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- /**
- * This class is part of the "World of Zuul" application.
- * "World of Zuul" is a very simple, text based adventure game.
- *
- * This class holds information about a command that was issued by the user.
- * A command currently consists of two strings: a command word and a second
- * word (for example, if the command was "take map", then the two strings
- * obviously are "take" and "map").
- *
- * The way this is used is: Commands are already checked for being valid
- * command words. If the user entered an invalid command (a word that is not
- * known) then the command word is <null>.
- *
- * If the command had only one word, then the second word is <null>.
- *
- * @author Ahmad Lamaul Farid
- * @version 12 November 2020
- */
- public class Command
- {
- private String commandWord;
- private String secondWord;
- /**
- * Create a command object. First and second word must be supplied, but
- * either one (or both) can be null.
- * @param firstWord The first word of the command. Null if the command
- * was not recognised.
- * @param secondWord The second word of the command.
- */
- public Command(String firstWord, String secondWord)
- {
- commandWord = firstWord;
- this.secondWord = secondWord;
- }
- /**
- * Return the command word (the first word) of this command. If the
- * command was not understood, the result is null.
- * @return The command word.
- */
- public String getCommandWord()
- {
- return commandWord;
- }
- /**
- * @return The second word of this command. Returns null if there was no
- * second word.
- */
- public String getSecondWord()
- {
- return secondWord;
- }
- /**
- * @return true if this command was not understood.
- */
- public boolean isUnknown()
- {
- return (commandWord == null);
- }
- /**
- * @return true if the command has a second word.
- */
- public boolean hasSecondWord()
- {
- return (secondWord != null);
- }
- }
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