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- case 100009: //call summon
- if(c.lastsummon <= 0) {
- c.sendMessage("<col=8345667>You don't have a familiar to call!");
- return;
- }
- Server.npcHandler.npcs[c.summoningnpcid].isDead = true;
- Server.npcHandler.npcs[c.summoningnpcid].applyDead = true;
- c.Summoning.SummonNewNPC(c.lastsummon);
- Server.npcHandler.npcs[c.summoningnpcid].gfx0(1315);
- Server.npcHandler.npcs[c.summoningnpcid].underAttackBy2 = -1;
- Server.npcHandler.npcs[c.summoningnpcid].updateRequired = true;
- Server.npcHandler.npcs[c.summoningnpcid].dirUpdateRequired = true;
- Server.npcHandler.npcs[c.summoningnpcid].getNextWalkingDirection();
- break;
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