514.  
  2515.  
  2516.  
  2517.  
  2518. ------- A working vehicle! :D
  2519.  
  2520. gw = Instance.new("Model")
  2521. gw.Parent = game.Workspace
  2522. gw.Name = "Cool"
  2523.  
  2524. p = Instance.new("Part")
  2525. p.BrickColor = BrickColor.new(199)
  2526. p.Parent = gw
  2527. p.Locked = true
  2528.  
  2529. s = Instance.new("Seat")
  2530. s.Parent = gw
  2531. s.Size = Vector3.new(2,1,2)
  2532. s.BrickColor = BrickColor.new(26)
  2533. s.Locked = true
  2534.  
  2535.  
  2536. c = p:clone()
  2537. c.Position = Vector3.new(69, 1.8, 19)
  2538. c.Size = Vector3.new(38, 1.2, 16)
  2539. c.Parent = gw
  2540. c.Name = "abcdefglol"
  2541. c.BottomSurface = 0
  2542. c2 = p:clone()
  2543. c2.Position = Vector3.new(69, 3, 26)
  2544. c2.Size = Vector3.new(38, 1.2, 2)
  2545. c2.Parent = gw
  2546.  
  2547. c3 = p:clone()
  2548. c3.Position = Vector3.new(51, 3, 18)
  2549. c3.Size = Vector3.new(2, 1.2, 14)
  2550. c3.Parent = gw
  2551.  
  2552. c4 = p:clone()
  2553. c4.Position = Vector3.new(70, 3, 12)
  2554. c4.Size = Vector3.new(36, 1.2, 2)
  2555. c4.Parent = gw
  2556.  
  2557. c5 = p:clone()
  2558. c5.Position = Vector3.new(87, 3, 19)
  2559. c5.Size = Vector3.new(2, 1.2, 12)
  2560. c5.Parent = gw
  2561.  
  2562. c6 = p:clone()
  2563. c6.formFactor = 2
  2564. c6.Position = Vector3.new(85, 2.60, 19)
  2565. c6.Size = Vector3.new(2, 0.4, 4)
  2566. c6.BrickColor = BrickColor.new(28)
  2567. c6.Parent = gw
  2568.  
  2569. c7 = s:clone()
  2570. c7.Position = Vector3.new(80, 3, 19)
  2571. c7.Parent = gw
  2572. c8 = s:clone()
  2573. c8.Position = Vector3.new(75, 3, 19)
  2574. c8.Parent = gw
  2575. c9 = s:clone()
  2576. c9.Position = Vector3.new(70, 3, 19)
  2577. c9.Parent = gw
  2578. c10 = s:clone()
  2579. c10.Position = Vector3.new(65, 3, 19)
  2580. c10.Parent = gw
  2581. c11 = s:clone()
  2582. c11.Position = Vector3.new(60, 3, 19)
  2583. c11.Parent = gw
  2584. c12 = s:clone()
  2585. c12.Position = Vector3.new(55, 3, 19)
  2586. c12.Parent = gw
  2587.  
  2588. c2:makeJoints(); c:makeJoints()
  2589. c3:makeJoints(); c:makeJoints()
  2590. c4:makeJoints(); c:makeJoints()
  2591. c5:makeJoints(); c:makeJoints()
  2592. c6:makeJoints(); c:makeJoints()
  2593. c7:makeJoints(); c:makeJoints()
  2594. c8:makeJoints(); c:makeJoints()
  2595. c9:makeJoints(); c:makeJoints()
  2596. c10:makeJoints(); c:makeJoints()
  2597. c11:makeJoints(); c:makeJoints()
  2598. c12:makeJoints(); c:makeJoints()
  2599.  
  2600. b = Instance.new("BodyVelocity")
  2601. b.Parent = c
  2602. b.velocity = Vector3.new(0,0,0)
  2603. b.maxForce = Vector3.new(500000,200000,500000)
  2604. d = false
  2605.  
  2606. function onTouched(hit)
  2607. h = hit.Parent:findFirstChild("Humanoid")
  2608. if h ~= nil and d == false then
  2609. d = true
  2610. c6.BrickColor = BrickColor.new(21)
  2611. c.BodyVelocity.velocity = Vector3.new(80,0,0)
  2612. wait(15)
  2613. b.maxForce = Vector3.new(0,0,0)
  2614. d = false
  2615. end
  2616. end
  2617. c6.Touched:connect(onTouched)
  2618. -----------------
  2619.  
