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VoidScript

genocider2

Sep 30th, 2017
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  1. --[[Remixuser Cowboy
  2.  
  3. ]]--
  4.  
  5. CV="Dark indigo"
  6. p = game.Players.LocalPlayer
  7. char = p.Character
  8. local txt = Instance.new("BillboardGui", char)
  9. txt.Adornee = char .Head
  10. txt.Name = "_status"
  11. txt.Size = UDim2.new(2, 0, 1.2, 0)
  12. txt.StudsOffset = Vector3.new(-9, 8, 0)
  13. local text = Instance.new("TextLabel", txt)
  14. text.Size = UDim2.new(10, 0, 7, 0)
  15. text.FontSize = "Size24"
  16. text.TextScaled = true
  17. text.TextTransparency = 0
  18. text.BackgroundTransparency = 1
  19. text.TextTransparency = 0
  20. text.TextStrokeTransparency = 0
  21. text.Font = "Bodoni"
  22. text.TextStrokeColor3 = Color3.new(0,0,0)
  23.  
  24. v=Instance.new("Part")
  25. v.Name = "ColorBrick"
  26. v.Parent=p.Character
  27. v.FormFactor="Symmetric"
  28. v.Anchored=true
  29. v.CanCollide=false
  30. v.BottomSurface="Smooth"
  31. v.TopSurface="Smooth"
  32. v.Size=Vector3.new(1,1,1)
  33. v.Transparency=1
  34. v.CFrame=char.Torso.CFrame
  35. v.BrickColor=BrickColor.new(CV)
  36. v.Transparency=1
  37. text.TextColor3 = Color3.new(255,255,0)
  38. v.Shape="Block"
  39. text.Text = "Justice Mcree"
  40.  
  41.  
  42.  
  43. wait(1 / 60)
  44. Effects = { }
  45. local Player = game.Players.localPlayer
  46. local Character = Player.Character
  47. local Humanoid = Character.Humanoid
  48. local Mouse = Player:GetMouse()
  49. local LeftArm = Character["Left Arm"]
  50. local RightArm = Character["Right Arm"]
  51. local LeftLeg = Character["Left Leg"]
  52. local RightLeg = Character["Right Leg"]
  53. local Head = Character.Head
  54. local Torso = Character.Torso
  55. local Camera = game.Workspace.CurrentCamera
  56. local RootPart = Character.HumanoidRootPart
  57. local RootJoint = RootPart.RootJoint
  58. local attack = false
  59. local Anim = 'Idle'
  60. local attacktype = 1
  61. local delays = false
  62. local play = true
  63. local targetted = nil
  64. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  65. local velocity = RootPart.Velocity.y
  66. local sine = 0
  67. local change = 1
  68. local doe = 0
  69. local Create = LoadLibrary("RbxUtility").Create
  70. Humanoid.WalkSpeed = 8
  71. local m = Create("Model"){
  72. Parent = Character,
  73. Name = "WeaponModel",
  74. }
  75. local Orin = "rbxassetid://589001821"
  76. Head.face.Texture = Orin
  77. spawn(function()
  78. while wait() do
  79. Head.BrickColor = BrickColor.new("Pastel brown")
  80. RightArm.BrickColor = BrickColor.new("Pastel brown")
  81. LeftArm.BrickColor = BrickColor.new("Pastel brown")
  82. Torso.BrickColor = BrickColor.new("Pastel brown")
  83. RightLeg.BrickColor = BrickColor.new("Pastel brown")
  84. LeftLeg.BrickColor = BrickColor.new("Pastel brown")
  85. end
  86. end)
  87. for i,v in pairs(Character:children()) do
  88. if v:IsA("Shirt") then
  89. v:Destroy()
  90. end
  91. end
  92. for i,v in pairs(Character:children()) do
  93. if v:IsA("Pants") then
  94. v:Destroy()
  95. end
  96. end
  97.  
  98. shirt = Instance.new("Shirt", Character)
  99. shirt.Name = "Shirt"
  100. pants = Instance.new("Pants", Character)
  101. pants.Name = "Pants"
  102. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=420309059"
  103. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129459076"
  104. Humanoid.Animator.Parent = nil
  105. Character.Animate.Parent = nil
  106. hat = Instance.new("Hat", game.ReplicatedStorage)
  107. hat.Name = "Guestium Hat"
  108. hat.AttachmentForward = Vector3.new(0,0,-1)
  109. hat.AttachmentPos = Vector3.new(0,-0.05,0.1)
  110. hat.AttachmentRight = Vector3.new(1,0,0)
  111. hat.AttachmentUp = Vector3.new(0,1,0)
  112. local handle = Instance.new("Part",hat)
  113. handle.Rotation = Vector3.new(0, 90, 0)
  114. handle.Name = "Handle"
  115. handle.TopSurface = "Smooth"
  116. handle.BottomSurface = "Smooth"
  117. handle.Size = Vector3.new(1,1,2)
  118. local mesh = Instance.new("SpecialMesh",handle)
  119. mesh.MeshType = "FileMesh"
  120. mesh.MeshId = "http://www.roblox.com/asset/?id=0"
  121. mesh.TextureId = "rbxassetid://0"
  122. mesh.Scale = Vector3.new(1.05,1.05,1.05)
  123. hat.Parent = Character
  124.  
  125. local newMotor = function(part0, part1, c0, c1)
  126. local w = Create('Motor'){
  127. Parent = part0,
  128. Part0 = part0,
  129. Part1 = part1,
  130. C0 = c0,
  131. C1 = c1,
  132. }
  133. return w
  134. end
  135.  
  136. function clerp(a, b, t)
  137. return a:lerp(b, t)
  138. end
  139.  
  140. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  141. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  142.  
  143. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  144. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  145. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  146. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  147. RootJoint.C1 = CFrame.new(0, 0, 0)
  148. RootJoint.C0 = CFrame.new(0, 0, 0)
  149. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  150. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  151.  
  152. local rarmc1 = RW.C1
  153. local larmc1 = LW.C1
  154. local rlegc1 = RH.C1
  155. local llegc1 = LH.C1
  156.  
  157. local resetc1 = false
  158.  
  159. function PlayAnimationFromTable(table, speed, bool)
  160. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  161. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  162. RW.C0 = clerp(RW.C0, table[3], speed)
  163. LW.C0 = clerp(LW.C0, table[4], speed)
  164. RH.C0 = clerp(RH.C0, table[5], speed)
  165. LH.C0 = clerp(LH.C0, table[6], speed)
  166. if bool == true then
  167. if resetc1 == false then
  168. resetc1 = true
  169. RootJoint.C1 = RootJoint.C1
  170. Torso.Neck.C1 = Torso.Neck.C1
  171. RW.C1 = rarmc1
  172. LW.C1 = larmc1
  173. RH.C1 = rlegc1
  174. LH.C1 = llegc1
  175. end
  176. end
  177. end
  178.  
