Advertisement
EARTHWORM_SALLY

fe

Aug 20th, 2019
216
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140.  
  141.  
  142.  
  143.  
  144.  
  145.  
  146.  
  147.  
  148.  
  149.  
  150.  
  151.  
  152.  
  153.  
  154.  
  155.  
  156.  
  157.  
  158.  
  159.  
  160.  
  161.  
  162.  
  163.  
  164.  
  165.  
  166.  
  167.  
  168.  
  169.  
  170.  
  171.  
  172.  
  173.  
  174.  
  175.  
  176.  
  177.  
  178.  
  179.  
  180.  
  181.  
  182.  
  183.  
  184.  
  185.  
  186.  
  187.  
  188.  
  189.  
  190.  
  191.  
  192.  
  193.  
  194.  
  195.  
  196.  
  197.  
  198.  
  199.  
  200.  
  201.  
  202.  
  203.  
  204.  
  205. print'lol unfinished converter.'
  206.  
  207.  
  208.  
  209.  
  210.  
  211.  
  212.  
  213.  
  214.  
  215.  
  216.  
  217.  
  218.  
  219.  
  220. print([[
  221.  
  222.  
  223. ________________________________________________________________________________________
  224.  
  225. Noobcider
  226.  
  227. Original Script Is Genocider
  228.  
  229. Have fun!!!!!!11!!!!!!!
  230.  
  231.  
  232. Created by??
  233.  
  234. FE Created by ramin999232 (Discord is {~`The Big Black`~}๐Ÿ“น๐Ÿคทโ™€๐Ÿ˜ขโœ”#4643)
  235.  
  236.  
  237. ________________________________________________________________________________________
  238.  
  239.  
  240. Unleaked
  241.  
  242. Can please leak.
  243.  
  244. ]])
  245.  
  246.  
  247.  
  248.  
  249.  
  250.  
  251. wait(1 / 60)
  252. Effects = { }
  253. local Player = owner
  254. local Character = Player.Character
  255. local Humanoid = Character.Humanoid
  256. local LeftArm = Character["Left Arm"]
  257. local RightArm = Character["Right Arm"]
  258. local LeftLeg = Character["Left Leg"]
  259. local RightLeg = Character["Right Leg"]
  260. local Head = Character.Head
  261. local Torso = Character.Torso
  262. local Camera = game.Workspace.CurrentCamera
  263. local RootPart = Character.HumanoidRootPart
  264. local RootJoint = RootPart.RootJoint
  265. local attack = false
  266. local Anim = 'Idle'
  267. local attacktype = 1
  268. local delays = false
  269. local play = true
  270. local targetted = nil
  271. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  272. local velocity = RootPart.Velocity.y
  273. local sine = 0
  274. local change = 1
  275. local doe = 0
  276. local Create = LoadLibrary("RbxUtility").Create
  277. Humanoid.WalkSpeed = 8
  278. local m = Create("Model"){
  279. Parent = Character,
  280. Name = "WeaponModel",
  281. }
  282. local Orin = "rbxassetid://459924806"
  283. Head.face.Texture = Orin
  284. spawn(function()
  285. while wait() do
  286. Head.BrickColor = BrickColor.new("Bright yellow")
  287. RightArm.BrickColor = BrickColor.new("Bright yellow")
  288. LeftArm.BrickColor = BrickColor.new("Bright yellow")
  289. Torso.BrickColor = BrickColor.new("Bright blue")
  290. RightLeg.BrickColor = BrickColor.new("Br. yellowish green")
  291. LeftLeg.BrickColor = BrickColor.new("Br. yellowish green")
  292. end
  293. end)
  294. for i,v in pairs(Character:children()) do
  295. if v:IsA("Hat") then
  296. v:Destroy()
  297. end
  298. end
  299. for i,v in pairs(Character:children()) do
  300. if v:IsA("Accessory") then
  301. v:Destroy()
  302. end
  303. end
  304. for i,v in pairs(Character:children()) do
  305. if v:IsA("Hair") then
  306. v:Destroy()
  307. end
  308. end
  309. for i,v in pairs(Character:children()) do
  310. if v:IsA("Shirt") then
  311. v:Destroy()
  312. end
  313. end
  314. for i,v in pairs(Character:children()) do
  315. if v:IsA("Pants") then
  316. v:Destroy()
  317. end
  318. end
  319. for i,v in pairs(Character:children()) do
  320. if v:IsA("Graphic Shirt") then
  321. v:Destroy()
  322. end
  323. end
  324. Humanoid.Animator.Parent = nil
  325. Character.Animate.Parent = nil
  326.  
  327. local newMotor = function(part0, part1, c0, c1)
  328. local w = Create('Motor'){
  329. Parent = part0,
  330. Part0 = part0,
  331. Part1 = part1,
  332. C0 = c0,
  333. C1 = c1,
  334. }
  335. return w
  336. end
  337.  
  338. function clerp(a, b, t)
  339. return a:lerp(b, t)
  340. end
  341.  
  342. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  343. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  344.  
  345. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  346. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  347. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  348. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  349. RootJoint.C1 = CFrame.new(0, 0, 0)
  350. RootJoint.C0 = CFrame.new(0, 0, 0)
  351. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  352. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  353.  
  354. local rarmc1 = RW.C1
  355. local larmc1 = LW.C1
  356. local rlegc1 = RH.C1
  357. local llegc1 = LH.C1
  358.  
  359. local resetc1 = false
  360.  
  361. function PlayAnimationFromTable(table, speed, bool)
  362. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  363. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  364. RW.C0 = clerp(RW.C0, table[3], speed)
  365. LW.C0 = clerp(LW.C0, table[4], speed)
  366. RH.C0 = clerp(RH.C0, table[5], speed)
  367. LH.C0 = clerp(LH.C0, table[6], speed)
  368. if bool == true then
  369. if resetc1 == false then
  370. resetc1 = true
  371. RootJoint.C1 = RootJoint.C1
  372. Torso.Neck.C1 = Torso.Neck.C1
  373. RW.C1 = rarmc1
  374. LW.C1 = larmc1
  375. RH.C1 = rlegc1
  376. LH.C1 = llegc1
  377. end
  378. end
  379. end
  380.  
  381. ArtificialHB = Create("BindableEvent", script){
  382. Parent = script,
  383. Name = "Heartbeat",
  384. }
  385.  
  386. script:WaitForChild("Heartbeat")
  387.  
  388. frame = 1 / 30
  389. tf = 0
  390. allowframeloss = false
  391. tossremainder = false
  392. lastframe = tick()
  393. script.Heartbeat:Fire()
  394.  
  395. game:GetService("RunService").Heartbeat:connect(function(s, p)
  396. tf = tf + s
  397. if tf >= frame then
  398. if allowframeloss then
  399. script.Heartbeat:Fire()
  400. lastframe = tick()
  401. else
  402. for i = 1, math.floor(tf / frame) do
  403. script.Heartbeat:Fire()
  404. end
  405. lastframe = tick()
  406. end
  407. if tossremainder then
  408. tf = 0
  409. else
  410. tf = tf - frame * math.floor(tf / frame)
  411. end
  412. end
  413. end)
  414.  
  415. function swait(num)
  416. if num == 0 or num == nil then
  417. ArtificialHB.Event:wait()
  418. else
  419. for i = 0, num do
  420. ArtificialHB.Event:wait()
  421. end
  422. end
  423. end
  424.  