  2620. local r = game:service("RunService");
  2621.  
  2622. function rv()
  2623. return 5*math.random()-2.5;
  2624. end
  2625.  
  2626. function spawn(spawnTime)
  2627. local droplet = Instance.new("Part")
  2628.  
  2629. local headPos = game.Workspace.Django136:findFirstChild("Head").Position
  2630.  
  2631. droplet.Position = Vector3.new(headPos.x, headPos.y+3, headPos.z)
  2632. droplet.Size = Vector3.new(1,1,1)
  2633. droplet.Velocity = Vector3.new(rv(), 50, rv())
  2634. droplet.BrickColor = BrickColor.new(102)
  2635. droplet.Shape = 0
  2636. droplet.BottomSurface = 0
  2637. droplet.TopSurface = 0
  2638. droplet.Name = "Droplet" .. spawnTime
  2639. droplet.Parent = script.Parent
  2640.  
  2641. local delete
  2642. delete = function(time)
  2643. if time > spawnTime + 5 then
  2644. droplet.Parent = nil
  2645. r.Stepped:disconnect(delete)
  2646. end
  2647. end
  2648.  
  2649. r.Stepped:connect(delete)
  2650. end
  2651.  
  2652. local nextTime = 0
  2653.  
  2654. while true do
  2655.  
  2656. time = r.Stepped:wait()
  2657.  
  2658. if time > nextTime then
  2659. spawn(time)
  2660. nextTime = time + 0.01
  2661.  
  2662. end
  2663. end
  2664.  
  2665. shirt change
  2666. while true do
  2667. wait(1)
  2668. game.Workspace.ArticunoX.Torso.roblox.Texture = "http://www.roblox.com/asset/?version=1&id=1249098"
  2669. wait(1)
  2670. game.Workspace.ArticunoX.Torso.roblox.Texture = "http://www.roblox.com/asset/?version=1&id=1249096"
  2671. wait(1)
  2672. game.Workspace.ArticunoX.Torso.roblox.Texture = "http://www.roblox.com/asset/?version=1&id=1249094"
  2673. end
  2674.  
  2675. Moving Sky Script
  2676.  
  2677. while true do
  2678.  
  2679. wait(1)
  2680. game.Lighting.TimeOfDay = "1:00:00"
  2681. wait(1)
  2682. game.Lighting.TimeOfDay = "1:20:00"
  2683. wait(1)
  2684. game.Lighting.TimeOfDay = "1:40:00"
  2685. wait(1)
  2686. game.Lighting.TimeOfDay = "2:00:00"
  2687. wait(1)
  2688. game.Lighting.TimeOfDay = "2:20:00"
  2689. wait(1)
  2690. game.Lighting.TimeOfDay = "2:40:00"
  2691. wait(1)
  2692. game.Lighting.TimeOfDay = "3:00:00"
  2693. wait(1)
  2694. game.Lighting.TimeOfDay = "3:20:00"
  2695. wait(1)
  2696. game.Lighting.TimeOfDay = "3:40:00"
  2697. wait(1)
  2698. game.Lighting.TimeOfDay = "4:00:00"
  2699. wait(1)
  2700. game.Lighting.TimeOfDay = "4:20:00"
  2701. wait(1)
  2702. game.Lighting.TimeOfDay = "4:40:00"
  2703. wait(1)
  2704. game.Lighting.TimeOfDay = "5:00:00"
  2705. wait(1)
  2706. game.Lighting.TimeOfDay = "5:20:00"
  2707. wait(1)
  2708. game.Lighting.TimeOfDay = "5:40:00"
  2709. wait(1)
  2710. game.Lighting.TimeOfDay = "6:00:00"
  2711. wait(1)
  2712. game.Lighting.TimeOfDay = "6:20:00"
  2713. wait(1)
  2714. game.Lighting.TimeOfDay = "6:40:00"
  2715. wait(1)
  2716. game.Lighting.TimeOfDay = "7:00:00"
  2717. wait(1)
  2718. game.Lighting.TimeOfDay = "7:20:00"
  2719. wait(1)
  2720. game.Lighting.TimeOfDay = "7:40:00"
  2721. wait(1)
