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- [19:03:12] &yuki ♪: Alrighty guys
- [19:03:18] &yuki ♪: Back again, 3 months(-ish) on
- [19:03:30] &yuki ♪: Means we're doing the new series of VGC
- [19:03:34] &yuki ♪: Yay
- [19:03:37] #Yellow Paint: yup, main difference is
- [19:03:42] &yuki ♪: !tier VGC2022
- • VGC 2022 Metagame Discussion
- • VGC 2022 Sample Teams
- • VGC 2022 Viability Rankings
- Banlist/Ruleset
- [19:03:44] #Yellow Paint: double restricted instead of 1
- [19:03:51] &yuki ♪: pretty much that
- [19:04:00] &yuki ♪: I thought that would link to something different lmao
- [19:04:34] &yuki ♪: I'll be running this one with the assistance of Yellow Paint and InkVG
- [19:04:41] &yuki ♪: feel free to direct questions and suggestions to us
- [19:04:52] #Yellow Paint: (pm us and we'll repeat it in the chat)
- [19:04:58] &yuki ♪: I guess onto the main bit
- [19:05:02] InkVG: hi :o
- [19:05:10] &yuki ♪: If you have any restricted cores you'd like to build around
- [19:05:12] &yuki ♪: drop them in my DMs
- [19:05:16] &yuki ♪: and we'll run a poll
- [19:05:38] #Yellow Paint: or I suppose something nonrestricted like coal might count
- [19:05:48] #Yellow Paint: but usually the restricteds will define the team
- [19:07:05] #Yellow Paint: in the meantime, I suppose we can talk about the format in general?
- [19:07:32] #Yellow Paint: zacian is even better now that you don't have to trade a maxing restricted slot for it
- [19:07:41] &yuki ♪: Zacian is kinda just the most busted thing
- [19:07:53] &yuki ♪: it's at something like 60% usage
- [19:08:12] #Yellow Paint: yup, which is especially stupid cause it's restricted
- [19:08:28] #Yellow Paint: it's not like an incineroar or whatever that you can slap anywhere
- [19:08:36] &yuki ♪: So as you can probably imagine, a lot of the meta is based around beating it or joining it effectively
- [19:08:56] &yuki ♪: and as usual, oppressive things like Kyogre and Calyrex-S prove to be as good as ever
- [19:09:07] &yuki ♪: especially when you can just throw a Zacian on the same team
- [19:10:27] #Yellow Paint: yup, very hard to beat kyogre + zacian together
- [19:14:45] A poll was started by yuki ♪.
- [19:15:00] #Yellow Paint: wow, big selection
- [19:15:45] #Yellow Paint: I guess going down the list
- [19:15:52] #Yellow Paint: zac + ogre and calyrex
- [19:15:52] &yuki ♪: I mean over half of them are Zacian
- [19:16:03] #Yellow Paint: are like the "meta" builds
- [19:16:14] &yuki ♪: I mean they're all pretty meta rn
- [19:16:14] InkVG: these are all pretty 'meta' tbf
- [19:16:26] #Yellow Paint: true
- [19:16:31] InkVG: the ones that are fringe are the ones without a zac rn :p
- [19:19:10] #Yellow Paint: well, in the lead rn
- [19:19:20] #Yellow Paint: are zac + shadow rider, zac + dialga, zac + yveltal
- [19:19:39] #Yellow Paint: ah well zac dialga's winning for now
- [19:19:58] #Yellow Paint: I'm assuming dialga is there to beat other steels (such as zac)
- [19:20:30] &yuki ♪: that and Kyogre
- [19:20:42] #Yellow Paint: right, still a water resist
- [19:20:56] #Yellow Paint: does it run tr or no?
- [19:21:01] InkVG: not really
- [19:21:09] InkVG: you just use grimmsnarl or gothitelle and try to blow stuff up
- [19:21:20] InkVG: realistically dialga dmaxes 90+% of your games anyway
- [19:21:25] #Yellow Paint: makes sense
- [19:22:05] &yuki ♪: Guess we've got the Dialga team
- [19:22:05] #Yellow Paint: so are lando/groudon the main threats to this kinda comp?
