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- Nation Name: The Iron Rails
- Leader: Kasee Joans
- Race: Dwarves
- Color: Light Purple
- Location: East
- Fluff: The Iron Rails are found in the mountains just east of Zorathur, whom they consider ancesotrs and kin. They specialize in strange coal fired vehicles which run on strong, sturdy roads of Iron and Steel, giving them the mobility over sand and mountain to move quickly and respond to the threat of pirates across even a large border.
- They also function as a sort of transport line for the Zorathur, helping bring to and fro much needed supplies, men, and most importantly, water, as well as other goods in exchange for continued trade and protection.
- They are a bit of a buffer state against the marauders, being the first line of defense against them, which means they always get the worst bits of the action.
- http://pastebin.com/Jqu7xS22
- Food Supply: Adequate
- Overflowing>Humongous>Large>Adequate>Meager>Miniscule>Starving
- Water Levels: Humongous
- Overflowing>Humongous>Large>Adequate>Meager>Minuscule>Barren
- Faith: None
- Fanatical>Strong>Significant>Normal>Poor>Minuscule>None
- Standing Army:
- +[Patrick the Patrol Tank-Engine]
- +[1 Battalion of Zarthurian Warhammer Fighters]
- Resources: +[Humongous Amount of Coal], +[Large Amount of Iron]
- Important Buildings:
- Allies: Zorathur
- Enemies: Qachu.
- Technology: Metal Casting, TRAIN technologies
- +[Excavation] +10 to mineral related rolls, you may now dig into the depths of the sands without worry.
- Bonus:
- +[CHOO CHOO] Thomas the tank engine would be proud of the ingenuity that goes on here.
- +[Railroads] True to your namesake, you are the inventors and maintainers of the first railroads to grace Orboros. Travel time is thirded along the tracks, though it takes time, energy, and resources to construct them. As of now, there is only one railroad track: The Haddibyr Line.
- +[Zorathurian Legacy] Your people are descended from the Zorathur, and as such receive their protection. You are allies with them.
- +[Agrajag, the Engineer] +10 to Mechanical related rolls.
- >Flaws:
- -[Qachurian Pain in the Ass] You stand in the way of the Qachu raiding the valuable minerals of the Zorathur. For this, you must be extinguished. You are bitter enemies of the Qachu.
- -[Lack of Green Thumb] Agriculture never came easy to your people. -10 to agriculture related rolls.
- -[Magically Stunted] You share the dwarven trait of having no affinity towards magic. You cannot train mages or wizards.
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