  2722. game.Lighting.TimeOfDay = "8:00:00"
  2723. wait(1)
  2724. game.Lighting.TimeOfDay = "8:20:00"
  2725. wait(1)
  2726. game.Lighting.TimeOfDay = "8:40:00"
  2727. wait(1)
  2728. game.Lighting.TimeOfDay = "9:00:00"
  2729. wait(1)
  2730. game.Lighting.TimeOfDay = "9:20:00"
  2731. wait(1)
  2732. game.Lighting.TimeOfDay = "9:40:00"
  2733. wait(1)
  2734. game.Lighting.TimeOfDay = "10:00:00"
  2735. wait(1)
  2736. game.Lighting.TimeOfDay = "10:20:00"
  2737. wait(1)
  2738. game.Lighting.TimeOfDay = "10:40:00"
  2739. wait(1)
  2740. game.Lighting.TimeOfDay = "11:00:00"
  2741. wait(1)
  2742. game.Lighting.TimeOfDay = "11:20:00"
  2743. wait(1)
  2744. game.Lighting.TimeOfDay = "11:40:00"
  2745. wait(1)
  2746. game.Lighting.TimeOfDay = "12:00:00"
  2747. wait(1)
  2748. game.Lighting.TimeOfDay = "13:00:00"
  2749. wait(1)
  2750. game.Lighting.TimeOfDay = "13:20:00"
  2751. wait(1)
  2752. game.Lighting.TimeOfDay = "13:40:00"
  2753. wait(1)
  2754. game.Lighting.TimeOfDay = "14:00:00"
  2755. wait(1)
  2756. game.Lighting.TimeOfDay = "14:20:00"
  2757. wait(1)
  2758. game.Lighting.TimeOfDay = "14:40:00"
  2759. wait(1)
  2760. game.Lighting.TimeOfDay = "15:00:00"
  2761. wait(1)
  2762. game.Lighting.TimeOfDay = "15:20:00"
  2763. wait(1)
  2764. game.Lighting.TimeOfDay = "15:40:00"
  2765. wait(1)
  2766. game.Lighting.TimeOfDay = "16:00:00"
  2767. wait(1)
  2768. game.Lighting.TimeOfDay = "16:20:00"
  2769. wait(1)
  2770. game.Lighting.TimeOfDay = "16:40:00"
  2771. wait(1)
  2772. game.Lighting.TimeOfDay = "17:00:00"
  2773. wait(1)
  2774. game.Lighting.TimeOfDay = "17:20:00"
  2775. wait(1)
  2776. game.Lighting.TimeOfDay = "17:40:00"
  2777. wait(1)
  2778. game.Lighting.TimeOfDay = "18:00:00"
  2779. wait(1)
  2780. game.Lighting.TimeOfDay = "18:20:00"
  2781. wait(1)
  2782. game.Lighting.TimeOfDay = "18:40:00"
  2783. wait(1)
  2784. game.Lighting.TimeOfDay = "19:00:00"
  2785. wait(1)
  2786. game.Lighting.TimeOfDay = "19:20:00"
  2787. wait(1)
  2788. game.Lighting.TimeOfDay = "19:40:00"
  2789. wait(1)
  2790. game.Lighting.TimeOfDay = "20:00:00"
  2791. wait(1)
  2792. game.Lighting.TimeOfDay = "20:20:00"
  2793. wait(1)
  2794. game.Lighting.TimeOfDay = "20:40:00"
  2795. wait(1)
  2796. game.Lighting.TimeOfDay = "21:00:00"
  2797. wait(1)
  2798. game.Lighting.TimeOfDay = "21:20:00"
  2799. wait(1)
  2800. game.Lighting.TimeOfDay = "21:40:00"
  2801. wait(1)
  2802. game.Lighting.TimeOfDay = "22:00:00"
  2803. wait(1)
  2804. game.Lighting.TimeOfDay = "22:20:00"
  2805. wait(1)
  2806. game.Lighting.TimeOfDay = "22:40:00"
  2807. wait(1)
  2808. game.Lighting.TimeOfDay = "23:00:00"
  2809. wait(1)
  2810. game.Lighting.TimeOfDay = "23:20:00"
  2811. wait(1)
  2812. game.Lighting.TimeOfDay = "23:40:00"
  2813. wait(1)
  2814. game.Lighting.TimeOfDay = "24:00:00"
  2815. wait(1)
  2816. game.Lighting.TimeOfDay = "24:20:00"
  2817. wait(1)
  2818. game.Lighting.TimeOfDay = "24:40:00"
  2819.  