- [19:22:19] &yuki ♪: They're kinda the two you want to overcome
- [19:22:24] &yuki ♪: as well as Seismitoad
- [19:23:28] #Yellow Paint: who are common partners then?
- [19:23:37] &yuki ♪: So with Zacian Dialga, generally you'
- [19:23:38] InkVG: most standard build rn is like
- [19:23:41] &yuki ♪: re seeing Rillaboom a bunch
- [19:23:47] InkVG: grimmsnarl dialga zacian rilla urshifu ditto
- [19:24:09] &yuki ♪: Personally this is the build that I think is my favourite
- [19:24:14] &yuki ♪: The alternative to Grimmsnarl is Gothitelle
- [19:24:16] InkVG: ya
- [19:24:18] &yuki ♪: which does some very similar things
- [19:24:29] #Yellow Paint: goth seems kinda weak to shadow rider
- [19:24:31] &yuki ♪: but it also brings Shadow Tag to take advantage of the high damage celing of Dialga and Zacian
- [19:24:36] #Yellow Paint: or does dialga tank it enough
- [19:24:40] InkVG: your shadow rider MU ends up just being
- [19:24:42] &yuki ♪: Dialga probably OHKOs it
- [19:24:44] InkVG: remove the sash
- [19:24:46] InkVG: and then copy it w ditto
- [19:24:49] &yuki ♪: remove sash, copy it
- [19:24:49] &yuki ♪: win
- [19:24:56] InkVG: yep
- [19:25:17] InkVG: gothitelle is also quite cool because ally switch positions well with ditto in order to sack the correct slot for ditto to come in on
- [19:25:28] #Yellow Paint: oh that's neat
- [19:25:40] &yuki ♪: so I think starting out
- [19:25:42] #Yellow Paint: does grimm bother with screens or is it the legit fake tears twave one
- [19:25:46] &yuki ♪: let's grab a Zacian and Dialga
- [19:25:57] #Yellow Paint: oh right we haven't done that yet
- [19:26:04] &yuki ♪: it's not screens on this build because 1) the bulk is really good and 2) it doesn't have room
- [19:26:41] InkVG: this is sash w fake out, scary face, fake tears
- [19:26:49] InkVG: and whatever attacking move you want-spirit break and foul play probs best
- [19:26:50] #Yellow Paint: right scary face
- [19:27:01] &yuki ♪: I think Sucker Punch is also playable
- [19:27:30] InkVG: sucker is fine yeah but the other two are more consistent I think
- [19:28:32] #Yellow Paint: do we plan on deviating at all from the comp or do we just wanna fill in sets/techs differently
- [19:29:49] &yuki ♪: !code
- Dialga @ Life Orb
- Ability: Pressure
- Level: 50
- EVs: 28 HP / 4 Def / 236 SpA / 12 SpD / 228 Spe
- Modest Nature
- IVs: 0 Atk
- - Flash Cannon
- - Roar of Time
- - Earth Power
- - Thunder
- [19:30:48] &yuki ♪: So this Dialga is Life Orb for max damage output. The Speed is 139, letting it outspeed -2 Regieleki making Scary Face Grimmsnarl a great partner. The rest is dumped into SpA until the jump point at that investment, with the rest split into bulk with the HP optimised for LO recoil.
- [19:33:58] #Yellow Paint: do we have a zac set handy then?