  425. function RemoveOutlines(part)
  426. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  427. end
  428.  
  429. CFuncs = {
  430. ["Part"] = {
  431. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  432. local Part = Create("Part"){
  433. Parent = Parent,
  434. Reflectance = Reflectance,
  435. Transparency = Transparency,
  436. CanCollide = false,
  437. Locked = true,
  438. BrickColor = BrickColor.new(tostring(BColor)),
  439. Name = Name,
  440. Size = Size,
  441. Material = Material,
  442. }
  443. RemoveOutlines(Part)
  444. return Part
  445. end;
  446. };
  447.  
  448. ["Mesh"] = {
  449. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  450. local Msh = Create(Mesh){
  451. Parent = Part,
  452. Offset = OffSet,
  453. Scale = Scale,
  454. }
  455. if Mesh == "SpecialMesh" then
  456. Msh.MeshType = MeshType
  457. Msh.MeshId = MeshId
  458. end
  459. return Msh
  460. end;
  461. };
  462.  
  463. ["Mesh"] = {
  464. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  465. local Msh = Create(Mesh){
  466. Parent = Part,
  467. Offset = OffSet,
  468. Scale = Scale,
  469. }
  470. if Mesh == "SpecialMesh" then
  471. Msh.MeshType = MeshType
  472. Msh.MeshId = MeshId
  473. end
  474. return Msh
  475. end;
  476. };
  477.  
  478. ["Weld"] = {
  479. Create = function(Parent, Part0, Part1, C0, C1)
  480. local Weld = Create("Weld"){
  481. Parent = Parent,
  482. Part0 = Part0,
  483. Part1 = Part1,
  484. C0 = C0,
  485. C1 = C1,
  486. }
  487. return Weld
  488. end;
  489. };
  490.  
  491. ["Sound"] = {
  492. Create = function(id, par, vol, pit)
  493. coroutine.resume(coroutine.create(function()
  494. local S = Create("Sound"){
  495. Volume = vol,
  496. Pitch = pit or 1,
  497. SoundId = id,
  498. Parent = par or workspace,
  499. }
  500. wait()
  501. S:play()
  502. game:GetService("Debris"):AddItem(S, 6)
  503. end))
  504. end;
  505. };
  506.  
  507. ["ParticleEmitter"] = {
  508. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  509. local fp = Create("ParticleEmitter"){
  510. Parent = Parent,
  511. Color = ColorSequence.new(Color1, Color2),
  512. LightEmission = LightEmission,
  513. Size = Size,
  514. Texture = Texture,
  515. Transparency = Transparency,
  516. ZOffset = ZOffset,
  517. Acceleration = Accel,
  518. Drag = Drag,
  519. LockedToPart = LockedToPart,
  520. VelocityInheritance = VelocityInheritance,
  521. EmissionDirection = EmissionDirection,
  522. Enabled = Enabled,
  523. Lifetime = LifeTime,
  524. Rate = Rate,
  525. Rotation = Rotation,
  526. RotSpeed = RotSpeed,
  527. Speed = Speed,
  528. VelocitySpread = VelocitySpread,
  529. }
  530. return fp
  531. end;
  532. };
  533.  
  534. CreateTemplate = {
  535.  
  536. };
  537. }
  538.  
  539.  
  540.  
  541. New = function(Object, Parent, Name, Data)
  542. local Object = Instance.new(Object)
  543. for Index, Value in pairs(Data or {}) do
  544. Object[Index] = Value
  545. end
  546. Object.Parent = Parent
  547. Object.Name = Name
  548. return Object
  549. end
  550.  
  551. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  552. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  553. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  554. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  555. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  556. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  557. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  558. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  559. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  560. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  561. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  562. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  563. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  564. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  565. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  566. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  567. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  568. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  569. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  570. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  571. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  572. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  573. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  574. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  575. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  576. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  577. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  578. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  579. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  580. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  581. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  582. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  583. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  584. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  585. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  586. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  587. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  588. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  589. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  590. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  591. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  592. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  593. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  594. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  595. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  596. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  597. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  598. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  599. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  600. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  601. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  602. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  603. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  604. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  605. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  606. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  607. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  608. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  609. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  610. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  611. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  612. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  613. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  614.  
  615. for _,v in pairs(m:children()) do
  616. if v:IsA("Part") then
  617. v.CanCollide = false
  618. end
  619. end
  620. for _,v in pairs(m:children()) do
  621. if v:IsA("Part") then
  622. v.Material = "Neon"
  623. end
  624. end
  625. spawn(function()
  626. while wait() do
  627. for _,v in pairs(m:children()) do
  628. if v:IsA("Part") then
  629. v.BrickColor=BrickColor.random()
  630. end
  631. end
  632. end
  633. end)
  634.  
  635.  
  636. function rayCast(Position, Direction, Range, Ignore)
  637. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  638. end
  639.  
  640. --[[FindNearestTorso = function(pos)
  641. local list = (game.Workspace:children())
  642. local torso = nil
  643. local dist = 1000
  644. local temp, human, temp2 = nil, nil, nil
  645. for x = 1, #list do
  646. temp2 = list[x]
  647. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  648. temp = temp2:findFirstChild("Torso")
  649. human = temp2:findFirstChild("Humanoid")
  650. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  651. local dohit = true
  652. if dohit == true then
  653. torso = temp
  654. dist = (temp.Position - pos).magnitude
  655. end
  656. end
  657. end
  658. end
  659. return torso, dist
  660. end]]
  661. function FindNearestTorso(Position, Distance, SinglePlayer)
  662. if SinglePlayer then
  663. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  664. end
  665. local List = {}
  666. for i, v in pairs(workspace:GetChildren()) do
  667. if v:IsA("Model") then
  668. if v:findFirstChild("Torso") then
  669. if v ~= Character then
  670. if (v.Torso.Position - Position).magnitude <= Distance then
  671. table.insert(List, v)
  672. end
  673. end
  674. end
  675. end
  676. end
  677. return List
  678. end
  679. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  680. if hit.Parent == nil then