  2820.  
  2821.  
  2822. end
  2823.  
  2824. Deadly Handshake
  2825. ===============
  2826. A = game.Workspace.YOURNAMEHERE:findFirstChild("Right Arm")
  2827. script.Parent = A
  2828. function OnTouched(hit)
  2829. human = hit.Parent.Humanoid
  2830. if hit ~= nil then
  2831. human.Health = 0
  2832. end
  2833. end
  2834. script.Parent.Touched:connect(OnTouched)
  2835.  
  2836. Head kills all
  2837. s = Instance.new("Script")--No dying!
  2838. s.Source = [[
  2839.  
  2840.  
  2841. function onTouched(part)
  2842. local h = part.Parent:findFirstChild("Humanoid")
  2843. if (h~=nil) then
  2844. local m = Instance.new("Message")
  2845. m.Text = "Oh noes! " .. h.Parent.Name .. " touched Zuka and died!"--change zuka to your name here.
  2846. m.Parent = game.Workspace
  2847. wait(1)
  2848. m.Parent = nil
  2849. end
  2850. end
  2851.  
  2852. script.Parent.Touched:connect(onTouched)
  2853.  
  2854.  
  2855.  
  2856.  
  2857. ]]
  2858. s.Parent = game.Workspace.Zuka.Torso --change zuka to yours
  2859. s.Disabled = false
  2860.  
  2861. Food
  2862. script.Parent = game.Workspace.RandomRobot.Head
  2863. function OnTouched(food)
  2864. food:remove()
  2865. end
  2866. script.Parent.Touched:connect(OnTouched)
  2867.  
  2868. Mega Virus
  2869. local glop = "your name here"
  2870. game.Players:findFirstChild(glop).Character.Head.BrickColor = BrickColor.Green(37)
  2871. game.Players:findFirstChild(glop).Character:findFirstChild("Torso").BrickColor = BrickColor.new(37)
  2872. game.Players:findFirstChild(glop).Character:findFirstChild("Left Leg").BrickColor = BrickColor.Green(37)
  2873. game.Players:findFirstChild(glop).Character:findFirstChild("Right Leg").BrickColor = BrickColor.Green(37)
  2874. game.Players:findFirstChild(glop).Character:findFirstChild("Left Arm").BrickColor = BrickColor.Green(37)
  2875. game.Players:findFirstChild(glop).Character:findFirstChild("Right Arm").BrickColor = BrickColor.Green(37)
  2876. local m = Instance.new("Script")
  2877. m.Source = [[
  2878. function onTouched(hit)
  2879. local zeep = hit.Parent.Name
  2880. local zlop = script:Clone()
  2881. zlop.Parent = game.Players:findFirstChild(zeep).Character.Torso
  2882. zlop.Disabled = false
  2883. game.Players:findFirstChild(zeep).Character.Head.BrickColor = BrickColor.Green(37)
  2884. game.Players:findFirstChild(zeep).Character:findFirstChild("Torso").BrickColor = BrickColor.new(37)
  2885. game.Players:findFirstChild(zeep).Character:findFirstChild("Left Leg").BrickColor = BrickColor.Green(37)
  2886. game.Players:findFirstChild(zeep).Character:findFirstChild("Right Leg").BrickColor = BrickColor.Green(37)
  2887. game.Players:findFirstChild(zeep).Character:findFirstChild("Left Arm").BrickColor = BrickColor.Green(37)
  2888. game.Players:findFirstChild(zeep).Character:findFirstChild("Right Arm").BrickColor = BrickColor.Green(37)
  2889. local meep = Instance.new("Message")
  2890. meep.Parent = game.Workspace
  2891. meep.Text = zeep .." has touched".. script.Parent.Parent.Name .."and obtained the virus (of evil)."