  179. ArtificialHB = Create("BindableEvent", script){
  180. Parent = script,
  181. Name = "Heartbeat",
  182. }
  183.  
  184. script:WaitForChild("Heartbeat")
  185.  
  186. frame = 1 / 30
  187. tf = 0
  188. allowframeloss = false
  189. tossremainder = false
  190. lastframe = tick()
  191. script.Heartbeat:Fire()
  192.  
  193. game:GetService("RunService").Heartbeat:connect(function(s, p)
  194. tf = tf + s
  195. if tf >= frame then
  196. if allowframeloss then
  197. script.Heartbeat:Fire()
  198. lastframe = tick()
  199. else
  200. for i = 1, math.floor(tf / frame) do
  201. script.Heartbeat:Fire()
  202. end
  203. lastframe = tick()
  204. end
  205. if tossremainder then
  206. tf = 0
  207. else
  208. tf = tf - frame * math.floor(tf / frame)
  209. end
  210. end
  211. end)
  212.  
  213. function swait(num)
  214. if num == 0 or num == nil then
  215. ArtificialHB.Event:wait()
  216. else
  217. for i = 0, num do
  218. ArtificialHB.Event:wait()
  219. end
  220. end
  221. end
  222.  
  223. function RemoveOutlines(part)
  224. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  225. end
  226.  
  227. CFuncs = {
  228. ["Part"] = {
  229. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  230. local Part = Create("Part"){
  231. Parent = Parent,
  232. Reflectance = Reflectance,
  233. Transparency = Transparency,
  234. CanCollide = false,
  235. Locked = true,
  236. BrickColor = BrickColor.new(tostring(BColor)),
  237. Name = Name,
  238. Size = Size,
  239. Material = Material,
  240. }
  241. RemoveOutlines(Part)
  242. return Part
  243. end;
  244. };
  245.  
  246. ["Mesh"] = {
  247. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  248. local Msh = Create(Mesh){
  249. Parent = Part,
  250. Offset = OffSet,
  251. Scale = Scale,
  252. }
  253. if Mesh == "SpecialMesh" then
  254. Msh.MeshType = MeshType
  255. Msh.MeshId = MeshId
  256. end
  257. return Msh
  258. end;
  259. };
  260.  
  261. ["Mesh"] = {
  262. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  263. local Msh = Create(Mesh){
  264. Parent = Part,
  265. Offset = OffSet,
  266. Scale = Scale,
  267. }
  268. if Mesh == "SpecialMesh" then
  269. Msh.MeshType = MeshType
  270. Msh.MeshId = MeshId
  271. end
  272. return Msh
  273. end;
  274. };
  275.  
  276. ["Weld"] = {
  277. Create = function(Parent, Part0, Part1, C0, C1)
  278. local Weld = Create("Weld"){
  279. Parent = Parent,
  280. Part0 = Part0,
  281. Part1 = Part1,
  282. C0 = C0,
  283. C1 = C1,
  284. }
  285. return Weld
  286. end;
  287. };
  288.  
  289. ["Sound"] = {
  290. Create = function(id, par, vol, pit)
  291. coroutine.resume(coroutine.create(function()
  292. local S = Create("Sound"){
  293. Volume = vol,
  294. Pitch = pit or 1,
  295. SoundId = id,
  296. Parent = par or workspace,
  297. }
  298. wait()
  299. S:play()
  300. game:GetService("Debris"):AddItem(S, 6)
  301. end))
  302. end;
  303. };
  304.  
  305. ["ParticleEmitter"] = {
  306. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  307. local fp = Create("ParticleEmitter"){
  308. Parent = Parent,
  309. Color = ColorSequence.new(Color1, Color2),
  310. LightEmission = LightEmission,
  311. Size = Size,
  312. Texture = Texture,
  313. Transparency = Transparency,
  314. ZOffset = ZOffset,
  315. Acceleration = Accel,
  316. Drag = Drag,
  317. LockedToPart = LockedToPart,
  318. VelocityInheritance = VelocityInheritance,
  319. EmissionDirection = EmissionDirection,
  320. Enabled = Enabled,
  321. Lifetime = LifeTime,
  322. Rate = Rate,
  323. Rotation = Rotation,
  324. RotSpeed = RotSpeed,
  325. Speed = Speed,
  326. VelocitySpread = VelocitySpread,
  327. }
  328. return fp
  329. end;
  330. };
  331.  
  332. CreateTemplate = {
  333.  
  334. };
  335. }
  336.  
  337.  
  338.  
  339. New = function(Object, Parent, Name, Data)
  340. local Object = Instance.new(Object)
  341. for Index, Value in pairs(Data or {}) do
  342. Object[Index] = Value
  343. end
  344. Object.Parent = Parent
  345. Object.Name = Name
  346. return Object
  347. end
  348.  
  349.  
  350. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really red"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  351. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  352. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  353.  
  354. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  355. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  356. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  357. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  358. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  359. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  360. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  361. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  362. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  363. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  364. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  365. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  366. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  367. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  368. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  369. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  370. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  371. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  372. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  373. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  374. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  375. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  376. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  377. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  378. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  379. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  380. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  381. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  382. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  383. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  384. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  385. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  386. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  387. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  388. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  389. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  390. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  391. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  392. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  393. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  394. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  395. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  396. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  397. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  398. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  399. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  400. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  401. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  402. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  403. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  404. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  405. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  406. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  407. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  408. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  409. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  410. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  411. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  412. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  413. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  414. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  415. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  416. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  417.  
  418. for _,v in pairs(m:children()) do
  419. if v:IsA("Part") then
  420. v.CanCollide = false
  421. end
  422. end
  423. if Character.Name == "grgrgry21" or Character.Name == "Player1" then
  424. for _,v in pairs(Character:children()) do
  425. if v:IsA("Accessory") then
  426. v:Remove()
  427. end
  428. end
  429. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  430. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  431. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  432. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  433. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  434. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  435. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  436. end
  437.  
  438.  
  439. function rayCast(Position, Direction, Range, Ignore)
  440. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  441. end
  442.  