  681. return
  682. end
  683. local h = hit.Parent:FindFirstChild("Humanoid")
  684. for _, v in pairs(hit.Parent:children()) do
  685. if v:IsA("Humanoid") then
  686. h = v
  687. end
  688. end
  689. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  690. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  691. if hit.Parent.DebounceHit.Value == true then
  692. return
  693. end
  694. end
  695. local c = Create("ObjectValue"){
  696. Name = "creator",
  697. Value = game:service("Players").LocalPlayer,
  698. Parent = h,
  699. }
  700. game:GetService("Debris"):AddItem(c, .5)
  701. if HitSound ~= nil and HitPitch ~= nil then
  702. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  703. end
  704. local Damage = math.random(minim, maxim)
  705. local blocked = false
  706. local block = hit.Parent:findFirstChild("Block")
  707. if block ~= nil then
  708. if block.className == "IntValue" then
  709. if block.Value > 0 then
  710. blocked = true
  711. block.Value = block.Value - 1
  712. print(block.Value)
  713. end
  714. end
  715. end
  716. if blocked == false then
  717. h.Health = h.Health - Damage
  718. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  719. else
  720. h.Health = h.Health - (Damage / 2)
  721. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  722. end
  723. if Type == "Knockdown" then
  724. local hum = hit.Parent.Humanoid
  725. hum.PlatformStand = true
  726. coroutine.resume(coroutine.create(function(HHumanoid)
  727. swait(1)
  728. HHumanoid.PlatformStand = false
  729. end), hum)
  730. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  731. local bodvol = Create("BodyVelocity"){
  732. velocity = angle * knockback,
  733. P = 5000,
  734. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  735. Parent = hit,
  736. }
  737. local rl = Create("BodyAngularVelocity"){
  738. P = 3000,
  739. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  740. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  741. Parent = hit,
  742. }
  743. game:GetService("Debris"):AddItem(bodvol, .5)
  744. game:GetService("Debris"):AddItem(rl, .5)
  745. elseif Type == "Normal" then
  746. local vp = Create("BodyVelocity"){
  747. P = 500,
  748. maxForce = Vector3.new(math.huge, 0, math.huge),
  749. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  750. }
  751. if knockback > 0 then
  752. vp.Parent = hit.Parent.Torso
  753. end
  754. game:GetService("Debris"):AddItem(vp, .5)
  755. elseif Type == "Up" then
  756. local bodyVelocity = Create("BodyVelocity"){
  757. velocity = Vector3.new(0, 20, 0),
  758. P = 5000,
  759. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  760. Parent = hit,
  761. }
  762. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  763. elseif Type == "DarkUp" then
  764. coroutine.resume(coroutine.create(function()
  765. for i = 0, 1, 0.1 do
  766. swait()
  767. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  768. end
  769. end))
  770. local bodyVelocity = Create("BodyVelocity"){
  771. velocity = Vector3.new(0, 20, 0),
  772. P = 5000,
  773. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  774. Parent = hit,
  775. }
  776. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  777. elseif Type == "Snare" then
  778. local bp = Create("BodyPosition"){
  779. P = 2000,
  780. D = 100,
  781. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  782. position = hit.Parent.Torso.Position,
  783. Parent = hit.Parent.Torso,
  784. }
  785. game:GetService("Debris"):AddItem(bp, 1)
  786. elseif Type == "Freeze" then
  787. local BodPos = Create("BodyPosition"){
  788. P = 50000,
  789. D = 1000,
  790. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  791. position = hit.Parent.Torso.Position,
  792. Parent = hit.Parent.Torso,
  793. }
  794. local BodGy = Create("BodyGyro") {
  795. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  796. P = 20e+003,
  797. Parent = hit.Parent.Torso,
  798. cframe = hit.Parent.Torso.CFrame,
  799. }
  800. hit.Parent.Torso.Anchored = true
  801. coroutine.resume(coroutine.create(function(Part)
  802. swait(1.5)
  803. Part.Anchored = false
  804. end), hit.Parent.Torso)
  805. game:GetService("Debris"):AddItem(BodPos, 3)
  806. game:GetService("Debris"):AddItem(BodGy, 3)
  807. end
  808. local debounce = Create("BoolValue"){
  809. Name = "DebounceHit",
  810. Parent = hit.Parent,
  811. Value = true,
  812. }
  813. game:GetService("Debris"):AddItem(debounce, Delay)
  814. c = Create("ObjectValue"){
  815. Name = "creator",
  816. Value = Player,
  817. Parent = h,
  818. }
  819. game:GetService("Debris"):AddItem(c, .5)
  820. end
  821. end
  822.  
  823. function ShowDamage(Pos, Text, Time, Color)
  824. local Rate = (1 / 30)
  825. local Pos = (Pos or Vector3.new(0, 0, 0))
  826. local Text = (Text or "")
  827. local Time = (Time or 2)
  828. local Color = (Color or Color3.new(1, 0, 1))
  829. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  830. EffectPart.Anchored = true
  831. local BillboardGui = Create("BillboardGui"){
  832. Size = UDim2.new(3, 0, 3, 0),
  833. Adornee = EffectPart,
  834. Parent = EffectPart,
  835. }
  836. local TextLabel = Create("TextLabel"){
  837. BackgroundTransparency = 1,
  838. Size = UDim2.new(1, 0, 1, 0),
  839. Text = Text,
  840. Font = "SciFi",
  841. TextColor3 = Color,
  842. TextScaled = true,
  843. Parent = BillboardGui,
  844. }
  845. game.Debris:AddItem(EffectPart, (Time))
  846. EffectPart.Parent = game:GetService("Workspace")
  847. delay(0, function()
  848. local Frames = (Time / Rate)
  849. for Frame = 1, Frames do
  850. wait(Rate)
  851. local Percent = (Frame / Frames)
  852. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  853. TextLabel.TextTransparency = Percent
  854. end
  855. if EffectPart and EffectPart.Parent then
  856. EffectPart:Destroy()
  857. end
  858. end)
  859. end
  860.  
  861. function dmg(dude)
  862. if dude.Name ~= Character then
  863. dude.Humanoid.PlatformStand = true
  864. local bgf = Instance.new("BodyGyro",dude.Head)
  865. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  866. local val = Instance.new("BoolValue",dude)
  867. val.Name = "IsHit"
  868. for i = 1, 6 do
  869. local blo = Instance.new("Part",game.Workspace)
  870. blo.Size = Vector3.new(.6,.2,.6)
  871. blo.Material = "Neon"
  872. blo.BrickColor = BrickColor.new("Crimson")
  873. --blo.Position = dude.Head.Position
  874. blo.CFrame = dude.Head.CFrame
  875. game:GetService("Debris"):AddItem(blo,30)
  876. end
  877. local ds = coroutine.wrap(function()
  878. wait(.2)
  879. dude.Torso:BreakJoints()
  880. end)
  881. ds()
  882. end
  883. end
  884.  
  885. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  886. --local buddy
  887. for _, c in pairs(workspace:children()) do
  888. local hum = c:findFirstChild("Humanoid")
  889. if hum ~= nil then
  890. local head = c:findFirstChild("Torso")
  891. if head ~= nil then
  892. local targ = head.Position - Part.Position
  893. local mag = targ.magnitude
  894. if mag <= Magnitude and c.Name ~= Player.Name then
  895. if c.Name ~= Character then
  896. if c.Name ~= "CKbackup" then
  897. local asd = Instance.new("ParticleEmitter",c.Torso)
  898. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  899. asd.LightEmission = .1
  900. asd.Size = NumberSequence.new(0.2)
  901. asd.Texture = "http://www.roblox.com/asset/?ID=183711814"
  902. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  903. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  904. asd.Transparency = bbb
  905. asd.Size = aaa
  906. asd.ZOffset = .9
  907. asd.Acceleration = Vector3.new(0, -5, 0)
  908. asd.LockedToPart = false
  909. asd.EmissionDirection = "Back"
  910. asd.Lifetime = NumberRange.new(1, 2)
  911. asd.Rate = 1000
  912. asd.Rotation = NumberRange.new(-100, 100)
  913. asd.RotSpeed = NumberRange.new(-100, 100)
  914. asd.Speed = NumberRange.new(6)
  915. asd.VelocitySpread = 10000
  916. asd.Enabled=true
  917. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  918. dmg(c)
  919. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.2, 1)
  920. coroutine.wrap(function()
  921. wait(.2)
  922. asd.Enabled = false
  923. wait(2)
  924. asd:Remove()
  925. end)()
  926. else
  927. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.5, 1)
  928. Effects.Sphere.Create(BrickColor.random(), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  929.  
  930. end
  931. end
  932. end
  933. end
  934. end
  935. end
  936. end
  937. EffectModel = Create("Model"){
  938. Parent = Character,
  939. Name = "Effects",
  940. }
  941.  