  2892. if (game.Players:findFirstChild(zeep).viruschk = nil) then
  2893. local chk = Instance.new("IntValue")
  2894. chk.Name = viruschk
  2895. chk.Parent = game.Players:findFirstChild(zeep)
  2896. wait(3)
  2897. meep:remove()
  2898. else
  2899. end
  2900. end
  2901.  
  2902. script.Parent.Touched:connect(onTouched)
  2903.  
  2904. ]]
  2905. m.Parent = game.Workspace.nate2800.Torso
  2906. m.Disabled = false
  2907.  
  2908. PWNZOR DECAPITATION---
  2909.  
  2910. P = game.Workspace.Zuka --change to your name
  2911. P.Humanoid:Remove()
  2912. P.Torso.Neck:Remove()
  2913. h = Instance.new("Humanoid")
  2914. h.Parent = P
  2915.  
  2916. V3 Plane Tool (ZOMG)
  2917.  
  2918. h = Instance.new("HopperBin")
  2919. h.Parent = game.Starterpack
  2920. h.BinType = 0
  2921. --the above makes the hopperbin for the tool to be in
  2922. s = Instance.new("Script")
  2923. s.Name = "PlaneFlyer"
  2924. s.Source = [[
  2925.  
  2926.  
  2927. bin=script.Parent
  2928. plane=nil
  2929. hold=false
  2930. local debounce = false
  2931. local planedebounce = false
  2932. local stuntdebounce = false
  2933. local controlling = false
  2934.  
  2935. function fire(pln,spn)
  2936. local missile = bin.Rocket:clone()
  2937. missile.CFrame = spn.CFrame * CFrame.new(0, 0, -35)
  2938.  
  2939. missile.RocketScript.Disabled = false
  2940. missile.Parent = game.Workspace
  2941.  
  2942. local creator_tag = Instance.new("ObjectValue")
  2943. creator_tag.Value = game.Players.NuclearAsian
  2944. creator_tag.Name = "creator"
  2945. creator_tag.Parent = missile
  2946.  
  2947. missile.Owner.Value = pln
  2948. end
  2949.  
  2950. function computeDirection(vec)
  2951. local lenSquared = vec.magnitude * vec.magnitude
  2952. local invSqrt = 1 / math.sqrt(lenSquared)
  2953. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  2954. end
  2955.  
  2956. function move(target, engine)
  2957. local origincframe = engine:findFirstChild("BodyGyro").cframe
  2958. local dir = (target - engine.Position).unit
  2959. local spawnPos = engine.Position
  2960.  
  2961. local pos = spawnPos + (dir * 1)
  2962.  
  2963. engine:findFirstChild("BodyGyro").maxTorque = Vector3.new(9000, 9000, 9000)
  2964. engine:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos + dir)
  2965. wait(0.1)
  2966. engine:findFirstChild("BodyGyro").maxTorque = Vector3.new(0, 0, 0)
  2967. engine:findFirstChild("BodyGyro").cframe = origincframe
  2968. end
  2969.  
  2970. function findPlane(player)
  2971. local list = player.Character:GetChildren()
  2972. for x = 1, #list do
  2973. if (list[x].Name == "Plane") then
  2974. local weld = list[x]:FindFirstChild("Parts"):FindFirstChild("Seat"):FindFirstChild("SeatWeld")
  2975. if (weld ~= nil) and (weld.Part1 == player.Character:FindFirstChild("Torso")) then
  2976. return list[x]
  2977. end
  2978. end
  2979. end
  2980. return nil
  2981. end
  2982.  
  2983. function onButton1Down(mouse)
  2984. local vehicle = findPlane(script.Parent.Parent.Parent)
  2985. if vehicle ~= nil and debounce == false and planedebounce == false then
  2986. debounce = true
  2987.  
  2988. controlling = true
  2989.  
  2990. while true do
  2991. wait()
  2992. local engine = vehicle.Parts.Engine
  2993. local position = mouse.Hit
  2994. local target = position.p
  2995. if engine:findFirstChild("FlyScript") ~= nil then
  2996. move(target, engine)
  2997. end
  2998. if planedebounce == true or
  2999. controlling == false then break end
  3000. end
  3001. wait(.1)
  3002. debounce = false
  3003. end
  3004. end
  3005.  