  443. --[[FindNearestTorso = function(pos)
  444. local list = (game.Workspace:children())
  445. local torso = nil
  446. local dist = 1000
  447. local temp, human, temp2 = nil, nil, nil
  448. for x = 1, #list do
  449. temp2 = list[x]
  450. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  451. temp = temp2:findFirstChild("Torso")
  452. human = temp2:findFirstChild("Humanoid")
  453. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  454. local dohit = true
  455. if dohit == true then
  456. torso = temp
  457. dist = (temp.Position - pos).magnitude
  458. end
  459. end
  460. end
  461. end
  462. return torso, dist
  463. end]]
  464. function FindNearestTorso(Position, Distance, SinglePlayer)
  465. if SinglePlayer then
  466. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  467. end
  468. local List = {}
  469. for i, v in pairs(workspace:GetChildren()) do
  470. if v:IsA("Model") then
  471. if v:findFirstChild("Torso") then
  472. if v ~= Character then
  473. if (v.Torso.Position - Position).magnitude <= Distance then
  474. table.insert(List, v)
  475. end
  476. end
  477. end
  478. end
  479. end
  480. return List
  481. end
  482. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  483. if hit.Parent == nil then
  484. return
  485. end
  486. local h = hit.Parent:FindFirstChild("Humanoid")
  487. for _, v in pairs(hit.Parent:children()) do
  488. if v:IsA("Humanoid") then
  489. h = v
  490. end
  491. end
  492. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  493. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  494. if hit.Parent.DebounceHit.Value == true then
  495. return
  496. end
  497. end
  498. local c = Create("ObjectValue"){
  499. Name = "creator",
  500. Value = game:service("Players").LocalPlayer,
  501. Parent = h,
  502. }
  503. game:GetService("Debris"):AddItem(c, .5)
  504. if HitSound ~= nil and HitPitch ~= nil then
  505. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  506. end
  507. local Damage = math.random(minim, maxim)
  508. local blocked = false
  509. local block = hit.Parent:findFirstChild("Block")
  510. if block ~= nil then
  511. if block.className == "IntValue" then
  512. if block.Value > 0 then
  513. blocked = true
  514. block.Value = block.Value - 1
  515. print(block.Value)
  516. end
  517. end
  518. end
  519. if blocked == false then
  520. h.Health = h.Health - Damage
  521. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really red").Color)
  522. else
  523. h.Health = h.Health - (Damage / 2)
  524. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really red").Color)
  525. end
  526. if Type == "Knockdown" then
  527. local hum = hit.Parent.Humanoid
  528. hum.PlatformStand = true
  529. coroutine.resume(coroutine.create(function(HHumanoid)
  530. swait(1)
  531. HHumanoid.PlatformStand = false
  532. end), hum)
  533. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  534. local bodvol = Create("BodyVelocity"){
  535. velocity = angle * knockback,
  536. P = 5000,
  537. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  538. Parent = hit,
  539. }
  540. local rl = Create("BodyAngularVelocity"){
  541. P = 3000,
  542. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  543. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  544. Parent = hit,
  545. }
  546. game:GetService("Debris"):AddItem(bodvol, .5)
  547. game:GetService("Debris"):AddItem(rl, .5)
  548. elseif Type == "Normal" then
  549. local vp = Create("BodyVelocity"){
  550. P = 500,
  551. maxForce = Vector3.new(math.huge, 0, math.huge),
  552. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  553. }
  554. if knockback > 0 then
  555. vp.Parent = hit.Parent.Torso
  556. end
  557. game:GetService("Debris"):AddItem(vp, .5)
  558. elseif Type == "Up" then
  559. local bodyVelocity = Create("BodyVelocity"){
  560. velocity = Vector3.new(0, 20, 0),
  561. P = 5000,
  562. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  563. Parent = hit,
  564. }
  565. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  566. elseif Type == "DarkUp" then
  567. coroutine.resume(coroutine.create(function()
  568. for i = 0, 1, 0.1 do
  569. swait()
  570. Effects.Block.Create(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  571. end
  572. end))
  573. local bodyVelocity = Create("BodyVelocity"){
  574. velocity = Vector3.new(0, 20, 0),
  575. P = 5000,
  576. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  577. Parent = hit,
  578. }
  579. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  580. elseif Type == "Snare" then
  581. local bp = Create("BodyPosition"){
  582. P = 2000,
  583. D = 100,
  584. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  585. position = hit.Parent.Torso.Position,
  586. Parent = hit.Parent.Torso,
  587. }
  588. game:GetService("Debris"):AddItem(bp, 1)
  589. elseif Type == "Freeze" then
  590. local BodPos = Create("BodyPosition"){
  591. P = 50000,
  592. D = 1000,
  593. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  594. position = hit.Parent.Torso.Position,
  595. Parent = hit.Parent.Torso,
  596. }
  597. local BodGy = Create("BodyGyro") {
  598. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  599. P = 20e+003,
  600. Parent = hit.Parent.Torso,
  601. cframe = hit.Parent.Torso.CFrame,
  602. }
  603. hit.Parent.Torso.Anchored = true
  604. coroutine.resume(coroutine.create(function(Part)
  605. swait(1.5)
  606. Part.Anchored = false
  607. end), hit.Parent.Torso)
  608. game:GetService("Debris"):AddItem(BodPos, 3)
  609. game:GetService("Debris"):AddItem(BodGy, 3)
  610. end
  611. local debounce = Create("BoolValue"){
  612. Name = "DebounceHit",
  613. Parent = hit.Parent,
  614. Value = true,
  615. }
  616. game:GetService("Debris"):AddItem(debounce, Delay)
  617. c = Create("ObjectValue"){
  618. Name = "creator",
  619. Value = Player,
  620. Parent = h,
  621. }
  622. game:GetService("Debris"):AddItem(c, .5)
  623. end
  624. end
  625.  
  626. function ShowDamage(Pos, Text, Time, Color)
  627. local Rate = (1 / 30)
  628. local Pos = (Pos or Vector3.new(0, 0, 0))
  629. local Text = (Text or "")
  630. local Time = (Time or 2)
  631. local Color = (Color or Color3.new(1, 0, 1))
  632. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  633. EffectPart.Anchored = true
  634. local BillboardGui = Create("BillboardGui"){
  635. Size = UDim2.new(3, 0, 3, 0),
  636. Adornee = EffectPart,
  637. Parent = EffectPart,
  638. }
  639. local TextLabel = Create("TextLabel"){
  640. BackgroundTransparency = 1,
  641. Size = UDim2.new(1, 0, 1, 0),
  642. Text = Text,
  643. Font = "SciFi",
  644. TextColor3 = Color,
  645. TextScaled = true,
  646. Parent = BillboardGui,
  647. }
  648. game.Debris:AddItem(EffectPart, (Time))
  649. EffectPart.Parent = game:GetService("Workspace")
  650. delay(0, function()
  651. local Frames = (Time / Rate)
  652. for Frame = 1, Frames do
  653. wait(Rate)
  654. local Percent = (Frame / Frames)
  655. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  656. TextLabel.TextTransparency = Percent
  657. end
  658. if EffectPart and EffectPart.Parent then
  659. EffectPart:Destroy()
  660. end
  661. end)
  662. end
  663.  
  664. function dmg(dude)
  665. if dude.Name ~= Character then
  666. dude.Humanoid.PlatformStand = true
  667. local bgf = Instance.new("BodyGyro",dude.Head)
  668. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  669. local val = Instance.new("BoolValue",dude)
  670. val.Name = "IsHit"
  671. for i = 1, 6 do
  672. local blo = Instance.new("Part",game.Workspace)
  673. blo.Size = Vector3.new(.6,.2,.6)
  674. blo.Material = "SmoothPlastic"
  675. blo.BrickColor = BrickColor.new("Really black")
  676. --blo.Position = dude.Head.Position
  677. blo.CFrame = dude.Head.CFrame
  678. game:GetService("Debris"):AddItem(blo,30)
  679. end
  680. local ds = coroutine.wrap(function()
  681. wait(.2)
  682. dude.Torso:BreakJoints()
  683. end)
  684. ds()
  685. end
  686. end
  687.  