- [19:34:18] #Yellow Paint: I know most of it is pretty set but there's various bulk invests and coverages
- [19:34:43] &yuki ♪: !code
- Zacian-Crowned @ Rusted Sword
- Ability: Intrepid Sword
- Level: 50
- EVs: 252 HP / 100 Atk / 4 Def / 12 SpD / 140 Spe
- Adamant Nature
- - Behemoth Blade
- - Sacred Sword
- - Substitute
- - Protect
- [19:34:46] &yuki ♪: why yes, we do
- [19:35:02] #Yellow Paint: ah, a fatter zac
- [19:35:30] &yuki ♪: we could potentially make this a bit bulkier specially should we find that a problem
- [19:35:41] &yuki ♪: 140 Spe means we outspeed -1 Regieleki
- [19:36:03] &yuki ♪: Max HP, 4 Def means we live Precipice Blades
- [19:37:43] &yuki ♪: I think the next point is just gonna be Grimmsnarl
- [19:37:54] &yuki ♪: Grimmsnarl is probably slightly more intuitive than Gothitelle overall
- [19:40:42] #Yellow Paint: yup, grimm is good speed control and power boosting for dialga
- [19:41:06] &yuki ♪: it's also a fairly consistent way through Calyrex-S
- [19:41:16] &yuki ♪: and if there's Thundurus, Calyrex-I, Solgaleo or whatever boosting
- [19:41:19] &yuki ♪: Foul Play just blows them up
- [19:42:25] &yuki ♪: !code
- Grimmsnarl (M) @ Focus Sash
- Ability: Prankster
- Level: 50
- EVs: 252 HP / 4 Atk / 252 Spe
- Jolly Nature
- - Foul Play
- - Fake Out
- - Fake Tears
- - Scary Face
- [19:43:16] &yuki ♪: Max Spe, Max HP is fine for Grimmsnarl
- [19:43:19] &yuki ♪: just general utility here
- [19:43:24] &yuki ♪: with Foul Play doing the aforementioned things
- [19:43:59] #Yellow Paint: is the speed just for like fake out ties
- [19:44:03] &yuki ♪: yeah
- [19:44:09] #Yellow Paint: I guess it doesn't particularly matter with sash
- [19:44:11] &yuki ♪: you're just faster than most things like Incineroar, Rillaboom etc.
- [19:44:17] &yuki ♪: and you might as well just chuck it in Speed
- [19:45:48] #Yellow Paint: just thought of doing this, I should've thought of that sooner
- [19:46:10] &yuki ♪: !code
- Rillaboom-Gmax @ Assault Vest
- Ability: Grassy Surge
- Level: 50
- [19:46:19] #Yellow Paint: rilla makes plenty of sense as well
- [19:46:27] &yuki ♪: Rillaboom is basically required to tackle the horde of things like Seismitoad, Groudon and Gastrodon
- [19:46:28] #Yellow Paint: cause it kills seismitoad and helps with lando/don
- [19:46:42] &yuki ♪: we can probably handle them, but this is just even more solidarity into them overall
- [19:46:46] #Yellow Paint: yup, random zac ogre answers
- [19:47:00] &yuki ♪: as well as stuff like Kyogre and Palkia also
- [19:47:10] &yuki ♪: Drum Beating means our -1 speed calcs are still relevant
- [19:47:55] &yuki ♪: This lives Zacian-C's Behemoth Blade, fairly bulky specially with that AV making Calyrex-S not as much of a problem
- [19:48:02] &yuki ♪: outspeeds things like Impish max Spe Incineroar
- [19:48:05] #Yellow Paint: do we wanna pick a different choice as a shadow rider answer instead of ditto/urshi?