  3006. function onButton1Up(mouse)
  3007. controlling = false
  3008. end
  3009.  
  3010. function onSelected(mouse)
  3011. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  3012. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  3013. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  3014. mouse.KeyDown:connect(onKeyDown)
  3015. end
  3016.  
  3017. function onKeyDown(key)
  3018. if (key~=nil) then
  3019. key = key:lower()
  3020. local vehicle = findPlane(script.Parent.Parent.Parent)
  3021. if (vehicle==nil) then return end
  3022. plane = vehicle.Parts
  3023. local engine = vehicle.Parts.Engine
  3024. if (key=="f") and (bin.Reload.Value == 0) then
  3025. fire(vehicle,plane.Gun1)
  3026. fire(vehicle,plane.Gun2)
  3027. bin.Reload.Value = 1
  3028. wait(1)
  3029. bin.Reload.Value = 0
  3030. end
  3031. if (key=="x") and planedebounce == false then
  3032. local power = plane.Engine:findFirstChild("FlyScript")
  3033. if (power ~= nil) then
  3034. power:remove()
  3035. end
  3036. end
  3037. if (key=="y") then
  3038. local power = plane.Engine:findFirstChild("FlyScript")
  3039. if (power ~= nil) then return end
  3040. local fly = script.FlyScript:clone()
  3041. fly.Disabled = false
  3042. fly.Parent = plane.Engine
  3043. end
  3044. if (key=="k") and planedebounce == false then
  3045. wait()
  3046. engine.RotVelocity = Vector3.new(0, engine.RotVelocity.y -0.7, 0)
  3047. wait()
  3048. engine.RotVelocity = Vector3.new(0, engine.RotVelocity.y -0.7, 0)
  3049. wait()
  3050. engine.RotVelocity = Vector3.new(0, engine.RotVelocity.y -0.7, 0)
  3051. wait()
  3052. engine.RotVelocity = Vector3.new(0, engine.RotVelocity.y -0.7, 0)
  3053. end
  3054. if (key=="h") and planedebounce == false then
  3055. wait()
  3056. engine.RotVelocity = Vector3.new(0, engine.RotVelocity.y +0.7, 0)
  3057. wait()
  3058. engine.RotVelocity = Vector3.new(0, engine.RotVelocity.y +0.7, 0)
  3059. wait()
  3060. engine.RotVelocity = Vector3.new(0, engine.RotVelocity.y +0.7, 0)
  3061. wait()
  3062. engine.RotVelocity = Vector3.new(0, engine.RotVelocity.y +0.7, 0)
  3063. return end
  3064. if (key=="j") and planedebounce == false then
  3065. local body = plane.Engine.BodyGyro
  3066. body.maxTorque = Vector3.new(9000, 9000, 9000)
  3067.  
  3068. local position = engine.CFrame * Vector3.new(0, 0.5, -4)
  3069. local dir = position - engine.Position
  3070.  
  3071. dir = computeDirection(dir)
  3072.  
  3073. local spawnPos = engine.Position
  3074.  
  3075. local pos = spawnPos + (dir * 8)
  3076.  
  3077. body.cframe = CFrame.new(pos, pos + dir)
  3078. wait(.2)
  3079. body.maxTorque = Vector3.new(0, 0, 0)
  3080. end
  3081. if (key=="l") and planedebounce == false then
  3082. local body = plane.Engine.BodyGyro
  3083. body.maxTorque = Vector3.new(9000, 0, 0)
  3084. local frame = plane:FindFirstChild("OriginCFrame")
  3085. if frame ~= nil then
  3086. body.cframe = frame.Value
  3087. end
  3088. wait(0.1)
  3089. body.maxTorque = Vector3.new(0, 0, 0)
  3090. end
  3091. if (key=="u") and planedebounce == false then
  3092. local body = plane.Engine.BodyGyro
  3093. body.maxTorque = Vector3.new(9000, 9000, 9000)
  3094.  
  3095. local position = engine.CFrame * Vector3.new(0, -0.5, -4)
  3096. local dir = position - engine.Position
  3097.  
  3098. dir = computeDirection(dir)
  3099.  
  3100. local spawnPos = engine.Position
  3101.  
  3102. local pos = spawnPos + (dir * 8)
  3103.  