  688. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  689. --local buddy
  690. for _, c in pairs(workspace:children()) do
  691. local hum = c:findFirstChild("Humanoid")
  692. if hum ~= nil then
  693. local head = c:findFirstChild("Torso")
  694. if head ~= nil then
  695. local targ = head.Position - Part.Position
  696. local mag = targ.magnitude
  697. if mag <= Magnitude and c.Name ~= Player.Name then
  698. if c.Name ~= Character then
  699. if c.Name ~= "CKbackup" then
  700. local asd = Instance.new("ParticleEmitter",c.Torso)
  701. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  702. asd.LightEmission = .1
  703. asd.Size = NumberSequence.new(0.2)
  704. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  705. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  706. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  707. asd.Transparency = bbb
  708. asd.Size = aaa
  709. asd.ZOffset = .9
  710. asd.Acceleration = Vector3.new(0, -5, 0)
  711. asd.LockedToPart = false
  712. asd.EmissionDirection = "Back"
  713. asd.Lifetime = NumberRange.new(1, 2)
  714. asd.Rate = 1000
  715. asd.Rotation = NumberRange.new(-100, 100)
  716. asd.RotSpeed = NumberRange.new(-100, 100)
  717. asd.Speed = NumberRange.new(6)
  718. asd.VelocitySpread = 10000
  719. asd.Enabled=true
  720. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  721. dmg(c)
  722. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  723. coroutine.wrap(function()
  724. wait(.2)
  725. asd.Enabled = false
  726. wait(2)
  727. asd:Remove()
  728. end)()
  729. else
  730. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  731. Effects.Sphere.Create(BrickColor.new("Really black"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  732.  
  733. end
  734. end
  735. end
  736. end
  737. end
  738. end
  739. end
  740. EffectModel = Create("Model"){
  741. Parent = Character,
  742. Name = "Effects",
  743. }
  744.  
  745. Effects = {
  746. Block = {
  747. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  748. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  749. prt.Anchored = true
  750. prt.CFrame = cframe
  751. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  752. game:GetService("Debris"):AddItem(prt, 10)
  753. if Type == 1 or Type == nil then
  754. table.insert(Effects, {
  755. prt,
  756. "Block1",
  757. delay,
  758. x3,
  759. y3,
  760. z3,
  761. msh
  762. })
  763. elseif Type == 2 then
  764. table.insert(Effects, {
  765. prt,
  766. "Block2",
  767. delay,
  768. x3,
  769. y3,
  770. z3,
  771. msh
  772. })
  773. end
  774. end;
  775. };
  776.  
  777. Cylinder = {
  778. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  779. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  780. prt.Anchored = true
  781. prt.CFrame = cframe
  782. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  783. game:GetService("Debris"):AddItem(prt, 10)
  784. table.insert(Effects, {
  785. prt,
  786. "Cylinder",
  787. delay,
  788. x3,
  789. y3,
  790. z3,
  791. msh
  792. })
  793. end;
  794. };
  795. Head = {
  796. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  797. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  798. prt.Anchored = true
  799. prt.CFrame = cframe
  800. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  801. game:GetService("Debris"):AddItem(prt, 10)
  802. table.insert(Effects, {
  803. prt,
  804. "Cylinder",
  805. delay,
  806. x3,
  807. y3,
  808. z3,
  809. msh
  810. })
  811. end;
  812. };
  813.  
  814. Sphere = {
  815. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  816. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  817. prt.Anchored = true
  818. prt.CFrame = cframe
  819. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  820. game:GetService("Debris"):AddItem(prt, 10)
  821. table.insert(Effects, {
  822. prt,
  823. "Cylinder",
  824. delay,
  825. x3,
  826. y3,
  827. z3,
  828. msh
  829. })
  830. end;
  831. };
  832.  
  833. Elect = {
  834. Create = function(cff, x, y, z)
  835. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  836. prt.Anchored = true
  837. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  838. prt.CFrame = CFrame.new(prt.Position)
  839. game:GetService("Debris"):AddItem(prt, 2)
  840. local xval = math.random() / 2
  841. local yval = math.random() / 2
  842. local zval = math.random() / 2
  843. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  844. table.insert(Effects, {
  845. prt,
  846. "Elec",
  847. 0.1,
  848. x,
  849. y,
  850. z,
  851. xval,
  852. yval,
  853. zval
  854. })
  855. end;
  856.  
  857. };
  858.  
  859. Ring = {
  860. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  861. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  862. prt.Anchored = true
  863. prt.CFrame = cframe
  864. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  865. game:GetService("Debris"):AddItem(prt, 10)
  866. table.insert(Effects, {
  867. prt,
  868. "Cylinder",
  869. delay,
  870. x3,
  871. y3,
  872. z3,
  873. msh
  874. })
  875. end;
  876. };
  877.  
  878.  
  879. Wave = {
  880. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  881. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  882. prt.Anchored = true
  883. prt.CFrame = cframe
  884. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  885. game:GetService("Debris"):AddItem(prt, 10)
  886. table.insert(Effects, {
  887. prt,
  888. "Cylinder",
  889. delay,
  890. x3,
  891. y3,
  892. z3,
  893. msh
  894. })
  895. end;
  896. };
  897.  
  898. Break = {
  899. Create = function(brickcolor, cframe, x1, y1, z1)
  900. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  901. prt.Anchored = true
  902. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  903. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  904. local num = math.random(10, 50) / 1000
  905. game:GetService("Debris"):AddItem(prt, 10)
  906. table.insert(Effects, {
  907. prt,
  908. "Shatter",
  909. num,
  910. prt.CFrame,
  911. math.random() - math.random(),
  912. 0,
  913. math.random(50, 100) / 100
  914. })
  915. end;
  916. };
  917.  
  918. Fire = {
  919. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  920. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  921. prt.Anchored = true
  922. prt.CFrame = cframe
  923. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  924. game:GetService("Debris"):AddItem(prt, 10)
  925. table.insert(Effects, {
  926. prt,
  927. "Fire",
  928. delay,
  929. 1,
  930. 1,
  931. 1,
  932. msh
  933. })
  934. end;
  935. };
  936.  
  937. FireWave = {
  938. Create = function(brickcolor, cframe, x1, y1, z1)
  939. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  940. prt.Anchored = true
  941. prt.CFrame = cframe
  942. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  943. local d = Create("Decal"){
  944. Parent = prt,
  945. Texture = "rbxassetid://5401512",
  946. Face = "Top",
  947. }
  948. local d = Create("Decal"){
  949. Parent = prt,
  950. Texture = "rbxassetid://5401512",
  951. Face = "Bottom",
  952. }
  953. game:GetService("Debris"):AddItem(prt, 10)
  954. table.insert(Effects, {
  955. prt,
  956. "FireWave",
  957. 1,
  958. 30,
  959. math.random(400, 600) / 100,
  960. msh
  961. })
  962. end;
  963. };
  964.  