- [19:48:59] &yuki ♪: most times I've seen this team, those 2 just do so much work overall
- [19:49:20] &yuki ♪: Urshifu is just a great Pokemon for this team, with the amount of speed control plus not needing the dynamax
- [19:49:25] #Yellow Paint: yeah I guess
- [19:49:33] #Yellow Paint: with dialga hogging the max most of the time
- [19:49:34] &yuki ♪: Ditto is just a great catch all
- [19:49:39] #Yellow Paint: your options for partners are very limited
- [19:49:52] #Yellow Paint: I would've loved to have our own lando or something if we didn't have dialga
- [19:49:56] &yuki ♪: basically this team will max Dialga and maybe Rillaboom
- [19:50:04] #Yellow Paint: and urshi is great non max
- [19:50:19] InkVG: urshifu can maybe run HH if you're feeling daring
- [19:50:24] InkVG: because it's choice banded on this team
- [19:50:25] &yuki ♪: I think U-turn is probably just safer
- [19:50:42] &yuki ♪: !code
- Urshifu @ Choice Band
- Ability: Unseen Fist
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Wicked Blow
- - Close Combat
- - Sucker Punch
- - U-turn
- Ditto @ Choice Scarf
- Ability: Imposter
- Level: 50
- EVs: 252 HP / 252 Def / 4 SpD
- Relaxed Nature
- IVs: 30 Atk / 0 Spe
- - Transform
- [19:50:50] &yuki ♪: nothing much to explain here
- [19:50:53] &yuki ♪: Urshifu go brrrr
- [19:51:09] &yuki ♪: I think there may be a good reason to go max Speed ditto in this one
- [19:51:10] #Yellow Paint: big attacks, big speed
- [19:51:17] #Yellow Paint: what's the justification for min spe?
- [19:51:17] #Yellow Paint: ah
- [19:51:21] &yuki ♪: Min spe is the Ditto mirror
- [19:51:29] #Yellow Paint: so you struggle last right
- [19:51:31] &yuki ♪: yeah
- [19:51:39] &yuki ♪: max spe is ironically
- [19:51:41] &yuki ♪: also a Ditto thing
- [19:51:53] &yuki ♪: I guess it's less relevant
- [19:52:03] &yuki ♪: because the situation is that you want to copy Ditto's partner
- [19:52:08] #Yellow Paint: most of the time it just doesn't matter
- [19:52:18] &yuki ♪: so say it's Ditto vs Ditto + Calyrex-S
- [19:53:16] &yuki ♪: 252 SpA Calyrex-Shadow Psyshock vs. 252 HP / 252+ Def Ditto: 172-204 (57.3 - 68%) -- guaranteed 2HKO
- [19:53:23] &yuki ♪: most Calyrex-S just can't KO you
- [19:53:52] &yuki ♪: so you do get the copy
- [19:54:06] InkVG: ditto's also just nice because copying zacian/calyrex is broken
- [19:54:09] &yuki ♪: the HP + Def is necessary for this
- [19:54:18] &yuki ♪: it's a super super niche situation to land yourself in
- [19:54:22] #Yellow Paint: yeah both are busted when you imposter em
- [19:54:24] InkVG: when you copy zac intrepid sword procs again too :o
- [19:54:29] InkVG: so you OHKO them it's really funny
- [19:54:34] &yuki ♪: https://pokepast.es/b6989c998e7c201d
- [19:54:55] #Yellow Paint: is telepathy vs pressure dialga ever a debate?
- [19:54:58] &yuki ♪: no
- [19:55:01] InkVG: you can't hit yourself
- [19:55:05] &yuki ♪: you want to hit yourself*
- [19:55:08] &yuki ♪: side U-turn
- [19:55:13] #Yellow Paint: right
- [19:55:25] &yuki ♪: even if we had something like Landorus-T
- [19:55:26] InkVG: when do you ever click side u turn
- [19:55:28] &yuki ♪: lots?
- [19:55:32] &yuki ♪: more than 0 times
- [19:55:36] InkVG: I have never side u turned with this team
- [19:55:39] &yuki ♪: it's just optimal to have the option
- [19:55:41] InkVG: eh
- [19:55:44] #Yellow Paint: I was thinking more about pressure speed checks
- [19:55:46] InkVG: it's mostly just that why do you want telepathy
- [19:55:53] InkVG: there's zero reason to have it tbh but yeah
- [19:55:57] InkVG: pressure speed checks are also awesome!
- [19:55:58] #Yellow Paint: but yeah the side reason makes more sense
- [19:56:50] #Yellow Paint: anyways, thoughts on this comp?
- [19:57:51] Borghi was promoted to Room Whitelist by yuki ♪.