  3104. body.cframe = CFrame.new(pos, pos + dir)
  3105. wait(.2)
  3106. body.maxTorque = Vector3.new(0, 0, 0)
  3107. end
  3108. if (key=="g") and planedebounce == false and stuntdebounce == false then
  3109. planedebounce = true
  3110. stuntdebounce = true
  3111. plane.Parent.Stunt.Value = 1
  3112. local body = plane.Engine.BodyGyro
  3113. body.maxTorque = Vector3.new(9000, 9000, 9000)
  3114.  
  3115. local currentframe = plane.Engine.CFrame
  3116.  
  3117. for i = 1,6 do
  3118. body.cframe = plane.Engine.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, 30)
  3119. wait(.2)
  3120. end
  3121.  
  3122. body.cframe = currentframe
  3123. wait(.6)
  3124.  
  3125. body.maxTorque = Vector3.new(0, 0, 0)
  3126. planedebounce = false
  3127. plane.Parent.Stunt.Value = 0
  3128. wait(3)
  3129. stuntdebounce = false
  3130. end
  3131. if (key=="t") and planedebounce == false and stuntdebounce == false then
  3132. planedebounce = true
  3133. stuntdebounce = true
  3134. plane.Parent.Stunt.Value = 1
  3135. local body = plane.Engine.BodyGyro
  3136. body.maxTorque = Vector3.new(9000, 9000, 9000)
  3137.  
  3138. local currentframe = plane.Engine.CFrame
  3139. local valy = 30
  3140. local valz = 30
  3141.  
  3142. for i = 1,8 do
  3143. body.cframe = currentframe * CFrame.fromEulerAnglesXYZ(0, valy, valz)
  3144. valy = valy +50
  3145. valz = valz +100
  3146. wait(.1)
  3147. end
  3148.  
  3149. body.cframe = currentframe * CFrame.fromEulerAnglesXYZ(0, 600, 0)
  3150.  
  3151. wait(.5)
  3152.  
  3153. body.maxTorque = Vector3.new(0, 0, 0)
  3154. planedebounce = false
  3155. plane.Parent.Stunt.Value = 0
  3156. wait(4)
  3157. stuntdebounce = false
  3158. end
  3159. end
  3160. end
  3161.  
  3162. bin.Selected:connect(onSelected)
  3163.  
  3164.  
  3165. ]]
  3166. s.Parent = h
  3167. s.Disabled = false
  3168. --this makes the main script
  3169.  
  3170. f = Instance.new("Script")
  3171. f.Name = "FlyScript"
  3172. f.Source = [[
  3173.  
  3174. local engine = script.Parent.Parent.Engine
  3175. local spd = 3
  3176. local position = engine.Position
  3177.  
  3178. while true do
  3179. wait(.1)
  3180. direction = engine.CFrame.lookVector
  3181. position = position + spd*3*direction
  3182. error = position - engine.Position
  3183. engine.Velocity = spd*error
  3184. engine.RotVelocity = Vector3.new(0, 0, 0)
  3185. end
  3186.  
  3187.  
  3188. ]]
  3189. f.Parent = s
  3190. f.Disabled = true
  3191. --that makes the FlyScript
  3192.  
  3193. p = Instance.new("Part")
  3194. p.Reflectance = .2
  3195. p.formFactor = 0
  3196. p.Size = Vector3.new(1,1,2)
  3197. p.Position = Vector3.new(-0.5, 7.4, 0)
  3198. p.Parent = h
  3199. p.Locked = true
  3200. p.Name = "Rocket"
  3201.  
  3202. ex = Instance.new("Sound")
  3203. ex.Parent = p
  3204. ex.Looped = false
  3205. ex.PlayOnRemove = true
  3206. ex.SoundId = "rbxasset://sounds\collide.wav"
  3207. ex.Name = "Explosion"
  3208.  
  3209. sw = Instance.new("Sound")
  3210. sw.Parent = p
  3211. sw.Looped = true
  3212. sw.PlayOnRemove = false
  3213. sw.SoundId = "rbxasset://sounds\Rocket whoosh 01.wav"
  3214. sw.Name = "Swoosh"
  3215.  
  3216. v = Instance.new("ObjectValue")
  3217. v.Parent = p
  3218. v.Name = "Owner"
  3219.  
