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  1. /*
  2.     File: Fire_Config.hpp
  3.     Author: ArmaServices.net Dev Team (Armaservices.net)
  4.     Description: Master config for ASN Fire system.
  5. */
  6. #define true 1
  7. #define false 0
  8.  
  9.  
  10. class Fire_config {
  11.    
  12.     version = 5; // version 3.x -> 3 | 4.0 - 4.3 -> 4 | version 4.4+ -> 5
  13.     House_Fire_Pay = 4000; //The ammount of pay the player gets when they put out a fire
  14.  
  15.     extinguisher_rate = 0.01; //The Rate that the fire it put out per "Puuusht" Default = 0.01
  16.    
  17.     signuptext = "You Have Signed up to be a Fireman. You will be Alarted to any fires in the area";
  18.     signupactiontext = "Signup to Fire Fighters";  
  19.     firespotedtext = "A Fire Has Been Spoted It has been marked on your GPS!";
  20.     paychecktext = "has been added to your Bank account";
  21.  
  22.     //Config for the clothing
  23.     headgear_gear = "ASN_firehelmet";
  24.     goggles_gear  = "ASN_firemask";
  25.     vest_gear     = "ASN_tankpipe";
  26.     uniform_gear  = "ASN_coveralls_FD_black_uniform";
  27.     backpack_gear = "ASN_oxygentank";
  28.    
  29.     EnableVehicleFire = "true"; //This can Lead to issues if you have very high population server. its reccomend to be false on high pop servers.
  30.    
  31.     //the time between the vehicle on fire phases
  32.     veh_fire_part_1 = 60; //Default = 60 //smoke
  33.     veh_fire_part_2 = 300; //Default = 300 //small fire
  34.     veh_fire_part_3 = 300; //Default = 300 //big fire
  35.     veh_fire_part_4 = 120; //Default = 60 //2 big fires
  36.    
  37.     fire_wait_time = 600; //Minimum time before a new fire starts
  38.     fire_wait_time_random = 1200; //Random time + Minimum time before a new fire starts
  39.     medic_count = 0; //Ammount of medics online before a fire can start
  40.        
  41.     Lowend_server = "false"; // If your server is taking a long time to boot try setting this to true
  42.        
  43.     //Please place all class name of houses you want to beable to catch on fire.
  44.     Burn_Whitelist[] = {
  45.          "Land_i_House_Big_02_V1_F"
  46.         ,"Land_i_House_Big_02_V2_F"
  47.         ,"Land_i_House_Big_02_V3_F"
  48.         ,"Land_i_House_Big_01_V1_F"
  49.         ,"Land_i_House_Big_01_V2_F"
  50.         ,"Land_i_House_Big_01_V3_F"
  51.         ,"Land_i_House_Big_01_V3_F"
  52.         ,"Land_i_Garage_V1_F"
  53.         ,"Land_i_Garage_V2_F"
  54.         ,"Land_MBG_Garage_Single_A"
  55.         ,"Land_MBG_Garage_Single_B"
  56.         ,"Land_MBG_Garage_Single_C"
  57.         ,"Land_MBG_Garage_Single_D"
  58.         ,"Land_i_House_Small_01_V1_F"
  59.         ,"Land_i_House_Small_01_V2_F"
  60.         ,"Land_i_House_Small_01_V3_F"
  61.         ,"Land_i_House_Small_02_V1_F"
  62.         ,"Land_i_House_Small_02_V2_F"
  63.         ,"Land_i_House_Small_02_V3_F"
  64.         ,"Land_i_House_Small_03_V1_F"
  65.         ,"Land_Slum_House02_F"
  66.         ,"Land_i_Addon_02_V1_F"
  67.         ,"Land_Cargo_House_V1_F"
  68.         ,"Land_Cargo_House_V2_F"
  69.         ,"Land_Cargo_House_V3_F"
  70.         ,"Land_Medevac_house_V1_F"
  71.         ,"Land_Research_house_V1_F"
  72.         ,"Land_Offices_01_V1_F"
  73.         ,"Land_MilOffices_V1_F"
  74.         ,"Land_mbg_ger_pub_1"
  75.         ,"Land_mbg_ger_pub_2"
  76.         ,"Land_HouseA"
  77.         ,"Land_HouseA1"
  78.         ,"Land_HouseB"
  79.         ,"Land_HouseB1"
  80.         ,"Land_HouseC_R"
  81.         ,"Land_HouseC1_L"
  82.         ,"Land_HouseB1_L"
  83.         ,"Land_em_building_02"
  84.         ,"Land_em_building_03"
  85.         ,"Land_HouseDoubleAL"
  86.         ,"Land_HouseDoubleAL2"
  87.         ,"land_pop_chalet"
  88.         ,"Land_Home6b_DED_Home6b_01_F"
  89.         ,"Land_Home3r_DED_Home3r_01_F"
  90.         ,"ranch_ded_ranch_02_f"
  91.         ,"Land_e76_us_house02a"
  92.         ,"Land_e76_us_house01"
  93.         ,"Land_e76_us_house01a"
  94.         ,"Land_e76_us_house01a"
  95.         ,"Land_e76_us_house01b"
  96.         ,"Land_A_Villa_EP1"
  97.         ,"Land_Stone_Gate_F"
  98.     };
  99. };
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