- [19:58:08] Borghi: oo
- [19:58:11] Borghi: what does that do
- [19:58:14] &yuki ♪: means you can talk
- [19:58:18] Borghi: o
- [19:58:20] Borghi: kewl
- [19:59:02] &yuki ♪: if there's no questions on this one, I'll throw a poll up for team 2
- [19:59:10] #Yellow Paint: ayo another helper
- [19:59:18] #Yellow Paint: yeah go for it
- [19:59:50] InkVG: hi borghi :o
- [19:59:59] A poll was started by yuki ♪.
- [20:07:09] A poll was started by yuki ♪.
- [20:08:35] #Yellow Paint: not the swordfish!
- [20:11:05] A poll was started by yuki ♪.
- [20:12:04] #Yellow Paint: I see we're set in our ways
- [20:12:30] #Yellow Paint: if this one ties we're doing !pick
- [20:12:33] Borghi: i changed my vote to ensure it remains tied
- [20:12:49] +Wildfiree 炎: lol
- [20:12:53] Borghi: ope
- [20:12:59] &yuki ♪: I decided to vote this time
- [20:13:02] &yuki ♪: cause I knew he was doing that.
- [20:14:45] #Yellow Paint: there we go
- [20:14:55] Borghi: hex amoonguss to proc caly WP
- [20:14:59] &yuki ♪: you stop that
- [20:15:02] #Yellow Paint: ok, ice rider means trick room, of course
- [20:15:10] #Yellow Paint: oh damn I should try that
- [20:15:13] Borghi: YES
- [20:15:14] #Yellow Paint: I've been using foul play
- [20:15:15] &yuki ♪: he ran into it on ladder
- [20:15:20] Borghi: i got mished
- [20:15:21] &yuki ♪: didn't you lose that
- [20:15:28] &yuki ♪: ouch
- [20:15:31] #Yellow Paint: actually no
- [20:15:34] #Yellow Paint: foul play is still better
- [20:15:37] &yuki ♪: Sash Cinderace as well???
- [20:15:39] &yuki ♪: damn Borghi
- [20:15:39] Borghi: nonono
- [20:15:40] Borghi: hex
- [20:15:47] Borghi: because if you get a KO before procing WP
- [20:15:51] InkVG: sash cinderace oml
- [20:15:53] Borghi: you dont wanna do 90% to urself
- [20:15:59] #Yellow Paint: oh true
- [20:16:00] InkVG: sash cinderace is so fire
- [20:16:06] #Yellow Paint: right you can still hex shadow rider
- [20:16:10] InkVG: ya
- [20:16:47] &yuki ♪: !code
- Calyrex-Ice @ Weakness Policy
- Ability: As One (Glastrier)
- Level: 50
- EVs: 252 HP / 116 Atk / 140 SpD
- Adamant Nature
- - Glacial Lance
- - High Horsepower
- - Trick Room
- - Protect
- [20:16:51] &yuki ♪: generally good Calyrex-I
- [20:17:09] &yuki ♪: I think this team can function more as semi-room with the ideas we can implement
- [20:17:21] Borghi: nah no semi room
- [20:17:22] Borghi: hard TR
- [20:17:25] Borghi: best way to abuse
- [20:18:04] Borghi: Incin Amoon Mimi Caly-I Ogre Staka
- [20:19:05] &yuki ♪: !code
- Kyogre @ Leftovers
- Ability: Drizzle
- Level: 50
- EVs: 220 HP / 60 Def / 196 SpA / 4 SpD / 28 Spe
- Modest Nature
- IVs: 0 Atk
- - Water Spout
- - Thunder
- - Calm Mind
- - Protect
- [20:19:06] Borghi: Staka is epic cuz it patches the teams huge Yvel Weakness
- [20:19:20] 1 of yuki ♪'s messages were cleared from Trainer Academy by yuki ♪.
- [20:19:28] &yuki ♪: !code
- Kyogre @ Leftovers
- Ability: Drizzle
- Level: 50
- EVs: 220 HP / 60 Def / 196 SpA / 4 SpD / 28 Spe
- Modest Nature
- IVs: 0 Atk
- - Origin Pulse
- - Thunder
- - Calm Mind
- - Protect
- [20:20:08] #Yellow Paint: what's the difference?