  942. Effects = {
  943. Block = {
  944. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  945. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  946. prt.Anchored = true
  947. prt.CFrame = cframe
  948. prt.Material = "Neon"
  949. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  950. game:GetService("Debris"):AddItem(prt, 10)
  951. if Type == 1 or Type == nil then
  952. table.insert(Effects, {
  953. prt,
  954. "Block1",
  955. delay,
  956. x3,
  957. y3,
  958. z3,
  959. msh
  960. })
  961. elseif Type == 2 then
  962. table.insert(Effects, {
  963. prt,
  964. "Block2",
  965. delay,
  966. x3,
  967. y3,
  968. z3,
  969. msh
  970. })
  971. end
  972. end;
  973. };
  974.  
  975. Cylinder = {
  976. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  977. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  978. prt.Anchored = true
  979. prt.Material = "Neon"
  980. prt.CFrame = cframe
  981. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  982. game:GetService("Debris"):AddItem(prt, 10)
  983. table.insert(Effects, {
  984. prt,
  985. "Cylinder",
  986. delay,
  987. x3,
  988. y3,
  989. z3,
  990. msh
  991. })
  992. end;
  993. };
  994. Head = {
  995. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  996. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  997. prt.Anchored = true
  998. prt.Material = "Neon"
  999. prt.CFrame = cframe
  1000. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1001. game:GetService("Debris"):AddItem(prt, 10)
  1002. table.insert(Effects, {
  1003. prt,
  1004. "Cylinder",
  1005. delay,
  1006. x3,
  1007. y3,
  1008. z3,
  1009. msh
  1010. })
  1011. end;
  1012. };
  1013.  
  1014. Sphere = {
  1015. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1016. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1017. prt.Anchored = true
  1018. prt.Material = "Neon"
  1019. prt.CFrame = cframe
  1020. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1021. game:GetService("Debris"):AddItem(prt, 10)
  1022. table.insert(Effects, {
  1023. prt,
  1024. "Cylinder",
  1025. delay,
  1026. x3,
  1027. y3,
  1028. z3,
  1029. msh
  1030. })
  1031. end;
  1032. };
  1033.  
  1034. Elect = {
  1035. Create = function(cff, x, y, z)
  1036. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  1037. prt.Anchored = true
  1038. prt.Material = "Neon"
  1039. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1040. prt.CFrame = CFrame.new(prt.Position)
  1041. game:GetService("Debris"):AddItem(prt, 2)
  1042. local xval = math.random() / 2
  1043. local yval = math.random() / 2
  1044. local zval = math.random() / 2
  1045. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1046. table.insert(Effects, {
  1047. prt,
  1048. "Elec",
  1049. 0.1,
  1050. x,
  1051. y,
  1052. z,
  1053. xval,
  1054. yval,
  1055. zval
  1056. })
  1057. end;
  1058.  
  1059. };
  1060.  
  1061. Ring = {
  1062. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1063. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1064. prt.Anchored = true
  1065. prt.CFrame = cframe
  1066. prt.Material = "Neon"
  1067. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1068. game:GetService("Debris"):AddItem(prt, 10)
  1069. table.insert(Effects, {
  1070. prt,
  1071. "Cylinder",
  1072. delay,
  1073. x3,
  1074. y3,
  1075. z3,
  1076. msh
  1077. })
  1078. end;
  1079. };
  1080.  
  1081.  
  1082. Wave = {
  1083. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1084. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1085. prt.Anchored = true
  1086. prt.CFrame = cframe
  1087. prt.Material = "Neon"
  1088. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1089. game:GetService("Debris"):AddItem(prt, 10)
  1090. table.insert(Effects, {
  1091. prt,
  1092. "Cylinder",
  1093. delay,
  1094. x3,
  1095. y3,
  1096. z3,
  1097. msh
  1098. })
  1099. end;
  1100. };
  1101.  
  1102. Break = {
  1103. Create = function(brickcolor, cframe, x1, y1, z1)
  1104. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1105. prt.Anchored = true
  1106. prt.Material = "Neon"
  1107. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1108. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1109. local num = math.random(10, 50) / 1000
  1110. game:GetService("Debris"):AddItem(prt, 10)
  1111. table.insert(Effects, {
  1112. prt,
  1113. "Shatter",
  1114. num,
  1115. prt.CFrame,
  1116. math.random() - math.random(),
  1117. 0,
  1118. math.random(50, 100) / 100
  1119. })
  1120. end;
  1121. };
  1122.  
  1123. Fire = {
  1124. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1125. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1126. prt.Anchored = true
  1127. prt.Material = "Neon"
  1128. prt.CFrame = cframe
  1129. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1130. game:GetService("Debris"):AddItem(prt, 10)
  1131. table.insert(Effects, {
  1132. prt,
  1133. "Fire",
  1134. delay,
  1135. 1,
  1136. 1,
  1137. 1,
  1138. msh
  1139. })
  1140. end;
  1141. };
  1142.  
  1143. FireWave = {
  1144. Create = function(brickcolor, cframe, x1, y1, z1)
  1145. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1146. prt.Anchored = true
  1147. prt.CFrame = cframe
  1148. prt.Material = "Neon"
  1149. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1150. local d = Create("Decal"){
  1151. Parent = prt,
  1152. Texture = "rbxassetid://26356434",
  1153. Face = "Top",
  1154. }
  1155. local d = Create("Decal"){
  1156. Parent = prt,
  1157. Texture = "rbxassetid://26356434",
  1158. Face = "Bottom",
  1159. }
  1160. game:GetService("Debris"):AddItem(prt, 10)
  1161. table.insert(Effects, {
  1162. prt,
  1163. "FireWave",
  1164. 1,
  1165. 30,
  1166. math.random(400, 600) / 100,
  1167. msh
  1168. })
  1169. end;
  1170. };
  1171.  
  1172. Lightning = {
  1173. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1174. local magz = (p0 - p1).magnitude
  1175. local curpos = p0
  1176. local trz = {
  1177. -ofs,
  1178. ofs
  1179. }
  1180. for i = 1, tym do
  1181. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1182. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1183. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1184. li.Material = "Neon"
  1185. if tym == i then
  1186. local magz2 = (curpos - p1).magnitude
  1187. li.Size = Vector3.new(th, th, magz2)
  1188. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1189. table.insert(Effects, {
  1190. li,
  1191. "Disappear",
  1192. last
  1193. })
  1194. else
  1195. do
  1196. do
  1197. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1198. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1199. game.Debris:AddItem(li, 10)
  1200. table.insert(Effects, {
  1201. li,
  1202. "Disappear",
  1203. last
  1204. })
  1205. end
  1206. end
  1207. end
  1208. end
  1209. end
  1210. };
  1211.  
  1212. EffectTemplate = {
  1213.  
  1214. };
  1215. }
  1216.  