  965. Lightning = {
  966. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  967. local magz = (p0 - p1).magnitude
  968. local curpos = p0
  969. local trz = {
  970. -ofs,
  971. ofs
  972. }
  973. for i = 1, tym do
  974. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  975. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  976. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  977. li.Material = "Neon"
  978. if tym == i then
  979. local magz2 = (curpos - p1).magnitude
  980. li.Size = Vector3.new(th, th, magz2)
  981. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  982. table.insert(Effects, {
  983. li,
  984. "Disappear",
  985. last
  986. })
  987. else
  988. do
  989. do
  990. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  991. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  992. game.Debris:AddItem(li, 10)
  993. table.insert(Effects, {
  994. li,
  995. "Disappear",
  996. last
  997. })
  998. end
  999. end
  1000. end
  1001. end
  1002. end
  1003. };
  1004.  
  1005. EffectTemplate = {
  1006.  
  1007. };
  1008. }
  1009.  
  1010. function chatfunc(text)
  1011. local chat = coroutine.wrap(function()
  1012. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1013. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1014. end
  1015. local naeeym2 = Instance.new("BillboardGui",Character)
  1016. naeeym2.Size = UDim2.new(0,100,0,40)
  1017. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1018. naeeym2.Adornee = Character.Head
  1019. naeeym2.Name = "TalkingBillBoard"
  1020. local tecks2 = Instance.new("TextLabel",naeeym2)
  1021. tecks2.BackgroundTransparency = 1
  1022. tecks2.BorderSizePixel = 0
  1023. tecks2.Text = ""
  1024. tecks2.Font = "Fantasy"
  1025. tecks2.TextSize = 30
  1026. tecks2.TextStrokeTransparency = 0
  1027. tecks2.TextColor3 = Color3.new(255,255,0)
  1028. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1029. tecks2.Size = UDim2.new(1,0,0.5,0)
  1030. local tecks3 = Instance.new("TextLabel",naeeym2)
  1031. tecks3.BackgroundTransparency = 1
  1032. tecks3.BorderSizePixel = 0
  1033. tecks3.Text = ""
  1034. tecks3.Font = "Fantasy"
  1035. tecks3.TextSize = 30
  1036. tecks3.TextStrokeTransparency = 0
  1037. tecks3.TextColor3 = Color3.new(255,255,0)
  1038. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1039. tecks3.Size = UDim2.new(1,0,0.5,0)
  1040. for i = 1,string.len(text),1 do
  1041. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, .6, .8)
  1042. tecks2.Text = string.sub(text,1,i)
  1043. tecks3.Text = string.sub(text,1,i)
  1044. wait(0.01)
  1045. end
  1046. wait(2)
  1047. for i = 1, 50 do
  1048. swait()
  1049. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1050. tecks2.Rotation = tecks2.Rotation - .8
  1051. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1052. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1053. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1054. tecks3.Rotation = tecks2.Rotation + .8
  1055. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1056. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1057. end
  1058. naeeym2:Destroy()
  1059. end)
  1060. chat()
  1061. end
  1062. function onChatted(msg)
  1063. chatfunc(msg)
  1064. end
  1065. Player.Chatted:connect(onChatted)
  1066.  
  1067. abss = Instance.new("BillboardGui",Character)
  1068. abss.Size = UDim2.new(10,0,10,0)
  1069. abss.Enabled = false
  1070. imgl = Instance.new("ImageLabel",abss)
  1071. imgl.Position = UDim2.new(0,0,0,0)
  1072. imgl.Size = UDim2.new(1,0,1,0)
  1073. imgl.Image = "rbxassetid://711463989"
  1074. imgl.BackgroundTransparency = 1
  1075. imgl.ImageColor3 = Color3.new(.9,0,0)
  1076. img2 = Instance.new("ImageLabel",abss)
  1077. img2.Position = UDim2.new(0,0,0,0)
  1078. img2.Size = UDim2.new(1,0,1,0)
  1079. img2.Image = "rbxassetid://711463989"
  1080. img2.BackgroundTransparency = 1
  1081. img2.ImageColor3 = Color3.new(.9,0,0)
  1082.  
  1083. spawn(function()
  1084. chatfunc("You'll pay for what you've done....")
  1085. wait(3)
  1086. chatfunc("I'll destroy you....")
  1087. wait(3)
  1088. chatfunc("You must suffer.....")
  1089. wait(3)
  1090. chatfunc("PREARE NOW.")
  1091. end)
  1092. function attackone()
  1093. attack = true
  1094. Humanoid.WalkSpeed = 0
  1095. if targetted.Name ~= "CKbackup" then
  1096. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1097. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1098. partasdeff.LightEmission = .1
  1099. partasdeff.Size = NumberSequence.new(0.2)
  1100. partasdeff.Texture = "http://www.roblox.com/asset/?ID=172167211"
  1101. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1102. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1103. partasdeff.Transparency = bbb
  1104. partasdeff.Size = aaa
  1105. partasdeff.ZOffset = .9
  1106. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1107. partasdeff.LockedToPart = false
  1108. partasdeff.EmissionDirection = "Back"
  1109. partasdeff.Lifetime = NumberRange.new(1, 2)
  1110. partasdeff.Rate = 1000
  1111. partasdeff.Rotation = NumberRange.new(-100, 100)
  1112. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1113. partasdeff.Speed = NumberRange.new(6)
  1114. partasdeff.VelocitySpread = 10000
  1115. partasdeff.Enabled=false
  1116. for i = 0, 3, 0.1 do
  1117. swait()
  1118. PlayAnimationFromTable({
  1119. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1120. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1121. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1122. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1123. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1124. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1125. }, .1, false)
  1126. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1127. end
  1128. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1129. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1130. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1131. dmg(targetted)
  1132. partasdeff.Enabled=true
  1133. for i = 0, 1, 0.1 do
  1134. swait()
  1135. PlayAnimationFromTable({
  1136. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1137. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1138. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1139. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1140. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1141. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1142. }, .3, false)
  1143. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1144. end
  1145. partasdeff.Enabled=false
  1146. for i = 0, 2, 0.1 do
  1147. swait()
  1148. PlayAnimationFromTable({
  1149. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1150. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1151. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1152. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1153. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1154. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1155. }, .3, false)
  1156. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1157. end
  1158. coroutine.wrap(function()
  1159. wait(2)
  1160. partasdeff:Remove()
  1161. end)()
  1162. else
  1163. sel = math.random(1,3)
  1164. if sel == 1 then
  1165. chatfunc("...")
  1166. elseif sel == 2 then
  1167. chatfunc("No...")
  1168. elseif sel == 3 then
  1169. chatfunc("I can't do that...")