- [20:20:13] Borghi: one had spout
- [20:20:14] &yuki ♪: the first had Spout
- [20:20:16] Borghi: this one has origin
- [20:20:20] #Yellow Paint: ah I see
- [20:20:32] Borghi: Mimi can be super standard mental herb support
- [20:20:40] Borghi: no reason to do anything insane
- [20:21:58] &yuki ♪: Calm Mind generally plays better on semi-room, just because you're not really abusing a speed control with Kyogre to hit high damage spouts
- [20:22:05] &yuki ♪: it's also letting you play some kinda mean endgames
- [20:22:45] Borghi: or we can do this for hard TR
- [20:22:46] #Yellow Paint: we could become full tr then?
- [20:22:48] Borghi: !code
- Kyogre @ Choice Specs
- Ability: Drizzle
- Level: 50
- EVs: 252 HP / 4 Def / 252 SpA
- Quiet Nature
- IVs: 0 Atk / 0 Spe
- - Water Spout
- - Origin Pulse
- - Scald
- - Thunder
- [20:25:07] &yuki ♪: !code
- Mimikyu @ Mental Herb
- Ability: Disguise
- Level: 50
- EVs: 252 HP / 252 Def / 4 SpD
- Impish Nature
- - Shadow Sneak
- - Trick Room
- - Will-O-Wisp
- - Taunt
- [20:25:24] &yuki ♪: Standard Mimikyu, max def is just to live things like Drum Solo off of Rillaboom to get a TR up
- [20:26:16] &yuki ♪: if it's Miracle Seed Rillaboom, you need the Intimidate
- [20:26:43] &yuki ♪: !code
- Incineroar @ Sitrus Berry
- Ability: Intimidate
- Level: 50
- EVs: 236 HP / 4 Atk / 140 Def / 44 SpD / 84 Spe
- Impish Nature
- - Flare Blitz
- - U-turn
- - Fake Out
- - Parting Shot
- [20:26:56] &yuki ♪: Incineroar helps Calyrex-I with an otherwise crippling Zacian-C problem
- [20:26:57] #Yellow Paint: incin is incin
- [20:27:03] #Yellow Paint: seems necessary with zac yeah
- [20:27:06] &yuki ♪: Outspeeds max spe Amoonguss
- [20:27:06] Borghi: uturn is the interesting 4th move
- [20:27:14] Borghi: where you can self proc your own WP
- [20:27:19] Borghi: without having to use AV
- [20:28:03] #Yellow Paint: it has both u turn and parting here though
- [20:28:08] Borghi: yes
- [20:28:22] Borghi: you can use parting shot because parting shot allows for all the general utility of Incin
- [20:28:23] #Yellow Paint: why would you require av then?