  1217. function chatfunc(text)
  1218. local chat = coroutine.wrap(function()
  1219. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1220. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1221. end
  1222. local naeeym2 = Instance.new("BillboardGui",Character)
  1223. naeeym2.Size = UDim2.new(0,100,0,40)
  1224. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1225. naeeym2.Adornee = Character.Head
  1226. naeeym2.Name = "TalkingBillBoard"
  1227. local tecks2 = Instance.new("TextLabel",naeeym2)
  1228. tecks2.BackgroundTransparency = 1
  1229. tecks2.BorderSizePixel = 0
  1230. tecks2.Text = ""
  1231. tecks2.Font = "Cartoon"
  1232. tecks2.TextSize = 30
  1233. tecks2.TextStrokeTransparency = 0
  1234. tecks2.TextColor3 = Color3.new(.6,0,0)
  1235. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1236. tecks2.Size = UDim2.new(1,0,0.5,0)
  1237. local tecks3 = Instance.new("TextLabel",naeeym2)
  1238. tecks3.BackgroundTransparency = 1
  1239. tecks3.BorderSizePixel = 0
  1240. tecks3.Text = ""
  1241. tecks3.Font = "Cartoon"
  1242. tecks3.TextSize = 30
  1243. tecks3.TextStrokeTransparency = 0
  1244. tecks3.TextColor3 = BrickColor.new("Hot white").Color
  1245. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1246. tecks3.Size = UDim2.new(1,0,0.5,0)
  1247. spawn(function()
  1248. while wait() do
  1249. tecks3.TextColor3 = BrickColor.random().Color
  1250. tecks2.TextColor3 = BrickColor.random().Color
  1251. end
  1252. end)
  1253. for i = 1,string.len(text),1 do
  1254. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=178104975", Character, 1, 1)
  1255. tecks2.Text = string.sub(text,1,i)
  1256. tecks3.Text = string.sub(text,1,i)
  1257. wait(0.01)
  1258. end
  1259. wait(2)
  1260. for i = 1, 50 do
  1261. swait()
  1262. tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1263. tecks2.Rotation = tecks2.Rotation - .8
  1264. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1265. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1266. tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1267. tecks3.Rotation = tecks2.Rotation + .8
  1268. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1269. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1270. end
  1271. naeeym2:Destroy()
  1272. end)
  1273. chat()
  1274. end
  1275. function onChatted(msg)
  1276. chatfunc(msg)
  1277. end
  1278. Player.Chatted:connect(onChatted)
  1279.  
  1280. abss = Instance.new("BillboardGui",Character)
  1281. abss.Size = UDim2.new(10,0,10,0)
  1282. abss.Enabled = false
  1283. imgl = Instance.new("ImageLabel",abss)
  1284. imgl.Position = UDim2.new(0,0,0,0)
  1285. imgl.Size = UDim2.new(1,0,1,0)
  1286. imgl.Image = "rbxassetid://183711814"
  1287. imgl.BackgroundTransparency = 1
  1288. imgl.ImageColor3 = Color3.new(.9,0,0)
  1289. img2 = Instance.new("ImageLabel",abss)
  1290. img2.Position = UDim2.new(0,0,0,0)
  1291. img2.Size = UDim2.new(1,0,1,0)
  1292. img2.Image = "rbxassetid://183711814"
  1293. img2.BackgroundTransparency = 1
  1294. img2.ImageColor3 = Color3.new(.9,0,0)
  1295. spawn(function()
  1296. while wait() do
  1297. imgl.ImageColor3 = BrickColor.random().Color
  1298. img2.ImageColor3 = BrickColor.random().Color
  1299. end
  1300. end)
  1301.  
  1302. spawn(function()
  1303. chatfunc("Noobcider By Skrubl0rdzI")
  1304. wait(3)
  1305. chatfunc("Modified Date : 06/16/2017")
  1306. wait(3)
  1307. chatfunc("Original Script : Genocider")
  1308. wait(3)
  1309. chatfunc("Have Fun!1!!")
  1310. end)
  1311.  
  1312. spawn(function()
  1313. while wait(1) do
  1314. Effects.Sphere.Create(BrickColor.random(), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07)
  1315. end
  1316. end)
  1317. function attackone()
  1318. attack = true
  1319. Humanoid.WalkSpeed = 0
  1320. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", Character, 1, .5)
  1321. if targetted.Name ~= "Skrubl0rdzI" then
  1322. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1323. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1324. partasdeff.LightEmission = .1
  1325. partasdeff.Size = NumberSequence.new(0.2)
  1326. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1327. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1328. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1329. partasdeff.Transparency = bbb
  1330. partasdeff.Size = aaa
  1331. partasdeff.ZOffset = .9
  1332. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1333. partasdeff.LockedToPart = false
  1334. partasdeff.EmissionDirection = "Back"
  1335. partasdeff.Lifetime = NumberRange.new(1, 2)
  1336. partasdeff.Rate = 1000
  1337. partasdeff.Rotation = NumberRange.new(-100, 100)
  1338. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1339. partasdeff.Speed = NumberRange.new(6)
  1340. partasdeff.VelocitySpread = 10000
  1341. partasdeff.Enabled=false
  1342. for i = 0, 3, 0.1 do
  1343. swait()
  1344. PlayAnimationFromTable({
  1345. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1346. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1347. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1348. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1349. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1350. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1351. }, .1, false)
  1352. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1353. end
  1354. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1355. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1356. dmg(targetted)
  1357. local ex = Instance.new("Explosion",workspace)
  1358. ex.Position = Partss.Position
  1359. ex.BlastRadius = 0
  1360. partasdeff.Enabled=true
  1361. for i = 0, 1, 0.1 do
  1362. swait()
  1363. PlayAnimationFromTable({
  1364. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1366. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1369. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1370. }, .3, false)
  1371. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1372. end
  1373. partasdeff.Enabled=false
  1374. for i = 0, 2, 0.1 do
  1375. swait()
  1376. PlayAnimationFromTable({
  1377. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1380. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1382. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1383. }, .3, false)
  1384. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1385. end
  1386. coroutine.wrap(function()
  1387. wait(2)
  1388. partasdeff:Remove()
  1389. end)()
  1390. else
  1391. sel = math.random(1,3)
  1392. if sel == 1 then
  1393. chatfunc("...")
  1394. elseif sel == 2 then
  1395. chatfunc("No...")
  1396. elseif sel == 3 then
  1397. chatfunc("I can't do that...")
  1398. end
  1399. for i = 0, 5, 0.1 do
  1400. swait()
  1401. PlayAnimationFromTable({
  1402. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1404. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1407. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408. }, .3, false)
  1409. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1410. end
  1411. end
  1412. Humanoid.WalkSpeed = 8
  1413. attack = false
  1414. end
  1415. local Grabbed = false
  1416.  
  1417. function shoot()
  1418. attack = true
  1419. for i = 0, 3, 0.1 do
  1420. swait()
  1421. PlayAnimationFromTable({
  1422. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1423. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1424. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428. }, .1, false)
  1429. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1430. end
  1431. for i = 1,10 do
  1432. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1433. wait(0.01)
  1434. end
  1435. wait(0.5)
  1436. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1437. local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1438. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1439. for i = 1,10 do
  1440. Effects.Block.Create(BrickColor.random(), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1441. end
  1442. wait(0.75)
  1443. ref1:Destroy()
  1444. attack = false
  1445. end
  1446.  
  1447. function hedshoot()
  1448. attack = true
  1449.  