  1170. end
  1171. for i = 0, 5, 0.1 do
  1172. swait()
  1173. PlayAnimationFromTable({
  1174. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1175. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1176. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1177. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1178. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1179. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1180. }, .3, false)
  1181. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1182. end
  1183. end
  1184. Humanoid.WalkSpeed = 8
  1185. attack = false
  1186. end
  1187. local Grabbed = false
  1188.  
  1189. function hedshoot()
  1190. attack = true
  1191.  
  1192. --local GGyro = Instance.new("BodyPosition")
  1193. local grab = nil
  1194. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1195. if v:FindFirstChild('Torso') then
  1196. Grabbed = true
  1197. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836223396", v.Torso, 1, .8)
  1198. grab = v
  1199. end
  1200. end
  1201. Effects.Wave.Create(BrickColor.new("Royal purple"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1202. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", RootPart, 1.5, .5)
  1203. for i = 0, 1, 0.1 do
  1204. swait()
  1205. if Grabbed == true then
  1206. grab.Humanoid.PlatformStand = true
  1207. --GGyro.position = Partss.Position
  1208. --GGyro.Parent = grab.Head
  1209. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1210. end
  1211. PlayAnimationFromTable({
  1212. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1213. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1214. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1215. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1216. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1217. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1218. }, .3, false)
  1219. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1220.  
  1221. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1222. end
  1223. if Grabbed == true then
  1224. Humanoid.WalkSpeed = 0
  1225. for i = 0, 2, 0.1 do
  1226. swait()
  1227. if Grabbed == true then
  1228. grab.Humanoid.PlatformStand = true
  1229. --GGyro.position = Partss.Position
  1230. --GGyro.Parent = grab.Head
  1231. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1232. end
  1233. PlayAnimationFromTable({
  1234. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1235. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1237. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1238. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1239. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1240. }, .3, false)
  1241. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1242. end
  1243. if grab.Name ~= "CKbackup" then
  1244. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1245. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1246. partasdeff.LightEmission = .1
  1247. partasdeff.Size = NumberSequence.new(0.2)
  1248. partasdeff.Texture = "http://www.roblox.com/asset/?ID=172167211"
  1249. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1250. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1251. partasdeff.Transparency = bbb
  1252. partasdeff.Size = aaa
  1253. partasdeff.ZOffset = .9
  1254. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1255. partasdeff.LockedToPart = false
  1256. partasdeff.EmissionDirection = "Back"
  1257. partasdeff.Lifetime = NumberRange.new(1, 2)
  1258. partasdeff.Rate = 1000
  1259. partasdeff.Rotation = NumberRange.new(-100, 100)
  1260. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1261. partasdeff.Speed = NumberRange.new(10)
  1262. partasdeff.VelocitySpread = 20
  1263. partasdeff.Enabled=false
  1264. sel = math.random(1,3)
  1265. if sel == 1 then
  1266. chatfunc("GRR!!!")
  1267. elseif sel == 2 then
  1268. chatfunc("DIE.")
  1269. elseif sel == 3 then
  1270. chatfunc("you failed at life.")
  1271. end
  1272. for i = 0, 2, 0.1 do
  1273. swait()
  1274. if Grabbed == true then
  1275. grab.Humanoid.PlatformStand = true
  1276. --GGyro.position = Partss.Position
  1277. --GGyro.Parent = grab.Head
  1278. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1279. end
  1280. PlayAnimationFromTable({
  1281. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1282. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1283. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1284. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1286. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1287. }, .1, false)
  1288. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1289. end
  1290. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1291. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1292. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836223396", Character, 1, .5)
  1293. dmg(grab)
  1294. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1295. partasdeff.Enabled=true
  1296. for i = 0, 1, 0.1 do
  1297. swait()
  1298. PlayAnimationFromTable({
  1299. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1300. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1301. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1302. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1303. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1304. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1305. }, .3, false)
  1306. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1307. end
  1308. partasdeff.Enabled=false
  1309. for i = 0, 2.5, 0.1 do
  1310. swait()
  1311. PlayAnimationFromTable({
  1312. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1318. }, .2, false)
  1319. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1320. end
  1321. coroutine.wrap(function()
  1322. wait(2)
  1323. partasdeff:Remove()
  1324. end)()
  1325. else
  1326. grab.Humanoid.PlatformStand = false
  1327. for i = 0, 3, 0.1 do
  1328. swait()
  1329. PlayAnimationFromTable({
  1330. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336. }, .1, false)
  1337. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1338. end
  1339. sel = math.random(1,3)
  1340. if sel == 1 then
  1341. chatfunc("AUHEHHEHEHEHEHHE...")
  1342. elseif sel == 2 then
  1343. chatfunc("AUHHEHEHEHHE...")
  1344. elseif sel == 3 then
  1345. chatfunc("I can't...")
  1346. end
  1347. for i = 0, 5, 0.1 do
  1348. swait()
  1349. PlayAnimationFromTable({
  1350. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1351. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1352. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1353. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1354. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1355. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1356. }, .3, false)
  1357. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1358. end
  1359. end
  1360. end
  1361. --GGyro.Parent = nil
  1362. attack = false
  1363. Grabbed = false
  1364. Humanoid.WalkSpeed = 8
  1365.  
  1366. end
  1367. function moarblood()
  1368. attack = true
  1369. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .8)
  1370. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1371. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1372. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1373. wait(.5)
  1374. for i = 0, 1.2, 0.1 do
  1375. swait()
  1376. PlayAnimationFromTable({
  1377. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1380. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1382. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1383. }, .2, false)
  1384. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1385. end
  1386. if targetted.Name ~= "addis1234" then
  1387. local grab = nil
  1388. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1389. if v:FindFirstChild('Head') then
  1390. Grabbed = true
  1391. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", v.Head, 1, .8)
  1392. grab = v
  1393. end
  1394. end
  1395. Humanoid.WalkSpeed = 0
  1396. for i = 0, 2, 0.1 do
  1397. swait()
  1398. if Grabbed == true then
  1399. grab.Humanoid.PlatformStand = true
  1400. --GGyro.position = Partss.Position
  1401. --GGyro.Parent = grab.Head
  1402. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1403. end
  1404. PlayAnimationFromTable({
  1405. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1407. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1409. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1410. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1411. }, .25, false)
  1412. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1413. end
  1414. if Grabbed == true then
  1415. sel = math.random(1,3)
  1416. if sel == 1 then
  1417. chatfunc("rasputin sended me.")
  1418. elseif sel == 2 then
  1419. chatfunc("die potato.")
  1420. elseif sel == 3 then
  1421. chatfunc("cyka.")