- [20:28:33] &yuki ♪: because AV Incin is the one that generally takes U-turn
- [20:28:35] Borghi: usually if they carry U-Turn it means theyre AV
- [20:28:36] Borghi: yeah
- [20:28:43] &yuki ♪: this one can just carry U-turn anyway
- [20:28:50] #Yellow Paint: I see
- [20:30:43] &yuki ♪: !code
- Amoonguss @ Coba Berry
- Ability: Regenerator
- Level: 50
- EVs: 252 HP / 252 Def / 4 SpD
- Relaxed Nature
- IVs: 0 Atk / 0 Spe
- - Giga Drain
- - Rage Powder
- - Spore
- - Protect
- [20:30:50] &yuki ♪: Amoonguss is pretty standard too
- [20:30:53] &yuki ♪: Spore is a pain
- [20:31:14] &yuki ♪: Rage Powder opens up setup opportunities for Calm Mind, Giga Drain deals with Gastrodon
- [20:31:41] &yuki ♪: Max HP / Max Def lives Zacian-C Behemoth Blade, and the Coba Berry helps to lives a bunch of things including Thundurus
- [20:32:43] &yuki ♪: !code
- Calyrex-Ice @ Weakness Policy
- Ability: As One (Glastrier)
- Level: 50
- EVs: 252 HP / 116 Atk / 140 SpD
- Adamant Nature
- - Glacial Lance
- - High Horsepower
- - Trick Room
- - Protect
- Kyogre @ Leftovers
- Ability: Drizzle
- Level: 50
- EVs: 220 HP / 60 Def / 196 SpA / 4 SpD / 28 Spe
- Modest Nature
- IVs: 0 Atk
- - Origin Pulse
- - Thunder
- - Calm Mind
- - Protect
- Mimikyu @ Mental Herb
- Ability: Disguise
- Level: 50
- EVs: 252 HP / 252 Def / 4 SpD
- Impish Nature
- - Shadow Sneak
- - Trick Room
- - Will-O-Wisp
- - Taunt
- Incineroar @ Sitrus Berry
- Ability: Intimidate
- Level: 50
- EVs: 236 HP / 4 Atk / 140 Def / 44 SpD / 84 Spe
- Impish Nature
- - Flare Blitz
- - U-turn
- - Fake Out
- - Parting Shot
- Amoonguss @ Coba Berry
- Ability: Regenerator
- Level: 50
- Shiny: Yes
- EVs: 252 HP / 252 Def / 4 SpD
- Relaxed Nature
- IVs: 0 Atk / 0 Spe
- - Giga Drain
- - Rage Powder
- - Spore
- - Protect
- [20:32:46] &yuki ♪: the team looks like this
- [20:32:49] &yuki ♪: for slot 6
- [20:32:53] &yuki ♪: Borghi and I have been arguing since the start
- [20:32:56] &yuki ♪: about what goes in
- [20:33:03] Borghi: stakataka
- [20:33:06] A poll was started by yuki ♪.
- [20:33:42] #Yellow Paint: lol that does determine a lot of the direction
- [20:34:41] Borghi: So my thought is that Stakataka helps a ton vs Yveltal teams
- [20:37:07] &yuki ♪: !code
- Stakataka @ Safety Goggles
- Ability: Beast Boost
- Level: 50
- EVs: 252 HP / 252 Atk / 4 SpD
- Brave Nature
- IVs: 0 Spe
- - Rock Slide
- - Gyro Ball
- - Body Press
- - Trick Room
- [20:37:11] &yuki ♪: Borghi will explain this one
- [20:37:43] #Yellow Paint: I like it more just to have another "carry" not weak to rilla
- [20:38:07] Borghi: Staka helps vs Yveltal which the rest of the team is weak to if they can deny TR
- [20:38:08] #Yellow Paint: and if staka we could switch up ogre set
- [20:38:33] Borghi: goggles is another way to set TR, same logic behind Mental Herb on Mimi
- [20:41:08] &yuki ♪: https://pokepast.es/9fed7319c293bdd5
- [20:41:43] Borghi: my biggest issue with the team is that generally, Life Orb is the best item in the game
- [20:41:50] #Yellow Paint: wanna use lo ogre?
- [20:41:51] Borghi: and not having one tends to be awkward
- [20:41:54] #Yellow Paint: or specs
- [20:42:03] #Yellow Paint: or lo staka
- [20:42:40] Borghi: actually LO Stak is prob fine
- [20:43:11] &yuki ♪: https://pokepast.es/6f0a679dacf9120c
- [20:45:25] Borghi was promoted to Room regular user by yuki ♪.
- [20:45:25] InkVG was promoted to Room regular user by yuki ♪.
- [20:45:58] &yuki ♪: Calyrex-I + Kyogre: https://pokepast.es/6f0a679dacf9120c
- [20:45:58] &yuki ♪: Zacian-C + Dialga: https://pokepast.es/06dfd6edaf78398f
- [20:46:10] &yuki ♪: The floor is open to questions
- [20:46:14] &yuki ♪: I'll start a tour in a few
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