  1450. --local GGyro = Instance.new("BodyPosition")
  1451. local grab = nil
  1452. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1453. if v:FindFirstChild('Torso') then
  1454. Grabbed = true
  1455. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1456. grab = v
  1457. end
  1458. end
  1459. spawn(function()
  1460. for i = 1,10 do
  1461. Effects.Wave.Create(BrickColor.random(), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1462. wait(0.03)
  1463. end
  1464. end)
  1465. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 0, .5)
  1466. for i = 0, 1, 0.1 do
  1467. swait()
  1468. if Grabbed == true then
  1469. grab.Humanoid.PlatformStand = true
  1470. --GGyro.position = Partss.Position
  1471. --GGyro.Parent = grab.Head
  1472. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1473. end
  1474. PlayAnimationFromTable({
  1475. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481. }, .3, false)
  1482. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1483. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1484. end
  1485. if Grabbed == true then
  1486. Humanoid.WalkSpeed = 0
  1487. for i = 0, 2, 0.1 do
  1488. swait()
  1489. if Grabbed == true then
  1490. grab.Humanoid.PlatformStand = true
  1491. --GGyro.position = Partss.Position
  1492. --GGyro.Parent = grab.Head
  1493. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1494. end
  1495. PlayAnimationFromTable({
  1496. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1500. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1502. }, .3, false)
  1503. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1504. end
  1505. if grab.Name ~= "CKbackup" then
  1506. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1507. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1508. partasdeff.LightEmission = .1
  1509. partasdeff.Size = NumberSequence.new(0.2)
  1510. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1511. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1512. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1513. partasdeff.Transparency = bbb
  1514. partasdeff.Size = aaa
  1515. partasdeff.ZOffset = .9
  1516. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1517. partasdeff.LockedToPart = false
  1518. partasdeff.EmissionDirection = "Back"
  1519. partasdeff.Lifetime = NumberRange.new(1, 2)
  1520. partasdeff.Rate = 1000
  1521. partasdeff.Rotation = NumberRange.new(-100, 100)
  1522. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1523. partasdeff.Speed = NumberRange.new(10)
  1524. partasdeff.VelocitySpread = 20
  1525. partasdeff.Enabled=false
  1526. sel = math.random(1,3)
  1527. if sel == 1 then
  1528. chatfunc("im teting sori")
  1529. end
  1530. for i = 0, 2, 0.1 do
  1531. swait()
  1532. if Grabbed == true then
  1533. grab.Humanoid.PlatformStand = true
  1534. --GGyro.position = Partss.Position
  1535. --GGyro.Parent = grab.Head
  1536. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1537. end
  1538. PlayAnimationFromTable({
  1539. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1545. }, .1, false)
  1546. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1547. end
  1548. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1549. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1550. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", Character, 1, .5)
  1551. dmg(grab)
  1552. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1553. partasdeff.Enabled=true
  1554. for i = 0, 1, 0.1 do
  1555. swait()
  1556. PlayAnimationFromTable({
  1557. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1558. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1559. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1560. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1561. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1562. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1563. }, .3, false)
  1564. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1565. end
  1566. partasdeff.Enabled=false
  1567. for i = 0, 2.5, 0.1 do
  1568. swait()
  1569. PlayAnimationFromTable({
  1570. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1571. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1572. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1573. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1574. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1575. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1576. }, .2, false)
  1577. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1578. end
  1579. coroutine.wrap(function()
  1580. wait(2)
  1581. partasdeff:Remove()
  1582. end)()
  1583. else
  1584. grab.Humanoid.PlatformStand = false
  1585. for i = 0, 3, 0.1 do
  1586. swait()
  1587. PlayAnimationFromTable({
  1588. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1592. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1593. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1594. }, .1, false)
  1595. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1596. end
  1597. sel = math.random(1,3)
  1598. if sel == 1 then
  1599. chatfunc("im testing sori!")
  1600. end
  1601. for i = 0, 5, 0.1 do
  1602. swait()
  1603. PlayAnimationFromTable({
  1604. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1606. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1607. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1608. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1609. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610. }, .3, false)
  1611. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1612. end
  1613. end
  1614. end
  1615. --GGyro.Parent = nil
  1616. attack = false
  1617. Grabbed = false
  1618. Humanoid.WalkSpeed = 20
  1619.  
  1620. end
  1621. function moarblood()
  1622. attack = true
  1623. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1624. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1625. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1626. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1627. wait(.5)
  1628. for i = 0, 1.2, 0.1 do
  1629. swait()
  1630. PlayAnimationFromTable({
  1631. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1632. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1633. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1634. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1635. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1636. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1637. }, .2, false)
  1638. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1639. end
  1640. if targetted.Name ~= "CKbackup" then
  1641. local grab = nil
  1642. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1643. if v:FindFirstChild('Head') then
  1644. Grabbed = true
  1645. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1646. grab = v
  1647. end
  1648. end
  1649. Humanoid.WalkSpeed = 0
  1650. for i = 0, 2, 0.1 do
  1651. swait()
  1652. if Grabbed == true then
  1653. grab.Humanoid.PlatformStand = true
  1654. --GGyro.position = Partss.Position
  1655. --GGyro.Parent = grab.Head
  1656. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1657. end
  1658. PlayAnimationFromTable({
  1659. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1660. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1661. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1662. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1663. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1664. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1665. }, .25, false)
  1666. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1667. end
  1668. if Grabbed == true then
  1669. sel = math.random(1,3)
  1670. if sel == 1 then
  1671. chatfunc("im testing sori")
  1672. end
  1673. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1674. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1675. partasdeff.LightEmission = .1
  1676. partasdeff.Size = NumberSequence.new(0.2)
  1677. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1678. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1679. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1680. partasdeff.Transparency = bbb
  1681. partasdeff.Size = aaa
  1682. partasdeff.ZOffset = .9
  1683. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1684. partasdeff.LockedToPart = false
  1685. partasdeff.EmissionDirection = "Back"
  1686. partasdeff.Lifetime = NumberRange.new(1, 2)
  1687. partasdeff.Rate = 1000
  1688. partasdeff.Rotation = NumberRange.new(-100, 100)
  1689. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1690. partasdeff.Speed = NumberRange.new(6)
  1691. partasdeff.VelocitySpread = 10000
  1692. partasdeff.Enabled=false
  1693. for i = 0, 3, 0.1 do
  1694. swait()
  1695. if Grabbed == true then
  1696. grab.Humanoid.PlatformStand = true
  1697. --GGyro.position = Partss.Position
  1698. --GGyro.Parent = grab.Head
  1699. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1700. end
  1701. PlayAnimationFromTable({
  1702. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1703. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1704. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1705. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1706. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1707. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1708. }, .1, false)
  1709. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1710. end
  1711. partasdeff.Enabled=true
  1712. grab.Torso.Transparency = 1
  1713. dmg(grab)
  1714. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8)
  1715. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1716.  
  1717. coroutine.wrap(function()
  1718. wait(.4)
  1719. partasdeff.Enabled=false
  1720. end)()
  1721. for i = 0, 3.5, 0.1 do
  1722. swait()
  1723. PlayAnimationFromTable({
  1724. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1725. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1726. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1727. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1728. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1729. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1730. }, .3, false)
  1731. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1732. end
  1733. end
  1734. else
  1735. Humanoid.WalkSpeed = 0
  1736. for i = 0, 3, 0.1 do
  1737. swait()
  1738. PlayAnimationFromTable({
  1739. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1740. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1741. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1742. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1743. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1744. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1745. }, .2, false)
  1746. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1747. end
  1748. sel = math.random(1,3)
  1749. if sel == 1 then
  1750. chatfunc("Aahhh...")