  1422. end
  1423. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1424. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1425. partasdeff.LightEmission = .1
  1426. partasdeff.Size = NumberSequence.new(0.2)
  1427. partasdeff.Texture = "http://www.roblox.com/asset/?ID=172167211"
  1428. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1429. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1430. partasdeff.Transparency = bbb
  1431. partasdeff.Size = aaa
  1432. partasdeff.ZOffset = .9
  1433. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1434. partasdeff.LockedToPart = false
  1435. partasdeff.EmissionDirection = "Back"
  1436. partasdeff.Lifetime = NumberRange.new(1, 2)
  1437. partasdeff.Rate = 1000
  1438. partasdeff.Rotation = NumberRange.new(-100, 100)
  1439. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1440. partasdeff.Speed = NumberRange.new(6)
  1441. partasdeff.VelocitySpread = 10000
  1442. partasdeff.Enabled=false
  1443. for i = 0, 3, 0.1 do
  1444. swait()
  1445. if Grabbed == true then
  1446. grab.Humanoid.PlatformStand = true
  1447. --GGyro.position = Partss.Position
  1448. --GGyro.Parent = grab.Head
  1449. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1450. end
  1451. PlayAnimationFromTable({
  1452. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1453. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1454. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1455. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. }, .1, false)
  1459. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1460. end
  1461. partasdeff.Enabled=true
  1462. grab.Torso.Transparency = 1
  1463. dmg(grab)
  1464. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", grab.Head, .8, .8)
  1465. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", grab.Head, 1, .7)
  1466.  
  1467. coroutine.wrap(function()
  1468. wait(.4)
  1469. partasdeff.Enabled=false
  1470. end)()
  1471. for i = 0, 3.5, 0.1 do
  1472. swait()
  1473. PlayAnimationFromTable({
  1474. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1475. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480. }, .3, false)
  1481. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1482. end
  1483. end
  1484. else
  1485. Humanoid.WalkSpeed = 0
  1486. for i = 0, 3, 0.1 do
  1487. swait()
  1488. PlayAnimationFromTable({
  1489. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1490. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1491. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1492. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495. }, .2, false)
  1496. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1497. end
  1498. sel = math.random(1,3)
  1499. if sel == 1 then
  1500. chatfunc("Aahhh...")
  1501. elseif sel == 2 then
  1502. chatfunc("Oh Sugarie, I thought you're enemy...")
  1503. elseif sel == 3 then
  1504. chatfunc("Sigh...")
  1505. end
  1506. for i = 0, 5, 0.1 do
  1507. swait()
  1508. PlayAnimationFromTable({
  1509. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1511. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. }, .3, false)
  1516. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1517. end
  1518. end
  1519. attack = false
  1520. Grabbed = false
  1521. k:Remove()
  1522. Humanoid.WalkSpeed = 8
  1523. end
  1524.  
  1525. function painlessrain()
  1526. attack = true
  1527. Humanoid.WalkSpeed = 0
  1528. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1529.  
  1530. coroutine.wrap(function()
  1531. for i = 0, 4 do
  1532. wait(.2)
  1533. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1534. end
  1535. end)()
  1536. for i = 0, 4, 0.1 do
  1537. swait()
  1538. PlayAnimationFromTable({
  1539. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1545. }, .07, false)
  1546. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1547. end
  1548. for i = 0, 1.5, 0.1 do
  1549. swait()
  1550. PlayAnimationFromTable({
  1551. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1552. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1553. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1554. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1555. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1556. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1557. }, .2, false)
  1558. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1559. end
  1560. for i = 0, 3 do
  1561. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1562. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1563. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1564. for i = 0, .5, 0.1 do
  1565. swait()
  1566. PlayAnimationFromTable({
  1567. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1568. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1569. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1570. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1571. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1572. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1573. }, .3, false)
  1574. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1575. end
  1576. for i = 0, .5, 0.1 do
  1577. swait()
  1578. PlayAnimationFromTable({
  1579. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1580. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1581. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1582. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1583. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1584. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585. }, .3, false)
  1586. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1587. end
  1588. end
  1589. attack = false
  1590. Humanoid.WalkSpeed = 8
  1591. wait(.4)
  1592. for i = 0, 8 do
  1593. wait(.2)
  1594. mdmg(ref1, 3)
  1595. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1.5, .7)
  1596. ref1.Position = Mouse.hit.p
  1597. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1598. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1599. end
  1600. ref1:Remove()
  1601. end
  1602.  
  1603. function TargetSelect(person)
  1604. local dd=coroutine.wrap(function()
  1605. if targetted ~= person then
  1606. targetted = person
  1607. img2.Size = UDim2.new(1,0,1,0)
  1608. img2.ImageTransparency = 0
  1609. img2.Position = UDim2.new(0,0,0,0)
  1610. for i = 0, 2, 0.1 do
  1611. swait()
  1612. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1613. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1614. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1615. end
  1616. end
  1617. end)
  1618. dd()
  1619. end
  1620.  
  1621. function LockOn()
  1622. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1623. TargetSelect(Mouse.Target.Parent)
  1624. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .8)
  1625. end
  1626. end
  1627.  
  1628.  
  1629. function ofmoosic() -- 2 lazi hoh
  1630. delays = true
  1631. while wait() and kkk and kkk.Volume >= 0.02 do
  1632. kkk.Volume = kkk.Volume - 0.05
  1633. end
  1634. wait(0.1)
  1635. kkk.Pitch = 0
  1636. kkk.PlaybackSpeed = 0
  1637. play = false
  1638. delays = false
  1639. end
  1640. function onmoosic()
  1641. delays = true
  1642. kkk.Pitch = .6
  1643. kkk.PlaybackSpeed = .6
  1644. while wait() and kkk and kkk.Volume <= 1.5 do
  1645. kkk.Volume = kkk.Volume + 0.05
  1646. end
  1647. wait(0.1)
  1648. play = true
  1649. delays = false
  1650. end
  1651. Mouse.Button1Down:connect(function()
  1652. if attack == false and targetted ~= nil then
  1653. attackone()
  1654. end
  1655. end)
  1656.  
  1657. Mouse.KeyDown:connect(function(k)
  1658. k = k:lower()
  1659. if attack == false and k == 'q' then
  1660. LockOn()
  1661. end
  1662. if k == 'z' and attack == false then
  1663. hedshoot()
  1664. elseif k == 'x' and attack == false and targetted ~= nil then
  1665. moarblood()
  1666. elseif k == 'c' and attack == false then
  1667. painlessrain()
  1668. elseif k == 'g' then
  1669. delays = true
  1670. chatfunc("cyka")
  1671. wait(3)
  1672. chatfunc("suka")
  1673. wait(3)
  1674. chatfunc("plyeah")
  1675. wait(3)
  1676. chatfunc("yee boi")
  1677. wait(4)
  1678. chatfunc("...")
  1679. wait(3)
  1680. chatfunc("fuck you")
  1681. delays = false
  1682. elseif k == 'm' and play == true and delays == false then
  1683. ofmoosic()
  1684. elseif k == 'm' and play == false and delays == false then
  1685. onmoosic()
  1686. end
  1687. end)
  1688.  
  1689. kkk = Instance.new("Sound",Character)
  1690. kkk.Volume = 1.5
  1691. kkk.PlaybackSpeed = 1
  1692. kkk.Pitch = 1.0
  1693. kkk.SoundId = "rbxassetid://515368258"
  1694. kkk:Play()
  1695. kkk.Name = "a"
  1696. kkk.Looped = true
  1697.  