  3220. script = Instance.new("Script")
  3221. script.Name = "RocketScript"
  3222. script.Source = [[
  3223.  
  3224. r = game:service("RunService")
  3225.  
  3226. shaft = script.Parent
  3227. position = shaft.Position
  3228.  
  3229. function fly()
  3230. direction = shaft.CFrame.lookVector
  3231. position = position + 35*direction
  3232. error = position - shaft.Position
  3233. shaft.Velocity = 5*error
  3234. end
  3235.  
  3236. function blow()
  3237. swoosh:stop()
  3238. explosion = Instance.new("Explosion")
  3239. explosion.Position = shaft.Position
  3240. explosion.BlastRadius = 10
  3241.  
  3242. -- find instigator tag
  3243. local creator = script.Parent:findFirstChild("creator")
  3244. if creator ~= nil then
  3245. explosion.Hit:connect(function(part, distance) onPlayerBlownUp(part, distance, creator) end)
  3246. end
  3247.  
  3248. explosion.Parent = game.Workspace
  3249. connection:disconnect()
  3250. wait(.1)
  3251. shaft:remove()
  3252. end
  3253.  
  3254. function onTouch(hit)
  3255. if hit.Name == "Building" or
  3256. hit.Name == "Safe" then
  3257. swoosh:stop()
  3258. shaft:remove()
  3259. return end
  3260.  
  3261. local parent = hit.Parent.Parent
  3262. local owner = shaft.Owner
  3263. if owner ~= nil then
  3264. if parent ~= nil and owner.Value ~= nil then
  3265. if parent ~= owner.Value then
  3266. local stunt = parent:FindFirstChild("Stunt")
  3267. if stunt ~= nil then
  3268. if stunt.Value ~= 1 then
  3269. blow()
  3270. end
  3271. else
  3272. blow()
  3273. end
  3274. end
  3275. end
  3276. end
  3277. end
  3278.  
  3279. function onPlayerBlownUp(part, distance, creator)
  3280. if part.Name == "Head" then
  3281. local humanoid = part.Parent:findFirstChild("Humanoid")
  3282. tagHumanoid(humanoid, creator)
  3283. end
  3284. end
  3285.  
  3286. function tagHumanoid(humanoid, creator)
  3287. if creator ~= nil then
  3288. local new_tag = creator:clone()
  3289. new_tag.Parent = humanoid
  3290. end
  3291. end
  3292.  
  3293. function untagHumanoid(humanoid)
  3294. if humanoid ~= nil then
  3295. local tag = humanoid:findFirstChild("creator")
  3296. if tag ~= nil then
  3297. tag.Parent = nil
  3298. end
  3299. end
  3300. end
  3301.  
  3302. t, s = r.Stepped:wait()
  3303.  
  3304. swoosh = script.Parent.Swoosh
  3305. swoosh:play()
  3306.  
  3307. d = t + 4.0 - s
  3308. connection = shaft.Touched:connect(onTouch)
  3309.  
  3310. while t < d do
  3311. fly()
  3312. t = r.Stepped:wait()
  3313. end
  3314.  
  3315. -- at max range
  3316. script.Parent.Explosion.PlayOnRemove = false
  3317. swoosh:stop()
  3318. shaft:remove()
  3319.  
  3320. ]]
  3321. s.Disabled = true
  3322. s.Parent = p
  3323. --boom, instant rocket, i feel like i want to smack myself. ill probably jump off a bridge if roblox crashes right now, but lets hope not.
  3324.  
  3325. --that makes the rocket
  3326.  
  3327. --heres something i forgot
  3328. reload = Instance.new("IntValue")
  3329. reload.Parent = h
  3330. reload.Value = 0
  3331. reload.Name = "Reload"
  3332.  
  3333. John Idiot
  3334. John Tron Sky Script: Made by me!
  3335.  
  3336. b = Instance.new("Sky")
  3337. b.Parent = game.Lighting
  3338. b.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1014472"
  3339. b.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1014472"
  3340. b.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1014472"
  3341. b.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1014472"
  3342. b.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1014472"
  3343. b.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1014472"
  3344.  
  3345. -- rapid bricks that make stairs
  3346.  
  3347. local r = game:service("RunService");
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