  1751. elseif sel == 2 then
  1752. chatfunc("Oh Sugarie, I thought you're enemy...")
  1753. elseif sel == 3 then
  1754. chatfunc("Sigh...")
  1755. end
  1756. for i = 0, 5, 0.1 do
  1757. swait()
  1758. PlayAnimationFromTable({
  1759. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1760. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1761. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1762. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1763. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1764. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1765. }, .3, false)
  1766. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1767. end
  1768. end
  1769. attack = false
  1770. Grabbed = false
  1771. k:Remove()
  1772. Humanoid.WalkSpeed = 8
  1773. end
  1774.  
  1775. function painlessrain2()
  1776. attack = true
  1777. Humanoid.WalkSpeed = 0
  1778. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1779.  
  1780. coroutine.wrap(function()
  1781. for i = 0, 4 do
  1782. wait(.2)
  1783. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1784. end
  1785. end)()
  1786. for i = 0, 4, 0.1 do
  1787. swait()
  1788. PlayAnimationFromTable({
  1789. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1790. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1791. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1792. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1793. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1794. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1795. }, .07, false)
  1796. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1797. end
  1798. for i = 0, 1.5, 0.1 do
  1799. swait()
  1800. PlayAnimationFromTable({
  1801. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1802. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1803. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1804. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1805. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1806. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1807. }, .2, false)
  1808. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1809. end
  1810. for i = 0, 0 do
  1811. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  1812. wait(2)
  1813. end
  1814. attack = false
  1815. Humanoid.WalkSpeed = 8
  1816. for i = 0, 99 do
  1817. wait(0.01)
  1818. mdmg(ref1, 3)
  1819. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1820. ref1.Position = Mouse.hit.p
  1821. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1822. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  1823. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  1824. end
  1825. ref1:Remove()
  1826. end
  1827.  
  1828. function painlessrain()
  1829. attack = true
  1830. Humanoid.WalkSpeed = 0
  1831. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1832.  
  1833. coroutine.wrap(function()
  1834. for i = 0, 4 do
  1835. wait(.2)
  1836. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1837. end
  1838. end)()
  1839. for i = 0, 4, 0.1 do
  1840. swait()
  1841. PlayAnimationFromTable({
  1842. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1843. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1844. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1845. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1846. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1847. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1848. }, .07, false)
  1849. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1850. end
  1851. for i = 0, 1.5, 0.1 do
  1852. swait()
  1853. PlayAnimationFromTable({
  1854. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1855. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1856. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1857. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1858. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1859. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1860. }, .2, false)
  1861. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1862. end
  1863. for i = 0, 2 do
  1864. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07)
  1865. wait(1)
  1866. end
  1867. attack = false
  1868. Humanoid.WalkSpeed = 8
  1869. for i = 0, 1 do
  1870. wait(0.01)
  1871. mdmg(ref1, 50)
  1872. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1873. ref1.Position = Mouse.hit.p
  1874. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1875. for i = 1,10 do
  1876. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07)
  1877. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07)
  1878. end
  1879. end
  1880. ref1:Remove()
  1881. end
  1882.  
  1883. function TargetSelect(person)
  1884. local dd=coroutine.wrap(function()
  1885. if targetted ~= person then
  1886. targetted = person
  1887. img2.Size = UDim2.new(1,0,1,0)
  1888. img2.ImageTransparency = 0
  1889. img2.Position = UDim2.new(0,0,0,0)
  1890. for i = 0, 2, 0.1 do
  1891. swait()
  1892. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1893. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1894. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1895. end
  1896. end
  1897. end)
  1898. dd()
  1899. end
  1900.  
  1901. function LockOn()
  1902. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1903. TargetSelect(Mouse.Target.Parent)
  1904. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=606862847", Character, 1, 1)
  1905. end
  1906. end
  1907.  
  1908.  
  1909. function ofmoosic() -- 2 lazi hoh
  1910. delays = true
  1911. while wait() and kkk and kkk.Volume >= 0.02 do
  1912. kkk.Volume = kkk.Volume - 0.05
  1913. end
  1914. wait(0.1)
  1915. kkk.Pitch = 0
  1916. kkk.PlaybackSpeed = 0
  1917. play = false
  1918. delays = false
  1919. end
  1920. function onmoosic()
  1921. delays = true
  1922. kkk.Pitch = 1
  1923. kkk.PlaybackSpeed = 1
  1924. while wait() and kkk and kkk.Volume <= 1.5 do
  1925. kkk.Volume = kkk.Volume + 0.05
  1926. end
  1927. wait(0.1)
  1928. play = true
  1929. delays = false
  1930. end
  1931. Mouse.Button1Down:connect(function()
  1932. if attack == false and targetted ~= nil then
  1933. attackone()
  1934. end
  1935. end)
  1936.  
  1937. Mouse.KeyDown:connect(function(k)
  1938. k = k:lower()
  1939. if attack == false and k == 'q' then
  1940. LockOn()
  1941. end
  1942. if k == 'z' and attack == false then
  1943. spawn(function()
  1944. Head.face.Texture = "http://www.roblox.com/asset/?id=664468442"
  1945. wait(2)
  1946. Head.face.Texture = Orin
  1947. end)
  1948. hedshoot()
  1949. elseif k == 'x' and attack == false and targetted ~= nil then
  1950. spawn(function()
  1951. Head.face.Texture = "http://www.roblox.com/asset/?id=183711814"
  1952. wait(2)
  1953. Head.face.Texture = Orin
  1954. end)
  1955. moarblood()
  1956. elseif k == 'c' and attack == false then
  1957. spawn(function()
  1958. Head.face.Texture = "http://www.roblox.com/asset/?id=168092687"
  1959. wait(2)
  1960. Head.face.Texture = Orin
  1961. end)
  1962. painlessrain()
  1963. chatfunc("Boom.")
  1964. elseif k == 'v' and attack == false then
  1965. spawn(function()
  1966. Head.face.Texture = "http://www.roblox.com/asset/?id=183708981"
  1967. wait(2)
  1968. Head.face.Texture = Orin
  1969. end)
  1970. painlessrain2()
  1971. wait(6)
  1972. chatfunc("Ded!")
  1973. elseif k == 'e' and attack == false then
  1974. shoot()
  1975. elseif k == 'g' and delays == false and Character.Name == "Skrubl0rdzI" then
  1976. delays = true
  1977. chatfunc("Finally!")
  1978. wait(3)
  1979. chatfunc("i pay 999 tix for dis gun.")
  1980. wait(4)
  1981. chatfunc("Now let testing!")
  1982. delays = false
  1983. elseif k == 'm' and play == true and delays == false then
  1984. ofmoosic()
  1985. elseif k == 'm' and play == false and delays == false then
  1986. onmoosic()
  1987. end
  1988. end)
  1989.  
  1990. kkk = Instance.new("Sound",Character)
  1991. kkk.Volume = 3
  1992. kkk.Pitch = 1
  1993. kkk.SoundId = "rbxassetid://494244670"
  1994. kkk:Play()
  1995. kkk.Name = "a"
  1996. kkk.Looped = true
  1997.  