  1698.  
  1699. coroutine.wrap(function()
  1700. while true do
  1701. swait()
  1702. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1703. if v:IsA("Part") then
  1704. v.Anchored = false
  1705. end
  1706. end
  1707. for i, v in pairs(Character:GetChildren()) do
  1708. if v:IsA("Part") then
  1709. v.Anchored = false
  1710. elseif v:IsA("Accessory") then
  1711. v.Handle.Anchored = false
  1712. end
  1713. end
  1714. end
  1715. end)()
  1716. coroutine.wrap(function()
  1717. while 1 do
  1718. swait()
  1719. if doe <= 360 then
  1720. doe = doe + 2
  1721. else
  1722. doe = 0
  1723. end
  1724. end
  1725. end)()
  1726. while true do
  1727. swait()
  1728. for i, v in pairs(Character:GetChildren()) do
  1729. if v:IsA("Part") then
  1730. v.Material = "SmoothPlastic"
  1731. elseif v:IsA("Accessory") then
  1732. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1733. end
  1734. end
  1735. while true do
  1736. swait()
  1737. Character.Humanoid.MaxHealth = math.huge
  1738. Character.Humanoid.Health = math.huge
  1739. imgl.Rotation = imgl.Rotation + 3
  1740. img2.Rotation = img2.Rotation + 3
  1741. if targetted ~= nil then
  1742. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1743. abss.Enabled = true
  1744. elseif targetted == nil then
  1745. abss.Adornee = nil
  1746. abss.Enabled = false
  1747. end
  1748.  
  1749. while true and imgl.Rotation >= 360 do
  1750. imgl.Rotation = 0
  1751. img2.Rotation = 0
  1752. end
  1753. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1754. velocity = RootPart.Velocity.y
  1755. sine = sine + change
  1756. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1757. if RootPart.Velocity.y > 1 and hit == nil then
  1758. Anim = "Jump"
  1759. if attack == false then
  1760. PlayAnimationFromTable({
  1761. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1762. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1763. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1764. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1765. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1766. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1767. }, .3, false)
  1768. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1769. end
  1770. elseif RootPart.Velocity.y < -1 and hit == nil then
  1771. Anim = "Fall"
  1772. if attack == false then
  1773. PlayAnimationFromTable({
  1774. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1775. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1776. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1777. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1778. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1779. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1780. }, .3, false)
  1781. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1782. end
  1783. elseif Torsovelocity < 1 and hit ~= nil then
  1784. Anim = "Idle"
  1785. if attack == false then
  1786. change = 1
  1787. PlayAnimationFromTable({
  1788. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1789. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1790. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1791. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1792. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1793. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1794. }, .3, false)
  1795. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1796. end
  1797. elseif Torsovelocity > 2 and hit ~= nil then
  1798. Anim = "Walk"
  1799. if attack == false then
  1800. PlayAnimationFromTable({
  1801. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1802. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1803. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1804. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1805. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1806. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1807. }, .3, false)
  1808. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1809. end
  1810. end
  1811. if 0 < #Effects then
  1812. for e = 1, #Effects do
  1813. if Effects[e] ~= nil then
  1814. local Thing = Effects[e]
  1815. if Thing ~= nil then
  1816. local Part = Thing[1]
  1817. local Mode = Thing[2]
  1818. local Delay = Thing[3]
  1819. local IncX = Thing[4]
  1820. local IncY = Thing[5]
  1821. local IncZ = Thing[6]
  1822. if Thing[2] == "Shoot" then
  1823. local Look = Thing[1]
  1824. local move = 30
  1825. if Thing[8] == 3 then
  1826. move = 10
  1827. end
  1828. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1829. if Thing[10] ~= nil then
  1830. da = pos
  1831. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1832. cfa = CFrame.new(Thing[4], pos)
  1833. tehCF = cfa:lerp(cf2, 0.2)
  1834. Thing[1] = tehCF.lookVector
  1835. end
  1836. local mag = (Thing[4] - pos).magnitude
  1837. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1838. if Thing[8] == 2 then
  1839. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1840. end
  1841. Thing[4] = Thing[4] + Look * move
  1842. Thing[3] = Thing[3] - 1
  1843. if 2 < Thing[5] then
  1844. Thing[5] = Thing[5] - 0.3
  1845. Thing[6] = Thing[6] - 0.3
  1846. end
  1847. if hit ~= nil then
  1848. Thing[3] = 0
  1849. if Thing[8] == 1 or Thing[8] == 3 then
  1850. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1851. else
  1852. if Thing[8] == 2 then
  1853. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1854. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1855. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1856. ref.Anchored = true
  1857. ref.CFrame = CFrame.new(pos)
  1858. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1859. game:GetService("Debris"):AddItem(ref, 0.2)
  1860. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1861. Effects["Ring"].Create(BrickColor.new("Really black"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1862. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1863. end
  1864. end
  1865. end
  1866. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1867. ref.Anchored = true
  1868. ref.CFrame = CFrame.new(pos)
  1869. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1870. game:GetService("Debris"):AddItem(ref, 1)
  1871. end
  1872. if Thing[3] <= 0 then
  1873. table.remove(Effects, e)
  1874. end
  1875. end
  1876. do
  1877. do
  1878. if Thing[2] == "FireWave" then
  1879. if Thing[3] <= Thing[4] then
  1880. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1881. Thing[3] = Thing[3] + 1
  1882. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1883. else
  1884. Part.Parent = nil
  1885. table.remove(Effects, e)
  1886. end
  1887. end
  1888. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1889. if Thing[1].Transparency <= 1 then
  1890. if Thing[2] == "Block1" then
  1891. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1892. Mesh = Thing[7]
  1893. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1894. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1895. else
  1896. if Thing[2] == "Block2" then
  1897. Thing[1].CFrame = Thing[1].CFrame
  1898. Mesh = Thing[7]
  1899. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1900. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1901. else
  1902. if Thing[2] == "Fire" then
  1903. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1904. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1905. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1906. else
  1907. if Thing[2] == "Cylinder" then
  1908. Mesh = Thing[7]
  1909. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1910. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1911. else
  1912. if Thing[2] == "Blood" then
  1913. Mesh = Thing[7]
  1914. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1915. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1916. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1917. else
  1918. if Thing[2] == "Elec" then
  1919. Mesh = Thing[10]
  1920. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1921. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1922. else
  1923. if Thing[2] == "Disappear" then
  1924. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1925. else
  1926. if Thing[2] == "Shatter" then
  1927. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1928. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1929. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1930. Thing[6] = Thing[6] + Thing[5]
  1931. end
  1932. end
  1933. end
  1934. end
  1935. end
  1936. end
  1937. end
  1938. end
  1939. else
  1940. Part.Parent = nil
  1941. table.remove(Effects, e)
  1942. end
  1943. end
  1944. end
  1945. end
  1946. end
  1947. end
  1948. end
  1949. end
  1950. end
  1951. end
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