  1998.  
  1999. coroutine.wrap(function()
  2000. while true do
  2001. swait()
  2002. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  2003. if v:IsA("Part") then
  2004. v.Anchored = false
  2005. end
  2006. end
  2007. for i, v in pairs(Character:GetChildren()) do
  2008. if v:IsA("Part") then
  2009. v.Anchored = false
  2010. elseif v:IsA("Accessory") then
  2011. v.Handle.Anchored = false
  2012. end
  2013. end
  2014. end
  2015. end)()
  2016. coroutine.wrap(function()
  2017. while 1 do
  2018. swait()
  2019. if doe <= 360 then
  2020. doe = doe + 2
  2021. else
  2022. doe = 0
  2023. end
  2024. end
  2025. end)()
  2026. while true do
  2027. swait()
  2028. for i, v in pairs(Character:GetChildren()) do
  2029. if v:IsA("Part") then
  2030. v.Material = "SmoothPlastic"
  2031. elseif v:IsA("Accessory") then
  2032. v:WaitForChild("Handle").Material = "SmoothPlastic"
  2033. end
  2034. end
  2035. while true do
  2036. swait()
  2037. Character.Humanoid.MaxHealth = math.huge
  2038. Character.Humanoid.Health = math.huge
  2039. imgl.Rotation = imgl.Rotation + 3
  2040. img2.Rotation = img2.Rotation + 3
  2041. if targetted ~= nil then
  2042. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2043. abss.Enabled = true
  2044. elseif targetted == nil then
  2045. abss.Adornee = nil
  2046. abss.Enabled = false
  2047. end
  2048.  
  2049. P=Instance.new("ForceField",Character)
  2050. P.Visible = false
  2051.  
  2052. while true and imgl.Rotation >= 360 do
  2053. imgl.Rotation = 0
  2054. img2.Rotation = 0
  2055. end
  2056. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2057. velocity = RootPart.Velocity.y
  2058. sine = sine + change
  2059. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2060. if RootPart.Velocity.y > 1 and hit == nil then
  2061. Anim = "Jump"
  2062. if attack == false then
  2063. PlayAnimationFromTable({
  2064. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2065. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2066. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2067. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2068. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2069. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2070. }, .3, false)
  2071. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2072. end
  2073. elseif RootPart.Velocity.y < -1 and hit == nil then
  2074. Anim = "Fall"
  2075. if attack == false then
  2076. PlayAnimationFromTable({
  2077. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2078. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2079. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2080. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2081. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2082. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2083. }, .3, false)
  2084. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2085. end
  2086. elseif Torsovelocity < 1 and hit ~= nil then
  2087. Anim = "Idle"
  2088. if attack == false then
  2089. change = 1
  2090. PlayAnimationFromTable({
  2091. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2092. CFrame.new(-0.0575585738, 1.52553558, 0, 0, 0, 0, 0, 0, 0, 0.0143168001, 0, 0.897985697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2093. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2094. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2095. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2096. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2097. }, .3, false)
  2098. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2099. end
  2100. elseif Torsovelocity > 2 and hit ~= nil then
  2101. Anim = "Walk"
  2102. if attack == false then
  2103. PlayAnimationFromTable({
  2104. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2105. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2106. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  2107. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  2108. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2109. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2110. }, .3, false)
  2111. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2112. end
  2113. end
  2114. if 0 < #Effects then
  2115. for e = 1, #Effects do
  2116. if Effects[e] ~= nil then
  2117. local Thing = Effects[e]
  2118. if Thing ~= nil then
  2119. local Part = Thing[1]
  2120. local Mode = Thing[2]
  2121. local Delay = Thing[3]
  2122. local IncX = Thing[4]
  2123. local IncY = Thing[5]
  2124. local IncZ = Thing[6]
  2125. if Thing[2] == "Shoot" then
  2126. local Look = Thing[1]
  2127. local move = 30
  2128. if Thing[8] == 3 then
  2129. move = 10
  2130. end
  2131. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2132. if Thing[10] ~= nil then
  2133. da = pos
  2134. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2135. cfa = CFrame.new(Thing[4], pos)
  2136. tehCF = cfa:lerp(cf2, 0.2)
  2137. Thing[1] = tehCF.lookVector
  2138. end
  2139. local mag = (Thing[4] - pos).magnitude
  2140. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2141. if Thing[8] == 2 then
  2142. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2143. end
  2144. Thing[4] = Thing[4] + Look * move
  2145. Thing[3] = Thing[3] - 1
  2146. if 2 < Thing[5] then
  2147. Thing[5] = Thing[5] - 0.3
  2148. Thing[6] = Thing[6] - 0.3
  2149. end
  2150. if hit ~= nil then
  2151. Thing[3] = 0
  2152. if Thing[8] == 1 or Thing[8] == 3 then
  2153. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2154. else
  2155. if Thing[8] == 2 then
  2156. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2157. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2158. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2159. ref.Anchored = true
  2160. ref.CFrame = CFrame.new(pos)
  2161. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2162. game:GetService("Debris"):AddItem(ref, 0.2)
  2163. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2164. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2165. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2166. end
  2167. end
  2168. end
  2169. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2170. ref.Anchored = true
  2171. ref.CFrame = CFrame.new(pos)
  2172. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2173. game:GetService("Debris"):AddItem(ref, 1)
  2174. end
  2175. if Thing[3] <= 0 then
  2176. table.remove(Effects, e)
  2177. end
  2178. end
  2179. do
  2180. do
  2181. if Thing[2] == "FireWave" then
  2182. if Thing[3] <= Thing[4] then
  2183. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2184. Thing[3] = Thing[3] + 1
  2185. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2186. else
  2187. Part.Parent = nil
  2188. table.remove(Effects, e)
  2189. end
  2190. end
  2191. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2192. if Thing[1].Transparency <= 1 then
  2193. if Thing[2] == "Block1" then
  2194. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2195. Mesh = Thing[7]
  2196. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2197. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2198. else
  2199. if Thing[2] == "Block2" then
  2200. Thing[1].CFrame = Thing[1].CFrame
  2201. Mesh = Thing[7]
  2202. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2203. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2204. else
  2205. if Thing[2] == "Fire" then
  2206. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2207. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2208. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2209. else
  2210. if Thing[2] == "Cylinder" then
  2211. Mesh = Thing[7]
  2212. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2213. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2214. else
  2215. if Thing[2] == "Blood" then
  2216. Mesh = Thing[7]
  2217. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2218. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2219. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2220. else
  2221. if Thing[2] == "Elec" then
  2222. Mesh = Thing[10]
  2223. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2224. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2225. else
  2226. if Thing[2] == "Disappear" then
  2227. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2228. else
  2229. if Thing[2] == "Shatter" then
  2230. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2231. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2232. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2233. Thing[6] = Thing[6] + Thing[5]
  2234. end
  2235. end
  2236. end
  2237. end
  2238. end
  2239. end
  2240. end
  2241. end
  2242. else
  2243. Part.Parent = nil
  2244. table.remove(Effects, e)
  2245. end
  2246. end
  2247. end
  2248. end
  2249. end
  2250. end
  2251. end
  2252. end
  2253. end
  2254. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement